Ark Server API (ASA) - Wiki
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UClass Member List

This is the complete list of members for UClass, including all inherited members.

__vftableField()UObjectBaseinline
AddCppProperty(FProperty *Property)UStructinline
AddReferencedObjects(UObject *InThis, FReferenceCollector *Collector)UClassinlinestatic
AddToCluster(UObjectBaseUtility *ClusterRootOrObjectFromCluster, bool bAddAsMutableObject)UObjectBaseUtilityinline
AreAllOuterObjectsValid()UObjectinline
AssembleReferenceTokenStream(bool bForce)UClassinline
AssembleReferenceTokenStreamInternal(bool bForce)UClassinline
AssembleReferenceTokenStreams()UClassinlinestatic
AssetVersePathTagName()UObjectinlinestatic
bCheckedForLocalize()UClassinline
BeginDestroy()UObjectinline
bHasLocalized()UClassinline
Bind()UClassinline
bIsGameClass()UClassinline
bLayoutChangingField()UClassinline
BuildSubobjectMapping(UObject *OtherObject, TMap< UObject *, UObject *, FDefaultSetAllocator, TDefaultMapHashableKeyFuncs< UObject *, UObject *, 0 > > *ObjectMapping)UObjectinline
CallFunction(FFrame *Stack, void *const Z_Param__Result, UFunction *Function)UObjectinline
CallFunctionByNameWithArguments(const wchar_t *Str, FOutputDevice *Ar, UObject *Executor, bool bForceCallWithNonExec)UObjectinline
CanBeInCluster()UObjectBaseUtilityinline
CheckDefaultSubobjects(bool bForceCheck)UObjectinline
CheckDefaultSubobjectsInternal()UObjectinline
ChildPropertiesField()UStructinline
ChildrenField()UStructinline
ClassCastFlagsField()UClassinline
ClassConfigNameField()UClassinline
ClassDefaultObjectField()UClassinline
ClassField()UObjectBaseinline
ClassFlagsField()UClassinline
ClassPrivateField()UObjectBaseinline
ClassRepsField()UClassinline
ClassUniqueField()UClassinline
ClassWithinField()UClassinline
CleanupSparseClassData()UClassinline
ClearFunctionMapsCaches()UClassinline
CollectBytecodeReferencedObjects(TArray< UObject *, TSizedDefaultAllocator< 32 > > *OutReferencedObjects)UStructinline
CollectDefaultSubobjects(TArray< UObject *, TSizedDefaultAllocator< 32 > > *OutSubobjectArray, bool bIncludeNestedSubobjects)UObjectinline
ConditionalBeginDestroy()UObjectinline
ConditionalFinishDestroy()UObjectinline
ConditionalPostLoad()UObjectinline
ConditionalPostLoadSubobjects(FObjectInstancingGraph *OuterInstanceGraph)UObjectinline
CreateCluster()UObjectBaseUtilityinline
CreateDefaultObject()UClassinline
CreateDefaultSubobject(FName SubobjectFName, UClass *ReturnType, UClass *ClassToCreateByDefault, bool bIsRequired, bool bIsTransient)UObjectinline
CreateSparseClassData()UClassinline
DeferredRegister(UClass *UClassStaticClass, const wchar_t *PackageName, const wchar_t *Name)UClassinline
DestroyStruct(void *Dest, int ArrayDim)UStructinline
DestructorLinkField()UStructinline
FindFunctionByName(FName InName, EIncludeSuperFlag::Type IncludeSuper)UClassinline
FindFunctionChecked(FName InName, EIncludeSuperFlag::Type a3=EIncludeSuperFlag::IncludeSuper)UObjectinline
FindProperty(FName name)UObject
FindPropertyByName(FName InName)UStructinline
FinishDestroy()UClassinline
FirstOwnedClassRepField()UClassinline
FuncMapField()UClassinline
FuncMapLockField()UClassinline
GetArchetype()UObjectinline
GetArchetypeForCDO()UClassinline
GetArchetypeForSparseClassData()UClassinline
GetAssetRegistryTags(FAssetData *Out)UObjectinline
