17 unsigned int&
ExpirationTimeUTCField() {
return *GetNativePointerField<
unsigned int*>(
this,
"UPrimalItem.ExpirationTimeUTC"); }
23 USoundBase*&
ItemBrokenSoundField() {
return *GetNativePointerField<USoundBase**>(
this,
"UPrimalItem.ItemBrokenSound"); }
24 USoundCue*&
UseItemSoundField() {
return *GetNativePointerField<USoundCue**>(
this,
"UPrimalItem.UseItemSound"); }
25 USoundBase*&
EquipSoundField() {
return *GetNativePointerField<USoundBase**>(
this,
"UPrimalItem.EquipSound"); }
26 USoundBase*&
UnEquipSoundField() {
return *GetNativePointerField<USoundBase**>(
this,
"UPrimalItem.UnEquipSound"); }
38 float&
ItemIconScaleField() {
return *GetNativePointerField<
float*>(
this,
"UPrimalItem.ItemIconScale"); }
43 UAnimMontage*&
PlayAnimationOnUseField() {
return *GetNativePointerField<UAnimMontage**>(
this,
"UPrimalItem.PlayAnimationOnUse"); }
44 UAnimMontage*&
ShowAnimationMaleField() {
return *GetNativePointerField<UAnimMontage**>(
this,
"UPrimalItem.ShowAnimationMale"); }
45 UAnimMontage*&
ShowAnimationFemaleField() {
return *GetNativePointerField<UAnimMontage**>(
this,
"UPrimalItem.ShowAnimationFemale"); }
46 UAnimMontage*&
HideAnimationMaleField() {
return *GetNativePointerField<UAnimMontage**>(
this,
"UPrimalItem.HideAnimationMale"); }
47 UAnimMontage*&
HideAnimationFemaleField() {
return *GetNativePointerField<UAnimMontage**>(
this,
"UPrimalItem.HideAnimationFemale"); }
55 int&
SlotIndexField() {
return *GetNativePointerField<
int*>(
this,
"UPrimalItem.SlotIndex"); }
57 int&
ItemCustomDataField() {
return *GetNativePointerField<
int*>(
this,
"UPrimalItem.ItemCustomData"); }
61 float&
ItemRatingField() {
return *GetNativePointerField<
float*>(
this,
"UPrimalItem.ItemRating"); }
62 unsigned __int16&
CraftQueueField() {
return *GetNativePointerField<
unsigned __int16*>(
this,
"UPrimalItem.CraftQueue"); }
63 float&
CraftingSkillField() {
return *GetNativePointerField<
float*>(
this,
"UPrimalItem.CraftingSkill"); }
67 TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >&
CustomResourceRequirementsField() {
return *GetNativePointerField<
TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalItem.CustomResourceRequirements"); }
97 float&
SpoilingTimeField() {
return *GetNativePointerField<
float*>(
this,
"UPrimalItem.SpoilingTime"); }
100 float&
BaseItemWeightField() {
return *GetNativePointerField<
float*>(
this,
"UPrimalItem.BaseItemWeight"); }
110 float&
ResourceRarityField() {
return *GetNativePointerField<
float*>(
this,
"UPrimalItem.ResourceRarity"); }
116 float&
BaseCraftingXPField() {
return *GetNativePointerField<
float*>(
this,
"UPrimalItem.BaseCraftingXP"); }
118 TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >&
BaseCraftingResourceRequirementsField() {
return *GetNativePointerField<
TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalItem.BaseCraftingResourceRequirements"); }
119 TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >&
OverrideRepairingRequirementsField() {
return *GetNativePointerField<
TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalItem.OverrideRepairingRequirements"); }
124 long double&
LastTimeToShowInfoField() {
return *GetNativePointerField<
long double*>(
this,
"UPrimalItem.LastTimeToShowInfo"); }
125 float&
ItemDurabilityField() {
return *GetNativePointerField<
float*>(
this,
"UPrimalItem.ItemDurability"); }
135 UMaterialInterface*&
ItemIconMaterialParentField() {
return *GetNativePointerField<UMaterialInterface**>(
this,
"UPrimalItem.ItemIconMaterialParent"); }
138 FieldArray<
unsigned __int8, 6>
bUseItemColorField() {
return {
this,
"UPrimalItem.bUseItemColor" }; }
140 UMaterialInstanceDynamic*&
ItemIconMaterialField() {
return *GetNativePointerField<UMaterialInstanceDynamic**>(
this,
"UPrimalItem.ItemIconMaterial"); }
141 UMaterialInstanceDynamic*&
HUDIconMaterialField() {
return *GetNativePointerField<UMaterialInstanceDynamic**>(
this,
"UPrimalItem.HUDIconMaterial"); }
142 int&
ItemQuantityField() {
return *GetNativePointerField<
int*>(
this,
"UPrimalItem.ItemQuantity"); }
145 TArray<
unsigned __int64, TSizedDefaultAllocator<32> >&
SteamItemUserIDsField() {
return *GetNativePointerField<
TArray<
unsigned __int64, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalItem.SteamItemUserIDs"); }
170 long double&
CreationTimeField() {
return *GetNativePointerField<
long double*>(
this,
"UPrimalItem.CreationTime"); }
172 long double&
LastUseTimeField() {
return *GetNativePointerField<
long double*>(
this,
"UPrimalItem.LastUseTime"); }
173 long double&
LastLocalUseTimeField() {
return *GetNativePointerField<
long double*>(
this,
"UPrimalItem.LastLocalUseTime"); }
175 int&
TempSlotIndexField() {
return *GetNativePointerField<
int*>(
this,
"UPrimalItem.TempSlotIndex"); }
176 int&
LastSlotIndexField() {
return *GetNativePointerField<
int*>(
this,
"UPrimalItem.LastSlotIndex"); }
187 int&
CropMaxFruitsField() {
return *GetNativePointerField<
int*>(
this,
"UPrimalItem.CropMaxFruits"); }
206 long double&
NextSpoilingTimeField() {
return *GetNativePointerField<
long double*>(
this,
"UPrimalItem.NextSpoilingTime"); }
207 long double&
LastSpoilingTimeField() {
return *GetNativePointerField<
long double*>(
this,
"UPrimalItem.LastSpoilingTime"); }
232 USoundBase*&
ShieldHitSoundField() {
return *GetNativePointerField<USoundBase**>(
this,
"UPrimalItem.ShieldHitSound"); }
234 int&
CustomItemIDField() {
return *GetNativePointerField<
int*>(
this,
"UPrimalItem.CustomItemID"); }
246 USoundBase*&
UseItemOnItemSoundField() {
return *GetNativePointerField<USoundBase**>(
this,
"UPrimalItem.UseItemOnItemSound"); }
264 int&
CustomFlagsField() {
return *GetNativePointerField<
int*>(
this,
"UPrimalItem.CustomFlags"); }
287 TArray<FCustomContextSubmenu, TSizedDefaultAllocator<32> >&
CustomContextSubMenusField() {
return *GetNativePointerField<
TArray<FCustomContextSubmenu, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalItem.CustomContextSubMenus"); }
288 TArray<FCustomContextMenuData, TSizedDefaultAllocator<32> >&
CustomContextOptionDataField() {
return *GetNativePointerField<
TArray<FCustomContextMenuData, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalItem.CustomContextOptionData"); }
290 unsigned int&
AssociatedDinoID1Field() {
return *GetNativePointerField<
unsigned int*>(
this,
"UPrimalItem.AssociatedDinoID1"); }
291 unsigned int&
AssociatedDinoID2Field() {
return *GetNativePointerField<
unsigned int*>(
this,
"UPrimalItem.AssociatedDinoID2"); }
292 unsigned char&
ItemQualityIndexField() {
return *GetNativePointerField<
unsigned char*>(
this,
"UPrimalItem.ItemQualityIndex"); }
508 void BlueprintEquipped(
bool bIsFromSaveGame) { NativeCall<
void,
bool>(
this,
"UPrimalItem.BlueprintEquipped(bool)", bIsFromSaveGame); }
513 FString*
BPGetItemDescription(
FString* result,
const FString* InDescription,
bool bGetLongDescription,
AShooterPlayerController* ForPC) {
return NativeCall<
FString*,
FString*,
const FString*,
bool,
AShooterPlayerController*>(
this,
"UPrimalItem.BPGetItemDescription(FString&,bool,AShooterPlayerController*)", result, InDescription, bGetLongDescription, ForPC); }
516 void BPOverrideEquippedDurabilityPercentage(
float* OutDurabilityPercentageValue) { NativeCall<
void,
float*>(
this,
"UPrimalItem.BPOverrideEquippedDurabilityPercentage(float&)", OutDurabilityPercentageValue); }
521 USoundBase*
OverrideCrouchingSound(USoundBase* InSound,
bool bIsProne,
int soundState) {
return NativeCall<USoundBase*, USoundBase*,
bool,
int>(
this,
"UPrimalItem.OverrideCrouchingSound(USoundBase*,bool,int)", InSound, bIsProne, soundState); }
524 void SlottedTick(
float DeltaSeconds) { NativeCall<
void,
float>(
this,
"UPrimalItem.SlottedTick(float)", DeltaSeconds); }
527 void Serialize(FStructuredArchiveRecord Record) { NativeCall<
void, FStructuredArchiveRecord>(
this,
"UPrimalItem.Serialize(FStructuredArchiveRecord)", Record); }
533 void AddItemDurability(
float durabilityToAdd) { NativeCall<
void,
float>(
this,
"UPrimalItem.AddItemDurability(float)", durabilityToAdd); }
534 void InitNewItem(
float ItemQuality,
UPrimalInventoryComponent* toInventory,
float MaxItemDifficultyClamp,
float MinRandomQuality) { NativeCall<
void,
float,
UPrimalInventoryComponent*,
float,
float>(
this,
"UPrimalItem.InitNewItem(float,UPrimalInventoryComponent*,float,float)", ItemQuality, toInventory, MaxItemDifficultyClamp, MinRandomQuality); }
536 void AddToInventory(
UPrimalInventoryComponent* toInventory,
bool bEquipItem,
bool AddToSlotItems,
FItemNetID* InventoryInsertAfterItemID,
bool bShowHUDNotification,
bool bDontRecalcSpoilingTime,
bool bIgnoreAbsoluteMaxInventory,
bool bInsertAtItemIDIndexInstead) { NativeCall<
void,
UPrimalInventoryComponent*,
bool,
bool,
FItemNetID*,
bool,
bool,
bool,
bool>(
this,
"UPrimalItem.AddToInventory(UPrimalInventoryComponent*,bool,bool,FItemNetID*,bool,bool,bool,bool)", toInventory, bEquipItem, AddToSlotItems, InventoryInsertAfterItemID, bShowHUDNotification, bDontRecalcSpoilingTime, bIgnoreAbsoluteMaxInventory, bInsertAtItemIDIndexInstead); }
538 bool RemoveItemFromInventory(
bool bForceRemoval,
bool showHUDMessage) {
return NativeCall<
bool,
bool,
bool>(
this,
"UPrimalItem.RemoveItemFromInventory(bool,bool)", bForceRemoval, showHUDMessage); }
539 float GetSpoilingTime() {
return NativeCall<
float>(
this,
"UPrimalItem.GetSpoilingTime()"); }
540 void GetItemBytes(
TArray<
unsigned char, TSizedDefaultAllocator<32> >* Bytes) { NativeCall<
void,
TArray<
unsigned char, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalItem.GetItemBytes(TArray<unsignedchar,TSizedDefaultAllocator<32>>&)", Bytes); }
541 static UPrimalItem*
CreateFromBytes(
const TArray<
unsigned char, TSizedDefaultAllocator<32> >* Bytes) {
return NativeCall<
UPrimalItem*,
const TArray<
unsigned char, TSizedDefaultAllocator<32> >*>(
nullptr,
"UPrimalItem.CreateFromBytes(TArray<unsignedchar,TSizedDefaultAllocator<32>>&)", Bytes); }
542 static UPrimalItem*
AddNewItem(
TSubclassOf<
UPrimalItem> ItemArchetype,
UPrimalInventoryComponent* GiveToInventory,
bool bEquipItem,
bool bDontStack,
float ItemQuality,
bool bForceNoBlueprint,
int quantityOverride,
bool bForceBlueprint,
float MaxItemDifficultyClamp,
bool CreateOnClient,
TSubclassOf<
UPrimalItem> ApplyItemSkin,
float MinRandomQuality,
bool clampStats,
bool bIgnoreAbsoluteMaxInventory,
bool bSkipDenySpawningInThisMap) {
return NativeCall<UPrimalItem*, TSubclassOf<UPrimalItem>, UPrimalInventoryComponent*,
bool,
bool,
float,
bool,
int,
bool,
float,
bool, TSubclassOf<UPrimalItem>,
float,
bool,
bool,
bool>(
nullptr,
"UPrimalItem.AddNewItem(TSubclassOf<UPrimalItem>,UPrimalInventoryComponent*,bool,bool,float,bool,int,bool,float,bool,TSubclassOf<UPrimalItem>,float,bool,bool,bool)", ItemArchetype, GiveToInventory, bEquipItem, bDontStack, ItemQuality, bForceNoBlueprint, quantityOverride, bForceBlueprint, MaxItemDifficultyClamp, CreateOnClient, ApplyItemSkin, MinRandomQuality, clampStats, bIgnoreAbsoluteMaxInventory, bSkipDenySpawningInThisMap); }
544 FString*
GetItemName(
FString* result,
bool bIncludeQuantity,
bool bShortName,
AShooterPlayerController* ForPC) {
return NativeCall<
FString*,
FString*,
bool,
bool,
AShooterPlayerController*>(
this,
"UPrimalItem.GetItemName(bool,bool,AShooterPlayerController*)", result, bIncludeQuantity, bShortName, ForPC); }
546 FString*
GetItemDescription(
FString* result,
bool bGetLongDescription,
AShooterPlayerController* ForPC) {
return NativeCall<
FString*,
FString*,
bool,
AShooterPlayerController*>(
this,
"UPrimalItem.GetItemDescription(bool,AShooterPlayerController*)", result, bGetLongDescription, ForPC); }
548 void EquippedItem() { NativeCall<
void>(
this,
"UPrimalItem.EquippedItem()"); }
550 void UnequippedItem() { NativeCall<
void>(
this,
"UPrimalItem.UnequippedItem()"); }
551 void UpdatedItem(
bool ResetUploadTime) { NativeCall<
void,
bool>(
this,
"UPrimalItem.UpdatedItem(bool)", ResetUploadTime); }
552 void RefreshAttachments(
bool bRefreshDefaultAttachments,
bool isShieldSpecificRefresh,
bool bIsFromUpdateItem) { NativeCall<
void,
bool,
bool,
bool>(
this,
"UPrimalItem.RefreshAttachments(bool,bool,bool)", bRefreshDefaultAttachments, isShieldSpecificRefresh, bIsFromUpdateItem); }
553 void AddAttachments(
AActor* UseOtherActor,
bool bDontRemoveBeforeAttaching, USkeletalMeshComponent* Saddle,
bool bRefreshDefaultAttachments,
bool isShieldSpecificRefresh,
bool bIsFromUpdateItem) { NativeCall<
void,
AActor*,
bool, USkeletalMeshComponent*,
bool,
bool,
bool>(
this,
"UPrimalItem.AddAttachments(AActor*,bool,USkeletalMeshComponent*,bool,bool,bool)", UseOtherActor, bDontRemoveBeforeAttaching, Saddle, bRefreshDefaultAttachments, isShieldSpecificRefresh, bIsFromUpdateItem); }
555 void SetFirstPersonMasterPoseComponent(USkeletalMeshComponent* NewMasterPoseComponent) { NativeCall<
void, USkeletalMeshComponent*>(
this,
"UPrimalItem.SetFirstPersonMasterPoseComponent(USkeletalMeshComponent*)", NewMasterPoseComponent); }
556 void SetOwnerNoSee(
bool bNoSee,
bool bForceHideFirstPerson) { NativeCall<
void,
bool,
bool>(
this,
"UPrimalItem.SetOwnerNoSee(bool,bool)", bNoSee, bForceHideFirstPerson); }
557 void RemoveAttachments(
AActor* UseOtherActor,
bool bRefreshDefaultAttachments,
bool isShieldSpecificRefresh) { NativeCall<
void,
AActor*,
bool,
bool>(
this,
"UPrimalItem.RemoveAttachments(AActor*,bool,bool)", UseOtherActor, bRefreshDefaultAttachments, isShieldSpecificRefresh); }
563 float GetItemWeight(
bool bJustOneQuantity,
bool bForceNotBlueprintWeight) {
return NativeCall<
float,
bool,
bool>(
this,
"UPrimalItem.GetItemWeight(bool,bool)", bJustOneQuantity, bForceNotBlueprintWeight); }
564 void AddToSlot(
int theSlotIndex,
bool bForce,
bool bFastInventory) { NativeCall<
void,
int,
bool,
bool>(
this,
"UPrimalItem.AddToSlot(int,bool,bool)", theSlotIndex, bForce, bFastInventory); }
565 void RemoveFromSlot(
bool bForce,
bool bFastInventory) { NativeCall<
void,
bool,
bool>(
this,
"UPrimalItem.RemoveFromSlot(bool,bool)", bForce, bFastInventory); }
567 bool IsBroken() {
return NativeCall<
bool>(
this,
"UPrimalItem.IsBroken()"); }
568 int GetExplicitEntryIndexType(
bool bGetBaseValue) {
return NativeCall<
int,
bool>(
this,
"UPrimalItem.GetExplicitEntryIndexType(bool)", bGetBaseValue); }
571 void Use(
bool bOverridePlayerInput) { NativeCall<
void,
bool>(
this,
"UPrimalItem.Use(bool)", bOverridePlayerInput); }
573 bool CanSpawnOverWater(
AActor* ownerActor,
UE::
Math::TTransform<
double>* SpawnTransform) {
return NativeCall<
bool,
AActor*,
UE::
Math::TTransform<
double>*>(
this,
"UPrimalItem.CanSpawnOverWater(AActor*,UE::Math::TTransform<double>&)", ownerActor, SpawnTransform); }
574 bool IsCooldownReadyForUse(
__int16 a2) {
return NativeCall<
bool,
__int16>(
this,
"UPrimalItem.IsCooldownReadyForUse()", a2); }
576 bool CanUse(
bool bIgnoreCooldown) {
return NativeCall<
bool,
bool>(
this,
"UPrimalItem.CanUse(bool)", bIgnoreCooldown); }
581 void UnequipWeapon(
bool bDelayedUnequip) { NativeCall<
void,
bool>(
this,
"UPrimalItem.UnequipWeapon(bool)", bDelayedUnequip); }
583 void AddedToInventory(
__int16 a2) { NativeCall<
void,
__int16>(
this,
"UPrimalItem.AddedToInventory()", a2); }
586 void InitializeItem(
bool bForceReinit,
UWorld* OptionalInitWorld) { NativeCall<
void,
bool,
UWorld*>(
this,
"UPrimalItem.InitializeItem(bool,UWorld*)", bForceReinit, OptionalInitWorld); }
587 void EquippedWeapon() { NativeCall<
void>(
this,
"UPrimalItem.EquippedWeapon()"); }
589 unsigned __int16 calcResourceQuantityRequired(
const TSubclassOf<
UPrimalItem> itemType,
const float baseRequiredAmount,
UPrimalInventoryComponent* inventory,
bool isCrafting) {
return NativeCall<
unsigned __int16,
const TSubclassOf<UPrimalItem>,
const float, UPrimalInventoryComponent*,
bool>(
this,
"UPrimalItem.calcResourceQuantityRequired(TSubclassOf<UPrimalItem>,float,UPrimalInventoryComponent*,bool)", itemType, baseRequiredAmount, inventory, isCrafting); }
590 void GetUnreplicatedEggData(FUnreplicatedEggData* EggData) { NativeCall<
void, FUnreplicatedEggData*>(
this,
"UPrimalItem.GetUnreplicatedEggData(FUnreplicatedEggData&)", EggData); }
591 void SetUnreplicatedEggData(
const FUnreplicatedEggData* EggData) { NativeCall<
void,
const FUnreplicatedEggData*>(
this,
"UPrimalItem.SetUnreplicatedEggData(FUnreplicatedEggData&)", EggData); }
592 FLinearColor*
GetColorForItemColorID(
FLinearColor* result,
int SetNum,
int ID) {
return NativeCall<
FLinearColor*,
FLinearColor*,
int,
int>(
this,
"UPrimalItem.GetColorForItemColorID(int,int)", result, SetNum, ID); }
595 UMaterialInterface*
GetEntryIconMaterial(
UObject* AssociatedDataObject,
bool bIsEnabled) {
return NativeCall<UMaterialInterface*,
UObject*,
bool>(
this,
"UPrimalItem.GetEntryIconMaterial(UObject*,bool)", AssociatedDataObject, bIsEnabled); }
596 int GetItemQuantity() {
return NativeCall<
int>(
this,
"UPrimalItem.GetItemQuantity()"); }
601 int IncrementItemQuantity(
int amount,
bool bReplicateToClient,
bool bDontUpdateWeight,
bool bIsFromUseConsumption,
bool bIsArkTributeItem,
bool bIsFromCraftingConsumption) {
return NativeCall<
int,
int,
bool,
bool,
bool,
bool,
bool>(
this,
"UPrimalItem.IncrementItemQuantity(int,bool,bool,bool,bool,bool)", amount, bReplicateToClient, bDontUpdateWeight, bIsFromUseConsumption, bIsArkTributeItem, bIsFromCraftingConsumption); }
605 bool MeetBlueprintCraftingRequirements(
UPrimalInventoryComponent* compareInventoryComp,
int CraftAmountOverride,
AShooterPlayerController* ForPlayer,
bool bIsForCraftQueueAddition,
bool bTestFullQueue,
bool bForceUpdateWirelessResources) {
return NativeCall<
bool,
UPrimalInventoryComponent*,
int,
AShooterPlayerController*,
bool,
bool,
bool>(
this,
"UPrimalItem.MeetBlueprintCraftingRequirements(UPrimalInventoryComponent*,int,AShooterPlayerController*,bool,bool,bool)", compareInventoryComp, CraftAmountOverride, ForPlayer, bIsForCraftQueueAddition, bTestFullQueue, bForceUpdateWirelessResources); }
606 bool CheckForRepairResources(
UPrimalInventoryComponent* invComp,
float Percent,
APlayerController* PC) {
return NativeCall<
bool,
UPrimalInventoryComponent*,
float,
APlayerController*>(
this,
"UPrimalItem.CheckForRepairResources(UPrimalInventoryComponent*,float,APlayerController*)", invComp, Percent, PC); }
607 void ConsumeResourcesForRepair(
UPrimalInventoryComponent* invComp,
float Percent,
APlayerController* PC) { NativeCall<
void,
UPrimalInventoryComponent*,
float,
APlayerController*>(
this,
"UPrimalItem.ConsumeResourcesForRepair(UPrimalInventoryComponent*,float,APlayerController*)", invComp, Percent, PC); }
608 FString*
GetCraftingRequirementsString(
FString* result,
UPrimalInventoryComponent* compareInventoryComp,
bool bMinimalVersion) {
return NativeCall<
FString*,
FString*,
UPrimalInventoryComponent*,
bool>(
this,
"UPrimalItem.GetCraftingRequirementsString(UPrimalInventoryComponent*,bool)", result, compareInventoryComp, bMinimalVersion); }
609 bool MeetRepairingRequirements(
UPrimalInventoryComponent* compareInventoryComp,
bool bIsForCraftQueueAddition,
bool bForceUpdateWirelessResources) {
return NativeCall<
bool,
UPrimalInventoryComponent*,
bool,
bool>(
this,
"UPrimalItem.MeetRepairingRequirements(UPrimalInventoryComponent*,bool,bool)", compareInventoryComp, bIsForCraftQueueAddition, bForceUpdateWirelessResources); }
610 FString*
GetRepairingRequirementsString(
FString* result,
UPrimalInventoryComponent* compareInventoryComp,
bool bUseBaseRequirements,
float OverrideRepairPercent,
APlayerController* OwningPlayer) {
return NativeCall<
FString*,
FString*,
UPrimalInventoryComponent*,
bool,
float,
APlayerController*>(
this,
"UPrimalItem.GetRepairingRequirementsString(UPrimalInventoryComponent*,bool,float,APlayerController*)", result, compareInventoryComp, bUseBaseRequirements, OverrideRepairPercent, OwningPlayer); }
611 __int64 IterateRepairingRequirements(
std::function<
void __cdecl(
UPrimalItem&,
int,
int,
int,
bool)>* lambda,
UPrimalInventoryComponent* compareInventoryComp,
bool bUseBaseRequirements,
float OverrideRepairPercent,
APlayerController* OwningPlayer) {
return NativeCall<
__int64,
std::function<
void __cdecl(
UPrimalItem&,
int,
int,
int,
bool)>*,
UPrimalInventoryComponent*,
bool,
float,
APlayerController*>(
this,
"UPrimalItem.IterateRepairingRequirements(std::function<void__cdecl(UPrimalItem&,int,int,int,bool)", lambda, compareInventoryComp, bUseBaseRequirements, OverrideRepairPercent, OwningPlayer); }
612 __int64 IterateCraftingRequirements(
std::function<
void __cdecl(
UPrimalItem&,
int,
int,
int,
bool)>* lambda,
UPrimalInventoryComponent* compareInventoryComp,
APlayerController* OwningPlayer) {
return NativeCall<
__int64,
std::function<
void __cdecl(
UPrimalItem&,
int,
int,
int,
bool)>*,
UPrimalInventoryComponent*,
APlayerController*>(
this,
"UPrimalItem.IterateCraftingRequirements(std::function<void__cdecl(UPrimalItem&,int,int,int,bool)", lambda, compareInventoryComp, OwningPlayer); }
615 bool UsesDurability() {
return NativeCall<
bool>(
this,
"UPrimalItem.UsesDurability()"); }
616 bool CanRepair(
bool bIgnoreInventoryRequirement) {
return NativeCall<
bool,
bool>(
this,
"UPrimalItem.CanRepair(bool)", bIgnoreInventoryRequirement); }
619 float GetMaxDurability() {
return NativeCall<
float>(
this,
"UPrimalItem.GetMaxDurability()"); }
620 void CraftBlueprint(
bool bConsumeResources) { NativeCall<
void,
bool>(
this,
"UPrimalItem.CraftBlueprint(bool)", bConsumeResources); }
621 bool CanFullyCraft(
bool bForceUpdateWirelessResources) {
return NativeCall<
bool,
bool>(
this,
"UPrimalItem.CanFullyCraft(bool)", bForceUpdateWirelessResources); }
622 void StopCraftingRepairing(
bool bCheckIfCraftingOrRepairing) { NativeCall<
void,
bool>(
this,
"UPrimalItem.StopCraftingRepairing(bool)", bCheckIfCraftingOrRepairing); }
630 void SetQuantity(
int NewQuantity,
bool ShowHUDNotification) { NativeCall<
void,
int,
bool>(
this,
"UPrimalItem.SetQuantity(int,bool)", NewQuantity, ShowHUDNotification); }
631 void RepairItem(
bool bIgnoreInventoryRequirement,
float UseNextRepairPercentage,
float RepairSpeedMultiplier) { NativeCall<
void,
bool,
float,
float>(
this,
"UPrimalItem.RepairItem(bool,float,float)", bIgnoreInventoryRequirement, UseNextRepairPercentage, RepairSpeedMultiplier); }
633 void Used(
UPrimalItem* DestinationItem,
int AdditionalData) { NativeCall<
void,
UPrimalItem*,
int>(
this,
"UPrimalItem.Used(UPrimalItem*,int)", DestinationItem, AdditionalData); }
635 void ServerRemoveItemSkin(
__int16 a2) { NativeCall<
void,
__int16>(
this,
"UPrimalItem.ServerRemoveItemSkin()", a2); }
638 void RemoveClipAmmo(
bool bDontUpdateItem) { NativeCall<
void,
bool>(
this,
"UPrimalItem.RemoveClipAmmo(bool)", bDontUpdateItem); }
639 bool CanStackWithItem(
UPrimalItem* otherItem,
int* QuantityOverride) {
return NativeCall<
bool,
UPrimalItem*,
int*>(
this,
"UPrimalItem.CanStackWithItem(UPrimalItem*,int*)", otherItem, QuantityOverride); }
641 bool CanCraft() {
return NativeCall<
bool>(
this,
"UPrimalItem.CanCraft()"); }
644 bool AllowUseInInventory(
bool bIsRemoteInventory,
AShooterPlayerController* ByPC,
bool DontCheckActor) {
return NativeCall<
bool,
bool,
AShooterPlayerController*,
bool>(
this,
"UPrimalItem.AllowUseInInventory(bool,AShooterPlayerController*,bool)", bIsRemoteInventory, ByPC, DontCheckActor); }
647 bool CanSpoil() {
return NativeCall<
bool>(
this,
"UPrimalItem.CanSpoil()"); }
648 void RecalcSpoilingTime(
long double TimeSeconds,
float SpoilPercent,
UPrimalInventoryComponent* forComp) { NativeCall<
void,
long double,
float,
UPrimalInventoryComponent*>(
this,
"UPrimalItem.RecalcSpoilingTime(double,float,UPrimalInventoryComponent*)", TimeSeconds, SpoilPercent, forComp); }
651 bool IsOwnerInWater() {
return NativeCall<
bool>(
this,
"UPrimalItem.IsOwnerInWater()"); }
653 bool AllowRemoteAddToInventory(
UPrimalInventoryComponent* invComp,
AShooterPlayerController* ByPC,
bool bRequestedByPlayer) {
return NativeCall<
bool,
UPrimalInventoryComponent*,
AShooterPlayerController*,
bool>(
this,
"UPrimalItem.AllowRemoteAddToInventory(UPrimalInventoryComponent*,AShooterPlayerController*,bool)", invComp, ByPC, bRequestedByPlayer); }
