Ark Server API (ASA) - Wiki
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#include "CoreTypes.h"
#include "Internationalization/Text.h"
#include "Misc/Guid.h"
#include "UObject/UObjectHierarchyFwd.h"
#include "Change.h"
Go to the source code of this file.
Classes | |
struct | FTransactionContext |
class | ITransaction |
Typedefs | |
typedef void(* | STRUCT_DC) (void *TPtr) |
typedef void(* | STRUCT_AR) (class FArchive &Ar, void *TPtr) |
typedef void(* | STRUCT_DTOR) (void *TPtr) |
Enumerations | |
enum class | ETransactionStateEventType : uint8 { TransactionStarted = 0x0 , TransactionCanceled = 0x1 , PreTransactionFinalized = 0x2 , TransactionFinalized = 0x3 , PostTransactionFinalized = 0x4 , UndoRedoStarted = 0x5 , UndoRedoFinalized = 0x6 , TransactionStarted , TransactionCanceled , PreTransactionFinalized , TransactionFinalized , PostTransactionFinalized , UndoRedoStarted , UndoRedoFinalized } |
Definition at line 14 of file ITransaction.h.
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Different kinds of actions that can trigger a transaction state change
Definition at line 19 of file ITransaction.h.