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FAutoConsoleCommandWithWorldAndArgs Class Reference

#include <IConsoleManager.h>

+ Inheritance diagram for FAutoConsoleCommandWithWorldAndArgs:
+ Collaboration diagram for FAutoConsoleCommandWithWorldAndArgs:

Public Member Functions

 FAutoConsoleCommandWithWorldAndArgs (const TCHAR *Name, const TCHAR *Help, const FConsoleCommandWithWorldAndArgsDelegate &Command, uint32 Flags=ECVF_Default)
 

Additional Inherited Members

- Private Member Functions inherited from FAutoConsoleObject
virtual ~FAutoConsoleObject ()
 
FORCEINLINE IConsoleVariableAsVariable ()
 
FORCEINLINE const IConsoleVariableAsVariable () const
 
 FAutoConsoleObject (IConsoleObject *InTarget)
 
- Static Private Member Functions inherited from FAutoConsoleObject
static TArray< const FAutoConsoleObject * > & AccessGeneralShaderChangeCvars ()
 
static TArray< const FAutoConsoleObject * > & AccessMobileShaderChangeCvars ()
 
static TArray< const FAutoConsoleObject * > & AccessDesktopShaderChangeCvars ()
 

Detailed Description

Autoregistering console command with a world and arguments

Definition at line 1803 of file IConsoleManager.h.

Constructor & Destructor Documentation

◆ FAutoConsoleCommandWithWorldAndArgs()

FAutoConsoleCommandWithWorldAndArgs::FAutoConsoleCommandWithWorldAndArgs ( const TCHAR * Name,
const TCHAR * Help,
const FConsoleCommandWithWorldAndArgsDelegate & Command,
uint32 Flags = ECVF_Default )
inline

Register a console command that takes arguments and a world argument

Parameters
NameThe name of this command (must not be nullptr)
HelpHelp text for this command
CommandThe user function to call when this command is executed
FlagsOptional flags bitmask

Definition at line 1814 of file IConsoleManager.h.

+ Here is the call graph for this function:

The documentation for this class was generated from the following file: