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NameAsStringProxyArchive.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreTypes.h"
6#include "Serialization/ArchiveProxy.h"
7
8/**
9 * Implements a proxy archive that serializes FNames as string data.
10 */
12{
13 /**
14 * Creates and initializes a new instance.
15 *
16 * @param InInnerArchive The inner archive to proxy.
17 */
19 : FArchiveProxy(InInnerArchive)
20 { }
21
22 virtual FArchive& operator<<(class FName& N);
23};
FArchiveProxy(FArchive &InInnerArchive)
FNameAsStringProxyArchive(FArchive &InInnerArchive)