Ark Server API (ASA) - Wiki
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#include "Containers/UnrealString.h"
#include "CoreTypes.h"
#include "Delegates/Delegate.h"
#include "Misc/EngineNetworkCustomVersion.h"
Go to the source code of this file.
Classes | |
class | FNetworkReplayVersion |
struct | FNetworkVersion |
Macros | |
#define | ENGINE_NET_VERSION 0 |
#define | ENGINE_REPLAY_VERSION ENGINE_NET_VERSION |
Enumerations | |
enum class | EEngineNetworkRuntimeFeatures : uint16 { None = 0 , IrisEnabled = 1 << None } |
Functions | |
ENUM_CLASS_FLAGS (EEngineNetworkRuntimeFeatures) | |
#define ENGINE_NET_VERSION 0 |
Definition at line 12 of file NetworkVersion.h.
#define ENGINE_REPLAY_VERSION ENGINE_NET_VERSION |
Definition at line 15 of file NetworkVersion.h.
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strong |
List of runtime features that can affect network compatibility between two connections
Enumerator | |
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None | |
IrisEnabled |
Definition at line 44 of file NetworkVersion.h.
ENUM_CLASS_FLAGS | ( | EEngineNetworkRuntimeFeatures | ) |