GetAuthoredName(FString *result)UFieldinline
GetAuthoredNameForField(FString *result, const UField *Field)UStructinline
GetAuthoredNameForField(FString *result, const FField *Field)UStructinline
GetConfigName(const FString *result)UClassinline
GetDefaultConfigFilename(FString *result)UObjectinline
GetDefaultObject(bool bCreateIfNeeded)UClassinline
GetDefaultObjectName(FName *result)UClassinline
GetDefaultPropertiesFeedbackContext()UClassinlinestatic
GetDefaultSubobjectByName(FName ToFind)UClassinline
GetDetailedInfo(FString *result)UObjectinline
GetDetailedInfoInternal(FString *result)UObjectinline
GetExternalPackageInternal()UObjectBaseinline
GetFullGroupName(FString *result, bool bStartWithOuter)UObjectBaseUtilityinline
GetInterfaceAddress(UClass *InterfaceClass)UObjectBaseUtilityinline
GetLinker()UObjectBaseUtilityinline
GetLinkerCustomVersion()UObjectBaseUtilityinlinestatic
GetLinkerIndex()UObjectBaseUtilityinline
GetLinkerUEVersion(FPackageFileVersion *result)UObjectBaseUtilityinline
GetOutermostObject()UObjectBaseUtilityinline
GetOwnerClass()UFieldinline
GetOwnerStruct()UFieldinline
GetPackage()UObjectBaseUtilityinline
GetPathName(FString *result, const UObject *StopOuter)UObjectBaseUtilityinline
GetPathName(const UObject *StopOuter, FString *ResultString)UObjectBaseUtilityinline
GetPathName(const UObject *StopOuter, TStringBuilderBase< wchar_t > *ResultString)UObjectBaseUtilityinline
GetPrefixCPP()UClassinline
GetPreloadDependencies(TArray< UObject *, TSizedDefaultAllocator< 32 > > *OutDeps)UClassinline
GetPrimaryAssetId(FPrimaryAssetId *result)UObjectinline
GetPrivateStaticClass()UClassinlinestatic
GetResourceSizeEx(FResourceSizeEx *CumulativeResourceSize)UObjectinline
GetSparseClassData(const EGetSparseClassDataMethod GetMethod)UClassinline
GetTypedOuter(UClass *Target)UObjectBaseUtilityinline
HasProperty(FProperty *InProperty)UClassinline
ImplementsInterface(const UClass *SomeInterface)UClassinline
InitializeStruct(void *InDest, int ArrayDim)UStructinline
InternalIndexField()UObjectBaseinline
IsAsset()UObjectinline
IsBasedOnArchetype(const UObject *const SomeObject)UObjectinline
IsChildOf(const UStruct *SomeBase)UStructinline
IsDefaultSubobject()UObjectBaseUtilityinline
IsFullNameStableForNetworking()UObjectinline
IsIn(const UObject *SomeOuter)UObjectBaseUtilityinline
IsInBlueprint()UObjectinline
IsInOrOwnedBy(const UObject *SomeOuter)UObjectinline
IsInPackage(const UPackage *SomePackage)UObjectBaseUtilityinline
IsLocalizedResource()UObjectinline
IsNameStableForNetworking()UObjectinline
IsSafeForRootSet()UObjectinline
IsStructTrashed()UClassinline
IsSupportedForNetworking()UObjectinline
IsValidLowLevel()UObjectBaseinline
IsValidLowLevelFast(bool bRecursive)UObjectBaseinline
Link(FArchive *Ar, bool bRelinkExistingProperties)UClassinline
LoadConfig(UClass *ConfigClass, const wchar_t *InFilename, unsigned int PropagationFlags, FProperty *PropertyToLoad)UObjectinline
LocalizeProperty(UObject *LocBase, TArray< FString, TSizedDefaultAllocator< 32 > > *PropertyTagChain, FProperty *const BaseProperty, FProperty *const Property, void *const ValueAddress)UObjectinline
MarkPackageDirty()UObjectBaseUtilityinline
MinAlignmentField()UStructinline
NameField()UObjectBaseinline
NamePrivateField()UObjectBaseinline
NeedsLoadForClient()UObjectinline
