5#include "Containers/Array.h"
7#include "Misc/Compression.h"
8#include "Misc/CompressionFlags.h"
9#include "Serialization/Archive.h"
10#include "UObject/NameTypes.h"
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virtual ~FArchiveLoadCompressedProxy()
bool bShouldSerializeFromArray
FArchiveLoadCompressedProxy(const TArray< uint8 > &InCompressedData, FName CompressionFormat, ECompressionFlags InCompressionFlags=COMPRESS_NoFlags)
ECompressionFlags CompressionFlags
const TArray< uint8 > & CompressedData
void DecompressMoreData()
virtual void Serialize(void *Data, int64 Count)
virtual void Seek(int64 InPos)