5#include "Containers/Map.h"
13 BeforeCustomVersionWasAdded = 0,
16 WorldCompositionTile3DOffset,
19 MaterialInstanceSerializeOptimization_ShaderFName,
22 CullDistanceRefactor_RemovedDefaultDistance,
23 CullDistanceRefactor_NeverCullHLODsByDefault,
24 CullDistanceRefactor_NeverCullALODActorsByDefault,
27 SaveGeneratedMorphTargetByEngine,
30 ConvertReductionSettingOptions,
33 StaticParameterTerrainLayerWeightBlendType,
36 FixUpNoneNameAnimationCurves,
39 EnsureActiveBoneIndicesToContainParents,
42 SerializeInstancedStaticMeshRenderData,
45 CachedMaterialQualityNodeUsage,
48 FontOutlineDropShadowFixup,
51 NewSkeletalMeshImporterWorkflow,
54 NewLandscapeMaterialPerLOD,
57 RemoveUnnecessaryTracksFromPose,
60 FoliageLazyObjPtrToSoftObjPtr,
64 REVERTED_StoreTimelineNamesInTemplate,
67 AddBakePoseOverrideForSkeletalMeshReductionSetting,
70 StoreTimelineNamesInTemplate,
73 WidgetStopDuplicatingAnimations,
76 AllowSkeletalMeshToReduceTheBaseLOD,
82 WidgetAnimationDefaultToSelfFail,
85 FortHUDElementNowRequiresTag,
88 FortMappedCookedAnimation,
91 SupportVirtualBoneInRetargeting,
97 MoveWaterMetadataToActor,
100 ReplaceLakeCollision,
103 AnimLayerGuidConformation,
106 MakeOceanCollisionTransient,
109 FFieldPathOwnerSerialization,
112 FixUpUnderwaterPostProcessMaterial,
115 SupportMultipleWaterBodiesPerExclusionVolume,
118 RigVMByteCodeDeterminism,
121 LandscapePhysicalMaterialRenderData,
124 FixupRuntimeVirtualTextureVolume,
127 FixUpRiverCollisionComponents,
130 FixDuplicateRiverSplineMeshCollisionComponents,
133 ContainsStableActorGUIDs,
136 LevelsetSerializationSupportForBodySetup,
139 ChaosSolverPropertiesMoved,
142 GameFeatureData_MovedComponentListAndCheats,
145 ChaosClothAddfictitiousforces,
150 ChaosConvexVariableStructureDataAndVerticesArray,
153 RemoveLandscapeWaterInfo,
156 ChaosClothAddWeightedValue,
159 ChaosClothAddTetherStiffnessWeightMap,
162 ChaosClothFixLODTransitionMaps,
165 ChaosClothAddTetherScaleAndDragLiftWeightMaps,
168 ChaosClothAddMaterialWeightMaps,
171 SerializeFloatChannelShowCurve,
174 LandscapeGrassSingleArray,
177 AddedSubSequenceEntryWarpCounter,
180 WaterBodyComponentRefactor,
183 BPGCCookedEditorTags,
186 TerrainLayerWeightsAreNotParameters,
191 GravityOverrideDefinedInWorldSpace,
194 AnimDynamicsEditableChainParameters,
200 ChaosClothFasterDamping,
203 MigratedFunctionHandlersToDefaults,
206 ChaosInertiaConvertedToVec3,
209 MigratedEventDefinitionToDefaults,
212 LevelInstanceActorGuidSerialize,
215 SingleFrameAndKeyAnimModel,
218 RemappedEvaluateWorldPositionOffsetInRayTracing,
221 WaterBodyComponentCollisionSettingsRefactor,
227 WidgetInheritedNamedSlots,
230 WaterHLODSupportAdded,
233 PoseWatchMigrateSkeletonDrawParametersToPoseElement,
236 WaterExclusionVolumeExcludeAllDefault,
239 WaterNontessellatedLODSupportAdded,
242 HierarchicalSimplificationMethodEnumAdded,
245 WorldPartitionStreamingCellsNamingShortened,
248 WorldPartitionActorDescSerializeContentBundleGuid,
251 WorldPartitionActorDescSerializeActorIsRuntimeOnly,
254 NaniteMaterialOverride,
257 WorldPartitionHLODActorDescSerializeStats,
260 WorldPartitionStreamingSourceComponentTargetDeprecation,
263 FixedLocalizationGatherForExternalActorPackage,
266 WorldPartitionHLODActorUseSourceCellGuid,
270 LatestVersion = VersionPlusOne - 1
static TMap< FGuid, FGuid > GetSystemGuids()
FFortniteMainBranchObjectVersion()