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Ark Server API (ASA) - Wiki
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#include <Box2D.h>
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| using | FReal = T |
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| TVector2< T > | Min |
| TVector2< T > | Max |
| bool | bIsValid |
Friends | |
| FArchive & | operator<< (FArchive &Ar, TBox2< T > &Box) |
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| FORCEINLINE TVector2< T > UE::Math::TBox2< T >::GetClosestPointTo | ( | const TVector2< T > & | Point | ) | const |
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| FORCEINLINE bool UE::Math::TBox2< T >::Intersect | ( | const TBox2< T > & | other | ) | const |
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| FORCEINLINE TBox2< T > & UE::Math::TBox2< T >::operator+= | ( | const TBox2< T > & | Other | ) |
| FORCEINLINE TBox2< T > & UE::Math::TBox2< T >::operator+= | ( | const TVector2< T > & | Other | ) |
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| FORCEINLINE FString UE::Math::TBox2< T >::ToString | ( | ) | const |
| bool UE::Math::TBox2< T >::bIsValid |