5#include "Containers/Array.h"
6#include "Containers/Map.h"
7#include "Containers/UnrealString.h"
9#include "UObject/NameTypes.h"
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42struct FProgramCounterSymbolInfo
final
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216 static uint32 CaptureStackBackTrace( uint64* BackTrace, uint32 MaxDepth,
void* Context =
nullptr );
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248 static void StackWalkAndDump( ANSICHAR* HumanReadableString, SIZE_T HumanReadableStringSize,
void* ProgramCounter,
void* Context =
nullptr );
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270 static void ThreadStackWalkAndDump(ANSICHAR* HumanReadableString, SIZE_T HumanReadableStringSize, int32 IgnoreCount, uint32 ThreadId)
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284 static void StackWalkAndDumpEx( ANSICHAR* HumanReadableString, SIZE_T HumanReadableStringSize, int32 IgnoreCount, uint32 Flags,
void* Context =
nullptr );
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295 static void StackWalkAndDumpEx( ANSICHAR* HumanReadableString, SIZE_T HumanReadableStringSize,
void* ProgramCounter, uint32 Flags,
void* Context =
nullptr );
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FProgramCounterSymbolInfoEx(FString InModuleName="", FString InFunctionName="", FString InFilename="", uint32 InLineNumber=0, uint64 InSymbolDisplacement=0, uint64 InOffsetInModule=0, uint64 InProgramCounter=0)
uint64 SymbolDisplacement
ANSICHAR Filename[MAX_NAME_LENGTH]
ANSICHAR ModuleName[MAX_NAME_LENGTH]
ANSICHAR FunctionName[MAX_NAME_LENGTH]
FProgramCounterSymbolInfo()
TCHAR LoadedImageName[256]