Ark Server API (ASA) - Wiki
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#include <Base64.h>
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Decodes a Base64 string into a preallocated buffer
Source | The Base64 encoded string |
Length | Length of the Base64 encoded string |
Dest | Buffer to receive the decoded data |
Mode | The mode to use for decoding. Default is EBase64Mode::Standard |
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Decodes a Base64 string into a FString
Source | The Base64 encoded string |
OutDest | Receives the decoded string data |
Mode | The mode to use for decoding. Default is EBase64Mode::Standard |
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Decodes a Base64 string into an array of bytes
Source | The Base64 encoded string |
Dest | Array to receive the decoded data |
Mode | The mode to use for decoding. Default is EBase64Mode::Standard |
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Encodes a FString into a Base64 string
Source | The string data to convert |
Mode | The mode to use for encoding. Default is EBase64Mode::Standard |
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Encodes a binary uint8 array into a Base64 string
Source | The binary data to convert |
Mode | The mode to use for encoding. Default is EBase64Mode::Standard |
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Encodes the source into a Base64 string, storing it in a preallocated buffer.
Source | The binary data to encode |
Length | Length of the binary data to be encoded |
Dest | Buffer to receive the encoded data. Must be large enough to contain the entire output data (see GetEncodedDataSize()). |
Mode | The mode to use for encoding. Default is EBase64Mode::Standard |
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Encodes the source into a Base64 string
Source | The binary data to encode |
Length | Length of the binary data to be encoded |
Mode | The mode to use for encoding. Default is EBase64Mode::Standard |
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Determine the decoded data size for the incoming base64 encoded string
Source | The Base64 encoded string |
Length | Length of the Base64 encoded string |
Determine the decoded data size for the incoming base64 encoded string
Source | The Base64 encoded string |
Get the maximum decoded data size for the given number of input characters.
Length | The number of input characters. |