Ark Server API (ASA) - Wiki
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#include "Containers/Array.h"
#include "Containers/UnrealString.h"
#include "CoreTypes.h"
#include "Delegates/Delegate.h"
#include "Internationalization/Text.h"
#include "Misc/Optional.h"
#include "Templates/ValueOrError.h"
#include "Math/UnitConversion.inl"
Go to the source code of this file.
Classes | |
class | FUnitSettings |
struct | FUnitConversion |
struct | FNumericUnit< NumericType > |
Functions | |
template<typename T > | |
FString | LexToString (const FNumericUnit< T > &NumericUnit) |
template<typename T > | |
FString | LexToSanitizedString (const FNumericUnit< T > &NumericUnit) |
template<typename T > | |
void | LexFromString (FNumericUnit< T > &OutValue, const TCHAR *String) |
template<typename T > | |
bool | LexTryParseString (FNumericUnit< T > &OutValue, const TCHAR *String) |
Enum must be zero-indexed and sequential. Must be grouped by relevance and ordered by magnitude. Enum must match the mirrored enum that exists in CoreUObject/Classes/Object.h for the purposes of UObject reflection
Definition at line 18 of file UnitConversion.h.
Enumeration that specifies particular classes of unit
Definition at line 64 of file UnitConversion.h.
Definition at line 408 of file UnitConversion.inl.
Definition at line 398 of file UnitConversion.inl.
Definition at line 388 of file UnitConversion.inl.
Definition at line 418 of file UnitConversion.inl.