#include <UnrealString.h>
Definition at line 2929 of file UnrealString.h.
◆ FTextRange() [1/2]
FTextRange::FTextRange |
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inline |
◆ FTextRange() [2/2]
FTextRange::FTextRange |
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int32 | InBeginIndex, |
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int32 | InEndIndex ) |
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inline |
◆ CalculateLineRangesFromString()
Produce an array of line ranges from the given text, breaking at any new-line characters
Definition at line 1572 of file String.cpp.
◆ Contains()
bool FTextRange::Contains |
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int32 | Index | ) |
const |
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inline |
◆ InclusiveContains()
bool FTextRange::InclusiveContains |
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int32 | Index | ) |
const |
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inline |
◆ Intersect()
◆ IsEmpty()
bool FTextRange::IsEmpty |
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const |
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inline |
◆ Len()
int32 FTextRange::Len |
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const |
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inline |
◆ Offset()
◆ operator!=()
◆ operator==()
◆ GetTypeHash
◆ BeginIndex
int32 FTextRange::BeginIndex |
◆ EndIndex
int32 FTextRange::EndIndex |
The documentation for this struct was generated from the following files:
- C:/Users/lachl/Downloads/ArkServerAPI_NEW/ASA/AsaApi/AsaApi/Core/Public/API/UE/Containers/UnrealString.h
- C:/Users/lachl/Downloads/ArkServerAPI_NEW/ASA/AsaApi/AsaApi/Core/Public/API/UE/Containers/String.cpp