6#include "UObject/DevObjectVersion.h"
14 BeforeCustomVersionWasAdded = 0,
20 WorldPartitionActorDescSerializeHLODInfo,
26 LevelInstanceSerializeRuntimeBehavior,
29 PoseAssetRuntimeRefactor,
32 WorldPartitionActorDescSerializeActorFolderPath,
35 HairStrandsVertexFormatChange,
38 AddChaosMaxLinearAngularSpeed,
41 PackedLevelInstanceVersion,
44 PackedLevelInstanceBoundsFix,
47 CustomPropertyAnimGraphNodesUseOptionalPinManager,
50 TextFormatArgumentData64bitSupport,
53 MaterialLayerStacksAreNotParameters,
56 MaterialInterfaceSavedCachedData,
59 AddClothMappingLODBias,
62 AddLevelActorPackagingScheme,
65 WorldPartitionActorDescSerializeAttachParent,
68 ConvertedActorGridPlacementToSpatiallyLoadedFlag,
71 ActorGridPlacementDeprecateDefaultValueFixup,
74 PackedLevelActorUseWorldPartitionActorDesc,
80 RemoveSkeletalMeshLODModelBulkDatas,
83 ExcludeBrightnessFromEncodedHDRCubemap,
86 VolumetricCloudSampleCountUnification,
92 ConvolutionBloomIntensity,
95 WorldPartitionHLODActorDescSerializeHLODSubActors,
98 LargeWorldCoordinates,
101 BlueprintPinsUseRealNumbers,
104 UpdatedDirectionalLightShadowDefaults,
107 GeometryCollectionConvexDefaults,
110 ChaosClothFasterDamping,
113 WorldPartitionLandscapeActorDescSerializeLandscapeActorGuid,
116 AddedInertiaTensorAndRotationOfMassAddedToConvex,
119 ChaosInertiaConvertedToVec3,
122 SerializeFloatPinDefaultValuesAsSinglePrecision,
125 AnimLayeredBoneBlendMasks,
128 StoreReflectionCaptureEncodedHDRDataInRG11B10Format,
131 RawAnimSequenceTrackSerializer,
134 RemoveDuplicatedStyleInfo,
137 LinkedAnimGraphMemberReference,
141 LatestVersion = VersionPlusOne - 1
static TMap< FGuid, FGuid > GetSystemGuids()
FUE5ReleaseStreamObjectVersion()=delete