Ark Server API (ASA) - Wiki
Loading...
Searching...
No Matches
UPrimalItem Member List

This is the complete list of members for UPrimalItem, including all inherited members.

__vftableField()UObjectBaseinline
AbstractItemCraftingDescriptionField()UPrimalIteminline
AccessoryActivatedIconOverrideField()UPrimalIteminline
ActorClassAttachmentInfosField()UPrimalIteminline
AddAttachments(AActor *UseOtherActor, bool bDontRemoveBeforeAttaching, USkeletalMeshComponent *Saddle, bool bRefreshDefaultAttachments, bool isShieldSpecificRefresh, bool bIsFromUpdateItem)UPrimalIteminline
AddDinoTargetingRangeField()UPrimalIteminline
AddedToInventory(__int16 a2)UPrimalIteminline
AddItemDurability(float durabilityToAdd)UPrimalIteminline
AddNewItem(TSubclassOf< UPrimalItem > ItemArchetype, UPrimalInventoryComponent *GiveToInventory, bool bEquipItem, bool bDontStack, float ItemQuality, bool bForceNoBlueprint, int quantityOverride, bool bForceBlueprint, float MaxItemDifficultyClamp, bool CreateOnClient, TSubclassOf< UPrimalItem > ApplyItemSkin, float MinRandomQuality, bool clampStats, bool bIgnoreAbsoluteMaxInventory, bool bSkipDenySpawningInThisMap)UPrimalIteminlinestatic
AddToArkTributeInvenroty(UPrimalInventoryComponent *toInventory, bool bFromLoad)UPrimalIteminline
AddToCluster(UObjectBaseUtility *ClusterRootOrObjectFromCluster, bool bAddAsMutableObject)UObjectBaseUtilityinline
AddToInventory(UPrimalInventoryComponent *toInventory, bool bEquipItem, bool AddToSlotItems, FItemNetID *InventoryInsertAfterItemID, bool bShowHUDNotification, bool bDontRecalcSpoilingTime, bool bIgnoreAbsoluteMaxInventory, bool bInsertAtItemIDIndexInstead)UPrimalIteminline
AddToSlot(int theSlotIndex, bool bForce, bool bFastInventory)UPrimalIteminline
AllowClassesToBeUsedAsParentSkinField()UPrimalIteminline
AllowEquipItem(UPrimalInventoryComponent *toInventory)UPrimalIteminline
AllowInventoryItem(UPrimalInventoryComponent *toInventory)UPrimalIteminline
AllowRemoteAddToInventory(UPrimalInventoryComponent *invComp, AShooterPlayerController *ByPC, bool bRequestedByPlayer)UPrimalIteminline
AllowSlotting(UPrimalInventoryComponent *toInventory, bool bForce)UPrimalIteminline
AllowUseInInventory(bool bIsRemoteInventory, AShooterPlayerController *ByPC, bool DontCheckActor)UPrimalIteminline
AlternateItemIconBelowDurabilityField()UPrimalIteminline
AlternateItemIconBelowDurabilityValueField()UPrimalIteminline
AmmoSupportDragOntoWeaponItemWeaponTemplateField()UPrimalIteminline
AmmoSupportDragOntoWeaponItemWeaponTemplatesField()UPrimalIteminline
AnimNotifyCustomEvent(FName CustomEventName, USkeletalMeshComponent *MeshComp, UAnimSequenceBase *Animation, const UAnimNotify *AnimNotifyObject)UPrimalIteminline
AnimNotifyCustomState_Begin(FName CustomEventName, USkeletalMeshComponent *MeshComp, UAnimSequenceBase *Animation, float TotalDuration, const UAnimNotifyState *AnimNotifyObject)UPrimalIteminline
AnimNotifyCustomState_End(FName CustomEventName, USkeletalMeshComponent *MeshComp, UAnimSequenceBase *Animation, const UAnimNotifyState *AnimNotifyObject)UPrimalIteminline
ApplyColorsToMesh(UMeshComponent *mComp)UPrimalIteminline
ApplyingSkinOntoItem(UPrimalItem *ToOwnerItem, bool bIsFirstTime)UPrimalIteminline
AreAllOuterObjectsValid()UObjectinline
ArkTributeVersionField()UPrimalIteminline
AssetVersePathTagName()UObjectinlinestatic
AssociatedDinoID1Field()UPrimalIteminline
AssociatedDinoID2Field()UPrimalIteminline
AssociatedWeaponField()UPrimalIteminline
AutoDecreaseDurabilityAmountPerIntervalField()UPrimalIteminline
AutoDecreaseMinDurabilityField()UPrimalIteminline
AutoDurabilityDecreaseIntervalField()UPrimalIteminline
bAddedToWorldItemMap()UPrimalIteminline
bAllowCraftingWithStarterAmmo()UPrimalIteminline
bAllowCustomColors()UPrimalIteminline
bAllowDefaultCharacterAttachment()UPrimalIteminline
bAllowEquppingItem()UPrimalIteminline
bAllowInvalidItemVersion()UPrimalIteminline
bAllowInventoryItem()UPrimalIteminline
bAllowOverrideItemAutoDecreaseDurability()UPrimalIteminline
bAllowRemoteUseInInventory()UPrimalIteminline
bAllowRemovalFromInventory()UPrimalIteminline
bAllowRemoveFromSteamInventory()UPrimalIteminline
bAllowRepair()UPrimalIteminline
bAllowUseIgnoreMovementMode()UPrimalIteminline
bAllowUseInInventory()UPrimalIteminline
bAllowUseWhileRiding()UPrimalIteminline
bAlwaysLearnedEngram()UPrimalIteminline
bAlwaysTriggerTributeDownloaded()UPrimalIteminline
bAppendPrimaryColorToName()UPrimalIteminline
BaseCraftingResourceRequirementsField()UPrimalIteminline
BaseCraftingXPField()UPrimalIteminline
BaseItemWeightField()UPrimalIteminline
BaseRepairingXPField()UPrimalIteminline
bAutoCraftBlueprint()UPrimalIteminline
bAutoDecreaseDurabilityOverTime()UPrimalIteminline
bAutoTameSpawnedActor()UPrimalIteminline
bBPAllowRemoteAddToInventory()UPrimalIteminline
bBPAllowRemoteRemoveFromInventory()UPrimalIteminline
bBPCanUse()UPrimalIteminline
bBPInventoryNotifyCraftingFinished()UPrimalIteminline
bCanBeArkTributeItem()UPrimalIteminline
bCanBeBlueprint()UPrimalIteminline
bCanBuildStructures()UPrimalIteminline
bCanSlot()UPrimalIteminline
bCanUseSwimming()UPrimalIteminline
bCensoredItemSkin()UPrimalIteminline
bCheckBPAllowCrafting()UPrimalIteminline
bClearSkinOnInventoryRemoval()UPrimalIteminline
bConfirmBeforeUsing()UPrimalIteminline
bConsumeItemOnUse()UPrimalIteminline
bCopyCustomDescriptionIntoSpoiledItem()UPrimalIteminline
bCopyDurabilityIntoSpoiledItem()UPrimalIteminline
bCopyItemDurabilityFromCraftingResource()UPrimalIteminline
bCraftDontActuallyGiveItem()UPrimalIteminline
bCraftedRequestCustomItemDescription()UPrimalIteminline
bCustomBrokenIcon()UPrimalIteminline
