|
TSoftObjectPtr< USkeletalMesh > & | CostumeDinoSaddleOverrideMeshField () |
|
TSoftObjectPtr< USkeletalMesh > & | CostumeDinoSaddleOverrideTorchMeshField () |
|
float & | DinoAutoHealingThresholdPercentField () |
|
float & | DinoAutoHealingUseTimeIntervalField () |
|
int & | ArkTributeVersionField () |
|
TArray< TSoftClassPtr< AActor >, TSizedDefaultAllocator< 32 > > & | EquipRequiresExplicitOwnerClassesField () |
|
TArray< FName, TSizedDefaultAllocator< 32 > > & | EquipRequiresExplicitOwnerTagsField () |
|
TSoftClassPtr< APrimalBuff > & | BuffToGiveOwnerWhenEquippedField () |
|
FString & | BuffToGiveOwnerWhenEquipped_BlueprintPathField () |
|
unsigned int & | ExpirationTimeUTCField () |
|
int & | BlueprintAllowMaxCraftingsField () |
|
FString & | AbstractItemCraftingDescriptionField () |
|
TArray< TSubclassOf< UPrimalItem >, TSizedDefaultAllocator< 32 > > & | ItemSkinUseOnItemClassesField () |
|
TArray< TSubclassOf< UPrimalItem >, TSizedDefaultAllocator< 32 > > & | AllowClassesToBeUsedAsParentSkinField () |
|
TArray< TSubclassOf< UPrimalItem >, TSizedDefaultAllocator< 32 > > & | ItemSkinPreventOnItemClassesField () |
|
USoundBase *& | ItemBrokenSoundField () |
|
USoundCue *& | UseItemSoundField () |
|
USoundBase *& | EquipSoundField () |
|
USoundBase *& | UnEquipSoundField () |
|
USoundBase *& | UsedOnOtherItemSoundField () |
|
USoundBase *& | RemovedFromOtherItemSoundField () |
|
float & | RandomChanceToBeBlueprintField () |
|
TArray< FActorClassAttachmentInfo, TSizedDefaultAllocator< 32 > > & | ActorClassAttachmentInfosField () |
|
TArray< FItemAttachmentInfo, TSizedDefaultAllocator< 32 > > *& | ItemAttachmentInfosField () |
|
TArray< FItemAttachmentInfo, TSizedDefaultAllocator< 32 > > & | DynamicItemAttachmentInfosField () |
|
TArray< FItemAttachmentInfo, TSizedDefaultAllocator< 32 > > & | ItemSkinAddItemAttachmentsField () |
|
TEnumAsByte< enum EPrimalItemType::Type > & | MyItemTypeField () |
|
TEnumAsByte< enum EPrimalConsumableType::Type > & | MyConsumableTypeField () |
|
TEnumAsByte< enum EPrimalEquipmentType::Type > & | MyEquipmentTypeField () |
|
int & | ExtraItemCategoryFlagsField () |
|
float & | ItemIconScaleField () |
|
UE::Math::TVector< double > & | BlockingShieldFPVTranslationField () |
|
UE::Math::TRotator< double > & | BlockingShieldFPVRotationField () |
|
float & | ShieldBlockDamagePercentageField () |
|
float & | ShieldDamageToDurabilityRatioField () |
|
UAnimMontage *& | PlayAnimationOnUseField () |
|
UAnimMontage *& | ShowAnimationMaleField () |
|
UAnimMontage *& | ShowAnimationFemaleField () |
|
UAnimMontage *& | HideAnimationMaleField () |
|
UAnimMontage *& | HideAnimationFemaleField () |
|
int & | CraftingMinLevelRequirementField () |
|
float & | CraftingCooldownIntervalField () |
|
TSoftClassPtr< AActor > & | CraftingActorToSpawnField () |
|
UTexture2D *& | BlueprintBackgroundOverrideTextureField () |
|
FString & | CraftItemButtonStringOverrideField () |
|
TSoftClassPtr< AActor > & | UseSpawnActorClassField () |
|
UE::Math::TVector< double > & | UseSpawnActorLocOffsetField () |
|
int & | SlotIndexField () |
|
FItemNetID & | ItemIDField () |
|
int & | ItemCustomDataField () |
|
TSubclassOf< UPrimalItem > & | ItemCustomClassField () |
|
int & | ItemSkinTemplateIndexField () |
|
TSubclassOf< UPrimalItem > & | ItemSkinTemplateField () |
|
float & | ItemRatingField () |
|
unsigned __int16 & | CraftQueueField () |
|
float & | CraftingSkillField () |
|
FString & | CustomItemNameField () |
|
FString & | CustomItemDescriptionField () |
|
TArray< FColor, TSizedDefaultAllocator< 32 > > & | CustomColorsField () |
|
TArray< FCraftingResourceRequirement, TSizedDefaultAllocator< 32 > > & | CustomResourceRequirementsField () |
|
long double & | NextCraftCompletionTimeField () |
|
TWeakObjectPtr< UPrimalInventoryComponent > & | OwnerInventoryField () |
|
TSubclassOf< UPrimalItem > & | SupportDragOntoItemClassField () |
|
TArray< TSubclassOf< UPrimalItem >, TSizedDefaultAllocator< 32 > > & | SupportDragOntoItemClassesField () |
|
TArray< TSoftClassPtr< AShooterWeapon >, TSizedDefaultAllocator< 32 > > & | SkinWeaponTemplatesField () |
|
TArray< TSubclassOf< UPrimalItem >, TSizedDefaultAllocator< 32 > > & | SupportAmmoItemForWeaponSkinField () |
|
TArray< TSoftClassPtr< AShooterWeapon >, TSizedDefaultAllocator< 32 > > & | SkinWeaponTemplatesForAmmoField () |
|
TSoftClassPtr< AShooterWeapon > & | AmmoSupportDragOntoWeaponItemWeaponTemplateField () |
|
TArray< TSoftClassPtr< AShooterWeapon >, TSizedDefaultAllocator< 32 > > & | AmmoSupportDragOntoWeaponItemWeaponTemplatesField () |
|
TArray< FUseItemAddCharacterStatusValue, TSizedDefaultAllocator< 32 > > & | UseItemAddCharacterStatusValuesField () |
|
float & | Ingredient_WeightIncreasePerQuantityField () |
|
float & | Ingredient_FoodIncreasePerQuantityField () |
|
float & | Ingredient_HealthIncreasePerQuantityField () |
|
float & | Ingredient_WaterIncreasePerQuantityField () |
|
float & | Ingredient_StaminaIncreasePerQuantityField () |
|
FString & | DescriptiveNameBaseField () |
|
FString & | ItemDescriptionField () |
|
FString & | DurabilityStringShortField () |
|
FString & | DurabilityStringField () |
|
FString & | CustomRepairTextField () |
|
float & | DroppedItemLifeSpanOverrideField () |
|
UE::Math::TVector< double > & | DroppedItemCenterLocationOffsetOverrideField () |
|
TSoftObjectPtr< UStaticMesh > & | DroppedMeshOverrideField () |
|
UMaterialInterface *& | DroppedMeshMaterialOverrideField () |
|
UE::Math::TVector< double > & | DroppedMeshOverrideScale3DField () |
|
TSubclassOf< UPrimalItem > & | SpoilingItemField () |
|
TArray< TSoftClassPtr< AActor >, TSizedDefaultAllocator< 32 > > & | UseRequiresOwnerActorClassesField () |
|
TSubclassOf< UPrimalItem > & | PreservingItemClassField () |
|
float & | PreservingItemSpoilingTimeMultiplierField () |
|
float & | SpoilingTimeField () |
|
int & | CraftingConsumesDurabilityField () |
|
float & | RepairResourceRequirementMultiplierField () |
|
float & | BaseItemWeightField () |
|
float & | DurabilityIncreaseMultiplierField () |
|
float & | NewItemDurabilityOverrideField () |
|
float & | DurabilityDecreaseMultiplierField () |
|
float & | UseDecreaseDurabilityField () |
|
float & | AutoDurabilityDecreaseIntervalField () |
|
float & | AutoDecreaseMinDurabilityField () |
|
float & | AutoDecreaseDurabilityAmountPerIntervalField () |
|
float & | UseDecreaseDurabilityMinField () |
|
float & | UseMinDurabilityRequirementField () |
|
float & | ResourceRarityField () |
|
float & | BlueprintTimeToCraftField () |
|
float & | MinBlueprintTimeToCraftField () |
|
float & | BlueprintWeightField () |
|
float & | MinimumUseIntervalField () |
|
float & | TimeForFullRepairField () |
|
float & | BaseCraftingXPField () |
|
float & | BaseRepairingXPField () |
|
TArray< FCraftingResourceRequirement, TSizedDefaultAllocator< 32 > > & | BaseCraftingResourceRequirementsField () |
|
TArray< FCraftingResourceRequirement, TSizedDefaultAllocator< 32 > > & | OverrideRepairingRequirementsField () |
|
FieldArray< FItemStatInfo, 8 > | ItemStatInfosField () |
|
FieldArray< unsigned __int16, 8 > | ItemStatValuesField () |