654 bool CanDrop() {
return NativeCall<
bool>(
this,
"UPrimalItem.CanDrop()"); }
659 bool IsDyed() {
return NativeCall<
bool>(
this,
"UPrimalItem.IsDyed()"); }
661 bool UseItemOntoItem(
UPrimalItem* DestinationItem,
int AdditionalData) {
return NativeCall<
bool,
UPrimalItem*,
int>(
this,
"UPrimalItem.UseItemOntoItem(UPrimalItem*,int)", DestinationItem, AdditionalData); }
665 bool ProcessEditText(
AShooterPlayerController* ForPC,
const FString* TextToUse,
bool __formal) {
return NativeCall<
bool,
AShooterPlayerController*,
const FString*,
bool>(
this,
"UPrimalItem.ProcessEditText(AShooterPlayerController*,FString&,bool)", ForPC, TextToUse, __formal); }
670 bool IsItemSkin() {
return NativeCall<
bool>(
this,
"UPrimalItem.IsItemSkin()"); }
675 bool CanEquipWeapon() {
return NativeCall<
bool>(
this,
"UPrimalItem.CanEquipWeapon()"); }
679 void Crafted_Implementation(
bool bWasCraftedFromEngram) { NativeCall<
void,
bool>(
this,
"UPrimalItem.Crafted_Implementation(bool)", bWasCraftedFromEngram); }
680 UMaterialInterface*
GetHUDIconMaterial() {
return NativeCall<UMaterialInterface*>(
this,
"UPrimalItem.GetHUDIconMaterial()"); }
681 float GetEggHatchTimeRemaining(
UWorld* theWorld,
float additionalMultiplier) {
return NativeCall<
float,
UWorld*,
float>(
this,
"UPrimalItem.GetEggHatchTimeRemaining(UWorld*,float)", theWorld, additionalMultiplier); }
684 void ClientHandleItemNetExecCommand(
FName CommandName,
const FBPNetExecParams* ExecParams,
AShooterPlayerController* ForPC) { NativeCall<
void,
FName,
const FBPNetExecParams*,
AShooterPlayerController*>(
this,
"UPrimalItem.ClientHandleItemNetExecCommand(FName,FBPNetExecParams&,AShooterPlayerController*)", CommandName, ExecParams, ForPC); }
685 void ServerHandleItemNetExecCommand(
AShooterPlayerController* ForPC,
FName CommandName,
const FBPNetExecParams* ExecParams) { NativeCall<
void,
AShooterPlayerController*,
FName,
const FBPNetExecParams*>(
this,
"UPrimalItem.ServerHandleItemNetExecCommand(AShooterPlayerController*,FName,FBPNetExecParams&)", ForPC, CommandName, ExecParams); }
686 void ServerSendItemExecCommandToPlayer(
AShooterPlayerController* ToPC,
FName CommandName,
const FBPNetExecParams* ExecParams,
bool bIsReliable,
bool bForceSendToLocalPlayer,
bool bIgnoreRelevancy) { NativeCall<
void,
AShooterPlayerController*,
FName,
const FBPNetExecParams*,
bool,
bool,
bool>(
this,
"UPrimalItem.ServerSendItemExecCommandToPlayer(AShooterPlayerController*,FName,FBPNetExecParams&,bool,bool,bool)", ToPC, CommandName, ExecParams, bIsReliable, bForceSendToLocalPlayer, bIgnoreRelevancy); }
687 void ServerSendItemExecCommandToEveryone(
FName CommandName,
const FBPNetExecParams* ExecParams,
bool bIsReliable,
bool bForceSendToLocalPlayer,
bool bIgnoreRelevancy) { NativeCall<
void,
FName,
const FBPNetExecParams*,
bool,
bool,
bool>(
this,
"UPrimalItem.ServerSendItemExecCommandToEveryone(FName,FBPNetExecParams&,bool,bool,bool)", CommandName, ExecParams, bIsReliable, bForceSendToLocalPlayer, bIgnoreRelevancy); }
688 float HandleShieldDamageBlocking_Implementation(
AShooterCharacter* ForShooterCharacter,
float DamageIn,
const FDamageEvent* DamageEvent) {
return NativeCall<
float,
AShooterCharacter*,
float,
const FDamageEvent*>(
this,
"UPrimalItem.HandleShieldDamageBlocking_Implementation(AShooterCharacter*,float,FDamageEvent&,AController*,AActor*,UE::Math::TVector<double>)", ForShooterCharacter, DamageIn, DamageEvent); }
690 void BeginDestroy() { NativeCall<
void>(
this,
"UPrimalItem.BeginDestroy()"); }
691 static TArray<
FCustomItemData, TSizedDefaultAllocator<32> >*
MergeCustomItemDatas(
TArray<
FCustomItemData, TSizedDefaultAllocator<32> >* result,
const TArray<
FCustomItemData, TSizedDefaultAllocator<32> >* DataSet1,
const TArray<
FCustomItemData, TSizedDefaultAllocator<32> >* DataSet2) {
return NativeCall<
TArray<
FCustomItemData, TSizedDefaultAllocator<32> >*,
TArray<
FCustomItemData, TSizedDefaultAllocator<32> >*,
const TArray<
FCustomItemData, TSizedDefaultAllocator<32> >*,
const TArray<
FCustomItemData, TSizedDefaultAllocator<32> >*>(
nullptr,
"UPrimalItem.MergeCustomItemDatas(TArray<FCustomItemData,TSizedDefaultAllocator<32>>&,TArray<FCustomItemData,TSizedDefaultAllocator<32>>&)", result, DataSet1, DataSet2); }
692 void OnVersionChange(
bool* doDestroy,
UWorld* World,
AShooterGameMode* gameMode) { NativeCall<
void,
bool*,
UWorld*,
AShooterGameMode*>(
this,
"UPrimalItem.OnVersionChange(bool&,UWorld*,AShooterGameMode*)", doDestroy, World, gameMode); }
693 void AnimNotifyCustomState_Begin(
FName CustomEventName, USkeletalMeshComponent* MeshComp, UAnimSequenceBase* Animation,
float TotalDuration,
const UAnimNotifyState* AnimNotifyObject) { NativeCall<
void,
FName, USkeletalMeshComponent*, UAnimSequenceBase*,
float,
const UAnimNotifyState*>(
this,
"UPrimalItem.AnimNotifyCustomState_Begin(FName,USkeletalMeshComponent*,UAnimSequenceBase*,float,UAnimNotifyState*)", CustomEventName, MeshComp, Animation, TotalDuration, AnimNotifyObject); }
694 void AnimNotifyCustomState_End(
FName CustomEventName, USkeletalMeshComponent* MeshComp, UAnimSequenceBase* Animation,
const UAnimNotifyState* AnimNotifyObject) { NativeCall<
void,
FName, USkeletalMeshComponent*, UAnimSequenceBase*,
const UAnimNotifyState*>(
this,
"UPrimalItem.AnimNotifyCustomState_End(FName,USkeletalMeshComponent*,UAnimSequenceBase*,UAnimNotifyState*)", CustomEventName, MeshComp, Animation, AnimNotifyObject); }
695 void AnimNotifyCustomEvent(
FName CustomEventName, USkeletalMeshComponent* MeshComp, UAnimSequenceBase* Animation,
const UAnimNotify* AnimNotifyObject) { NativeCall<
void,
FName, USkeletalMeshComponent*, UAnimSequenceBase*,
const UAnimNotify*>(
this,
"UPrimalItem.AnimNotifyCustomEvent(FName,USkeletalMeshComponent*,UAnimSequenceBase*,UAnimNotify*)", CustomEventName, MeshComp, Animation, AnimNotifyObject); }
696 TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >*
GetCraftingRequirements(
TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >* result,
TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >* CombinedRequirements,
float Percent) {
return NativeCall<
TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >*,
TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >*,
TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >*,
float>(
this,
"UPrimalItem.GetCraftingRequirements(TArray<FCraftingResourceRequirement,TSizedDefaultAllocator<32>>&,float)", result, CombinedRequirements, Percent); }
697 static FString*
MakeRepairingRequirementsString(
FString* result,
UPrimalInventoryComponent* compareInventoryComp,
TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >* InRepairingRequirements) {
return NativeCall<
FString*,
FString*,
UPrimalInventoryComponent*,
TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >*>(
nullptr,
"UPrimalItem.MakeRepairingRequirementsString(UPrimalInventoryComponent*,TArray<FCraftingResourceRequirement,TSizedDefaultAllocator<32>>)", result, compareInventoryComp, InRepairingRequirements); }
700 FLinearColor*
GetColorForItemColorIDFromDyeList(
FLinearColor* result,
int SetNum,
int ID) {
return NativeCall<
FLinearColor*,
FLinearColor*,
int,
int>(
this,
"UPrimalItem.GetColorForItemColorIDFromDyeList(int,int)", result, SetNum, ID); }
702 void ConsumeCraftingResources(
TArray<
FCustomItemData, TSizedDefaultAllocator<32> >* ItemDataOutBuffer,
float* ItemDurabilityUsed) { NativeCall<
void,
TArray<
FCustomItemData, TSizedDefaultAllocator<32> >*,
float*>(
this,
"UPrimalItem.ConsumeCraftingResources(TArray<FCustomItemData,TSizedDefaultAllocator<32>>*,float*)", ItemDataOutBuffer, ItemDurabilityUsed); }
703 void ConsumeRepairingResources(
float RepairPercent) { NativeCall<
void,
float>(
this,
"UPrimalItem.ConsumeRepairingResources(float)", RepairPercent); }
707 for (
auto& customItemData :
this->CustomItemDatasField())
709 if (customItemData.CustomDataNameField().IsEqual(CustomDataName))
730 float&
CraftingItemSpeedField() {
return *GetNativePointerField<
float*>(
this,
"UPrimalInventoryComponent.CraftingItemSpeed"); }
732 UGenericDataListEntry*
ExtraItemDisplayField() {
return *GetNativePointerField<UGenericDataListEntry**>(
this,
"UPrimalInventoryComponent.ExtraItemDisplay"); }
733 int&
MaxInventoryItemsField() {
return *GetNativePointerField<
int*>(
this,
"UPrimalInventoryComponent.MaxInventoryItems"); }
734 float&
MaxInventoryWeightField() {
return *GetNativePointerField<
float*>(
this,
"UPrimalInventoryComponent.MaxInventoryWeight"); }
736 int&
NumVanityItemsField() {
return *GetNativePointerField<
int*>(
this,
"UPrimalInventoryComponent.NumVanityItems"); }
737 int&
NumSlotsField() {
return *GetNativePointerField<
int*>(
this,
"UPrimalInventoryComponent.NumSlots"); }
756 TArray<FItemSpawnActorClassOverride, TSizedDefaultAllocator<32> >&
ItemSpawnActorClassOverridesField() {
return *GetNativePointerField<
TArray<FItemSpawnActorClassOverride, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalInventoryComponent.ItemSpawnActorClassOverrides"); }
758 TArray<
unsigned char, TSizedDefaultAllocator<32> >&
DefaultEngramsField() {
return *GetNativePointerField<
TArray<
unsigned char, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalInventoryComponent.DefaultEngrams"); }
759 TArray<
unsigned char, TSizedDefaultAllocator<32> >&
DefaultEngrams2Field() {
return *GetNativePointerField<
TArray<
unsigned char, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalInventoryComponent.DefaultEngrams2"); }
760 TArray<
unsigned char, TSizedDefaultAllocator<32> >&
DefaultEngrams3Field() {
return *GetNativePointerField<
TArray<
unsigned char, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalInventoryComponent.DefaultEngrams3"); }
761 TArray<
unsigned char, TSizedDefaultAllocator<32> >&
DefaultEngrams4Field() {
return *GetNativePointerField<
TArray<
unsigned char, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalInventoryComponent.DefaultEngrams4"); }
782 TArray<
double, TSizedDefaultAllocator<32> >&
LastUsedItemTimesField() {
return *GetNativePointerField<
TArray<
double, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalInventoryComponent.LastUsedItemTimes"); }
783 int&
InvUpdatedFrameField() {
return *GetNativePointerField<
int*>(
this,
"UPrimalInventoryComponent.InvUpdatedFrame"); }
787 float&
MinItemSetsField() {
return *GetNativePointerField<
float*>(
this,
"UPrimalInventoryComponent.MinItemSets"); }
788 float&
MaxItemSetsField() {
return *GetNativePointerField<
float*>(
this,
"UPrimalInventoryComponent.MaxItemSets"); }
789 float&
NumItemSetsPowerField() {
return *GetNativePointerField<
float*>(
this,
"UPrimalInventoryComponent.NumItemSetsPower"); }
791 TArray<FSupplyCrateItemSet, TSizedDefaultAllocator<32> >&
ItemSetsField() {
return *GetNativePointerField<
TArray<FSupplyCrateItemSet, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalInventoryComponent.ItemSets"); }
792 TArray<FSupplyCrateItemSet, TSizedDefaultAllocator<32> >&
AdditionalItemSetsField() {
return *GetNativePointerField<
TArray<FSupplyCrateItemSet, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalInventoryComponent.AdditionalItemSets"); }
794 TArray<
float, TSizedDefaultAllocator<32> >&
SetQuantityWeightsField() {
return *GetNativePointerField<
TArray<
float, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalInventoryComponent.SetQuantityWeights"); }
795 TArray<
float, TSizedDefaultAllocator<32> >&
SetQuantityValuesField() {
return *GetNativePointerField<
TArray<
float, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalInventoryComponent.SetQuantityValues"); }
796 USoundBase*
ItemRemovedBySoundField() {
return *GetNativePointerField<USoundBase**>(
this,
"UPrimalInventoryComponent.ItemRemovedBySound"); }
797 USoundBase*
OpenInventorySoundField() {
return *GetNativePointerField<USoundBase**>(
this,
"UPrimalInventoryComponent.OpenInventorySound"); }
798 USoundBase*
CloseInventorySoundField() {
return *GetNativePointerField<USoundBase**>(
this,
"UPrimalInventoryComponent.CloseInventorySound"); }
800 TArray<FServerCustomFolder, TSizedDefaultAllocator<32> >&
CustomFolderItemsField() {
return *GetNativePointerField<
TArray<FServerCustomFolder, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalInventoryComponent.CustomFolderItems"); }
817 FInventoryItemAdded&
OnInventoryItemAddedField() {
return *GetNativePointerField<FInventoryItemAdded*>(
this,
"UPrimalInventoryComponent.OnInventoryItemAdded"); }
818 FInventoryItemRemoved&
OnInventoryItemRemovedField() {
return *GetNativePointerField<FInventoryItemRemoved*>(
this,
"UPrimalInventoryComponent.OnInventoryItemRemoved"); }
822 long double&
LastCraftRequestTimeField() {
return *GetNativePointerField<
long double*>(
this,
"UPrimalInventoryComponent.LastCraftRequestTime"); }
828 long double&
LastWirelessUpdateTimeField() {
return *GetNativePointerField<
long double*>(
this,
"UPrimalInventoryComponent.LastWirelessUpdateTime"); }
937 bool BPAllowAddInventoryItem(
UPrimalItem* Item,
int RequestedQuantity,
bool bOnlyAddAll) {
return NativeCall<
bool,
UPrimalItem*,
int,
bool>(
this,
"UPrimalInventoryComponent.BPAllowAddInventoryItem(UPrimalItem*,int,bool)", Item, RequestedQuantity, bOnlyAddAll); }
938 bool BPCustomRemoteInventoryAllowAddItems(
AShooterPlayerController* PC,
UPrimalItem* anItem,
int anItemQuantityOverride,
bool bRequestedByPlayer) {
return NativeCall<
bool,
AShooterPlayerController*,
UPrimalItem*,
int,
bool>(
this,
"UPrimalInventoryComponent.BPCustomRemoteInventoryAllowAddItems(AShooterPlayerController*,UPrimalItem*,int,bool)", PC, anItem, anItemQuantityOverride, bRequestedByPlayer); }
939 bool BPCustomRemoteInventoryAllowRemoveItems(
AShooterPlayerController* PC,
UPrimalItem* anItemToTransfer,
int requestedQuantity,
bool bRequestedByPlayer,
bool bRequestDropping) {
return NativeCall<
bool,
AShooterPlayerController*,
UPrimalItem*,
int,
bool,
bool>(
this,
"UPrimalInventoryComponent.BPCustomRemoteInventoryAllowRemoveItems(AShooterPlayerController*,UPrimalItem*,int,bool,bool)", PC, anItemToTransfer, requestedQuantity, bRequestedByPlayer, bRequestDropping); }
944 void ClientUpdateFreeCraftingMode(
bool bNewFreeCraftingModeValue) { NativeCall<
void,
bool>(
this,
"UPrimalInventoryComponent.ClientUpdateFreeCraftingMode(bool)", bNewFreeCraftingModeValue); }
946 void ServerAddItemToSlot(
FItemNetID ItemID,
int SlotIndex,
bool bSuppressSound) { NativeCall<
void,
FItemNetID,
int,
bool>(
this,
"UPrimalInventoryComponent.ServerAddItemToSlot(FItemNetID,int,bool)", ItemID, SlotIndex, bSuppressSound); }
948 void ServerMakeRecipeItem(
APrimalStructureItemContainer* Container,
FItemNetID NoteToConsume,
TSubclassOf<
UPrimalItem> RecipeItemTemplate,
const FString* CustomName,
const FString* CustomDescription,
const TArray<
FColor, TSizedDefaultAllocator<32> >* CustomColors,
const TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >* CustomRequirements) { NativeCall<
void, APrimalStructureItemContainer*, FItemNetID, TSubclassOf<UPrimalItem>,
const FString*,
const FString*,
const TArray<FColor, TSizedDefaultAllocator<32> >*,
const TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalInventoryComponent.ServerMakeRecipeItem(APrimalStructureItemContainer*,FItemNetID,TSubclassOf<UPrimalItem>,FString&,FString&,TArray<FColor,TSizedDefaultAllocator<32>>*,TArray<FCraftingResourceRequirement,TSizedDefaultAllocator<32>>*)", Container, NoteToConsume, RecipeItemTemplate, CustomName, CustomDescription, CustomColors, CustomRequirements); }
951 void UpdateTribeGroupInventoryRank(
unsigned __int8 NewRank) { NativeCall<
void,
unsigned __int8>(
this,
"UPrimalInventoryComponent.UpdateTribeGroupInventoryRank(unsigned__int8)", NewRank); }
954 void ValidateGeneratedRepEnums(
const TArray<FRepRecord, TSizedDefaultAllocator<32> >* ClassReps) { NativeCall<
void,
const TArray<FRepRecord, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalInventoryComponent.ValidateGeneratedRepEnums(TArray<FRepRecord,TSizedDefaultAllocator<32>>*)", ClassReps); }
956 void Serialize(FStructuredArchiveRecord Record) { NativeCall<
void, FStructuredArchiveRecord>(
this,
"UPrimalInventoryComponent.Serialize(FStructuredArchiveRecord)", Record); }
958 void OnRegister() { NativeCall<
void>(
this,
"UPrimalInventoryComponent.OnRegister()"); }
963 bool AllowAddInventoryItem(
UPrimalItem* anItem,
int* requestedQuantity,
bool OnlyAddAll) {
return NativeCall<
bool,
UPrimalItem*,
int*,
bool>(
this,
"UPrimalInventoryComponent.AllowAddInventoryItem(UPrimalItem*,int*,bool)", anItem, requestedQuantity, OnlyAddAll); }
964 UPrimalItem*
AddItem(
const FItemNetInfo& theItemInfo,
bool bEquipItem,
bool bAddToSlot,
bool bDontStack,
FItemNetID* InventoryInsertAfterItemID,
bool bShowHUDNotification,
bool bDontRecalcSpoilingTime,
bool bForceIncompleteStacking,
AShooterCharacter* OwnerPlayer,
bool bIgnoreAbsoluteMaxInventory,
bool bInsertAtItemIDIndexInstead,
bool doVersionCheck) {
return NativeCall<
UPrimalItem*,
const FItemNetInfo&,
bool,
bool,
bool,
FItemNetID*,
bool,
bool,
bool,
AShooterCharacter*,
bool,
bool,
bool>(
this,
"UPrimalInventoryComponent.AddItem(FItemNetInfo&,bool,bool,bool,FItemNetID*,bool,bool,bool,AShooterCharacter*,bool,bool,bool)", theItemInfo, bEquipItem, bAddToSlot, bDontStack, InventoryInsertAfterItemID, bShowHUDNotification, bDontRecalcSpoilingTime, bForceIncompleteStacking, OwnerPlayer, bIgnoreAbsoluteMaxInventory, bInsertAtItemIDIndexInstead, doVersionCheck); }
965 void NotifyItemAdded(
UPrimalItem* theItem,
bool bEquippedItem) { NativeCall<
void,
UPrimalItem*,
bool>(
this,
"UPrimalInventoryComponent.NotifyItemAdded(UPrimalItem*,bool)", theItem, bEquippedItem); }
970 bool RemoveItem(
const FItemNetID* itemID,
bool bDoDrop,
bool bSecondryAction,
bool bForceRemoval,
bool showHUDMessage) {
return NativeCall<
bool,
const FItemNetID*,
bool,
bool,
bool,
bool>(
this,
"UPrimalInventoryComponent.RemoveItem(FItemNetID&,bool,bool,bool,bool)", itemID, bDoDrop, bSecondryAction, bForceRemoval, showHUDMessage); }
971 ADroppedItem*
EjectItem(
const FItemNetID* itemID,
bool bPreventImpule,
bool bForceEject,
bool bSetItemLocation,
const UE::
Math::
TVector<
double>* LocationOverride,
bool showHUDMessage,
TSubclassOf<
ADroppedItem> TheDroppedTemplateOverride,
bool bAssignToTribeForPickup,
int AssignedTribeID) {
return NativeCall<ADroppedItem*,
const FItemNetID*,
bool,
bool,
bool,
const UE::Math::TVector<
double>*,
bool, TSubclassOf<ADroppedItem>,
bool,
int>(
this,
"UPrimalInventoryComponent.EjectItem(FItemNetID*,bool,bool,bool,UE::Math::TVector<double>*,bool,TSubclassOf<ADroppedItem>,bool,int)", itemID, bPreventImpule, bForceEject, bSetItemLocation, LocationOverride, showHUDMessage, TheDroppedTemplateOverride, bAssignToTribeForPickup, AssignedTribeID); }
973 void DropItem(
const FItemNetInfo* theInfo,
bool bOverrideSpawnTransform,
const UE::
Math::
TVector<
double>* LocationOverride,
const UE::
Math::TRotator<
double>* RotationOverride,
bool bPreventDropImpulse,
bool bThrow,
bool bSecondryAction,
bool bSetItemDropLocation) { NativeCall<
void,
const FItemNetInfo*,
bool,
const UE::
Math::
TVector<
double>*,
const UE::
Math::TRotator<
double>*,
bool,
bool,
bool,
bool>(
this,
"UPrimalInventoryComponent.DropItem(FItemNetInfo*,bool,UE::Math::TVector<double>*,UE::Math::TRotator<double>*,bool,bool,bool,bool)", theInfo, bOverrideSpawnTransform, LocationOverride, RotationOverride, bPreventDropImpulse, bThrow, bSecondryAction, bSetItemDropLocation); }
975 static ADroppedItem*
StaticDropItem(
AActor* forActor,
const FItemNetInfo* theInfo,
TSubclassOf<
ADroppedItem> TheDroppedTemplateOverride,
const UE::
Math::TRotator<
double>* DroppedRotationOffset,
bool bOverrideSpawnTransform,
const UE::
Math::
TVector<
double>* LocationOverride,
const UE::
Math::TRotator<
double>* RotationOverride,
bool bPreventDropImpulse,
bool bThrow,
bool bSecondryAction,
bool bSetItemDropLocation, UStaticMesh* DroppedMeshOverride,
const UE::
Math::
TVector<
double>* DroppedScaleOverride, UMaterialInterface* DroppedMaterialOverride,
float DroppedLifeSpanOverride) {
return NativeCall<ADroppedItem*, AActor*,
const FItemNetInfo*, TSubclassOf<ADroppedItem>,
const UE::Math::TRotator<
double>*,
bool,
const UE::Math::TVector<
double>*,
const UE::Math::TRotator<
double>*,
bool,
bool,
bool,
bool, UStaticMesh*,
const UE::Math::TVector<
double>*, UMaterialInterface*,
float>(
nullptr,
"UPrimalInventoryComponent.StaticDropItem(AActor*,FItemNetInfo&,TSubclassOf<ADroppedItem>,UE::Math::TRotator<double>&,bool,UE::Math::TVector<double>&,UE::Math::TRotator<double>&,bool,bool,bool,bool,UStaticMesh*,UE::Math::TVector<double>&,UMaterialInterface*,float)", forActor, theInfo, TheDroppedTemplateOverride, DroppedRotationOffset, bOverrideSpawnTransform, LocationOverride, RotationOverride, bPreventDropImpulse, bThrow, bSecondryAction, bSetItemDropLocation, DroppedMeshOverride, DroppedScaleOverride, DroppedMaterialOverride, DroppedLifeSpanOverride); }
977 void InventoryViewersPlayLocalSound(USoundBase* aSound,
bool bAttach) { NativeCall<
void, USoundBase*,
bool>(
this,
"UPrimalInventoryComponent.InventoryViewersPlayLocalSound(USoundBase*,bool)", aSound, bAttach); }
978 void InventoryViewersStopLocalSound(USoundBase* aSound) { NativeCall<
void, USoundBase*>(
this,
"UPrimalInventoryComponent.InventoryViewersStopLocalSound(USoundBase*)", aSound); }
980 void NotifyClientsItemStatus(
UPrimalItem* anItem,
bool bEquippedItem,
bool bRemovedItem,
bool bOnlyUpdateQuantity,
bool bOnlyUpdateDurability,
bool bOnlyNotifyItemSwap,
UPrimalItem* anItem2,
FItemNetID* InventoryInsertAfterItemID,
bool bUsedItem,
bool bNotifyCraftQueue,
bool ShowHUDNotification) { NativeCall<
void,
UPrimalItem*,
bool,
bool,
bool,
bool,
bool,
UPrimalItem*,
FItemNetID*,
bool,
bool,
bool>(
this,
"UPrimalInventoryComponent.NotifyClientsItemStatus(UPrimalItem*,bool,bool,bool,bool,bool,UPrimalItem*,FItemNetID*,bool,bool,bool)", anItem, bEquippedItem, bRemovedItem, bOnlyUpdateQuantity, bOnlyUpdateDurability, bOnlyNotifyItemSwap, anItem2, InventoryInsertAfterItemID, bUsedItem, bNotifyCraftQueue, ShowHUDNotification); }
981 void NotifyClientItemArkTributeStatusChanged(
UPrimalItem* anItem,
bool bRemoved,
bool bFromLoad) { NativeCall<
void,
UPrimalItem*,
bool,
bool>(
this,
"UPrimalInventoryComponent.NotifyClientItemArkTributeStatusChanged(UPrimalItem*,bool,bool)", anItem, bRemoved, bFromLoad); }
982 void ServerRequestItems(
AShooterPlayerController* forPC,
bool bEquippedItems,
bool bIsFirstSpawn) { NativeCall<
void,
AShooterPlayerController*,
bool,
bool>(
this,
"UPrimalInventoryComponent.ServerRequestItems(AShooterPlayerController*,bool,bool)", forPC, bEquippedItems, bIsFirstSpawn); }
983 void ClientStartReceivingItems(
bool bEquippedItems) { NativeCall<
void,
bool>(
this,
"UPrimalInventoryComponent.ClientStartReceivingItems(bool)", bEquippedItems); }
984 TArray<
UPrimalItem*, TSizedDefaultAllocator<32> >*
FindColorItem(
TArray<
UPrimalItem*, TSizedDefaultAllocator<32> >* result,
FColor theColor,
bool bEquippedItems) {
return NativeCall<
TArray<
UPrimalItem*, TSizedDefaultAllocator<32> >*,
TArray<
UPrimalItem*, TSizedDefaultAllocator<32> >*,
FColor,
bool>(
this,
"UPrimalInventoryComponent.FindColorItem(TArray<UPrimalItem*,TSizedDefaultAllocator<32>>*,FColor,bool)", result, theColor, bEquippedItems); }
985 TArray<
UPrimalItem*, TSizedDefaultAllocator<32> >*
FindBrushColorItem(
TArray<
UPrimalItem*, TSizedDefaultAllocator<32> >* result,
__int16 ArchIndex) {
return NativeCall<
TArray<
UPrimalItem*, TSizedDefaultAllocator<32> >*,
TArray<
UPrimalItem*, TSizedDefaultAllocator<32> >*,
__int16>(
this,
"UPrimalInventoryComponent.FindBrushColorItem(TArray<UPrimalItem*,TSizedDefaultAllocator<32>>*,__int16)", result, ArchIndex); }
986 UPrimalItem*
FindItem(
const FItemNetID* ItemID,
bool bEquippedItems,
bool bAllItems,
int* itemIdx) {
return NativeCall<
UPrimalItem*,
const FItemNetID*,
bool,
bool,
int*>(
this,
"UPrimalInventoryComponent.FindItem(FItemNetID&,bool,bool,int*)", ItemID, bEquippedItems, bAllItems, itemIdx); }
