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UPrimalGameData Member List

This is the complete list of members for UPrimalGameData, including all inherited members.

__vftableField()UObjectBaseinline
AbilityDescriptionsField()UPrimalGameDatainline
AbilityDescriptionsMapField()UPrimalGameDatainline
AchievementIDSetField()UPrimalGameDatainline
AchievementIDsField()UPrimalGameDatainline
ActionWheelClickSoundField()UPrimalGameDatainline
ActionWheelProgressCompleteSoundField()UPrimalGameDatainline
ActionWheelProgressSoundField()UPrimalGameDatainline
ActionWheelSelectSoundField()UPrimalGameDatainline
AdditionalDeathPostProcessEffectField()UPrimalGameDatainline
AdditionalDefaultBuffsField()UPrimalGameDatainline
AdditionalDefaultMapItemSetsField()UPrimalGameDatainline
AdditionalEggWeightsToSpawnField()UPrimalGameDatainline
AdditionalExtraEggItemsField()UPrimalGameDatainline
AdditionalFacialHairStyleDefinitionsField()UPrimalGameDatainline
AdditionalHeadHairStyleDefinitionsField()UPrimalGameDatainline
AdditionalHumanFemaleAnimMontagesOverridesField()UPrimalGameDatainline
AdditionalHumanFemaleAnimSequenceOverridesField()UPrimalGameDatainline
AdditionalHumanFemaleOverrideAnimBlueprintsField()UPrimalGameDatainline
AdditionalHumanMaleAnimMontagesOverridesField()UPrimalGameDatainline
AdditionalHumanMaleAnimSequenceOverridesField()UPrimalGameDatainline
AdditionalHumanMaleOverrideAnimBlueprintsField()UPrimalGameDatainline
AdditionalInvalidReferenceRedirectsField()UPrimalGameDatainline
AdditionalModDataAssetField()UPrimalGameDatainline
AdditionalStructureEngramsField()UPrimalGameDatainline
AdditionalStructuresToBuildField()UPrimalGameDatainline
AdditionalStructureVariantsField()UPrimalGameDatainline
AddPartBoneModifiers(USkeletalMeshComponent *ForMesh, const TArray< FBoneModifierRange, TSizedDefaultAllocator< 32 > > *BoneModifierRanges, float Value, TArray< FBoneModifier, TSizedDefaultAllocator< 32 > > *BoneModifiers)UPrimalGameDatainlinestatic
AddToCluster(UObjectBaseUtility *ClusterRootOrObjectFromCluster, bool bAddAsMutableObject)UObjectBaseUtilityinline
AimMagnetismIconField()UPrimalGameDatainline
AllDinosAchievementNameTagsField()UPrimalGameDatainline
AppendBoneModifiers(USkeletalMeshComponent *ForMesh, const TArray< FBoneModifierNamed, TSizedDefaultAllocator< 32 > > *Modifiers, TArray< FBoneModifier, TSizedDefaultAllocator< 32 > > *OutBoneModifiers)UPrimalGameDatainlinestatic
AppendGlobalBoneModifiers(USkeletalMeshComponent *ForMesh, bool IsFemale, TArray< FBoneModifier, TSizedDefaultAllocator< 32 > > *BoneModifiers)UPrimalGameDatainlinestatic
AppIDItemsField()UPrimalGameDatainline
AreAllOuterObjectsValid()UObjectinline
ArkChangeUIPlatform()UPrimalGameDatainlinestatic
AssetVersePathTagName()UObjectinlinestatic
AvailableMissionsField()UPrimalGameDatainline
BabyCuddleIconField()UPrimalGameDatainline
BadgeGroupsNameTagField()UPrimalGameDatainline
BaseExtraResourcesField()UPrimalGameDatainline
BeginDestroy()UObjectinline
BlueprintBackgroundField()UPrimalGameDatainline
BodyBonePresetOptionsField()UPrimalGameDatainline
