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UnrealMath.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "Math/Axis.h"
6#include "Math/Box.h"
7#include "Math/Box2D.h"
8#include "Math/BoxSphereBounds.h"
9#include "Math/CapsuleShape.h"
10#include "Math/ClipProjectionMatrix.h"
11#include "Math/Color.h"
12#include "Math/ColorList.h"
13#include "Math/ConvexHull2d.h"
14#include "Math/CurveEdInterface.h"
15#include "Math/Edge.h"
16#include "Math/Float16.h"
17#include "Math/Float16Color.h"
18#include "Math/Float32.h"
19#include "Math/IntPoint.h"
20#include "Math/IntRect.h"
21#include "Math/IntVector.h"
22#include "Math/InterpCurve.h"
23#include "Math/InterpCurvePoint.h"
24#include "Math/Interval.h"
25#include "Math/InverseRotationMatrix.h"
26#include "Math/Matrix.h"
27#include "Math/MirrorMatrix.h"
28#include "Math/NumericLimits.h"
29#include "Math/OrientedBox.h"
30#include "Math/OrthoMatrix.h"
31#include "Math/PerspectiveMatrix.h"
32#include "Math/Plane.h"
33#include "Math/Quat.h"
34#include "Math/QuatRotationTranslationMatrix.h"
35#include "Math/Range.h"
36#include "Math/RangeBound.h"
37#include "Math/RangeSet.h"
38#include "Math/Ray.h"
39#include "Math/RotationAboutPointMatrix.h"
40#include "Math/RotationMatrix.h"
41#include "Math/RotationTranslationMatrix.h"
42#include "Math/Rotator.h"
43#include "Math/ScalarRegister.h"
44#include "Math/ScaleMatrix.h"
45#include "Math/ScaleRotationTranslationMatrix.h"
46#include "Math/Sphere.h"
47#include "Math/Transform.h"
48#include "Math/TranslationMatrix.h"
49#include "Math/TwoVectors.h"
50#include "Math/UnrealMathUtility.h"
51#include "Math/Vector.h"
52#include "Math/Vector2D.h"
53#include "Math/Vector2DHalf.h"
54#include "Math/Vector4.h"
55#include "Math/VectorRegister.h"