987 void GiveInitialItems(
bool SkipEngrams) { NativeCall<
void,
bool>(
this,
"UPrimalInventoryComponent.GiveInitialItems(bool)", SkipEngrams); }
991 void SetFirstPersonMasterPoseComponent(USkeletalMeshComponent* WeaponComp) { NativeCall<
void, USkeletalMeshComponent*>(
this,
"UPrimalInventoryComponent.SetFirstPersonMasterPoseComponent(USkeletalMeshComponent*)", WeaponComp); }
992 void SetEquippedItemsOwnerNoSee(
bool bNewOwnerNoSee,
bool bForceHideFirstPerson) { NativeCall<
void,
bool,
bool>(
this,
"UPrimalInventoryComponent.SetEquippedItemsOwnerNoSee(bool,bool)", bNewOwnerNoSee, bForceHideFirstPerson); }
994 bool RemoteInventoryAllowAddItems(
AShooterPlayerController* PC,
UPrimalItem* anItem,
int* anItemQuantityOverride,
bool bRequestedByPlayer) {
return NativeCall<
bool,
AShooterPlayerController*,
UPrimalItem*,
int*,
bool>(
this,
"UPrimalInventoryComponent.RemoteInventoryAllowAddItems(AShooterPlayerController*,UPrimalItem*,int*,bool)", PC, anItem, anItemQuantityOverride, bRequestedByPlayer); }
995 bool RemoteInventoryAllowRemoveItems(
AShooterPlayerController* PC,
UPrimalItem* anItemToTransfer,
int* requestedQuantity,
bool bRequestedByPlayer,
bool bRequestDropping) {
return NativeCall<
bool,
AShooterPlayerController*,
UPrimalItem*,
int*,
bool,
bool>(
this,
"UPrimalInventoryComponent.RemoteInventoryAllowRemoveItems(AShooterPlayerController*,UPrimalItem*,int*,bool,bool)", PC, anItemToTransfer, requestedQuantity, bRequestedByPlayer, bRequestDropping); }
1001 void OnComponentDestroyed(
bool bDestroyingHierarchy) { NativeCall<
void,
bool>(
this,
"UPrimalInventoryComponent.OnComponentDestroyed(bool)", bDestroyingHierarchy); }
1002 static void GetCustomFolderItems() { NativeCall<
void>(
nullptr,
"UPrimalInventoryComponent.GetCustomFolderItems()"); }
1003 static void SwapCustomFolder() { NativeCall<
void>(
nullptr,
"UPrimalInventoryComponent.SwapCustomFolder()"); }
1004 bool AddToFolders(
TArray<
FString, TSizedDefaultAllocator<32> >* FoldersFound,
UPrimalItem* anItem) {
return NativeCall<
bool,
TArray<
FString, TSizedDefaultAllocator<32> >*,
UPrimalItem*>(
this,
"UPrimalInventoryComponent.AddToFolders(TArray<FString,TSizedDefaultAllocator<32>>*,UPrimalItem*)", FoldersFound, anItem); }
1005 void GetDataListEntries(
TArray<IDataListEntryInterface*, TSizedDefaultAllocator<32> >* OutDataListEntries,
int DataListType,
bool bCreateFolders,
char FolderLevel,
TArray<
FString, TSizedDefaultAllocator<32> >* FoldersFound,
UObject* ForObject,
const wchar_t* CustomFolderFilter,
char SortType,
const wchar_t* NameFilter,
bool includeSkins,
bool onlySkins,
bool bSkinSelectorMode) { NativeCall<
void,
TArray<IDataListEntryInterface*, TSizedDefaultAllocator<32> >*,
int,
bool,
char,
TArray<
FString, TSizedDefaultAllocator<32> >*,
UObject*,
const wchar_t*,
char,
const wchar_t*,
bool,
bool,
bool>(
this,
"UPrimalInventoryComponent.GetDataListEntries(TArray<IDataListEntryInterface*,TSizedDefaultAllocator<32>>*,int,bool,char,TArray<FString,TSizedDefaultAllocator<32>>*,UObject*,wchar_t*,char,wchar_t*,bool,bool,bool)", OutDataListEntries, DataListType, bCreateFolders, FolderLevel, FoldersFound, ForObject, CustomFolderFilter, SortType, NameFilter, includeSkins, onlySkins, bSkinSelectorMode); }
1006 FString*
GetInventoryName(
FString* result,
bool bIsEquipped,
bool shortDesc) {
return NativeCall<
FString*,
FString*,
bool,
bool>(
this,
"UPrimalInventoryComponent.GetInventoryName(FString&,bool,bool)", result, bIsEquipped, shortDesc); }
1008 void ServerMakeRecipeItem_Implementation(
APrimalStructureItemContainer* Container,
FItemNetID NoteToConsume,
TSubclassOf<
UPrimalItem> RecipeItemTemplate,
const FString* CustomName,
const FString* CustomDescription,
const TArray<
FColor, TSizedDefaultAllocator<32> >* CustomColors,
const TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >* CustomRequirements) { NativeCall<
void, APrimalStructureItemContainer*, FItemNetID, TSubclassOf<UPrimalItem>,
const FString*,
const FString*,
const TArray<FColor, TSizedDefaultAllocator<32> >*,
const TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalInventoryComponent.ServerMakeRecipeItem_Implementation(APrimalStructureItemContainer*,FItemNetID,TSubclassOf<UPrimalItem>,FString&,FString&,TArray<FColor,TSizedDefaultAllocator<32>>*,TArray<FCraftingResourceRequirement,TSizedDefaultAllocator<32>>*)", Container, NoteToConsume, RecipeItemTemplate, CustomName, CustomDescription, CustomColors, CustomRequirements); }
1010 void ServerAddItemToSlot_Implementation(
FItemNetID ItemID,
int SlotIndex,
bool bSuppressSound) { NativeCall<
void,
FItemNetID,
int,
bool>(
this,
"UPrimalInventoryComponent.ServerAddItemToSlot_Implementation(FItemNetID,int,bool)", ItemID, SlotIndex, bSuppressSound); }
1012 int IncrementItemTemplateQuantity(
TSubclassOf<
UPrimalItem> ItemTemplate,
int amount,
bool bReplicateToClient,
bool bIsBlueprint,
UPrimalItem** UseSpecificItem,
UPrimalItem** IncrementedItem,
bool bRequireExactClassMatch,
bool bIsCraftingResourceConsumption,
bool bIsFromUseConsumption,
bool bIsArkTributeItem,
bool ShowHUDNotification,
bool bDontRecalcSpoilingTime,
bool bDontExceedMaxItems) {
return NativeCall<
int, TSubclassOf<UPrimalItem>,
int,
bool,
bool, UPrimalItem**, UPrimalItem**,
bool,
bool,
bool,
bool,
bool,
bool,
bool>(
this,
"UPrimalInventoryComponent.IncrementItemTemplateQuantity(TSubclassOf<UPrimalItem>,int,bool,bool,UPrimalItem**,UPrimalItem**,bool,bool,bool,bool,bool,bool,bool)", ItemTemplate, amount, bReplicateToClient, bIsBlueprint, UseSpecificItem, IncrementedItem, bRequireExactClassMatch, bIsCraftingResourceConsumption, bIsFromUseConsumption, bIsArkTributeItem, ShowHUDNotification, bDontRecalcSpoilingTime, bDontExceedMaxItems); }
1014 UPrimalItem*
GetItemOfTemplate(
TSubclassOf<
UPrimalItem> ItemTemplate,
bool bOnlyInventoryItems,
bool bOnlyEquippedItems,
bool IgnoreItemsWithFullQuantity,
bool bFavorSlotItems,
bool bIsBlueprint,
UPrimalItem* CheckCanStackWithItem,
bool bRequiresExactClassMatch,
int* CheckCanStackWithItemQuantityOverride,
bool bIgnoreSlotItems,
bool bOnlyArkTributeItems,
bool bPreferEngram,
bool bIsForCraftingConsumption) {
return NativeCall<UPrimalItem*, TSubclassOf<UPrimalItem>,
bool,
bool,
bool,
bool,
bool, UPrimalItem*,
bool,
int*,
bool,
bool,
bool,
bool>(
this,
"UPrimalInventoryComponent.GetItemOfTemplate(TSubclassOf<UPrimalItem>,bool,bool,bool,bool,bool,UPrimalItem*,bool,int*,bool,bool,bool,bool)", ItemTemplate, bOnlyInventoryItems, bOnlyEquippedItems, IgnoreItemsWithFullQuantity, bFavorSlotItems, bIsBlueprint, CheckCanStackWithItem, bRequiresExactClassMatch, CheckCanStackWithItemQuantityOverride, bIgnoreSlotItems, bOnlyArkTributeItems, bPreferEngram, bIsForCraftingConsumption); }
1015 TArray<
UPrimalItem*, TSizedDefaultAllocator<32> >*
FindAllItemsOfType(
TArray<
UPrimalItem*, TSizedDefaultAllocator<32> >* result,
TSubclassOf<
UPrimalItem> ItemTemplate,
bool bRequiresExactClassMatch,
bool bIncludeInventoryItems,
bool bIncludeEquippedItems,
bool bIncludeArkTributeItems,
bool bIncludeSlotItems,
bool bIncludeBlueprints,
bool bIncludeEngrams) {
return NativeCall<TArray<UPrimalItem*, TSizedDefaultAllocator<32> >*, TArray<UPrimalItem*, TSizedDefaultAllocator<32> >*, TSubclassOf<UPrimalItem>,
bool,
bool,
bool,
bool,
bool,
bool,
bool>(
this,
"UPrimalInventoryComponent.FindAllItemsOfType(TArray<UPrimalItem*,TSizedDefaultAllocator<32>>*,TSubclassOf<UPrimalItem>,bool,bool,bool,bool,bool,bool,bool)", result, ItemTemplate, bRequiresExactClassMatch, bIncludeInventoryItems, bIncludeEquippedItems, bIncludeArkTributeItems, bIncludeSlotItems, bIncludeBlueprints, bIncludeEngrams); }
1017 int GetItemTemplateQuantity(
TSubclassOf<
UPrimalItem> ItemTemplate,
UPrimalItem* IgnoreItem,
bool bIgnoreBlueprints,
bool bCheckValidForCrafting,
bool bRequireExactClassMatch,
bool bForceCheckForDupes) {
return NativeCall<
int, TSubclassOf<UPrimalItem>, UPrimalItem*,
bool,
bool,
bool,
bool>(
this,
"UPrimalInventoryComponent.GetItemTemplateQuantity(TSubclassOf<UPrimalItem>,UPrimalItem*,bool,bool,bool,bool)", ItemTemplate, IgnoreItem, bIgnoreBlueprints, bCheckValidForCrafting, bRequireExactClassMatch, bForceCheckForDupes); }
1019 void LocalUseItemSlot(
int slotIndex,
bool bForceCraft) { NativeCall<
void,
int,
bool>(
this,
"UPrimalInventoryComponent.LocalUseItemSlot(int,bool)", slotIndex, bForceCraft); }
1022 void ConsumeArmorDurability(
float ConsumptionAmount,
bool bAllArmorTypes,
EPrimalEquipmentType::
Type SpecificArmorType,
float FromDamageBlocked) { NativeCall<
void,
float,
bool,
EPrimalEquipmentType::
Type,
float>(
this,
"UPrimalInventoryComponent.ConsumeArmorDurability(float,bool,EPrimalEquipmentType::Type,float)", ConsumptionAmount, bAllArmorTypes, SpecificArmorType, FromDamageBlocked); }
1024 void AddToCraftQueue(
UPrimalItem* anItem,
AShooterPlayerController* ByPC,
bool bIsRepair,
bool bRepairIgnoreInventoryRequirement,
float RepairPercentage,
float RepairSpeedMultiplier) { NativeCall<
void,
UPrimalItem*,
AShooterPlayerController*,
bool,
bool,
float,
float>(
this,
"UPrimalInventoryComponent.AddToCraftQueue(UPrimalItem*,AShooterPlayerController*,bool,bool,float,float)", anItem, ByPC, bIsRepair, bRepairIgnoreInventoryRequirement, RepairPercentage, RepairSpeedMultiplier); }
1025 void ClearCraftQueue(
bool bForceClearActiveCraftRepair) { NativeCall<
void,
bool>(
this,
"UPrimalInventoryComponent.ClearCraftQueue(bool)", bForceClearActiveCraftRepair); }
1026 void ServerRepairItem(
const FItemNetID* itemID,
AShooterPlayerController* ByPC,
bool bRepairIgnoreInventoryRequirement,
float RepairPercentage,
float RepairSpeedMultiplier) { NativeCall<
void,
const FItemNetID*,
AShooterPlayerController*,
bool,
float,
float>(
this,
"UPrimalInventoryComponent.ServerRepairItem(FItemNetID*,AShooterPlayerController*,bool,float,float)", itemID, ByPC, bRepairIgnoreInventoryRequirement, RepairPercentage, RepairSpeedMultiplier); }
1031 void TickComponent(
float DeltaTime,
ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction) { NativeCall<
void,
float,
ELevelTick, FActorComponentTickFunction*>(
this,
"UPrimalInventoryComponent.TickComponent(float,ELevelTick,FActorComponentTickFunction*)", DeltaTime, TickType, ThisTickFunction); }
1033 float GetCraftingSpeed() {
return NativeCall<
float>(
this,
"UPrimalInventoryComponent.GetCraftingSpeed()"); }
1034 AShooterHUD*
GetLocalOwnerHUD() {
return NativeCall<AShooterHUD*>(
this,
"UPrimalInventoryComponent.GetLocalOwnerHUD()"); }
1036 bool IsLocal() {
return NativeCall<
bool>(
this,
"UPrimalInventoryComponent.IsLocal()"); }
1038 int GetMaxInventoryItems(
bool bIgnoreHiddenDefaultInventory) {
return NativeCall<
int,
bool>(
this,
"UPrimalInventoryComponent.GetMaxInventoryItems(bool)", bIgnoreHiddenDefaultInventory); }
1040 void Unstasised() { NativeCall<
void>(
this,
"UPrimalInventoryComponent.Unstasised()"); }
1043 void SetCraftingEnabled(
bool bEnable) { NativeCall<
void,
bool>(
this,
"UPrimalInventoryComponent.SetCraftingEnabled(bool)", bEnable); }
1044 bool IsRepairingAllowed() {
return NativeCall<
bool>(
this,
"UPrimalInventoryComponent.IsRepairingAllowed()"); }
1045 float GetInventoryWeight() {
return NativeCall<
float>(
this,
"UPrimalInventoryComponent.GetInventoryWeight()"); }
1048 void OnGrindItem() { NativeCall<
void>(
this,
"UPrimalInventoryComponent.OnGrindItem()"); }
1050 void RemoteAddItemToCustomFolder(
const FString* CFolderName,
int InventoryCompType,
FItemNetID ItemId) { NativeCall<
void,
const FString*,
int,
FItemNetID>(
this,
"UPrimalInventoryComponent.RemoteAddItemToCustomFolder(FString&,int,FItemNetID)", CFolderName, InventoryCompType, ItemId); }
1051 UPrimalItem*
FindInventoryStackableItemCompareQuantity(
TSubclassOf<
UPrimalItem> ItemClass,
bool bFindLeastQuantity,
UPrimalItem* StacksWithAndIgnoreItem) {
return NativeCall<UPrimalItem*, TSubclassOf<UPrimalItem>,
bool, UPrimalItem*>(
this,
"UPrimalInventoryComponent.FindInventoryStackableItemCompareQuantity(TSubclassOf<UPrimalItem>,bool,UPrimalItem*)", ItemClass, bFindLeastQuantity, StacksWithAndIgnoreItem); }
1053 void ClientMultiUse(
APlayerController* ForPC,
int UseIndex,
int hitBodyIndex) { NativeCall<
void,
APlayerController*,
int,
int>(
this,
"UPrimalInventoryComponent.ClientMultiUse(APlayerController*,int,int)", ForPC, UseIndex, hitBodyIndex); }
1054 bool TryMultiUse(
APlayerController* ForPC,
int UseIndex,
int hitBodyIndex) {
return NativeCall<
bool,
APlayerController*,
int,
int>(
this,
"UPrimalInventoryComponent.TryMultiUse(APlayerController*,int,int)", ForPC, UseIndex, hitBodyIndex); }
1055 void GetGrinderSettings_Implementation(
int* MaxQuantityToGrind,
float* GrindGiveItemsPercent,
int* MaxItemsToGivePerGrind) { NativeCall<
void,
int*,
float*,
int*>(
this,
"UPrimalInventoryComponent.GetGrinderSettings_Implementation(int*,float*,int*)", MaxQuantityToGrind, GrindGiveItemsPercent, MaxItemsToGivePerGrind); }
1057 void GetMultiUseEntries(
APlayerController* ForPC,
TArray<
FMultiUseEntry, TSizedDefaultAllocator<32> >* MultiUseEntries,
int hitBodyIndex) { NativeCall<
void,
APlayerController*,
TArray<
FMultiUseEntry, TSizedDefaultAllocator<32> >*,
int>(
this,
"UPrimalInventoryComponent.GetMultiUseEntries(APlayerController*,TArray<FMultiUseEntry,TSizedDefaultAllocator<32>>*,int)", ForPC, MultiUseEntries, hitBodyIndex); }
1058 void ActivePlayerInventoryTick(
float DeltaTime) { NativeCall<
void,
float>(
this,
"UPrimalInventoryComponent.ActivePlayerInventoryTick(float)", DeltaTime); }
1059 void InventoryRefresh() { NativeCall<
void>(
this,
"UPrimalInventoryComponent.InventoryRefresh()"); }
1064 void UpdatedCraftQueue() { NativeCall<
void>(
this,
"UPrimalInventoryComponent.UpdatedCraftQueue()"); }
1067 bool IsOwnedByPlayer() {
return NativeCall<
bool>(
this,
"UPrimalInventoryComponent.IsOwnedByPlayer()"); }
1068 char DropInventoryDeposit(
long double DestroyAtTime,
bool bDoPreventSendingData,
bool bIgnorEquippedItems,
TSubclassOf<
APrimalStructureItemContainer> OverrideInventoryDepositClass,
APrimalStructureItemContainer* CopyStructureValues,
APrimalStructureItemContainer** DepositStructureResult,
AActor* GroundIgnoreActor,
FString* CurrentCustomFolderFilter,
FString* CurrentNameFilter,
unsigned __int64 DeathCacheCharacterID,
float DropInventoryOnGroundTraceDistance,
bool bForceDrop,
int OverrideMaxItemsDropped,
bool bOverrideDepositLocation,
const UE::
Math::
TVector<
double>* DepositLocationOverride,
bool bForceLocation) {
return NativeCall<
char,
long double,
bool,
bool, TSubclassOf<APrimalStructureItemContainer>, APrimalStructureItemContainer*, APrimalStructureItemContainer**, AActor*, FString*, FString*,
unsigned __int64,
float,
bool,
int,
bool,
const UE::Math::TVector<
double>*,
bool>(
this,
"UPrimalInventoryComponent.DropInventoryDeposit(double,bool,bool,TSubclassOf<APrimalStructureItemContainer>,APrimalStructureItemContainer*,APrimalStructureItemContainer**,AActor*,FString,FString,unsigned__int64,float,bool,int,bool,UE::Math::TVector<double>&,bool,bool,bool,bool,bool)", DestroyAtTime, bDoPreventSendingData, bIgnorEquippedItems, OverrideInventoryDepositClass, CopyStructureValues, DepositStructureResult, GroundIgnoreActor, CurrentCustomFolderFilter, CurrentNameFilter, DeathCacheCharacterID, DropInventoryOnGroundTraceDistance, bForceDrop, OverrideMaxItemsDropped, bOverrideDepositLocation, DepositLocationOverride, bForceLocation); }
1069 bool DropNotReadyInventoryDeposit(
long double DestroyAtTime) {
return NativeCall<
bool,
long double>(
this,
"UPrimalInventoryComponent.DropNotReadyInventoryDeposit(longdouble)", DestroyAtTime); }
1070 bool GetGroundLocation(
UE::
Math::
TVector<
double>* theGroundLoc,
const UE::
Math::
TVector<
double>* OffsetUp,
const UE::
Math::
TVector<
double>* OffsetDown,
APrimalStructure** LandedOnStructure,
AActor* IgnoreActor,
bool bCheckAnyStationary,
UPrimitiveComponent** LandedOnComponent,
bool bUseInputGroundLocAsBase) {
return NativeCall<
bool,
UE::
Math::
TVector<
double>*,
const UE::
Math::
TVector<
double>*,
const UE::
Math::
TVector<
double>*,
APrimalStructure**,
AActor*,
bool,
UPrimitiveComponent**,
bool>(
this,
"UPrimalInventoryComponent.GetGroundLocation(UE::Math::TVector<double>*,UE::Math::TVector<double>*,UE::Math::TVector<double>*,APrimalStructure**,AActor*,bool,UPrimitiveComponent**,bool)", theGroundLoc, OffsetUp, OffsetDown, LandedOnStructure, IgnoreActor, bCheckAnyStationary, LandedOnComponent, bUseInputGroundLocAsBase); }
1072 bool GenerateCrateItems(
float MinQualityMultiplier,
float MaxQualityMultiplier,
int NumPasses,
float QuantityMultiplier,
float SetPowerWeight,
float MaxItemDifficultyClamp) {
return NativeCall<
bool,
float,
float,
int,
float,
float,
float>(
this,
"UPrimalInventoryComponent.GenerateCrateItems(float,float,int,float,float,float)", MinQualityMultiplier, MaxQualityMultiplier, NumPasses, QuantityMultiplier, SetPowerWeight, MaxItemDifficultyClamp); }
1073 static __int64 GenerateCustomCrateItems() {
return NativeCall<
__int64>(
nullptr,
"UPrimalInventoryComponent.GenerateCustomCrateItems()"); }
1077 void CheckReplenishSlotIndex(
int slotIndex,
TSubclassOf<
UPrimalItem> ClassCheckOverride) { NativeCall<
void,
int, TSubclassOf<UPrimalItem>>(
this,
"UPrimalInventoryComponent.CheckReplenishSlotIndex(int,TSubclassOf<UPrimalItem>)", slotIndex, ClassCheckOverride); }
1078 void OnArkTributeItemsRemoved(
bool Success,
const TArray<
FItemNetInfo, TSizedDefaultAllocator<32> >* RemovedItems,
const TArray<
FItemNetInfo, TSizedDefaultAllocator<32> >* NotFoundItems,
int FailureResponseCode,
const FString* FailureResponseMessage,
bool bAllowForcedItemDownload) { NativeCall<
void,
bool,
const TArray<
FItemNetInfo, TSizedDefaultAllocator<32> >*,
const TArray<
FItemNetInfo, TSizedDefaultAllocator<32> >*,
int,
const FString*,
bool>(
this,
"UPrimalInventoryComponent.OnArkTributeItemsRemoved(bool,TArray<FItemNetInfo,TSizedDefaultAllocator<32>>*,TArray<FItemNetInfo,TSizedDefaultAllocator<32>>*,int,FString&,bool)", Success, RemovedItems, NotFoundItems, FailureResponseCode, FailureResponseMessage, bAllowForcedItemDownload); }
1080 void OnArkTributeItemsAdded(
bool Success,
const TArray<
FItemNetInfo, TSizedDefaultAllocator<32> >* AddedItems) { NativeCall<
void,
bool,
const TArray<
FItemNetInfo, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalInventoryComponent.OnArkTributeItemsAdded(bool,TArray<FItemNetInfo,TSizedDefaultAllocator<32>>*)", Success, AddedItems); }
1081 bool RemoveArkTributeItem(
FItemNetID* itemID,
unsigned int Quantity) {
return NativeCall<
bool,
FItemNetID*,
unsigned int>(
this,
"UPrimalInventoryComponent.RemoveArkTributeItem(FItemNetID*,unsignedint)", itemID, Quantity); }
1083 UPrimalItem*
AddAfterRemovingFromArkTributeInventory(
UPrimalItem* Item,
const FItemNetInfo* MyItem,
bool bAllowForcedItemDownload) {
return NativeCall<
UPrimalItem*,
UPrimalItem*,
const FItemNetInfo*,
bool>(
this,
"UPrimalInventoryComponent.AddAfterRemovingFromArkTributeInventory(UPrimalItem*,FItemNetInfo*,bool)", Item, MyItem, bAllowForcedItemDownload); }
1087 void LoadArkTriuteItems(
const TArray<
FItemNetInfo, TSizedDefaultAllocator<32> >* ItemInfos,
bool bClear,
bool bFinalBatch) { NativeCall<
void,
const TArray<
FItemNetInfo, TSizedDefaultAllocator<32> >*,
bool,
bool>(
this,
"UPrimalInventoryComponent.LoadArkTriuteItems(TArray<FItemNetInfo,TSizedDefaultAllocator<32>>*,bool,bool)", ItemInfos, bClear, bFinalBatch); }
1089 bool IsServerCustomFolder(
int InventoryCompType) {
return NativeCall<
bool,
int>(
this,
"UPrimalInventoryComponent.IsServerCustomFolder(int)", InventoryCompType); }
1090 static void AddCustomFolder() { NativeCall<
void>(
nullptr,
"UPrimalInventoryComponent.AddCustomFolder()"); }
1091 static void RemoveCustomFolder() { NativeCall<
void>(
nullptr,
"UPrimalInventoryComponent.RemoveCustomFolder()"); }
1092 TArray<
FString, TSizedDefaultAllocator<32> >*
GetCustomFolders(
TArray<
FString, TSizedDefaultAllocator<32> >* result,
int InventoryCompType) {
return NativeCall<
TArray<
FString, TSizedDefaultAllocator<32> >*,
TArray<
FString, TSizedDefaultAllocator<32> >*,
int>(
this,
"UPrimalInventoryComponent.GetCustomFolders(TArray<FString,TSizedDefaultAllocator<32>>*,int)", result, InventoryCompType); }
1102 void InventoryCustomFilter_Implementation(
const TArray<
UPrimalItem*, TSizedDefaultAllocator<32> >* UnfilteredItemsList,
TArray<
UPrimalItem*, TSizedDefaultAllocator<32> >* FilteredItemsList) { NativeCall<
void,
const TArray<
UPrimalItem*, TSizedDefaultAllocator<32> >*,
TArray<
UPrimalItem*, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalInventoryComponent.InventoryCustomFilter_Implementation(TArray<UPrimalItem*,TSizedDefaultAllocator<32>>*,TArray<UPrimalItem*,TSizedDefaultAllocator<32>>*)", UnfilteredItemsList, FilteredItemsList); }
1103 void ServerSelectedCustomItemAction(
const FItemNetID* itemID,
const FName* SelectedOption,
AShooterPlayerController* ForPC) { NativeCall<
void,
const FItemNetID*,
const FName*,
AShooterPlayerController*>(
this,
"UPrimalInventoryComponent.ServerSelectedCustomItemAction(FItemNetID*,FName*,AShooterPlayerController*)", itemID, SelectedOption, ForPC); }
1105 APrimalStructureItemContainer*
BPCreateDropItemInventoryEmpty(
long double DestroyAtTime,
TSubclassOf<
APrimalStructureItemContainer> OverrideInventoryDepositClass,
APrimalStructureItemContainer* CopyStructureValues,
AActor* GroundIgnoreActor,
int DeadPlayerID,
float DropInventoryOnGroundTraceDistance,
bool bOverrideDepositLocation,
const UE::
Math::
TVector<
double>* DepositLocationOverride) {
return NativeCall<APrimalStructureItemContainer*,
long double, TSubclassOf<APrimalStructureItemContainer>, APrimalStructureItemContainer*, AActor*,
int,
float,
bool,
const UE::Math::TVector<
double>*>(
this,
"UPrimalInventoryComponent.BPCreateDropItemInventoryEmpty(longdouble,TSubclassOf<APrimalStructureItemContainer>,APrimalStructureItemContainer*,AActor*,int,float,bool,UE::Math::TVector<double>*)", DestroyAtTime, OverrideInventoryDepositClass, CopyStructureValues, GroundIgnoreActor, DeadPlayerID, DropInventoryOnGroundTraceDistance, bOverrideDepositLocation, DepositLocationOverride); }
1109 int GetWirelessItemQty(
TSubclassOf<
UPrimalItem> ItemTemplate,
bool bRequireExactClassMatch) {
return NativeCall<
int, TSubclassOf<UPrimalItem>,
bool>(
this,
"UPrimalInventoryComponent.GetWirelessItemQty(TSubclassOf<UPrimalItem>,bool)", ItemTemplate, bRequireExactClassMatch); }
1112 void UpdateWirelessResources(
bool bForceUpdate,
bool DontTrace) { NativeCall<
void,
bool,
bool>(
this,
"UPrimalInventoryComponent.UpdateWirelessResources(bool,bool)", bForceUpdate, DontTrace); }
1113 int ConsumeWirelessResources(
TSubclassOf<
UPrimalItem> ItemTemplate,
int Qty,
bool bRequireExactClassMatch) {
return NativeCall<
int, TSubclassOf<UPrimalItem>,
int,
bool>(
this,
"UPrimalInventoryComponent.ConsumeWirelessResources(TSubclassOf<UPrimalItem>,int,bool)", ItemTemplate, Qty, bRequireExactClassMatch); }
1114 int GetEmptySlotCount(
bool bIsVanityItem) {
return NativeCall<
int,
bool>(
this,
"UPrimalInventoryComponent.GetEmptySlotCount(bool)", bIsVanityItem); }
1122 FieldArray<
float, 12>
MaxStatusValuesField() {
return {
this,
"UPrimalCharacterStatusComponent.MaxStatusValues" }; }
1143 FieldArray<
unsigned __int8, 12>
CanLevelUpValueField() {
return {
this,
"UPrimalCharacterStatusComponent.CanLevelUpValue" }; }
1144 FieldArray<
unsigned __int8, 12>
DontUseValueField() {
return {
this,
"UPrimalCharacterStatusComponent.DontUseValue" }; }
1148 float&
CheatMaxWeightField() {
return *GetNativePointerField<
float*>(
this,
"UPrimalCharacterStatusComponent.CheatMaxWeight"); }
1157 float&
WindedSpeedModifierField() {
return *GetNativePointerField<
float*>(
this,
"UPrimalCharacterStatusComponent.WindedSpeedModifier"); }
1167 int&
BaseCharacterLevelField() {
return *GetNativePointerField<
int*>(
this,
"UPrimalCharacterStatusComponent.BaseCharacterLevel"); }
1168 unsigned __int16&
ExtraCharacterLevelField() {
return *GetNativePointerField<
unsigned __int16*>(
this,
"UPrimalCharacterStatusComponent.ExtraCharacterLevel"); }
