Ark Server API (ASE) - Wiki
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HighResScreenShot.h
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1#pragma once
2#include "../Base.h"
3#include <API/UE/Containers/TIndirectArray.h>
4
6{
18};
19
20
22char FHighResScreenshotConfig::MergeMaskIntoAlpha(FHighResScreenshotConfig* this, TArray<FColor, FDefaultAllocator>* InBitmap);
23char FHighResScreenshotConfig::ParseConsoleCommand(FHighResScreenshotConfig* this, FString* InCmd, FOutputDevice* Ar);
TSharedPtr< IImageWrapper, 0 > ImageCompressorHDR
TWeakPtr< FSceneViewport, 0 > TargetViewport
TSharedPtr< IImageWrapper, 0 > ImageCompressorLDR