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FRenderingObjectVersion Struct Reference

#include <RenderingObjectVersion.h>

+ Collaboration diagram for FRenderingObjectVersion:

Public Types

enum  Type : int {
  BeforeCustomVersionWasAdded = 0x0 , IndirectLightingCache3BandSupport = 0x1 , CustomReflectionCaptureResolutionSupport = 0x2 , RemovedTextureStreamingLevelData = 0x3 ,
  IntroducedMeshDecals = 0x4 , ReflectionCapturesStoreAverageBrightness = 0x5 , ChangedPlanarReflectionFadeDefaults = 0x6 , RemovedRenderTargetSize = 0x7 ,
  MovedParticleCutoutsToRequiredModule = 0x8 , MapBuildDataSeparatePackage = 0x9 , TextureStreamingMeshUVChannelData = 0xA , TypeHandlingForMaterialSqrtNodes = 0xB ,
  FixedBSPLightmaps = 0xC , DistanceFieldSelfShadowBias = 0xD , FixedLegacyMaterialAttributeNodeTypes = 0xE , ShaderResourceCodeSharing = 0xF ,
  MotionBlurAndTAASupportInSceneCapture2d = 0x10 , AddedTextureRenderTargetFormats = 0x11 , FixedMeshUVDensity = 0x12 , AddedbUseShowOnlyList = 0x13 ,
  VolumetricLightmaps = 0x14 , MaterialAttributeLayerParameters = 0x15 , StoreReflectionCaptureBrightnessForCooking = 0x16 , ModelVertexBufferSerialization = 0x17 ,
  ReplaceLightAsIfStatic = 0x18 , ShaderPermutationId = 0x19 , IncreaseNormalPrecision = 0x1A , VirtualTexturedLightmaps = 0x1B ,
  GeometryCacheFastDecoder = 0x1C , LightmapHasShadowmapData = 0x1D , DiaphragmDOFOnlyForDeferredShadingRenderer = 0x1E , VirtualTexturedLightmapsV2 = 0x1F ,
  SkyAtmosphereStaticLightingVersioning = 0x20 , ExplicitSRGBSetting = 0x21 , VolumetricLightmapStreaming = 0x22 , RemovedSM4 = 0x23 ,
  MaterialShaderMapIdSerialization = 0x24 , StaticMeshSectionForceOpaqueField = 0x25 , AutoExposureChanges = 0x26 , RemovedEmulatedInstancing = 0x27 ,
  PerInstanceCustomData = 0x28 , AnisotropicMaterial = 0x29 , AutoExposureForceOverrideBiasFlag = 0x2A , AutoExposureDefaultFix = 0x2B ,
  VolumeExtinctionBecomesRGB = 0x2C , VirtualTexturedLightmapsV3 = 0x2D , VersionPlusOne = 0x2E , LatestVersion = 0x2D ,
  BeforeCustomVersionWasAdded = 0x0 , IndirectLightingCache3BandSupport = 0x1 , CustomReflectionCaptureResolutionSupport = 0x2 , RemovedTextureStreamingLevelData = 0x3 ,
  IntroducedMeshDecals = 0x4 , ReflectionCapturesStoreAverageBrightness = 0x5 , ChangedPlanarReflectionFadeDefaults = 0x6 , RemovedRenderTargetSize = 0x7 ,
  MovedParticleCutoutsToRequiredModule = 0x8 , MapBuildDataSeparatePackage = 0x9 , TextureStreamingMeshUVChannelData = 0xA , TypeHandlingForMaterialSqrtNodes = 0xB ,
  FixedBSPLightmaps = 0xC , DistanceFieldSelfShadowBias = 0xD , FixedLegacyMaterialAttributeNodeTypes = 0xE , ShaderResourceCodeSharing = 0xF ,
  MotionBlurAndTAASupportInSceneCapture2d = 0x10 , AddedTextureRenderTargetFormats = 0x11 , FixedMeshUVDensity = 0x12 , AddedbUseShowOnlyList = 0x13 ,
  VolumetricLightmaps = 0x14 , MaterialAttributeLayerParameters = 0x15 , StoreReflectionCaptureBrightnessForCooking = 0x16 , ModelVertexBufferSerialization = 0x17 ,
  ReplaceLightAsIfStatic = 0x18 , ShaderPermutationId = 0x19 , IncreaseNormalPrecision = 0x1A , VirtualTexturedLightmaps = 0x1B ,
  GeometryCacheFastDecoder = 0x1C , LightmapHasShadowmapData = 0x1D , DiaphragmDOFOnlyForDeferredShadingRenderer = 0x1E , VirtualTexturedLightmapsV2 = 0x1F ,
  SkyAtmosphereStaticLightingVersioning = 0x20 , ExplicitSRGBSetting = 0x21 , VolumetricLightmapStreaming = 0x22 , RemovedSM4 = 0x23 ,
  MaterialShaderMapIdSerialization = 0x24 , StaticMeshSectionForceOpaqueField = 0x25 , AutoExposureChanges = 0x26 , RemovedEmulatedInstancing = 0x27 ,
  PerInstanceCustomData = 0x28 , AnisotropicMaterial = 0x29 , AutoExposureForceOverrideBiasFlag = 0x2A , AutoExposureDefaultFix = 0x2B ,
  VolumeExtinctionBecomesRGB = 0x2C , VirtualTexturedLightmapsV3 = 0x2D , VersionPlusOne = 0x2E , LatestVersion = 0x2D
}
 
enum  Type {
  BeforeCustomVersionWasAdded = 0x0 , IndirectLightingCache3BandSupport = 0x1 , CustomReflectionCaptureResolutionSupport = 0x2 , RemovedTextureStreamingLevelData = 0x3 ,
  IntroducedMeshDecals = 0x4 , ReflectionCapturesStoreAverageBrightness = 0x5 , ChangedPlanarReflectionFadeDefaults = 0x6 , RemovedRenderTargetSize = 0x7 ,
  MovedParticleCutoutsToRequiredModule = 0x8 , MapBuildDataSeparatePackage = 0x9 , TextureStreamingMeshUVChannelData = 0xA , TypeHandlingForMaterialSqrtNodes = 0xB ,
  FixedBSPLightmaps = 0xC , DistanceFieldSelfShadowBias = 0xD , FixedLegacyMaterialAttributeNodeTypes = 0xE , ShaderResourceCodeSharing = 0xF ,
  MotionBlurAndTAASupportInSceneCapture2d = 0x10 , AddedTextureRenderTargetFormats = 0x11 , FixedMeshUVDensity = 0x12 , AddedbUseShowOnlyList = 0x13 ,
  VolumetricLightmaps = 0x14 , MaterialAttributeLayerParameters = 0x15 , StoreReflectionCaptureBrightnessForCooking = 0x16 , ModelVertexBufferSerialization = 0x17 ,
  ReplaceLightAsIfStatic = 0x18 , ShaderPermutationId = 0x19 , IncreaseNormalPrecision = 0x1A , VirtualTexturedLightmaps = 0x1B ,
  GeometryCacheFastDecoder = 0x1C , LightmapHasShadowmapData = 0x1D , DiaphragmDOFOnlyForDeferredShadingRenderer = 0x1E , VirtualTexturedLightmapsV2 = 0x1F ,
  SkyAtmosphereStaticLightingVersioning = 0x20 , ExplicitSRGBSetting = 0x21 , VolumetricLightmapStreaming = 0x22 , RemovedSM4 = 0x23 ,
  MaterialShaderMapIdSerialization = 0x24 , StaticMeshSectionForceOpaqueField = 0x25 , AutoExposureChanges = 0x26 , RemovedEmulatedInstancing = 0x27 ,
  PerInstanceCustomData = 0x28 , AnisotropicMaterial = 0x29 , AutoExposureForceOverrideBiasFlag = 0x2A , AutoExposureDefaultFix = 0x2B ,
  VolumeExtinctionBecomesRGB = 0x2C , VirtualTexturedLightmapsV3 = 0x2D , VersionPlusOne = 0x2E , LatestVersion = 0x2D ,
  BeforeCustomVersionWasAdded = 0x0 , IndirectLightingCache3BandSupport = 0x1 , CustomReflectionCaptureResolutionSupport = 0x2 , RemovedTextureStreamingLevelData = 0x3 ,
  IntroducedMeshDecals = 0x4 , ReflectionCapturesStoreAverageBrightness = 0x5 , ChangedPlanarReflectionFadeDefaults = 0x6 , RemovedRenderTargetSize = 0x7 ,
  MovedParticleCutoutsToRequiredModule = 0x8 , MapBuildDataSeparatePackage = 0x9 , TextureStreamingMeshUVChannelData = 0xA , TypeHandlingForMaterialSqrtNodes = 0xB ,
  FixedBSPLightmaps = 0xC , DistanceFieldSelfShadowBias = 0xD , FixedLegacyMaterialAttributeNodeTypes = 0xE , ShaderResourceCodeSharing = 0xF ,
  MotionBlurAndTAASupportInSceneCapture2d = 0x10 , AddedTextureRenderTargetFormats = 0x11 , FixedMeshUVDensity = 0x12 , AddedbUseShowOnlyList = 0x13 ,
  VolumetricLightmaps = 0x14 , MaterialAttributeLayerParameters = 0x15 , StoreReflectionCaptureBrightnessForCooking = 0x16 , ModelVertexBufferSerialization = 0x17 ,
  ReplaceLightAsIfStatic = 0x18 , ShaderPermutationId = 0x19 , IncreaseNormalPrecision = 0x1A , VirtualTexturedLightmaps = 0x1B ,
  GeometryCacheFastDecoder = 0x1C , LightmapHasShadowmapData = 0x1D , DiaphragmDOFOnlyForDeferredShadingRenderer = 0x1E , VirtualTexturedLightmapsV2 = 0x1F ,
  SkyAtmosphereStaticLightingVersioning = 0x20 , ExplicitSRGBSetting = 0x21 , VolumetricLightmapStreaming = 0x22 , RemovedSM4 = 0x23 ,
  MaterialShaderMapIdSerialization = 0x24 , StaticMeshSectionForceOpaqueField = 0x25 , AutoExposureChanges = 0x26 , RemovedEmulatedInstancing = 0x27 ,
  PerInstanceCustomData = 0x28 , AnisotropicMaterial = 0x29 , AutoExposureForceOverrideBiasFlag = 0x2A , AutoExposureDefaultFix = 0x2B ,
  VolumeExtinctionBecomesRGB = 0x2C , VirtualTexturedLightmapsV3 = 0x2D , VersionPlusOne = 0x2E , LatestVersion = 0x2D
}
 

Static Public Attributes

static const FGuid GUID
 

Private Member Functions

 FRenderingObjectVersion ()
 

Detailed Description

Definition at line 8 of file RenderingObjectVersion.h.

Member Enumeration Documentation

◆ Type [1/2]

enum FRenderingObjectVersion::Type : int
Enumerator
BeforeCustomVersionWasAdded 
IndirectLightingCache3BandSupport 
CustomReflectionCaptureResolutionSupport 
RemovedTextureStreamingLevelData 
IntroducedMeshDecals 
ReflectionCapturesStoreAverageBrightness 
ChangedPlanarReflectionFadeDefaults 
RemovedRenderTargetSize 
MovedParticleCutoutsToRequiredModule 
MapBuildDataSeparatePackage 
TextureStreamingMeshUVChannelData 
TypeHandlingForMaterialSqrtNodes 
FixedBSPLightmaps 
DistanceFieldSelfShadowBias 
FixedLegacyMaterialAttributeNodeTypes 
ShaderResourceCodeSharing 
MotionBlurAndTAASupportInSceneCapture2d 
AddedTextureRenderTargetFormats 
FixedMeshUVDensity 
AddedbUseShowOnlyList 
VolumetricLightmaps 
MaterialAttributeLayerParameters 
StoreReflectionCaptureBrightnessForCooking 
ModelVertexBufferSerialization 
ReplaceLightAsIfStatic 
ShaderPermutationId 
IncreaseNormalPrecision 
VirtualTexturedLightmaps 
GeometryCacheFastDecoder 
LightmapHasShadowmapData 
DiaphragmDOFOnlyForDeferredShadingRenderer 
VirtualTexturedLightmapsV2 
SkyAtmosphereStaticLightingVersioning 
ExplicitSRGBSetting 
VolumetricLightmapStreaming 
RemovedSM4 
MaterialShaderMapIdSerialization 
StaticMeshSectionForceOpaqueField 
AutoExposureChanges 
RemovedEmulatedInstancing 
PerInstanceCustomData 
AnisotropicMaterial 
AutoExposureForceOverrideBiasFlag 
AutoExposureDefaultFix 
VolumeExtinctionBecomesRGB 
VirtualTexturedLightmapsV3 
VersionPlusOne 
LatestVersion 
BeforeCustomVersionWasAdded 
IndirectLightingCache3BandSupport 
CustomReflectionCaptureResolutionSupport 
RemovedTextureStreamingLevelData 
IntroducedMeshDecals 
ReflectionCapturesStoreAverageBrightness 
ChangedPlanarReflectionFadeDefaults 
RemovedRenderTargetSize 
MovedParticleCutoutsToRequiredModule 
MapBuildDataSeparatePackage 
TextureStreamingMeshUVChannelData 
TypeHandlingForMaterialSqrtNodes 
FixedBSPLightmaps 
DistanceFieldSelfShadowBias 
FixedLegacyMaterialAttributeNodeTypes 
ShaderResourceCodeSharing 
MotionBlurAndTAASupportInSceneCapture2d 
AddedTextureRenderTargetFormats 
FixedMeshUVDensity 
AddedbUseShowOnlyList 
VolumetricLightmaps 
MaterialAttributeLayerParameters 
StoreReflectionCaptureBrightnessForCooking 
ModelVertexBufferSerialization 
ReplaceLightAsIfStatic 
ShaderPermutationId 
IncreaseNormalPrecision 
VirtualTexturedLightmaps 
GeometryCacheFastDecoder 
LightmapHasShadowmapData 
DiaphragmDOFOnlyForDeferredShadingRenderer 
VirtualTexturedLightmapsV2 
SkyAtmosphereStaticLightingVersioning 
ExplicitSRGBSetting 
VolumetricLightmapStreaming 
RemovedSM4 
MaterialShaderMapIdSerialization 
StaticMeshSectionForceOpaqueField 
AutoExposureChanges 
RemovedEmulatedInstancing 
PerInstanceCustomData 
AnisotropicMaterial 
AutoExposureForceOverrideBiasFlag 
AutoExposureDefaultFix 
VolumeExtinctionBecomesRGB 
VirtualTexturedLightmapsV3 
VersionPlusOne 
LatestVersion 

Definition at line 12489 of file Enums.h.

