Ark Server API (ASA) - Wiki
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#include "Containers/Array.h"
#include "Containers/Set.h"
#include "Containers/UnrealString.h"
#include "CoreTypes.h"
#include "HAL/PlatformCrt.h"
#include "Misc/Crc.h"
#include "Misc/Guid.h"
#include "Misc/Optional.h"
#include "Serialization/StructuredArchive.h"
#include "Templates/UnrealTemplate.h"
#include "UObject/NameTypes.h"
Go to the source code of this file.
Classes | |
struct | ECustomVersionSerializationFormat |
struct | FCustomVersion |
class | FCustomVersionContainer |
struct | FCustomVersionDifference |
class | FCurrentCustomVersions |
class | FCustomVersionRegistration |
Typedefs | |
typedef TArray< FCustomVersion > | FCustomVersionArray |
typedef bool(* | CustomVersionValidatorFunc) (const FCustomVersion &Version, const FCustomVersionArray &AllVersions, const TCHAR *DebugContext) |
Enumerations | |
enum class | ECustomVersionDifference { Missing = 0x0 , Newer = 0x1 , Older = 0x2 , Invalid = 0x3 , Missing , Newer , Older , Invalid } |
typedef bool(* CustomVersionValidatorFunc) (const FCustomVersion &Version, const FCustomVersionArray &AllVersions, const TCHAR *DebugContext) |
Definition at line 37 of file CustomVersion.h.
Definition at line 36 of file CustomVersion.h.
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Invalid | |
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Invalid |
Definition at line 171 of file CustomVersion.h.