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UTexture2D Member List

This is the complete list of members for UTexture2D, including all inherited members.

__vftableField()UObjectBaseinline
AddAssetUserData(UAssetUserData *InUserData)UTextureinline
AddToCluster(UObjectBaseUtility *ClusterRootOrObjectFromCluster, bool bAddAsMutableObject)UObjectBaseUtilityinline
AreAllOuterObjectsValid()UObjectinline
AssetVersePathTagName()UObjectinlinestatic
bAsyncResourceReleaseHasBeenStarted()UTextureinline
BeginDestroy()UTexture2Dinline
BeginFinalReleaseResource()UTextureinline
bForceMiplevelsToBeResident()UStreamableRenderAssetinline
bGlobalForceMipLevelsToBeResident()UStreamableRenderAssetinline
bHasStreamingUpdatePending()UStreamableRenderAssetinline
bIgnoreStreamingMipBias()UStreamableRenderAssetinline
bNoTiling()UTextureinline
bNotOfflineProcessed()UTextureinline
BuildSubobjectMapping(UObject *OtherObject, TMap< UObject *, UObject *, FDefaultSetAllocator, TDefaultMapHashableKeyFuncs< UObject *, UObject *, 0 > > *ObjectMapping)UObjectinline
bUseCinematicMipLevels()UStreamableRenderAssetinline
CalcCumulativeLODSize(int NumLODs)UTexture2Dinline
CalcTextureMemorySize(int MipCount)UTexture2Dinline
CallFunction(FFrame *Stack, void *const Z_Param__Result, UFunction *Function)UObjectinline
CallFunctionByNameWithArguments(const wchar_t *Str, FOutputDevice *Ar, UObject *Executor, bool bForceCallWithNonExec)UObjectinline
CanBeInCluster()UObjectBaseUtilityinline
CancelPendingTextureStreaming()UTextureinlinestatic
CheckDefaultSubobjects(bool bForceCheck)UObjectinline
CheckDefaultSubobjectsInternal()UObjectinline
ClassField()UObjectBaseinline
ClassPrivateField()UObjectBaseinline
CollectDefaultSubobjects(TArray< UObject *, TSizedDefaultAllocator< 32 > > *OutSubobjectArray, bool bIncludeNestedSubobjects)UObjectinline
CompressionYCoCg()UTextureinline
ConditionalBeginDestroy()UObjectinline
ConditionalFinishDestroy()UObjectinline
ConditionalPostLoad()UObjectinline
ConditionalPostLoadSubobjects(FObjectInstancingGraph *OuterInstanceGraph)UObjectinline
CookPlatformTilingSettingsField()UTextureinline
CreateCluster()UObjectBaseUtilityinline
CreateDefaultSubobject(FName SubobjectFName, UClass *ReturnType, UClass *ClassToCreateByDefault, bool bIsRequired, bool bIsTransient)UObjectinline
CreateResource()UTextureinline
DeferredRegister(UClass *UClassStaticClass, const wchar_t *PackageName, const wchar_t *InName)UObjectBaseinline
DoesMipDataExist(const int MipIndex)UTextureinline
FilterField()UTextureinline
FindFunctionChecked(FName InName, EIncludeSuperFlag::Type a3=EIncludeSuperFlag::IncludeSuper)UObjectinline
FindProperty(FName name)UObject
FinishDestroy()UTextureinline
ForceMipLevelsToBeResidentTimestampField()UStreamableRenderAssetinline
GetArchetype()UObjectinline
GetAssetRegistryTags(FAssetData *Out)UObjectinline
GetAssetUserDataArray()UTextureinline
GetAssetUserDataOfClass(TSubclassOf< UAssetUserData > InUserDataClass)UTextureinline
GetCachedLODBias()UTextureinline
GetDefaultConfigFilename(FString *result)UObjectinline
GetDefaultSubobjectByName(FName ToFind)UObjectinline
GetDesc(FString *result)UTexture2Dinline
GetDetailedInfo(FString *result)UObjectinline
GetDetailedInfoInternal(FString *result)UObjectinline
GetExternalPackageInternal()UObjectBaseinline
GetFullGroupName(FString *result, bool bStartWithOuter)UObjectBaseUtilityinline
GetGlobalMipMapLODBias()UTexture2Dinlinestatic
GetInterfaceAddress(UClass *InterfaceClass)UObjectBaseUtilityinline
GetLastRenderTimeForStreaming()UTextureinline
GetLinker()UObjectBaseUtilityinline
GetLinkerCustomVersion()UObjectBaseUtilityinlinestatic
GetLinkerIndex()UObjectBaseUtilityinline
GetLinkerUEVersion(FPackageFileVersion *result)UObjectBaseUtilityinline
GetMaterialType()UTextureinline
GetMipData(int FirstMipToLoad, void **OutMipData)UTexture2Dinline
GetMipIoFilenameHash(const int MipIndex)UTextureinline
GetNumMips()UTexture2Dinline
GetNumMipsAllowed(bool bIgnoreMinResidency)UTexture2Dinline
GetNumResidentMips()UTexture2Dinline
GetOutermostObject()UObjectBaseUtilityinline
GetPackage()UObjectBaseUtilityinline
GetPathName(FString *result, const UObject *StopOuter)UObjectBaseUtilityinline
GetPathName(const UObject *StopOuter, FString *ResultString)UObjectBaseUtilityinline
GetPathName(const UObject *StopOuter, TStringBuilderBase< wchar_t > *ResultString)UObjectBaseUtilityinline
GetPixelFormatEnum()UTextureinlinestatic
GetPreloadDependencies(TArray< UObject *, TSizedDefaultAllocator< 32 > > *OutDeps)UObjectinline
GetPrimaryAssetId(FPrimaryAssetId *result)UObjectinline
GetPrivateStaticClass()UTexture2Dinlinestatic
GetResource()UTextureinline
GetResourcePostInitState(FStreamableRenderResourceState *result, const FTexturePlatformData *PlatformData, bool bAllowStreaming, int MinRequestMipCount, int MaxMipCount, bool bSkipCanBeLoaded)UTextureinline
GetResourceSizeEx(FResourceSizeEx *CumulativeResourceSize)UTexture2Dinline
GetRunningPlatformData()UTexture2Dinline
GetSurfaceArraySize()UTextureinline
GetSurfaceDepth()UTextureinline
GetSurfaceHeight()UTexture2Dinline
GetSurfaceWidth()UTexture2Dinline
GetTextureAddressX()UTexture2Dinline
GetTextureAddressY()UTexture2Dinline
GetTextureClass()UTextureinline
GetTextureGroupString(TextureGroup InGroup)UTextureinlinestatic
GetTypedOuter(UClass *Target)UObjectBaseUtilityinline
GetVirtualTextureBuildSettings(FVirtualTextureBuildSettings *OutSettings)UTextureinline
HasPendingInitOrStreaming(bool bWaitForLODTransition)UStreamableRenderAssetinline
HasPendingLODTransition()UTextureinline
HasPendingRenderResourceInitialization()UTextureinline
ImportedSizeField()UTexture2Dinline
InternalIndexField()UObjectBaseinline
InvalidateLastRenderTimeForStreaming()UTextureinline
IsAsset()UObjectinline
IsBasedOnArchetype(const UObject *const SomeObject)UObjectinline
IsCurrentlyVirtualTextured()UTexture2Dinline
IsDefaultSubobject()UObjectBaseUtilityinline
IsFullNameStableForNetworking()UObjectinline
IsIn(const UObject *SomeOuter)UObjectBaseUtilityinline
IsInBlueprint()UObjectinline
IsInOrOwnedBy(const UObject *SomeOuter)UObjectinline
IsInPackage(const UPackage *SomePackage)UObjectBaseUtilityinline
IsLocalizedResource()UObjectinline
IsNameStableForNetworking()UObjectinline
IsReadyForAsyncPostLoad()UTexture2Dinline
IsReadyForFinishDestroy()UTextureinline
IsSafeForRootSet()UObjectinline
IsSupportedForNetworking()UObjectinline
IsValidLowLevel()UObjectBaseinline
IsValidLowLevelFast(bool bRecursive)UObjectBaseinline
LevelIndexField()UTextureinline
LightingGuidField()UTextureinline
LinkStreaming()UStreamableRenderAssetinline
LoadConfig(UClass *ConfigClass, const wchar_t *InFilename, unsigned int PropagationFlags, FProperty *PropertyToLoad)UObjectinline