◆ Type [2/2]

enum FRenderingObjectVersion::Type
Enumerator
BeforeCustomVersionWasAdded 
IndirectLightingCache3BandSupport 
CustomReflectionCaptureResolutionSupport 
RemovedTextureStreamingLevelData 
IntroducedMeshDecals 
ReflectionCapturesStoreAverageBrightness 
ChangedPlanarReflectionFadeDefaults 
RemovedRenderTargetSize 
MovedParticleCutoutsToRequiredModule 
MapBuildDataSeparatePackage 
TextureStreamingMeshUVChannelData 
TypeHandlingForMaterialSqrtNodes 
FixedBSPLightmaps 
DistanceFieldSelfShadowBias 
FixedLegacyMaterialAttributeNodeTypes 
ShaderResourceCodeSharing 
MotionBlurAndTAASupportInSceneCapture2d 
AddedTextureRenderTargetFormats 
FixedMeshUVDensity 
AddedbUseShowOnlyList 
VolumetricLightmaps 
MaterialAttributeLayerParameters 
StoreReflectionCaptureBrightnessForCooking 
ModelVertexBufferSerialization 
ReplaceLightAsIfStatic 
ShaderPermutationId 
IncreaseNormalPrecision 
VirtualTexturedLightmaps 
GeometryCacheFastDecoder 
LightmapHasShadowmapData 
DiaphragmDOFOnlyForDeferredShadingRenderer 
VirtualTexturedLightmapsV2 
SkyAtmosphereStaticLightingVersioning 
ExplicitSRGBSetting 
VolumetricLightmapStreaming 
RemovedSM4 
MaterialShaderMapIdSerialization 
StaticMeshSectionForceOpaqueField 
AutoExposureChanges 
RemovedEmulatedInstancing 
PerInstanceCustomData 
AnisotropicMaterial 
AutoExposureForceOverrideBiasFlag 
AutoExposureDefaultFix 
VolumeExtinctionBecomesRGB 
VirtualTexturedLightmapsV3 
VersionPlusOne 
LatestVersion 
BeforeCustomVersionWasAdded 
IndirectLightingCache3BandSupport 
CustomReflectionCaptureResolutionSupport 
RemovedTextureStreamingLevelData 
IntroducedMeshDecals 
ReflectionCapturesStoreAverageBrightness 
ChangedPlanarReflectionFadeDefaults 
RemovedRenderTargetSize 
MovedParticleCutoutsToRequiredModule 
MapBuildDataSeparatePackage 
TextureStreamingMeshUVChannelData 
TypeHandlingForMaterialSqrtNodes 
FixedBSPLightmaps 
DistanceFieldSelfShadowBias 
FixedLegacyMaterialAttributeNodeTypes 
ShaderResourceCodeSharing 
MotionBlurAndTAASupportInSceneCapture2d 
AddedTextureRenderTargetFormats 
FixedMeshUVDensity 
AddedbUseShowOnlyList 
VolumetricLightmaps 
MaterialAttributeLayerParameters 
StoreReflectionCaptureBrightnessForCooking 
ModelVertexBufferSerialization 
ReplaceLightAsIfStatic 
ShaderPermutationId 
IncreaseNormalPrecision 
VirtualTexturedLightmaps 
GeometryCacheFastDecoder 
LightmapHasShadowmapData 
DiaphragmDOFOnlyForDeferredShadingRenderer 
VirtualTexturedLightmapsV2 
SkyAtmosphereStaticLightingVersioning 
ExplicitSRGBSetting 
VolumetricLightmapStreaming 
RemovedSM4 
MaterialShaderMapIdSerialization 
StaticMeshSectionForceOpaqueField 
AutoExposureChanges 
RemovedEmulatedInstancing 
PerInstanceCustomData 
AnisotropicMaterial 
AutoExposureForceOverrideBiasFlag 
AutoExposureDefaultFix 
VolumeExtinctionBecomesRGB 
VirtualTexturedLightmapsV3 
VersionPlusOne 
LatestVersion 

Definition at line 10 of file RenderingObjectVersion.h.

Constructor & Destructor Documentation

◆ FRenderingObjectVersion()

FRenderingObjectVersion::FRenderingObjectVersion ( )
inlineprivate

Definition at line 139 of file RenderingObjectVersion.h.

Member Data Documentation

◆ GUID

const FGuid FRenderingObjectVersion::GUID
static

Definition at line 136 of file RenderingObjectVersion.h.


The documentation for this struct was generated from the following files: