Ark Server API (ASA) - Wiki
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#include "CoreTypes.h"
#include "Math/UnrealMathUtility.h"
#include "Math/Plane.h"
#include "Math/Matrix.h"
Go to the source code of this file.
Namespaces | |
namespace | UE |
namespace | UE::Math |
Macros | |
#define | Z_PRECISION 0.0f |
Functions | |
UE_DECLARE_LWC_TYPE (PerspectiveMatrix, 44) | |
UE_DECLARE_LWC_TYPE (ReversedZPerspectiveMatrix, 44) | |
#define Z_PRECISION 0.0f |
Definition at line 20 of file PerspectiveMatrix.h.
UE_DECLARE_LWC_TYPE | ( | PerspectiveMatrix | , |
44 | ) |
UE_DECLARE_LWC_TYPE | ( | ReversedZPerspectiveMatrix | , |
44 | ) |