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Ark Server API (ASA) - Wiki
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Include dependency graph for LocalizedTextSourceTypes.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| struct | ELocalizedTextSourcePriority |
Enumerations | |
| enum class | ELocalizedTextSourceCategory : uint8 { Game , Engine , Editor } |
| enum class | EQueryLocalizedResourceResult : uint8 { Found , NotFound , NotImplemented } |
| enum class | ELocalizationLoadFlags : uint8 { None = 0 , Native = 1<<0 , Editor = 1<<1 , Game = 1<<2 , Engine = 1<<3 , Additional = 1<<4 , ForceLocalizedGame = 1<<5 } |
Functions | |
| ENUM_CLASS_FLAGS (ELocalizationLoadFlags) | |
| FTextDisplayStringRef | MakeTextDisplayString (FString &&InDisplayString) |
Definition at line 79 of file LocalizedTextSourceTypes.h.
Definition at line 78 of file LocalizedTextSourceTypes.h.
Definition at line 77 of file LocalizedTextSourceTypes.h.
Definition at line 76 of file LocalizedTextSourceTypes.h.
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Load flags used in localization initialization.
Definition at line 36 of file LocalizedTextSourceTypes.h.
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Categories of localized text.
| Enumerator | |
|---|---|
| Game | |
| Engine | |
| Editor | |
Definition at line 13 of file LocalizedTextSourceTypes.h.
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Result codes from calling QueryLocalizedResourceResult.
Definition at line 23 of file LocalizedTextSourceTypes.h.
| ENUM_CLASS_FLAGS | ( | ELocalizationLoadFlags | ) |
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Definition at line 81 of file LocalizedTextSourceTypes.h.