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Ark Server API (ASA) - Wiki
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#include "CoreTypes.h"#include "HAL/PreprocessorHelpers.h"#include "Math/Quat.h"#include "Math/ScalarRegister.h"#include "Math/TransformNonVectorized.h"#include "Math/TransformVectorized.h"#include "Misc/LargeWorldCoordinates.h"#include "Misc/LargeWorldCoordinatesSerializer.h"#include "Serialization/MemoryLayout.h"#include "Serialization/StructuredArchiveAdapters.h"#include "Templates/IsUECoreType.h"#include "UObject/NameTypes.h"#include "UObject/UnrealNames.h"
Include dependency graph for Transform.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| struct | TIsPODType< FTransform3f > |
| struct | TIsPODType< FTransform3d > |
| struct | TIsUECoreVariant< FTransform3f > |
| struct | TIsUECoreVariant< FTransform3d > |
| struct | TCanBulkSerialize< FTransform3f > |
| struct | TCanBulkSerialize< FTransform3d > |
Namespaces | |
| namespace | UE |
| namespace | UE::Math |
Functions | |
| UE_DECLARE_LWC_TYPE (Transform, 3) | |
| DECLARE_INTRINSIC_TYPE_LAYOUT (FTransform3f) | |
| DECLARE_INTRINSIC_TYPE_LAYOUT (FTransform3d) | |
| template<typename T > | |
| uint32 | UE::Math::GetTypeHash (const TTransform< T > &Transform) |
| DECLARE_INTRINSIC_TYPE_LAYOUT | ( | FTransform3d | ) |
| DECLARE_INTRINSIC_TYPE_LAYOUT | ( | FTransform3f | ) |
| UE_DECLARE_LWC_TYPE | ( | Transform | , |
| 3 | ) |
Include the current implementation of a FTransform, depending on the vector processing mode