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struct | FDelayedAutoRegisterHelper |
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enum class | EDelayedRegisterRunPhase : uint8 { StartOfEnginePreInit , FileSystemReady , TaskGraphSystemReady , StatSystemReady , IniSystemReady , EarliestPossiblePluginsLoaded , ShaderTypesReady , PreObjectSystemReady , ObjectSystemReady , DeviceProfileManagerReady , EndOfEngineInit , NumPhases } |
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Definition at line 8 of file DelayedAutoRegister.h.