|
int & | WeaponClipAmmoField () |
|
float & | WeaponFrequencyField () |
|
long double & | LastTimeToShowInfoField () |
|
float & | ItemDurabilityField () |
|
float & | MinItemDurabilityField () |
|
float & | SavedDurabilityField () |
|
TSoftClassPtr< AShooterWeapon > & | WeaponTemplateField () |
|
UTexture2D *& | BrokenIconField () |
|
UTexture2D *& | CustomBrokenOverlayIconField () |
|
UTexture2D *& | ItemIconField () |
|
UTexture2D *& | AlternateItemIconBelowDurabilityField () |
|
float & | AlternateItemIconBelowDurabilityValueField () |
|
float & | DurabilityNotifyThresholdValueField () |
|
UMaterialInterface *& | ItemIconMaterialParentField () |
|
FieldArray< __int16, 6 > | ItemColorIDField () |
|
FieldArray< __int16, 6 > | PreSkinItemColorIDField () |
|
FieldArray< unsigned __int8, 6 > | bUseItemColorField () |
|
TSubclassOf< UPrimalColorSet > & | RandomColorSetField () |
|
UMaterialInstanceDynamic *& | ItemIconMaterialField () |
|
UMaterialInstanceDynamic *& | HUDIconMaterialField () |
|
int & | ItemQuantityField () |
|
int & | MaxItemQuantityField () |
|
TArray< TEnumAsByte< enum EPrimalEquipmentType::Type >, TSizedDefaultAllocator< 32 > > & | EquippedHideOtherEquipmentAttachTypesField () |
|
TArray< unsigned __int64, TSizedDefaultAllocator< 32 > > & | SteamItemUserIDsField () |
|
TSoftClassPtr< APrimalStructure > & | StructureToBuildField () |
|
TArray< TSoftClassPtr< APrimalStructure >, TSizedDefaultAllocator< 32 > > & | StructuresToBuildField () |
|
TArray< TSoftClassPtr< APrimalStructure >, TSizedDefaultAllocator< 32 > > & | CachedStructuresToBuildField () |
|
int & | StructureToBuildIndexField () |
|
TSubclassOf< UPrimalItem > & | GiveItemWhenUsedField () |
|
TArray< TSoftClassPtr< UPrimalInventoryComponent >, TSizedDefaultAllocator< 32 > > & | CraftingRequiresInventoryComponentField () |
|
TSoftClassPtr< ADroppedItem > & | DroppedItemTemplateOverrideField () |
|
TSoftClassPtr< ADroppedItem > & | DroppedItemTemplateForSecondryActionField () |
|
TSoftClassPtr< APrimalBuff > & | BuffToGiveOwnerCharacterField () |
|
UE::Math::TRotator< double > & | PreviewCameraRotationField () |
|
UE::Math::TVector< double > & | PreviewCameraPivotOffsetField () |
|
float & | PreviewCameraDistanceScaleFactorField () |
|
float & | PreviewCameraDefaultZoomMultiplierField () |
|
float & | PreviewCameraMaxZoomMultiplierField () |
|
FName & | PlayerMeshTextureMaskParamNameField () |
|
UTexture2D *& | PlayerMeshTextureMaskField () |
|
UTexture2D *& | PlayerMeshNoItemDefaultTextureMaskField () |
|
int & | PlayerMeshTextureMaskMaterialIndexNewField () |
|
int & | PlayerMeshTextureMaskMaterialIndexAltField () |
|
FName & | FPVHandsMeshTextureMaskParamNameField () |
|
UTexture2D *& | FPVHandsMeshTextureMaskField () |
|
int & | FPVHandsMeshTextureMaskMaterialIndexField () |
|
int & | FPVHandsMeshTextureMaskMaterialIndex2Field () |
|
UPrimalItem *& | WeaponAmmoOverrideItemCDOField () |
|
long double & | CreationTimeField () |
|
long double & | LastAutoDurabilityDecreaseTimeField () |
|
long double & | LastUseTimeField () |
|
long double & | LastLocalUseTimeField () |
|
int & | MaxCustomItemDescriptionLengthField () |
|
int & | TempSlotIndexField () |
|
int & | LastSlotIndexField () |
|
TWeakObjectPtr< AShooterWeapon > & | AssociatedWeaponField () |
|
UPrimalItem *& | MyItemSkinField () |
|
UPrimalItem *& | SkinnedOntoItemField () |
|
TArray< TSoftClassPtr< UPrimalItem >, TSizedDefaultAllocator< 32 > > & | WheelItemsAmmoField () |
|
TWeakObjectPtr< AShooterCharacter > & | LastOwnerPlayerField () |
|
TArray< FCropItemPhaseData, TSizedDefaultAllocator< 32 > > & | CropPhasesDataField () |
|
float & | CropGrowingFertilizerConsumptionRateField () |
|
float & | CropMaxFruitFertilizerConsumptionRateField () |
|
float & | CropGrowingWaterConsumptionRateField () |
|
float & | CropMaxFruitWaterConsumptionRateField () |
|
int & | CropMaxFruitsField () |
|
float & | CropNoFertilizerOrWaterCacheReductionRateField () |
|
float & | FertilizerEffectivenessMultiplierField () |
|
float & | EggAlertDinosAggroAmountField () |
|
float & | EggAlertDinosAggroRadiusField () |
|
TArray< FName, TSizedDefaultAllocator< 32 > > & | EggAlertDinosAggroTagsField () |
|
float & | EggAlertDinosForcedAggroTimeField () |
|
float & | EggMaximumDistanceFromOriginalDropToAlertDinosField () |
|
TSubclassOf< UPrimalItem > & | BrokenGiveItemClassField () |
|
float & | ClearColorDurabilityThresholdField () |
|
TSubclassOf< UPrimalItem > & | ItemClassToUseAsInitialCustomDataField () |
|
UE::Math::TVector< double > & | OriginalItemDropLocationField () |
|
FLinearColor & | DurabilityBarColorForegroundField () |
|
FLinearColor & | DurabilityBarColorBackgroundField () |
|
TSubclassOf< UPrimalItem > & | OverrideCooldownTimeItemClassField () |
|
float & | MinDurabilityForCraftingResourceField () |
|
float & | ResourceRequirementIncreaseRatingPowerField () |
|
float & | ResourceRequirementRatingScaleField () |
|
float & | ResourceRequirementRatingIncreasePercentageField () |
|
long double & | NextSpoilingTimeField () |
|
long double & | LastSpoilingTimeField () |
|
TArray< FString, TSizedDefaultAllocator< 32 > > & | DefaultFolderPathsField () |
|
FString & | ItemRatingStringField () |
|
FName & | DefaultWeaponMeshNameField () |
|
int & | LastCalculatedTotalAmmoInvUpdatedFrameField () |
|
int & | WeaponTotalAmmoField () |
|
TSubclassOf< UPrimalItem > & | EngramRequirementItemClassOverrideField () |
|
TArray< unsigned short, TSizedDefaultAllocator< 32 > > & | CraftingResourceRequirementsField () |
|
USoundBase *& | ExtraThrowItemSoundField () |
|
bool & | bForceNotificationItemCombatModeField () |
|
UE::Math::TVector< double > & | SpawnOnWaterEncroachmentBoxExtentField () |
|
TArray< TSoftClassPtr< AActor >, TSizedDefaultAllocator< 32 > > & | OnlyUsableOnSpecificClassesField () |
|
TArray< FSaddlePassengerSeatDefinition, TSizedDefaultAllocator< 32 > > & | SaddlePassengerSeatsField () |
|
FName & | SaddleOverrideRiderSocketNameField () |
|
TSoftClassPtr< APrimalDinoCharacter > & | EggDinoClassToSpawnField () |
|
FieldArray< unsigned __int8, 12 > | EggNumberOfLevelUpPointsAppliedField () |
|
FieldArray< unsigned __int8, 12 > | EggNumberMutationsAppliedField () |
|
float & | EggTamedIneffectivenessModifierField () |
|
FieldArray< unsigned __int8, 6 > | EggColorSetIndicesField () |
|
int & | EggGenderOverrideField () |
|
float & | EggLoseDurabilityPerSecondField () |
|
float & | ExtraEggLoseDurabilityPerSecondMultiplierField () |
|
float & | EggMinTemperatureField () |
|
float & | EggMaxTemperatureField () |
|
float & | EggDroppedInvalidTempLoseItemRatingSpeedField () |
|
USoundBase *& | ShieldHitSoundField () |
|
float & | RecipeCraftingSkillScaleField () |
|
int & | CustomItemIDField () |
|
float & | AddDinoTargetingRangeField () |
|
float & | DamageTorpidityArmorRatingField () |
|
float & | IndirectTorpidityArmorRatingField () |
|
TSoftClassPtr< APrimalEmitterSpawnable > & | UseParticleEffectField () |
|
FName & | UseParticleEffectSocketNameField () |
|
float & | UseGiveDinoTameAffinityPercentField () |
|
TArray< TSubclassOf< UPrimalItem >, TSizedDefaultAllocator< 32 > > & | CraftingAdditionalItemsToGiveField () |
|
int & | LastValidItemVersionField () |
|
float & | GlobalTameAffinityMultiplierField () |
|
int & | CraftingGiveItemCountField () |
|
int & | CraftingGivesItemQuantityOverrideField () |
|
USoundBase *& | UseItemOnItemSoundField () |
|
FName & | UseUnlocksEmoteNameField () |
|
long double & | ClusterSpoilingTimeUTCField () |
|
TArray< FDinoAncestorsEntry, TSizedDefaultAllocator< 32 > > & | EggDinoAncestorsField () |
|
TArray< FDinoAncestorsEntry, TSizedDefaultAllocator< 32 > > & | EggDinoAncestorsMaleField () |
|
int & | EggRandomMutationsFemaleField () |
|
int & | EggRandomMutationsMaleField () |
|
TArray< TSubclassOf< UPrimalItem >, TSizedDefaultAllocator< 32 > > & | EquippingRequiresEngramsField () |
|
TArray< FCustomItemData, TSizedDefaultAllocator< 32 > > & | CustomItemDatasField () |
|
FString & | OverrideUseStringField () |
|
TSubclassOf< UPrimalItem > & | SendToClientClassOverrideField () |
|
FString & | CrafterCharacterNameField () |
|
FString & | CrafterTribeNameField () |
|
float & | CraftedSkillBonusField () |
|
float & | CraftingSkillQualityMultiplierMinField () |
|
float & | CraftingSkillQualityMultiplierMaxField () |
|
float & | SinglePlayerCraftingSpeedMultiplierField () |
|
int & | NoLevelEngramSortingPriorityField () |
|
int & | CustomFlagsField () |
|
FName & | CustomTagField () |
|
float & | EquippedReduceDurabilityIntervalField () |
|
long double & | LastEquippedReduceDurabilityTimeField () |
|
float & | EquippedReduceDurabilityPerIntervalField () |
|
float & | ItemStatClampsMultiplierField () |
|
float & | MaxDurabiltiyOverrideField () |
|
long double & | LastItemAdditionTimeField () |
|
long double & | UploadEarliestValidTimeField () |
|
float & | NextRepairPercentageField () |
|
UStaticMesh *& | NetDroppedMeshOverrideField () |
|
UMaterialInterface *& | NetDroppedMeshMaterialOverrideField () |
|
UE::Math::TVector< double > & | NetDroppedMeshOverrideScale3DField () |
|
FSlateBrush & | WidgetCustomBrokenOverlayStyleBrushField () |
|
FColor & | CustomBrokenBorderColorField () |
|
TSoftObjectPtr< USkeletalMesh > & | DyePreviewMeshOverrideSKField () |
|
TSoftObjectPtr< UStaticMesh > & | DyePreviewMeshOverrideSMField () |
|
UTexture2D *& | AccessoryActivatedIconOverrideField () |
|
TSubclassOf< UUserWidget > & | CustomItemTooltipOverrideField () |
|
bool & | bUseBPPreventUploadField () |
|
FName & | EquippingCosmeticRequiresUnlockedEmoteNameField () |
|
float & | CustomInventoryWidgetTextVerticalOffsetField () |
|
TArray< FName, TSizedDefaultAllocator< 32 > > & | TopLevelCustomContextMenuOptionsField () |
|
TArray< FCustomContextSubmenu, TSizedDefaultAllocator< 32 > > & | CustomContextSubMenusField () |
|
TArray< FCustomContextMenuData, TSizedDefaultAllocator< 32 > > & | CustomContextOptionDataField () |
|
bool & | bUseBPOnLocalUseField () |
|
unsigned int & | AssociatedDinoID1Field () |
|
unsigned int & | AssociatedDinoID2Field () |
|
unsigned char & | ItemQualityIndexField () |
|
BitFieldValue< bool, unsigned __int32 > | bCanBuildStructures () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowEquppingItem () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventEquipOnTaxidermyBase () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowInventoryItem () |
|
BitFieldValue< bool, unsigned __int32 > | bIsRepairing () |
|
BitFieldValue< bool, unsigned __int32 > | bEquippedItem () |
|
BitFieldValue< bool, unsigned __int32 > | bCanSlot () |
|
BitFieldValue< bool, unsigned __int32 > | bUseItemColors () |
|
BitFieldValue< bool, unsigned __int32 > | bShowTooltipColors () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPInitItemColors () |
|
BitFieldValue< bool, unsigned __int32 > | bRefreshOnDyeUsed () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPPostAddBuffToGiveOwnerCharacter () |
|
BitFieldValue< bool, unsigned __int32 > | bForceDediAttachments () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowCustomColors () |
|
BitFieldValue< bool, unsigned __int32 > | bForceAllowRemovalWhenDead () |
|
BitFieldValue< bool, unsigned __int32 > | bAutoCraftBlueprint () |
|
BitFieldValue< bool, unsigned __int32 > | bHideFromInventoryDisplay () |
|
BitFieldValue< bool, unsigned __int32 > | bUseItemStats () |
|
BitFieldValue< bool, unsigned __int32 > | bUseSpawnActorWhenRiding () |
|
BitFieldValue< bool, unsigned __int32 > | bUseSpawnActor () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowDefaultCharacterAttachment () |
|
BitFieldValue< bool, unsigned __int32 > | bUseItemDurability () |
|
BitFieldValue< bool, unsigned __int32 > | bNewWeaponAutoFillClipAmmo () |
|
BitFieldValue< bool, unsigned __int32 > | bDestroyBrokenItem () |
|
BitFieldValue< bool, unsigned __int32 > | bIsMisssionItem () |
|
BitFieldValue< bool, unsigned __int32 > | bThrowOnHotKeyUse () |
|
BitFieldValue< bool, unsigned __int32 > | bIsBlueprint () |
|
BitFieldValue< bool, unsigned __int32 > | bCanBeBlueprint () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventUpload () |
|
BitFieldValue< bool, unsigned __int32 > | bIsEngram () |
|
BitFieldValue< bool, unsigned __int32 > | bIsCustomRecipe () |
|
BitFieldValue< bool, unsigned __int32 > | bIsFoodRecipe () |
|
BitFieldValue< bool, unsigned __int32 > | bTekItem () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowUseInInventory () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowRemoteUseInInventory () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBlueprintEquippedNotifications () |
|
BitFieldValue< bool, unsigned __int32 > | bUseInWaterRestoreDurability () |
|
BitFieldValue< bool, unsigned __int32 > | bValidCraftingResource () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPSetupHUDIconMaterial () |
|
BitFieldValue< bool, unsigned __int32 > | bEquipRequiresDLC_ScorchedEarth () |
|
BitFieldValue< bool, unsigned __int32 > | bEquipRequiresDLC_Aberration () |
|
BitFieldValue< bool, unsigned __int32 > | bEquipRequiresDLC_Extinction () |
|
BitFieldValue< bool, unsigned __int32 > | bEquipRequiresDLC_Genesis () |
|
BitFieldValue< bool, unsigned __int32 > | bDurabilityRequirementIgnoredInWater () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowRepair () |
|
BitFieldValue< bool, unsigned __int32 > | bCustomBrokenIcon () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowRemovalFromInventory () |
|
BitFieldValue< bool, unsigned __int32 > | bFromSteamInventory () |
|
BitFieldValue< bool, unsigned __int32 > | bIsFromAllClustersInventory () |
|
BitFieldValue< bool, unsigned __int32 > | bConsumeItemOnUse () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPOnItemConsumed () |
|
BitFieldValue< bool, unsigned __int32 > | bConfirmBeforeUsing () |
|
BitFieldValue< bool, unsigned __int32 > | bOnlyCanUseInWater () |
|
BitFieldValue< bool, unsigned __int32 > | bCanUseSwimming () |
|
BitFieldValue< bool, unsigned __int32 > | bIsDescriptionOnlyItem () |
|
BitFieldValue< bool, unsigned __int32 > | bRestoreDurabilityWhenColorized () |
|
BitFieldValue< bool, unsigned __int32 > | bAppendPrimaryColorToName () |
|
BitFieldValue< bool, unsigned __int32 > | bUseScaleStatEffectivenessByDurability () |
|
BitFieldValue< bool, unsigned __int32 > | bUsesCreationTime () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowUseWhileRiding () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventCraftingResourceAtFullDurability () |
|
BitFieldValue< bool, unsigned __int32 > | bGiveItemWhenUsedCopyItemStats () |
|
BitFieldValue< bool, unsigned __int32 > | bHideFromRemoteInventoryDisplay () |
|
BitFieldValue< bool, unsigned __int32 > | bAutoDecreaseDurabilityOverTime () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventDragOntoOtherItemIfSameCustomData () |
|
BitFieldValue< bool, unsigned __int32 > | bUseOnItemWeaponRemoveClipAmmo () |
|
BitFieldValue< bool, unsigned __int32 > | bUseOnItemSetIndexAsDestinationItemCustomData () |
|
BitFieldValue< bool, unsigned __int32 > | bSupportDragOntoOtherItem () |
|
BitFieldValue< bool, unsigned __int32 > | bIsItemSkin () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventOnSkinTab () |
|
BitFieldValue< bool, unsigned __int32 > | bDontResetAttachmentIfNotUpdatingItem () |
|
BitFieldValue< bool, unsigned __int32 > | bItemSkinIgnoreSkinIcon () |
|
BitFieldValue< bool, unsigned __int32 > | bPickupEggAlertsDinos () |
|
BitFieldValue< bool, unsigned __int32 > | bEggSpoilsWhenFertilized () |
|
BitFieldValue< bool, unsigned __int32 > | bHideCustomDescription () |
|
BitFieldValue< bool, unsigned __int32 > | bCopyCustomDescriptionIntoSpoiledItem () |
|
BitFieldValue< bool, unsigned __int32 > | bCopyDurabilityIntoSpoiledItem () |
|
BitFieldValue< bool, unsigned __int32 > | bCraftedRequestCustomItemDescription () |
|
BitFieldValue< bool, unsigned __int32 > | bForceAllowCustomItemDescription () |
|
BitFieldValue< bool, unsigned __int32 > | bInitializedItem () |
|
BitFieldValue< bool, unsigned __int32 > | bIsDroppedItem () |
|
BitFieldValue< bool, unsigned __int32 > | bEggIsTooCold () |
|
BitFieldValue< bool, unsigned __int32 > | bEggIsTooHot () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPPreventUseOntoItem () |
|
BitFieldValue< bool, unsigned __int32 > | bSkinDisableWhenSubmerged () |
|
BitFieldValue< bool, unsigned __int32 > | bIsAbstractItem () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventItemSkins () |
|
BitFieldValue< bool, unsigned __int32 > | bOnlyCanUseInFalling () |
|
BitFieldValue< bool, unsigned __int32 > | bForceDropDestruction () |
|
BitFieldValue< bool, unsigned __int32 > | bCanBeArkTributeItem () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowInvalidItemVersion () |
|
BitFieldValue< bool, unsigned __int32 > | bUseSpawnActorRelativeLoc () |
|
BitFieldValue< bool, unsigned __int32 > | bUseSpawnActorTakeOwnerRotation () |
|
BitFieldValue< bool, unsigned __int32 > | bUseEquippedItemBlueprintTick () |
|
BitFieldValue< bool, unsigned __int32 > | bUseEquippedItemNativeTick () |
|
BitFieldValue< bool, unsigned __int32 > | bSpawnActorOnWaterOnly () |
|
BitFieldValue< bool, unsigned __int32 > | bAutoTameSpawnedActor () |
|
BitFieldValue< bool, unsigned __int32 > | bShowItemRatingAsPercent () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventArmorDurabiltyConsumption () |
|
BitFieldValue< bool, unsigned __int32 > | bIsEgg () |
|
BitFieldValue< bool, unsigned __int32 > | bIsCookingIngredient () |
|
BitFieldValue< bool, unsigned __int32 > | bDragClearDyedItem () |
|
BitFieldValue< bool, unsigned __int32 > | bDeprecateItem () |
|
BitFieldValue< bool, unsigned __int32 > | bInitializedRecipeStats () |
|
BitFieldValue< bool, unsigned __int32 > | bItemSkinKeepOriginalWeaponTemplate () |
|
BitFieldValue< bool, unsigned __int32 > | bItemSkinKeepOriginalIcon () |
|
BitFieldValue< bool, unsigned __int32 > | bItemSkinReceiveOwnerEquippedBlueprintEvents () |
|
BitFieldValue< bool, unsigned __int32 > | bItemSkinReceiveOwnerEquippedBlueprintTick () |
|
BitFieldValue< bool, unsigned __int32 > | bItemSkinAllowEquipping () |
|
BitFieldValue< bool, unsigned __int32 > | bForceDisplayInInventory () |
|
BitFieldValue< bool, unsigned __int32 > | bDroppedItemAllowDinoPickup () |
|
BitFieldValue< bool, unsigned __int32 > | bCraftDontActuallyGiveItem () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventUseWhenSleeping () |
|
BitFieldValue< bool, unsigned __int32 > | bOverrideRepairingRequirements () |
|
BitFieldValue< bool, unsigned __int32 > | bScaleOverridenRepairingRequirements () |
|
BitFieldValue< bool, unsigned __int32 > | bForceUseItemAddCharacterStatsOnDinos () |
|
BitFieldValue< bool, unsigned __int32 > | bOnlyEquipWhenUnconscious () |
|
BitFieldValue< bool, unsigned __int32 > | bForcePreventConsumableWhileHandcuffed () |
|
BitFieldValue< bool, unsigned __int32 > | bOverrideExactClassCraftingRequirement () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventConsumeItemOnDrag () |
|
BitFieldValue< bool, unsigned __int32 > | bForceAllowGrinding () |
|
BitFieldValue< bool, unsigned __int32 > | bForcePreventGrinding () |
|
BitFieldValue< bool, unsigned __int32 > | bDeprecateBlueprint () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventDinoAutoConsume () |
|
BitFieldValue< bool, unsigned __int32 > | bIsDinoAutoHealingItem () |
|
BitFieldValue< bool, unsigned __int32 > | bBPAllowRemoteAddToInventory () |
|
BitFieldValue< bool, unsigned __int32 > | bBPAllowRemoteRemoveFromInventory () |
|
BitFieldValue< bool, unsigned __int32 > | bEquipmentHatHideItemHeadHair () |
|
BitFieldValue< bool, unsigned __int32 > | bEquipmentHatHideItemFacialHair () |
|
BitFieldValue< bool, unsigned __int32 > | bEquipmentForceHairHiding () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowRemoveFromSteamInventory () |
|
BitFieldValue< bool, unsigned __int32 > | bBPInventoryNotifyCraftingFinished () |
|
BitFieldValue< bool, unsigned __int32 > | bCheckBPAllowCrafting () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPAllowAddToInventory () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventItemBlueprint () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventUseByDinos () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventUseByHumans () |
|
BitFieldValue< bool, unsigned __int32 > | bBPCanUse () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowOverrideItemAutoDecreaseDurability () |
|
BitFieldValue< bool, unsigned __int32 > | bCopyItemDurabilityFromCraftingResource () |
|
BitFieldValue< bool, unsigned __int32 > | bIsInitialItem () |
|
BitFieldValue< bool, unsigned __int32 > | bPickupEggForceAggro () |
|
BitFieldValue< bool, unsigned __int32 > | bClearSkinOnInventoryRemoval () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPCustomAutoDecreaseDurabilityPerInterval () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPCustomInventoryWidgetText () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPCustomInventoryWidgetTextColor () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPCustomInventoryWidgetTextForBlueprint () |
|
BitFieldValue< bool, unsigned __int32 > | bUseSkinnedBPCustomInventoryWidgetText () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPCustomDurabilityText () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPCustomDurabilityTextColor () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPInitFromItemNetInfo () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPInitializeItem () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPGetItemNetInfo () |
|
BitFieldValue< bool, unsigned __int32 > | bItemSkinKeepOriginalItemName () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventUploadingWeaponClipAmmo () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventNativeItemBroken () |
|
BitFieldValue< bool, unsigned __int32 > | bResourcePreventGivingFromDemolition () |
|
BitFieldValue< bool, unsigned __int32 > | bNameForceNoStatQualityRank () |
|
BitFieldValue< bool, unsigned __int32 > | bAlwaysLearnedEngram () |
|
BitFieldValue< bool, unsigned __int32 > | bIgnoreMinimumUseIntervalForDinoAutoEatingFood () |
|
BitFieldValue< bool, unsigned __int32 > | bUnappliedItemSkinIgnoreItemAttachments () |
|
BitFieldValue< bool, unsigned __int32 > | bHideMoreOptionsIfNonRemovable () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPGetItemDescription () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPCrafted () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPGetItemName () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventUseAtTameLimit () |
|
BitFieldValue< bool, unsigned __int32 > | bDivideTimeToCraftByGlobalCropGrowthSpeed () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventCheatGive () |
|
BitFieldValue< bool, unsigned __int32 > | bUsingRequiresStandingOnSolidGround () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPAddedAttachments () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPConsumeProjectileImpact () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPOverrideProjectileType () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPOnUpdatedItemContextMenu () |
|
BitFieldValue< bool, unsigned __int32 > | bUsableWithTekGrenadeLauncher () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPNotifyDropped () |
|
BitFieldValue< bool, unsigned __int32 > | bThrowUsesSecondaryActionDrop () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPGetItemIcon () |
|
BitFieldValue< bool, unsigned __int32 > | bUseSlottedTick () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPDrawItemIcon () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPForceAllowRemoteAddToInventory () |
|
BitFieldValue< bool, unsigned __int32 > | bSkinAddWeightToSkinnedItem () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPIsValidForCrafting () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPOverrideCraftingConsumption () |
|
BitFieldValue< bool, unsigned __int32 > | bMergeCustomDataFromCraftingResources () |
|
BitFieldValue< bool, unsigned __int32 > | bIgnoreDrawingItemButtonIcon () |
|
BitFieldValue< bool, unsigned __int32 > | bCensoredItemSkin () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPGetItemDurabilityPercentage () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPEquippedItemOnXPEarning () |
|
BitFieldValue< bool, unsigned __int32 > | bAlwaysTriggerTributeDownloaded () |
|
BitFieldValue< bool, unsigned __int32 > | bDeferWeaponBeginPlayToAssociatedItemSetTime () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventRemovingClipAmmo () |
|
BitFieldValue< bool, unsigned __int32 > | bCustomBrokenOverlayIcon () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPGetMaxAmmo () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPNotifyItemRefreshed () |
|
BitFieldValue< bool, unsigned __int32 > | bForceNoLearnedEngramRequirement () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowUseIgnoreMovementMode () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventOnFullEquippedSuitHUD () |
|
BitFieldValue< bool, unsigned __int32 > | bNonBlockingShield () |
|
BitFieldValue< bool, unsigned __int32 > | bNetInfoFromClient () |
|
BitFieldValue< bool, unsigned __int32 > | bAddedToWorldItemMap () |
|
BitFieldValue< bool, unsigned __int32 > | bDisableItemUITooltip () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventDepositDropping () |
|
BitFieldValue< bool, unsigned __int32 > | bForceAllowSkinColorization () |
|
BitFieldValue< bool, unsigned __int32 > | bEquipAddTekExtendedInfo () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowCraftingWithStarterAmmo () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPOverrideInheritedStatWeight () |
|
BitFieldValue< bool, unsigned __int32 > | bUseSkinDroppedItemTemplateForSecondryAction () |
|
bool | AllowInventoryItem (UPrimalInventoryComponent *toInventory) |
|
void | ApplyingSkinOntoItem (UPrimalItem *ToOwnerItem, bool bIsFirstTime) |
|
void | BlueprintEquipped (bool bIsFromSaveGame) |
|
FString * | BPAllowCrafting (FString *result, AShooterPlayerController *ForPC) |
|
bool | BPCanAddToInventory (UPrimalInventoryComponent *toInventory) |
|
FString * | BPGetCustomDurabilityText (FString *result) |
|
FString * | BPGetCustomInventoryWidgetText (FString *result) |
|
FString * | BPGetItemDescription (FString *result, const FString *InDescription, bool bGetLongDescription, AShooterPlayerController *ForPC) |
|
void | BPNotifyDropped (APrimalCharacter *FromCharacter, bool bWasThrown) |
|
void | BPOnLocalUse (AShooterCharacter *ForCharacter) |
|
void | BPOverrideEquippedDurabilityPercentage (float *OutDurabilityPercentageValue) |
|
void | BPPostAddBuffToGiveOwnerCharacter (APrimalCharacter *OwnerCharacter, APrimalBuff *Buff) |
|
bool | BPShouldHideTopLevelCustomContextMenuOption (const FName *ContextItem) |
|
void | BPTributeItemDownloaded (UObject *ContextObject) |
|
bool | IsCustomContextMenuItemEnabled (const FName *ContextItem) |
|
USoundBase * | OverrideCrouchingSound (USoundBase *InSound, bool bIsProne, int soundState) |
|
void | RemovedSkinFromItem (UPrimalItem *FromOwnerItem, bool bIsFirstTime) |
|
void | SelectedCustomContextMenuItem (const FName *ContextItem, AShooterPlayerController *ForPC) |
|
void | SlottedTick (float DeltaSeconds) |
|
void | Serialize (FStructuredArchiveRecord Record) |
|
UWorld * | GetWorld () |
|
FItemNetInfo * | GetItemNetInfo (FItemNetInfo *result, bool bIsForSendingToClient) |
|
void | InitFromNetInfo (const FItemNetInfo *theInfo) |
|
UWorld * | GetWorldHelper (UObject *WorldContextObject) |
|
int | GetMaxItemQuantity (UObject *WorldContextObject) |
|
void | AddItemDurability (float durabilityToAdd) |
|
void | InitNewItem (float ItemQuality, UPrimalInventoryComponent *toInventory, float MaxItemDifficultyClamp, float MinRandomQuality) |
|
bool | AllowEquipItem (UPrimalInventoryComponent *toInventory) |
|
void | AddToInventory (UPrimalInventoryComponent *toInventory, bool bEquipItem, bool AddToSlotItems, FItemNetID *InventoryInsertAfterItemID, bool bShowHUDNotification, bool bDontRecalcSpoilingTime, bool bIgnoreAbsoluteMaxInventory, bool bInsertAtItemIDIndexInstead) |
|
bool | RemoveItemFromArkTributeInventory () |
|
bool | RemoveItemFromInventory (bool bForceRemoval, bool showHUDMessage) |
|
float | GetSpoilingTime () |
|
void | GetItemBytes (TArray< unsigned char, TSizedDefaultAllocator< 32 > > *Bytes) |
|
FString * | GetItemName (FString *result, bool bIncludeQuantity, bool bShortName, AShooterPlayerController *ForPC) |