bCustomBrokenOverlayIcon()UPrimalIteminline
bDeferWeaponBeginPlayToAssociatedItemSetTime()UPrimalIteminline
bDeprecateBlueprint()UPrimalIteminline
bDeprecateItem()UPrimalIteminline
bDestroyBrokenItem()UPrimalIteminline
bDisableItemUITooltip()UPrimalIteminline
bDivideTimeToCraftByGlobalCropGrowthSpeed()UPrimalIteminline
bDontResetAttachmentIfNotUpdatingItem()UPrimalIteminline
bDragClearDyedItem()UPrimalIteminline
bDroppedItemAllowDinoPickup()UPrimalIteminline
bDurabilityRequirementIgnoredInWater()UPrimalIteminline
bEggIsTooCold()UPrimalIteminline
bEggIsTooHot()UPrimalIteminline
bEggSpoilsWhenFertilized()UPrimalIteminline
BeginDestroy()UPrimalIteminline
bEquipAddTekExtendedInfo()UPrimalIteminline
bEquipmentForceHairHiding()UPrimalIteminline
bEquipmentHatHideItemFacialHair()UPrimalIteminline
bEquipmentHatHideItemHeadHair()UPrimalIteminline
bEquippedItem()UPrimalIteminline
bEquipRequiresDLC_Aberration()UPrimalIteminline
bEquipRequiresDLC_Extinction()UPrimalIteminline
bEquipRequiresDLC_Genesis()UPrimalIteminline
bEquipRequiresDLC_ScorchedEarth()UPrimalIteminline
bForceAllowCustomItemDescription()UPrimalIteminline
bForceAllowGrinding()UPrimalIteminline
bForceAllowRemovalWhenDead()UPrimalIteminline
bForceAllowSkinColorization()UPrimalIteminline
bForceDediAttachments()UPrimalIteminline
bForceDisplayInInventory()UPrimalIteminline
bForceDropDestruction()UPrimalIteminline
bForceNoLearnedEngramRequirement()UPrimalIteminline
bForceNotificationItemCombatModeField()UPrimalIteminline
bForcePreventConsumableWhileHandcuffed()UPrimalIteminline
bForcePreventGrinding()UPrimalIteminline
bForceUseItemAddCharacterStatsOnDinos()UPrimalIteminline
bFromSteamInventory()UPrimalIteminline
bGiveItemWhenUsedCopyItemStats()UPrimalIteminline
bHideCustomDescription()UPrimalIteminline
bHideFromInventoryDisplay()UPrimalIteminline
bHideFromRemoteInventoryDisplay()UPrimalIteminline
bHideMoreOptionsIfNonRemovable()UPrimalIteminline
bIgnoreDrawingItemButtonIcon()UPrimalIteminline
bIgnoreMinimumUseIntervalForDinoAutoEatingFood()UPrimalIteminline
bInitializedItem()UPrimalIteminline
bInitializedRecipeStats()UPrimalIteminline
bIsAbstractItem()UPrimalIteminline
bIsBlueprint()UPrimalIteminline
bIsCookingIngredient()UPrimalIteminline
bIsCustomRecipe()UPrimalIteminline
bIsDescriptionOnlyItem()UPrimalIteminline
bIsDinoAutoHealingItem()UPrimalIteminline
bIsDroppedItem()UPrimalIteminline
bIsEgg()UPrimalIteminline
bIsEngram()UPrimalIteminline
bIsFoodRecipe()UPrimalIteminline
bIsFromAllClustersInventory()UPrimalIteminline
bIsInitialItem()UPrimalIteminline
bIsItemSkin()UPrimalIteminline
bIsMisssionItem()UPrimalIteminline
bIsRepairing()UPrimalIteminline
bItemSkinAllowEquipping()UPrimalIteminline
bItemSkinIgnoreSkinIcon()UPrimalIteminline
bItemSkinKeepOriginalIcon()UPrimalIteminline
bItemSkinKeepOriginalItemName()UPrimalIteminline
bItemSkinKeepOriginalWeaponTemplate()UPrimalIteminline
bItemSkinReceiveOwnerEquippedBlueprintEvents()UPrimalIteminline
bItemSkinReceiveOwnerEquippedBlueprintTick()UPrimalIteminline
BlockingShieldFPVRotationField()UPrimalIteminline
BlockingShieldFPVTranslationField()UPrimalIteminline
BlueprintAllowMaxCraftingsField()UPrimalIteminline
BlueprintBackgroundOverrideTextureField()UPrimalIteminline
BlueprintEquipped(bool bIsFromSaveGame)UPrimalIteminline
BlueprintTimeToCraftField()UPrimalIteminline
BlueprintWeightField()UPrimalIteminline
bMergeCustomDataFromCraftingResources()UPrimalIteminline
bNameForceNoStatQualityRank()UPrimalIteminline
bNetInfoFromClient()UPrimalIteminline
bNewWeaponAutoFillClipAmmo()UPrimalIteminline
bNonBlockingShield()UPrimalIteminline
bOnlyCanUseInFalling()UPrimalIteminline
bOnlyCanUseInWater()UPrimalIteminline
bOnlyEquipWhenUnconscious()UPrimalIteminline
bOverrideExactClassCraftingRequirement()UPrimalIteminline
bOverrideRepairingRequirements()UPrimalIteminline
BPAllowCrafting(FString *result, AShooterPlayerController *ForPC)UPrimalIteminline
BPCanAddToInventory(UPrimalInventoryComponent *toInventory)UPrimalIteminline
BPGetCustomDurabilityText(FString *result)UPrimalIteminline
BPGetCustomInventoryWidgetText(FString *result)UPrimalIteminline
BPGetItemDescription(FString *result, const FString *InDescription, bool bGetLongDescription, AShooterPlayerController *ForPC)UPrimalIteminline
bPickupEggAlertsDinos()UPrimalIteminline
bPickupEggForceAggro()UPrimalIteminline
BPNotifyDropped(APrimalCharacter *FromCharacter, bool bWasThrown)UPrimalIteminline
BPOnLocalUse(AShooterCharacter *ForCharacter)UPrimalIteminline
BPOverrideEquippedDurabilityPercentage(float *OutDurabilityPercentageValue)UPrimalIteminline
BPOverrideProjectileType_Implementation(TSubclassOf< AShooterProjectile > *result)UPrimalIteminline
BPPostAddBuffToGiveOwnerCharacter(APrimalCharacter *OwnerCharacter, APrimalBuff *Buff)UPrimalIteminline
bPreventArmorDurabiltyConsumption()UPrimalIteminline
bPreventCheatGive()UPrimalIteminline
bPreventConsumeItemOnDrag()UPrimalIteminline
bPreventCraftingResourceAtFullDurability()UPrimalIteminline
bPreventDepositDropping()UPrimalIteminline
bPreventDinoAutoConsume()UPrimalIteminline
bPreventDragOntoOtherItemIfSameCustomData()UPrimalIteminline
bPreventEquipOnTaxidermyBase()UPrimalIteminline
bPreventItemBlueprint()UPrimalIteminline
bPreventItemSkins()UPrimalIteminline
bPreventNativeItemBroken()UPrimalIteminline
bPreventOnFullEquippedSuitHUD()UPrimalIteminline
bPreventOnSkinTab()UPrimalIteminline
bPreventRemovingClipAmmo()UPrimalIteminline
bPreventUpload()UPrimalIteminline
bPreventUploadingWeaponClipAmmo()UPrimalIteminline
bPreventUseAtTameLimit()UPrimalIteminline
bPreventUseByDinos()UPrimalIteminline
bPreventUseByHumans()UPrimalIteminline
bPreventUseWhenSleeping()UPrimalIteminline
BPShouldHideTopLevelCustomContextMenuOption(const FName *ContextItem)UPrimalIteminline
BPTributeItemDownloaded(UObject *ContextObject)UPrimalIteminline
bRefreshOnDyeUsed()UPrimalIteminline
bResourcePreventGivingFromDemolition()UPrimalIteminline
bRestoreDurabilityWhenColorized()UPrimalIteminline
BrokenGiveItemClassField()UPrimalIteminline
BrokenIconField()UPrimalIteminline
bScaleOverridenRepairingRequirements()UPrimalIteminline
bShowItemRatingAsPercent()UPrimalIteminline
bShowTooltipColors()UPrimalIteminline
bSkinAddWeightToSkinnedItem()UPrimalIteminline
bSkinDisableWhenSubmerged()UPrimalIteminline
bSpawnActorOnWaterOnly()UPrimalIteminline
bSupportDragOntoOtherItem()UPrimalIteminline
bTekItem()UPrimalIteminline
bThrowOnHotKeyUse()UPrimalIteminline
bThrowUsesSecondaryActionDrop()UPrimalIteminline
BuffToGiveOwnerCharacterField()UPrimalIteminline
BuffToGiveOwnerWhenEquipped_BlueprintPathField()UPrimalIteminline
BuffToGiveOwnerWhenEquippedField()UPrimalIteminline
BuildSubobjectMapping(UObject *OtherObject, TMap< UObject *, UObject *, FDefaultSetAllocator, TDefaultMapHashableKeyFuncs< UObject *, UObject *, 0 > > *ObjectMapping)UObjectinline
bUnappliedItemSkinIgnoreItemAttachments()UPrimalIteminline
bUsableWithTekGrenadeLauncher()UPrimalIteminline
bUseBlueprintEquippedNotifications()UPrimalIteminline
bUseBPAddedAttachments()UPrimalIteminline
bUseBPAllowAddToInventory()UPrimalIteminline
bUseBPConsumeProjectileImpact()UPrimalIteminline
bUseBPCrafted()UPrimalIteminline
bUseBPCustomAutoDecreaseDurabilityPerInterval()UPrimalIteminline
bUseBPCustomDurabilityText()UPrimalIteminline
bUseBPCustomDurabilityTextColor()UPrimalIteminline
bUseBPCustomInventoryWidgetText()UPrimalIteminline
bUseBPCustomInventoryWidgetTextColor()UPrimalIteminline
bUseBPCustomInventoryWidgetTextForBlueprint()UPrimalIteminline
bUseBPDrawItemIcon()UPrimalIteminline
bUseBPEquippedItemOnXPEarning()UPrimalIteminline
bUseBPForceAllowRemoteAddToInventory()UPrimalIteminline
bUseBPGetItemDescription()UPrimalIteminline
bUseBPGetItemDurabilityPercentage()UPrimalIteminline
bUseBPGetItemIcon()UPrimalIteminline
bUseBPGetItemName()UPrimalIteminline
bUseBPGetItemNetInfo()UPrimalIteminline
bUseBPGetMaxAmmo()UPrimalIteminline
bUseBPInitFromItemNetInfo()UPrimalIteminline
bUseBPInitializeItem()UPrimalIteminline
bUseBPInitItemColors()UPrimalIteminline
bUseBPIsValidForCrafting()UPrimalIteminline
bUseBPNotifyDropped()UPrimalIteminline
bUseBPNotifyItemRefreshed()UPrimalIteminline
bUseBPOnItemConsumed()UPrimalIteminline
bUseBPOnLocalUseField()UPrimalIteminline
bUseBPOnUpdatedItemContextMenu()UPrimalIteminline
bUseBPOverrideCraftingConsumption()UPrimalIteminline
bUseBPOverrideInheritedStatWeight()UPrimalIteminline
bUseBPOverrideProjectileType()UPrimalIteminline
bUseBPPostAddBuffToGiveOwnerCharacter()UPrimalIteminline
bUseBPPreventUploadField()UPrimalIteminline
bUseBPPreventUseOntoItem()UPrimalIteminline
bUseBPSetupHUDIconMaterial()UPrimalIteminline
bUseEquippedItemBlueprintTick()UPrimalIteminline
bUseEquippedItemNativeTick()UPrimalIteminline
bUseInWaterRestoreDurability()UPrimalIteminline
bUseItemColorField()UPrimalIteminline
bUseItemColors()UPrimalIteminline
bUseItemDurability()UPrimalIteminline
bUseItemStats()UPrimalIteminline
bUseOnItemSetIndexAsDestinationItemCustomData()UPrimalIteminline
bUseOnItemWeaponRemoveClipAmmo()UPrimalIteminline
bUseScaleStatEffectivenessByDurability()UPrimalIteminline
bUsesCreationTime()UPrimalIteminline
bUseSkinDroppedItemTemplateForSecondryAction()UPrimalIteminline
bUseSkinnedBPCustomInventoryWidgetText()UPrimalIteminline
bUseSlottedTick()UPrimalIteminline
bUseSpawnActor()UPrimalIteminline
bUseSpawnActorRelativeLoc()UPrimalIteminline
bUseSpawnActorTakeOwnerRotation()UPrimalIteminline
bUseSpawnActorWhenRiding()UPrimalIteminline
bUsingRequiresStandingOnSolidGround()UPrimalIteminline
bValidCraftingResource()UPrimalIteminline
CachedStructuresToBuildField()UPrimalIteminline
CalcRecipeStats()UPrimalIteminline
calcResourceQuantityRequired(const TSubclassOf< UPrimalItem > itemType, const float baseRequiredAmount, UPrimalInventoryComponent *inventory, bool isCrafting)UPrimalIteminline
CallFunction(FFrame *Stack, void *const Z_Param__Result, UFunction *Function)UObjectinline
CallFunctionByNameWithArguments(const wchar_t *Str, FOutputDevice *Ar, UObject *Executor, bool bForceCallWithNonExec)UObjectinline
CanBeArkTributeItem()UPrimalIteminline
CanBeInCluster()UObjectBaseUtilityinline
CanCraft()UPrimalIteminline
CanCraftInInventory(UPrimalInventoryComponent *invComp)UPrimalIteminline
CanDrop()UPrimalIteminline
CanEquipWeapon()UPrimalIteminline
CanFullyCraft(bool bForceUpdateWirelessResources)UPrimalIteminline
CanRepair(bool bIgnoreInventoryRequirement)UPrimalIteminline
CanRepairInInventory(UPrimalInventoryComponent *invComp)UPrimalIteminline
CanShowNotificationItem()UPrimalIteminline
CanSpawnOverWater(AActor *ownerActor, UE::Math::TTransform< double > *SpawnTransform)UPrimalIteminline
CanSpoil()UPrimalIteminline
CanStackWithItem(UPrimalItem *otherItem, int *QuantityOverride)UPrimalIteminline
CanUse(bool bIgnoreCooldown)UPrimalIteminline
CanUseWithItemDestination(UPrimalItem *SourceItem)UPrimalIteminline
CanUseWithItemSource(UPrimalItem *DestinationItem)UPrimalIteminline
CheckAutoCraftBlueprint()UPrimalIteminline
CheckDefaultSubobjects(bool bForceCheck)UObjectinline
CheckDefaultSubobjectsInternal()UObjectinline
CheckForInventoryDupes()UPrimalIteminline
CheckForRepairResources(UPrimalInventoryComponent *invComp, float Percent, APlayerController *PC)UPrimalIteminline
ClampItemRating(UPrimalInventoryComponent *inventory)UPrimalIteminline
ClampStats(UPrimalInventoryComponent *inventory)UPrimalIteminline
ClassField()UObjectBaseinline
ClassPrivateField()UObjectBaseinline
ClearColorDurabilityThresholdField()UPrimalIteminline
ClientHandleItemNetExecCommand(FName CommandName, const FBPNetExecParams *ExecParams, AShooterPlayerController *ForPC)UPrimalIteminline
ClusterSpoilingTimeUTCField()UPrimalIteminline
CollectDefaultSubobjects(TArray< UObject *, TSizedDefaultAllocator< 32 > > *OutSubobjectArray, bool bIncludeNestedSubobjects)UObjectinline
ConditionalBeginDestroy()UObjectinline
ConditionalFinishDestroy()UObjectinline
ConditionalPostLoad()UObjectinline
ConditionalPostLoadSubobjects(FObjectInstancingGraph *OuterInstanceGraph)UObjectinline
ConsumeCraftingResources(TArray< FCustomItemData, TSizedDefaultAllocator< 32 > > *ItemDataOutBuffer, float *ItemDurabilityUsed)UPrimalIteminline
ConsumeRepairingResources(float RepairPercent)UPrimalIteminline
ConsumeResourcesForRepair(UPrimalInventoryComponent *invComp, float Percent, APlayerController *PC)UPrimalIteminline
CostumeDinoSaddleOverrideMeshField()UPrimalIteminline
CostumeDinoSaddleOverrideTorchMeshField()UPrimalIteminline
CraftBlueprint(bool bConsumeResources)UPrimalIteminline
Crafted_Implementation(bool bWasCraftedFromEngram)UPrimalIteminline
CraftedSkillBonusField()UPrimalIteminline
CrafterCharacterNameField()UPrimalIteminline
CrafterTribeNameField()UPrimalIteminline
CraftingActorToSpawnField()UPrimalIteminline
CraftingAdditionalItemsToGiveField()UPrimalIteminline
CraftingConsumesDurabilityField()UPrimalIteminline
CraftingCooldownIntervalField()UPrimalIteminline
CraftingGiveItemCountField()UPrimalIteminline
CraftingGivesItemQuantityOverrideField()UPrimalIteminline
CraftingMinLevelRequirementField()UPrimalIteminline
CraftingRequiresInventoryComponentField()UPrimalIteminline
CraftingResourceRequirementsField()UPrimalIteminline
CraftingSkillField()UPrimalIteminline
CraftingSkillQualityMultiplierMaxField()UPrimalIteminline
CraftingSkillQualityMultiplierMinField()UPrimalIteminline
CraftItemButtonStringOverrideField()UPrimalIteminline
CraftQueueField()UPrimalIteminline
CreateCluster()UObjectBaseUtilityinline
CreateDefaultSubobject(FName SubobjectFName, UClass *ReturnType, UClass *ClassToCreateByDefault, bool bIsRequired, bool bIsTransient)UObjectinline
CreateFromBytes(const TArray< unsigned char, TSizedDefaultAllocator< 32 > > *Bytes)UPrimalIteminlinestatic
CreateItemFromNetInfo(const FItemNetInfo *newItemInfo)UPrimalIteminlinestatic
CreationTimeField()UPrimalIteminline
CropGrowingFertilizerConsumptionRateField()UPrimalIteminline
CropGrowingWaterConsumptionRateField()UPrimalIteminline
CropMaxFruitFertilizerConsumptionRateField()UPrimalIteminline
CropMaxFruitsField()UPrimalIteminline
CropMaxFruitWaterConsumptionRateField()UPrimalIteminline
CropNoFertilizerOrWaterCacheReductionRateField()UPrimalIteminline
CropPhasesDataField()UPrimalIteminline
CustomBrokenBorderColorField()UPrimalIteminline
CustomBrokenOverlayIconField()UPrimalIteminline
CustomColorsField()UPrimalIteminline
CustomContextOptionDataField()UPrimalIteminline
CustomContextSubMenusField()UPrimalIteminline
CustomFlagsField()UPrimalIteminline
CustomInventoryWidgetTextVerticalOffsetField()UPrimalIteminline
CustomItemDatasField()UPrimalIteminline
CustomItemDescriptionField()UPrimalIteminline
CustomItemIDField()UPrimalIteminline
CustomItemNameField()UPrimalIteminline
CustomItemTooltipOverrideField()UPrimalIteminline
CustomRepairTextField()UPrimalIteminline
CustomResourceRequirementsField()UPrimalIteminline
CustomTagField()UPrimalIteminline
DamageTorpidityArmorRatingField()UPrimalIteminline
DefaultFolderPathsField()UPrimalIteminline
DefaultWeaponMeshNameField()UPrimalIteminline
DeferredRegister(UClass *UClassStaticClass, const wchar_t *PackageName, const wchar_t *InName)UObjectBaseinline
DescriptiveNameBaseField()UPrimalIteminline
DinoAutoHealingThresholdPercentField()UPrimalIteminline
DinoAutoHealingUseTimeIntervalField()UPrimalIteminline
DroppedItemCenterLocationOffsetOverrideField()UPrimalIteminline
DroppedItemLifeSpanOverrideField()UPrimalIteminline
DroppedItemTemplateForSecondryActionField()UPrimalIteminline
DroppedItemTemplateOverrideField()UPrimalIteminline
DroppedMeshMaterialOverrideField()UPrimalIteminline
DroppedMeshOverrideField()UPrimalIteminline
DroppedMeshOverrideScale3DField()UPrimalIteminline
DurabilityBarColorBackgroundField()UPrimalIteminline
DurabilityBarColorForegroundField()UPrimalIteminline
DurabilityDecreaseMultiplierField()UPrimalIteminline
DurabilityIncreaseMultiplierField()UPrimalIteminline
DurabilityNotifyThresholdValueField()UPrimalIteminline
DurabilityStringField()UPrimalIteminline
DurabilityStringShortField()UPrimalIteminline
DyePreviewMeshOverrideSKField()UPrimalIteminline
DyePreviewMeshOverrideSMField()UPrimalIteminline
DynamicItemAttachmentInfosField()UPrimalIteminline
EggAlertDinosAggroAmountField()UPrimalIteminline
EggAlertDinosAggroRadiusField()UPrimalIteminline
EggAlertDinosAggroTagsField()UPrimalIteminline
EggAlertDinosForcedAggroTimeField()UPrimalIteminline
EggColorSetIndicesField()UPrimalIteminline
EggDinoAncestorsField()UPrimalIteminline
EggDinoAncestorsMaleField()UPrimalIteminline
EggDinoClassToSpawnField()UPrimalIteminline
EggDroppedInvalidTempLoseItemRatingSpeedField()UPrimalIteminline
EggGenderOverrideField()UPrimalIteminline
EggLoseDurabilityPerSecondField()UPrimalIteminline
EggMaximumDistanceFromOriginalDropToAlertDinosField()UPrimalIteminline
EggMaxTemperatureField()UPrimalIteminline
EggMinTemperatureField()UPrimalIteminline
EggNumberMutationsAppliedField()UPrimalIteminline
EggNumberOfLevelUpPointsAppliedField()UPrimalIteminline
EggRandomMutationsFemaleField()UPrimalIteminline
EggRandomMutationsMaleField()UPrimalIteminline
EggTamedIneffectivenessModifierField()UPrimalIteminline
EngramRequirementItemClassOverrideField()UPrimalIteminline
EquipAnimationFinished()UPrimalIteminline
EquippedHideOtherEquipmentAttachTypesField()UPrimalIteminline
EquippedItem()UPrimalIteminline
EquippedReduceDurabilityIntervalField()UPrimalIteminline
EquippedReduceDurabilityPerIntervalField()UPrimalIteminline
EquippedWeapon()UPrimalIteminline
EquippingCosmeticRequiresUnlockedEmoteNameField()UPrimalIteminline
EquippingRequiresEngramsField()UPrimalIteminline
EquipRequiresExplicitOwnerClassesField()UPrimalIteminline
EquipRequiresExplicitOwnerTagsField()UPrimalIteminline
EquipSoundField()UPrimalIteminline
ExpirationTimeUTCField()UPrimalIteminline
ExtraEggLoseDurabilityPerSecondMultiplierField()UPrimalIteminline
ExtraItemCategoryFlagsField()UPrimalIteminline
ExtraThrowItemSoundField()UPrimalIteminline
FertilizerEffectivenessMultiplierField()UPrimalIteminline
FindFunctionChecked(FName InName, EIncludeSuperFlag::Type a3=EIncludeSuperFlag::IncludeSuper)UObjectinline
FindProperty(FName name)UObject
FinishCraftingBlueprint()UPrimalIteminline
FinishDestroy()UObjectinline
FinishRepairing()UPrimalIteminline
FPVHandsMeshTextureMaskField()UPrimalIteminline
FPVHandsMeshTextureMaskMaterialIndex2Field()UPrimalIteminline
FPVHandsMeshTextureMaskMaterialIndexField()UPrimalIteminline
FPVHandsMeshTextureMaskParamNameField()UPrimalIteminline
GenerateItemID(FItemNetID *TheItemID)UPrimalIteminlinestatic
GetAllStructuresToBuild()UPrimalIteminline
GetArchetype()UObjectinline
GetAssetRegistryTags(FAssetData *Out)UObjectinline
GetAttachedComponent(int attachmentIndex, AActor *UseOtherActor)UPrimalIteminline
GetBuffToGiveOwnerWhenEquipped(bool bForceResolveSoftRef)UPrimalIteminline
GetColorForItemColorID(FLinearColor *result, int SetNum, int ID)UPrimalIteminline
GetColorForItemColorIDFromDyeList(FLinearColor *result, int SetNum, int ID)UPrimalIteminline
GetComponentToAttach(int attachmentIndex, AActor *UseOtherActor)UPrimalIteminline
GetCraftingPercent()UPrimalIteminline
GetCraftingRequirements(TArray< FCraftingResourceRequirement, TSizedDefaultAllocator< 32 > > *result, TArray< FCraftingResourceRequirement, TSizedDefaultAllocator< 32 > > *CombinedRequirements, float Percent)UPrimalIteminline
GetCraftingRequirementsString(FString *result, UPrimalInventoryComponent *compareInventoryComp, bool bMinimalVersion)UPrimalIteminline
GetCraftRepairInvReqString(FString *result)UPrimalIteminline
GetCustomItemData(FName CustomDataName, FCustomItemData *OutData)UPrimalIteminline
GetDefaultConfigFilename(FString *result)UObjectinline
GetDefaultSubobjectByName(FName ToFind)UObjectinline
GetDetailedInfo(FString *result)UObjectinline
GetDetailedInfoInternal(FString *result)UObjectinline
GetDisplayStringForContextMenuItem(FString *result, const FName *ContextItem)UPrimalIteminline
GetDurabilityPercentage()UPrimalIteminline
GetEggHatchTimeRemaining(UWorld *theWorld, float additionalMultiplier)UPrimalIteminline
GetEngramRequirementLevel()UPrimalIteminline
GetEntryDescription(FString *result)UPrimalIteminline
GetEntryIcon(UObject *AssociatedDataObject, bool bIsEnabled)UPrimalIteminline
GetEntryIconMaterial(UObject *AssociatedDataObject, bool bIsEnabled)UPrimalIteminline
GetEntryString(FString *result)UPrimalIteminline
GetExplicitEntryIndexType(bool bGetBaseValue)UPrimalIteminline
GetExternalPackageInternal()UObjectBaseinline
GetFullGroupName(FString *result, bool bStartWithOuter)UObjectBaseUtilityinline
GetHUDIconMaterial()UPrimalIteminline
GetInterfaceAddress(UClass *InterfaceClass)UObjectBaseUtilityinline
GetInventoryIconDisplayText_Implementation(FString *result)UPrimalIteminline
GetItemAttachmentInfos(AActor *OwnerActor)UPrimalIteminline
GetItemBytes(TArray< unsigned char, TSizedDefaultAllocator< 32 > > *Bytes)UPrimalIteminline
GetItemDescription(FString *result, bool bGetLongDescription, AShooterPlayerController *ForPC)UPrimalIteminline
GetItemIcon(AShooterPlayerController *ForPC)UPrimalIteminline
GetItemName(FString *result, bool bIncludeQuantity, bool bShortName, AShooterPlayerController *ForPC)UPrimalIteminline
GetItemNetInfo(FItemNetInfo *result, bool bIsForSendingToClient)UPrimalIteminline
GetItemQualityColor(FLinearColor *result)UPrimalIteminline
GetItemQuantity()UPrimalIteminline
GetItemStatModifier(EPrimalItemStat::Type statType)UPrimalIteminline
GetItemStatsString(FString *result)UPrimalIteminline
GetItemStatString(FString *result, int statType)UPrimalIteminline
GetItemSubtypeString(FString *result)UPrimalIteminline
GetItemTypeString(FString *result)UPrimalIteminline
GetItemWeight(bool bJustOneQuantity, bool bForceNotBlueprintWeight)UPrimalIteminline
GetLinker()UObjectBaseUtilityinline
GetLinkerCustomVersion()UObjectBaseUtilityinlinestatic
GetLinkerIndex()UObjectBaseUtilityinline
GetLinkerUEVersion(FPackageFileVersion *result)UObjectBaseUtilityinline
GetLocationPhysicsVolume(const UE::Math::TVector< double > *Location)UPrimalIteminline
GetMaxDurability()UPrimalIteminline
GetMaximumAdditionalCrafting(UPrimalInventoryComponent *forComp, AShooterPlayerController *PC)UPrimalIteminline
GetMaxItemQuantity(UObject *WorldContextObject)UPrimalIteminline
GetMiscInfoFontScale()UPrimalIteminline
GetMiscInfoString(FString *result)UPrimalIteminline
GetOutermostObject()UObjectBaseUtilityinline
GetOwnerActor()UPrimalIteminline
GetPackage()UObjectBaseUtilityinline
GetPathName(FString *result, const UObject *StopOuter)UObjectBaseUtilityinline
GetPathName(const UObject *StopOuter, FString *ResultString)UObjectBaseUtilityinline
GetPathName(const UObject *StopOuter, TStringBuilderBase< wchar_t > *ResultString)UObjectBaseUtilityinline
GetPreloadDependencies(TArray< UObject *, TSizedDefaultAllocator< 32 > > *OutDeps)UObjectinline
GetPrimaryAssetId(FPrimaryAssetId *result)UObjectinline
GetPrimaryColorName(FString *result)UPrimalIteminline
GetRemainingCooldownTime()UPrimalIteminline
GetRepairingPercent()UPrimalIteminline
GetRepairingRequirementsString(FString *result, UPrimalInventoryComponent *compareInventoryComp, bool bUseBaseRequirements, float OverrideRepairPercent, APlayerController *OwningPlayer)UPrimalIteminline
GetResourceSizeEx(FResourceSizeEx *CumulativeResourceSize)UObjectinline
GetSpoilingTime()UPrimalIteminline
GetTimeForFullRepair()UPrimalIteminline
GetTimeToCraftBlueprint()UPrimalIteminline
GetTimeUntilUploadAllowed(UWorld *theWorld)UPrimalIteminline
GetTypedOuter(UClass *Target)UObjectBaseUtilityinline
GetUnreplicatedEggData(FUnreplicatedEggData *EggData)UPrimalIteminline
GetUseItemAddCharacterStatusValue(EPrimalCharacterStatusValue::Type valueType)UPrimalIteminline
GetWorld()UPrimalIteminline
GetWorldHelper(UObject *WorldContextObject)UPrimalIteminline
GiveItemWhenUsedField()UPrimalIteminline
GlobalTameAffinityMultiplierField()UPrimalIteminline
HandleShieldDamageBlocking_Implementation(AShooterCharacter *ForShooterCharacter, float DamageIn, const FDamageEvent *DamageEvent)UPrimalIteminline
HasBuffToGiveOwnerWhenEquipped()UPrimalIteminline
HasCustomItemData(FName &CustomDataName)UPrimalIteminline
HideAnimationFemaleField()UPrimalIteminline
HideAnimationMaleField()UPrimalIteminline
HUDIconMaterialField()UPrimalIteminline
IncrementItemQuantity(int amount, bool bReplicateToClient, bool bDontUpdateWeight, bool bIsFromUseConsumption, bool bIsArkTributeItem, bool bIsFromCraftingConsumption)UPrimalIteminline
IndirectTorpidityArmorRatingField()UPrimalIteminline
Ingredient_FoodIncreasePerQuantityField()UPrimalIteminline
Ingredient_HealthIncreasePerQuantityField()UPrimalIteminline
Ingredient_StaminaIncreasePerQuantityField()UPrimalIteminline
Ingredient_WaterIncreasePerQuantityField()UPrimalIteminline
Ingredient_WeightIncreasePerQuantityField()UPrimalIteminline
InitFromNetInfo(const FItemNetInfo *theInfo)UPrimalIteminline
InitializeItem(bool bForceReinit, UWorld *OptionalInitWorld)UPrimalIteminline
InitNewItem(float ItemQuality, UPrimalInventoryComponent *toInventory, float MaxItemDifficultyClamp, float MinRandomQuality)UPrimalIteminline
InternalIndexField()UObjectBaseinline
InventoryLoadedFromSaveGame()UPrimalIteminline
InventoryRefreshCheckItem()UPrimalIteminline
IsAsset()UObjectinline
IsBasedOnArchetype(const UObject *const SomeObject)UObjectinline
IsBroken()UPrimalIteminline
IsCooldownReadyForUse(__int16 a2)UPrimalIteminline
IsCustomContextMenuItemEnabled(const FName *ContextItem)UPrimalIteminline
IsDefaultSubobject()UObjectBaseUtilityinline
IsDyed()UPrimalIteminline
IsFullNameStableForNetworking()UObjectinline
IsIn(const UObject *SomeOuter)UObjectBaseUtilityinline
IsInBlueprint()UObjectinline
IsInOrOwnedBy(const UObject *SomeOuter)UObjectinline
IsInPackage(const UPackage *SomePackage)UObjectBaseUtilityinline
IsItemSkin()UPrimalIteminline
IsLocalizedResource()UObjectinline
IsNameStableForNetworking()UObjectinline
IsOwnerInNoPainWater()UPrimalIteminline
IsOwnerInWater()UPrimalIteminline
IsReadyToUpload(UWorld *theWorld)UPrimalIteminline
IsSafeForRootSet()UObjectinline
IsSupportedForNetworking()UObjectinline
IsUsableConsumable()UPrimalIteminline
IsValidForCrafting()UPrimalIteminline
IsValidLowLevel()UObjectBaseinline
IsValidLowLevelFast(bool bRecursive)UObjectBaseinline
ItemAttachmentInfosField()UPrimalIteminline
ItemBrokenSoundField()UPrimalIteminline
ItemClassToUseAsInitialCustomDataField()UPrimalIteminline
ItemColorIDField()UPrimalIteminline
ItemCustomClassField()UPrimalIteminline
ItemCustomDataField()UPrimalIteminline
ItemDescriptionField()UPrimalIteminline
ItemDurabilityField()UPrimalIteminline
ItemIconField()UPrimalIteminline
ItemIconMaterialField()UPrimalIteminline
ItemIconMaterialParentField()UPrimalIteminline
ItemIconScaleField()UPrimalIteminline
ItemIDField()UPrimalIteminline
ItemQualityIndexField()UPrimalIteminline
ItemQuantityField()UPrimalIteminline
ItemRatingField()UPrimalIteminline
ItemRatingStringField()UPrimalIteminline
ItemSkinAddItemAttachmentsField()UPrimalIteminline
ItemSkinPreventOnItemClassesField()UPrimalIteminline
ItemSkinTemplateField()UPrimalIteminline
ItemSkinTemplateIndexField()UPrimalIteminline
ItemSkinUseOnItemClassesField()UPrimalIteminline
ItemStatClampsMultiplierField()UPrimalIteminline
ItemStatInfosField()UPrimalIteminline
ItemStatValuesField()UPrimalIteminline
IterateCraftingRequirements(std::function< void __cdecl(UPrimalItem &, int, int, int, bool)> *lambda, UPrimalInventoryComponent *compareInventoryComp, APlayerController *OwningPlayer)UPrimalIteminline
IterateRepairingRequirements(std::function< void __cdecl(UPrimalItem &, int, int, int, bool)> *lambda, UPrimalInventoryComponent *compareInventoryComp, bool bUseBaseRequirements, float OverrideRepairPercent, APlayerController *OwningPlayer)UPrimalIteminline
LastAutoDurabilityDecreaseTimeField()UPrimalIteminline
LastCalculatedTotalAmmoInvUpdatedFrameField()UPrimalIteminline
LastEquippedReduceDurabilityTimeField()UPrimalIteminline
LastItemAdditionTimeField()UPrimalIteminline
LastLocalUseTimeField()UPrimalIteminline
LastOwnerPlayerField()UPrimalIteminline
LastSlotIndexField()UPrimalIteminline
LastSpoilingTimeField()UPrimalIteminline
LastTimeToShowInfoField()UPrimalIteminline
