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#include "CoreTypes.h"#include "Math/UnrealMathUtility.h"#include "Math/Plane.h"#include "Math/Matrix.h"
Include dependency graph for PerspectiveMatrix.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Namespaces | |
| namespace | UE |
| namespace | UE::Math |
Macros | |
| #define | Z_PRECISION 0.0f |
Functions | |
| UE_DECLARE_LWC_TYPE (PerspectiveMatrix, 44) | |
| UE_DECLARE_LWC_TYPE (ReversedZPerspectiveMatrix, 44) | |
| #define Z_PRECISION 0.0f |
Definition at line 20 of file PerspectiveMatrix.h.
| UE_DECLARE_LWC_TYPE | ( | PerspectiveMatrix | , |
| 44 | ) |
| UE_DECLARE_LWC_TYPE | ( | ReversedZPerspectiveMatrix | , |
| 44 | ) |