7#include "HAL/Platform.h"
8#include "Math/UnrealPlatformMathSSE.h"
24 return _mm_cvtss_f32(_mm_round_ps(_mm_set_ss(F), 3));
29 return _mm_cvtsd_f64(_mm_round_pd(_mm_set_sd(F), 3));
34 return _mm_cvtss_f32(_mm_floor_ps(_mm_set_ss(F)));
39 return _mm_cvtsd_f64(_mm_floor_pd(_mm_set_sd(F)));
44 return FloorToFloat(F + 0.5f);
49 return FloorToDouble(F + 0.5);
54 return _mm_cvtss_f32(_mm_ceil_ps(_mm_set_ss(F)));
59 return _mm_cvtsd_f64(_mm_ceil_pd(_mm_set_sd(F)));