| AreNetworkRuntimeFeaturesCompatible(EEngineNetworkRuntimeFeatures LocalFeatures, EEngineNetworkRuntimeFeatures RemoteFeatures) | FNetworkVersion | static |
| bHasCachedNetworkChecksum | FNetworkVersion | protectedstatic |
| bHasCachedReplayChecksum | FNetworkVersion | protectedstatic |
| CachedNetworkChecksum | FNetworkVersion | protectedstatic |
| CachedReplayChecksum | FNetworkVersion | protectedstatic |
| DECLARE_DELEGATE_RetVal(uint32, FGetLocalNetworkVersionOverride) | FNetworkVersion | |
| DECLARE_DELEGATE_RetVal(uint32, FGetReplayCompatibleChangeListOverride) | FNetworkVersion | |
| DECLARE_DELEGATE_RetVal_TwoParams(bool, FIsNetworkCompatibleOverride, uint32, uint32) | FNetworkVersion | |
| DescribeNetworkRuntimeFeaturesBitset(EEngineNetworkRuntimeFeatures FeaturesBitflag, FStringBuilderBase &OutVerboseDescription) | FNetworkVersion | static |
| EngineCompatibleNetworkProtocolVersion | FNetworkVersion | protectedstatic |
| EngineNetworkProtocolVersion | FNetworkVersion | protectedstatic |
| GameCompatibleNetworkProtocolVersion | FNetworkVersion | protectedstatic |
| GameNetworkProtocolVersion | FNetworkVersion | protectedstatic |
| GetCompatibleNetworkProtocolVersion(const FGuid &VersionGuid) | FNetworkVersion | static |
| GetEngineCompatibleNetworkProtocolVersion() | FNetworkVersion | static |
| GetEngineNetworkProtocolVersion() | FNetworkVersion | static |
| GetGameCompatibleNetworkProtocolVersion() | FNetworkVersion | static |
| GetGameNetworkProtocolVersion() | FNetworkVersion | static |
| GetLocalNetworkVersion(bool AllowOverrideDelegate=true) | FNetworkVersion | static |
| GetLocalNetworkVersionOverride | FNetworkVersion | static |
| GetNetworkCompatibleChangelist() | FNetworkVersion | static |
| GetNetworkCustomVersions() | FNetworkVersion | static |
| GetNetworkProtocolVersion(const FGuid &VersionGuid) | FNetworkVersion | static |
| GetProjectVersion() | FNetworkVersion | inlinestatic |
| GetProjectVersion_Internal() | FNetworkVersion | protectedstatic |
| GetReplayCompatibleChangelist() | FNetworkVersion | static |
| GetReplayCompatibleChangeListOverride | FNetworkVersion | static |
| GetReplayVersion() | FNetworkVersion | static |
| InvalidateNetworkChecksum() | FNetworkVersion | inlinestatic |
| IsNetworkCompatible(const uint32 LocalNetworkVersion, const uint32 RemoteNetworkVersion) | FNetworkVersion | static |
| IsNetworkCompatibleOverride | FNetworkVersion | static |
| RegisterNetworkCustomVersion(const FGuid &VersionGuid, int32 Version, int32 CompatibleVersion, const FName &FriendlyName) | FNetworkVersion | static |
| SetGameCompatibleNetworkProtocolVersion(uint32 GameCompatibleNetworkProtocolVersion) | FNetworkVersion | static |
| SetGameNetworkProtocolVersion(uint32 GameNetworkProtocolVersion) | FNetworkVersion | static |
| SetProjectVersion(const TCHAR *InVersion) | FNetworkVersion | static |