1169 float&
ExperiencePointsField() {
return *GetNativePointerField<
float*>(
this,
"UPrimalCharacterStatusComponent.ExperiencePoints"); }
1171 float&
MaxExperiencePointsField() {
return *GetNativePointerField<
float*>(
this,
"UPrimalCharacterStatusComponent.MaxExperiencePoints"); }
1221 float&
GenericXPMultiplierField() {
return *GetNativePointerField<
float*>(
this,
"UPrimalCharacterStatusComponent.GenericXPMultiplier"); }
1223 float&
MinInventoryWeightField() {
return *GetNativePointerField<
float*>(
this,
"UPrimalCharacterStatusComponent.MinInventoryWeight"); }
1252 TArray<USoundBase*, TSizedDefaultAllocator<32> >&
EnteredStatusStateSoundsField() {
return *GetNativePointerField<
TArray<USoundBase*, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalCharacterStatusComponent.EnteredStatusStateSounds"); }
1253 TArray<USoundBase*, TSizedDefaultAllocator<32> >&
ExitStatusStateSoundsField() {
return *GetNativePointerField<
TArray<USoundBase*, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalCharacterStatusComponent.ExitStatusStateSounds"); }
1260 float&
DefaultMaxOxygenField() {
return *GetNativePointerField<
float*>(
this,
"UPrimalCharacterStatusComponent.DefaultMaxOxygen"); }
1262 float&
OriginalMaxTorporField() {
return *GetNativePointerField<
float*>(
this,
"UPrimalCharacterStatusComponent.OriginalMaxTorpor"); }
1275 bool&
bInWeightLockField() {
return *GetNativePointerField<
bool*>(
this,
"UPrimalCharacterStatusComponent.bInWeightLock"); }
1276 long double&
LastReplicatedXPTimeField() {
return *GetNativePointerField<
long double*>(
this,
"UPrimalCharacterStatusComponent.LastReplicatedXPTime"); }
1330 float BPModifyMaxExperiencePoints(
float InMaxExperiencePoints) {
return NativeCall<
float,
float>(
this,
"UPrimalCharacterStatusComponent.BPModifyMaxExperiencePoints(float)", InMaxExperiencePoints); }
1331 int BPModifyMaxLevel(
int InMaxLevel) {
return NativeCall<
int,
int>(
this,
"UPrimalCharacterStatusComponent.BPModifyMaxLevel(int)", InMaxLevel); }
1332 void ClientSyncMaxStatusValues(
const TArray<
float, TSizedDefaultAllocator<32> >* NetMaxStatusValues,
const TArray<
float, TSizedDefaultAllocator<32> >* NetBaseMaxStatusValues) { NativeCall<
void,
const TArray<
float, TSizedDefaultAllocator<32> >*,
const TArray<
float, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalCharacterStatusComponent.ClientSyncMaxStatusValues(TArray<float,TSizedDefaultAllocator<32>>&,TArray<float,TSizedDefaultAllocator<32>>&)", NetMaxStatusValues, NetBaseMaxStatusValues); }
1333 void NetSyncMaxStatusValues(
const TArray<
float, TSizedDefaultAllocator<32> >* NetMaxStatusValues,
const TArray<
float, TSizedDefaultAllocator<32> >* NetBaseMaxStatusValues) { NativeCall<
void,
const TArray<
float, TSizedDefaultAllocator<32> >*,
const TArray<
float, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalCharacterStatusComponent.NetSyncMaxStatusValues(TArray<float,TSizedDefaultAllocator<32>>&,TArray<float,TSizedDefaultAllocator<32>>&)", NetMaxStatusValues, NetBaseMaxStatusValues); }
1336 void ValidateGeneratedRepEnums(
const TArray<FRepRecord, TSizedDefaultAllocator<32> >* ClassReps) { NativeCall<
void,
const TArray<FRepRecord, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalCharacterStatusComponent.ValidateGeneratedRepEnums(TArray<FRepRecord,TSizedDefaultAllocator<32>>&)", ClassReps); }
1337 void Serialize(FStructuredArchiveRecord Record) { NativeCall<
void, FStructuredArchiveRecord>(
this,
"UPrimalCharacterStatusComponent.Serialize(FStructuredArchiveRecord)", Record); }
1339 void InitializeComponent() { NativeCall<
void>(
this,
"UPrimalCharacterStatusComponent.InitializeComponent()"); }
1341 void AddStatusValueModifier(
EPrimalCharacterStatusValue::
Type ValueType,
float Amount,
float Speed,
bool bContinueOnUnchangedValue,
bool bSetValue,
int StatusValueModifierDescriptionIndex,
bool bResetExistingModifierDescriptionIndex,
float LimitExistingModifierDescriptionToMaxAmount,
bool bSetAdditionalValue,
EPrimalCharacterStatusValue::
Type StopAtValueNearMax,
bool bMakeUntameable,
TSubclassOf<
UDamageType> ScaleValueByCharacterDamageType,
AActor* Instigator) { NativeCall<
void, EPrimalCharacterStatusValue::Type,
float,
float,
bool,
bool,
int,
bool,
float,
bool, EPrimalCharacterStatusValue::Type,
bool, TSubclassOf<UDamageType>, AActor*>(
this,
"UPrimalCharacterStatusComponent.AddStatusValueModifier(EPrimalCharacterStatusValue::Type,float,float,bool,bool,int,bool,float,bool,EPrimalCharacterStatusValue::Type,bool,TSubclassOf<UDamageType>,AActor*)", ValueType, Amount, Speed, bContinueOnUnchangedValue, bSetValue, StatusValueModifierDescriptionIndex, bResetExistingModifierDescriptionIndex, LimitExistingModifierDescriptionToMaxAmount, bSetAdditionalValue, StopAtValueNearMax, bMakeUntameable, ScaleValueByCharacterDamageType, Instigator); }
1342 void ApplyStatusValueModifiers(
float DeltaTime) { NativeCall<
void,
float>(
this,
"UPrimalCharacterStatusComponent.ApplyStatusValueModifiers(float)", DeltaTime); }
1345 void TickStatus(
float DeltaTime,
bool bForceStatusUpdate) { NativeCall<
void,
float,
bool>(
this,
"UPrimalCharacterStatusComponent.TickStatus(float,bool)", DeltaTime, bForceStatusUpdate); }
1346 void UpdateStatusValue(
EPrimalCharacterStatusValue::
Type valueType,
float DeltaTime,
bool bManualUpdate) { NativeCall<
void,
EPrimalCharacterStatusValue::
Type,
float,
bool>(
this,
"UPrimalCharacterStatusComponent.UpdateStatusValue(EPrimalCharacterStatusValue::Type,float,bool)", valueType, DeltaTime, bManualUpdate); }
1347 void UpdateWeightStat(
bool bForceSetValue) { NativeCall<
void,
bool>(
this,
"UPrimalCharacterStatusComponent.UpdateWeightStat(bool)", bForceSetValue); }
1348 void AdjustStatusValueModification(
EPrimalCharacterStatusValue::
Type valueType,
float* Amount,
TSubclassOf<
UDamageType> DamageTypeClass,
bool bManualModification) { NativeCall<
void, EPrimalCharacterStatusValue::Type,
float*, TSubclassOf<UDamageType>,
bool>(
this,
"UPrimalCharacterStatusComponent.AdjustStatusValueModification(EPrimalCharacterStatusValue::Type,float&,TSubclassOf<UDamageType>,bool)", valueType, Amount, DamageTypeClass, bManualModification); }
1351 float ModifyCurrentStatusValue(
EPrimalCharacterStatusValue::
Type valueType,
float Amount,
bool bPercentOfMax,
bool bPercentOfCurrent,
bool bManualModification,
bool bSetValue,
TSubclassOf<
UDamageType> DamageTypeClass,
bool bDamageDontKill,
bool bForceSetValue) {
return NativeCall<
float, EPrimalCharacterStatusValue::Type,
float,
bool,
bool,
bool,
bool, TSubclassOf<UDamageType>,
bool,
bool>(
this,
"UPrimalCharacterStatusComponent.ModifyCurrentStatusValue(EPrimalCharacterStatusValue::Type,float,bool,bool,bool,bool,TSubclassOf<UDamageType>,bool,bool)", valueType, Amount, bPercentOfMax, bPercentOfCurrent, bManualModification, bSetValue, DamageTypeClass, bDamageDontKill, bForceSetValue); }
1353 void CharacterUpdatedInventory(
bool bEquippedOrUneqippedItem) { NativeCall<
void,
bool>(
this,
"UPrimalCharacterStatusComponent.CharacterUpdatedInventory(bool)", bEquippedOrUneqippedItem); }
1355 void RefreshInsulation() { NativeCall<
void>(
this,
"UPrimalCharacterStatusComponent.RefreshInsulation()"); }
1356 void RescaleMaxStat(
EPrimalCharacterStatusValue::
Type LevelUpValueType,
float TargetValue,
bool bIsPercentOfTrueValue) { NativeCall<
void,
EPrimalCharacterStatusValue::
Type,
float,
bool>(
this,
"UPrimalCharacterStatusComponent.RescaleMaxStat(EPrimalCharacterStatusValue::Type,float,bool)", LevelUpValueType, TargetValue, bIsPercentOfTrueValue); }
1357 void RefreshTemperature() { NativeCall<
void>(
this,
"UPrimalCharacterStatusComponent.RefreshTemperature()"); }
1358 void UpdatedCurrentStatusValue(
EPrimalCharacterStatusValue::
Type valueType,
float Amount,
bool bManualModification,
TSubclassOf<
UDamageType> DamageTypeClass,
bool bDamageDontKill,
bool bDontAdjustOtherStats) { NativeCall<
void, EPrimalCharacterStatusValue::Type,
float,
bool, TSubclassOf<UDamageType>,
bool,
bool>(
this,
"UPrimalCharacterStatusComponent.UpdatedCurrentStatusValue(EPrimalCharacterStatusValue::Type,float,bool,TSubclassOf<UDamageType>,bool,bool)", valueType, Amount, bManualModification, DamageTypeClass, bDamageDontKill, bDontAdjustOtherStats); }
1360 void DrawLocalPlayerHUD(AShooterHUD* HUD,
float ScaleMult,
bool bFromBottomRight) { NativeCall<
void, AShooterHUD*,
float,
bool>(
this,
"UPrimalCharacterStatusComponent.DrawLocalPlayerHUD(AShooterHUD*,float,bool)", HUD, ScaleMult, bFromBottomRight); }
1361 void DrawLocalPlayerHUDDescriptions(AShooterHUD* HUD,
long double TheTimeSeconds,
float ScaleMult,
bool bDrawBottomRight) { NativeCall<
void, AShooterHUD*,
long double,
float,
bool>(
this,
"UPrimalCharacterStatusComponent.DrawLocalPlayerHUDDescriptions(AShooterHUD*,double,float,bool)", HUD, TheTimeSeconds, ScaleMult, bDrawBottomRight); }
1363 void OnJumped() { NativeCall<
void>(
this,
"UPrimalCharacterStatusComponent.OnJumped()"); }
1366 float GetJumpZModifier() {
return NativeCall<
float>(
this,
"UPrimalCharacterStatusComponent.GetJumpZModifier()"); }
1369 void ServerApplyLevelUp(
EPrimalCharacterStatusValue::
Type LevelUpValueType,
AShooterPlayerController* ByPC,
bool AllowSave) { NativeCall<
void,
EPrimalCharacterStatusValue::
Type,
AShooterPlayerController*,
bool>(
this,
"UPrimalCharacterStatusComponent.ServerApplyLevelUp(EPrimalCharacterStatusValue::Type,AShooterPlayerController*,bool)", LevelUpValueType, ByPC, AllowSave); }
1370 void SetBaseLevel(
int Level,
bool bDontCurrentSetToMax) { NativeCall<
void,
int,
bool>(
this,
"UPrimalCharacterStatusComponent.SetBaseLevel(int,bool)", Level, bDontCurrentSetToMax); }
1371 void SetBaseLevelNoStatChange(
int Level) { NativeCall<
void,
int>(
this,
"UPrimalCharacterStatusComponent.SetBaseLevelNoStatChange(int)", Level); }
1372 void SetBaseLevelCustomized(
int Level,
const TArray<
FStatValuePair, TSizedDefaultAllocator<32> >* CustomBaseStats,
const TArray<TEnumAsByte<
EPrimalCharacterStatusValue::
Type>, TSizedDefaultAllocator<32> >* PrioritizeStats,
bool bDontCurrentSetToMax) { NativeCall<
void,
int,
const TArray<
FStatValuePair, TSizedDefaultAllocator<32> >*,
const TArray<TEnumAsByte<
EPrimalCharacterStatusValue::
Type>, TSizedDefaultAllocator<32> >*,
bool>(
this,
"UPrimalCharacterStatusComponent.SetBaseLevelCustomized(int,TArray<FStatValuePair,TSizedDefaultAllocator<32>>&,TArray<TEnumAsByte<EPrimalCharacterStatusValue::Type>,TSizedDefaultAllocator<32>>&,bool)", Level, CustomBaseStats, PrioritizeStats, bDontCurrentSetToMax); }
1373 void SetTameable(
bool bTameable) { NativeCall<
void,
bool>(
this,
"UPrimalCharacterStatusComponent.SetTameable(bool)", bTameable); }
1374 void SetTamed(
float TameIneffectivenessModifier,
bool bSkipAddingTamedLevels) { NativeCall<
void,
float,
bool>(
this,
"UPrimalCharacterStatusComponent.SetTamed(float,bool)", TameIneffectivenessModifier, bSkipAddingTamedLevels); }
1375 void ApplyTamingStatModifiers(
float TameIneffectivenessModifier) { NativeCall<
void,
float>(
this,
"UPrimalCharacterStatusComponent.ApplyTamingStatModifiers(float)", TameIneffectivenessModifier); }
1376 FString*
GetStatusValueString(
FString* result,
int ValueType,
bool bValueOnly) {
return NativeCall<
FString*,
FString*,
int,
bool>(
this,
"UPrimalCharacterStatusComponent.GetStatusValueString(EPrimalCharacterStatusValue::Type,bool)", result, ValueType, bValueOnly); }
1378 FString*
GetStatusMaxValueString(
FString* result,
int ValueType,
bool bValueOnly) {
return NativeCall<
FString*,
FString*,
int,
bool>(
this,
"UPrimalCharacterStatusComponent.GetStatusMaxValueString(EPrimalCharacterStatusValue::Type,bool)", result, ValueType, bValueOnly); }
1379 int GetCharacterLevel() {
return NativeCall<
int>(
this,
"UPrimalCharacterStatusComponent.GetCharacterLevel()"); }
1380 int GetBaseLevelFromLevelUpPoints(
bool bIncludePlayerAddedLevels) {
return NativeCall<
int,
bool>(
this,
"UPrimalCharacterStatusComponent.GetBaseLevelFromLevelUpPoints(bool)", bIncludePlayerAddedLevels); }
1381 void AddExperience(
float HowMuch,
bool bShareWithTribe,
EXPType::
Type XPType) { NativeCall<
void,
float,
bool,
EXPType::
Type>(
this,
"UPrimalCharacterStatusComponent.AddExperience(float,bool,EXPType::Type)", HowMuch, bShareWithTribe, XPType); }
1384 int GetMaxLevel() {
return NativeCall<
int>(
this,
"UPrimalCharacterStatusComponent.GetMaxLevel()"); }
1385 bool IsAtMaxExperience() {
return NativeCall<
bool>(
this,
"UPrimalCharacterStatusComponent.IsAtMaxExperience()"); }
1386 bool CanGainLevel() {
return NativeCall<
bool>(
this,
"UPrimalCharacterStatusComponent.CanGainLevel()"); }
1388 float GetExperiencePercent() {
return NativeCall<
float>(
this,
"UPrimalCharacterStatusComponent.GetExperiencePercent()"); }
1389 void NetSyncMaxStatusValues_Implementation(
const TArray<
float, TSizedDefaultAllocator<32> >* NetMaxStatusValues,
const TArray<
float, TSizedDefaultAllocator<32> >* NetBaseMaxStatusValues) { NativeCall<
void,
const TArray<
float, TSizedDefaultAllocator<32> >*,
const TArray<
float, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalCharacterStatusComponent.NetSyncMaxStatusValues_Implementation(TArray<float,TSizedDefaultAllocator<32>>&,TArray<float,TSizedDefaultAllocator<32>>&)", NetMaxStatusValues, NetBaseMaxStatusValues); }
1390 void ClientSyncMaxStatusValues_Implementation(
const TArray<
float, TSizedDefaultAllocator<32> >* NetMaxStatusValues,
const TArray<
float, TSizedDefaultAllocator<32> >* NetBaseMaxStatusValues) { NativeCall<
void,
const TArray<
float, TSizedDefaultAllocator<32> >*,
const TArray<
float, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalCharacterStatusComponent.ClientSyncMaxStatusValues_Implementation(TArray<float,TSizedDefaultAllocator<32>>&,TArray<float,TSizedDefaultAllocator<32>>&)", NetMaxStatusValues, NetBaseMaxStatusValues); }
1394 void RescaleAllStats() { NativeCall<
void>(
this,
"UPrimalCharacterStatusComponent.RescaleAllStats()"); }
1397 void ServerApplyMutagen(
bool bHasAncestors) { NativeCall<
void,
bool>(
this,
"UPrimalCharacterStatusComponent.ServerApplyMutagen(bool)", bHasAncestors); }
1399 float GetDinoStatDistributionAgainstMax(
EPrimalCharacterStatusValue::
Type valueType,
bool bTamedPoints,
bool bCheckLevel,
bool bIncludeMaxTamingEffLevels) {
return NativeCall<
float,
EPrimalCharacterStatusValue::
Type,
bool,
bool,
bool>(
this,
"UPrimalCharacterStatusComponent.GetDinoStatDistributionAgainstMax(EPrimalCharacterStatusValue::Type,bool,bool,bool)", valueType, bTamedPoints, bCheckLevel, bIncludeMaxTamingEffLevels); }
FORCEINLINE constexpr T Align(T Val, uint64 Alignment)
FORCEINLINE constexpr T AlignDown(T Val, uint64 Alignment)
FORCEINLINE constexpr bool IsAligned(T Val, uint64 Alignment)
FORCEINLINE constexpr T AlignArbitrary(T Val, uint64 Alignment)
#define USE_EVENT_DRIVEN_ASYNC_LOAD_AT_BOOT_TIME
#define DEVIRTUALIZE_FLinkerLoad_Serialize
TFunction< bool(double RemainingTime)> FExternalReadCallback
#define TARRAY_RANGED_FOR_CHECKS
void * operator new(size_t Size, TArray< T, AllocatorType > &Array, typename TArray< T, AllocatorType >::SizeType Index)
FORCEINLINE TIndexedContainerIterator< ContainerType, ElementType, SizeType > operator+(SizeType Offset, TIndexedContainerIterator< ContainerType, ElementType, SizeType > RHS)
void * operator new(size_t Size, TArray< T, AllocatorType > &Array)
bool operator==(TArrayView< ElementType > Lhs, RangeType &&Rhs)
bool operator!=(TArrayView< ElementType > Lhs, RangeType &&Rhs)
bool operator!=(RangeType &&Lhs, TArrayView< ElementType > Rhs)
bool operator!=(TArrayView< ElementType, SizeType >, TArrayView< OtherElementType, OtherSizeType >)=delete
bool operator==(RangeType &&Lhs, TArrayView< ElementType > Rhs)
void PrintScriptCallstack()
RetType FORCENOINLINE UE_DEBUG_SECTION DispatchCheckVerify(InnerType &&Inner, ArgTypes const &... Args)
TFunction< bool(const FEnsureHandlerArgs &Args) GetEnsureHandler)()
#define UE_DEBUG_BREAK_AND_PROMPT_FOR_REMOTE()
#define LowLevelFatalError(Format,...)
#define ensureMsgf( InExpression, InFormat,...)
void VARARGS LowLevelFatalErrorHandler(const ANSICHAR *File, int32 Line, void *ProgramCounter, const TCHAR *Format=TEXT(""),...)
TFunction< bool(const FEnsureHandlerArgs &Args) SetEnsureHandler)(TFunction< bool(const FEnsureHandlerArgs &Args)> EnsureHandler)
#define ensure( InExpression)
#define checkf(expr, format,...)
#define USE_DEPRECATED_TATOMIC
ARK_API LPVOID GetDataAddress(const std::string &name)
ARK_API BitField GetBitField(LPVOID base, const std::string &name)
ARK_API BitField GetBitField(const void *base, const std::string &name)
ARK_API DWORD64 GetAddress(const void *base, const std::string &name)
ARK_API LPVOID GetAddress(const std::string &name)
FORCEINLINE uint32 GetTypeHash(const TBitArray< Allocator > &BitArray)
#define ALLOW_CONSOLE_IN_SHIPPING
#define USE_CHECKS_IN_SHIPPING
#define ALLOW_HANG_DETECTION
#define UE_IS_COOKED_EDITOR
#define ALLOW_DUMPGPU_IN_SHIPPING
#define ENABLE_STATNAMEDEVENTS
#define CHECK_PUREVIRTUALS
#define ALLOW_PROFILEGPU_IN_SHIPPING
#define USE_ENSURES_IN_SHIPPING
#define UE_BUILD_DEVELOPMENT
#define USE_UBER_GRAPH_PERSISTENT_FRAME
#define ALLOW_DUMPGPU_IN_TEST
#define USE_LOGGING_IN_SHIPPING
#define UE_BUILD_SHIPPING
#define USE_HITCH_DETECTION
#define ALLOW_HITCH_DETECTION
#define USE_CIRCULAR_DEPENDENCY_LOAD_DEFERRING
#define ALLOW_CHEAT_CVARS_IN_TEST
#define ALLOW_PROFILEGPU_IN_TEST
#define WITH_UNREAL_DEVELOPER_TOOLS
#define ENABLE_PGO_PROFILE
#define WITH_PLUGIN_SUPPORT
#define WITH_TEXT_ARCHIVE_SUPPORT
#define AGGRESSIVE_MEMORY_SAVING
#define WITH_PERFCOUNTERS
float ByteSwap(float Value)
uint64 ByteSwap(uint64 Value)
int16 ByteSwap(int16 Value)
uint16 ByteSwap(uint16 Value)
int64 ByteSwap(int64 Value)
#define BYTESWAP_ORDER16_unsigned(x)
uint32 ByteSwap(uint32 Value)
int32 ByteSwap(int32 Value)
char16_t ByteSwap(char16_t Value)
#define BYTESWAP_ORDER32_unsigned(x)
double ByteSwap(double Value)
TCString< ANSICHAR > FCStringAnsi
TCString< WIDECHAR > FCStringWide
TCString< TCHAR > FCString
TCString< UTF8CHAR > FCStringUtf8
TChar< WIDECHAR > FCharWide
#define LITERAL(CharType, StringLiteral)
TChar< ANSICHAR > FCharAnsi
uint64 CityHash128to64(const Uint128_64 &x)
uint32 CityHash32(const char *buf, uint32 len)
uint64 CityHash64WithSeeds(const char *buf, uint32 len, uint64 seed0, uint64 seed1)
uint64 CityHash64WithSeed(const char *buf, uint32 len, uint64 seed)
uint64 CityHash64(const char *buf, uint32 len)
static const float OneOver255
void ConvertFLinearColorsToFColorSRGB(const FLinearColor *InLinearColors, FColor *OutColorsSRGB, int64 InCount)
void ComputeAndFixedColorAndIntensity(const FLinearColor &InLinearColor, FColor &OutColor, float &OutIntensity)
FORCEINLINE FLinearColor operator*(float Scalar, const FLinearColor &Color)
ARK_API FColorList GColorList
@ COMPRESS_OptionsFlagsMask
@ COMPRESS_ForPurposeMask
@ COMPRESS_SourceIsPadded
@ COMPRESS_DeprecatedFormatFlagsMask
FORCEINLINE SizeType DefaultCalculateSlackShrink(SizeType NumElements, SizeType NumAllocatedElements, SIZE_T BytesPerElement, bool bAllowQuantize, uint32 Alignment=DEFAULT_ALIGNMENT)
FORCEINLINE SizeType DefaultCalculateSlackGrow(SizeType NumElements, SizeType NumAllocatedElements, SIZE_T BytesPerElement, bool bAllowQuantize, uint32 Alignment=DEFAULT_ALIGNMENT)
#define CONTAINER_INITIAL_ALLOC_ZERO_SLACK
#define DEFAULT_MIN_NUMBER_OF_HASHED_ELEMENTS
#define NumBitsPerDWORDLogTwo
FORCEINLINE SizeType DefaultCalculateSlackReserve(SizeType NumElements, SIZE_T BytesPerElement, bool bAllowQuantize, uint32 Alignment=DEFAULT_ALIGNMENT)
#define DEFAULT_NUMBER_OF_ELEMENTS_PER_HASH_BUCKET
#define DEFAULT_BASE_NUMBER_OF_HASH_BUCKETS
#define NUM_TFUNCTION_INLINE_BYTES
#define NUM_MULTICAST_DELEGATE_INLINE_ENTRIES
#define NUM_DELEGATE_INLINE_BYTES
bool GShouldSuspendRenderingThread
bool IsAudioThreadRunning()
FString GInstallBundleIni
void RequestEngineExit(const FString &ReasonString)
FORCEINLINE bool IsRunningDLCCookCommandlet()
bool GIsGCingAfterBlueprintCompile
bool GVerifyObjectReferencesOnly
FString GDeviceProfilesIni
void(* ResumeTextureStreamingRenderTasks)()
FORCEINLINE bool IsRunningCommandlet()
bool GScreenMessagesRestoreState
FString GEditorSettingsIni
FChunkedFixedUObjectArray * GCoreObjectArrayForDebugVisualizers
FLazyName GLongCorePackageName
void(* SuspendTextureStreamingRenderTasks)()
bool GAreScreenMessagesEnabled
class FOutputDeviceError * GError
TCHAR GErrorExceptionDescription[4096]
FLazyName GCurrentTraceName
bool IsInParallelGameThread()
FString GGameUserSettingsIni
uint32 GScreenshotResolutionY
int32 GCycleStatsShouldEmitNamedEvents
bool GIsGameThreadIdInitialized
bool GIsAutomationTesting
FIsDuplicatingClassForReinstancing GIsDuplicatingClassForReinstancing
bool(* IsAsyncLoadingMultithreaded)()
FORCEINLINE bool IsRunningCookCommandlet()
bool GPlatformNeedsPowerOfTwoTextures
FConfigCacheIni * GConfig
bool GFastPathUniqueNameGeneration
FORCEINLINE void NotifyLoadingStateChanged(bool bState, const TCHAR *Message)
bool IsRunningCookOnTheFly()
@ EParallelRenderingThread
void RequestEngineExit(const TCHAR *ReasonString)
bool GIsCookerLoadingPackage
int32 GSavingCompressionChunkSize
void EnsureRetrievingVTablePtrDuringCtor(const TCHAR *CtorSignature)
void SetEmitDrawEvents(bool EmitDrawEvents)
uint64 GFrameCounterRenderThread
FORCEINLINE UClass * GetRunningCommandletClass()
uint32 GScreenshotResolutionX
FORCEINLINE bool IsEngineExitRequested()
bool GEnableVREditorHacks
bool GIsReconstructingBlueprintInstances
void BootTimingPoint(const ANSICHAR *Message)
FString GRuntimeOptionsIni
UE::CoreUObject::Private::FObjectHandlePackageDebugData * GCoreObjectHandlePackageDebug
bool GForceLoadEditorOnly
FORCEINLINE bool IsAllowCommandletRendering()
FOutputDeviceRedirector * GetGlobalLogSingleton()
FORCEINLINE bool IsAllowCommandletAudio()
FString GEditorPerProjectIni
const TCHAR * GForeignEngineDir
bool GPumpingMessagesOutsideOfMainLoop
bool GAllowActorScriptExecutionInEditor
bool GShouldEmitVerboseNamedEvents
TCHAR GInternalProjectName[64]
bool IsInActualRenderingThread()
bool GIsHighResScreenshot
bool(* IsAsyncLoadingSuspended)()
FOutputDeviceConsole * GLogConsole
FString GEditorKeyBindingsIni
void BeginExitIfRequested()
class FFeedbackContext * GWarn
uint32 GSlateLoadingThreadId
bool GEventDrivenLoaderEnabled
FUELibraryOverrideSettings GUELibraryOverrideSettings
FRunnableThread * GRenderingThread
TAtomic< int32 > GIsRenderingThreadSuspended
bool GIsEditorLoadingPackage
bool IsInParallelRHIThread()
bool IsInRenderingThread()
bool GIsRetrievingVTablePtr
void(* GFlushStreamingFunc)(void)
bool GIsRunningUnattendedScript
bool IsInParallelRenderingThread()
bool(* IsInAsyncLoadingThread)()
bool IsRHIThreadRunning()
FLazyName GLongCoreUObjectPackageName
ELogTimes::Type GPrintLogTimes
bool GIsPlayInEditorWorld
void(* ResumeAsyncLoading)()
UE::CoreUObject::Private::FStoredObjectPath * GCoreComplexObjectPathDebug
FRunnableThread * GRHIThread_InternalUseOnly
uint32 GFrameNumberRenderThread
void(* SuspendAsyncLoading)()
#define UE_STATIC_DEPRECATE(Version, bExpression, Message)
EInputDeviceConnectionState
#define UE_NONCOPYABLE(TypeName)
#define UE_POP_MACRO(name)
#define USING_THREAD_SANITISER
const FPlatformUserId PLATFORMUSERID_NONE
#define WITH_EDITORONLY_DATA
#define FORCEINLINE_DEBUGGABLE
#define UE_PTRDIFF_TO_INT32(argument)
#define ANONYMOUS_VARIABLE(Name)
#define UE_DISABLE_OPTIMIZATION_SHIP
#define USING_CODE_ANALYSIS
#define UE_DEPRECATED(Version, Message)
#define UE_ENABLE_OPTIMIZATION_SHIP
#define UE_PUSH_MACRO(name)
#define UE_CHECK_DISABLE_OPTIMIZATION
#define TSAN_ATOMIC(Type)
const FInputDeviceId INPUTDEVICEID_NONE
TSharedRef< FCulture, ESPMode::ThreadSafe > FCultureRef
TSharedPtr< FCulture, ESPMode::ThreadSafe > FCulturePtr
@ DSF_EnableCookerWarnings
@ DeviceProfileManagerReady
@ EarliestPossiblePluginsLoaded
#define FUNC_INCLUDING_INLINE_IMPL
#define FUNC_DECLARE_DYNAMIC_MULTICAST_DELEGATE(TWeakPtr, DynamicMulticastDelegateClassName, ExecFunction, FuncParamList, FuncParamPassThru,...)
#define FUNC_DECLARE_EVENT(OwningType, EventName, ReturnType,...)
#define ENABLE_STATIC_FUNCTION_FNAMES
#define FUNC_DECLARE_DYNAMIC_DELEGATE_RETVAL(TWeakPtr, DynamicDelegateRetValClassName, ExecFunction, RetValType, FuncParamList, FuncParamPassThru,...)
#define STATIC_FUNCTION_FNAME(str)
#define FUNC_DECLARE_DYNAMIC_DELEGATE(TWeakPtr, DynamicDelegateClassName, ExecFunction, FuncParamList, FuncParamPassThru,...)
#define FUNC_DECLARE_TS_MULTICAST_DELEGATE(MulticastDelegateName, ReturnType,...)
#define FUNC_DECLARE_MULTICAST_DELEGATE(MulticastDelegateName, ReturnType,...)
#define FUNC_DECLARE_DELEGATE(DelegateName, ReturnType,...)
TAlignedBytes< 16, 16 > FAlignedInlineDelegateType
FHeapAllocator FDelegateAllocatorType
#define DECLARE_DELEGATE_RetVal_OneParam(ReturnValueType, DelegateName, Param1Type)
#define DECLARE_DELEGATE_RetVal(ReturnValueType, DelegateName)
#define DECLARE_DELEGATE(DelegateName)
#define DECLARE_EVENT(OwningType, EventName)
#define DECLARE_DELEGATE_RetVal_TwoParams(ReturnValueType, DelegateName, Param1Type, Param2Type)
#define DECLARE_MULTICAST_DELEGATE(DelegateName)
#define DECLARE_TS_MULTICAST_DELEGATE(DelegateName)
#define UE_DELEGATES_MT_SCOPED_READ_ACCESS(...)
#define UE_DETECT_DELEGATES_RACE_CONDITIONS
#define UE_DELEGATES_MT_SCOPED_WRITE_ACCESS(...)
#define UE_DELEGATES_MT_ACCESS_DETECTOR(...)
#define USE_DELEGATE_TRYGETBOUNDFUNCTIONNAME
T * ToRawPtr(const TObjectPtr< T > &Ptr)
@ Changelist
The pre-release field adds additional versioning through a series of comparable dotted strings or num...
@ Patch
Patch version increments fix existing functionality without changing the API.
@ Major
Major version increments introduce breaking API changes.
@ Minor
Minor version increments add additional functionality without breaking existing APIs.
FORCEINLINE uint32 GetTypeHash(const TEnumAsByte< T > &Enum)
constexpr bool EnumHasAnyFlags(Enum Flags, Enum Contains)
constexpr bool EnumHasAllFlags(Enum Flags, Enum Contains)
#define ENUM_CLASS_FLAGS(Enum)
void EnumRemoveFlags(Enum &Flags, Enum FlagsToRemove)
void EnumAddFlags(Enum &Flags, Enum FlagsToAdd)
EPCGDifferenceDensityFunction
ELiveLinkCameraProjectionMode
@ k_EUserUGCList_Subscribed
@ k_EUserUGCList_WillVoteLater
@ k_EUserUGCList_VotedDown
@ k_EUserUGCList_Published
@ k_EUserUGCList_Favorited
@ k_EUserUGCList_UsedOrPlayed
@ k_EUserUGCList_Followed
VkCompositeAlphaFlagBitsKHR
@ VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR
@ VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR
@ VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR
@ VK_COMPOSITE_ALPHA_FLAG_BITS_MAX_ENUM_KHR
@ VK_COMPOSITE_ALPHA_POST_MULTIPLIED_BIT_KHR
@ WICWhitePointAutoWhiteBalance
@ WICNAMEDWHITEPOINT_FORCE_DWORD
@ WICWhitePointUnderwater
@ WICWhitePointFluorescent
ESkyAtmosphereTransformMode
@ PlanetTopAtComponentTransform
@ PlanetTopAtAbsoluteWorldOrigin
@ PlanetCenterAtComponentTransform
EAnimPropertyAccessCallSite
@ WorkerThread_Batched_PostEventGraph
@ GameThread_Batched_PreEventGraph
@ WorkerThread_Batched_PreEventGraph
@ GameThread_Batched_PostEventGraph
EMediaWebcamCaptureDeviceFilter
WICBitmapInterpolationMode
@ WICBitmapInterpolationModeLinear
@ WICBitmapInterpolationModeCubic
@ WICBitmapInterpolationModeFant
@ WICBITMAPINTERPOLATIONMODE_FORCE_DWORD
@ WICBitmapInterpolationModeHighQualityCubic
@ WICBitmapInterpolationModeNearestNeighbor
EQuartzCommandDelegateSubType
@ DDS_DepthTest_StencilEqual0
@ DDS_DepthTest_StencilEqual1
@ DDS_DepthAlways_StencilEqual1_IgnoreMask
@ DDS_DepthAlways_StencilEqual0
@ DDS_DepthAlways_StencilEqual1
@ DDS_DepthTest_StencilEqual1_IgnoreMask
@ NVAPI_DITHER_BITS_10BITS
@ NVAPI_DITHER_BITS_6BITS
@ NVAPI_DITHER_BITS_8BITS
ESwapAudioOutputDeviceResultState
@ SF_NumGraphicsFrequencies
@ SF_NumStandardFrequencies
ELevelInstanceRuntimeBehavior
@ RC_LOW_FILTER_POST_PROCESS
@ RC_LOW_FILTER_SEED_SPANS
@ Dataflow_AnchorState_Anchored
@ Dataflow_AnchorState_NotAnchored
@ PSA_FacingCameraDistanceBlend
@ PSA_FacingCameraPosition
@ UBLOCK_PRIVATE_USE_AREA
@ UBLOCK_TAI_XUAN_JING_SYMBOLS
@ UBLOCK_ARABIC_EXTENDED_A
@ UBLOCK_SYRIAC_SUPPLEMENT
@ UBLOCK_CYRILLIC_EXTENDED_A
@ UBLOCK_MYANMAR_EXTENDED_A
@ UBLOCK_CYRILLIC_SUPPLEMENTARY
@ UBLOCK_COPTIC_EPACT_NUMBERS
@ UBLOCK_ZANABAZAR_SQUARE
@ UBLOCK_COMBINING_DIACRITICAL_MARKS
@ UBLOCK_SUPPLEMENTAL_MATHEMATICAL_OPERATORS
@ UBLOCK_SUNDANESE_SUPPLEMENT
@ UBLOCK_SUPPLEMENTAL_ARROWS_A
@ UBLOCK_IMPERIAL_ARAMAIC
@ UBLOCK_ANATOLIAN_HIEROGLYPHS
@ UBLOCK_ARABIC_SUPPLEMENT
@ UBLOCK_SHORTHAND_FORMAT_CONTROLS
@ UBLOCK_CJK_UNIFIED_IDEOGRAPHS_EXTENSION_D
@ UBLOCK_GENERAL_PUNCTUATION
@ UBLOCK_MYANMAR_EXTENDED_B
@ UBLOCK_ALCHEMICAL_SYMBOLS
@ UBLOCK_ENCLOSED_ALPHANUMERICS
@ UBLOCK_UNIFIED_CANADIAN_ABORIGINAL_SYLLABICS_EXTENDED
@ UBLOCK_SPACING_MODIFIER_LETTERS
@ UBLOCK_CYRILLIC_EXTENDED_C
@ UBLOCK_ANCIENT_GREEK_MUSICAL_NOTATION
@ UBLOCK_BOPOMOFO_EXTENDED
@ UBLOCK_HALFWIDTH_AND_FULLWIDTH_FORMS
@ UBLOCK_CJK_UNIFIED_IDEOGRAPHS_EXTENSION_F
@ UBLOCK_LATIN_EXTENDED_A
@ UBLOCK_CYRILLIC_SUPPLEMENT
@ UBLOCK_KATAKANA_PHONETIC_EXTENSIONS
@ UBLOCK_MISCELLANEOUS_SYMBOLS
@ UBLOCK_CAUCASIAN_ALBANIAN
@ UBLOCK_MISCELLANEOUS_SYMBOLS_AND_ARROWS
@ UBLOCK_INSCRIPTIONAL_PAHLAVI
@ UBLOCK_CJK_RADICALS_SUPPLEMENT
@ UBLOCK_MISCELLANEOUS_MATHEMATICAL_SYMBOLS_A
@ UBLOCK_LATIN_EXTENDED_ADDITIONAL
@ UBLOCK_SUPPLEMENTAL_ARROWS_B
@ UBLOCK_NYIAKENG_PUACHUE_HMONG
@ UBLOCK_COMBINING_DIACRITICAL_MARKS_SUPPLEMENT
@ UBLOCK_SYMBOLS_AND_PICTOGRAPHS_EXTENDED_A
@ UBLOCK_INSCRIPTIONAL_PARTHIAN
@ UBLOCK_LATIN_1_SUPPLEMENT
@ UBLOCK_CUNEIFORM_NUMBERS_AND_PUNCTUATION
@ UBLOCK_CJK_UNIFIED_IDEOGRAPHS_EXTENSION_A
@ UBLOCK_RUMI_NUMERAL_SYMBOLS
@ UBLOCK_CJK_COMPATIBILITY
@ UBLOCK_GEORGIAN_SUPPLEMENT
@ UBLOCK_MODIFIER_TONE_LETTERS
@ UBLOCK_CJK_COMPATIBILITY_IDEOGRAPHS_SUPPLEMENT
@ UBLOCK_ARABIC_PRESENTATION_FORMS_B
@ UBLOCK_SUPPLEMENTAL_ARROWS_C
@ UBLOCK_SMALL_FORM_VARIANTS
@ UBLOCK_DEVANAGARI_EXTENDED
@ UBLOCK_INDIC_SIYAQ_NUMBERS
@ UBLOCK_EGYPTIAN_HIEROGLYPH_FORMAT_CONTROLS
@ UBLOCK_COUNTING_ROD_NUMERALS
@ UBLOCK_VARIATION_SELECTORS
@ UBLOCK_MEROITIC_CURSIVE
@ UBLOCK_CJK_UNIFIED_IDEOGRAPHS_EXTENSION_C
@ UBLOCK_MISCELLANEOUS_SYMBOLS_AND_PICTOGRAPHS
@ UBLOCK_SUPPLEMENTARY_PRIVATE_USE_AREA_B
@ UBLOCK_MISCELLANEOUS_MATHEMATICAL_SYMBOLS_B
@ UBLOCK_IDEOGRAPHIC_SYMBOLS_AND_PUNCTUATION
@ UBLOCK_ENCLOSED_CJK_LETTERS_AND_MONTHS
@ UBLOCK_SUPPLEMENTAL_SYMBOLS_AND_PICTOGRAPHS
@ UBLOCK_ENCLOSED_IDEOGRAPHIC_SUPPLEMENT
@ UBLOCK_IDEOGRAPHIC_DESCRIPTION_CHARACTERS
@ UBLOCK_SMALL_KANA_EXTENSION
@ UBLOCK_EGYPTIAN_HIEROGLYPHS
@ UBLOCK_HANGUL_COMPATIBILITY_JAMO
@ UBLOCK_COMMON_INDIC_NUMBER_FORMS
@ UBLOCK_ORNAMENTAL_DINGBATS
@ UBLOCK_BRAILLE_PATTERNS
@ UBLOCK_ANCIENT_GREEK_NUMBERS
@ UBLOCK_ETHIOPIC_SUPPLEMENT
@ UBLOCK_UNIFIED_CANADIAN_ABORIGINAL_SYLLABICS
@ UBLOCK_SUPPLEMENTAL_PUNCTUATION
@ UBLOCK_CONTROL_PICTURES
@ UBLOCK_TANGUT_COMPONENTS
@ UBLOCK_ETHIOPIC_EXTENDED
@ UBLOCK_YIJING_HEXAGRAM_SYMBOLS
@ UBLOCK_CHEROKEE_SUPPLEMENT
@ UBLOCK_LATIN_EXTENDED_E
@ UBLOCK_LATIN_EXTENDED_D
@ UBLOCK_HANGUL_SYLLABLES
@ UBLOCK_GLAGOLITIC_SUPPLEMENT
@ UBLOCK_ARABIC_MATHEMATICAL_ALPHABETIC_SYMBOLS
@ UBLOCK_CJK_COMPATIBILITY_FORMS
@ UBLOCK_VEDIC_EXTENSIONS
@ UBLOCK_COMBINING_HALF_MARKS
@ UBLOCK_ENCLOSED_ALPHANUMERIC_SUPPLEMENT
@ UBLOCK_CYPRIOT_SYLLABARY
@ UBLOCK_OLD_NORTH_ARABIAN
@ UBLOCK_OPTICAL_CHARACTER_RECOGNITION
@ UBLOCK_MATHEMATICAL_OPERATORS
@ UBLOCK_CJK_COMPATIBILITY_IDEOGRAPHS
@ UBLOCK_ALPHABETIC_PRESENTATION_FORMS
@ UBLOCK_CJK_UNIFIED_IDEOGRAPHS
@ UBLOCK_VARIATION_SELECTORS_SUPPLEMENT
@ UBLOCK_LATIN_EXTENDED_B
@ UBLOCK_SUTTON_SIGNWRITING
@ UBLOCK_HIGH_PRIVATE_USE_SURROGATES
@ UBLOCK_CJK_SYMBOLS_AND_PUNCTUATION
@ UBLOCK_LETTERLIKE_SYMBOLS
@ UBLOCK_PHONETIC_EXTENSIONS_SUPPLEMENT
@ UBLOCK_TAMIL_SUPPLEMENT
@ UBLOCK_BAMUM_SUPPLEMENT
@ UBLOCK_CJK_UNIFIED_IDEOGRAPHS_EXTENSION_E
@ UBLOCK_EARLY_DYNASTIC_CUNEIFORM
@ UBLOCK_GEOMETRIC_SHAPES
@ UBLOCK_GEORGIAN_EXTENDED
@ UBLOCK_BYZANTINE_MUSICAL_SYMBOLS
@ UBLOCK_SINHALA_ARCHAIC_NUMBERS
@ UBLOCK_GEOMETRIC_SHAPES_EXTENDED
@ UBLOCK_MONGOLIAN_SUPPLEMENT
@ UBLOCK_SUPPLEMENTARY_PRIVATE_USE_AREA_A
@ UBLOCK_COMBINING_DIACRITICAL_MARKS_EXTENDED
@ UBLOCK_CJK_UNIFIED_IDEOGRAPHS_EXTENSION_B
@ UBLOCK_COMBINING_MARKS_FOR_SYMBOLS
@ UBLOCK_CURRENCY_SYMBOLS
@ UBLOCK_SUPERSCRIPTS_AND_SUBSCRIPTS
@ UBLOCK_MISCELLANEOUS_TECHNICAL
@ UBLOCK_OLD_SOUTH_ARABIAN
@ UBLOCK_ARABIC_PRESENTATION_FORMS_A
@ UBLOCK_CYRILLIC_EXTENDED_B
@ UBLOCK_LATIN_EXTENDED_C
@ UBLOCK_OTTOMAN_SIYAQ_NUMBERS
@ UBLOCK_MEROITIC_HIEROGLYPHS
@ UBLOCK_PHONETIC_EXTENSIONS
@ UBLOCK_HANGUL_JAMO_EXTENDED_A
@ UBLOCK_ETHIOPIC_EXTENDED_A
@ UBLOCK_MATHEMATICAL_ALPHANUMERIC_SYMBOLS
@ UBLOCK_LINEAR_B_IDEOGRAMS
@ UBLOCK_HANGUL_JAMO_EXTENDED_B
@ UBLOCK_LINEAR_B_SYLLABARY
@ UBLOCK_MEETEI_MAYEK_EXTENSIONS
@ UBLOCK_TRANSPORT_AND_MAP_SYMBOLS
GROUP_WINDOW_MANAGEMENT_POLICY
@ GWMP_DELEGATE_CLOSE_REQUEST
@ k_ELeaderboardDisplayTypeTimeMilliSeconds
@ k_ELeaderboardDisplayTypeTimeSeconds
@ k_ELeaderboardDisplayTypeNumeric
@ k_ELeaderboardDisplayTypeNone
@ Field_Object_Destruction
ECustomMaterialOutputType
@ CMOT_MaterialAttributes
VkCommandPoolCreateFlagBits
@ VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT
@ VK_COMMAND_POOL_CREATE_TRANSIENT_BIT
@ VK_COMMAND_POOL_CREATE_FLAG_BITS_MAX_ENUM
@ VK_COMMAND_POOL_CREATE_PROTECTED_BIT
VkExternalMemoryHandleTypeFlagBits
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_BIT_KHR
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_MAPPED_FOREIGN_MEMORY_BIT_EXT
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_BIT
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_RESOURCE_BIT_KHR
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_HEAP_BIT_KHR
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT_KHR
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_KMT_BIT
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_RESOURCE_BIT
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_KHR
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_KMT_BIT_KHR
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_HEAP_BIT
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_FLAG_BITS_MAX_ENUM
EMaterialPositionTransformSource
@ TRANSFORMPOSSOURCE_View
@ TRANSFORMPOSSOURCE_Particle
@ TRANSFORMPOSSOURCE_Instance
@ TRANSFORMPOSSOURCE_World
@ TRANSFORMPOSSOURCE_Camera
@ TRANSFORMPOSSOURCE_TranslatedWorld
@ TRANSFORMPOSSOURCE_Local
VkSamplerReductionModeEXT
@ VK_SAMPLER_REDUCTION_MODE_RANGE_SIZE_EXT
@ VK_SAMPLER_REDUCTION_MODE_MIN_EXT
@ VK_SAMPLER_REDUCTION_MODE_END_RANGE_EXT
@ VK_SAMPLER_REDUCTION_MODE_BEGIN_RANGE_EXT
@ VK_SAMPLER_REDUCTION_MODE_MAX_EXT
@ VK_SAMPLER_REDUCTION_MODE_MAX_ENUM_EXT
@ VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE_EXT
@ GPU_SORT_TEST_EXHAUSTIVE
EBinkMediaPlayerBinkSoundTrack
@ BMASM_Bink_Sound_LanguageOverride
@ BMASM_Bink_Sound_51LanguageOverride
@ BMASM_Bink_Sound_71LanguageOverride
@ BMASM_Bink_Sound_Simple
EStreamingSourceTargetBehavior
ESubmixEffectDynamicsPeakMode
@ VK_TIME_DOMAIN_MAX_ENUM_EXT
@ VK_TIME_DOMAIN_END_RANGE_EXT
@ VK_TIME_DOMAIN_RANGE_SIZE_EXT
@ VK_TIME_DOMAIN_DEVICE_EXT
@ VK_TIME_DOMAIN_CLOCK_MONOTONIC_RAW_EXT
@ VK_TIME_DOMAIN_QUERY_PERFORMANCE_COUNTER_EXT
@ VK_TIME_DOMAIN_CLOCK_MONOTONIC_EXT
@ VK_TIME_DOMAIN_BEGIN_RANGE_EXT
@ PhysConn_Video_VideoEncoder
@ PhysConn_Video_ParallelDigital
@ PhysConn_Video_VideoDecoder
@ PhysConn_Audio_AudioDecoder
@ PhysConn_Audio_SPDIFDigital
@ PhysConn_Video_SerialDigital
@ PhysConn_Audio_AESDigital
@ PhysConn_Video_Composite
@ EOS_AS_BackgroundSuspended
@ EOS_AS_BackgroundUnconstrained
@ EOS_AS_BackgroundConstrained
@ NetSerializeStructWithObjectReferences
@ DynamicDuplicatedLevels
@ ForceDevelopmentGeneric
VkViewportCoordinateSwizzleNV
@ VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_Y_NV
@ VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_X_NV
@ VK_VIEWPORT_COORDINATE_SWIZZLE_MAX_ENUM_NV
@ VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_Y_NV
@ VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_Z_NV
@ VK_VIEWPORT_COORDINATE_SWIZZLE_RANGE_SIZE_NV
@ VK_VIEWPORT_COORDINATE_SWIZZLE_END_RANGE_NV
@ VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_W_NV
@ VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_Z_NV
@ VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_W_NV
@ VK_VIEWPORT_COORDINATE_SWIZZLE_BEGIN_RANGE_NV
@ VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_X_NV
EGeometryScriptRemoveMeshSimplificationType
@ VK_QUERY_CONTROL_PRECISE_BIT
@ VK_QUERY_CONTROL_FLAG_BITS_MAX_ENUM
ECompactedReflectionTracingIndirectArgs
@ DecoratorActivate_EvenIfExecuting
@ DecoratorActivate_IfNotExecuting
@ ProcessPendingInitialize
@ Changing_Topology_Actions
@ Phase_SanctionCheck_AccountBanned
@ Phase_P2PAddressCheck_InvalidSourceAddress
@ Msg_DeliverClientToken_UnexpectedTrustedServersNotEnabled
@ Msg_RequestClientEphemeralKey_UntrustedDedicatedServer
@ Phase_LegacyCredentialAuth_ConnectionNotEncrypted
@ Msg_DeliverIdToken_ConnectionNotTrusted
@ Msg_RequestClientToken_UnexpectedIncorrectRole
@ Msg_DeliverIdToken_AuthenticationFailed
@ Phase_AntiCheatProof_AntiCheatRegistrationFailed
@ Phase_LegacyIdentityCheck_UserAccountNotFound
@ Msg_DeliverIdToken_UnexpectedIncorrectRole
@ Phase_AutomaticEncryption_DedicatedServerMisconfigured
@ Msg_SymmetricKeyExchange_InvalidData
@ Msg_RequestClientToken_ConnectionNotEncrypted
@ Msg_RequestClientEphemeralKey_UnexpectedIncorrectRole
@ Msg_SymmetricKeyExchange_FailedToDecrypt
@ Msg_RequestIdToken_ConnectionNotEncrypted
@ Phase_P2PAddressCheck_UserIdDoesNotMatchSource
@ Msg_SymmetricKeyExchange_UnexpectedIncorrectRole
@ Phase_AntiCheatIntegrity_KickedDueToEACFailure
@ Phase_LegacyIdentityCheck_UserAccountNotFoundAfterLoad
@ Phase_AutomaticEncryption_FailedToSignConnectionKeyPair
@ Msg_DeliverClientToken_AuthenticationFailed
@ Msg_DeliverClientToken_InvalidUserId
@ Msg_RequestIdToken_UnexpectedIncorrectRole
@ Msg_RequestClientEphemeralKey_InvalidData
@ Phase_AutomaticEncryption_AutomaticEncryptionNotCompiled
@ Msg_RequestClientToken_UnexpectedTrustedServersNotEnabled
@ Msg_DeliverIdToken_ConnectionNotEncrypted
@ Phase_SanctionCheck_FailedToRetrieveSanctions
@ Msg_DeliverClientEphemeralKey_UnexpectedIncorrectRole
@ Msg_DeliverClientEphemeralKey_FailedToVerify
@ Msg_DeliverClientToken_TokenIsForADifferentAccount
@ Msg_DeliverClientToken_ConnectionNotTrusted
@ Msg_RequestClientToken_MissingTransferrableUserCredentials
@ Msg_DeliverIdToken_TokenIsForADifferentAccount
@ Msg_DeliverClientToken_ConnectionNotEncrypted
@ Msg_DeliverClientEphemeralKey_InvalidData
@ All_CanNotAccessAntiCheat
@ Msg_RequestClientEphemeralKey_UnexpectedAutomaticEncryptionNotEnabled
@ Msg_DeliverClientToken_UnexpectedIncorrectRole
@ Msg_DeliverClientEphemeralKey_UnexpectedAutomaticEncryptionNotEnabled
@ Msg_SymmetricKeyExchange_UnexpectedAutomaticEncryptionNotEnabled
@ Msg_EnableEncryption_UnexpectedAutomaticEncryptionNotEnabled
@ Msg_RequestClientToken_ConnectionNotTrusted
@ Phase_SanctionCheck_FailedToCopySanctionResult
@ All_ConnectionHasGoneAway
@ Msg_RequestIdToken_ConnectionNotTrusted
@ Phase_LegacyIdentityCheck_CanNotCallUserInfo
@ Msg_RequestClientEphemeralKey_KeyNotLoaded
@ Msg_RequestClientToken_InvalidUserId
@ Phase_AntiCheatProof_InvalidSignatureForUnprotectedClient
@ Msg_EnableEncryption_UnexpectedIncorrectRole
@ All_CanNotAccessSocketSubsystem
@ Msg_DeliverClientEphemeralKey_FailedToEncrypt
@ Msg_RequestIdToken_InvalidUserId
@ Msg_RequestIdToken_CanNotRetrieveIdToken
@ Msg_RequestClientEphemeralKey_ResponsePacketGenerationFailed
EAsyncTaskNotificationPromptAction
@ CTM_NormalRoughnessToAlpha
@ CTM_NormalRoughnessToRed
@ CTM_NormalRoughnessToGreen
@ CTM_NormalRoughnessToBlue
@ BS_UpToDateWithWarnings
@ OodleLZ_Profile_Reduced
@ OodleLZ_Profile_Force32
FWPS_NET_BUFFER_LIST_EVENT_TYPE0_
@ FWPS_NET_BUFFER_LIST_ENTERED_NETIO
@ FWPS_NET_BUFFER_LIST_DUPLICATED_BY_NETIO
@ FWPS_NET_BUFFER_LIST_NDIS_NATIVE_SEND_COMPLETE
@ FWPS_NET_BUFFER_LIST_REASSEMBLED_FRAGMENT
@ FWPS_NET_BUFFER_LIST_NDIS_VSWITCH_EGRESS_COMPLETE
@ FWPS_NET_BUFFER_LIST_EXIT_NETIO
@ FWPS_NET_BUFFER_LIST_NDIS_ETHERNET_RECV_COMPLETE
@ FWPS_NET_BUFFER_LIST_CLONED_BY_NETIO
@ FWPS_NET_BUFFER_LIST_NDIS_NATIVE_RECV_COMPLETE
@ FWPS_NET_BUFFER_LIST_NDIS_VSWITCH_INGRESS_COMPLETE
@ FWPS_NET_BUFFER_LIST_REASSEMBLY_COMPLETE
@ FWPS_NET_BUFFER_LIST_CLONED_VIA_WFP_API
@ FWPS_NET_BUFFER_LIST_NDIS_SEND_COMPLETE
@ FWPS_NET_BUFFER_LIST_NDIS_ETHERNET_SEND_COMPLETE
@ FWPS_NET_BUFFER_LIST_NDIS_RECV_COMPLETE
@ FWPS_NET_BUFFER_LIST_CLONED_BY_NDIS
@ FWPS_NET_BUFFER_LIST_CONTEXT_REMOVED
ERigUnitVisualDebugPointMode
EParticleSystemInsignificanceReaction
@ k_EUGCRead_ContinueReadingUntilFinished
@ k_EUGCRead_ContinueReading
@ LEVEL_UnloadedButStillAround
@ LEVEL_StreamingStatusCount
VkShaderFloatControlsIndependence
@ VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE
@ VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
@ VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL_KHR
@ VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY
@ VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY_KHR
@ VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE_KHR
@ VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_MAX_ENUM
@ RRT_UnorderedAccessView
@ RRT_UniformBufferLayout
@ RRT_GraphicsPipelineState
@ RRT_AmplificationShader
@ RRT_ComputePipelineState
@ RRT_RayTracingPipelineState
@ RRT_RayTracingAccelerationStructure
@ RRT_TimestampCalibrationQuery
@ RRT_PipelineBinaryLibrary
@ MiniDumpWithoutOptionalData
@ MiniDumpIgnoreInaccessibleMemory
@ MiniDumpWithModuleHeaders
@ MiniDumpWithPrivateWriteCopyMemory
@ MiniDumpScanInaccessiblePartialPages
@ MiniDumpWithoutAuxiliaryState
@ MiniDumpWithAvxXStateContext
@ MiniDumpWithUnloadedModules
@ MiniDumpWithFullMemoryInfo
@ MiniDumpWithProcessThreadData
@ MiniDumpWithFullAuxiliaryState
@ MiniDumpWithIndirectlyReferencedMemory
@ MiniDumpFilterModulePaths
@ MiniDumpWithTokenInformation
@ MiniDumpWithPrivateReadWriteMemory
@ PostDistanceAttenuation
TextureCookPlatformTilingSettings
VkValidationCacheHeaderVersionEXT
@ VK_VALIDATION_CACHE_HEADER_VERSION_BEGIN_RANGE_EXT
@ VK_VALIDATION_CACHE_HEADER_VERSION_RANGE_SIZE_EXT
@ VK_VALIDATION_CACHE_HEADER_VERSION_ONE_EXT
@ VK_VALIDATION_CACHE_HEADER_VERSION_MAX_ENUM_EXT
@ VK_VALIDATION_CACHE_HEADER_VERSION_END_RANGE_EXT
ETemporalDenoiserMotionVectorType
@ k_ERemoteStoragePlatformAndroid
@ k_ERemoteStoragePlatformIOS
@ k_ERemoteStoragePlatformAll
@ k_ERemoteStoragePlatformWindows
@ k_ERemoteStoragePlatformLinux
@ k_ERemoteStoragePlatformNone
@ k_ERemoteStoragePlatformOSX
@ k_ERemoteStoragePlatformPS3
@ k_ERemoteStoragePlatformSwitch
EDataflowSetMaskConditionType
@ Dataflow_SetMaskConditionType_IFF_NOT_Interior
@ Dataflow_SetMaskConditionType_IFF_NOT_Exterior
@ Dataflow_SetMaskConditionType_Always
EEventLoadNodeExecutionResult
EOnlineSharingPermissionState
VkDescriptorUpdateTemplateType
@ VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET_KHR
@ VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET
@ VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_END_RANGE
@ VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_RANGE_SIZE
@ VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_MAX_ENUM
@ VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_PUSH_DESCRIPTORS_KHR
@ VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_BEGIN_RANGE
@ k_EControllerActionOrigin_PS5_RightTrigger_Click
@ k_EControllerActionOrigin_SteamDeck_Reserved2
@ k_EControllerActionOrigin_SteamDeck_LeftPad_DPadWest
@ k_EControllerActionOrigin_XBox360_RightBumper
@ k_EControllerActionOrigin_PS5_CenterPad_DPadWest
@ k_EControllerActionOrigin_XBoxOne_LeftTrigger_Click
@ k_EControllerActionOrigin_RightGrip
@ k_EControllerActionOrigin_SteamV2_B
@ k_EControllerActionOrigin_PS5_Square
@ k_EControllerActionOrigin_Switch_RightStick_Click
@ k_EControllerActionOrigin_SteamV2_RightBumper
@ k_EControllerActionOrigin_XBox360_DPad_Move
@ k_EControllerActionOrigin_SteamV2_RightTrigger_Pull
@ k_EControllerActionOrigin_PS5_Gyro_Yaw
@ k_EControllerActionOrigin_LeftPad_Swipe
@ k_EControllerActionOrigin_PS5_RightStick_DPadNorth
@ k_EControllerActionOrigin_SteamV2_LeftTrigger_Pull
@ k_EControllerActionOrigin_SteamDeck_RightStick_DPadWest
@ k_EControllerActionOrigin_SteamDeck_RightStick_Touch
@ k_EControllerActionOrigin_SteamDeck_Gyro_Move
@ k_EControllerActionOrigin_PS4_RightPad_Click
@ k_EControllerActionOrigin_PS4_LeftTrigger_Click
@ k_EControllerActionOrigin_XBox360_A
@ k_EControllerActionOrigin_XBoxOne_RightBumper
@ k_EControllerActionOrigin_PS4_Gyro_Roll
@ k_EControllerActionOrigin_SteamDeck_B
@ k_EControllerActionOrigin_SteamDeck_Reserved6
@ k_EControllerActionOrigin_Switch_Minus
@ k_EControllerActionOrigin_LeftStick_Move
@ k_EControllerActionOrigin_XBox360_LeftStick_DPadNorth
@ k_EControllerActionOrigin_SteamV2_LeftStick_DPadSouth
@ k_EControllerActionOrigin_PS5_DPad_North
@ k_EControllerActionOrigin_SteamV2_LeftTrigger_Click
@ k_EControllerActionOrigin_PS4_LeftStick_Move
@ k_EControllerActionOrigin_SteamDeck_R2
@ k_EControllerActionOrigin_Switch_DPad_South
@ k_EControllerActionOrigin_PS4_Gyro_Yaw
@ k_EControllerActionOrigin_PS5_RightPad_DPadEast
@ k_EControllerActionOrigin_XBoxOne_Share
@ k_EControllerActionOrigin_PS5_Triangle
@ k_EControllerActionOrigin_XBoxOne_LeftStick_DPadWest
@ k_EControllerActionOrigin_XBox360_RightTrigger_Pull
@ k_EControllerActionOrigin_SteamV2_RightTrigger_Click
@ k_EControllerActionOrigin_LeftStick_DPadWest
@ k_EControllerActionOrigin_PS5_RightPad_Click
@ k_EControllerActionOrigin_RightBumper
@ k_EControllerActionOrigin_RightTrigger_Pull
@ k_EControllerActionOrigin_PS4_RightBumper
@ k_EControllerActionOrigin_SteamV2_LeftGrip_Upper
@ k_EControllerActionOrigin_SteamV2_X
@ k_EControllerActionOrigin_PS4_Square
@ k_EControllerActionOrigin_X
@ k_EControllerActionOrigin_SteamDeck_Reserved11
@ k_EControllerActionOrigin_Switch_RightStick_Move
@ k_EControllerActionOrigin_XBoxOne_LeftBumper
@ k_EControllerActionOrigin_PS5_LeftPad_Swipe
@ k_EControllerActionOrigin_SteamDeck_DPad_North
@ k_EControllerActionOrigin_Switch_RightBumper
@ k_EControllerActionOrigin_Switch_ProGyro_Pitch
@ k_EControllerActionOrigin_Switch_RightGyro_Roll
@ k_EControllerActionOrigin_SteamDeck_Reserved14
@ k_EControllerActionOrigin_LeftTrigger_Click
@ k_EControllerActionOrigin_PS4_RightPad_Swipe
@ k_EControllerActionOrigin_SteamV2_Start
@ k_EControllerActionOrigin_SteamDeck_LeftPad_DPadEast
@ k_EControllerActionOrigin_XBoxOne_DPad_South
@ k_EControllerActionOrigin_XBoxOne_DPad_West
@ k_EControllerActionOrigin_PS5_CenterPad_Swipe
@ k_EControllerActionOrigin_SteamDeck_DPad_East
@ k_EControllerActionOrigin_SteamDeck_LeftStick_DPadSouth
@ k_EControllerActionOrigin_PS5_CenterPad_Click
@ k_EControllerActionOrigin_XBoxOne_LeftStick_DPadSouth
@ k_EControllerActionOrigin_RightPad_Click
@ k_EControllerActionOrigin_Switch_DPad_North
@ k_EControllerActionOrigin_Switch_LeftTrigger_Pull
@ k_EControllerActionOrigin_SteamV2_RightPad_Touch
@ k_EControllerActionOrigin_SteamDeck_R4
@ k_EControllerActionOrigin_SteamV2_LeftStick_Click
@ k_EControllerActionOrigin_PS4_LeftStick_DPadEast
@ k_EControllerActionOrigin_PS5_RightStick_DPadSouth
@ k_EControllerActionOrigin_PS5_LeftStick_DPadSouth
@ k_EControllerActionOrigin_XBox360_RightStick_DPadWest
@ k_EControllerActionOrigin_SteamV2_RightPad_Click
@ k_EControllerActionOrigin_XBox360_RightStick_Click
@ k_EControllerActionOrigin_PS5_LeftPad_DPadNorth
@ k_EControllerActionOrigin_SteamDeck_Reserved16
@ k_EControllerActionOrigin_PS4_LeftStick_DPadWest
@ k_EControllerActionOrigin_RightPad_Touch
@ k_EControllerActionOrigin_XBox360_RightStick_Move
@ k_EControllerActionOrigin_PS4_Triangle
@ k_EControllerActionOrigin_XBoxOne_RightTrigger_Click
@ k_EControllerActionOrigin_XBox360_Back
@ k_EControllerActionOrigin_SteamV2_LeftPad_DPadNorth
@ k_EControllerActionOrigin_XBox360_LeftStick_DPadEast
@ k_EControllerActionOrigin_XBoxOne_Y
@ k_EControllerActionOrigin_Switch_ProGyro_Yaw
@ k_EControllerActionOrigin_PS4_RightStick_DPadWest
@ k_EControllerActionOrigin_SteamV2_LeftPad_Pressure
@ k_EControllerActionOrigin_SteamDeck_RightStick_DPadEast
@ k_EControllerActionOrigin_SteamV2_LeftStick_Move
@ k_EControllerActionOrigin_SteamV2_LeftStick_DPadNorth
@ k_EControllerActionOrigin_PS5_RightPad_DPadSouth
@ k_EControllerActionOrigin_XBox360_Y
@ k_EControllerActionOrigin_Switch_RightTrigger_Click
@ k_EControllerActionOrigin_SteamV2_LeftGrip_Lower
@ k_EControllerActionOrigin_PS5_Circle
@ k_EControllerActionOrigin_RightPad_DPadEast
@ k_EControllerActionOrigin_Start
@ k_EControllerActionOrigin_PS4_DPad_South
@ k_EControllerActionOrigin_PS4_LeftPad_DPadSouth
@ k_EControllerActionOrigin_Switch_RightStick_DPadEast
@ k_EControllerActionOrigin_SteamDeck_Reserved13
@ k_EControllerActionOrigin_A
@ k_EControllerActionOrigin_XBox360_B
@ k_EControllerActionOrigin_SteamDeck_Reserved7
@ k_EControllerActionOrigin_PS4_RightPad_Touch
@ k_EControllerActionOrigin_XBox360_RightTrigger_Click
@ k_EControllerActionOrigin_XBox360_X
@ k_EControllerActionOrigin_RightPad_DPadNorth
@ k_EControllerActionOrigin_RightPad_DPadSouth
@ k_EControllerActionOrigin_PS4_CenterPad_Click
@ k_EControllerActionOrigin_Gyro_Pitch
@ k_EControllerActionOrigin_SteamDeck_Reserved9
@ k_EControllerActionOrigin_PS4_X
@ k_EControllerActionOrigin_PS4_RightTrigger_Pull
@ k_EControllerActionOrigin_PS5_LeftPad_DPadEast
@ k_EControllerActionOrigin_PS4_Share
@ k_EControllerActionOrigin_Switch_RightGrip_Lower
@ k_EControllerActionOrigin_XBoxOne_B
@ k_EControllerActionOrigin_SteamDeck_Gyro_Roll
@ k_EControllerActionOrigin_SteamDeck_L2_SoftPull
@ k_EControllerActionOrigin_PS5_RightTrigger_Pull
@ k_EControllerActionOrigin_PS4_LeftPad_Click
@ k_EControllerActionOrigin_Switch_X
@ k_EControllerActionOrigin_SteamV2_LeftStick_DPadWest
@ k_EControllerActionOrigin_PS4_RightStick_DPadNorth
@ k_EControllerActionOrigin_PS4_RightPad_DPadSouth
@ k_EControllerActionOrigin_SteamDeck_LeftPad_Touch
@ k_EControllerActionOrigin_XBox360_LeftTrigger_Pull
@ k_EControllerActionOrigin_PS5_RightPad_DPadNorth
@ k_EControllerActionOrigin_SteamDeck_A
@ k_EControllerActionOrigin_XBoxOne_RightStick_DPadSouth
@ k_EControllerActionOrigin_Switch_RightStick_DPadWest
@ k_EControllerActionOrigin_PS4_LeftPad_DPadEast
@ k_EControllerActionOrigin_LeftPad_DPadSouth
@ k_EControllerActionOrigin_PS4_Gyro_Move
@ k_EControllerActionOrigin_SteamDeck_LeftStick_DPadEast
@ k_EControllerActionOrigin_LeftStick_DPadEast
@ k_EControllerActionOrigin_PS4_CenterPad_Swipe
@ k_EControllerActionOrigin_PS4_LeftStick_Click
@ k_EControllerActionOrigin_LeftPad_DPadEast
@ k_EControllerActionOrigin_XBoxOne_RightStick_DPadEast
@ k_EControllerActionOrigin_SteamDeck_LeftStick_DPadWest
@ k_EControllerActionOrigin_Switch_ProGyro_Roll
@ k_EControllerActionOrigin_Switch_LeftGyro_Pitch
@ k_EControllerActionOrigin_PS4_RightStick_Move
@ k_EControllerActionOrigin_SteamDeck_Reserved3
@ k_EControllerActionOrigin_PS4_DPad_North
@ k_EControllerActionOrigin_SteamDeck_View
@ k_EControllerActionOrigin_PS5_RightPad_Touch
@ k_EControllerActionOrigin_PS5_CenterPad_DPadNorth
@ k_EControllerActionOrigin_XBoxOne_A
@ k_EControllerActionOrigin_Count
@ k_EControllerActionOrigin_SteamDeck_RightPad_DPadWest
@ k_EControllerActionOrigin_SteamDeck_Gyro_Pitch
@ k_EControllerActionOrigin_SteamDeck_RightStick_Move
@ k_EControllerActionOrigin_LeftGrip
@ k_EControllerActionOrigin_PS5_X
@ k_EControllerActionOrigin_PS4_RightStick_Click
@ k_EControllerActionOrigin_XBoxOne_DPad_North
@ k_EControllerActionOrigin_SteamV2_LeftPad_DPadEast
@ k_EControllerActionOrigin_SteamDeck_LeftStick_Touch
@ k_EControllerActionOrigin_Switch_LeftBumper
@ k_EControllerActionOrigin_PS4_LeftPad_DPadNorth
@ k_EControllerActionOrigin_RightPad_Swipe
@ k_EControllerActionOrigin_SteamV2_LeftBumper_Pressure
@ k_EControllerActionOrigin_SteamV2_LeftPad_DPadSouth
@ k_EControllerActionOrigin_XBoxOne_DPad_Move
@ k_EControllerActionOrigin_PS4_RightStick_DPadEast
@ k_EControllerActionOrigin_SteamDeck_RightPad_Click
@ k_EControllerActionOrigin_SteamDeck_Reserved20
@ k_EControllerActionOrigin_Switch_RightGrip_Upper
@ k_EControllerActionOrigin_SteamV2_RightPad_Swipe
@ k_EControllerActionOrigin_Switch_DPad_West
@ k_EControllerActionOrigin_XBox360_RightStick_DPadEast
@ k_EControllerActionOrigin_PS5_LeftPad_Click
@ k_EControllerActionOrigin_Switch_ProGyro_Move
@ k_EControllerActionOrigin_PS5_LeftStick_Click
@ k_EControllerActionOrigin_Switch_RightGyro_Yaw
@ k_EControllerActionOrigin_SteamV2_RightPad_Pressure
@ k_EControllerActionOrigin_PS5_LeftTrigger_Pull
@ k_EControllerActionOrigin_Switch_A
@ k_EControllerActionOrigin_LeftPad_DPadNorth
@ k_EControllerActionOrigin_SteamV2_LeftGrip_Pressure
@ k_EControllerActionOrigin_Switch_Y
@ k_EControllerActionOrigin_XBox360_LeftBumper
@ k_EControllerActionOrigin_SteamV2_LeftPad_DPadWest
@ k_EControllerActionOrigin_PS4_Gyro_Pitch
@ k_EControllerActionOrigin_XBoxOne_RightGrip_Lower
@ k_EControllerActionOrigin_SteamDeck_R5
@ k_EControllerActionOrigin_SteamV2_Gyro_Move
@ k_EControllerActionOrigin_Switch_LeftTrigger_Click
@ k_EControllerActionOrigin_SteamDeck_X
@ k_EControllerActionOrigin_PS4_CenterPad_Touch
@ k_EControllerActionOrigin_PS5_DPad_East
@ k_EControllerActionOrigin_RightTrigger_Click
@ k_EControllerActionOrigin_Switch_LeftStick_Move
@ k_EControllerActionOrigin_LeftPad_Touch
@ k_EControllerActionOrigin_PS4_CenterPad_DPadEast
@ k_EControllerActionOrigin_SteamDeck_Reserved15
@ k_EControllerActionOrigin_XBox360_RightStick_DPadSouth
@ k_EControllerActionOrigin_XBox360_RightStick_DPadNorth
@ k_EControllerActionOrigin_Switch_RightGyro_Pitch
@ k_EControllerActionOrigin_SteamDeck_LeftStick_DPadNorth
@ k_EControllerActionOrigin_PS4_LeftStick_DPadSouth
@ k_EControllerActionOrigin_SteamV2_RightPad_DPadNorth
@ k_EControllerActionOrigin_SteamDeck_R2_SoftPull
@ k_EControllerActionOrigin_PS4_CenterPad_DPadWest
@ k_EControllerActionOrigin_Switch_RightStick_DPadNorth
@ k_EControllerActionOrigin_PS4_DPad_Move
@ k_EControllerActionOrigin_PS5_DPad_West
@ k_EControllerActionOrigin_LeftTrigger_Pull
@ k_EControllerActionOrigin_PS4_DPad_East
@ k_EControllerActionOrigin_SteamDeck_DPad_South
@ k_EControllerActionOrigin_Switch_LeftGrip_Upper
@ k_EControllerActionOrigin_XBox360_DPad_North
@ k_EControllerActionOrigin_SteamDeck_Reserved19
@ k_EControllerActionOrigin_PS5_RightStick_Click
@ k_EControllerActionOrigin_Switch_RightStick_DPadSouth
@ k_EControllerActionOrigin_SteamDeck_DPad_West
@ k_EControllerActionOrigin_SteamDeck_DPad_Move
@ k_EControllerActionOrigin_SteamDeck_L1
@ k_EControllerActionOrigin_XBoxOne_Menu
@ k_EControllerActionOrigin_PS4_LeftBumper
@ k_EControllerActionOrigin_MaximumPossibleValue
@ k_EControllerActionOrigin_Gyro_Roll
@ k_EControllerActionOrigin_SteamDeck_LeftPad_Click
@ k_EControllerActionOrigin_XBox360_Start
@ k_EControllerActionOrigin_SteamDeck_R3
@ k_EControllerActionOrigin_XBoxOne_RightStick_Move
@ k_EControllerActionOrigin_SteamDeck_L3
@ k_EControllerActionOrigin_Switch_LeftStick_DPadEast
@ k_EControllerActionOrigin_XBoxOne_LeftGrip_Upper
@ k_EControllerActionOrigin_PS5_Create
@ k_EControllerActionOrigin_LeftStick_DPadNorth
@ k_EControllerActionOrigin_PS5_LeftStick_DPadNorth
@ k_EControllerActionOrigin_Switch_LeftGyro_Move
@ k_EControllerActionOrigin_SteamV2_Gyro_Yaw
@ k_EControllerActionOrigin_XBoxOne_RightStick_Click
@ k_EControllerActionOrigin_SteamDeck_RightStick_DPadNorth
@ k_EControllerActionOrigin_PS5_Gyro_Pitch
@ k_EControllerActionOrigin_SteamV2_RightGrip_Pressure
@ k_EControllerActionOrigin_PS4_Circle
@ k_EControllerActionOrigin_PS4_LeftPad_Swipe
@ k_EControllerActionOrigin_SteamDeck_L2
@ k_EControllerActionOrigin_SteamV2_LeftBumper
@ k_EControllerActionOrigin_Switch_RightGyro_Move
@ k_EControllerActionOrigin_SteamDeck_LeftPad_Swipe
@ k_EControllerActionOrigin_XBoxOne_LeftStick_Move
@ k_EControllerActionOrigin_SteamDeck_L5
@ k_EControllerActionOrigin_XBoxOne_X
@ k_EControllerActionOrigin_Switch_RightTrigger_Pull
@ k_EControllerActionOrigin_Switch_LeftStick_DPadNorth
@ k_EControllerActionOrigin_PS5_Option
@ k_EControllerActionOrigin_PS5_LeftPad_Touch
@ k_EControllerActionOrigin_XBox360_LeftStick_Move
@ k_EControllerActionOrigin_PS5_CenterPad_DPadSouth
@ k_EControllerActionOrigin_SteamV2_LeftStick_DPadEast
@ k_EControllerActionOrigin_SteamDeck_R1
@ k_EControllerActionOrigin_PS5_DPad_South
@ k_EControllerActionOrigin_XBoxOne_DPad_East
@ k_EControllerActionOrigin_XBox360_DPad_East
@ k_EControllerActionOrigin_SteamV2_RightBumper_Pressure
@ k_EControllerActionOrigin_SteamDeck_RightPad_DPadSouth
@ k_EControllerActionOrigin_SteamV2_LeftPad_Touch
@ k_EControllerActionOrigin_SteamDeck_LeftStick_Move
@ k_EControllerActionOrigin_PS4_RightTrigger_Click
@ k_EControllerActionOrigin_PS5_RightPad_Swipe
@ k_EControllerActionOrigin_SteamV2_RightGrip_Lower
@ k_EControllerActionOrigin_SteamDeck_Reserved4
@ k_EControllerActionOrigin_Switch_LeftStick_DPadSouth
@ k_EControllerActionOrigin_XBox360_LeftTrigger_Click
@ k_EControllerActionOrigin_PS5_RightPad_DPadWest
@ k_EControllerActionOrigin_SteamV2_RightPad_DPadSouth
@ k_EControllerActionOrigin_XBoxOne_RightStick_DPadNorth
@ k_EControllerActionOrigin_SteamV2_Gyro_Roll
@ k_EControllerActionOrigin_RightPad_DPadWest
@ k_EControllerActionOrigin_PS5_RightBumper
@ k_EControllerActionOrigin_SteamDeck_Reserved17
@ k_EControllerActionOrigin_SteamV2_RightGrip_Upper
@ k_EControllerActionOrigin_SteamV2_Back
@ k_EControllerActionOrigin_PS4_RightPad_DPadNorth
@ k_EControllerActionOrigin_PS4_DPad_West
@ k_EControllerActionOrigin_XBoxOne_View
@ k_EControllerActionOrigin_XBox360_LeftStick_DPadSouth
@ k_EControllerActionOrigin_XBoxOne_LeftStick_DPadEast
@ k_EControllerActionOrigin_PS4_Options
@ k_EControllerActionOrigin_Switch_Capture
@ k_EControllerActionOrigin_PS5_LeftTrigger_Click
@ k_EControllerActionOrigin_PS5_RightStick_DPadWest
@ k_EControllerActionOrigin_Gyro_Move
@ k_EControllerActionOrigin_SteamDeck_Reserved10
@ k_EControllerActionOrigin_PS4_CenterPad_DPadNorth
@ k_EControllerActionOrigin_SteamV2_A
@ k_EControllerActionOrigin_LeftPad_DPadWest
@ k_EControllerActionOrigin_PS4_CenterPad_DPadSouth
@ k_EControllerActionOrigin_SteamDeck_Reserved18
@ k_EControllerActionOrigin_Switch_LeftStick_Click
@ k_EControllerActionOrigin_SteamDeck_RightPad_Swipe
@ k_EControllerActionOrigin_SteamDeck_LeftPad_DPadNorth
@ k_EControllerActionOrigin_XBoxOne_RightStick_DPadWest
@ k_EControllerActionOrigin_Gyro_Yaw
@ k_EControllerActionOrigin_Switch_LeftGyro_Roll
@ k_EControllerActionOrigin_XBox360_DPad_West
@ k_EControllerActionOrigin_XBoxOne_RightTrigger_Pull
@ k_EControllerActionOrigin_None
@ k_EControllerActionOrigin_SteamDeck_LeftPad_DPadSouth
@ k_EControllerActionOrigin_PS5_LeftPad_DPadSouth
@ k_EControllerActionOrigin_SteamV2_LeftPad_Swipe
@ k_EControllerActionOrigin_SteamDeck_RightPad_DPadNorth
@ k_EControllerActionOrigin_PS5_CenterPad_Touch
@ k_EControllerActionOrigin_SteamDeck_Y
@ k_EControllerActionOrigin_XBox360_LeftStick_Click
@ k_EControllerActionOrigin_SteamV2_RightPad_DPadWest
@ k_EControllerActionOrigin_PS5_RightStick_Move
@ k_EControllerActionOrigin_Switch_Plus
@ k_EControllerActionOrigin_PS4_RightStick_DPadSouth
@ k_EControllerActionOrigin_PS5_Mute
@ k_EControllerActionOrigin_Back
@ k_EControllerActionOrigin_SteamDeck_Gyro_Yaw
@ k_EControllerActionOrigin_SteamV2_LeftPad_Click
@ k_EControllerActionOrigin_SteamV2_LeftGrip_Upper_Pressure
@ k_EControllerActionOrigin_Switch_DPad_East
@ k_EControllerActionOrigin_PS5_LeftPad_DPadWest
@ k_EControllerActionOrigin_PS5_Gyro_Move
@ k_EControllerActionOrigin_SteamDeck_Menu
@ k_EControllerActionOrigin_PS5_DPad_Move
@ k_EControllerActionOrigin_PS5_LeftStick_DPadWest
@ k_EControllerActionOrigin_Switch_B
@ k_EControllerActionOrigin_SteamDeck_RightStick_DPadSouth
@ k_EControllerActionOrigin_PS5_CenterPad_DPadEast
@ k_EControllerActionOrigin_Y
@ k_EControllerActionOrigin_PS4_LeftTrigger_Pull
@ k_EControllerActionOrigin_LeftBumper
@ k_EControllerActionOrigin_PS4_LeftStick_DPadNorth
@ k_EControllerActionOrigin_LeftPad_Click
@ k_EControllerActionOrigin_XBoxOne_LeftStick_DPadNorth
@ k_EControllerActionOrigin_XBoxOne_LeftGrip_Lower
@ k_EControllerActionOrigin_SteamDeck_Reserved12
@ k_EControllerActionOrigin_PS4_LeftPad_DPadWest
@ k_EControllerActionOrigin_SteamDeck_RightPad_Touch
@ k_EControllerActionOrigin_SteamDeck_Reserved8
@ k_EControllerActionOrigin_PS5_LeftStick_DPadEast
@ k_EControllerActionOrigin_XBoxOne_RightGrip_Upper
@ k_EControllerActionOrigin_XBoxOne_LeftTrigger_Pull
@ k_EControllerActionOrigin_XBox360_DPad_South
@ k_EControllerActionOrigin_Switch_DPad_Move
@ k_EControllerActionOrigin_PS5_Gyro_Roll
@ k_EControllerActionOrigin_SteamDeck_L4
@ k_EControllerActionOrigin_Switch_LeftGrip_Lower
@ k_EControllerActionOrigin_SteamV2_RightPad_DPadEast
@ k_EControllerActionOrigin_LeftStick_DPadSouth
@ k_EControllerActionOrigin_Switch_LeftGyro_Yaw