|
FLinearColor * | GetItemQualityColor (FLinearColor *result) |
|
FString * | GetItemDescription (FString *result, bool bGetLongDescription, AShooterPlayerController *ForPC) |
|
UTexture2D * | GetItemIcon (AShooterPlayerController *ForPC) |
|
void | EquippedItem () |
|
void | EquipAnimationFinished () |
|
void | UnequippedItem () |
|
void | UpdatedItem (bool ResetUploadTime) |
|
void | RefreshAttachments (bool bRefreshDefaultAttachments, bool isShieldSpecificRefresh, bool bIsFromUpdateItem) |
|
void | AddAttachments (AActor *UseOtherActor, bool bDontRemoveBeforeAttaching, USkeletalMeshComponent *Saddle, bool bRefreshDefaultAttachments, bool isShieldSpecificRefresh, bool bIsFromUpdateItem) |
|
void | ApplyColorsToMesh (UMeshComponent *mComp) |
|
void | SetFirstPersonMasterPoseComponent (USkeletalMeshComponent *NewMasterPoseComponent) |
|
void | SetOwnerNoSee (bool bNoSee, bool bForceHideFirstPerson) |
|
void | RemoveAttachments (AActor *UseOtherActor, bool bRefreshDefaultAttachments, bool isShieldSpecificRefresh) |
|
UActorComponent * | GetAttachedComponent (int attachmentIndex, AActor *UseOtherActor) |
|
UActorComponent * | GetComponentToAttach (int attachmentIndex, AActor *UseOtherActor) |
|
AActor * | GetOwnerActor () |
|
UTexture2D * | GetEntryIcon (UObject *AssociatedDataObject, bool bIsEnabled) |
|
FString * | GetEntryString (FString *result) |
|
float | GetItemWeight (bool bJustOneQuantity, bool bForceNotBlueprintWeight) |
|
void | AddToSlot (int theSlotIndex, bool bForce, bool bFastInventory) |
|
void | RemoveFromSlot (bool bForce, bool bFastInventory) |
|
bool | AllowSlotting (UPrimalInventoryComponent *toInventory, bool bForce) |
|
bool | IsBroken () |
|
int | GetExplicitEntryIndexType (bool bGetBaseValue) |
|
float | GetUseItemAddCharacterStatusValue (EPrimalCharacterStatusValue::Type valueType) |
|
APhysicsVolume * | GetLocationPhysicsVolume (const UE::Math::TVector< double > *Location) |
|
void | Use (bool bOverridePlayerInput) |
|
float | GetRemainingCooldownTime () |
|
bool | CanSpawnOverWater (AActor *ownerActor, UE::Math::TTransform< double > *SpawnTransform) |
|
bool | IsCooldownReadyForUse (__int16 a2) |
|
FString * | GetInventoryIconDisplayText_Implementation (FString *result) |
|
bool | CanUse (bool bIgnoreCooldown) |
|
void | LocalUse (AShooterPlayerController *ForPC) |
|
void | LocalUseAfterHold (AShooterPlayerController *ForPC) |
|
void | LocalUseStartHold (AShooterPlayerController *ForPC) |
|
void | LocalUseItemRelease (AShooterPlayerController *ForPC) |
|
void | UnequipWeapon (bool bDelayedUnequip) |
|
FString * | GetEntryDescription (FString *result) |
|
void | AddedToInventory (__int16 a2) |
|
void | ClampStats (UPrimalInventoryComponent *inventory) |
|
void | ClampItemRating (UPrimalInventoryComponent *inventory) |
|
void | InitializeItem (bool bForceReinit, UWorld *OptionalInitWorld) |
|
void | EquippedWeapon () |
|
void | UnequippedWeapon () |
|
unsigned __int16 | calcResourceQuantityRequired (const TSubclassOf< UPrimalItem > itemType, const float baseRequiredAmount, UPrimalInventoryComponent *inventory, bool isCrafting) |
|
void | GetUnreplicatedEggData (FUnreplicatedEggData *EggData) |
|
void | SetUnreplicatedEggData (const FUnreplicatedEggData *EggData) |
|
FLinearColor * | GetColorForItemColorID (FLinearColor *result, int SetNum, int ID) |
|
UMaterialInterface * | GetEntryIconMaterial (UObject *AssociatedDataObject, bool bIsEnabled) |
|
int | GetItemQuantity () |
|
float | GetMiscInfoFontScale () |
|
FString * | GetMiscInfoString (FString *result) |
|
UClass * | GetBuffToGiveOwnerWhenEquipped (bool bForceResolveSoftRef) |
|
bool | HasBuffToGiveOwnerWhenEquipped () |
|
int | IncrementItemQuantity (int amount, bool bReplicateToClient, bool bDontUpdateWeight, bool bIsFromUseConsumption, bool bIsArkTributeItem, bool bIsFromCraftingConsumption) |
|
FString * | GetItemTypeString (FString *result) |
|
FString * | GetItemSubtypeString (FString *result) |
|
FString * | GetItemStatsString (FString *result) |
|
bool | MeetBlueprintCraftingRequirements (UPrimalInventoryComponent *compareInventoryComp, int CraftAmountOverride, AShooterPlayerController *ForPlayer, bool bIsForCraftQueueAddition, bool bTestFullQueue, bool bForceUpdateWirelessResources) |
|
bool | CheckForRepairResources (UPrimalInventoryComponent *invComp, float Percent, APlayerController *PC) |
|
void | ConsumeResourcesForRepair (UPrimalInventoryComponent *invComp, float Percent, APlayerController *PC) |
|
FString * | GetCraftingRequirementsString (FString *result, UPrimalInventoryComponent *compareInventoryComp, bool bMinimalVersion) |
|
bool | MeetRepairingRequirements (UPrimalInventoryComponent *compareInventoryComp, bool bIsForCraftQueueAddition, bool bForceUpdateWirelessResources) |
|
FString * | GetRepairingRequirementsString (FString *result, UPrimalInventoryComponent *compareInventoryComp, bool bUseBaseRequirements, float OverrideRepairPercent, APlayerController *OwningPlayer) |
|
__int64 | IterateRepairingRequirements (std::function< void __cdecl(UPrimalItem &, int, int, int, bool)> *lambda, UPrimalInventoryComponent *compareInventoryComp, bool bUseBaseRequirements, float OverrideRepairPercent, APlayerController *OwningPlayer) |
|
__int64 | IterateCraftingRequirements (std::function< void __cdecl(UPrimalItem &, int, int, int, bool)> *lambda, UPrimalInventoryComponent *compareInventoryComp, APlayerController *OwningPlayer) |
|
float | GetItemStatModifier (EPrimalItemStat::Type statType) |
|
FString * | GetItemStatString (FString *result, int statType) |
|
bool | UsesDurability () |
|
bool | CanRepair (bool bIgnoreInventoryRequirement) |
|
bool | CanRepairInInventory (UPrimalInventoryComponent *invComp) |
|
float | GetDurabilityPercentage () |
|
float | GetMaxDurability () |
|
void | CraftBlueprint (bool bConsumeResources) |
|
bool | CanFullyCraft (bool bForceUpdateWirelessResources) |
|
void | StopCraftingRepairing (bool bCheckIfCraftingOrRepairing) |
|
UPrimalItem * | FinishCraftingBlueprint () |
|
float | GetTimeToCraftBlueprint () |
|
float | GetTimeForFullRepair () |
|
void | TickCraftingItem (float DeltaTime, AShooterGameState *theGameState) |
|
float | GetCraftingPercent () |
|
float | GetRepairingPercent () |
|
void | SetQuantity (int NewQuantity, bool ShowHUDNotification) |
|
void | RepairItem (bool bIgnoreInventoryRequirement, float UseNextRepairPercentage, float RepairSpeedMultiplier) |
|
void | FinishRepairing () |
|
void | Used (UPrimalItem *DestinationItem, int AdditionalData) |
|
void | RemoveWeaponAccessory () |
|
void | ServerRemoveItemSkin (__int16 a2) |
|
void | ServerRemoveItemSkinOnly (__int16 a2) |
|
void | ServerRemoveWeaponAccessoryOnly (__int16 a2) |
|
void | RemoveClipAmmo (bool bDontUpdateItem) |
|
bool | CanStackWithItem (UPrimalItem *otherItem, int *QuantityOverride) |
|
bool | CheckAutoCraftBlueprint () |
|
bool | CanCraft () |
|
bool | CanCraftInInventory (UPrimalInventoryComponent *invComp) |
|
FString * | GetCraftRepairInvReqString (FString *result) |
|
bool | AllowUseInInventory (bool bIsRemoteInventory, AShooterPlayerController *ByPC, bool DontCheckActor) |
|
bool | CanBeArkTributeItem () |
|
void | SetEngramBlueprint () |
|
bool | CanSpoil () |
|
void | RecalcSpoilingTime (long double TimeSeconds, float SpoilPercent, UPrimalInventoryComponent *forComp) |
|
void | InventoryRefreshCheckItem () |
|
bool | IsValidForCrafting () |
|
bool | IsOwnerInWater () |
|
bool | IsOwnerInNoPainWater () |
|
bool | AllowRemoteAddToInventory (UPrimalInventoryComponent *invComp, AShooterPlayerController *ByPC, bool bRequestedByPlayer) |
|
bool | CanDrop () |
|
void | PickupAlertDinos (AActor *groundItem) |
|
void | GetItemAttachmentInfos (AActor *OwnerActor) |
|
void | SetAttachedMeshesMaterialScalarParamValue (FName ParamName, float Value) |
|
bool | CanUseWithItemSource (UPrimalItem *DestinationItem) |
|
bool | IsDyed () |
|
bool | CanUseWithItemDestination (UPrimalItem *SourceItem) |
|
bool | UseItemOntoItem (UPrimalItem *DestinationItem, int AdditionalData) |
|
void | LocalUseItemOntoItem (AShooterPlayerController *ForPC, UPrimalItem *DestinationItem) |
|
FString * | GetPrimaryColorName (FString *result) |
|
void | Serialize (FArchive *Ar) |
|
bool | ProcessEditText (AShooterPlayerController *ForPC, const FString *TextToUse, bool __formal) |
|
void | NotifyEditText (AShooterPlayerController *PC) |
|
void | AddToArkTributeInvenroty (UPrimalInventoryComponent *toInventory, bool bFromLoad) |
|
int | GetMaximumAdditionalCrafting (UPrimalInventoryComponent *forComp, AShooterPlayerController *PC) |
|
bool | CanShowNotificationItem () |
|
bool | IsItemSkin () |
|
void | InventoryLoadedFromSaveGame () |
|
bool | CheckForInventoryDupes () |
|
void | CalcRecipeStats () |
|
bool | IsUsableConsumable () |
|
bool | CanEquipWeapon () |
|
bool | GetCustomItemData (FName CustomDataName, FCustomItemData *OutData) |
|
void | SetCustomItemData (const FCustomItemData *InData) |
|
int | GetEngramRequirementLevel () |
|
void | Crafted_Implementation (bool bWasCraftedFromEngram) |
|
UMaterialInterface * | GetHUDIconMaterial () |
|
float | GetEggHatchTimeRemaining (UWorld *theWorld, float additionalMultiplier) |
|
bool | IsReadyToUpload (UWorld *theWorld) |
|
float | GetTimeUntilUploadAllowed (UWorld *theWorld) |
|
void | ClientHandleItemNetExecCommand (FName CommandName, const FBPNetExecParams *ExecParams, AShooterPlayerController *ForPC) |
|
void | ServerHandleItemNetExecCommand (AShooterPlayerController *ForPC, FName CommandName, const FBPNetExecParams *ExecParams) |
|
void | ServerSendItemExecCommandToPlayer (AShooterPlayerController *ToPC, FName CommandName, const FBPNetExecParams *ExecParams, bool bIsReliable, bool bForceSendToLocalPlayer, bool bIgnoreRelevancy) |
|
void | ServerSendItemExecCommandToEveryone (FName CommandName, const FBPNetExecParams *ExecParams, bool bIsReliable, bool bForceSendToLocalPlayer, bool bIgnoreRelevancy) |
|
float | HandleShieldDamageBlocking_Implementation (AShooterCharacter *ForShooterCharacter, float DamageIn, const FDamageEvent *DamageEvent) |
|
TSubclassOf< AShooterProjectile > * | BPOverrideProjectileType_Implementation (TSubclassOf< AShooterProjectile > *result) |
|
void | BeginDestroy () |
|
void | OnVersionChange (bool *doDestroy, UWorld *World, AShooterGameMode *gameMode) |
|
void | AnimNotifyCustomState_Begin (FName CustomEventName, USkeletalMeshComponent *MeshComp, UAnimSequenceBase *Animation, float TotalDuration, const UAnimNotifyState *AnimNotifyObject) |
|
void | AnimNotifyCustomState_End (FName CustomEventName, USkeletalMeshComponent *MeshComp, UAnimSequenceBase *Animation, const UAnimNotifyState *AnimNotifyObject) |
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void | AnimNotifyCustomEvent (FName CustomEventName, USkeletalMeshComponent *MeshComp, UAnimSequenceBase *Animation, const UAnimNotify *AnimNotifyObject) |
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TArray< FCraftingResourceRequirement, TSizedDefaultAllocator< 32 > > * | GetCraftingRequirements (TArray< FCraftingResourceRequirement, TSizedDefaultAllocator< 32 > > *result, TArray< FCraftingResourceRequirement, TSizedDefaultAllocator< 32 > > *CombinedRequirements, float Percent) |
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FString * | GetDisplayStringForContextMenuItem (FString *result, const FName *ContextItem) |
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bool | PreemptiveRequestLoad () |
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FLinearColor * | GetColorForItemColorIDFromDyeList (FLinearColor *result, int SetNum, int ID) |
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const TArray< TSoftClassPtr< APrimalStructure >, TSizedDefaultAllocator< 32 > > * | GetAllStructuresToBuild () |
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void | ConsumeCraftingResources (TArray< FCustomItemData, TSizedDefaultAllocator< 32 > > *ItemDataOutBuffer, float *ItemDurabilityUsed) |
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void | ConsumeRepairingResources (float RepairPercent) |
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bool | HasCustomItemData (FName &CustomDataName) |
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bool | ProcessConsoleExec (const wchar_t *Cmd, FOutputDevice *Ar, UObject *Executor) |
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FString * | GetDetailedInfoInternal (FString *result) |
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bool | AreAllOuterObjectsValid () |
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bool | IsInBlueprint () |
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bool | IsBasedOnArchetype (const UObject *const SomeObject) |
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UObject * | CreateDefaultSubobject (FName SubobjectFName, UClass *ReturnType, UClass *ClassToCreateByDefault, bool bIsRequired, bool bIsTransient) |
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UObject * | GetDefaultSubobjectByName (FName ToFind) |
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bool | Rename (const wchar_t *InName, UObject *NewOuter, unsigned int Flags) |
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void | PostLoad () |
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bool | NeedsLoadForServer () |
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bool | NeedsLoadForClient () |
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void | BeginDestroy () |
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void | FinishDestroy () |
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FString * | GetDetailedInfo (FString *result) |
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bool | ConditionalBeginDestroy () |
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bool | ConditionalFinishDestroy () |
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void | ConditionalPostLoad () |
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void | PostLoadSubobjects (FObjectInstancingGraph *OuterInstanceGraph) |
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void | ConditionalPostLoadSubobjects (FObjectInstancingGraph *OuterInstanceGraph) |
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void | GetPreloadDependencies (TArray< UObject *, TSizedDefaultAllocator< 32 > > *OutDeps) |
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void | Serialize (FStructuredArchiveRecord Record) |
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void | SerializeScriptProperties (FArchive *Ar) |
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void | SerializeScriptProperties (FStructuredArchiveSlot Slot) |
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void | BuildSubobjectMapping (UObject *OtherObject, TMap< UObject *, UObject *, FDefaultSetAllocator, TDefaultMapHashableKeyFuncs< UObject *, UObject *, 0 > > *ObjectMapping) |
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void | CollectDefaultSubobjects (TArray< UObject *, TSizedDefaultAllocator< 32 > > *OutSubobjectArray, bool bIncludeNestedSubobjects) |
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bool | CheckDefaultSubobjects (bool bForceCheck) |
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bool | CheckDefaultSubobjectsInternal () |
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void | GetAssetRegistryTags (FAssetData *Out) |
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void | GetResourceSizeEx (FResourceSizeEx *CumulativeResourceSize) |
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bool | IsAsset () |
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FPrimaryAssetId * | GetPrimaryAssetId (FPrimaryAssetId *result) |
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bool | IsLocalizedResource () |
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bool | IsSafeForRootSet () |
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void | LoadConfig (UClass *ConfigClass, const wchar_t *InFilename, unsigned int PropagationFlags, FProperty *PropertyToLoad) |
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void | SaveConfig (unsigned __int64 Flags, const wchar_t *InFilename, FConfigCacheIni *Config, bool bAllowCopyToDefaultObject) |
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FString * | GetDefaultConfigFilename (FString *result) |
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bool | IsNameStableForNetworking () |
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bool | IsFullNameStableForNetworking () |
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bool | IsSupportedForNetworking () |
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void | LocalizeProperty (UObject *LocBase, TArray< FString, TSizedDefaultAllocator< 32 > > *PropertyTagChain, FProperty *const BaseProperty, FProperty *const Property, void *const ValueAddress) |
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void | SkipFunction (FFrame *Stack, void *const Z_Param__Result, UFunction *Function) |
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void | CallFunction (FFrame *Stack, void *const Z_Param__Result, UFunction *Function) |
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bool | CallFunctionByNameWithArguments (const wchar_t *Str, FOutputDevice *Ar, UObject *Executor, bool bForceCallWithNonExec) |
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UFunction * | FindFunctionChecked (FName InName, EIncludeSuperFlag::Type a3=EIncludeSuperFlag::IncludeSuper) |
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void | ProcessEvent (UFunction *Function, void *Parms) |
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void | ProcessContextOpcode (FFrame *Stack, void *const Z_Param__Result, bool bCanFailSilently) |
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UObject * | GetArchetype () |
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bool | IsInOrOwnedBy (const UObject *SomeOuter) |
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void | SetLinker (FLinkerLoad *LinkerLoad, int LinkerIndex, bool bShouldDetachExisting) |
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ARK_API FProperty * | FindProperty (FName name) |
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FPackageFileVersion * | GetLinkerUEVersion (FPackageFileVersion *result) |
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FString * | GetPathName (FString *result, const UObject *StopOuter) |
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void | GetPathName (const UObject *StopOuter, FString *ResultString) |
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void | GetPathName (const UObject *StopOuter, TStringBuilderBase< wchar_t > *ResultString) |
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FString * | GetFullGroupName (FString *result, bool bStartWithOuter) |
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UObject * | GetOutermostObject () |
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UPackage * | GetPackage () |
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bool | MarkPackageDirty () |
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UObject * | GetTypedOuter (UClass *Target) |
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bool | IsIn (const UObject *SomeOuter) |
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bool | IsInPackage (const UPackage *SomePackage) |
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void * | GetInterfaceAddress (UClass *InterfaceClass) |
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bool | IsDefaultSubobject () |
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void | AddToCluster (UObjectBaseUtility *ClusterRootOrObjectFromCluster, bool bAddAsMutableObject) |
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bool | CanBeInCluster () |
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void | CreateCluster () |
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FLinkerLoad * | GetLinker () |
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int | GetLinkerIndex () |
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UObjectBase_vtbl *& | __vftableField () |
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EObjectFlags & | ObjectFlagsField () |
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int & | InternalIndexField () |
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UClass *& | ClassPrivateField () |
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UClass *& | ClassField () |
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FName & | NamePrivateField () |
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FName & | NameField () |
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UObject *& | OuterPrivateField () |
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void | DeferredRegister (UClass *UClassStaticClass, const wchar_t *PackageName, const wchar_t *InName) |
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UPackage * | GetExternalPackageInternal () |
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void | SetExternalPackage (UPackage *InPackage) |
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bool | IsValidLowLevel () |
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bool | IsValidLowLevelFast (bool bRecursive) |
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