Ark Server API (ASA) - Wiki
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#include "CoreTypes.h"
#include "Math/MathFwd.h"
#include "Math/Matrix.h"
#include "Math/Transform.h"
#include "Math/UnrealMathUtility.h"
#include "Math/Vector.h"
#include "Math/Vector4.h"
#include "Misc/AssertionMacros.h"
#include "Misc/LargeWorldCoordinates.h"
#include "Serialization/Archive.h"
#include "Serialization/StructuredArchiveAdapters.h"
#include "Templates/IsUECoreType.h"
#include "Templates/UnrealTypeTraits.h"
#include "UObject/ObjectVersion.h"
Go to the source code of this file.
Classes | |
struct | UE::Math::TSphere< T > |
struct | TCanBulkSerialize< FSphere3f > |
struct | TIsPODType< FSphere3f > |
struct | TIsUECoreVariant< FSphere3f > |
struct | TCanBulkSerialize< FSphere3d > |
struct | TIsPODType< FSphere3d > |
struct | TIsUECoreVariant< FSphere3d > |
Namespaces | |
namespace | UE |
namespace | UE::Math |
Functions | |
FArchive & | UE::Math::operator<< (FArchive &Ar, TSphere< float > &Sphere) |
FArchive & | UE::Math::operator<< (FArchive &Ar, TSphere< double > &Sphere) |
UE_DECLARE_LWC_TYPE (Sphere, 3) | |
UE_DECLARE_LWC_TYPE | ( | Sphere | , |
3 | ) |