@ k_EControllerActionOrigin_SteamDeck_Reserved5
@ k_EControllerActionOrigin_XBoxOne_LeftStick_Click
@ k_EControllerActionOrigin_SteamDeck_RightPad_DPadEast
@ k_EControllerActionOrigin_SteamV2_Gyro_Pitch
@ k_EControllerActionOrigin_SteamDeck_Reserved1
@ k_EControllerActionOrigin_Switch_LeftStick_DPadWest
@ k_EControllerActionOrigin_SteamV2_Y
@ k_EControllerActionOrigin_PS5_LeftBumper
@ k_EControllerActionOrigin_XBox360_LeftStick_DPadWest
@ k_EControllerActionOrigin_PS4_LeftPad_Touch
@ k_EControllerActionOrigin_B
@ k_EControllerActionOrigin_LeftStick_Click
@ k_EControllerActionOrigin_SteamV2_RightGrip_Upper_Pressure
@ k_EControllerActionOrigin_PS5_RightStick_DPadEast
@ k_EControllerActionOrigin_PS4_RightPad_DPadEast
@ k_EControllerActionOrigin_PS5_LeftStick_Move
@ k_EControllerActionOrigin_PS4_RightPad_DPadWest
@ MmHardwareCoherentCached
@ VK_DYNAMIC_STATE_MAX_ENUM
@ VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT
@ VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK
@ VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV
@ VK_DYNAMIC_STATE_VIEWPORT_COARSE_SAMPLE_ORDER_NV
@ VK_DYNAMIC_STATE_BEGIN_RANGE
@ VK_DYNAMIC_STATE_DEPTH_BOUNDS
@ VK_DYNAMIC_STATE_STENCIL_REFERENCE
@ VK_DYNAMIC_STATE_LINE_WIDTH
@ VK_DYNAMIC_STATE_DEPTH_BIAS
@ VK_DYNAMIC_STATE_SCISSOR
@ VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV
@ VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV
@ VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT
@ VK_DYNAMIC_STATE_LINE_STIPPLE_EXT
@ VK_DYNAMIC_STATE_RANGE_SIZE
@ VK_DYNAMIC_STATE_STENCIL_WRITE_MASK
@ VK_DYNAMIC_STATE_VIEWPORT
@ VK_DYNAMIC_STATE_BLEND_CONSTANTS
@ VK_DYNAMIC_STATE_END_RANGE
AnimationCompressionFormat
@ ETS_LinearColorSignature
@ SP_METAL_SM5_NOTESS_REMOVED
@ SP_VULKAN_ES3_1_ANDROID
@ SP_StaticPlatform_First
@ SP_CUSTOM_PLATFORM_LAST
@ SP_OPENGL_ES3_1_ANDROID
@ SP_CUSTOM_PLATFORM_FIRST
@ SP_VULKAN_SM5_LUMIN_REMOVED
@ SP_VULKAN_ES3_1_LUMIN_REMOVED
@ OSP_OPENGL_ES3_1_ANDROID
@ OSP_VULKAN_ES3_1_ANDROID
@ NOISEFUNCTION_VoronoiALU
@ NOISEFUNCTION_GradientTex3D
@ NOISEFUNCTION_GradientALU
@ NOISEFUNCTION_GradientTex
@ NOISEFUNCTION_SimplexTex
@ VK_MEMORY_HEAP_MULTI_INSTANCE_BIT_KHR
@ VK_MEMORY_HEAP_FLAG_BITS_MAX_ENUM
@ VK_MEMORY_HEAP_MULTI_INSTANCE_BIT
@ VK_MEMORY_HEAP_DEVICE_LOCAL_BIT
EMaterialFloatPrecisionMode
@ MFPM_Full_MaterialExpressionOnly
@ WICPixelFormatConverter
@ WICCOMPONENTTYPE_FORCE_DWORD
@ FWPS_ALE_PORT_STATUS_CLOSE
@ FWPS_ALE_PORT_STATUS_OPEN
@ FWPS_ALE_PORT_STATUS_UNKNOWN
@ FWPS_ALE_PORT_STATUS_MAX
EEdGraphNodeDeprecationMessageType
GFSDK_Aftermath_GpuCrashDumpWatchedApiFlags
@ GFSDK_Aftermath_GpuCrashDumpWatchedApiFlags_None
@ GFSDK_Aftermath_GpuCrashDumpWatchedApiFlags_DX
@ GFSDK_Aftermath_GpuCrashDumpWatchedApiFlags_Vulkan
@ VK_VERTEX_INPUT_RATE_VERTEX
@ VK_VERTEX_INPUT_RATE_INSTANCE
@ VK_VERTEX_INPUT_RATE_MAX_ENUM
@ VK_VERTEX_INPUT_RATE_RANGE_SIZE
@ VK_VERTEX_INPUT_RATE_END_RANGE
@ VK_VERTEX_INPUT_RATE_BEGIN_RANGE
EOS_EConnectionClosedReason
@ EOS_CCR_ClosedByLocalUser
@ EOS_CCR_TooManyConnections
@ EOS_CCR_UnexpectedError
@ EOS_CCR_ConnectionClosed
@ EOS_CCR_NegotiationFailed
@ EOS_CCR_ConnectionFailed
@ DT_POLYTYPE_OFFMESH_POINT
@ DT_POLYTYPE_OFFMESH_SEGMENT
_SAR_STREAM_INVALIDATION_EVENT_TYPE
@ SAR_STREAM_INVALIDATION_EVENT_DEFAULT_DEVICE_CHANGED
@ SAR_STREAM_INVALIDATION_EVENT_OFFLOAD_RESOURCE_LOST
@ SAR_STREAM_INVALIDATION_EVENT_DEVICE_REMOVED
EMeshAttributePaintToolActions
@ DEBUGSTATE_TestLFEBleed
@ DEBUGSTATE_IsolateDryAudio
@ DEBUGSTATE_IsolateReverb
@ DEBUGSTATE_DisableRadio
@ AllowPerCharacterWrapping
EProcessTileTasksSyncTimeSlicedState
@ StoreCompessedTileCacheLayers
Beam2SourceTargetTangentMethod
EAnimNodeInitializationStatus
@ RenameEditorAgnosticSettings
@ MigrateProjectSpecificInisToAgnostic
@ CameraFacing_NegativeZUp
@ CameraFacing_NegativeYUp
ESplineModulationColorMask
@ NotSupportedDriverOutOfDate
@ NotSupportedIncompatibleAPICaptureToolActive
@ NotSupportedOperatingSystemOutOfDate
@ NotSupportedIncompatibleHardware
FWPI_VPN_TRIGGER_EVENT_TYPE_
@ FWPI_VPN_TRIGGER_EVENT_APP_TRIGGER_NRPT_CONNECT
@ FWPI_VPN_TRIGGER_EVENT_APP_TRIGGER_DISCONNECT
@ FWPI_VPN_TRIGGER_EVENT_APP_TRIGGER_CONNECT
@ FWPI_VPN_TRIGGER_EVENT_MAX
EStreamingOperationResult
ESmoothMeshToolSmoothType
@ GatherGeometryFromSources
VkCoverageReductionModeNV
@ VK_COVERAGE_REDUCTION_MODE_BEGIN_RANGE_NV
@ VK_COVERAGE_REDUCTION_MODE_RANGE_SIZE_NV
@ VK_COVERAGE_REDUCTION_MODE_TRUNCATE_NV
@ VK_COVERAGE_REDUCTION_MODE_MERGE_NV
@ VK_COVERAGE_REDUCTION_MODE_MAX_ENUM_NV
@ VK_COVERAGE_REDUCTION_MODE_END_RANGE_NV
IPSEC_SA_CONTEXT_EVENT_TYPE0_
@ IPSEC_SA_CONTEXT_EVENT_ADD
@ IPSEC_SA_CONTEXT_EVENT_DELETE
@ IPSEC_SA_CONTEXT_EVENT_MAX
@ OodleLZ_Compressor_None
@ OodleLZ_Compressor_Selkie
@ OodleLZ_Compressor_Hydra
@ OodleLZ_Compressor_Invalid
@ OodleLZ_Compressor_Leviathan
@ OodleLZ_Compressor_Kraken
@ OodleLZ_Compressor_Mermaid
@ OodleLZ_Compressor_Count
@ OodleLZ_Compressor_Force32
@ GBC_EncodeNormal_Normal_10_10_10
@ GBC_Packed_Color_3_3_2_Sqrt
@ GBC_Packed_Normal_Octahedral_8_8
@ GBC_Packed_Color_5_6_5_Sqrt
@ GBC_EncodeNormal_Normal_8_8_8
@ GBC_EncodeNormal_Normal_16_16_16
@ GBC_Raw_Float_16_16_16_16
@ GBC_Packed_Color_4_4_4_Sqrt
@ OodleBadDecompressedLength
@ OodleSerializePayloadFail
ELifetimeRepNotifyCondition
VkRayTracingShaderGroupTypeKHR
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_TRIANGLES_HIT_GROUP_NV
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_PROCEDURAL_HIT_GROUP_KHR
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_TRIANGLES_HIT_GROUP_KHR
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_GENERAL_KHR
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_GENERAL_NV
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_MAX_ENUM_KHR
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_PROCEDURAL_HIT_GROUP_NV
@ EOS_PR_ReliableUnordered
@ EOS_PR_UnreliableUnordered
ECFCoreExternalAuthProvider
EPolyEditExtrudeDistanceMode
EArchiveReferenceMarkerFlags
EPolyEditExtrudeModeOptions
@ SelectedTriangleNormals
@ SelectedTriangleNormalsEven
EQuartzTimeSignatureQuantization
EHairStrandsCompositionType
@ AfterSeparateTranslucent
@ AfterTranslucentBeforeTranslucentAfterDOF
VkDescriptorPoolCreateFlagBits
@ VK_DESCRIPTOR_POOL_CREATE_FLAG_BITS_MAX_ENUM
@ VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT
@ VK_DESCRIPTOR_POOL_CREATE_HOST_ONLY_BIT_EXT
@ VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT_EXT
@ VK_DESCRIPTOR_POOL_CREATE_HOST_ONLY_BIT_VALVE
@ VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT
EFieldCullingOperationType
@ Field_Culling_Operation_Max
FWPS_NET_BUFFER_LIST_TYPE_
@ FWPS_NBL_TYPE_REFERENCED_BY_WFP
@ FWPS_NBL_TYPE_ALLOCATED_BY_WFP
@ FWPS_NBL_TYPE_CLONED_BY_WFP
@ InterruptActiveBothTriggerHigh
@ InterruptActiveBothTriggerLow
@ InterruptPolarityUnknown
@ VK_PIPELINE_STAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR
@ VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT
@ VK_PIPELINE_STAGE_COMMAND_PREPROCESS_BIT_NV
@ VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT
@ VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT
@ VK_PIPELINE_STAGE_TRANSFORM_FEEDBACK_BIT_EXT
@ VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_NV
@ VK_PIPELINE_STAGE_MESH_SHADER_BIT_NV
@ VK_PIPELINE_STAGE_TASK_SHADER_BIT_NV
@ VK_PIPELINE_STAGE_CONDITIONAL_RENDERING_BIT_EXT
@ VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT
@ VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT
@ VK_PIPELINE_STAGE_NONE_KHR
@ VK_PIPELINE_STAGE_FLAG_BITS_MAX_ENUM
@ VK_PIPELINE_STAGE_TASK_SHADER_BIT_EXT
@ VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_KHR
@ VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT
@ VK_PIPELINE_STAGE_HOST_BIT
@ VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT
@ VK_PIPELINE_STAGE_TRANSFER_BIT
@ VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT
@ VK_PIPELINE_STAGE_SHADING_RATE_IMAGE_BIT_NV
@ VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT
@ VK_PIPELINE_STAGE_VERTEX_INPUT_BIT
@ VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT
@ VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_NV
@ VK_PIPELINE_STAGE_MESH_SHADER_BIT_EXT
@ VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT
@ VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR
@ VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT
@ VK_PIPELINE_STAGE_FRAGMENT_DENSITY_PROCESS_BIT_EXT
@ VK_PIPELINE_STAGE_VERTEX_SHADER_BIT
@ VK_PIPELINE_STAGE_ALL_COMMANDS_BIT
ECustomDataRowCountMethod
EOptimusSkinnedMeshExecDomain
@ VK_ATTACHMENT_STORE_OP_END_RANGE
@ VK_ATTACHMENT_STORE_OP_DONT_CARE
@ VK_ATTACHMENT_STORE_OP_STORE
@ VK_ATTACHMENT_STORE_OP_MAX_ENUM
@ VK_ATTACHMENT_STORE_OP_BEGIN_RANGE
@ VK_ATTACHMENT_STORE_OP_RANGE_SIZE
EActorMovementCompensationMode
EOnlineNotificationResult
ETextureLossyCompressionAmount
@ U_CHAR_NAME_CHOICE_COUNT
EFractureEngineClusterSizeMethod
@ SupportsReliableDelivery
ELODStreamingCallbackResult
ERasterizeGeomRecastTimeSlicedState
@ k_ELeaderboardSortMethodDescending
@ k_ELeaderboardSortMethodNone
@ k_ELeaderboardSortMethodAscending
@ InLandscapeModeAndUserTriggeredChanges
@ k_EItemPreviewType_Image
@ k_EItemPreviewType_Sketchfab
@ k_EItemPreviewType_EnvironmentMap_HorizontalCross
@ k_EItemPreviewType_EnvironmentMap_LatLong
@ k_EItemPreviewType_ReservedMax
@ k_EItemPreviewType_YouTubeVideo
@ VK_IMAGE_VIEW_TYPE_CUBE_ARRAY
@ VK_IMAGE_VIEW_TYPE_RANGE_SIZE
@ VK_IMAGE_VIEW_TYPE_CUBE
@ VK_IMAGE_VIEW_TYPE_1D_ARRAY
@ VK_IMAGE_VIEW_TYPE_MAX_ENUM
@ VK_IMAGE_VIEW_TYPE_BEGIN_RANGE
@ VK_IMAGE_VIEW_TYPE_END_RANGE
@ VK_IMAGE_VIEW_TYPE_2D_ARRAY
ELoudnessNRTCurveTypeEnum
@ RC_TIMER_BUILD_CONTOURS_SIMPLIFY
@ RC_TIMER_BUILD_DISTANCEFIELD
@ RC_TIMER_BUILD_POLYMESH
@ RC_TIMER_MERGE_POLYMESH
@ RC_TIMER_FILTER_WALKABLE
@ RC_TIMER_BUILD_CLUSTERS
@ RC_TIMER_BUILD_POLYMESHDETAIL
@ RC_TIMER_BUILD_COMPACTHEIGHTFIELD
@ RC_TIMER_BUILD_REGIONS_EXPAND
@ RC_TIMER_MARK_CONVEXPOLY_AREA
@ RC_TIMER_MERGE_POLYMESHDETAIL
@ RC_TIMER_BUILD_DISTANCEFIELD_DIST
@ RC_TIMER_BUILD_REGIONS_WATERSHED
@ RC_TIMER_BUILD_REGIONS_FLOOD
@ RC_TIMER_MARK_CYLINDER_AREA
@ RC_TIMER_BUILD_REGIONS_FILTER
@ RC_TIMER_FILTER_LOW_OBSTACLES
@ RC_TIMER_BUILD_CONTOURS
@ RC_TIMER_BUILD_CONTOURS_TRACE
@ RC_TIMER_BUILD_DISTANCEFIELD_BLUR
@ RC_TIMER_RASTERIZE_TRIANGLES
@ WICColorContextUninitialized
@ WICColorContextExifColorSpace
EDescendantScrollDestination
EPCGMedadataTransformOperation
EHairTransmittancePassType
@ HasInitialOnlyProperties
@ HasObjectOrNetSerializeProperties
EArchiveReplaceObjectFlags
@ IncludeClassGeneratedByRef
@ TrackReplacedReferences
@ FWP_SECURITY_DESCRIPTOR_TYPE
@ FWP_TOKEN_INFORMATION_TYPE
@ FWP_UNICODE_STRING_TYPE
@ FWP_TOKEN_ACCESS_INFORMATION_TYPE
@ FWP_BITMAP_ARRAY64_TYPE
@ FWP_SINGLE_DATA_TYPE_MAX
@ VK_PHYSICAL_DEVICE_TYPE_RANGE_SIZE
@ VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
@ VK_PHYSICAL_DEVICE_TYPE_END_RANGE
@ VK_PHYSICAL_DEVICE_TYPE_MAX_ENUM
@ VK_PHYSICAL_DEVICE_TYPE_OTHER
@ VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
@ VK_PHYSICAL_DEVICE_TYPE_CPU
@ VK_PHYSICAL_DEVICE_TYPE_BEGIN_RANGE
@ VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU
EGizmoElementInteractionState
@ k_EChatEntryTypeEntered
@ k_EChatEntryTypeInvalid
@ k_EChatEntryTypeLinkBlocked
@ k_EChatEntryTypeWasKicked
@ k_EChatEntryTypeHistoricalChat
@ k_EChatEntryTypeDisconnected
@ k_EChatEntryTypeChatMsg
@ k_EChatEntryTypeLeftConversation
@ k_EChatEntryTypeWasBanned
@ k_EChatEntryTypeInviteGame
@ k_EWorkshopFileActionCompleted
@ k_EWorkshopFileActionPlayed
@ CURLOPT_ACCEPTTIMEOUT_MS
@ CURLOPT_TRAILERFUNCTION
@ CURLOPT_HTTP_TRANSFER_DECODING
@ CURLOPT_HTTP_CONTENT_DECODING
@ CURLOPT_PROXY_SSL_VERIFYHOST
@ CURLOPT_CONNECTTIMEOUT_MS
@ CURLOPT_TLSAUTH_USERNAME
@ CURLOPT_SSH_HOST_PUBLIC_KEY_MD5
@ CURLOPT_OPENSOCKETFUNCTION
@ CURLOPT_SUPPRESS_CONNECT_HEADERS
@ CURLOPT_CONV_TO_NETWORK_FUNCTION
@ CURLOPT_CONV_FROM_UTF8_FUNCTION
@ CURLOPT_PROGRESSFUNCTION
@ CURLOPT_HTTPPROXYTUNNEL
@ CURLOPT_MAXLIFETIME_CONN
@ CURLOPT_CLOSESOCKETFUNCTION
@ CURLOPT_PROXY_TRANSFER_MODE
@ CURLOPT_SOCKS5_GSSAPI_NEC
@ CURLOPT_UNIX_SOCKET_PATH
@ CURLOPT_FTP_CREATE_MISSING_DIRS
@ CURLOPT_TIMEVALUE_LARGE
@ CURLOPT_GSSAPI_DELEGATION
@ CURLOPT_KEEP_SENDING_ON_ERROR
@ CURLOPT_CHUNK_BGN_FUNCTION
@ CURLOPT_DOH_SSL_VERIFYPEER
@ CURLOPT_SSLENGINE_DEFAULT
@ CURLOPT_CHUNK_END_FUNCTION
@ CURLOPT_EXPECT_100_TIMEOUT_MS
@ CURLOPT_SSH_PRIVATE_KEYFILE
@ CURLOPT_PROXY_SSLKEY_BLOB
@ CURLOPT_TRANSFER_ENCODING
@ CURLOPT_PROXY_SSL_CIPHER_LIST
@ CURLOPT_PROXY_SERVICE_NAME
@ CURLOPT_DNS_USE_GLOBAL_CACHE
@ CURLOPT_SSH_KEYFUNCTION
@ CURLOPT_MAXFILESIZE_LARGE
@ CURLOPT_PROXY_TLSAUTH_USERNAME
@ CURLOPT_PROXY_ISSUERCERT
@ CURLOPT_UPKEEP_INTERVAL_MS
@ CURLOPT_PROXY_TLS13_CIPHERS
@ CURLOPT_PROXY_SSLKEYTYPE
@ CURLOPT_UPLOAD_BUFFERSIZE
@ CURLOPT_MAX_RECV_SPEED_LARGE
@ CURLOPT_PROXY_SSLVERSION
@ CURLOPT_FNMATCH_FUNCTION
@ CURLOPT_MAX_SEND_SPEED_LARGE
@ CURLOPT_SSH_COMPRESSION
@ CURLOPT_PROXY_KEYPASSWD
@ CURLOPT_PROXY_CAINFO_BLOB
@ CURLOPT_HSTSREADFUNCTION
@ CURLOPT_PROXY_SSL_VERIFYPEER
@ CURLOPT_TFTP_NO_OPTIONS
@ CURLOPT_NEW_DIRECTORY_PERMS
@ CURLOPT_HAPROXYPROTOCOL
@ CURLOPT_RESOLVER_START_DATA
@ CURLOPT_DOH_SSL_VERIFYSTATUS
@ CURLOPT_PROXY_ISSUERCERT_BLOB
@ CURLOPT_HSTSWRITEFUNCTION
@ CURLOPT_REDIR_PROTOCOLS
@ CURLOPT_SSL_CTX_FUNCTION
@ CURLOPT_FTP_RESPONSE_TIMEOUT
@ CURLOPT_MAIL_RCPT_ALLLOWFAILS
@ CURLOPT_XFERINFOFUNCTION
@ CURLOPT_RTSP_SERVER_CSEQ
@ CURLOPT_PROXY_SSL_OPTIONS
@ CURLOPT_PROXY_TLSAUTH_PASSWORD
@ CURLOPT_TLSAUTH_PASSWORD
@ CURLOPT_ISSUERCERT_BLOB
@ CURLOPT_PINNEDPUBLICKEY
@ CURLOPT_PROXY_PINNEDPUBLICKEY
@ CURLOPT_FTP_ALTERNATIVE_TO_USER
@ CURLOPT_INFILESIZE_LARGE
@ CURLOPT_SSH_PUBLIC_KEYFILE
@ CURLOPT_STREAM_DEPENDS_E
@ CURLOPT_HAPPY_EYEBALLS_TIMEOUT_MS
@ CURLOPT_DNS_SHUFFLE_ADDRESSES
@ CURLOPT_DOH_SSL_VERIFYHOST
@ CURLOPT_RTSP_STREAM_URI
@ CURLOPT_DNS_CACHE_TIMEOUT
@ CURLOPT_DEFAULT_PROTOCOL
@ CURLOPT_CONV_FROM_NETWORK_FUNCTION
@ CURLOPT_ABSTRACT_UNIX_SOCKET
@ CURLOPT_PROXY_TLSAUTH_TYPE
@ CURLOPT_SSL_VERIFYSTATUS
@ CURLOPT_POSTFIELDSIZE_LARGE
@ CURLOPT_RTSP_CLIENT_CSEQ
@ CURLOPT_SSL_ENABLE_ALPN
@ CURLOPT_SSL_SESSIONID_CACHE
@ CURLOPT_FTP_SKIP_PASV_IP
@ CURLOPT_SOCKOPTFUNCTION
@ CURLOPT_UNRESTRICTED_AUTH
@ CURLOPT_CLOSESOCKETDATA
@ CURLOPT_SSL_CIPHER_LIST
@ CURLOPT_IGNORE_CONTENT_LENGTH
@ CURLOPT_RESOLVER_START_FUNCTION
@ CURLOPT_INTERLEAVEFUNCTION
@ CURLOPT_RESUME_FROM_LARGE
@ CURLOPT_SSH_HOST_PUBLIC_KEY_SHA256
@ CURLOPT_LOW_SPEED_LIMIT
@ CURLOPT_SOCKS5_GSSAPI_SERVICE
@ CURLOPT_DISALLOW_USERNAME_IN_URL
@ CURLOPT_PROXY_SSLCERTTYPE
@ CURLOPT_PROXY_SSLCERT_BLOB
@ CURLOPT_ACCEPT_ENCODING
@ CURLOPT_RTSP_SESSION_ID
@ SteelShieldDataFlags_IsRolloverAck
@ SteelShieldDataFlags_HasWrap
@ SteelShieldDataFlags_IsRollover
@ SteelShieldDataFlags_IsInitialPacket
AnimPhysAngularConstraintType
EBinkMoviePlayerBinkBufferModes
@ MP_Bink_StreamUntilResident
@ OodleLZ_CheckCRC_Force32
@ DWMWA_NONCLIENT_RTL_LAYOUT
@ DWMWA_HAS_ICONIC_BITMAP
@ DWMWA_FREEZE_REPRESENTATION
@ DWMWA_NCRENDERING_ENABLED
@ DWMWA_EXTENDED_FRAME_BOUNDS
@ DWMWA_CAPTION_BUTTON_BOUNDS
@ DWMWA_TRANSITIONS_FORCEDISABLED
@ DWMWA_NCRENDERING_POLICY
@ DWMWA_EXCLUDED_FROM_PEEK
@ DWMWA_FORCE_ICONIC_REPRESENTATION
EReflectedAndRefractedRayTracedShadows
@ EInstallStatus_Uninstalling
@ EInstallStatus_InstalledButNeedsUpdateMyMods
@ EInstallStatus_Updating
@ EInstallStatus_Installing
@ EInstallStatus_InstalledButNeedsUpdate
@ EInstallStatus_Installed
@ DT_COMPRESSEDTILE_FREE_DATA
@ ReservationRemoveMembers
@ ExistingSessionReservation
EGroomInterpolationQuality
EDataflowWaveFunctionType
@ Dataflow_WaveFunctionType_Decay
@ Dataflow_WaveFunctionType_Gaussian
@ Dataflow_WaveFunctionType_Falloff
@ Dataflow_WaveFunctionType_Cosine
VkDescriptorSetLayoutCreateFlagBits
@ VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT
@ VK_DESCRIPTOR_SET_LAYOUT_CREATE_HOST_ONLY_POOL_BIT_EXT
@ VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT
@ VK_DESCRIPTOR_SET_LAYOUT_CREATE_EMBEDDED_IMMUTABLE_SAMPLERS_BIT_EXT
@ VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT
@ VK_DESCRIPTOR_SET_LAYOUT_CREATE_HOST_ONLY_POOL_BIT_VALVE
@ VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR
@ VK_DESCRIPTOR_SET_LAYOUT_CREATE_FLAG_BITS_MAX_ENUM
EGeometryScriptOffsetFacesType
EGroupTopologyDeformationStrategy
@ CPPF_ArgumentOrReturnValue
@ CPPF_BlueprintCppBackend
EInstallBundleRequestFlags
@ TrackPersistentBundleStats
@ CheckForCellularDataUsage
@ SendNotificationIfDownloadCompletesInBackground
@ VK_COLOR_SPACE_MAX_ENUM_KHR
@ VK_COLOR_SPACE_EXTENDED_SRGB_LINEAR_EXT
@ VK_COLOR_SPACE_EXTENDED_SRGB_NONLINEAR_EXT
@ VK_COLOR_SPACE_ADOBERGB_LINEAR_EXT
@ VK_COLOR_SPACE_BT709_LINEAR_EXT
@ VK_COLOR_SPACE_HDR10_ST2084_EXT
@ VK_COLOR_SPACE_BT709_NONLINEAR_EXT
@ VK_COLOR_SPACE_END_RANGE_KHR
@ VK_COLORSPACE_SRGB_NONLINEAR_KHR
@ VK_COLOR_SPACE_DCI_P3_LINEAR_EXT
@ VK_COLOR_SPACE_SRGB_NONLINEAR_KHR
@ VK_COLOR_SPACE_BT2020_LINEAR_EXT
@ VK_COLOR_SPACE_DCI_P3_NONLINEAR_EXT
@ VK_COLOR_SPACE_PASS_THROUGH_EXT
@ VK_COLOR_SPACE_BEGIN_RANGE_KHR
@ VK_COLOR_SPACE_HDR10_HLG_EXT
@ VK_COLOR_SPACE_DISPLAY_NATIVE_AMD
@ VK_COLOR_SPACE_DISPLAY_P3_NONLINEAR_EXT
@ VK_COLOR_SPACE_ADOBERGB_NONLINEAR_EXT
@ VK_COLOR_SPACE_RANGE_SIZE_KHR
@ VK_COLOR_SPACE_DISPLAY_P3_LINEAR_EXT
@ VK_COLOR_SPACE_DOLBYVISION_EXT
@ VK_PRESENT_MODE_SHARED_CONTINUOUS_REFRESH_KHR
@ VK_PRESENT_MODE_RANGE_SIZE_KHR
@ VK_PRESENT_MODE_SHARED_DEMAND_REFRESH_KHR
@ VK_PRESENT_MODE_FIFO_KHR
@ VK_PRESENT_MODE_BEGIN_RANGE_KHR
@ VK_PRESENT_MODE_FIFO_RELAXED_KHR
@ VK_PRESENT_MODE_IMMEDIATE_KHR
@ VK_PRESENT_MODE_MAILBOX_KHR
@ VK_PRESENT_MODE_MAX_ENUM_KHR
@ VK_PRESENT_MODE_END_RANGE_KHR
@ PlaneUsingBoundaryPolygon
EMeshSelectionElementType
EOffsetMeshSelectionInteractionMode
EGeometryScriptCombineAttributesMode
NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_KMD_NOTIFY
@ NV_GPU_PERF_CHANGE_SEQ_30_STEP_ID_NOISE_UNAWARE_VMIN
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_PRE_HW
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_WAIT_FOR_MODESET
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_VOLT_DECREASE
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_NONE
@ NV_GPU_PERF_CHANGE_SEQ_30_STEP_ID_NOISE_AWARE_CLKS_INCREASE
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_SET_ASPM
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_VOLT_INCREASE
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_MAX_STEPS
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_SET_LINK_SPEED
