|
| TSoftObjectPtr< USkeletalMesh > & | CostumeDinoSaddleOverrideMeshField () |
| |
| TSoftObjectPtr< USkeletalMesh > & | CostumeDinoSaddleOverrideTorchMeshField () |
| |
| float & | DinoAutoHealingThresholdPercentField () |
| |
| float & | DinoAutoHealingUseTimeIntervalField () |
| |
| int & | ArkTributeVersionField () |
| |
| TArray< TSoftClassPtr< AActor >, TSizedDefaultAllocator< 32 > > & | EquipRequiresExplicitOwnerClassesField () |
| |
| TArray< FName, TSizedDefaultAllocator< 32 > > & | EquipRequiresExplicitOwnerTagsField () |
| |
| TSoftClassPtr< APrimalBuff > & | BuffToGiveOwnerWhenEquippedField () |
| |
| FString & | BuffToGiveOwnerWhenEquipped_BlueprintPathField () |
| |
| unsigned int & | ExpirationTimeUTCField () |
| |
| int & | BlueprintAllowMaxCraftingsField () |
| |
| FString & | AbstractItemCraftingDescriptionField () |
| |
| TArray< TSubclassOf< UPrimalItem >, TSizedDefaultAllocator< 32 > > & | ItemSkinUseOnItemClassesField () |
| |
| TArray< TSubclassOf< UPrimalItem >, TSizedDefaultAllocator< 32 > > & | AllowClassesToBeUsedAsParentSkinField () |
| |
| TArray< TSubclassOf< UPrimalItem >, TSizedDefaultAllocator< 32 > > & | ItemSkinPreventOnItemClassesField () |
| |
| USoundBase *& | ItemBrokenSoundField () |
| |
| USoundCue *& | UseItemSoundField () |
| |
| USoundBase *& | EquipSoundField () |
| |
| USoundBase *& | UnEquipSoundField () |
| |
| USoundBase *& | UsedOnOtherItemSoundField () |
| |
| USoundBase *& | RemovedFromOtherItemSoundField () |
| |
| float & | RandomChanceToBeBlueprintField () |
| |
| TArray< FActorClassAttachmentInfo, TSizedDefaultAllocator< 32 > > & | ActorClassAttachmentInfosField () |
| |
| TArray< FItemAttachmentInfo, TSizedDefaultAllocator< 32 > > *& | ItemAttachmentInfosField () |
| |
| TArray< FItemAttachmentInfo, TSizedDefaultAllocator< 32 > > & | DynamicItemAttachmentInfosField () |
| |
| TArray< FItemAttachmentInfo, TSizedDefaultAllocator< 32 > > & | ItemSkinAddItemAttachmentsField () |
| |
| TEnumAsByte< enum EPrimalItemType::Type > & | MyItemTypeField () |
| |
| TEnumAsByte< enum EPrimalConsumableType::Type > & | MyConsumableTypeField () |
| |
| TEnumAsByte< enum EPrimalEquipmentType::Type > & | MyEquipmentTypeField () |
| |
| int & | ExtraItemCategoryFlagsField () |
| |
| float & | ItemIconScaleField () |
| |
| UE::Math::TVector< double > & | BlockingShieldFPVTranslationField () |
| |
| UE::Math::TRotator< double > & | BlockingShieldFPVRotationField () |
| |
| float & | ShieldBlockDamagePercentageField () |
| |
| float & | ShieldDamageToDurabilityRatioField () |
| |
| UAnimMontage *& | PlayAnimationOnUseField () |
| |
| UAnimMontage *& | ShowAnimationMaleField () |
| |
| UAnimMontage *& | ShowAnimationFemaleField () |
| |
| UAnimMontage *& | HideAnimationMaleField () |
| |
| UAnimMontage *& | HideAnimationFemaleField () |
| |
| int & | CraftingMinLevelRequirementField () |
| |
| float & | CraftingCooldownIntervalField () |
| |
| TSoftClassPtr< AActor > & | CraftingActorToSpawnField () |
| |
| UTexture2D *& | BlueprintBackgroundOverrideTextureField () |
| |
| FString & | CraftItemButtonStringOverrideField () |
| |
| TSoftClassPtr< AActor > & | UseSpawnActorClassField () |
| |
| UE::Math::TVector< double > & | UseSpawnActorLocOffsetField () |
| |
| int & | SlotIndexField () |
| |
| FItemNetID & | ItemIDField () |
| |
| int & | ItemCustomDataField () |
| |
| TSubclassOf< UPrimalItem > & | ItemCustomClassField () |
| |
| int & | ItemSkinTemplateIndexField () |
| |
| TSubclassOf< UPrimalItem > & | ItemSkinTemplateField () |
| |
| float & | ItemRatingField () |
| |
| unsigned __int16 & | CraftQueueField () |
| |
| float & | CraftingSkillField () |
| |
| FString & | CustomItemNameField () |
| |
| FString & | CustomItemDescriptionField () |
| |
| TArray< FColor, TSizedDefaultAllocator< 32 > > & | CustomColorsField () |
| |
| TArray< FCraftingResourceRequirement, TSizedDefaultAllocator< 32 > > & | CustomResourceRequirementsField () |
| |
| long double & | NextCraftCompletionTimeField () |
| |
| TWeakObjectPtr< UPrimalInventoryComponent > & | OwnerInventoryField () |
| |
| TSubclassOf< UPrimalItem > & | SupportDragOntoItemClassField () |
| |
| TArray< TSubclassOf< UPrimalItem >, TSizedDefaultAllocator< 32 > > & | SupportDragOntoItemClassesField () |
| |
| TArray< TSoftClassPtr< AShooterWeapon >, TSizedDefaultAllocator< 32 > > & | SkinWeaponTemplatesField () |
| |
| TArray< TSubclassOf< UPrimalItem >, TSizedDefaultAllocator< 32 > > & | SupportAmmoItemForWeaponSkinField () |
| |
| TArray< TSoftClassPtr< AShooterWeapon >, TSizedDefaultAllocator< 32 > > & | SkinWeaponTemplatesForAmmoField () |
| |
| TSoftClassPtr< AShooterWeapon > & | AmmoSupportDragOntoWeaponItemWeaponTemplateField () |
| |
| TArray< TSoftClassPtr< AShooterWeapon >, TSizedDefaultAllocator< 32 > > & | AmmoSupportDragOntoWeaponItemWeaponTemplatesField () |
| |
| TArray< FUseItemAddCharacterStatusValue, TSizedDefaultAllocator< 32 > > & | UseItemAddCharacterStatusValuesField () |
| |
| float & | Ingredient_WeightIncreasePerQuantityField () |
| |
| float & | Ingredient_FoodIncreasePerQuantityField () |
| |
| float & | Ingredient_HealthIncreasePerQuantityField () |
| |
| float & | Ingredient_WaterIncreasePerQuantityField () |
| |
| float & | Ingredient_StaminaIncreasePerQuantityField () |
| |
| FString & | DescriptiveNameBaseField () |
| |
| FString & | ItemDescriptionField () |
| |
| FString & | DurabilityStringShortField () |
| |
| FString & | DurabilityStringField () |
| |
| FString & | CustomRepairTextField () |
| |
| float & | DroppedItemLifeSpanOverrideField () |
| |
| UE::Math::TVector< double > & | DroppedItemCenterLocationOffsetOverrideField () |
| |
| TSoftObjectPtr< UStaticMesh > & | DroppedMeshOverrideField () |
| |
| UMaterialInterface *& | DroppedMeshMaterialOverrideField () |
| |
| UE::Math::TVector< double > & | DroppedMeshOverrideScale3DField () |
| |
| TSubclassOf< UPrimalItem > & | SpoilingItemField () |
| |
| TArray< TSoftClassPtr< AActor >, TSizedDefaultAllocator< 32 > > & | UseRequiresOwnerActorClassesField () |
| |
| TSubclassOf< UPrimalItem > & | PreservingItemClassField () |
| |
| float & | PreservingItemSpoilingTimeMultiplierField () |
| |
| float & | SpoilingTimeField () |
| |
| int & | CraftingConsumesDurabilityField () |
| |
| float & | RepairResourceRequirementMultiplierField () |
| |
| float & | BaseItemWeightField () |
| |
| float & | DurabilityIncreaseMultiplierField () |
| |
| float & | NewItemDurabilityOverrideField () |
| |
| float & | DurabilityDecreaseMultiplierField () |
| |
| float & | UseDecreaseDurabilityField () |
| |
| float & | AutoDurabilityDecreaseIntervalField () |
| |
| float & | AutoDecreaseMinDurabilityField () |
| |
| float & | AutoDecreaseDurabilityAmountPerIntervalField () |
| |
| float & | UseDecreaseDurabilityMinField () |
| |
| float & | UseMinDurabilityRequirementField () |
| |
