Ark Server API (ASA) - Wiki
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#include "CoreTypes.h"
#include "Misc/AssertionMacros.h"
#include "Containers/Array.h"
#include "Containers/UnrealString.h"
#include "Math/Color.h"
#include "Math/IntPoint.h"
#include "Misc/Timespan.h"
#include "UObject/NameTypes.h"
#include "Math/Vector2D.h"
#include "Math/IntRect.h"
#include "Containers/EnumAsByte.h"
#include "Math/IntVector.h"
#include "Math/Vector.h"
#include "Misc/DateTime.h"
#include "Math/Box.h"
#include "Math/BoxSphereBounds.h"
#include "Math/Vector4.h"
#include "Math/Plane.h"
#include "Math/Rotator.h"
#include "Math/Matrix.h"
#include "Math/Quat.h"
#include "Math/TwoVectors.h"
#include "Math/Transform.h"
#include "Misc/Guid.h"
#include "Math/RandomStream.h"
#include "Misc/NetworkGuid.h"
#include "Serialization/MemoryWriter.h"
#include "Serialization/MemoryReader.h"
Go to the source code of this file.
Enumerations | |
enum class | EVariantTypes : int32 { Empty = 0 , Ansichar = 1 , Bool = 2 , Box = 3 , BoxSphereBounds = 4 , ByteArray = 5 , Color = 6 , DateTime = 7 , Double = 8 , Enum = 9 , Float = 10 , Guid = 11 , Int8 = 12 , Int16 = 13 , Int32 = 14 , Int64 = 15 , IntRect = 16 , LinearColor = 17 , Matrix = 18 , Name = 19 , Plane = 20 , Quat = 21 , RandomStream = 22 , Rotator = 23 , String = 24 , Widechar = 25 , Timespan = 26 , Transform = 27 , TwoVectors = 28 , UInt8 = 29 , UInt16 = 30 , UInt32 = 31 , UInt64 = 32 , Vector = 33 , Vector2d = 34 , Vector4 = 35 , IntPoint = 36 , IntVector = 37 , NetworkGUID = 38 , Custom = 0x40 } |
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Enumerates the built-in types that can be stored in instances of FVariant.