BookendSubtitlesField()UPrimalGameDatainline
BPGetGlobalUIData(bool *bIsPsOrXbUi)UPrimalGameDatainlinestatic
BuffedIconField()UPrimalGameDatainline
BuildSubobjectMapping(UObject *OtherObject, TMap< UObject *, UObject *, FDefaultSetAllocator, TDefaultMapHashableKeyFuncs< UObject *, UObject *, 0 > > *ObjectMapping)UObjectinline
CallFunction(FFrame *Stack, void *const Z_Param__Result, UFunction *Function)UObjectinline
CallFunctionByNameWithArguments(const wchar_t *Str, FOutputDevice *Ar, UObject *Executor, bool bForceCallWithNonExec)UObjectinline
CanBeInCluster()UObjectBaseUtilityinline
CanTeamDamage(int attackerTeam, int victimTeam, const AActor *Attacker)UPrimalGameDatainline
CanTeamTarget(int attackerTeam, int victimTeam, int originalVictimTargetingTeam, const AActor *Attacker, const AActor *Victim)UPrimalGameDatainline
CheckDefaultSubobjects(bool bForceCheck)UObjectinline
CheckDefaultSubobjectsInternal()UObjectinline
ClassField()UObjectBaseinline
ClassPrivateField()UObjectBaseinline
CollectDefaultSubobjects(TArray< UObject *, TSizedDefaultAllocator< 32 > > *OutSubobjectArray, bool bIncludeNestedSubobjects)UObjectinline
ColorDefinitionsField()UPrimalGameDatainline
CombatMusicDay_HeavyField()UPrimalGameDatainline
CombatMusicDayField()UPrimalGameDatainline
CombatMusicNight_HeavyField()UPrimalGameDatainline
CombatMusicNightField()UPrimalGameDatainline
ConditionalBeginDestroy()UObjectinline
ConditionalFinishDestroy()UObjectinline
ConditionalPostLoad()UObjectinline
ConditionalPostLoadSubobjects(FObjectInstancingGraph *OuterInstanceGraph)UObjectinline
CopySettingsVisualIndicatorMaterialField()UPrimalGameDatainline
CopySettingsVisualIndicatorMeshField()UPrimalGameDatainline
CoreAppIDItemsField()UPrimalGameDatainline
CoreNPCSpawnEntriesContainerAdditionsField()UPrimalGameDatainline
CoreOverrideSupplyCrateItemsField()UPrimalGameDatainline
CorpseLocatorEffectField()UPrimalGameDatainline
CreateCluster()UObjectBaseUtilityinline
CreateDefaultSubobject(FName SubobjectFName, UClass *ReturnType, UClass *ClassToCreateByDefault, bool bIsRequired, bool bIsTransient)UObjectinline
CrossPlayGenericField()UPrimalGameDatainline
CrossPlayPS5Field()UPrimalGameDatainline
CrossPlaySteamField()UPrimalGameDatainline
CrossPlayXSXField()UPrimalGameDatainline
CryopodPersistantBuffsMapField()UPrimalGameDatainline
CustomBodyBonePresetOptionsField()UPrimalGameDatainline
CustomPlayerConfigVoiceCollectionOptionsField()UPrimalGameDatainline
DefaultDynamicMaterialByteColorsField()UPrimalGameDatainline
DefaultDynamicMaterialByteFloatsField()UPrimalGameDatainline
DefaultDynamicMaterialByteVectorsField()UPrimalGameDatainline
DefaultMapItemSetsField()UPrimalGameDatainline
DeferredRegister(UClass *UClassStaticClass, const wchar_t *PackageName, const wchar_t *InName)UObjectBaseinline
DinoBabySetupsField()UPrimalGameDatainline
DinoEntriesObjectsField()UPrimalGameDatainline
DinoGestationSetupsField()UPrimalGameDatainline
DinoIncrementedImprintingSoundField()UPrimalGameDatainline
DinoMinimalIconField()UPrimalGameDatainline
DinoOrderIconField()UPrimalGameDatainline
EggBoostIconField()UPrimalGameDatainline
EmoteGroupsField()UPrimalGameDatainline
EnemyCoreStructureDeathActorRadiusBuildCheckField()UPrimalGameDatainline
EnemyFoundationPreventionRadiusField()UPrimalGameDatainline
EngramBackgroundField()UPrimalGameDatainline
EngramBlueprintEntriesField()UPrimalGameDatainline
EngramPointPurchaseRangesField()UPrimalGameDatainline
ExperienceIconField()UPrimalGameDatainline
ExplorerNoteAchievementsField()UPrimalGameDatainline
ExplorerNoteAudioSoundClassField()UPrimalGameDatainline
ExplorerNoteEntriesField()UPrimalGameDatainline
ExplorerNoteEntriesObjectsField()UPrimalGameDatainline
ExplorerNoteIntroIDsField()UPrimalGameDatainline
ExplorerNoteXPGainField()UPrimalGameDatainline
ExtraEggItemsField()UPrimalGameDatainline
ExtraResourcesField()UPrimalGameDatainline
EyebrowMaskParamNameField()UPrimalGameDatainline
EyebrowsDefinitionsField()UPrimalGameDatainline
EyelashesDefinitionsField()UPrimalGameDatainline
FacialHairMaskParamNameField()UPrimalGameDatainline
FacialHairStyleDefinitionsField()UPrimalGameDatainline
FacialHairStylesEntriesObjectsField()UPrimalGameDatainline
FertilizedAdditionalEggWeightsToSpawnField()UPrimalGameDatainline
FindFunctionChecked(FName InName, EIncludeSuperFlag::Type a3=EIncludeSuperFlag::IncludeSuper)UObjectinline
FindProperty(FName name)UObject
FinishDestroy()UObjectinline
FOVScaleMaterialParamCollectionField()UPrimalGameDatainline
GenericArrowPickedUpSoundField()UPrimalGameDatainline
GenericWaterPostprocessAmbientSoundField()UPrimalGameDatainline
GetAllAbilitiesForDino(const FName *DinoTag, TArray< FDinoAbilityInfo, TSizedDefaultAllocator< 32 > > *AbilityInfos)UPrimalGameDatainline
GetArchetype()UObjectinline
GetAssetRegistryTags(FAssetData *Out)UObjectinline
GetBPDinoAncestorsFromNonBP()UPrimalGameDatainlinestatic
GetColorForDefinition(FLinearColor *result, int DefinitionIndex)UPrimalGameDatainline
GetDataListEntries(TArray< IDataListEntryInterface *, TSizedDefaultAllocator< 32 > > *OutDataListEntries, int DataListType, bool bCreateFolders, char FolderLevel, TArray< FString, TSizedDefaultAllocator< 32 > > *FoldersFound, UObject *ForObject, const wchar_t *CustomFolderFilter, char SortType, const wchar_t *NameFilter, bool includeSkins, bool onlySkins, bool bIsSkinSelectorMode)UPrimalGameDatainline
GetDefaultConfigFilename(FString *result)UObjectinline
GetDefaultSubobjectByName(FName ToFind)UObjectinline
GetDetailedInfo(FString *result)UObjectinline
GetDetailedInfoInternal(FString *result)UObjectinline
GetDinoBabySetup(FName DinoNameTag)UPrimalGameDatainline
GetEntryCustomColor(IDataListEntryInterface *entryInterface, FLinearColor *CustomColor, FLinearColor *TextColorOverride)UPrimalGameDatainline
GetEntryDefaultEnabled(IDataListEntryInterface *entryInterface)UPrimalGameDatainline
GetEntryDefaultTextOverride(FString *result, IDataListEntryInterface *entryInterface)UPrimalGameDatainline
GetEntryExtraIcons(IDataListEntryInterface *entryInterface, TArray< UTexture2D *, TSizedDefaultAllocator< 32 > > *extraIcons)UPrimalGameDatainline
GetExternalPackageInternal()UObjectBaseinline
