Ark Server API (ASA) - Wiki
|
#include "CoreTypes.h"
#include "Math/UnrealMathUtility.h"
#include "Math/Vector.h"
#include "Math/Vector4.h"
#include "Misc/LargeWorldCoordinatesSerializer.h"
#include "UObject/ObjectVersion.h"
Go to the source code of this file.
Classes | |
struct | UE::Math::TPlane< T > |
struct | TIsPODType< FPlane4f > |
struct | TIsUECoreVariant< FPlane4f > |
struct | TIsPODType< FPlane4d > |
struct | TIsUECoreVariant< FPlane4d > |
Namespaces | |
namespace | UE |
namespace | UE::Math |
Functions | |
FArchive & | UE::Math::operator<< (FArchive &Ar, TPlane< float > &P) |
FArchive & | UE::Math::operator<< (FArchive &Ar, TPlane< double > &P) |
UE_DECLARE_LWC_TYPE (Plane, 4) | |
UE_DECLARE_LWC_TYPE | ( | Plane | , |
4 | ) |