#include <EngineNetworkCustomVersion.h>
|
enum | Type {
BeforeCustomVersionWasAdded = 0
, Initial = 1
, ReplayBackwardsCompat = 2
, MaxActorChannelsCustomization = 3
,
RepCmdChecksumRemovePrintf = 4
, NewActorOverrideLevel = 5
, ChannelNames = 6
, ChannelCloseReason = 7
,
AcksIncludedInHeader = 8
, NetExportSerialization = 9
, NetExportSerializeFix = 10
, FastArrayDeltaStruct = 11
,
FixEnumSerialization = 12
, OptionallyQuantizeSpawnInfo = 13
, JitterInHeader = 14
, ClassNetCacheFullName = 15
,
ReplayDormancy = 16
, EnumSerializationCompat = 17
, SubObjectOuterChain = 18
, HitResultInstanceHandle = 19
,
InterfacePropertySerialization = 20
, MontagePlayInstIdSerialization = 21
, SerializeDoubleVectorsAsDoubles = 22
, PackedVectorLWCSupport = 23
,
PawnRemoteViewPitch = 24
, RepMoveServerFrameAndHandle = 25
, Ver21AndViewPitchOnly_DONOTUSE = 26
, Placeholder = 27
,
RuntimeFeaturesCompatibility = 28
, SoftObjectPtrNetGuids = 29
, SubObjectDestroyFlag = 30
, GameStateReplicatedTimeAsDouble = 31
,
CustomVersions = 32
, VersionPlusOne
, LatestVersion = VersionPlusOne - 1
} |
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◆ Type
Enumerator |
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BeforeCustomVersionWasAdded | |
Initial | |
ReplayBackwardsCompat | |
MaxActorChannelsCustomization | |
RepCmdChecksumRemovePrintf | |
NewActorOverrideLevel | |
ChannelNames | |
ChannelCloseReason | |
AcksIncludedInHeader | |
NetExportSerialization | |
NetExportSerializeFix | |
FastArrayDeltaStruct | |
FixEnumSerialization | |
OptionallyQuantizeSpawnInfo | |
JitterInHeader | |
ClassNetCacheFullName | |
ReplayDormancy | |
EnumSerializationCompat | |
SubObjectOuterChain | |
HitResultInstanceHandle | |
InterfacePropertySerialization | |
MontagePlayInstIdSerialization | |
SerializeDoubleVectorsAsDoubles | |
PackedVectorLWCSupport | |
PawnRemoteViewPitch | |
RepMoveServerFrameAndHandle | |
Ver21AndViewPitchOnly_DONOTUSE | |
Placeholder | |
RuntimeFeaturesCompatibility | |
SoftObjectPtrNetGuids | |
SubObjectDestroyFlag | |
GameStateReplicatedTimeAsDouble | |
CustomVersions | |
VersionPlusOne | |
LatestVersion | |
Definition at line 50 of file EngineNetworkCustomVersion.h.
◆ FEngineNetworkCustomVersion()
FEngineNetworkCustomVersion::FEngineNetworkCustomVersion |
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| ) |
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delete |
◆ Guid
The documentation for this struct was generated from the following file: