Ark Server API (ASA) - Wiki
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This is the complete list of members for FRunnableThread, including all inherited members.
Create(class FRunnable *InRunnable, const TCHAR *ThreadName, uint32 InStackSize=0, EThreadPriority InThreadPri=TPri_Normal, uint64 InThreadAffinityMask=FPlatformAffinity::GetNoAffinityMask(), EThreadCreateFlags InCreateFlags=EThreadCreateFlags::None) | FRunnableThread | static |
CreateInternal(FRunnable *InRunnable, const TCHAR *InThreadName, uint32 InStackSize=0, EThreadPriority InThreadPri=TPri_Normal, uint64 InThreadAffinityMask=0, EThreadCreateFlags InCreateFlags=EThreadCreateFlags::None)=0 | FRunnableThread | protectedpure virtual |
FForkableThread | FRunnableThread | friend |
FForkProcessHelper | FRunnableThread | friend |
FreeTls() | FRunnableThread | protected |
FRunnableThread() | FRunnableThread | |
FThreadManager | FRunnableThread | friend |
FThreadSingletonInitializer | FRunnableThread | friend |
FTlsAutoCleanup | FRunnableThread | friend |
GetRunnableThread() | FRunnableThread | inlinestatic |
GetThreadID() const | FRunnableThread | inline |
GetThreadName() const | FRunnableThread | inline |
GetThreadPriority() const | FRunnableThread | inline |
GetThreadType() const | FRunnableThread | inlinevirtual |
GetTlsSlot() | FRunnableThread | static |
Kill(bool bShouldWait=true)=0 | FRunnableThread | pure virtual |
OnPostFork() | FRunnableThread | inlineprivatevirtual |
PostCreate(EThreadPriority ThreadPriority) | FRunnableThread | private |
Runnable | FRunnableThread | protected |
RunnableTlsSlot | FRunnableThread | privatestatic |
SetThreadAffinity(const FThreadAffinity &Affinity) | FRunnableThread | inlinevirtual |
SetThreadPriority(EThreadPriority NewPriority)=0 | FRunnableThread | pure virtual |
SetTls() | FRunnableThread | protected |
SetupCreatedThread(FRunnableThread *&NewThread, class FRunnable *InRunnable, const TCHAR *ThreadName, uint32 InStackSize, EThreadPriority InThreadPri, uint64 InThreadAffinityMask, EThreadCreateFlags InCreateFlags) | FRunnableThread | privatestatic |
Suspend(bool bShouldPause=true)=0 | FRunnableThread | pure virtual |
ThreadAffinityMask | FRunnableThread | protected |
ThreadID | FRunnableThread | protected |
ThreadInitSyncEvent | FRunnableThread | protected |
ThreadName | FRunnableThread | protected |
ThreadPriority | FRunnableThread | protected |
ThreadType enum name | FRunnableThread | |
Tick() | FRunnableThread | inlineprivatevirtual |
WaitForCompletion()=0 | FRunnableThread | pure virtual |
~FRunnableThread() | FRunnableThread | virtual |