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VirtualProductionObjectVersion.h
Go to the documentation of this file.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#
pragma
once
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#
include
"CoreTypes.h"
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#
include
"Misc/Guid.h"
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// Custom serialization version for changes made in Dev-VirtualProduction stream
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struct
FVirtualProductionObjectVersion
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{
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enum
Type
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{
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// Before any version changes were made
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BeforeCustomVersionWasAdded = 0,
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// Aja LTC pin support
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SupportAjaLTCPin,
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// -----<new versions can be added above this line>-------------------------------------------------
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VersionPlusOne,
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LatestVersion = VersionPlusOne - 1
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};
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// The GUID for this custom version number
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const
static
FGuid
GUID
;
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FVirtualProductionObjectVersion
() =
delete
;
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};
FGuid
Definition
Guid.h:108
FVirtualProductionObjectVersion
Definition
VirtualProductionObjectVersion.h:9
FVirtualProductionObjectVersion::Type
Type
Definition
VirtualProductionObjectVersion.h:11
FVirtualProductionObjectVersion::FVirtualProductionObjectVersion
FVirtualProductionObjectVersion()=delete
FVirtualProductionObjectVersion::GUID
static const FGuid GUID
Definition
VirtualProductionObjectVersion.h:24
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VirtualProductionObjectVersion.h
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