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ActorExtensions Struct Reference

#include <ExtensionsDeclaration.h>

+ Inheritance diagram for ActorExtensions:

Public Member Functions

FVector GetActorForwardVector ()
 Returns the forward direction vector (length 1.0) from the actor's point of view.
 
bool IsA (UClass *SomeBase)
 Returns if the actor is from SomeBase or a subclass of SomeBase.
 
FVector GetLocation ()
 Returns the actor's location in world space.
 

Detailed Description

Definition at line 7 of file ExtensionsDeclaration.h.

Member Function Documentation

◆ GetActorForwardVector()

FORCEINLINE FVector ActorExtensions::GetActorForwardVector ( )

Returns the forward direction vector (length 1.0) from the actor's point of view.

Returns
The forward direction vector (length 1.0) from the actor's point of view.

Definition at line 7 of file ExtensionsDefinition.h.

◆ GetLocation()

FORCEINLINE FVector ActorExtensions::GetLocation ( )

Returns the actor's location in world space.

Returns
The actor's location in world space.

Definition at line 24 of file ExtensionsDefinition.h.

◆ IsA()

FORCEINLINE bool ActorExtensions::IsA ( UClass * SomeBase)

Returns if the actor is from SomeBase or a subclass of SomeBase.

Parameters
SomeBaseThe base class to check against.
Returns
true if the actor is from SomeBase or a subclass of SomeBase.

Definition at line 19 of file ExtensionsDefinition.h.

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The documentation for this struct was generated from the following files: