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FHierarchicalLogArchive Member List

This is the complete list of members for FHierarchicalLogArchive, including all inherited members.

ActiveFPLBFArchiveprivate
ArAllowLazyLoadingFArchiveprivate
ArContainsCodeFArchiveprivate
ArContainsMapFArchiveprivate
ArCustomPropertyListFArchiveprivate
ArEngineNetVerFArchiveprivate
ArEngineVerFArchiveprivate
ArForceByteSwappingFArchiveprivate
ArForceUnicodeFArchiveprivate
ArGameNetVerFArchiveprivate
ArIgnoreArchetypeRefFArchiveprivate
ArIgnoreClassGeneratedByRefFArchiveprivate
ArIgnoreClassRefFArchiveprivate
ArIgnoreOuterRefFArchiveprivate
ArIsCountingMemoryFArchiveprivate
ArIsCriticalErrorFArchiveStateprivate
ArIsErrorFArchiveStateprivate
ArIsFilterEditorOnlyFArchiveprivate
ArIsLoadingFArchiveprivate
ArIsLoadingFromCookedPackageFArchiveprivate
ArIsModifyingWeakAndStrongReferencesFArchiveprivate
ArIsNetArchiveFArchiveprivate
ArIsObjectReferenceCollectorFArchiveprivate
ArIsPersistentFArchiveprivate
ArIsSaveGameFArchiveprivate
ArIsSavingFArchiveprivate
ArIsTextFormatFArchiveprivate
ArIsTransactingFArchiveprivate
ArLicenseeUEVerFArchiveprivate
ArMaxSerializeSizeFArchiveprivate
ArNoDeltaFArchiveprivate
ArNoIntraPropertyDeltaFArchiveprivate
ArPortFlagsFArchiveprivate
ArRequiresLocalizationGatherFArchiveprivate
ArSerializingDefaultsFArchiveprivate
ArShouldSkipBulkDataFArchiveprivate
ArShouldSkipCompilingAssetsFArchiveStateprivate
ArUEVerFArchiveprivate
ArUseCustomPropertyListFArchiveprivate
ArUseUnversionedPropertySerializationFArchiveprivate
ArWantBinaryPropertySerializationFArchiveprivate
AtEnd() overrideFArchiveProxyinlineprivatevirtual
AttachBulkData(UObject *Owner, FBulkData *BulkData) overrideFArchiveProxyinlineprivatevirtual
FArchive::AttachBulkData(UE::Serialization::FEditorBulkData *BulkData)FArchiveinlineprivatevirtual
AttachExternalReadDependency(FExternalReadCallback &ReadCallback) overrideFArchiveProxyinlineprivatevirtual
bCustomVersionsAreResetFArchivemutableprivate
ByteOrderSerialize(void *V, int32 Length)FArchiveinlineprivate
ByteOrderSerialize(T &Value)FArchiveinlineprivate
ByteSwap(void *V, int32 Length)FArchiveprivate
ClearError()FArchiveprivate
Close() overrideFArchiveProxyinlineprivatevirtual
ContainsCode() constFArchiveinlineprivate
ContainsMap() constFArchiveinlineprivate
CookDataFArchiveStateprivate
CookingTarget() constFArchiveinlineprivate
CopyTrivialFArchiveStatusMembers(const FArchiveState &ArchiveStatusToCopy)FArchiveStateprivate
CountBytes(SIZE_T InNum, SIZE_T InMax) overrideFArchiveProxyinlineprivatevirtual
CustomVer(const struct FGuid &Key) constFArchiveprivate
CustomVersionContainerFArchivemutableprivate
DetachBulkData(FBulkData *BulkData, bool bEnsureBulkDataIsLoaded) overrideFArchiveProxyinlineprivatevirtual
FArchive::DetachBulkData(UE::Serialization::FEditorBulkData *BulkData, bool bEnsureBulkDataIsLoaded)FArchiveinlineprivatevirtual
DoDelta() constFArchiveinlineprivate
DoIntraPropertyDelta() constFArchiveinlineprivate
EngineNetVer() constFArchiveprivate
EngineVer() constFArchiveinlineprivate
FArchive()=defaultFArchiveprivate
FArchive(const FArchive &)=defaultFArchiveprivate
FArchiveProxy(FArchive &InInnerArchive)FArchiveProxyprivate
FArchiveProxy(FArchiveProxy &&)=deleteFArchiveProxyprivate
FArchiveProxy(const FArchiveProxy &)=deleteFArchiveProxyprivate
FArchiveState()FArchiveStateprivate
FArchiveState(const FArchiveState &)FArchiveStateprivate
FastPathLoad(void *InDest)FArchiveinlineprivate
FHierarchicalLogArchive(FArchive &InInnerArchive)FHierarchicalLogArchive
Flush() overrideFArchiveProxyinlineprivatevirtual
FlushCache() overrideFArchiveProxyinlineprivatevirtual
ForceBlueprintFinalization() overrideFArchiveProxyinlineprivatevirtual
ForceByteSwapping() constFArchiveinlineprivate
ForEachState(T Func)FArchiveStateprivate
GameNetVer() constFArchiveprivate
GetArchetypeFromLoader(const UObject *Obj) overrideFArchiveProxyinlineprivatevirtual
GetArchiveName() const overrideFArchiveProxyprivatevirtual
GetArchiveState()FArchiveinlineprivate
GetArchiveState() constFArchiveinlineprivate
GetCacheableArchive() overrideFArchiveProxyinlineprivatevirtual
GetCookContext()FArchiveinlineprivate
GetCookData()FArchiveinlineprivate
GetCustomVersions() const overrideFArchiveProxyinlineprivatevirtual
GetDebugSerializationFlags() constFArchiveinlineprivate
GetError() constFArchiveinlineprivate
GetInnermostState() overrideFArchiveProxyinlineprivatevirtual
GetLinker() overrideFArchiveProxyinlineprivatevirtual
GetMaxSerializeSize() constFArchiveinlineprivate
GetPortFlags() constFArchiveinlineprivate
GetSerializeContext()FArchiveinlineprivatevirtual
GetSerializedProperty() constFArchiveinlineprivate
GetSerializedPropertyChain(TArray< struct FProperty * > &OutProperties) constFArchiveprivate
GetSerializedPropertyChain() constFArchiveinlineprivate
HasAllPortFlags(uint32 Flags) constFArchiveinlineprivate
HasAnyPortFlags(uint32 Flags) constFArchiveinlineprivate
IndentationFHierarchicalLogArchiveprivate
InlineFPLBFArchiveprivate
InnerArchiveFArchiveProxyprivate
IsAllowingLazyLoading() constFArchiveinlineprivate
IsByteSwapping()FArchiveinlineprivate
IsCooking() constFArchiveinlineprivate
IsCountingMemory() constFArchiveinlineprivate
IsCriticalError() constFArchiveinlineprivate
IsError() constFArchiveinlineprivate
IsFilterEditorOnly() constFArchiveinlineprivate
IsForcingUnicode() constFArchiveinlineprivate
IsIgnoringArchetypeRef() constFArchiveinlineprivate
IsIgnoringClassGeneratedByRef() constFArchiveinlineprivate
IsIgnoringClassRef() constFArchiveinlineprivate
IsIgnoringOuterRef() constFArchiveinlineprivate
IsLoading() constFArchiveinlineprivate
IsLoadingFromCookedPackage() constFArchiveinlineprivate
IsModifyingWeakAndStrongReferences() constFArchiveinlineprivate
IsNetArchive() constFArchiveinlineprivate
IsObjectReferenceCollector() constFArchiveinlineprivate
IsPersistent() constFArchiveinlineprivate
IsProxyOf(FArchive *InOther) constFArchiveProxyinlineprivatevirtual
IsSaveGame() constFArchiveinlineprivate
IsSaving() constFArchiveinlineprivate
IsSerializingDefaults() constFArchiveinlineprivate
IsTextFormat() constFArchiveinlineprivate
IsTransacting() constFArchiveinlineprivate
LicenseeUE4Ver() constFArchiveStateinlineprivate
LicenseeUEVer() constFArchiveinlineprivate
LinkProxy(FArchiveState &Inner, FArchiveState &Proxy)FArchiveprivatestatic
Logf(const FmtType &Fmt, Types... Args)FArchiveinlineprivate
LogfImpl(const TCHAR *Fmt,...)FArchiveprivate
MarkScriptSerializationEnd(const UObject *Obj) overrideFArchiveProxyinlineprivatevirtual
MarkScriptSerializationStart(const UObject *Obj) overrideFArchiveProxyinlineprivatevirtual
MarkSearchableName(const UObject *TypeObject, const FName &ValueName) const overrideFArchiveProxyinlineprivatevirtual
