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FScriptArray Member List

This is the complete list of members for FScriptArray, including all inherited members.

Add(int32 Count, int32 NumBytesPerElement, uint32 AlignmentOfElement)TScriptArray< FHeapAllocator >inline
AddZeroed(int32 Count, int32 NumBytesPerElement, uint32 AlignmentOfElement)TScriptArray< FHeapAllocator >inline
ArrayMaxTScriptArray< FHeapAllocator >protected
ArrayNumTScriptArray< FHeapAllocator >protected
CheckAddress(const void *Addr, int32 NumBytesPerElement) constTScriptArray< FHeapAllocator >inline
CountBytes(FArchive &Ar, int32 NumBytesPerElement) constTScriptArray< FHeapAllocator >inline
Empty(int32 Slack, int32 NumBytesPerElement, uint32 AlignmentOfElement)TScriptArray< FHeapAllocator >inline
FScriptArray()=defaultFScriptArray
FScriptArray(int32 InNum, int32 NumBytesPerElement, uint32 AlignmentOfElement)FScriptArrayinlineprotected
FScriptArray(const FScriptArray &)FScriptArrayinline
GetAllocatedSize(int32 NumBytesPerElement) constTScriptArray< FHeapAllocator >inline
GetData()TScriptArray< FHeapAllocator >inline
GetData() constTScriptArray< FHeapAllocator >inline
GetSlack() constTScriptArray< FHeapAllocator >inline
Insert(int32 Index, int32 Count, int32 NumBytesPerElement, uint32 AlignmentOfElement)TScriptArray< FHeapAllocator >inline
InsertZeroed(int32 Index, int32 Count, int32 NumBytesPerElement, uint32 AlignmentOfElement)TScriptArray< FHeapAllocator >inline
IsEmpty() constTScriptArray< FHeapAllocator >inline
IsValidIndex(int32 i) constTScriptArray< FHeapAllocator >inline
MoveAssign(FScriptArray &Other, int32 NumBytesPerElement, uint32 AlignmentOfElement)FScriptArrayinline
TScriptArray< FHeapAllocator >::MoveAssign(TScriptArray &Other, int32 NumBytesPerElement, uint32 AlignmentOfElement)TScriptArray< FHeapAllocator >inline
Num() constTScriptArray< FHeapAllocator >inline
operator=(const FScriptArray &)FScriptArrayinline
TScriptArray< FHeapAllocator >::operator=(const TScriptArray &)TScriptArray< FHeapAllocator >inline
Remove(int32 Index, int32 Count, int32 NumBytesPerElement, uint32 AlignmentOfElement, bool bAllowShrinking=true)TScriptArray< FHeapAllocator >inline
Reset(int32 NewSize, int32 NumBytesPerElement, uint32 AlignmentOfElement)TScriptArray< FHeapAllocator >inline
ResizeGrow(int32 OldNum, int32 NumBytesPerElement, uint32 AlignmentOfElement)TScriptArray< FHeapAllocator >inlineprotected
ResizeInit(int32 NumBytesPerElement, uint32 AlignmentOfElement)TScriptArray< FHeapAllocator >inlineprotected
ResizeShrink(int32 NumBytesPerElement, uint32 AlignmentOfElement)TScriptArray< FHeapAllocator >inlineprotected
ResizeTo(int32 NewMax, int32 NumBytesPerElement, uint32 AlignmentOfElement)TScriptArray< FHeapAllocator >inlineprotected
SetNumUninitialized(int32 NewNum, int32 NumBytesPerElement, uint32 AlignmentOfElement, bool bAllowShrinking=true)TScriptArray< FHeapAllocator >inline
Shrink(int32 NumBytesPerElement, uint32 AlignmentOfElement)TScriptArray< FHeapAllocator >inline
Super typedefFScriptArrayprivate
SwapMemory(int32 A, int32 B, int32 NumBytesPerElement)TScriptArray< FHeapAllocator >inline
TScriptArray()TScriptArray< FHeapAllocator >inline
TScriptArray(int32 InNum, int32 NumBytesPerElement, uint32 AlignmentOfElement)TScriptArray< FHeapAllocator >inlineprotected
TScriptArray(const TScriptArray &)TScriptArray< FHeapAllocator >inline