| float & | ResourceRarityField () |
| |
| float & | BlueprintTimeToCraftField () |
| |
| float & | MinBlueprintTimeToCraftField () |
| |
| float & | BlueprintWeightField () |
| |
| float & | MinimumUseIntervalField () |
| |
| float & | TimeForFullRepairField () |
| |
| float & | BaseCraftingXPField () |
| |
| float & | BaseRepairingXPField () |
| |
| TArray< FCraftingResourceRequirement, TSizedDefaultAllocator< 32 > > & | BaseCraftingResourceRequirementsField () |
| |
| TArray< FCraftingResourceRequirement, TSizedDefaultAllocator< 32 > > & | OverrideRepairingRequirementsField () |
| |
| FieldArray< FItemStatInfo, 8 > | ItemStatInfosField () |
| |
| FieldArray< unsigned __int16, 8 > | ItemStatValuesField () |
| |
| int & | WeaponClipAmmoField () |
| |
| float & | WeaponFrequencyField () |
| |
| long double & | LastTimeToShowInfoField () |
| |
| float & | ItemDurabilityField () |
| |
| float & | MinItemDurabilityField () |
| |
| float & | SavedDurabilityField () |
| |
| TSoftClassPtr< AShooterWeapon > & | WeaponTemplateField () |
| |
| UTexture2D *& | BrokenIconField () |
| |
| UTexture2D *& | CustomBrokenOverlayIconField () |
| |
| UTexture2D *& | ItemIconField () |
| |
| UTexture2D *& | AlternateItemIconBelowDurabilityField () |
| |
| float & | AlternateItemIconBelowDurabilityValueField () |
| |
| float & | DurabilityNotifyThresholdValueField () |
| |
| UMaterialInterface *& | ItemIconMaterialParentField () |
| |
| FieldArray< __int16, 6 > | ItemColorIDField () |
| |
| FieldArray< __int16, 6 > | PreSkinItemColorIDField () |
| |
| FieldArray< unsigned __int8, 6 > | bUseItemColorField () |
| |
| TSubclassOf< UPrimalColorSet > & | RandomColorSetField () |
| |
| UMaterialInstanceDynamic *& | ItemIconMaterialField () |
| |
| UMaterialInstanceDynamic *& | HUDIconMaterialField () |
| |
| int & | ItemQuantityField () |
| |
| int & | MaxItemQuantityField () |
| |
| TArray< TEnumAsByte< enum EPrimalEquipmentType::Type >, TSizedDefaultAllocator< 32 > > & | EquippedHideOtherEquipmentAttachTypesField () |
| |
| TArray< unsigned __int64, TSizedDefaultAllocator< 32 > > & | SteamItemUserIDsField () |
| |
| TSoftClassPtr< APrimalStructure > & | StructureToBuildField () |
| |
| TArray< TSoftClassPtr< APrimalStructure >, TSizedDefaultAllocator< 32 > > & | StructuresToBuildField () |
| |
| TArray< TSoftClassPtr< APrimalStructure >, TSizedDefaultAllocator< 32 > > & | CachedStructuresToBuildField () |
| |
| int & | StructureToBuildIndexField () |
| |
| TSubclassOf< UPrimalItem > & | GiveItemWhenUsedField () |
| |
| TArray< TSoftClassPtr< UPrimalInventoryComponent >, TSizedDefaultAllocator< 32 > > & | CraftingRequiresInventoryComponentField () |
| |
| TSoftClassPtr< ADroppedItem > & | DroppedItemTemplateOverrideField () |
| |
| TSoftClassPtr< ADroppedItem > & | DroppedItemTemplateForSecondryActionField () |
| |
| TSoftClassPtr< APrimalBuff > & | BuffToGiveOwnerCharacterField () |
| |
| UE::Math::TRotator< double > & | PreviewCameraRotationField () |
| |
| UE::Math::TVector< double > & | PreviewCameraPivotOffsetField () |
| |
| float & | PreviewCameraDistanceScaleFactorField () |
| |
| float & | PreviewCameraDefaultZoomMultiplierField () |
| |
| float & | PreviewCameraMaxZoomMultiplierField () |
| |
| FName & | PlayerMeshTextureMaskParamNameField () |
| |
| UTexture2D *& | PlayerMeshTextureMaskField () |
| |
| UTexture2D *& | PlayerMeshNoItemDefaultTextureMaskField () |
| |
| int & | PlayerMeshTextureMaskMaterialIndexNewField () |
| |
| int & | PlayerMeshTextureMaskMaterialIndexAltField () |
| |
| FName & | FPVHandsMeshTextureMaskParamNameField () |
| |
| UTexture2D *& | FPVHandsMeshTextureMaskField () |
| |
| int & | FPVHandsMeshTextureMaskMaterialIndexField () |
| |
| int & | FPVHandsMeshTextureMaskMaterialIndex2Field () |
| |
| UPrimalItem *& | WeaponAmmoOverrideItemCDOField () |
| |
| long double & | CreationTimeField () |
| |
| long double & | LastAutoDurabilityDecreaseTimeField () |
| |
| long double & | LastUseTimeField () |
| |
| long double & | LastLocalUseTimeField () |
| |
| int & | MaxCustomItemDescriptionLengthField () |
| |
| int & | TempSlotIndexField () |
| |
| int & | LastSlotIndexField () |
| |
| TWeakObjectPtr< AShooterWeapon > & | AssociatedWeaponField () |
| |
| UPrimalItem *& | MyItemSkinField () |
| |
| UPrimalItem *& | SkinnedOntoItemField () |
| |
| TArray< TSoftClassPtr< UPrimalItem >, TSizedDefaultAllocator< 32 > > & | WheelItemsAmmoField () |
| |
| TWeakObjectPtr< AShooterCharacter > & | LastOwnerPlayerField () |
| |
| TArray< FCropItemPhaseData, TSizedDefaultAllocator< 32 > > & | CropPhasesDataField () |
| |
| float & | CropGrowingFertilizerConsumptionRateField () |
| |
| float & | CropMaxFruitFertilizerConsumptionRateField () |
| |
| float & | CropGrowingWaterConsumptionRateField () |
| |
| float & | CropMaxFruitWaterConsumptionRateField () |
| |
| int & | CropMaxFruitsField () |
| |
| float & | CropNoFertilizerOrWaterCacheReductionRateField () |
| |
| float & | FertilizerEffectivenessMultiplierField () |
| |
| float & | EggAlertDinosAggroAmountField () |
| |
| float & | EggAlertDinosAggroRadiusField () |
| |
| TArray< FName, TSizedDefaultAllocator< 32 > > & | EggAlertDinosAggroTagsField () |
| |
| float & | EggAlertDinosForcedAggroTimeField () |
| |
| float & | EggMaximumDistanceFromOriginalDropToAlertDinosField () |
| |
| TSubclassOf< UPrimalItem > & | BrokenGiveItemClassField () |
| |
| float & | ClearColorDurabilityThresholdField () |
| |
| TSubclassOf< UPrimalItem > & | ItemClassToUseAsInitialCustomDataField () |
| |
| UE::Math::TVector< double > & | OriginalItemDropLocationField () |
| |
| FLinearColor & | DurabilityBarColorForegroundField () |
| |
| FLinearColor & | DurabilityBarColorBackgroundField () |
| |
| TSubclassOf< UPrimalItem > & | OverrideCooldownTimeItemClassField () |
| |
| float & | MinDurabilityForCraftingResourceField () |
| |
| float & | ResourceRequirementIncreaseRatingPowerField () |
| |
| float & | ResourceRequirementRatingScaleField () |
| |
| float & | ResourceRequirementRatingIncreasePercentageField () |
| |
| long double & | NextSpoilingTimeField () |
| |
| long double & | LastSpoilingTimeField () |
| |
| TArray< FString, TSizedDefaultAllocator< 32 > > & | DefaultFolderPathsField () |
| |
| FString & | ItemRatingStringField () |
| |
| FName & | DefaultWeaponMeshNameField () |
| |
| int & | LastCalculatedTotalAmmoInvUpdatedFrameField () |
| |
| int & | WeaponTotalAmmoField () |
| |
| TSubclassOf< UPrimalItem > & | EngramRequirementItemClassOverrideField () |
| |
| TArray< unsigned short, TSizedDefaultAllocator< 32 > > & | CraftingResourceRequirementsField () |
| |
| USoundBase *& | ExtraThrowItemSoundField () |
| |
| bool & | bForceNotificationItemCombatModeField () |
| |
| UE::Math::TVector< double > & | SpawnOnWaterEncroachmentBoxExtentField () |
| |
| TArray< TSoftClassPtr< AActor >, TSizedDefaultAllocator< 32 > > & | OnlyUsableOnSpecificClassesField () |
