Implements a scope lock using TryLock.
This is a utility class that handles scope level locking using TryLock. Scope locking helps to avoid programming errors by which a lock is acquired and never released.
{ // Try to acquire a lock on CriticalSection for the current scope. FScopeTryLock ScopeTryLock(CriticalSection); // Check that the lock was acquired. if (ScopeTryLock.IsLocked()) { // If the lock was acquired, we can safely access resources protected // by the lock. } // When ScopeTryLock goes out of scope, the critical section will be // released if it was ever acquired. }
Definition at line 31 of file ScopeTryLock.h.