5#include "Containers/UnrealString.h"
void ToHostLineEndingsInline(FString &InString)
FString ToHostLineEndings(const FString &InString)
FString FromHostLineEndings(const FString &InString)
FString ToHostLineEndings(FString &&InString)
FString FromHostLineEndings(FString &&InString)
void FromHostLineEndingsInline(FString &InString)