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CompressedChunkInfo.h
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// Copyright Epic Games, Inc. All Rights Reserved.
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#
pragma
once
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#
include
"CoreFwd.h"
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#
include
"CoreTypes.h"
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class
FArchive
;
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/**
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* Implements a helper structure for compression support
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*
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* This structure contains information on the compressed and uncompressed size of a chunk of data.
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*/
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struct
FCompressedChunkInfo
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{
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/** Holds the data's compressed size. */
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int64
CompressedSize
= 0;
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/** Holds the data's uncompresses size. */
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int64
UncompressedSize
= 0;
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/**
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* Serializes an FCompressedChunkInfo value from or into an archive.
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*
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* @param Ar The archive to serialize from or to.
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* @param Value The value to serialize.
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*/
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friend
FArchive
& operator<<(
FArchive
& Ar,
FCompressedChunkInfo
& Value);
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};
FArchive
Definition
Archive.h:1125
FCompressedChunkInfo
Definition
CompressedChunkInfo.h:16
FCompressedChunkInfo::UncompressedSize
int64 UncompressedSize
Definition
CompressedChunkInfo.h:21
FCompressedChunkInfo::CompressedSize
int64 CompressedSize
Definition
CompressedChunkInfo.h:18
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CompressedChunkInfo.h
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