Ark Server API (ASA) - Wiki
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FNetworkVersion Member List

This is the complete list of members for FNetworkVersion, including all inherited members.

AreNetworkRuntimeFeaturesCompatible(EEngineNetworkRuntimeFeatures LocalFeatures, EEngineNetworkRuntimeFeatures RemoteFeatures)FNetworkVersionstatic
bHasCachedNetworkChecksumFNetworkVersionprotectedstatic
bHasCachedReplayChecksumFNetworkVersionprotectedstatic
CachedNetworkChecksumFNetworkVersionprotectedstatic
CachedReplayChecksumFNetworkVersionprotectedstatic
DECLARE_DELEGATE_RetVal(uint32, FGetLocalNetworkVersionOverride)FNetworkVersion
DECLARE_DELEGATE_RetVal(uint32, FGetReplayCompatibleChangeListOverride)FNetworkVersion
DECLARE_DELEGATE_RetVal_TwoParams(bool, FIsNetworkCompatibleOverride, uint32, uint32)FNetworkVersion
DescribeNetworkRuntimeFeaturesBitset(EEngineNetworkRuntimeFeatures FeaturesBitflag, FStringBuilderBase &OutVerboseDescription)FNetworkVersionstatic
EngineCompatibleNetworkProtocolVersionFNetworkVersionprotectedstatic
EngineNetworkProtocolVersionFNetworkVersionprotectedstatic
GameCompatibleNetworkProtocolVersionFNetworkVersionprotectedstatic
GameNetworkProtocolVersionFNetworkVersionprotectedstatic
GetCompatibleNetworkProtocolVersion(const FGuid &VersionGuid)FNetworkVersionstatic
GetEngineCompatibleNetworkProtocolVersion()FNetworkVersionstatic
GetEngineNetworkProtocolVersion()FNetworkVersionstatic
GetGameCompatibleNetworkProtocolVersion()FNetworkVersionstatic
GetGameNetworkProtocolVersion()FNetworkVersionstatic
GetLocalNetworkVersion(bool AllowOverrideDelegate=true)FNetworkVersionstatic
GetLocalNetworkVersionOverrideFNetworkVersionstatic
GetNetworkCompatibleChangelist()FNetworkVersionstatic
GetNetworkCustomVersions()FNetworkVersionstatic
GetNetworkProtocolVersion(const FGuid &VersionGuid)FNetworkVersionstatic
GetProjectVersion()FNetworkVersioninlinestatic
GetProjectVersion_Internal()FNetworkVersionprotectedstatic
GetReplayCompatibleChangelist()FNetworkVersionstatic
GetReplayCompatibleChangeListOverrideFNetworkVersionstatic
GetReplayVersion()FNetworkVersionstatic
InvalidateNetworkChecksum()FNetworkVersioninlinestatic
IsNetworkCompatible(const uint32 LocalNetworkVersion, const uint32 RemoteNetworkVersion)FNetworkVersionstatic
IsNetworkCompatibleOverrideFNetworkVersionstatic
RegisterNetworkCustomVersion(const FGuid &VersionGuid, int32 Version, int32 CompatibleVersion, const FName &FriendlyName)FNetworkVersionstatic
SetGameCompatibleNetworkProtocolVersion(uint32 GameCompatibleNetworkProtocolVersion)FNetworkVersionstatic
SetGameNetworkProtocolVersion(uint32 GameNetworkProtocolVersion)FNetworkVersionstatic
SetProjectVersion(const TCHAR *InVersion)FNetworkVersionstatic