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GeometryObjectVersion.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2#pragma once
3
4#include "CoreTypes.h"
5#include "Misc/Guid.h"
6
7// Custom serialization version for changes made in Private-Geometry stream
9{
10 enum Type
11 {
12 // Before any version changes were made
13 BeforeCustomVersionWasAdded = 0,
14 // Compress Geometry Cache Flipbooks to save disk space
15 CompressGeometryCache,
16 // Fix for serializing in Mesh vertices for new DynamicMeshVertex layout
17 DynamicMeshVertexLayoutChange,
18 //Added support for explicit motion vectors
19 ExplicitMotionVectors,
20 // -----<new versions can be added above this line>-------------------------------------------------
21 VersionPlusOne,
22 LatestVersion = VersionPlusOne - 1
23 };
24
25 // The GUID for this custom version number
26 const static FGuid GUID;
27
28private:
30};
Definition Guid.h:108