Ark Server API (ASA) - Wiki
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#include "CoreTypes.h"
#include "Misc/AssertionMacros.h"
#include "Misc/Crc.h"
#include "Math/UnrealMathUtility.h"
#include "Containers/UnrealString.h"
#include "Misc/Parse.h"
#include "Misc/LargeWorldCoordinatesSerializer.h"
#include "Misc/NetworkVersion.h"
#include "Math/IntPoint.h"
Go to the source code of this file.
Classes | |
struct | UE::Math::TVector2< T > |
struct | TIsPODType< FVector2f > |
struct | TIsUECoreVariant< FVector2f > |
struct | TCanBulkSerialize< FVector2f > |
struct | TIsPODType< FVector2d > |
struct | TIsUECoreVariant< FVector2d > |
struct | TCanBulkSerialize< FVector2d > |
Namespaces | |
namespace | UE |
namespace | UE::Math |
Functions | |
template<typename T > | |
FORCEINLINE uint32 | UE::Math::GetTypeHash (const TVector2< T > &Vector) |
FArchive & | UE::Math::operator<< (FArchive &Ar, TVector2< float > &V) |
void | UE::Math::operator<< (FStructuredArchive::FSlot Slot, TVector2< float > &V) |
FArchive & | UE::Math::operator<< (FArchive &Ar, TVector2< double > &V) |
void | UE::Math::operator<< (FStructuredArchive::FSlot Slot, TVector2< double > &V) |
template<typename T , typename T2 , TEMPLATE_REQUIRES(std::is_arithmetic< T2 >::value) > | |
FORCEINLINE TVector2< T > | UE::Math::operator* (T2 Scale, const TVector2< T > &V) |
UE_DECLARE_LWC_TYPE (Vector2,, FVector2D) | |