13 BeforeCustomVersionWasAdded = 0,
16 UseBodySetupCollisionProfile,
20 AnimBlueprintSubgraphFix,
23 MeshSocketScaleUtilization,
26 ExplicitAttachmentRules,
29 MoveCompressedAnimDataToTheDDC,
33 FixNonTransactionalPins,
39 AddSourceReferenceSkeletonToRig,
42 ConstraintInstanceBehaviorParameters,
45 PoseAssetSupportPerBoneMask,
48 PhysAssetUseSkeletalBodySetup,
51 RemoveSoundWaveCompressionName,
54 AddInternalClothingGraphicalSkinning,
57 WheelOffsetIsFromWheel,
62 MoveCurveTypesToSkeleton,
65 CacheDestructibleOverlaps,
68 GeometryCacheMissingMaterials,
71 LODsUseResolutionIndependentScreenSize,
74 BlendSpacePostLoadSnapToGrid,
77 SupportBlendSpaceRateScale,
80 LODHysteresisUseResolutionIndependentScreenSize,
83 ChangeAudioComponentOverrideSubtitlePriorityDefault,
89 EnforceConstInAnimBlueprintFunctionGraphs,
92 InputKeySelectorTextStyle,
95 EdGraphPinContainerType,
98 ChangeAssetPinsToString,
101 LocalVariablesBlueprintVisible,
108 UserDefinedStructsBlueprintVisible,
114 UserDefinedStructsStoreDefaultInstance,
117 FunctionTerminatorNodesUseMemberReference,
120 EditableEventsUseConstRefParameters,
123 BlueprintGeneratedClassIsAlwaysAuthoritative,
126 EnforceBlueprintFunctionVisibility,
129 StoringUCSSerializationIndex,
133 LatestVersion = VersionPlusOne - 1
FFrameworkObjectVersion()