AreNetworkRuntimeFeaturesCompatible(EEngineNetworkRuntimeFeatures LocalFeatures, EEngineNetworkRuntimeFeatures RemoteFeatures) | FNetworkVersion | static |
bHasCachedNetworkChecksum | FNetworkVersion | protectedstatic |
bHasCachedReplayChecksum | FNetworkVersion | protectedstatic |
CachedNetworkChecksum | FNetworkVersion | protectedstatic |
CachedReplayChecksum | FNetworkVersion | protectedstatic |
DECLARE_DELEGATE_RetVal(uint32, FGetLocalNetworkVersionOverride) | FNetworkVersion | |
DECLARE_DELEGATE_RetVal(uint32, FGetReplayCompatibleChangeListOverride) | FNetworkVersion | |
DECLARE_DELEGATE_RetVal_TwoParams(bool, FIsNetworkCompatibleOverride, uint32, uint32) | FNetworkVersion | |
DescribeNetworkRuntimeFeaturesBitset(EEngineNetworkRuntimeFeatures FeaturesBitflag, FStringBuilderBase &OutVerboseDescription) | FNetworkVersion | static |
EngineCompatibleNetworkProtocolVersion | FNetworkVersion | protectedstatic |
EngineNetworkProtocolVersion | FNetworkVersion | protectedstatic |
GameCompatibleNetworkProtocolVersion | FNetworkVersion | protectedstatic |
GameNetworkProtocolVersion | FNetworkVersion | protectedstatic |
GetCompatibleNetworkProtocolVersion(const FGuid &VersionGuid) | FNetworkVersion | static |
GetEngineCompatibleNetworkProtocolVersion() | FNetworkVersion | static |
GetEngineNetworkProtocolVersion() | FNetworkVersion | static |
GetGameCompatibleNetworkProtocolVersion() | FNetworkVersion | static |
GetGameNetworkProtocolVersion() | FNetworkVersion | static |
GetLocalNetworkVersion(bool AllowOverrideDelegate=true) | FNetworkVersion | static |
GetLocalNetworkVersionOverride | FNetworkVersion | static |
GetNetworkCompatibleChangelist() | FNetworkVersion | static |
GetNetworkCustomVersions() | FNetworkVersion | static |
GetNetworkProtocolVersion(const FGuid &VersionGuid) | FNetworkVersion | static |
GetProjectVersion() | FNetworkVersion | inlinestatic |
GetProjectVersion_Internal() | FNetworkVersion | protectedstatic |
GetReplayCompatibleChangelist() | FNetworkVersion | static |
GetReplayCompatibleChangeListOverride | FNetworkVersion | static |
GetReplayVersion() | FNetworkVersion | static |
InvalidateNetworkChecksum() | FNetworkVersion | inlinestatic |
IsNetworkCompatible(const uint32 LocalNetworkVersion, const uint32 RemoteNetworkVersion) | FNetworkVersion | static |
IsNetworkCompatibleOverride | FNetworkVersion | static |
RegisterNetworkCustomVersion(const FGuid &VersionGuid, int32 Version, int32 CompatibleVersion, const FName &FriendlyName) | FNetworkVersion | static |
SetGameCompatibleNetworkProtocolVersion(uint32 GameCompatibleNetworkProtocolVersion) | FNetworkVersion | static |
SetGameNetworkProtocolVersion(uint32 GameNetworkProtocolVersion) | FNetworkVersion | static |
SetProjectVersion(const TCHAR *InVersion) | FNetworkVersion | static |