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Ark Server API (ASA) - Wiki
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#include "CoreFwd.h"#include "CoreTypes.h"#include "HAL/PlatformProperties.h"#include "Internationalization/TextNamespaceFwd.h"#include "Math/MathFwd.h"#include "Misc/AssertionMacros.h"#include "Misc/Build.h"#include "Misc/CompressionFlags.h"#include "Misc/EngineVersionBase.h"#include "Misc/VarArgs.h"#include "Serialization/ArchiveCookData.h"#include "Templates/AndOrNot.h"#include "Templates/EnableIf.h"#include "Templates/Function.h"#include "Templates/IsArrayOrRefOfTypeByPredicate.h"#include "Templates/IsEnumClass.h"#include "Templates/IsSigned.h"#include "Templates/IsValidVariadicFunctionArg.h"#include "Templates/UnrealTemplate.h"#include "Traits/IsCharEncodingCompatibleWith.h"#include "UObject/ObjectVersion.h"
Include dependency graph for Archive.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| struct | FArchiveState |
| struct | FArchiveState::FFastPathLoadBuffer |
| class | TCheckedObjPtr< T > |
| class | FArchive |
| class | FArchive::FScopeSetDebugSerializationFlags |
| class | FArchive::FScopeSeekTo |
Namespaces | |
| namespace | UE |
| namespace | UE::Serialization |
Typedefs | |
| typedef TFunction< bool(double RemainingTime)> | FExternalReadCallback |
Functions | |
| template<class T > | |
| T | Arctor (FArchive &Ar) |
| template<class TEnum > | |
| FORCEINLINE FArchive & | operator<< (FArchive &Ar, TEnumAsByte< TEnum > &Value) |
| template<typename EnumType , typename = typename TEnableIf<TIsEnumClass<EnumType>::Value>::Type> | |
| FORCEINLINE FArchive & | operator<< (FArchive &Ar, EnumType &Value) |
| #define DEVIRTUALIZE_FLinkerLoad_Serialize (!WITH_EDITORONLY_DATA) |
| #define FArchive_Serialize_BitfieldBool | ( | ARCHIVE, | |
| BITFIELD_BOOL ) { bool TEMP_BITFIELD_BOOL = BITFIELD_BOOL; ARCHIVE << TEMP_BITFIELD_BOOL; BITFIELD_BOOL = TEMP_BITFIELD_BOOL; } |
| FORCEINLINE FArchive & operator<< | ( | FArchive & | Ar, |
| EnumType & | Value ) |
| FORCEINLINE FArchive & operator<< | ( | FArchive & | Ar, |
| TEnumAsByte< TEnum > & | Value ) |