Ark Server API (ASA) - Wiki
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#include <NameTypes.h>
Public Member Functions | |
FMinimalName () | |
FMinimalName (EName N) | |
FORCEINLINE | FMinimalName (const FName &Name) |
FORCEINLINE bool | IsNone () const |
FORCEINLINE bool | operator< (FMinimalName Rhs) const |
Public Attributes | |
friend | FName |
Private Attributes | |
FNameEntryId | Index |
int32 | Number = NAME_NO_NUMBER_INTERNAL |
The minimum amount of data required to reconstruct a name This is smaller than FName when WITH_CASE_PRESERVING_NAME is set, but you lose the case-preserving behavior. The size of this type is not portable across different platforms and configurations, as with FName itself.
Definition at line 410 of file NameTypes.h.
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inline |
Definition at line 414 of file NameTypes.h.
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inline |
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explicit |
FORCEINLINE bool FMinimalName::IsNone | ( | ) | const |
FORCEINLINE bool FMinimalName::operator< | ( | FMinimalName | Rhs | ) | const |
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friend |
Definition at line 447 of file NameTypes.h.
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friend |
Definition at line 452 of file NameTypes.h.
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friend |
Definition at line 443 of file NameTypes.h.
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friend |
friend FMinimalName::FName |
Definition at line 412 of file NameTypes.h.
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private |
Index into the Names array (used to find String portion of the string/number pair)
Definition at line 427 of file NameTypes.h.
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private |
Number portion of the string/number pair (stored internally as 1 more than actual, so zero'd memory will be the default, no-instance case)
Definition at line 430 of file NameTypes.h.