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CompressedChunkInfo.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreFwd.h"
6#include "CoreTypes.h"
7
8class FArchive;
9
10/**
11 * Implements a helper structure for compression support
12 *
13 * This structure contains information on the compressed and uncompressed size of a chunk of data.
14 */
16{
17 /** Holds the data's compressed size. */
18 int64 CompressedSize = 0;
19
20 /** Holds the data's uncompresses size. */
22
23 /**
24 * Serializes an FCompressedChunkInfo value from or into an archive.
25 *
26 * @param Ar The archive to serialize from or to.
27 * @param Value The value to serialize.
28 */
29 friend FArchive& operator<<(FArchive& Ar, FCompressedChunkInfo& Value);
30
31};