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ReflectionCaptureObjectVersion.h
Go to the documentation of this file.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#
pragma
once
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#
include
"HAL/Platform.h"
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struct
FGuid
;
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// Custom serialization version for changes made for a private stream
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struct
FReflectionCaptureObjectVersion
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{
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enum
Type
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{
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// Before any version changes were made
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BeforeCustomVersionWasAdded = 0,
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// Allows uncompressed reflection captures for cooked builds
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MoveReflectionCaptureDataToMapBuildData,
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// -----<new versions can be added above this line>-------------------------------------------------
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VersionPlusOne,
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LatestVersion = VersionPlusOne - 1
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};
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// The GUID for this custom version number
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const
static
FGuid
GUID
;
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private
:
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FReflectionCaptureObjectVersion
() {}
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};
FGuid
Definition
Guid.h:108
FReflectionCaptureObjectVersion
Definition
ReflectionCaptureObjectVersion.h:10
FReflectionCaptureObjectVersion::FReflectionCaptureObjectVersion
FReflectionCaptureObjectVersion()
Definition
ReflectionCaptureObjectVersion.h:28
FReflectionCaptureObjectVersion::GUID
static const FGuid GUID
Definition
ReflectionCaptureObjectVersion.h:25
FReflectionCaptureObjectVersion::Type
Type
Definition
ReflectionCaptureObjectVersion.h:12
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ReflectionCaptureObjectVersion.h
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