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FNameAsStringIndexProxyArchive Member List

This is the complete list of members for FNameAsStringIndexProxyArchive, including all inherited members.

ActiveFPLBFArchive
ArAllowLazyLoadingFArchive
ArContainsCodeFArchive
ArContainsMapFArchive
ArCustomPropertyListFArchive
ArEngineNetVerFArchiveprivate
ArEngineVerFArchiveprivate
ArForceByteSwappingFArchive
ArForceUnicodeFArchiveprivate
ArGameNetVerFArchiveprivate
ArIgnoreArchetypeRefFArchive
ArIgnoreClassGeneratedByRefFArchive
ArIgnoreClassRefFArchive
ArIgnoreOuterRefFArchive
ArIsCountingMemoryFArchive
ArIsCriticalErrorFArchiveStateprivate
ArIsErrorFArchiveStateprivate
ArIsFilterEditorOnlyFArchive
ArIsLoadingFArchiveprivate
ArIsLoadingFromCookedPackageFArchiveprivate
ArIsModifyingWeakAndStrongReferencesFArchive
ArIsNetArchiveFArchive
ArIsObjectReferenceCollectorFArchive
ArIsPersistentFArchiveprivate
ArIsSaveGameFArchive
ArIsSavingFArchiveprivate
ArIsTextFormatFArchiveprivate
ArIsTransactingFArchiveprivate
ArLicenseeUEVerFArchiveprivate
ArMaxSerializeSizeFArchive
ArNoDeltaFArchive
ArNoIntraPropertyDeltaFArchive
ArPortFlagsFArchive
ArRequiresLocalizationGatherFArchive
ArSerializingDefaultsFArchive
ArShouldSkipBulkDataFArchive
ArShouldSkipCompilingAssetsFArchiveStateprivate
ArUEVerFArchiveprivate
ArUseCustomPropertyListFArchive
ArUseUnversionedPropertySerializationFArchiveprivate
ArWantBinaryPropertySerializationFArchiveprivate
AtEnd() overrideFArchiveProxyinlinevirtual
AttachBulkData(UObject *Owner, FBulkData *BulkData) overrideFArchiveProxyinlinevirtual
FArchive::AttachBulkData(UE::Serialization::FEditorBulkData *BulkData)FArchiveinlinevirtual
AttachExternalReadDependency(FExternalReadCallback &ReadCallback) overrideFArchiveProxyinlinevirtual
bCustomVersionsAreResetFArchivemutableprivate
ByteOrderSerialize(void *V, int32 Length)FArchiveinline
ByteOrderSerialize(T &Value)FArchiveinlineprivate
ByteSwap(void *V, int32 Length)FArchive
ClearError()FArchive
Close() overrideFArchiveProxyinlinevirtual
ContainsCode() constFArchiveinline
ContainsMap() constFArchiveinline
CookDataFArchiveStateprivate
CookingTarget() constFArchiveinline
CopyTrivialFArchiveStatusMembers(const FArchiveState &ArchiveStatusToCopy)FArchiveStateprivate
CountBytes(SIZE_T InNum, SIZE_T InMax) overrideFArchiveProxyinlinevirtual
CustomVer(const struct FGuid &Key) constFArchive
CustomVersionContainerFArchivemutableprivate
DetachBulkData(FBulkData *BulkData, bool bEnsureBulkDataIsLoaded) overrideFArchiveProxyinlinevirtual
FArchive::DetachBulkData(UE::Serialization::FEditorBulkData *BulkData, bool bEnsureBulkDataIsLoaded)FArchiveinlinevirtual
DoDelta() constFArchiveinline
DoIntraPropertyDelta() constFArchiveinline
EngineNetVer() constFArchive
EngineVer() constFArchiveinline
FArchive()=defaultFArchive
FArchive(const FArchive &)=defaultFArchive
FArchiveProxy(FArchive &InInnerArchive)FArchiveProxy
FArchiveProxy(FArchiveProxy &&)=deleteFArchiveProxy
FArchiveProxy(const FArchiveProxy &)=deleteFArchiveProxy
FArchiveState()FArchiveStateprivate
FArchiveState(const FArchiveState &)FArchiveStateprivate
FastPathLoad(void *InDest)FArchiveinline
Flush() overrideFArchiveProxyinlinevirtual
FlushCache() overrideFArchiveProxyinlinevirtual
FNameAsStringIndexProxyArchive(FArchive &InInnerArchive)FNameAsStringIndexProxyArchiveinline
ForceBlueprintFinalization() overrideFArchiveProxyinlinevirtual
ForceByteSwapping() constFArchiveinline
ForEachState(T Func)FArchiveStateprivate
GameNetVer() constFArchive
GetArchetypeFromLoader(const UObject *Obj) overrideFArchiveProxyinlinevirtual
GetArchiveName() const overrideFArchiveProxyvirtual
GetArchiveState()FArchiveinline
GetArchiveState() constFArchiveinline
GetCacheableArchive() overrideFArchiveProxyinlinevirtual
GetCookContext()FArchiveinline
GetCookData()FArchiveinline
GetCustomVersions() const overrideFArchiveProxyinlinevirtual
GetDebugSerializationFlags() constFArchiveinline
GetError() constFArchiveinline
GetInnermostState() overrideFArchiveProxyinlinevirtual
GetLinker() overrideFArchiveProxyinlinevirtual
GetMaxSerializeSize() constFArchiveinline
GetPortFlags() constFArchiveinline
GetSerializeContext()FArchiveinlinevirtual
GetSerializedProperty() constFArchiveinline
GetSerializedPropertyChain(TArray< struct FProperty * > &OutProperties) constFArchive
GetSerializedPropertyChain() constFArchiveinline
HasAllPortFlags(uint32 Flags) constFArchiveinline
HasAnyPortFlags(uint32 Flags) constFArchiveinline
InlineFPLBFArchive
InnerArchiveFArchiveProxyprotected
IsAllowingLazyLoading() constFArchiveinline
IsByteSwapping()FArchiveinline
IsCooking() constFArchiveinline
IsCountingMemory() constFArchiveinline
IsCriticalError() constFArchiveinline
IsError() constFArchiveinline
IsFilterEditorOnly() constFArchiveinline
IsForcingUnicode() constFArchiveinline
IsIgnoringArchetypeRef() constFArchiveinline
IsIgnoringClassGeneratedByRef() constFArchiveinline
IsIgnoringClassRef() constFArchiveinline
IsIgnoringOuterRef() constFArchiveinline
IsLoading() constFArchiveinline
IsLoadingFromCookedPackage() constFArchiveinline
IsModifyingWeakAndStrongReferences() constFArchiveinline
IsNetArchive() constFArchiveinline
IsObjectReferenceCollector() constFArchiveinline
IsPersistent() constFArchiveinline
IsProxyOf(FArchive *InOther) constFArchiveProxyinlinevirtual
IsSaveGame() constFArchiveinline
IsSaving() constFArchiveinline
IsSerializingDefaults() constFArchiveinline
IsTextFormat() constFArchiveinline
IsTransacting() constFArchiveinline
LicenseeUE4Ver() constFArchiveStateinlineprivate
LicenseeUEVer() constFArchiveinline
LinkProxy(FArchiveState &Inner, FArchiveState &Proxy)FArchiveprotectedstatic
Logf(const FmtType &Fmt, Types... Args)FArchiveinline
LogfImpl(const TCHAR *Fmt,...)FArchiveprivate
MarkScriptSerializationEnd(const UObject *Obj) overrideFArchiveProxyinlinevirtual
MarkScriptSerializationStart(const UObject *Obj) overrideFArchiveProxyinlinevirtual
MarkSearchableName(const UObject *TypeObject, const FName &ValueName) const overrideFArchiveProxyinlinevirtual
NamesLoadedFNameAsStringIndexProxyArchive
NamesSeenOnSaveFNameAsStringIndexProxyArchive
NextProxyFArchiveStateprivate
operator<<(FName &N)FNameAsStringIndexProxyArchivevirtual
FArchiveProxy::operator<<(FText &Value) overrideFArchiveProxyinlinevirtual
FArchiveProxy::operator<<(UObject *&Value) overrideFArchiveProxyinlinevirtual
FArchiveProxy::operator<<(FObjectPtr &Value) overrideFArchiveProxyinlinevirtual
FArchiveProxy::operator<<(FLazyObjectPtr &Value) overrideFArchiveProxyinlinevirtual
FArchiveProxy::operator<<(FSoftObjectPath &Value) overrideFArchiveProxyinlinevirtual
FArchiveProxy::operator<<(FSoftObjectPtr &Value) overrideFArchiveProxyinlinevirtual
FArchiveProxy::operator<<(FWeakObjectPtr &Value) overrideFArchiveProxyinlinevirtual
FArchiveProxy::operator<<(FField *&Value) overrideFArchiveProxyinlinevirtual
FArchive::operator<<(TCheckedObjPtr< T > &Value)FArchiveinline
operator=(FArchiveProxy &&)=deleteFArchiveProxy
operator=(const FArchiveProxy &)=deleteFArchiveProxy
FArchive::operator=(const FArchive &ArchiveToCopy)=defaultFArchive
PopFileRegionType()FArchiveinlinevirtual
PopSerializedProperty(struct FProperty *InProperty, const bool bIsEditorOnlyProperty)FArchiveProxyinlinevirtual
Precache(int64 PrecacheOffset, int64 PrecacheSize) overrideFArchiveProxyinlinevirtual
Preload(UObject *Object) overrideFArchiveProxyinlinevirtual
PushFileRegionType(EFileRegionType Type)FArchiveinlinevirtual
PushSerializedProperty(struct FProperty *InProperty, const bool bIsEditorOnlyProperty)FArchiveProxyinlinevirtual
RequiresLocalizationGather() constFArchiveinline
Reset()FArchivevirtual
ResetCustomVersions() overrideFArchiveProxyinlinevirtual
Seek(int64 InPos) overrideFArchiveProxyinlinevirtual
Serialize(void *V, int64 Length) overrideFArchiveProxyinlinevirtual
SerializeBits(void *Bits, int64 LengthBits) overrideFArchiveProxyinlinevirtual
SerializeBulkData(class FBulkData &BulkData, const struct FBulkDataSerializationParams &Params) overrideFArchiveProxyinlinevirtual
SerializeByteOrderSwapped(void *V, int32 Length)FArchiveinlineprivate
SerializeByteOrderSwapped(uint16 &Value)FArchiveinlineprivate
SerializeByteOrderSwapped(uint32 &Value)FArchiveinlineprivate
SerializeByteOrderSwapped(uint64 &Value)FArchiveinlineprivate
SerializeCompressed(void *V, int64 Length, FName CompressionFormatCannotChange, ECompressionFlags Flags=COMPRESS_NoFlags, bool bTreatBufferAsFileReader=false)FArchive
SerializeCompressedNew(void *V, int64 Length, FName CompressionFormatToEncode, FName CompressionFormatToDecodeOldV1Files, ECompressionFlags Flags=COMPRESS_NoFlags, bool bTreatBufferAsFileReader=false, int64 *OutPartialReadLength=nullptr)FArchive
SerializeCompressedNew(void *V, int64 Length)FArchive
SerializedPropertyFArchiveprivate
SerializedPropertyChainFArchiveprivate
SerializeInt(uint32 &Value, uint32 Max) overrideFArchiveProxyinlinevirtual
SerializeIntPacked(uint32 &Value) overrideFArchiveProxyinlinevirtual
SetArchiveState(const FArchiveState &InState)FArchive
SetByteSwapping(bool Enabled)FArchiveinline
SetCompressionMap(TArray< FCompressedChunk > *CompressedChunks, ECompressionFlags CompressionFlags) overrideFArchiveProxyinlinevirtual
SetCookData(FArchiveCookData *InCookData)FArchiveinline
SetCookingTarget(const ITargetPlatform *)FArchiveStateinlineprivate
SetCriticalError()FArchiveStateinlineprivate
SetCustomVersion(const struct FGuid &Key, int32 Version, FName FriendlyName)FArchive
SetCustomVersions(const FCustomVersionContainer &NewVersions) overrideFArchiveProxyinlinevirtual
SetDebugSerializationFlags(uint32 InCustomFlags)FArchiveinline
SetEngineNetVer(const uint32 InEngineNetVer)FArchivevirtual
SetEngineVer(const FEngineVersionBase &InVer)FArchivevirtual
SetError()FArchive
SetFilterEditorOnly(bool InFilterEditorOnly) overrideFArchiveProxyinlinevirtual
SetForceUnicode(bool bInForceUnicode)FArchivevirtual
SetGameNetVer(const uint32 InGameNetVer)FArchivevirtual
SetIsLoading(bool bInIsLoading)FArchivevirtual
SetIsLoadingFromCookedPackage(bool bInIsLoadingFromCookedPackage)FArchivevirtual
SetIsPersistent(bool bInIsPersistent)FArchivevirtual
SetIsSaving(bool bInIsSaving)FArchivevirtual
SetIsTextFormat(bool bInIsTextFormat)FArchivevirtual
SetIsTransacting(bool bInIsTransacting)FArchivevirtual
SetLicenseeUE4Ver(int32 InVer)FArchiveStateinlineprivate
SetLicenseeUEVer(int32 InVer)FArchivevirtual
SetPortFlags(uint32 InPortFlags)FArchiveinline
SetSerializeContext(FUObjectSerializeContext *InLoadContext)FArchiveinlinevirtual
SetSerializedProperty(FProperty *InProperty) overrideFArchiveProxyinlinevirtual
SetSerializedPropertyChain(const FArchiveSerializedPropertyChain *InSerializedPropertyChain, struct FProperty *InSerializedPropertyOverride=nullptr) overrideFArchiveProxyinlinevirtual
SetShouldSkipCompilingAssets(bool Enabled)FArchiveinlineprotected
SetUE4Ver(int32 InVer)FArchiveinline
SetUEVer(FPackageFileVersion InVer)FArchivevirtual
SetUseUnversionedPropertySerialization(bool bInUseUnversioned)FArchivevirtual
SetWantBinaryPropertySerialization(bool bInWantBinaryPropertySerialization)FArchivevirtual
ShouldSkipBulkData() constFArchiveinline
ShouldSkipCompilingAssets() constFArchiveinline
ShouldSkipProperty(const FProperty *InProperty) const overrideFArchiveProxyinlinevirtual
StartSerializingDefaults()FArchiveinline
StopSerializingDefaults()FArchiveinline
Tell() overrideFArchiveProxyinlinevirtual
ThisContainsCode()FArchiveinline
ThisContainsMap()FArchiveinline
ThisRequiresLocalizationGather()FArchiveinline
TotalSize() overrideFArchiveProxyinlinevirtual
UE4Ver() constFArchiveinline
UEVer() constFArchiveinline
UnlinkProxy(FArchiveState &Inner, FArchiveState &Proxy)FArchiveprotectedstatic
UseToResolveEnumerators() const overrideFArchiveProxyinlinevirtual
UseUnversionedPropertySerialization() constFArchiveinline
UsingCustomVersion(const struct FGuid &Guid)FArchivevirtual
WantBinaryPropertySerialization() constFArchiveinline
~FArchive()=defaultFArchive
~FArchiveProxy()FArchiveProxy
~FArchiveState()=0FArchiveStateprivatepure virtual