| |
| TArray< FSaddlePassengerSeatDefinition, TSizedDefaultAllocator< 32 > > & | SaddlePassengerSeatsField () |
| |
| FName & | SaddleOverrideRiderSocketNameField () |
| |
| TSoftClassPtr< APrimalDinoCharacter > & | EggDinoClassToSpawnField () |
| |
| FieldArray< unsigned __int8, 12 > | EggNumberOfLevelUpPointsAppliedField () |
| |
| FieldArray< unsigned __int8, 12 > | EggNumberMutationsAppliedField () |
| |
| float & | EggTamedIneffectivenessModifierField () |
| |
| FieldArray< unsigned __int8, 6 > | EggColorSetIndicesField () |
| |
| int & | EggGenderOverrideField () |
| |
| float & | EggLoseDurabilityPerSecondField () |
| |
| float & | ExtraEggLoseDurabilityPerSecondMultiplierField () |
| |
| float & | EggMinTemperatureField () |
| |
| float & | EggMaxTemperatureField () |
| |
| float & | EggDroppedInvalidTempLoseItemRatingSpeedField () |
| |
| USoundBase *& | ShieldHitSoundField () |
| |
| float & | RecipeCraftingSkillScaleField () |
| |
| int & | CustomItemIDField () |
| |
| float & | AddDinoTargetingRangeField () |
| |
| float & | DamageTorpidityArmorRatingField () |
| |
| float & | IndirectTorpidityArmorRatingField () |
| |
| TSoftClassPtr< APrimalEmitterSpawnable > & | UseParticleEffectField () |
| |
| FName & | UseParticleEffectSocketNameField () |
| |
| float & | UseGiveDinoTameAffinityPercentField () |
| |
| TArray< TSubclassOf< UPrimalItem >, TSizedDefaultAllocator< 32 > > & | CraftingAdditionalItemsToGiveField () |
| |
| int & | LastValidItemVersionField () |
| |
| float & | GlobalTameAffinityMultiplierField () |
| |
| int & | CraftingGiveItemCountField () |
| |
| int & | CraftingGivesItemQuantityOverrideField () |
| |
| USoundBase *& | UseItemOnItemSoundField () |
| |
| FName & | UseUnlocksEmoteNameField () |
| |
| long double & | ClusterSpoilingTimeUTCField () |
| |
| TArray< FDinoAncestorsEntry, TSizedDefaultAllocator< 32 > > & | EggDinoAncestorsField () |
| |
| TArray< FDinoAncestorsEntry, TSizedDefaultAllocator< 32 > > & | EggDinoAncestorsMaleField () |
| |
| int & | EggRandomMutationsFemaleField () |
| |
| int & | EggRandomMutationsMaleField () |
| |
| TArray< TSubclassOf< UPrimalItem >, TSizedDefaultAllocator< 32 > > & | EquippingRequiresEngramsField () |
| |
| TArray< FCustomItemData, TSizedDefaultAllocator< 32 > > & | CustomItemDatasField () |
| |
| FString & | OverrideUseStringField () |
| |
| TSubclassOf< UPrimalItem > & | SendToClientClassOverrideField () |
| |
| FString & | CrafterCharacterNameField () |
| |
| FString & | CrafterTribeNameField () |
| |
| float & | CraftedSkillBonusField () |
| |
| float & | CraftingSkillQualityMultiplierMinField () |
| |
| float & | CraftingSkillQualityMultiplierMaxField () |
| |
| float & | SinglePlayerCraftingSpeedMultiplierField () |
| |
| int & | NoLevelEngramSortingPriorityField () |
| |
| int & | CustomFlagsField () |
| |
| FName & | CustomTagField () |
| |
| float & | EquippedReduceDurabilityIntervalField () |
| |
| long double & | LastEquippedReduceDurabilityTimeField () |
| |
| float & | EquippedReduceDurabilityPerIntervalField () |
| |
| float & | ItemStatClampsMultiplierField () |
| |
| float & | MaxDurabiltiyOverrideField () |
| |
| long double & | LastItemAdditionTimeField () |
| |
| long double & | UploadEarliestValidTimeField () |
| |
| float & | NextRepairPercentageField () |
| |
| UStaticMesh *& | NetDroppedMeshOverrideField () |
| |
| UMaterialInterface *& | NetDroppedMeshMaterialOverrideField () |
| |
| UE::Math::TVector< double > & | NetDroppedMeshOverrideScale3DField () |
| |
| FSlateBrush & | WidgetCustomBrokenOverlayStyleBrushField () |
| |
| FColor & | CustomBrokenBorderColorField () |
| |
| TSoftObjectPtr< USkeletalMesh > & | DyePreviewMeshOverrideSKField () |
| |
| TSoftObjectPtr< UStaticMesh > & | DyePreviewMeshOverrideSMField () |
| |
| UTexture2D *& | AccessoryActivatedIconOverrideField () |
| |
| TSubclassOf< UUserWidget > & | CustomItemTooltipOverrideField () |
| |
| bool & | bUseBPPreventUploadField () |
| |
| FName & | EquippingCosmeticRequiresUnlockedEmoteNameField () |
| |
| float & | CustomInventoryWidgetTextVerticalOffsetField () |
| |
| TArray< FName, TSizedDefaultAllocator< 32 > > & | TopLevelCustomContextMenuOptionsField () |
| |
| TArray< FCustomContextSubmenu, TSizedDefaultAllocator< 32 > > & | CustomContextSubMenusField () |
| |
| TArray< FCustomContextMenuData, TSizedDefaultAllocator< 32 > > & | CustomContextOptionDataField () |
| |
| bool & | bUseBPOnLocalUseField () |
| |
| unsigned int & | AssociatedDinoID1Field () |
| |
| unsigned int & | AssociatedDinoID2Field () |
| |
| unsigned char & | ItemQualityIndexField () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCanBuildStructures () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowEquppingItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventEquipOnTaxidermyBase () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowInventoryItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsRepairing () |
| |
| BitFieldValue< bool, unsigned __int32 > | bEquippedItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCanSlot () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseItemColors () |
| |
| BitFieldValue< bool, unsigned __int32 > | bShowTooltipColors () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPInitItemColors () |
| |
| BitFieldValue< bool, unsigned __int32 > | bRefreshOnDyeUsed () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPPostAddBuffToGiveOwnerCharacter () |
| |
| BitFieldValue< bool, unsigned __int32 > | bForceDediAttachments () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowCustomColors () |
| |
| BitFieldValue< bool, unsigned __int32 > | bForceAllowRemovalWhenDead () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAutoCraftBlueprint () |
| |
| BitFieldValue< bool, unsigned __int32 > | bHideFromInventoryDisplay () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseItemStats () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseSpawnActorWhenRiding () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseSpawnActor () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowDefaultCharacterAttachment () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseItemDurability () |
| |
| BitFieldValue< bool, unsigned __int32 > | bNewWeaponAutoFillClipAmmo () |
| |
| BitFieldValue< bool, unsigned __int32 > | bDestroyBrokenItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsMisssionItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bThrowOnHotKeyUse () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsBlueprint () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCanBeBlueprint () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventUpload () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsEngram () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsCustomRecipe () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsFoodRecipe () |
| |
| BitFieldValue< bool, unsigned __int32 > | bTekItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowUseInInventory () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowRemoteUseInInventory () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBlueprintEquippedNotifications () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseInWaterRestoreDurability () |
| |
| BitFieldValue< bool, unsigned __int32 > | bValidCraftingResource () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPSetupHUDIconMaterial () |
| |
| BitFieldValue< bool, unsigned __int32 > | bEquipRequiresDLC_ScorchedEarth () |
| |
| BitFieldValue< bool, unsigned __int32 > | bEquipRequiresDLC_Aberration () |
| |
| BitFieldValue< bool, unsigned __int32 > | bEquipRequiresDLC_Extinction () |
| |
| BitFieldValue< bool, unsigned __int32 > | bEquipRequiresDLC_Genesis () |
| |
| BitFieldValue< bool, unsigned __int32 > | bDurabilityRequirementIgnoredInWater () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowRepair () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCustomBrokenIcon () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowRemovalFromInventory () |
| |
| BitFieldValue< bool, unsigned __int32 > | bFromSteamInventory () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsFromAllClustersInventory () |
| |
| BitFieldValue< bool, unsigned __int32 > | bConsumeItemOnUse () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPOnItemConsumed () |
| |
| BitFieldValue< bool, unsigned __int32 > | bConfirmBeforeUsing () |
| |
| BitFieldValue< bool, unsigned __int32 > | bOnlyCanUseInWater () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCanUseSwimming () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsDescriptionOnlyItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bRestoreDurabilityWhenColorized () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAppendPrimaryColorToName () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseScaleStatEffectivenessByDurability () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUsesCreationTime () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowUseWhileRiding () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventCraftingResourceAtFullDurability () |
| |
| BitFieldValue< bool, unsigned __int32 > | bGiveItemWhenUsedCopyItemStats () |
| |
| BitFieldValue< bool, unsigned __int32 > | bHideFromRemoteInventoryDisplay () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAutoDecreaseDurabilityOverTime () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventDragOntoOtherItemIfSameCustomData () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseOnItemWeaponRemoveClipAmmo () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseOnItemSetIndexAsDestinationItemCustomData () |
| |
| BitFieldValue< bool, unsigned __int32 > | bSupportDragOntoOtherItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsItemSkin () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventOnSkinTab () |
| |
| BitFieldValue< bool, unsigned __int32 > | bDontResetAttachmentIfNotUpdatingItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bItemSkinIgnoreSkinIcon () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPickupEggAlertsDinos () |
| |
| BitFieldValue< bool, unsigned __int32 > | bEggSpoilsWhenFertilized () |
| |
| BitFieldValue< bool, unsigned __int32 > | bHideCustomDescription () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCopyCustomDescriptionIntoSpoiledItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCopyDurabilityIntoSpoiledItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCraftedRequestCustomItemDescription () |
| |
| BitFieldValue< bool, unsigned __int32 > | bForceAllowCustomItemDescription () |
| |
| BitFieldValue< bool, unsigned __int32 > | bInitializedItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsDroppedItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bEggIsTooCold () |
| |
| BitFieldValue< bool, unsigned __int32 > | bEggIsTooHot () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPPreventUseOntoItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bSkinDisableWhenSubmerged () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsAbstractItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventItemSkins () |
| |
| BitFieldValue< bool, unsigned __int32 > | bOnlyCanUseInFalling () |
| |
| BitFieldValue< bool, unsigned __int32 > | bForceDropDestruction () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCanBeArkTributeItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowInvalidItemVersion () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseSpawnActorRelativeLoc () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseSpawnActorTakeOwnerRotation () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseEquippedItemBlueprintTick () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseEquippedItemNativeTick () |
| |
| BitFieldValue< bool, unsigned __int32 > | bSpawnActorOnWaterOnly () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAutoTameSpawnedActor () |
| |
| BitFieldValue< bool, unsigned __int32 > | bShowItemRatingAsPercent () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventArmorDurabiltyConsumption () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsEgg () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsCookingIngredient () |
| |
| BitFieldValue< bool, unsigned __int32 > | bDragClearDyedItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bDeprecateItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bInitializedRecipeStats () |
| |
| BitFieldValue< bool, unsigned __int32 > | bItemSkinKeepOriginalWeaponTemplate () |
| |
| BitFieldValue< bool, unsigned __int32 > | bItemSkinKeepOriginalIcon () |
| |
| BitFieldValue< bool, unsigned __int32 > | bItemSkinReceiveOwnerEquippedBlueprintEvents () |
| |
| BitFieldValue< bool, unsigned __int32 > | bItemSkinReceiveOwnerEquippedBlueprintTick () |
| |
| BitFieldValue< bool, unsigned __int32 > | bItemSkinAllowEquipping () |
| |
| BitFieldValue< bool, unsigned __int32 > | bForceDisplayInInventory () |
| |
| BitFieldValue< bool, unsigned __int32 > | bDroppedItemAllowDinoPickup () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCraftDontActuallyGiveItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventUseWhenSleeping () |
| |
| BitFieldValue< bool, unsigned __int32 > | bOverrideRepairingRequirements () |
| |
| BitFieldValue< bool, unsigned __int32 > | bScaleOverridenRepairingRequirements () |
| |
| BitFieldValue< bool, unsigned __int32 > | bForceUseItemAddCharacterStatsOnDinos () |
| |
| BitFieldValue< bool, unsigned __int32 > | bOnlyEquipWhenUnconscious () |
| |
| BitFieldValue< bool, unsigned __int32 > | bForcePreventConsumableWhileHandcuffed () |
| |
| BitFieldValue< bool, unsigned __int32 > | bOverrideExactClassCraftingRequirement () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventConsumeItemOnDrag () |
| |
| BitFieldValue< bool, unsigned __int32 > | bForceAllowGrinding () |
| |
| BitFieldValue< bool, unsigned __int32 > | bForcePreventGrinding () |
| |
| BitFieldValue< bool, unsigned __int32 > | bDeprecateBlueprint () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventDinoAutoConsume () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsDinoAutoHealingItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bBPAllowRemoteAddToInventory () |
| |
| BitFieldValue< bool, unsigned __int32 > | bBPAllowRemoteRemoveFromInventory () |
| |
| BitFieldValue< bool, unsigned __int32 > | bEquipmentHatHideItemHeadHair () |
| |
| BitFieldValue< bool, unsigned __int32 > | bEquipmentHatHideItemFacialHair () |
| |
| BitFieldValue< bool, unsigned __int32 > | bEquipmentForceHairHiding () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowRemoveFromSteamInventory () |
| |
| BitFieldValue< bool, unsigned __int32 > | bBPInventoryNotifyCraftingFinished () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCheckBPAllowCrafting () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPAllowAddToInventory () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventItemBlueprint () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventUseByDinos () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventUseByHumans () |
| |
| BitFieldValue< bool, unsigned __int32 > | bBPCanUse () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowOverrideItemAutoDecreaseDurability () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCopyItemDurabilityFromCraftingResource () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsInitialItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPickupEggForceAggro () |
| |
| BitFieldValue< bool, unsigned __int32 > | bClearSkinOnInventoryRemoval () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPCustomAutoDecreaseDurabilityPerInterval () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPCustomInventoryWidgetText () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPCustomInventoryWidgetTextColor () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPCustomInventoryWidgetTextForBlueprint () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseSkinnedBPCustomInventoryWidgetText () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPCustomDurabilityText () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPCustomDurabilityTextColor () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPInitFromItemNetInfo () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPInitializeItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPGetItemNetInfo () |
| |
| BitFieldValue< bool, unsigned __int32 > | bItemSkinKeepOriginalItemName () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventUploadingWeaponClipAmmo () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventNativeItemBroken () |
| |
| BitFieldValue< bool, unsigned __int32 > | bResourcePreventGivingFromDemolition () |
| |
| BitFieldValue< bool, unsigned __int32 > | bNameForceNoStatQualityRank () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAlwaysLearnedEngram () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIgnoreMinimumUseIntervalForDinoAutoEatingFood () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUnappliedItemSkinIgnoreItemAttachments () |
| |
| BitFieldValue< bool, unsigned __int32 > | bHideMoreOptionsIfNonRemovable () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPGetItemDescription () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPCrafted () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPGetItemName () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventUseAtTameLimit () |
| |
| BitFieldValue< bool, unsigned __int32 > | bDivideTimeToCraftByGlobalCropGrowthSpeed () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventCheatGive () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUsingRequiresStandingOnSolidGround () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPAddedAttachments () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPConsumeProjectileImpact () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPOverrideProjectileType () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPOnUpdatedItemContextMenu () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUsableWithTekGrenadeLauncher () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPNotifyDropped () |
| |
| BitFieldValue< bool, unsigned __int32 > | bThrowUsesSecondaryActionDrop () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPGetItemIcon () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseSlottedTick () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPDrawItemIcon () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPForceAllowRemoteAddToInventory () |
| |
| BitFieldValue< bool, unsigned __int32 > | bSkinAddWeightToSkinnedItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPIsValidForCrafting () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPOverrideCraftingConsumption () |
| |
| BitFieldValue< bool, unsigned __int32 > | bMergeCustomDataFromCraftingResources () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIgnoreDrawingItemButtonIcon () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCensoredItemSkin () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPGetItemDurabilityPercentage () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPEquippedItemOnXPEarning () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAlwaysTriggerTributeDownloaded () |
| |
| BitFieldValue< bool, unsigned __int32 > | bDeferWeaponBeginPlayToAssociatedItemSetTime () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventRemovingClipAmmo () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCustomBrokenOverlayIcon () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPGetMaxAmmo () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPNotifyItemRefreshed () |
| |
| BitFieldValue< bool, unsigned __int32 > | bForceNoLearnedEngramRequirement () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowUseIgnoreMovementMode () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventOnFullEquippedSuitHUD () |
| |
| BitFieldValue< bool, unsigned __int32 > | bNonBlockingShield () |
| |
| BitFieldValue< bool, unsigned __int32 > | bNetInfoFromClient () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAddedToWorldItemMap () |
| |
| BitFieldValue< bool, unsigned __int32 > | bDisableItemUITooltip () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventDepositDropping () |
| |
| BitFieldValue< bool, unsigned __int32 > | bForceAllowSkinColorization () |
| |
| BitFieldValue< bool, unsigned __int32 > | bEquipAddTekExtendedInfo () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowCraftingWithStarterAmmo () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPOverrideInheritedStatWeight () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseSkinDroppedItemTemplateForSecondryAction () |
| |
| bool | AllowInventoryItem (UPrimalInventoryComponent *toInventory) |
| |
| void | ApplyingSkinOntoItem (UPrimalItem *ToOwnerItem, bool bIsFirstTime) |
| |
| void | BlueprintEquipped (bool bIsFromSaveGame) |
| |
| FString * | BPAllowCrafting (FString *result, AShooterPlayerController *ForPC) |
| |
| bool | BPCanAddToInventory (UPrimalInventoryComponent *toInventory) |
| |
| FString * | BPGetCustomDurabilityText (FString *result) |
| |
| FString * | BPGetCustomInventoryWidgetText (FString *result) |
| |
| FString * | BPGetItemDescription (FString *result, const FString *InDescription, bool bGetLongDescription, AShooterPlayerController *ForPC) |
| |
| void | BPNotifyDropped (APrimalCharacter *FromCharacter, bool bWasThrown) |
| |
| void | BPOnLocalUse (AShooterCharacter *ForCharacter) |
| |
| void | BPOverrideEquippedDurabilityPercentage (float *OutDurabilityPercentageValue) |
| |
| void | BPPostAddBuffToGiveOwnerCharacter (APrimalCharacter *OwnerCharacter, APrimalBuff *Buff) |
| |
| bool | BPShouldHideTopLevelCustomContextMenuOption (const FName *ContextItem) |
| |
| void | BPTributeItemDownloaded (UObject *ContextObject) |
| |
| bool | IsCustomContextMenuItemEnabled (const FName *ContextItem) |
| |
| USoundBase * | OverrideCrouchingSound (USoundBase *InSound, bool bIsProne, int soundState) |
| |
| void | RemovedSkinFromItem (UPrimalItem *FromOwnerItem, bool bIsFirstTime) |
| |
| void | SelectedCustomContextMenuItem (const FName *ContextItem, AShooterPlayerController *ForPC) |
| |
| void | SlottedTick (float DeltaSeconds) |
| |
| void | Serialize (FStructuredArchiveRecord Record) |
| |
| UWorld * | GetWorld () |
| |
| FItemNetInfo * | GetItemNetInfo (FItemNetInfo *result, bool bIsForSendingToClient) |
| |
| void | InitFromNetInfo (const FItemNetInfo *theInfo) |
| |
| UWorld * | GetWorldHelper (UObject *WorldContextObject) |
| |
| int | GetMaxItemQuantity (UObject *WorldContextObject) |
| |
| void | AddItemDurability (float durabilityToAdd) |
| |
| void | InitNewItem (float ItemQuality, UPrimalInventoryComponent *toInventory, float MaxItemDifficultyClamp, float MinRandomQuality) |
| |
| bool | AllowEquipItem (UPrimalInventoryComponent *toInventory) |
| |
| void | AddToInventory (UPrimalInventoryComponent *toInventory, bool bEquipItem, bool AddToSlotItems, FItemNetID *InventoryInsertAfterItemID, bool bShowHUDNotification, bool bDontRecalcSpoilingTime, bool bIgnoreAbsoluteMaxInventory, bool bInsertAtItemIDIndexInstead) |
| |
| bool | RemoveItemFromArkTributeInventory () |
| |
| bool | RemoveItemFromInventory (bool bForceRemoval, bool showHUDMessage) |
| |
| float | GetSpoilingTime () |
| |
| void | GetItemBytes (TArray< unsigned char, TSizedDefaultAllocator< 32 > > *Bytes) |
| |
| FString * | GetItemName (FString *result, bool bIncludeQuantity, bool bShortName, AShooterPlayerController *ForPC) |
| |
| FLinearColor * | GetItemQualityColor (FLinearColor *result) |
| |
| FString * | GetItemDescription (FString *result, bool bGetLongDescription, AShooterPlayerController *ForPC) |
| |
| UTexture2D * | GetItemIcon (AShooterPlayerController *ForPC) |
| |
| void | EquippedItem () |
| |
| void | EquipAnimationFinished () |
| |
| void | UnequippedItem () |
| |
| void | UpdatedItem (bool ResetUploadTime) |
| |
| void | RefreshAttachments (bool bRefreshDefaultAttachments, bool isShieldSpecificRefresh, bool bIsFromUpdateItem) |
| |
| void | AddAttachments (AActor *UseOtherActor, bool bDontRemoveBeforeAttaching, USkeletalMeshComponent *Saddle, bool bRefreshDefaultAttachments, bool isShieldSpecificRefresh, bool bIsFromUpdateItem) |
| |
| void | ApplyColorsToMesh (UMeshComponent *mComp) |
| |
| void | SetFirstPersonMasterPoseComponent (USkeletalMeshComponent *NewMasterPoseComponent) |
| |
| void | SetOwnerNoSee (bool bNoSee, bool bForceHideFirstPerson) |
| |
| void | RemoveAttachments (AActor *UseOtherActor, bool bRefreshDefaultAttachments, bool isShieldSpecificRefresh) |
| |
| UActorComponent * | GetAttachedComponent (int attachmentIndex, AActor *UseOtherActor) |
| |
| UActorComponent * | GetComponentToAttach (int attachmentIndex, AActor *UseOtherActor) |
| |
| AActor * | GetOwnerActor () |
| |
| UTexture2D * | GetEntryIcon (UObject *AssociatedDataObject, bool bIsEnabled) |
| |
| FString * | GetEntryString (FString *result) |
| |
| float | GetItemWeight (bool bJustOneQuantity, bool bForceNotBlueprintWeight) |
| |
| void | AddToSlot (int theSlotIndex, bool bForce, bool bFastInventory) |
| |
| void | RemoveFromSlot (bool bForce, bool bFastInventory) |
| |
| bool | AllowSlotting (UPrimalInventoryComponent *toInventory, bool bForce) |
| |
| bool | IsBroken () |
| |
| int | GetExplicitEntryIndexType (bool bGetBaseValue) |
| |
| float | GetUseItemAddCharacterStatusValue (EPrimalCharacterStatusValue::Type valueType) |
| |
| APhysicsVolume * | GetLocationPhysicsVolume (const UE::Math::TVector< double > *Location) |
| |
| void | Use (bool bOverridePlayerInput) |
| |
| float | GetRemainingCooldownTime () |
| |
| bool | CanSpawnOverWater (AActor *ownerActor, UE::Math::TTransform< double > *SpawnTransform) |
| |
| bool | IsCooldownReadyForUse (__int16 a2) |
| |
| FString * | GetInventoryIconDisplayText_Implementation (FString *result) |
| |
| bool | CanUse (bool bIgnoreCooldown) |
| |
| void | LocalUse (AShooterPlayerController *ForPC) |
| |
| void | LocalUseAfterHold (AShooterPlayerController *ForPC) |
| |
| void | LocalUseStartHold (AShooterPlayerController *ForPC) |
| |
| void | LocalUseItemRelease (AShooterPlayerController *ForPC) |
| |
| void | UnequipWeapon (bool bDelayedUnequip) |
| |
| FString * | GetEntryDescription (FString *result) |
| |
| void | AddedToInventory (__int16 a2) |
| |
| void | ClampStats (UPrimalInventoryComponent *inventory) |
| |
| void | ClampItemRating (UPrimalInventoryComponent *inventory) |
| |
| void | InitializeItem (bool bForceReinit, UWorld *OptionalInitWorld) |
| |
| void | EquippedWeapon () |
| |
| void | UnequippedWeapon () |
| |
| unsigned __int16 | calcResourceQuantityRequired (const TSubclassOf< UPrimalItem > itemType, const float baseRequiredAmount, UPrimalInventoryComponent *inventory, bool isCrafting) |
| |
| void | GetUnreplicatedEggData (FUnreplicatedEggData *EggData) |
| |
| void | SetUnreplicatedEggData (const FUnreplicatedEggData *EggData) |
| |
| FLinearColor * | GetColorForItemColorID (FLinearColor *result, int SetNum, int ID) |
| |
| UMaterialInterface * | GetEntryIconMaterial (UObject *AssociatedDataObject, bool bIsEnabled) |
| |
| int | GetItemQuantity () |
| |
| float | GetMiscInfoFontScale () |
| |
| FString * | GetMiscInfoString (FString *result) |
| |
| UClass * | GetBuffToGiveOwnerWhenEquipped (bool bForceResolveSoftRef) |
| |
| bool | HasBuffToGiveOwnerWhenEquipped () |
| |
| int | IncrementItemQuantity (int amount, bool bReplicateToClient, bool bDontUpdateWeight, bool bIsFromUseConsumption, bool bIsArkTributeItem, bool bIsFromCraftingConsumption) |
| |
| FString * | GetItemTypeString (FString *result) |
| |
| FString * | GetItemSubtypeString (FString *result) |
| |
| FString * | GetItemStatsString (FString *result) |
| |
| bool | MeetBlueprintCraftingRequirements (UPrimalInventoryComponent *compareInventoryComp, int CraftAmountOverride, AShooterPlayerController *ForPlayer, bool bIsForCraftQueueAddition, bool bTestFullQueue, bool bForceUpdateWirelessResources) |
| |
| bool | CheckForRepairResources (UPrimalInventoryComponent *invComp, float Percent, APlayerController *PC) |
| |
| void | ConsumeResourcesForRepair (UPrimalInventoryComponent *invComp, float Percent, APlayerController *PC) |
| |
| FString * | GetCraftingRequirementsString (FString *result, UPrimalInventoryComponent *compareInventoryComp, bool bMinimalVersion) |
| |
| bool | MeetRepairingRequirements (UPrimalInventoryComponent *compareInventoryComp, bool bIsForCraftQueueAddition, bool bForceUpdateWirelessResources) |
| |
| FString * | GetRepairingRequirementsString (FString *result, UPrimalInventoryComponent *compareInventoryComp, bool bUseBaseRequirements, float OverrideRepairPercent, APlayerController *OwningPlayer) |
| |
| __int64 | IterateRepairingRequirements (std::function< void __cdecl(UPrimalItem &, int, int, int, bool)> *lambda, UPrimalInventoryComponent *compareInventoryComp, bool bUseBaseRequirements, float OverrideRepairPercent, APlayerController *OwningPlayer) |
| |
| __int64 | IterateCraftingRequirements (std::function< void __cdecl(UPrimalItem &, int, int, int, bool)> *lambda, UPrimalInventoryComponent *compareInventoryComp, APlayerController *OwningPlayer) |
| |
| float | GetItemStatModifier (EPrimalItemStat::Type statType) |
| |
| FString * | GetItemStatString (FString *result, int statType) |
| |
| bool | UsesDurability () |
| |
| bool | CanRepair (bool bIgnoreInventoryRequirement) |
| |
| bool | CanRepairInInventory (UPrimalInventoryComponent *invComp) |
| |
| float | GetDurabilityPercentage () |
| |
| float | GetMaxDurability () |
| |
| void | CraftBlueprint (bool bConsumeResources) |
| |
| bool | CanFullyCraft (bool bForceUpdateWirelessResources) |
| |
| void | StopCraftingRepairing (bool bCheckIfCraftingOrRepairing) |
| |
| UPrimalItem * | FinishCraftingBlueprint () |
| |
| float | GetTimeToCraftBlueprint () |
| |
| float | GetTimeForFullRepair () |
| |
| void | TickCraftingItem (float DeltaTime, AShooterGameState *theGameState) |
| |
| float | GetCraftingPercent () |
| |
| float | GetRepairingPercent () |
| |
| void | SetQuantity (int NewQuantity, bool ShowHUDNotification) |
| |
| void | RepairItem (bool bIgnoreInventoryRequirement, float UseNextRepairPercentage, float RepairSpeedMultiplier) |
| |
| void | FinishRepairing () |
| |
| void | Used (UPrimalItem *DestinationItem, int AdditionalData) |
| |
| void | RemoveWeaponAccessory () |
| |
| void | ServerRemoveItemSkin (__int16 a2) |
| |
| void | ServerRemoveItemSkinOnly (__int16 a2) |
| |
| void | ServerRemoveWeaponAccessoryOnly (__int16 a2) |
| |
| void | RemoveClipAmmo (bool bDontUpdateItem) |
| |
| bool | CanStackWithItem (UPrimalItem *otherItem, int *QuantityOverride) |
| |
| bool | CheckAutoCraftBlueprint () |
| |
| bool | CanCraft () |
| |
| bool | CanCraftInInventory (UPrimalInventoryComponent *invComp) |
| |
| FString * | GetCraftRepairInvReqString (FString *result) |
| |
| bool | AllowUseInInventory (bool bIsRemoteInventory, AShooterPlayerController *ByPC, bool DontCheckActor) |
| |
| bool | CanBeArkTributeItem () |
| |
| void | SetEngramBlueprint () |
| |
| bool | CanSpoil () |
| |
| void | RecalcSpoilingTime (long double TimeSeconds, float SpoilPercent, UPrimalInventoryComponent *forComp) |
| |
| void | InventoryRefreshCheckItem () |
| |
| bool | IsValidForCrafting () |
| |
| bool | IsOwnerInWater () |
| |
| bool | IsOwnerInNoPainWater () |
| |
| bool | AllowRemoteAddToInventory (UPrimalInventoryComponent *invComp, AShooterPlayerController *ByPC, bool bRequestedByPlayer) |
| |
| bool | CanDrop () |
| |
| void | PickupAlertDinos (AActor *groundItem) |
| |
| void | GetItemAttachmentInfos (AActor *OwnerActor) |
| |
| void | SetAttachedMeshesMaterialScalarParamValue (FName ParamName, float Value) |
| |
| bool | CanUseWithItemSource (UPrimalItem *DestinationItem) |
| |
| bool | IsDyed () |
| |
| bool | CanUseWithItemDestination (UPrimalItem *SourceItem) |
| |
| bool | UseItemOntoItem (UPrimalItem *DestinationItem, int AdditionalData) |
| |
| void | LocalUseItemOntoItem (AShooterPlayerController *ForPC, UPrimalItem *DestinationItem) |
| |
| FString * | GetPrimaryColorName (FString *result) |
| |
| void | Serialize (FArchive *Ar) |
| |
| bool | ProcessEditText (AShooterPlayerController *ForPC, const FString *TextToUse, bool __formal) |
| |
| void | NotifyEditText (AShooterPlayerController *PC) |
| |
| void | AddToArkTributeInvenroty (UPrimalInventoryComponent *toInventory, bool bFromLoad) |
| |
| int | GetMaximumAdditionalCrafting (UPrimalInventoryComponent *forComp, AShooterPlayerController *PC) |
| |
| bool | CanShowNotificationItem () |
| |
| bool | IsItemSkin () |
| |
| void | InventoryLoadedFromSaveGame () |
| |
| bool | CheckForInventoryDupes () |
| |
| void | CalcRecipeStats () |
| |
| bool | IsUsableConsumable () |
| |
| bool | CanEquipWeapon () |
| |
| bool | GetCustomItemData (FName CustomDataName, FCustomItemData *OutData) |
| |
| void | SetCustomItemData (const FCustomItemData *InData) |
| |
| int | GetEngramRequirementLevel () |
| |
| void | Crafted_Implementation (bool bWasCraftedFromEngram) |
| |
| UMaterialInterface * | GetHUDIconMaterial () |
| |
| float | GetEggHatchTimeRemaining (UWorld *theWorld, float additionalMultiplier) |
| |
| bool | IsReadyToUpload (UWorld *theWorld) |
| |
| float | GetTimeUntilUploadAllowed (UWorld *theWorld) |
| |
| void | ClientHandleItemNetExecCommand (FName CommandName, const FBPNetExecParams *ExecParams, AShooterPlayerController *ForPC) |
| |
| void | ServerHandleItemNetExecCommand (AShooterPlayerController *ForPC, FName CommandName, const FBPNetExecParams *ExecParams) |
| |
| void | ServerSendItemExecCommandToPlayer (AShooterPlayerController *ToPC, FName CommandName, const FBPNetExecParams *ExecParams, bool bIsReliable, bool bForceSendToLocalPlayer, bool bIgnoreRelevancy) |
| |
| void | ServerSendItemExecCommandToEveryone (FName CommandName, const FBPNetExecParams *ExecParams, bool bIsReliable, bool bForceSendToLocalPlayer, bool bIgnoreRelevancy) |
| |
| float | HandleShieldDamageBlocking_Implementation (AShooterCharacter *ForShooterCharacter, float DamageIn, const FDamageEvent *DamageEvent) |
| |
| TSubclassOf< AShooterProjectile > * | BPOverrideProjectileType_Implementation (TSubclassOf< AShooterProjectile > *result) |
| |
| void | BeginDestroy () |
| |
| void | OnVersionChange (bool *doDestroy, UWorld *World, AShooterGameMode *gameMode) |
| |
| void | AnimNotifyCustomState_Begin (FName CustomEventName, USkeletalMeshComponent *MeshComp, UAnimSequenceBase *Animation, float TotalDuration, const UAnimNotifyState *AnimNotifyObject) |
| |
| void | AnimNotifyCustomState_End (FName CustomEventName, USkeletalMeshComponent *MeshComp, UAnimSequenceBase *Animation, const UAnimNotifyState *AnimNotifyObject) |
| |
| void | AnimNotifyCustomEvent (FName CustomEventName, USkeletalMeshComponent *MeshComp, UAnimSequenceBase *Animation, const UAnimNotify *AnimNotifyObject) |
| |
| TArray< FCraftingResourceRequirement, TSizedDefaultAllocator< 32 > > * | GetCraftingRequirements (TArray< FCraftingResourceRequirement, TSizedDefaultAllocator< 32 > > *result, TArray< FCraftingResourceRequirement, TSizedDefaultAllocator< 32 > > *CombinedRequirements, float Percent) |
| |
| FString * | GetDisplayStringForContextMenuItem (FString *result, const FName *ContextItem) |
| |
| bool | PreemptiveRequestLoad () |
| |
| FLinearColor * | GetColorForItemColorIDFromDyeList (FLinearColor *result, int SetNum, int ID) |
| |
| const TArray< TSoftClassPtr< APrimalStructure >, TSizedDefaultAllocator< 32 > > * | GetAllStructuresToBuild () |
| |
| void | ConsumeCraftingResources (TArray< FCustomItemData, TSizedDefaultAllocator< 32 > > *ItemDataOutBuffer, float *ItemDurabilityUsed) |
| |
| void | ConsumeRepairingResources (float RepairPercent) |
| |
| bool | HasCustomItemData (FName &CustomDataName) |
| |
| bool | ProcessConsoleExec (const wchar_t *Cmd, FOutputDevice *Ar, UObject *Executor) |
| |
| FString * | GetDetailedInfoInternal (FString *result) |
| |
| bool | AreAllOuterObjectsValid () |
| |
| bool | IsInBlueprint () |
| |
| bool | IsBasedOnArchetype (const UObject *const SomeObject) |
| |
| UObject * | CreateDefaultSubobject (FName SubobjectFName, UClass *ReturnType, UClass *ClassToCreateByDefault, bool bIsRequired, bool bIsTransient) |
| |
| UObject * | GetDefaultSubobjectByName (FName ToFind) |
| |
| bool | Rename (const wchar_t *InName, UObject *NewOuter, unsigned int Flags) |
| |
| void | PostLoad () |
| |
| bool | NeedsLoadForServer () |
| |
| bool | NeedsLoadForClient () |
| |
| void | BeginDestroy () |
| |
| void | FinishDestroy () |
| |
| FString * | GetDetailedInfo (FString *result) |
| |
| bool | ConditionalBeginDestroy () |
| |
| bool | ConditionalFinishDestroy () |
| |
| void | ConditionalPostLoad () |
| |
| void | PostLoadSubobjects (FObjectInstancingGraph *OuterInstanceGraph) |
| |
| void | ConditionalPostLoadSubobjects (FObjectInstancingGraph *OuterInstanceGraph) |
| |
| void | GetPreloadDependencies (TArray< UObject *, TSizedDefaultAllocator< 32 > > *OutDeps) |
| |
| void | Serialize (FStructuredArchiveRecord Record) |
| |
| void | SerializeScriptProperties (FArchive *Ar) |
| |
| void | SerializeScriptProperties (FStructuredArchiveSlot Slot) |
| |
| void | BuildSubobjectMapping (UObject *OtherObject, TMap< UObject *, UObject *, FDefaultSetAllocator, TDefaultMapHashableKeyFuncs< UObject *, UObject *, 0 > > *ObjectMapping) |
| |
| void | CollectDefaultSubobjects (TArray< UObject *, TSizedDefaultAllocator< 32 > > *OutSubobjectArray, bool bIncludeNestedSubobjects) |
| |
| bool | CheckDefaultSubobjects (bool bForceCheck) |
| |
| bool | CheckDefaultSubobjectsInternal () |
| |
| void | GetAssetRegistryTags (FAssetData *Out) |
| |
| void | GetResourceSizeEx (FResourceSizeEx *CumulativeResourceSize) |
| |
| bool | IsAsset () |
| |
| FPrimaryAssetId * | GetPrimaryAssetId (FPrimaryAssetId *result) |
| |
| bool | IsLocalizedResource () |
| |
| bool | IsSafeForRootSet () |
| |
| void | LoadConfig (UClass *ConfigClass, const wchar_t *InFilename, unsigned int PropagationFlags, FProperty *PropertyToLoad) |
| |
| void | SaveConfig (unsigned __int64 Flags, const wchar_t *InFilename, FConfigCacheIni *Config, bool bAllowCopyToDefaultObject) |
| |
| FString * | GetDefaultConfigFilename (FString *result) |
| |
| bool | IsNameStableForNetworking () |
| |
| bool | IsFullNameStableForNetworking () |
| |
| bool | IsSupportedForNetworking () |
| |
| void | LocalizeProperty (UObject *LocBase, TArray< FString, TSizedDefaultAllocator< 32 > > *PropertyTagChain, FProperty *const BaseProperty, FProperty *const Property, void *const ValueAddress) |
| |
| void | SkipFunction (FFrame *Stack, void *const Z_Param__Result, UFunction *Function) |
| |
| void | CallFunction (FFrame *Stack, void *const Z_Param__Result, UFunction *Function) |
| |
| bool | CallFunctionByNameWithArguments (const wchar_t *Str, FOutputDevice *Ar, UObject *Executor, bool bForceCallWithNonExec) |
| |
| UFunction * | FindFunctionChecked (FName InName, EIncludeSuperFlag::Type a3=EIncludeSuperFlag::IncludeSuper) |
| |
| void | ProcessEvent (UFunction *Function, void *Parms) |
| |
| void | ProcessContextOpcode (FFrame *Stack, void *const Z_Param__Result, bool bCanFailSilently) |
| |
| UObject * | GetArchetype () |
| |
| bool | IsInOrOwnedBy (const UObject *SomeOuter) |
| |
| void | SetLinker (FLinkerLoad *LinkerLoad, int LinkerIndex, bool bShouldDetachExisting) |
| |
| ARK_API FProperty * | FindProperty (FName name) |
| |
| FPackageFileVersion * | GetLinkerUEVersion (FPackageFileVersion *result) |
| |
| FString * | GetPathName (FString *result, const UObject *StopOuter) |
| |
| void | GetPathName (const UObject *StopOuter, FString *ResultString) |
| |
| void | GetPathName (const UObject *StopOuter, TStringBuilderBase< wchar_t > *ResultString) |
| |
| FString * | GetFullGroupName (FString *result, bool bStartWithOuter) |
| |
| UObject * | GetOutermostObject () |
| |
| UPackage * | GetPackage () |
| |
| bool | MarkPackageDirty () |
| |
| UObject * | GetTypedOuter (UClass *Target) |
| |
| bool | IsIn (const UObject *SomeOuter) |
| |
| bool | IsInPackage (const UPackage *SomePackage) |
| |
| void * | GetInterfaceAddress (UClass *InterfaceClass) |
| |
| bool | IsDefaultSubobject () |
| |
| void | AddToCluster (UObjectBaseUtility *ClusterRootOrObjectFromCluster, bool bAddAsMutableObject) |
| |
| bool | CanBeInCluster () |
| |
| void | CreateCluster () |
| |
| FLinkerLoad * | GetLinker () |
| |
| int | GetLinkerIndex () |
| |
| UObjectBase_vtbl *& | __vftableField () |
| |
| EObjectFlags & | ObjectFlagsField () |
| |
| int & | InternalIndexField () |
| |
| UClass *& | ClassPrivateField () |
| |
| UClass *& | ClassField () |
| |
| FName & | NamePrivateField () |
| |
| FName & | NameField () |
| |
| UObject *& | OuterPrivateField () |
| |
| void | DeferredRegister (UClass *UClassStaticClass, const wchar_t *PackageName, const wchar_t *InName) |
| |
| UPackage * | GetExternalPackageInternal () |
| |
| void | SetExternalPackage (UPackage *InPackage) |
| |
| bool | IsValidLowLevel () |
| |
| bool | IsValidLowLevelFast (bool bRecursive) |
| |