GetFullGroupName(FString *result, bool bStartWithOuter)UObjectBaseUtilityinline
GetGenericCombatMusic(APrimalCharacter *forCharacter, APrimalCharacter *forEnemy)UPrimalGameDatainline
GetGenericCombatMusic_Implementation(APrimalCharacter *forCharacter, APrimalCharacter *forEnemy)UPrimalGameDatainline
GetIndexDynamicMatBytesByName(FName Name)UPrimalGameDatainline
GetInterfaceAddress(UClass *InterfaceClass)UObjectBaseUtilityinline
GetIsItemBlacklisted()UPrimalGameDatainlinestatic
GetLinker()UObjectBaseUtilityinline
GetLinkerCustomVersion()UObjectBaseUtilityinlinestatic
GetLinkerIndex()UObjectBaseUtilityinline
GetLinkerUEVersion(FPackageFileVersion *result)UObjectBaseUtilityinline
GetNamedTargetingTeamIndex(FName TargetingTeamName)UPrimalGameDatainline
GetNonBPDinoAncestorsFromBP()UPrimalGameDatainlinestatic
GetOutermostObject()UObjectBaseUtilityinline
GetPackage()UObjectBaseUtilityinline
GetPathName(FString *result, const UObject *StopOuter)UObjectBaseUtilityinline
GetPathName(const UObject *StopOuter, FString *ResultString)UObjectBaseUtilityinline
GetPathName(const UObject *StopOuter, TStringBuilderBase< wchar_t > *ResultString)UObjectBaseUtilityinline
GetPlayerLevelEngramPoints()UPrimalGameDatainline
GetPlayerSpawnRegions(UWorld *ForWorld)UPrimalGameDatainline
GetPreloadDependencies(TArray< UObject *, TSizedDefaultAllocator< 32 > > *OutDeps)UObjectinline
GetPrimaryAssetId(FPrimaryAssetId *result)UObjectinline
GetRedirectedClass(TSubclassOf< UObject > *result, FString *key, UObject *WorldContextObject)UPrimalGameDatainlinestatic
GetRemappedClass_HardHard(TSubclassOf< UObject > *result, const TArray< FClassRemapping, TSizedDefaultAllocator< 32 > > *RemappedClasses, TSubclassOf< UObject > ForClass)UPrimalGameDatainlinestatic
GetRemappedClass_HardSoft(TSubclassOf< UObject > *result, const TArray< FClassRemapping, TSizedDefaultAllocator< 32 > > *RemappedClasses, const FSoftObjectPath *ForClass)UPrimalGameDatainlinestatic
GetRemappedClass_SoftSoft(FSoftObjectPath *result, const TArray< FClassRemapping, TSizedDefaultAllocator< 32 > > *RemappedClasses, const FSoftObjectPath *ForClass)UPrimalGameDatainlinestatic
GetResourceSizeEx(FResourceSizeEx *CumulativeResourceSize)UObjectinline
GetTypedOuter(UClass *Target)UObjectBaseUtilityinline
GetUIDataFast()UPrimalGameDatainline
GlobalGeneralArmorDegradationMultiplierField()UPrimalGameDatainline
GlobalGeneralArmorRatingMultiplierField()UPrimalGameDatainline
GlobalNPCRandomSpawnClassWeightsField()UPrimalGameDatainline
GlobalSpecificArmorDegradationMultiplierField()UPrimalGameDatainline
GlobalSpecificArmorRatingMultiplierField()UPrimalGameDatainline
GrinderReplacementsField()UPrimalGameDatainline
HairMaskParamNameField()UPrimalGameDatainline
HapticsField()UPrimalGameDatainline
HeadHairStyleDefinitionsField()UPrimalGameDatainline
HeadHairStylesEntriesObjectsField()UPrimalGameDatainline
HitMarkerCharacterSoundField()UPrimalGameDatainline
HitMarkerStructureSoundField()UPrimalGameDatainline
ImprintedRiderIconField()UPrimalGameDatainline
Initialize(const TArray< UModDataAsset *, TSizedDefaultAllocator< 32 > > *AdditionalModDataAssets)UPrimalGameDatainline
InternalIndexField()UObjectBaseinline
InvalidReferenceRedirectsField()UPrimalGameDatainline
IsAsset()UObjectinline
IsBasedOnArchetype(const UObject *const SomeObject)UObjectinline
IsDefaultSubobject()UObjectBaseUtilityinline
IsFullNameStableForNetworking()UObjectinline
IsIn(const UObject *SomeOuter)UObjectBaseUtilityinline
IsInBlueprint()UObjectinline
IsInOrOwnedBy(const UObject *SomeOuter)UObjectinline
IsInPackage(const UPackage *SomePackage)UObjectBaseUtilityinline
IsLocalizedResource()UObjectinline
IsNameStableForNetworking()UObjectinline
IsSafeForRootSet()UObjectinline
IsSupportedForNetworking()UObjectinline
IsValidLowLevel()UObjectBaseinline
IsValidLowLevelFast(bool bRecursive)UObjectBaseinline
ItemAchievementsNameField()UPrimalGameDatainline
ItemButtonRecentlySelectedBackgroundField()UPrimalGameDatainline
ItemEngramMapField()UPrimalGameDatainline
ItemQualityDefinitionsField()UPrimalGameDatainline
ItemSkinIconField()UPrimalGameDatainline
ItemSpawnBlacklistDataTableField()UPrimalGameDatainline
LevelUpStingerSoundField()UPrimalGameDatainline
LoadConfig(UClass *ConfigClass, const wchar_t *InFilename, unsigned int PropagationFlags, FProperty *PropertyToLoad)UObjectinline
LoadedWorld(UWorld *TheWorld)UPrimalGameDatainline
LocalIsGlobalExplorerNoteUnlocked(int ExplorerNoteIndex)UPrimalGameDatainlinestatic
LocalizeProperty(UObject *LocBase, TArray< FString, TSizedDefaultAllocator< 32 > > *PropertyTagChain, FProperty *const BaseProperty, FProperty *const Property, void *const ValueAddress)UObjectinline
LockedToSeatingStructureParticleField()UPrimalGameDatainline
MapMovieOrderHelperField()UPrimalGameDatainline
MarkPackageDirty()UObjectBaseUtilityinline
MasterColorTableField()UPrimalGameDatainline
MasterDyeListLUTField()UPrimalGameDatainline
MateBoostIconField()UPrimalGameDatainline
MatingIconField()UPrimalGameDatainline
MaxDinoRadiusForPaintConsumptionField()UPrimalGameDatainline
MaxInventoryIconField()UPrimalGameDatainline
MaxPaintDurationConsumptionField()UPrimalGameDatainline
MergeModData(UPrimalGameData *InMergeCanidate)UPrimalGameDatainline
MinDinoRadiusForPaintConsumptionField()UPrimalGameDatainline
MinPaintDurationConsumptionField()UPrimalGameDatainline
ModDescriptionField()UPrimalGameDatainline
ModNameField()UPrimalGameDatainline
MultiAchievementsField()UPrimalGameDatainline
NamedTeamDefinitionsField()UPrimalGameDatainline
NameField()UObjectBaseinline
NamePrivateField()UObjectBaseinline
NameTagServerAdminField()UPrimalGameDatainline
NameTagTribeAdminField()UPrimalGameDatainline
NameTagWildcardAdminField()UPrimalGameDatainline
NearFeedIconField()UPrimalGameDatainline
NeedsLoadForClient()UObjectinline
NeedsLoadForServer()UObjectinline
ObjectFlagsField()UObjectBaseinline
OuterPrivateField()UObjectBaseinline
OverrideServerPhysXSubstepsDeltaTimeField()UPrimalGameDatainline
OverrideServerPhysXSubstepsField()UPrimalGameDatainline
ParentDinoIconField()UPrimalGameDatainline
PerMapExplorerNoteLockedIconField()UPrimalGameDatainline
PlayerConfigVoiceCollectionOptionsField()UPrimalGameDatainline
PlayerLevelEngramPointsField()UPrimalGameDatainline
PlayerLevelEngramPointsSPField()UPrimalGameDatainline
PlayerMeshMaterialIndexField()UPrimalGameDatainline
PlayerMinimalIconField()UPrimalGameDatainline
PlayerSpawnRegionsField()UPrimalGameDatainline
PointOfInterest_Icon_PlayerField()UPrimalGameDatainline
PointOfInterest_Icon_TamingCompleteField()UPrimalGameDatainline
PointOfInterest_Icon_TamingInProgressField()UPrimalGameDatainline
PointOfInterest_IndicatorColor_DefaultField()UPrimalGameDatainline
PointOfInterest_IndicatorColor_ObjectiveCompleteField()UPrimalGameDatainline
PointOfInterest_ProgressBarColor_TamingAffinityField()UPrimalGameDatainline
PostLoad()UPrimalGameDatainline
PostLoadSubobjects(FObjectInstancingGraph *OuterInstanceGraph)UObjectinline
PostProcess_ColorLUTField()UPrimalGameDatainline
PostProcess_KnockoutBlurField()UPrimalGameDatainline
PostRespawnUISoundField()UPrimalGameDatainline
PreRespawnUISoundField()UPrimalGameDatainline
PreventBuildStructureReasonStringsField()UPrimalGameDatainline
PreventGrindingIconField()UPrimalGameDatainline
ProcessConsoleExec(const wchar_t *Cmd, FOutputDevice *Ar, UObject *Executor)UObjectinline
ProcessContextOpcode(FFrame *Stack, void *const Z_Param__Result, bool bCanFailSilently)UObjectinline
ProcessEvent(UFunction *Function, void *Parms)UObjectinline
ProcessInternal(UObject *Context, FFrame *Stack, void *const Z_Param__Result)UObjectinlinestatic
Remap_ActiveEventSupplyCratesField()UPrimalGameDatainline
Remap_EngramsField()UPrimalGameDatainline
Remap_ItemsField()UPrimalGameDatainline
Remap_NPCField()UPrimalGameDatainline
Remap_NPCSpawnEntriesField()UPrimalGameDatainline
Remap_ResourceComponentsField()UPrimalGameDatainline
Remap_SupplyCratesField()UPrimalGameDatainline
Rename(const wchar_t *InName, UObject *NewOuter, unsigned int Flags)UObjectinline
SaveConfig(unsigned __int64 Flags, const wchar_t *InFilename, FConfigCacheIni *Config, bool bAllowCopyToDefaultObject)UObjectinline
Serialize(FStructuredArchiveRecord Record)UObjectinline
SerializeScriptProperties(FArchive *Ar)UObjectinline
SerializeScriptProperties(FStructuredArchiveSlot Slot)UObjectinline
SetCoreDefaults()UPrimalGameDatainline
SetExternalPackage(UPackage *InPackage)UObjectBaseinline
SetLinker(FLinkerLoad *LinkerLoad, int LinkerIndex, bool bShouldDetachExisting)UObjectinline
SkipFunction(FFrame *Stack, void *const Z_Param__Result, UFunction *Function)UObjectinline
Sound_AddItemToSlotField()UPrimalGameDatainline
Sound_AddPinToMapField()UPrimalGameDatainline
Sound_AddToCraftQueueAltField()UPrimalGameDatainline
Sound_AddToCraftQueueField()UPrimalGameDatainline
Sound_ApplyDyeField()UPrimalGameDatainline
Sound_ApplyLevelPointField()UPrimalGameDatainline
Sound_ApplyLevelUpField()UPrimalGameDatainline
Sound_ApplyPaintField()UPrimalGameDatainline
Sound_CancelPlacingStructureField()UPrimalGameDatainline
Sound_ChooseStructureRotationField()UPrimalGameDatainline
Sound_ClearCraftQueueField()UPrimalGameDatainline
Sound_ConfirmPlacingStructureField()UPrimalGameDatainline
Sound_CorpseDecomposeField()UPrimalGameDatainline
Sound_CraftingTabToggleField()UPrimalGameDatainline
Sound_DossierUnlockedField()UPrimalGameDatainline
Sound_DropAllItemsField()UPrimalGameDatainline
Sound_DropInventoryItemField()UPrimalGameDatainline
Sound_FailPlacingStructureField()UPrimalGameDatainline
Sound_GenericBoardPassengerField()UPrimalGameDatainline
Sound_GenericUnboardPassengerField()UPrimalGameDatainline
Sound_InputPinDigitField()UPrimalGameDatainline
Sound_ItemFinishCraftingField()UPrimalGameDatainline
Sound_ItemFinishRepairingField()UPrimalGameDatainline
Sound_ItemStartCraftingField()UPrimalGameDatainline
Sound_ItemStartRepairingField()UPrimalGameDatainline
Sound_ItemUseOnItemField()UPrimalGameDatainline
Sound_LearnedEngramField()UPrimalGameDatainline
Sound_MergeItemStackField()UPrimalGameDatainline
Sound_PinRejectedField()UPrimalGameDatainline
Sound_PinValidatedField()UPrimalGameDatainline
Sound_ReconnectToCharacterField()UPrimalGameDatainline
Sound_RefillWaterContainerField()UPrimalGameDatainline
Sound_RemoveClipAmmoField()UPrimalGameDatainline
Sound_RemoveItemFromSlotField()UPrimalGameDatainline
Sound_RemoveItemSkinField()UPrimalGameDatainline
Sound_RemovePinFromMapField()UPrimalGameDatainline
Sound_SetRadioFrequencyField()UPrimalGameDatainline
Sound_SetTextGenericField()UPrimalGameDatainline
Sound_SplitItemStackField()UPrimalGameDatainline
Sound_StartItemDragField()UPrimalGameDatainline
Sound_StartPlacingStructureField()UPrimalGameDatainline
Sound_StopItemDragField()UPrimalGameDatainline
Sound_TransferAllItemsFromRemoteField()UPrimalGameDatainline
Sound_TransferAllItemsToRemoteField()UPrimalGameDatainline
Sound_TransferItemFromRemoteField()UPrimalGameDatainline
Sound_TransferItemToRemoteField()UPrimalGameDatainline
Sound_TribeWarBeginField()UPrimalGameDatainline
Sound_TribeWarEndField()UPrimalGameDatainline
StaticClass()UPrimalGameDatainlinestatic
StaticRegisterNativesUPrimalGameData()UPrimalGameDatainlinestatic
StatusValueModifierDescriptionsField()UPrimalGameDatainline
SubtitleColorsField()UPrimalGameDatainline
TamedDinoLockedIconField()UPrimalGameDatainline
TamedDinoUnlockedIconField()UPrimalGameDatainline
TethererdIconField()UPrimalGameDatainline
TheNPCSpawnEntriesContainerAdditionsField()UPrimalGameDatainline
TickedWorld(UWorld *TheWorld, float DeltaTime)UPrimalGameDatainline
TrackMissionSoundField()UPrimalGameDatainline
TribeXPSharePercentField()UPrimalGameDatainline
TutorialDefinitionsField()UPrimalGameDatainline
TutorialDisplaySoundField()UPrimalGameDatainline
UnknownIconField()UPrimalGameDatainline
UnknownMaterialField()UPrimalGameDatainline
UnlockableEmotesField()UPrimalGameDatainline
UnlockIconField()UPrimalGameDatainline
UntrackMissionSoundField()UPrimalGameDatainline
VoiceChatIconField()UPrimalGameDatainline
VoiceChatMutedIconField()UPrimalGameDatainline
WeaponAccessoryActivatedIconField()UPrimalGameDatainline
WheelBackColorField()UPrimalGameDatainline
WheelFolderColorField()UPrimalGameDatainline
WhiteTextureField()UPrimalGameDatainline
WorldBuffDataField()UPrimalGameDatainline