LastUseTimeField()UPrimalIteminline
LastValidItemVersionField()UPrimalIteminline
LoadConfig(UClass *ConfigClass, const wchar_t *InFilename, unsigned int PropagationFlags, FProperty *PropertyToLoad)UObjectinline
LocalizeProperty(UObject *LocBase, TArray< FString, TSizedDefaultAllocator< 32 > > *PropertyTagChain, FProperty *const BaseProperty, FProperty *const Property, void *const ValueAddress)UObjectinline
LocalUse(AShooterPlayerController *ForPC)UPrimalIteminline
LocalUseAfterHold(AShooterPlayerController *ForPC)UPrimalIteminline
LocalUseItemOntoItem(AShooterPlayerController *ForPC, UPrimalItem *DestinationItem)UPrimalIteminline
LocalUseItemRelease(AShooterPlayerController *ForPC)UPrimalIteminline
LocalUseStartHold(AShooterPlayerController *ForPC)UPrimalIteminline
MakeRepairingRequirementsString(FString *result, UPrimalInventoryComponent *compareInventoryComp, TArray< FCraftingResourceRequirement, TSizedDefaultAllocator< 32 > > *InRepairingRequirements)UPrimalIteminlinestatic
MarkPackageDirty()UObjectBaseUtilityinline
MaxCustomItemDescriptionLengthField()UPrimalIteminline
MaxDurabiltiyOverrideField()UPrimalIteminline
MaxItemQuantityField()UPrimalIteminline
MeetBlueprintCraftingRequirements(UPrimalInventoryComponent *compareInventoryComp, int CraftAmountOverride, AShooterPlayerController *ForPlayer, bool bIsForCraftQueueAddition, bool bTestFullQueue, bool bForceUpdateWirelessResources)UPrimalIteminline
MeetRepairingRequirements(UPrimalInventoryComponent *compareInventoryComp, bool bIsForCraftQueueAddition, bool bForceUpdateWirelessResources)UPrimalIteminline
MergeCustomItemDatas(TArray< FCustomItemData, TSizedDefaultAllocator< 32 > > *result, const TArray< FCustomItemData, TSizedDefaultAllocator< 32 > > *DataSet1, const TArray< FCustomItemData, TSizedDefaultAllocator< 32 > > *DataSet2)UPrimalIteminlinestatic
MinBlueprintTimeToCraftField()UPrimalIteminline
MinDurabilityForCraftingResourceField()UPrimalIteminline
MinimumUseIntervalField()UPrimalIteminline
MinItemDurabilityField()UPrimalIteminline
MyConsumableTypeField()UPrimalIteminline
MyEquipmentTypeField()UPrimalIteminline
MyItemSkinField()UPrimalIteminline
MyItemTypeField()UPrimalIteminline
NameField()UObjectBaseinline
NamePrivateField()UObjectBaseinline
NeedsLoadForClient()UObjectinline
NeedsLoadForServer()UObjectinline
NetDroppedMeshMaterialOverrideField()UPrimalIteminline
NetDroppedMeshOverrideField()UPrimalIteminline
NetDroppedMeshOverrideScale3DField()UPrimalIteminline
NewItemDurabilityOverrideField()UPrimalIteminline
NextCraftCompletionTimeField()UPrimalIteminline
NextRepairPercentageField()UPrimalIteminline
NextSpoilingTimeField()UPrimalIteminline
NoLevelEngramSortingPriorityField()UPrimalIteminline
NotifyEditText(AShooterPlayerController *PC)UPrimalIteminline
ObjectFlagsField()UObjectBaseinline
OnlyUsableOnSpecificClassesField()UPrimalIteminline
OnVersionChange(bool *doDestroy, UWorld *World, AShooterGameMode *gameMode)UPrimalIteminline
OriginalItemDropLocationField()UPrimalIteminline
OuterPrivateField()UObjectBaseinline
OverrideCooldownTimeItemClassField()UPrimalIteminline
OverrideCrouchingSound(USoundBase *InSound, bool bIsProne, int soundState)UPrimalIteminline
OverrideRepairingRequirementsField()UPrimalIteminline
OverrideUseStringField()UPrimalIteminline
OwnerInventoryField()UPrimalIteminline
PickupAlertDinos(AActor *groundItem)UPrimalIteminline
PlayAnimationOnUseField()UPrimalIteminline
PlayerMeshNoItemDefaultTextureMaskField()UPrimalIteminline
PlayerMeshTextureMaskField()UPrimalIteminline
PlayerMeshTextureMaskMaterialIndexAltField()UPrimalIteminline
PlayerMeshTextureMaskMaterialIndexNewField()UPrimalIteminline
PlayerMeshTextureMaskParamNameField()UPrimalIteminline
PostLoad()UObjectinline
PostLoadSubobjects(FObjectInstancingGraph *OuterInstanceGraph)UObjectinline
PreemptiveRequestLoad()UPrimalIteminline
PreservingItemClassField()UPrimalIteminline
PreservingItemSpoilingTimeMultiplierField()UPrimalIteminline
PreSkinItemColorIDField()UPrimalIteminline
PreviewCameraDefaultZoomMultiplierField()UPrimalIteminline
PreviewCameraDistanceScaleFactorField()UPrimalIteminline
PreviewCameraMaxZoomMultiplierField()UPrimalIteminline
PreviewCameraPivotOffsetField()UPrimalIteminline
PreviewCameraRotationField()UPrimalIteminline
ProcessConsoleExec(const wchar_t *Cmd, FOutputDevice *Ar, UObject *Executor)UObjectinline
ProcessContextOpcode(FFrame *Stack, void *const Z_Param__Result, bool bCanFailSilently)UObjectinline
ProcessEditText(AShooterPlayerController *ForPC, const FString *TextToUse, bool __formal)UPrimalIteminline
ProcessEvent(UFunction *Function, void *Parms)UObjectinline
ProcessInternal(UObject *Context, FFrame *Stack, void *const Z_Param__Result)UObjectinlinestatic
RandomChanceToBeBlueprintField()UPrimalIteminline
RandomColorSetField()UPrimalIteminline
RecalcSpoilingTime(long double TimeSeconds, float SpoilPercent, UPrimalInventoryComponent *forComp)UPrimalIteminline
RecipeCraftingSkillScaleField()UPrimalIteminline
RefreshAttachments(bool bRefreshDefaultAttachments, bool isShieldSpecificRefresh, bool bIsFromUpdateItem)UPrimalIteminline
RemoveAttachments(AActor *UseOtherActor, bool bRefreshDefaultAttachments, bool isShieldSpecificRefresh)UPrimalIteminline
RemoveClipAmmo(bool bDontUpdateItem)UPrimalIteminline
RemovedFromOtherItemSoundField()UPrimalIteminline
RemovedSkinFromItem(UPrimalItem *FromOwnerItem, bool bIsFirstTime)UPrimalIteminline
RemoveFromSlot(bool bForce, bool bFastInventory)UPrimalIteminline
RemoveItemFromArkTributeInventory()UPrimalIteminline
RemoveItemFromInventory(bool bForceRemoval, bool showHUDMessage)UPrimalIteminline
RemoveWeaponAccessory()UPrimalIteminline
Rename(const wchar_t *InName, UObject *NewOuter, unsigned int Flags)UObjectinline
RepairItem(bool bIgnoreInventoryRequirement, float UseNextRepairPercentage, float RepairSpeedMultiplier)UPrimalIteminline
RepairResourceRequirementMultiplierField()UPrimalIteminline
ResourceRarityField()UPrimalIteminline
ResourceRequirementIncreaseRatingPowerField()UPrimalIteminline
ResourceRequirementRatingIncreasePercentageField()UPrimalIteminline
ResourceRequirementRatingScaleField()UPrimalIteminline
SaddleOverrideRiderSocketNameField()UPrimalIteminline
SaddlePassengerSeatsField()UPrimalIteminline
SaveConfig(unsigned __int64 Flags, const wchar_t *InFilename, FConfigCacheIni *Config, bool bAllowCopyToDefaultObject)UObjectinline
SavedDurabilityField()UPrimalIteminline
SelectedCustomContextMenuItem(const FName *ContextItem, AShooterPlayerController *ForPC)UPrimalIteminline
SendToClientClassOverrideField()UPrimalIteminline
Serialize(FStructuredArchiveRecord Record)UPrimalIteminline
Serialize(FArchive *Ar)UPrimalIteminline
SerializeScriptProperties(FArchive *Ar)UObjectinline
SerializeScriptProperties(FStructuredArchiveSlot Slot)UObjectinline
ServerHandleItemNetExecCommand(AShooterPlayerController *ForPC, FName CommandName, const FBPNetExecParams *ExecParams)UPrimalIteminline
ServerRemoveItemSkin(__int16 a2)UPrimalIteminline
ServerRemoveItemSkinOnly(__int16 a2)UPrimalIteminline
ServerRemoveWeaponAccessoryOnly(__int16 a2)UPrimalIteminline
ServerSendItemExecCommandToEveryone(FName CommandName, const FBPNetExecParams *ExecParams, bool bIsReliable, bool bForceSendToLocalPlayer, bool bIgnoreRelevancy)UPrimalIteminline
ServerSendItemExecCommandToPlayer(AShooterPlayerController *ToPC, FName CommandName, const FBPNetExecParams *ExecParams, bool bIsReliable, bool bForceSendToLocalPlayer, bool bIgnoreRelevancy)UPrimalIteminline
SetAttachedMeshesMaterialScalarParamValue(FName ParamName, float Value)UPrimalIteminline
SetCustomItemData(const FCustomItemData *InData)UPrimalIteminline
SetEngramBlueprint()UPrimalIteminline
SetExternalPackage(UPackage *InPackage)UObjectBaseinline
SetFirstPersonMasterPoseComponent(USkeletalMeshComponent *NewMasterPoseComponent)UPrimalIteminline
SetLinker(FLinkerLoad *LinkerLoad, int LinkerIndex, bool bShouldDetachExisting)UObjectinline
SetOwnerNoSee(bool bNoSee, bool bForceHideFirstPerson)UPrimalIteminline
SetQuantity(int NewQuantity, bool ShowHUDNotification)UPrimalIteminline
SetUnreplicatedEggData(const FUnreplicatedEggData *EggData)UPrimalIteminline
ShieldBlockDamagePercentageField()UPrimalIteminline
ShieldDamageToDurabilityRatioField()UPrimalIteminline
ShieldHitSoundField()UPrimalIteminline
ShowAnimationFemaleField()UPrimalIteminline
ShowAnimationMaleField()UPrimalIteminline
SinglePlayerCraftingSpeedMultiplierField()UPrimalIteminline
SkinnedOntoItemField()UPrimalIteminline
SkinWeaponTemplatesField()UPrimalIteminline
SkinWeaponTemplatesForAmmoField()UPrimalIteminline
SkipFunction(FFrame *Stack, void *const Z_Param__Result, UFunction *Function)UObjectinline
SlotIndexField()UPrimalIteminline
SlottedTick(float DeltaSeconds)UPrimalIteminline
SpawnOnWaterEncroachmentBoxExtentField()UPrimalIteminline
SpoilingItemField()UPrimalIteminline
SpoilingTimeField()UPrimalIteminline
StaticClass()UPrimalIteminlinestatic
StaticGetColorForItemColorID(FLinearColor *result, int ID)UPrimalIteminlinestatic
StaticGetDinoColorSetIndexForItemColorIDFromDyeList(int ID)UPrimalIteminlinestatic
StaticRegisterNativesUPrimalItem()UPrimalIteminlinestatic
SteamItemUserIDsField()UPrimalIteminline
StopCraftingRepairing(bool bCheckIfCraftingOrRepairing)UPrimalIteminline
StructuresToBuildField()UPrimalIteminline
StructureToBuildField()UPrimalIteminline
StructureToBuildIndexField()UPrimalIteminline
SupportAmmoItemForWeaponSkinField()UPrimalIteminline
SupportDragOntoItemClassesField()UPrimalIteminline
SupportDragOntoItemClassField()UPrimalIteminline
TempSlotIndexField()UPrimalIteminline
TickCraftingItem(float DeltaTime, AShooterGameState *theGameState)UPrimalIteminline
TimeForFullRepairField()UPrimalIteminline
TopLevelCustomContextMenuOptionsField()UPrimalIteminline
UnequippedItem()UPrimalIteminline
UnequippedWeapon()UPrimalIteminline
UnEquipSoundField()UPrimalIteminline
UnequipWeapon(bool bDelayedUnequip)UPrimalIteminline
UpdatedItem(bool ResetUploadTime)UPrimalIteminline
UploadEarliestValidTimeField()UPrimalIteminline
Use(bool bOverridePlayerInput)UPrimalIteminline
Used(UPrimalItem *DestinationItem, int AdditionalData)UPrimalIteminline
UseDecreaseDurabilityField()UPrimalIteminline
UseDecreaseDurabilityMinField()UPrimalIteminline
UsedOnOtherItemSoundField()UPrimalIteminline
UseGiveDinoTameAffinityPercentField()UPrimalIteminline
UseItemAddCharacterStatusValuesField()UPrimalIteminline
UseItemOnItemSoundField()UPrimalIteminline
UseItemOntoItem(UPrimalItem *DestinationItem, int AdditionalData)UPrimalIteminline
UseItemSoundField()UPrimalIteminline
UseMinDurabilityRequirementField()UPrimalIteminline
UseParticleEffectField()UPrimalIteminline
UseParticleEffectSocketNameField()UPrimalIteminline
UseRequiresOwnerActorClassesField()UPrimalIteminline
UsesDurability()UPrimalIteminline
UseSpawnActorClassField()UPrimalIteminline
UseSpawnActorLocOffsetField()UPrimalIteminline
UseUnlocksEmoteNameField()UPrimalIteminline
WeaponAmmoOverrideItemCDOField()UPrimalIteminline
WeaponClipAmmoField()UPrimalIteminline
WeaponFrequencyField()UPrimalIteminline
WeaponTemplateField()UPrimalIteminline
WeaponTotalAmmoField()UPrimalIteminline
WheelItemsAmmoField()UPrimalIteminline
WidgetCustomBrokenOverlayStyleBrushField()UPrimalIteminline