#include <EngineNetworkCustomVersion.h>
|
| enum | Type {
BeforeCustomVersionWasAdded = 0
, Initial = 1
, ReplayBackwardsCompat = 2
, MaxActorChannelsCustomization = 3
,
RepCmdChecksumRemovePrintf = 4
, NewActorOverrideLevel = 5
, ChannelNames = 6
, ChannelCloseReason = 7
,
AcksIncludedInHeader = 8
, NetExportSerialization = 9
, NetExportSerializeFix = 10
, FastArrayDeltaStruct = 11
,
FixEnumSerialization = 12
, OptionallyQuantizeSpawnInfo = 13
, JitterInHeader = 14
, ClassNetCacheFullName = 15
,
ReplayDormancy = 16
, EnumSerializationCompat = 17
, SubObjectOuterChain = 18
, HitResultInstanceHandle = 19
,
InterfacePropertySerialization = 20
, MontagePlayInstIdSerialization = 21
, SerializeDoubleVectorsAsDoubles = 22
, PackedVectorLWCSupport = 23
,
PawnRemoteViewPitch = 24
, RepMoveServerFrameAndHandle = 25
, Ver21AndViewPitchOnly_DONOTUSE = 26
, Placeholder = 27
,
RuntimeFeaturesCompatibility = 28
, SoftObjectPtrNetGuids = 29
, SubObjectDestroyFlag = 30
, GameStateReplicatedTimeAsDouble = 31
,
CustomVersions = 32
, VersionPlusOne
, LatestVersion = VersionPlusOne - 1
} |
| |
◆ Type
| Enumerator |
|---|
| BeforeCustomVersionWasAdded | |
| Initial | |
| ReplayBackwardsCompat | |
| MaxActorChannelsCustomization | |
| RepCmdChecksumRemovePrintf | |
| NewActorOverrideLevel | |
| ChannelNames | |
| ChannelCloseReason | |
| AcksIncludedInHeader | |
| NetExportSerialization | |
| NetExportSerializeFix | |
| FastArrayDeltaStruct | |
| FixEnumSerialization | |
| OptionallyQuantizeSpawnInfo | |
| JitterInHeader | |
| ClassNetCacheFullName | |
| ReplayDormancy | |
| EnumSerializationCompat | |
| SubObjectOuterChain | |
| HitResultInstanceHandle | |
| InterfacePropertySerialization | |
| MontagePlayInstIdSerialization | |
| SerializeDoubleVectorsAsDoubles | |
| PackedVectorLWCSupport | |
| PawnRemoteViewPitch | |
| RepMoveServerFrameAndHandle | |
| Ver21AndViewPitchOnly_DONOTUSE | |
| Placeholder | |
| RuntimeFeaturesCompatibility | |
| SoftObjectPtrNetGuids | |
| SubObjectDestroyFlag | |
| GameStateReplicatedTimeAsDouble | |
| CustomVersions | |
| VersionPlusOne | |
| LatestVersion | |
Definition at line 50 of file EngineNetworkCustomVersion.h.
◆ FEngineNetworkCustomVersion()
| FEngineNetworkCustomVersion::FEngineNetworkCustomVersion |
( |
| ) |
|
|
delete |
◆ Guid
The documentation for this struct was generated from the following file: