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BitArchive.h
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// Copyright Epic Games, Inc. All Rights Reserved.
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#
pragma
once
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#
include
"CoreTypes.h"
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#
include
"Misc/AssertionMacros.h"
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#
include
"Serialization/Archive.h"
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/**
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* Base class for serializing bitstreams.
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*/
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class
FBitArchive
:
public
FArchive
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{
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public
:
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/**
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* Default Constructor
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*/
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FBitArchive
();
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virtual
void
SerializeBitsWithOffset(
void
* Src, int32 SourceBit, int64 LengthBits )
PURE_VIRTUAL
(FBitArchive::SerializeBitsWithOffset,);
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};
PURE_VIRTUAL
#define PURE_VIRTUAL(func,...)
Definition
CoreMiscDefines.h:90
FArchive
Definition
Archive.h:1125
FBitArchive
Definition
BitArchive.h:13
FBitArchive::FBitArchive
FBitArchive()
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BitArchive.h
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