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FSkeletalMeshCustomVersion Namespace Reference

Enumerations

enum  Type : int {
  BeforeCustomVersionWasAdded = 0x0 , CombineSectionWithChunk = 0x1 , CombineSoftAndRigidVerts = 0x2 , RecalcMaxBoneInfluences = 0x3 ,
  SaveNumVertices = 0x4 , RegenerateClothingShadowFlags = 0x5 , UseSharedColorBufferFormat = 0x6 , UseSeparateSkinWeightBuffer = 0x7 ,
  NewClothingSystemAdded = 0x8 , CachedClothInverseMasses = 0x9 , CompactClothVertexBuffer = 0xA , RemoveSourceData = 0xB ,
  SplitModelAndRenderData = 0xC , RemoveTriangleSorting = 0xD , RemoveDuplicatedClothingSections = 0xE , DeprecateSectionDisabledFlag = 0xF ,
  SectionIgnoreByReduceAdded = 0x10 , SkinWeightProfiles = 0x11 , RemoveEnableClothLOD = 0x12 , VersionPlusOne = 0x13 ,
  LatestVersion = 0x12
}
 

Enumeration Type Documentation

◆ Type

Enumerator
BeforeCustomVersionWasAdded 
CombineSectionWithChunk 
CombineSoftAndRigidVerts 
RecalcMaxBoneInfluences 
SaveNumVertices 
RegenerateClothingShadowFlags 
UseSharedColorBufferFormat 
UseSeparateSkinWeightBuffer 
NewClothingSystemAdded 
CachedClothInverseMasses 
CompactClothVertexBuffer 
RemoveSourceData 
SplitModelAndRenderData 
RemoveTriangleSorting 
RemoveDuplicatedClothingSections 
DeprecateSectionDisabledFlag 
SectionIgnoreByReduceAdded 
SkinWeightProfiles 
RemoveEnableClothLOD 
VersionPlusOne 
LatestVersion 

Definition at line 10594 of file Enums.h.