#include "Containers/Map.h"
#include "Containers/UnrealString.h"
#include "CoreTypes.h"
#include "GenericPlatform/GenericPlatformFile.h"
#include "HAL/CriticalSection.h"
#include "HAL/PlatformMisc.h"
#include "HAL/PlatformTime.h"
#include "Logging/LogCategory.h"
#include "Logging/LogMacros.h"
#include "Math/Color.h"
#include "Misc/DateTime.h"
#include "Misc/ScopeLock.h"
#include "Templates/UniquePtr.h"
#include "Trace/Detail/Channel.h"
Go to the source code of this file.
◆ FILE_LOG
◆ DECLARE_LOG_CATEGORY_EXTERN()
Wrapper to log the low level file system
◆ bSuppressFileLog