NextProxyFArchiveStateprivate
operator<<(FName &Value) overrideFArchiveProxyinlineprivatevirtual
operator<<(FText &Value) overrideFArchiveProxyinlineprivatevirtual
operator<<(UObject *&Value) overrideFArchiveProxyinlineprivatevirtual
operator<<(FObjectPtr &Value) overrideFArchiveProxyinlineprivatevirtual
operator<<(FLazyObjectPtr &Value) overrideFArchiveProxyinlineprivatevirtual
operator<<(FSoftObjectPath &Value) overrideFArchiveProxyinlineprivatevirtual
operator<<(FSoftObjectPtr &Value) overrideFArchiveProxyinlineprivatevirtual
operator<<(FWeakObjectPtr &Value) overrideFArchiveProxyinlineprivatevirtual
operator<<(FField *&Value) overrideFArchiveProxyinlineprivatevirtual
FArchive::operator<<(TCheckedObjPtr< T > &Value)FArchiveinlineprivate
operator=(FArchiveProxy &&)=deleteFArchiveProxyprivate
operator=(const FArchiveProxy &)=deleteFArchiveProxyprivate
FArchive::operator=(const FArchive &ArchiveToCopy)=defaultFArchiveprivate
PopFileRegionType()FArchiveinlineprivatevirtual
PopSerializedProperty(struct FProperty *InProperty, const bool bIsEditorOnlyProperty)FArchiveProxyinlineprivatevirtual
Precache(int64 PrecacheOffset, int64 PrecacheSize) overrideFArchiveProxyinlineprivatevirtual
Preload(UObject *Object) overrideFArchiveProxyinlineprivatevirtual
Print(const TCHAR *InLine)FHierarchicalLogArchiveinline
Printf(const FmtType &Fmt, Types... Args)FHierarchicalLogArchiveinline
PrintfIndent(const FmtType &Fmt, Types... Args)FHierarchicalLogArchiveinline
PrintIndent(const TCHAR *InLine)FHierarchicalLogArchiveinline
PushFileRegionType(EFileRegionType Type)FArchiveinlineprivatevirtual
PushSerializedProperty(struct FProperty *InProperty, const bool bIsEditorOnlyProperty)FArchiveProxyinlineprivatevirtual
RequiresLocalizationGather() constFArchiveinlineprivate
Reset()FArchiveprivatevirtual
ResetCustomVersions() overrideFArchiveProxyinlineprivatevirtual
Seek(int64 InPos) overrideFArchiveProxyinlineprivatevirtual
Serialize(void *V, int64 Length) overrideFArchiveProxyinlineprivatevirtual
SerializeBits(void *Bits, int64 LengthBits) overrideFArchiveProxyinlineprivatevirtual
SerializeBulkData(class FBulkData &BulkData, const struct FBulkDataSerializationParams &Params) overrideFArchiveProxyinlineprivatevirtual
SerializeByteOrderSwapped(void *V, int32 Length)FArchiveinlineprivate
SerializeByteOrderSwapped(uint16 &Value)FArchiveinlineprivate
SerializeByteOrderSwapped(uint32 &Value)FArchiveinlineprivate
SerializeByteOrderSwapped(uint64 &Value)FArchiveinlineprivate
SerializeCompressed(void *V, int64 Length, FName CompressionFormatCannotChange, ECompressionFlags Flags=COMPRESS_NoFlags, bool bTreatBufferAsFileReader=false)FArchiveprivate
SerializeCompressedNew(void *V, int64 Length, FName CompressionFormatToEncode, FName CompressionFormatToDecodeOldV1Files, ECompressionFlags Flags=COMPRESS_NoFlags, bool bTreatBufferAsFileReader=false, int64 *OutPartialReadLength=nullptr)FArchiveprivate
SerializeCompressedNew(void *V, int64 Length)FArchiveprivate
SerializedPropertyFArchiveprivate
SerializedPropertyChainFArchiveprivate
SerializeInt(uint32 &Value, uint32 Max) overrideFArchiveProxyinlineprivatevirtual
SerializeIntPacked(uint32 &Value) overrideFArchiveProxyinlineprivatevirtual
SetArchiveState(const FArchiveState &InState)FArchiveprivate
SetByteSwapping(bool Enabled)FArchiveinlineprivate