NeedsLoadForServer()UObjectinline
NetFieldsField()UClassinline
NextField()UFieldinline
ObjectFlagsField()UObjectBaseinline
OuterPrivateField()UObjectBaseinline
PostConstructLinkField()UStructinline
PostInitProperties()UClassinline
PostLoad()UClassinline
PostLoadDefaultObject(UObject *Object)UClassinline
PostLoadSubobjects(FObjectInstancingGraph *OuterInstanceGraph)UObjectinline
PreloadChildren(FArchive *Ar)UStructinline
ProcessConsoleExec(const wchar_t *Cmd, FOutputDevice *Ar, UObject *Executor)UObjectinline
ProcessContextOpcode(FFrame *Stack, void *const Z_Param__Result, bool bCanFailSilently)UObjectinline
ProcessEvent(UFunction *Function, void *Parms)UObjectinline
ProcessInternal(UObject *Context, FFrame *Stack, void *const Z_Param__Result)UObjectinlinestatic
PropertiesSizeField()UStructinline
PropertyLinkField()UStructinline
PropertyNameToDisplayName(FString *result, FName InName)UStructinline
PurgeClass(bool bRecompilingOnLoad)UClassinline
RefLinkField()UStructinline
Rename(const wchar_t *InName, UObject *NewOuter, unsigned int Flags)UClassinline
SaveConfig(unsigned __int64 Flags, const wchar_t *InFilename, FConfigCacheIni *Config, bool bAllowCopyToDefaultObject)UObjectinline
ScriptAndPropertyObjectReferencesField()UStructinline
ScriptField()UStructinline
Serialize(FArchive *Ar)UClassinline
UStruct::Serialize(FStructuredArchiveRecord Record)UStructinline
SerializeBin(FArchive *Ar, void *Data)UStructinline
SerializeBin(FStructuredArchiveSlot Slot, void *Data)UStructinline
SerializeBinEx(FStructuredArchiveSlot Slot, void *Data, const void *DefaultData, UStruct *DefaultStruct)UStructinline
SerializeDefaultObject(UObject *Object, FArchive *Ar)UClassinline
SerializeDefaultObject(UObject *Object, FStructuredArchiveSlot Slot)UClassinline
SerializeExpr(int *iCode, FArchive *Ar)UStructinline
SerializeProperties(FArchive *Ar)UStructinline
SerializeScriptProperties(FArchive *Ar)UObjectinline
SerializeScriptProperties(FStructuredArchiveSlot Slot)UObjectinline
SerializeSparseClassData(FStructuredArchiveSlot Slot)UClassinline
SerializeTaggedProperties(FArchive *Ar, unsigned __int8 *Data, UStruct *DefaultsStruct, unsigned __int8 *Defaults, const UObject *BreakRecursionIfFullyLoad)UStructinline
SerializeTaggedProperties(FStructuredArchiveSlot Slot, unsigned __int8 *Data, UStruct *DefaultsStruct, unsigned __int8 *Defaults, const UObject *BreakRecursionIfFullyLoad)UStructinline
SerializeVersionedTaggedProperties(FStructuredArchiveSlot Slot, unsigned __int8 *Data, UStruct *DefaultsStruct, unsigned __int8 *Defaults, const UObject *BreakRecursionIfFullyLoad)UStructinline
SetExternalPackage(UPackage *InPackage)UObjectBaseinline
SetLinker(FLinkerLoad *LinkerLoad, int LinkerIndex, bool bShouldDetachExisting)UObjectinline
SetSparseClassDataStruct(UScriptStruct *InSparseClassDataStruct)UClassinline
SetSuperStruct(UStruct *NewSuperStruct)UClassinline
SetUpRuntimeReplicationData()UClassinline
SkipFunction(FFrame *Stack, void *const Z_Param__Result, UFunction *Function)UObjectinline
SparseClassDataField()UClassinline
SparseClassDataStructField()UClassinline
StaticClass()UStructinlinestatic
StaticLink(bool bRelinkExistingProperties)UStructinline
SuperFuncMapField()UClassinline
SuperFuncMapLockField()UClassinline
SuperStructField()UStructinline
ValidateRuntimeReplicationData()UClassinline