LocalizeProperty(UObject *LocBase, TArray< FString, TSizedDefaultAllocator< 32 > > *PropertyTagChain, FProperty *const BaseProperty, FProperty *const Property, void *const ValueAddress)UObjectinline
MarkPackageDirty()UObjectBaseUtilityinline
NameField()UObjectBaseinline
NamePrivateField()UObjectBaseinline
NeedsLoadForClient()UObjectinline
NeedsLoadForServer()UObjectinline
NeverStream()UStreamableRenderAssetinline
NumCinematicMipLevelsField()UStreamableRenderAssetinline
ObjectFlagsField()UObjectBaseinline
OuterPrivateField()UObjectBaseinline
PostCDOContruct()UTextureinline
PostLoad()UTextureinline
PostLoadSubobjects(FObjectInstancingGraph *OuterInstanceGraph)UObjectinline
PrivatePlatformDataField()UTexture2Dinline
ProcessConsoleExec(const wchar_t *Cmd, FOutputDevice *Ar, UObject *Executor)UObjectinline
ProcessContextOpcode(FFrame *Stack, void *const Z_Param__Result, bool bCanFailSilently)UObjectinline
ProcessEvent(UFunction *Function, void *Parms)UObjectinline
ProcessInternal(UObject *Context, FFrame *Stack, void *const Z_Param__Result)UObjectinlinestatic
RefreshSamplerStates()UTexture2Dinline
ReleaseFenceField()UTextureinline
ReleaseResource()UTextureinline
RemoveAtImpl(int Index, int Count, bool bAllowShrinking)UStreamableRenderAssetinline
RemoveAtSwapImpl(int Index, int Count, bool bAllowShrinking)UStreamableRenderAssetinline
RemoveUserDataOfClass(TSubclassOf< UAssetUserData > InUserDataClass)UTextureinline
Rename(const wchar_t *InName, UObject *NewOuter, unsigned int Flags)UObjectinline
ResizeGrow(int OldNum)UStreamableRenderAssetinline
ResourceMemField()UTexture2Dinline
SaveConfig(unsigned __int64 Flags, const wchar_t *InFilename, FConfigCacheIni *Config, bool bAllowCopyToDefaultObject)UObjectinline
Serialize(FStructuredArchiveRecord Record)UTexture2Dinline
Serialize(FArchive *Ar)UTexture2Dinline
SerializeCookedPlatformData(FArchive *Ar)UTextureinline
SerializeScriptProperties(FArchive *Ar)UObjectinline
SerializeScriptProperties(FStructuredArchiveSlot Slot)UObjectinline
SetExternalPackage(UPackage *InPackage)UObjectBaseinline
SetForceMipLevelsToBeResident(float Seconds, int CinematicLODGroupMask)UStreamableRenderAssetinline
SetLinker(FLinkerLoad *LinkerLoad, int LinkerIndex, bool bShouldDetachExisting)UObjectinline
ShouldMipLevelsBeForcedResident()UTextureinline
SkipFunction(FFrame *Stack, void *const Z_Param__Result, UFunction *Function)UObjectinline
SRGB()UTextureinline
StaticClass()UStreamableRenderAssetinlinestatic
StaticRegisterNativesUStreamableRenderAsset()UStreamableRenderAssetinlinestatic
StaticRegisterNativesUTexture()UTextureinlinestatic
StaticRegisterNativesUTexture2D()UTexture2Dinlinestatic
StreamIn(int NewMipCount, bool bHighPrio)UTexture2Dinline
StreamingIndexField()UStreamableRenderAssetinline
StreamOut(int NewMipCount)UTexture2Dinline
TickMipLevelChangeCallbacks(TArray< UStreamableRenderAsset *, TSizedDefaultAllocator< 32 > > *DeferredTickCBAssets)UStreamableRenderAssetinline
TickStreaming(bool bSendCompletionEvents, TArray< UStreamableRenderAsset *, TSizedDefaultAllocator< 32 > > *DeferredTickCBAssets)UStreamableRenderAssetinline
UnlinkStreaming()UStreamableRenderAssetinline
VirtualTextureStreaming()UTextureinline
WaitForPendingInitOrStreaming(bool bWaitForLODTransition, bool bSendCompletionEvents)UStreamableRenderAssetinline