SetCompressionMap(TArray< FCompressedChunk > *CompressedChunks, ECompressionFlags CompressionFlags) overrideFArchiveProxyinlineprivatevirtual
SetCookData(FArchiveCookData *InCookData)FArchiveinlineprivate
SetCookingTarget(const ITargetPlatform *)FArchiveStateinlineprivate
SetCriticalError()FArchiveStateinlineprivate
SetCustomVersion(const struct FGuid &Key, int32 Version, FName FriendlyName)FArchiveprivate
SetCustomVersions(const FCustomVersionContainer &NewVersions) overrideFArchiveProxyinlineprivatevirtual
SetDebugSerializationFlags(uint32 InCustomFlags)FArchiveinlineprivate
SetEngineNetVer(const uint32 InEngineNetVer)FArchiveprivatevirtual
SetEngineVer(const FEngineVersionBase &InVer)FArchiveprivatevirtual
SetError()FArchiveprivate
SetFilterEditorOnly(bool InFilterEditorOnly) overrideFArchiveProxyinlineprivatevirtual
SetForceUnicode(bool bInForceUnicode)FArchiveprivatevirtual
SetGameNetVer(const uint32 InGameNetVer)FArchiveprivatevirtual
SetIsLoading(bool bInIsLoading)FArchiveprivatevirtual
SetIsLoadingFromCookedPackage(bool bInIsLoadingFromCookedPackage)FArchiveprivatevirtual
SetIsPersistent(bool bInIsPersistent)FArchiveprivatevirtual
SetIsSaving(bool bInIsSaving)FArchiveprivatevirtual
SetIsTextFormat(bool bInIsTextFormat)FArchiveprivatevirtual
SetIsTransacting(bool bInIsTransacting)FArchiveprivatevirtual
SetLicenseeUE4Ver(int32 InVer)FArchiveStateinlineprivate
SetLicenseeUEVer(int32 InVer)FArchiveprivatevirtual
SetPortFlags(uint32 InPortFlags)FArchiveinlineprivate
SetSerializeContext(FUObjectSerializeContext *InLoadContext)FArchiveinlineprivatevirtual
SetSerializedProperty(FProperty *InProperty) overrideFArchiveProxyinlineprivatevirtual
SetSerializedPropertyChain(const FArchiveSerializedPropertyChain *InSerializedPropertyChain, struct FProperty *InSerializedPropertyOverride=nullptr) overrideFArchiveProxyinlineprivatevirtual
SetShouldSkipCompilingAssets(bool Enabled)FArchiveinlineprivate
SetUE4Ver(int32 InVer)FArchiveinlineprivate
SetUEVer(FPackageFileVersion InVer)FArchiveprivatevirtual
SetUseUnversionedPropertySerialization(bool bInUseUnversioned)FArchiveprivatevirtual
SetWantBinaryPropertySerialization(bool bInWantBinaryPropertySerialization)FArchiveprivatevirtual
ShouldSkipBulkData() constFArchiveinlineprivate
ShouldSkipCompilingAssets() constFArchiveinlineprivate
ShouldSkipProperty(const FProperty *InProperty) const overrideFArchiveProxyinlineprivatevirtual
StartSerializingDefaults()FArchiveinlineprivate
StopSerializingDefaults()FArchiveinlineprivate
Tell() overrideFArchiveProxyinlineprivatevirtual
ThisContainsCode()FArchiveinlineprivate
ThisContainsMap()FArchiveinlineprivate
ThisRequiresLocalizationGather()FArchiveinlineprivate
TotalSize() overrideFArchiveProxyinlineprivatevirtual
UE4Ver() constFArchiveinlineprivate
UEVer() constFArchiveinlineprivate
UnlinkProxy(FArchiveState &Inner, FArchiveState &Proxy)FArchiveprivatestatic
UseToResolveEnumerators() const overrideFArchiveProxyinlineprivatevirtual
UseUnversionedPropertySerialization() constFArchiveinlineprivate
UsingCustomVersion(const struct FGuid &Guid)FArchiveprivatevirtual
WantBinaryPropertySerialization() constFArchiveinlineprivate
WriteLine(const FString &InLine, bool bIndent=false)FHierarchicalLogArchiveprivate
~FArchive()=defaultFArchiveprivate
~FArchiveProxy()FArchiveProxyprivate
~FArchiveState()=0FArchiveStateprivatepure virtual