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_SET_DEEP_L1
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_NOISE_UNAWARE_CLKS
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_SET_LINK_WIDTH
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_SET_NVVDD_PSI
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_SET_RAM_SVOP
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_SET_LTR_VALUE
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_POST_HW
@ NV_GPU_PERF_CHANGE_SEQ_30_STEP_ID_NOISE_AWARE_CLKS_DECREASE
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_LPWR_FEATURES
EControlRigContextChannelToKey
EAudioSpectrumBandPresetType
@ ProjectPluginUnification
@ FWP_MATCH_LESS_OR_EQUAL
@ FWP_MATCH_FLAGS_ANY_SET
@ FWP_MATCH_EQUAL_CASE_INSENSITIVE
@ FWP_MATCH_GREATER_OR_EQUAL
@ FWP_MATCH_FLAGS_ALL_SET
@ FWP_MATCH_FLAGS_NONE_SET
ENDISkeletalMesh_SourceMode
@ FWPM_VSWITCH_EVENT_FILTER_ADD_TO_INCOMPLETE_LAYER
@ FWPM_VSWITCH_EVENT_FILTER_ENGINE_REORDER
@ FWPM_VSWITCH_EVENT_DISABLED_FOR_INSPECTION
@ FWPM_VSWITCH_EVENT_FILTER_ENGINE_NOT_IN_REQUIRED_POSITION
@ FWPM_VSWITCH_EVENT_ENABLED_FOR_INSPECTION
EDistanceFieldShadowingType
@ DFS_PointLightTiledCulling
@ DFS_DirectionalLightScatterTileCulling
@ DFS_DirectionalLightTiledCulling
@ CURLE_BAD_FUNCTION_ARGUMENT
@ CURLE_BAD_DOWNLOAD_RESUME
@ CURLE_FILESIZE_EXCEEDED
@ CURLE_FTP_ACCEPT_FAILED
@ CURLE_BAD_CONTENT_ENCODING
@ CURLE_PEER_FAILED_VERIFICATION
@ CURLE_UNSUPPORTED_PROTOCOL
@ CURLE_REMOTE_ACCESS_DENIED
@ CURLE_SSL_ENGINE_INITFAILED
@ CURLE_SSL_CACERT_BADFILE
@ CURLE_FTP_COULDNT_SET_TYPE
@ CURLE_FTP_WEIRD_PASS_REPLY
@ CURLE_FUNCTION_NOT_FOUND
@ CURLE_FTP_WEIRD_PASV_REPLY
@ CURLE_COULDNT_RESOLVE_PROXY
@ CURLE_WEIRD_SERVER_REPLY
@ CURLE_SSL_PINNEDPUBKEYNOTMATCH
@ CURLE_SSL_ENGINE_SETFAILED
@ CURLE_REMOTE_FILE_NOT_FOUND
@ CURLE_COULDNT_RESOLVE_HOST
@ CURLE_QUIC_CONNECT_ERROR
@ CURLE_ABORTED_BY_CALLBACK
@ CURLE_SETOPT_OPTION_SYNTAX
@ CURLE_FTP_COULDNT_RETR_FILE
@ CURLE_REMOTE_FILE_EXISTS
@ CURLE_RTSP_SESSION_ERROR
@ CURLE_OPERATION_TIMEDOUT
@ CURLE_FTP_CANT_GET_HOST
@ CURLE_LDAP_SEARCH_FAILED
@ CURLE_SSL_ENGINE_NOTFOUND
@ CURLE_FTP_BAD_FILE_LIST
@ CURLE_SSL_INVALIDCERTSTATUS
@ CURLE_FTP_COULDNT_USE_REST
@ CURLE_RECURSIVE_API_CALL
@ CURLE_FTP_ACCEPT_TIMEOUT
@ CURLE_FTP_WEIRD_227_FORMAT
@ CURLE_TOO_MANY_REDIRECTS
@ CURLE_SSL_SHUTDOWN_FAILED
@ CURLE_FILE_COULDNT_READ_FILE
@ CURLE_NO_CONNECTION_AVAILABLE
@ CURLE_SSL_CONNECT_ERROR
@ CURLE_HTTP_RETURNED_ERROR
EInstallBundleCacheReserveResult
FWP_CLASSIFY_OPTION_TYPE_
@ FWP_CLASSIFY_OPTION_LOCAL_ONLY_MAPPING
@ FWP_CLASSIFY_OPTION_MULTICAST_STATE
@ FWP_CLASSIFY_OPTION_LOOSE_SOURCE_MAPPING
@ FWP_CLASSIFY_OPTION_SECURE_SOCKET_SECURITY_FLAGS
@ FWP_CLASSIFY_OPTION_MAX
@ FWP_CLASSIFY_OPTION_MCAST_BCAST_LIFETIME
@ FWP_CLASSIFY_OPTION_SECURE_SOCKET_AUTHIP_MM_POLICY_KEY
@ FWP_CLASSIFY_OPTION_SECURE_SOCKET_AUTHIP_QM_POLICY_KEY
@ FWP_CLASSIFY_OPTION_UNICAST_LIFETIME
VkSurfaceTransformFlagBitsKHR
@ VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_BIT_KHR
@ VK_SURFACE_TRANSFORM_FLAG_BITS_MAX_ENUM_KHR
@ VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_90_BIT_KHR
@ VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR
@ VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR
@ VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_270_BIT_KHR
@ VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR
@ VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR
@ VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_180_BIT_KHR
@ VK_SURFACE_TRANSFORM_INHERIT_BIT_KHR
FForceFeedbackChannelType
EProcessRemoteFunctionFlags
EMoviePipelineShutterTiming
@ VK_IMAGE_ASPECT_STENCIL_BIT
@ VK_IMAGE_ASPECT_METADATA_BIT
@ VK_IMAGE_ASPECT_PLANE_2_BIT
@ VK_IMAGE_ASPECT_PLANE_0_BIT_KHR
@ VK_IMAGE_ASPECT_PLANE_2_BIT_KHR
@ VK_IMAGE_ASPECT_COLOR_BIT
@ VK_IMAGE_ASPECT_FLAG_BITS_MAX_ENUM
@ VK_IMAGE_ASPECT_PLANE_1_BIT_KHR
@ VK_IMAGE_ASPECT_MEMORY_PLANE_2_BIT_EXT
@ VK_IMAGE_ASPECT_PLANE_1_BIT
@ VK_IMAGE_ASPECT_DEPTH_BIT
@ VK_IMAGE_ASPECT_MEMORY_PLANE_0_BIT_EXT
@ VK_IMAGE_ASPECT_PLANE_0_BIT
@ VK_IMAGE_ASPECT_MEMORY_PLANE_1_BIT_EXT
@ VK_IMAGE_ASPECT_MEMORY_PLANE_3_BIT_EXT
@ ECompareFunction_NumBits
@ ovrUserPresenceStatus_Offline
@ ovrUserPresenceStatus_Unknown
@ ovrUserPresenceStatus_Online
EGeometryScriptCollisionGenerationMethod
@ DBM_DBuffer_ColorNormalRoughness
@ DBM_DBuffer_EmissiveAlphaComposite
@ DBM_DBuffer_NormalRoughness
@ DBM_DBuffer_AlphaComposite
@ DBM_DBuffer_ColorNormal
@ DBM_Volumetric_DistanceFunction
@ DBM_DBuffer_ColorRoughness
@ SSM_Clamp_WorldGroupSettings
@ SSM_TerrainWeightmapGroupSettings
@ SSM_Wrap_WorldGroupSettings
EMovieScene2DTransformChannel
ERDGTransientResourceLifetimeState
EARServicePermissionRequestResult
ENDIStaticMesh_SourceMode
@ FileRenameInformationExBypassAccessCheck
@ FileNumaNodeInformation
@ FileCaseSensitiveInformation
@ FileRenameInformationEx
@ FileValidDataLengthInformation
@ FileFullDirectoryInformation
@ FilePipeRemoteInformation
@ FileHardLinkFullIdInformation
@ FileCompletionInformation
@ FileDirectoryInformation
@ FileStandardLinkInformation
@ FileSfioVolumeInformation
@ FileNetworkPhysicalNameInformation
@ FilePositionInformation
@ FileStorageReserveIdInformation
@ FileAllocationInformation
@ FileIoPriorityHintInformation
@ FileRenameInformationBypassAccessCheck
@ FileBothDirectoryInformation
@ FileDesiredStorageClassInformation
@ FileMoveClusterInformation
@ FileIsRemoteDeviceInformation
@ FileObjectIdInformation
@ FileMailslotQueryInformation
@ FileProcessIdsUsingFileInformation
@ FileReplaceCompletionInformation
@ FileCompressionInformation
@ FileTrackingInformation
@ FileLinkInformationExBypassAccessCheck
@ FileLinkInformationBypassAccessCheck
@ FileEndOfFileInformation
@ FileCaseSensitiveInformationForceAccessCheck
@ FileAlternateNameInformation
@ FileInternalInformation
@ FilePipeLocalInformation
@ FileAlignmentInformation
@ FileIdGlobalTxDirectoryInformation
@ FileShortNameInformation
@ FileIoCompletionNotificationInformation
@ FileNormalizedNameInformation
@ FileHardLinkInformation
@ FileNetworkOpenInformation
@ FileMemoryPartitionInformation
@ FileAttributeTagInformation
@ FileIdFullDirectoryInformation
@ FileMailslotSetInformation
@ FileReparsePointInformation
@ FileVolumeNameInformation
@ FileSfioReserveInformation
@ FileIdBothDirectoryInformation
@ FileRemoteProtocolInformation
@ FileIdExtdBothDirectoryInformation
@ FileIdExtdDirectoryInformation
@ FileDispositionInformation
@ FileStandardInformation
@ FileDispositionInformationEx
@ FileIoStatusBlockRangeInformation
ERemoteStoragePublishedFileVisibility
@ k_ERemoteStoragePublishedFileVisibilityPrivate
@ k_ERemoteStoragePublishedFileVisibilityPublic
@ k_ERemoteStoragePublishedFileVisibilityUnlisted
@ k_ERemoteStoragePublishedFileVisibilityFriendsOnly
@ Error_InputContextNotInActiveContexts
@ Error_EnhancedInputNotEnabled
NvAPIPrivateConstDataSlot
@ PCD_NEXUS_TRAP_HANDLER_DUMP_GPU_VIRTUAL_ADDRESS
@ PCD_NEXUS_DC_EXTRA_INFO
@ PCD_NEXUS_FRAME_AND_DC_INDEX
@ PCD_NEXUS_COMPUTE_FRAME_AND_DC_INDEX
@ PCD_NEXUS_COMPUTE_DC_EXTRA_INFO
@ PCD_NEXUS_COMPUTE_START
EMovieSceneTrackEasingSupportFlags
EOptimusNodePinStorageType
EGeometryScriptBakeCurvatureColorMode
ETextureReallocationStatus
@ CURL_LOCK_DATA_SSL_SESSION
@ IKEEXT_CERT_CONFIG_UNSPECIFIED
@ IKEEXT_CERT_CONFIG_EXPLICIT_TRUST_LIST
@ IKEEXT_CERT_CONFIG_TYPE_MAX
@ IKEEXT_CERT_CONFIG_TRUSTED_ROOT_STORE
@ IKEEXT_CERT_CONFIG_ENTERPRISE_STORE
EPCGWorldQueryFilterByTag
EDataflowVectorFieldOperationType
@ Dataflow_VectorFieldOperationType_Multiply
@ Dataflow_VectorFieldFalloffType_Add
@ Dataflow_VectorFieldFalloffType_Substract
@ Dataflow_VectorFieldFalloffType_CrossProduct
@ Dataflow_VectorFieldFalloffType_Divide
ESecondaryScreenPercentageMethod
@ LowerPixelDensitySimulation
@ UDISPCTX_CAPITALIZATION_FOR_UI_LIST_OR_MENU
@ UDISPCTX_CAPITALIZATION_NONE
@ UDISPCTX_CAPITALIZATION_FOR_MIDDLE_OF_SENTENCE
@ UDISPCTX_CAPITALIZATION_FOR_STANDALONE
@ UDISPCTX_STANDARD_NAMES
@ UDISPCTX_CAPITALIZATION_FOR_BEGINNING_OF_SENTENCE
VkPerformanceCounterScopeKHR
@ VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR
@ VK_QUERY_SCOPE_COMMAND_KHR
@ VK_PERFORMANCE_COUNTER_SCOPE_COMMAND_BUFFER_KHR
@ VK_PERFORMANCE_COUNTER_SCOPE_MAX_ENUM_KHR
@ VK_PERFORMANCE_COUNTER_SCOPE_COMMAND_KHR
@ VK_QUERY_SCOPE_COMMAND_BUFFER_KHR
@ VK_QUERY_SCOPE_RENDER_PASS_KHR
@ inputdata_noadvance_float
@ inputdata_noadvance_half
@ inputdata_noadvance_int32
EARServiceInstallRequestResult
@ UserDeclinedInstallation
@ EUninitializedColorExistingDepth
@ EExistingContents_NoDepthStore
@ EClearColorExistingDepth
@ EExistingColorAndClearDepth
@ EUninitializedColorClearDepth
@ EExistingColorAndDepthAndClearStencil
@ EUninitializedColorAndDepth
VkExternalSemaphoreFeatureFlagBits
@ VK_EXTERNAL_SEMAPHORE_FEATURE_FLAG_BITS_MAX_ENUM
@ VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT
@ VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT_KHR
@ VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT
@ VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT_KHR
@ HasNetSerializeProperties
@ HasDynamicArrayProperties
EInstallBundleReleaseResult
EPCGMedadataCompareOperation
@ SupplementalMathematicalOperators
@ ArabicPresentationFormsB
@ UnifiedCanadianAboriginalSyllabicsExtended
@ CombiningDiacriticalMarksForSymbols
@ IdeographicDescriptionCharacters
@ HalfwidthAndFullwidthForms
@ SupplementalPunctuation
@ VariationSelectorsSupplement
@ LatinExtendedAdditional
@ AlphabeticPresentationForms
@ CJKCompatibilityIdeographs
@ CombiningDiacriticalMarksSupplement
@ CuneiformNumbersAndPunctuation
@ MiscellaneousMathematicalSymbolsA
@ ByzantineMusicalSymbols
@ SupplementalSymbolsAndPictographs
@ CJKUnifiedIdeographsExtensionA
@ AncientGreekMusicalNotation
@ ArabicPresentationFormsA
@ CombiningDiacriticalMarks
@ EnclosedAlphanumericSupplement
@ MiscellaneousSymbolsAndArrows
@ SuperscriptsAndSubscripts
@ GeometricShapesExtended
@ HangulCompatibilityJamo
@ MathematicalAlphanumericSymbols
@ MiscellaneousSymbolsAndPictographs
@ ShorthandFormatControls
@ EnclosedIdeographicSupplement
@ CombiningDiacriticalMarksExtended
@ PhoneticExtensionsSupplement
@ CJKSymbolsAndPunctuation
@ UnifiedCanadianAboriginalSyllabics
@ HighPrivateUseSurrogates
@ EnclosedCJKLettersAndMonths
@ KatakanaPhoneticExtensions
@ ArabicMathematicalAlphabeticSymbols
@ CJKUnifiedIdeographsExtensionE
@ CJKUnifiedIdeographsExtensionC
@ CJKUnifiedIdeographsExtensionD
@ MiscellaneousMathematicalSymbolsB
@ CJKCompatibilityIdeographsSupplement
@ CJKUnifiedIdeographsExtensionB
@ OpticalCharacterRecognition
@ IdeographicSymbolsAndPunctuation
EGeometryScriptBakeCurvatureClampMode
@ MP_WorldDisplacement_DEPRECATED
@ MP_TessellationMultiplier_DEPRECATED
@ VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT_KHR
@ VK_RENDERING_SUSPENDING_BIT
@ VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT
@ VK_RENDERING_RESUMING_BIT_KHR
@ VK_RENDERING_RESUMING_BIT
@ VK_RENDERING_FLAG_BITS_MAX_ENUM
@ VK_RENDERING_ENABLE_LEGACY_DITHERING_BIT_EXT
@ VK_RENDERING_SUSPENDING_BIT_KHR
@ Fail_UIDensityConstraint
@ UBMT_RENDER_TARGET_BINDING_SLOTS
@ UBMT_RDG_TEXTURE_ACCESS
@ UBMT_RDG_TEXTURE_ACCESS_ARRAY
@ EUniformBufferBaseType_Num
@ UBMT_RDG_BUFFER_ACCESS_ARRAY
@ UBMT_RDG_UNIFORM_BUFFER
@ EUniformBufferBaseType_NumBits
ERDGPooledBufferAlignment
EARSessionTrackingFeature
@ PersonSegmentationWithDepth
@ NGXApplicationIDThenUEProjectID
@ Field_Falloff_Logarithmic
@ VVMFlag_HasRandInstruction
@ VVMFlag_OptSaveIntermediateState
@ VVMFlag_DataMapCacheSetup
@ EOS_LC_ProgressionSnapshots
@ EOS_LC_PlayerDataStorage
@ EOS_LC_IntegratedPlatform
@ EOS_LC_HttpSerialization
@ k_EChatMemberStateChangeDisconnected
@ k_EChatMemberStateChangeKicked
@ k_EChatMemberStateChangeBanned
@ k_EChatMemberStateChangeLeft
@ k_EChatMemberStateChangeEntered
LandscapeSplineMeshOrientation
@ PSORTMODE_Age_NewestFirst
@ PSORTMODE_Age_OldestFirst
@ PSORTMODE_ViewProjDepth
@ PSORTMODE_DistanceToView
@ SOUNDDISTANCE_InfiniteYZPlane
@ SOUNDDISTANCE_InfiniteXYPlane
@ SOUNDDISTANCE_InfiniteXZPlane
EDatasmithImportAssetConflictPolicy
@ AMPROPERTY_PIN_CATEGORY
@ PSMA_MeshFaceCameraWithLockedAxis
@ PSMA_MeshFaceCameraWithSpin
@ PSMA_MeshFaceCameraWithRoll
EBuildPatchDownloadHealth
@ MOVECOMP_NeverIgnoreBlockingOverlaps
@ MOVECOMP_DisableBlockingOverlapDispatch
@ MOVECOMP_SkipPhysicsMove
ovrPlatformInitializeResult_
@ ovrPlatformInitialize_NotEntitled
@ ovrPlatformInitialize_Unknown
@ ovrPlatformInitialize_InvalidCredentials
@ ovrPlatformInitialize_UnableToVerify
@ ovrPlatformInitialize_Success
@ ovrPlatformInitialize_FileInvalid
@ ovrPlatformInitialize_SignatureInvalid
@ ovrPlatformInitialize_VersionMismatch
@ ovrPlatformInitialize_PreLoaded
@ ovrPlatformInitialize_Uninitialized
ELocationFilteringModeEnum
@ ChaosNiagara_LocationFilteringMode_Inclusive
@ ChaosNiagara_LocationFilteringMode_Exclusive
ESoundSpatializationAlgorithm
EOnlineStoreOfferDiscountType
@ FWPM_SERVICE_START_PENDING
@ FWPM_SERVICE_STOP_PENDING
@ AMBISONICS_NORMALIZATION_N3D
@ AMBISONICS_NORMALIZATION_SN3D
VkSamplerYcbcrModelConversion
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601_KHR
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_MAX_ENUM
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709_KHR
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_END_RANGE
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020_KHR
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_BEGIN_RANGE
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY_KHR
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_RANGE_SIZE
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY_KHR
UNumberFormatAttributeValue
EGeometryScriptPrimitivePolygroupMode
ETimedDataInputEvaluationType
@ ChaosNiagara_DataSourceType_Trailing
@ ChaosNiagara_DataSourceType_Breaking
@ ChaosNiagara_DataSourceType_Collision
@ UsesMemoryImageAllocator
EHairLightingIntegrationType
EFFTPeakInterpolationMethod
EConstraintPlasticityType
@ ChaosNiagara_LocationXToSpawn_Max
@ ChaosNiagara_LocationXToSpawn_MinMax
@ ChaosNiagara_LocationXToSpawn_None
@ ChaosNiagara_LocationXToSpawn_Min
EPCGIntersectionDensityFunction
EBlueprintNativizationFlag
ESlateTextureAtlasPaddingStyle
VkQueryPoolSamplingModeINTEL
@ VK_QUERY_POOL_SAMPLING_MODE_MAX_ENUM_INTEL
@ VK_QUERY_POOL_SAMPLING_MODE_BEGIN_RANGE_INTEL
@ VK_QUERY_POOL_SAMPLING_MODE_RANGE_SIZE_INTEL
@ VK_QUERY_POOL_SAMPLING_MODE_MANUAL_INTEL
@ VK_QUERY_POOL_SAMPLING_MODE_END_RANGE_INTEL
ERootMotionSourceStatusFlags
EHairInterpolationQuality
ESkyAtmospherePassLocation
EControlRigCurveAlignment
@ STATTYPE_AccumulatorDWORD
@ STATTYPE_AccumulatorFLOAT
EInGamePerfTrackerThreads
EPropertyAccessObjectType
EMeshGroupPaintVisibilityType
ESteamIPv6ConnectivityState
@ k_ESteamIPv6ConnectivityState_Unknown
@ k_ESteamIPv6ConnectivityState_Good
@ k_ESteamIPv6ConnectivityState_Bad
@ UsesMemoryImageAllocator
@ EOS_AS_FriendsManagement
EGeometryScriptSamplingDistributionMode
@ Dataflow_SetOperation_OR
@ Dataflow_SetOperation_AND
@ Dataflow_SetOperation_XOR
@ IgnoreDegenerateTriangles
@ BlendOverlappingNormals
EStandardToolContextMaterials
@ UREGEX_CASE_INSENSITIVE
@ UREGEX_ERROR_ON_UNKNOWN_ESCAPES
EEOSUserInterface_SignInOrCreateAccount_Choice
@ TribeLogAndTrackingPoints
EMoviePipelineEncodeQuality
ENavigationDataResolution
@ VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT
@ VK_SHADER_STAGE_MISS_BIT_NV
@ VK_SHADER_STAGE_MESH_BIT_NV
@ VK_SHADER_STAGE_SUBPASS_SHADING_BIT_HUAWEI
@ VK_SHADER_STAGE_MISS_BIT_KHR
@ VK_SHADER_STAGE_INTERSECTION_BIT_NV
@ VK_SHADER_STAGE_VERTEX_BIT
@ VK_SHADER_STAGE_CALLABLE_BIT_KHR
@ VK_SHADER_STAGE_TASK_BIT_NV
@ VK_SHADER_STAGE_RAYGEN_BIT_NV
@ VK_SHADER_STAGE_TASK_BIT_EXT
@ VK_SHADER_STAGE_GEOMETRY_BIT
@ VK_SHADER_STAGE_CLOSEST_HIT_BIT_NV
@ VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT
@ VK_SHADER_STAGE_ANY_HIT_BIT_KHR
@ VK_SHADER_STAGE_CALLABLE_BIT_NV
@ VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR
@ VK_SHADER_STAGE_INTERSECTION_BIT_KHR
@ VK_SHADER_STAGE_COMPUTE_BIT
@ VK_SHADER_STAGE_FLAG_BITS_MAX_ENUM
@ VK_SHADER_STAGE_ALL_GRAPHICS
@ VK_SHADER_STAGE_MESH_BIT_EXT
@ VK_SHADER_STAGE_RAYGEN_BIT_KHR
@ VK_SHADER_STAGE_FRAGMENT_BIT
@ VK_SHADER_STAGE_ANY_HIT_BIT_NV
GFSDK_Aftermath_GpuCrashDumpDecoderFlags
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_CALL_STACK_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_SHADER_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_ALL_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_EVENT_MARKER_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_BASE_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_DISPLAY_DRIVER_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_PAGE_FAULT_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_OS_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_GPU_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_DEVICE_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_DESCRIPTION_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_FAULTED_WARP_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_WARP_STATE_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_SHADER_MAPPING_INFO
@ VK_ATTACHMENT_LOAD_OP_CLEAR
@ VK_ATTACHMENT_LOAD_OP_MAX_ENUM
@ VK_ATTACHMENT_LOAD_OP_DONT_CARE
@ VK_ATTACHMENT_LOAD_OP_BEGIN_RANGE
@ VK_ATTACHMENT_LOAD_OP_LOAD
@ VK_ATTACHMENT_LOAD_OP_RANGE_SIZE
@ VK_ATTACHMENT_LOAD_OP_END_RANGE
EPCGPointExtentsModifierMode
@ VideoCopyProtectionMacrovisionBasic
@ VideoCopyProtectionMacrovisionCBI
EMovieSceneTransformChannel
EPartyRequestToJoinRemovedReason
EGeometryScriptDebugMessageType
ERigUnitDebugTransformMode
@ DDM_AllOpaqueNoVelocity
EStreamingSourceTargetState
ETransformGizmoSubElements
@ StandardTranslateRotate
@ TranslateRotateUniformScale
@ FullTranslateRotateScale
@ k_EPersonaChangeJoinedSource
@ k_EPersonaChangeGameServer
@ k_EPersonaChangeRichPresence
@ k_EPersonaChangeComeOnline
@ k_EPersonaChangeSteamLevel
@ k_EPersonaChangeRelationshipChanged
@ k_EPersonaChangeBroadcast
@ k_EPersonaChangeGamePlayed
@ k_EPersonaChangeNameFirstSet
@ k_EPersonaChangeLeftSource
@ k_EPersonaChangeNickname
@ k_EPersonaChangeGoneOffline
@ CSD_KeyValueReadComplete
@ CSD_DocumentWriteComplete
@ CSD_DocumentQueryComplete
@ CSD_DocumentReadComplete
@ CSD_KeyValueWriteComplete
@ CSD_DocumentConflictDetected
EHairSimulationInterpolationMode
@ OIDN_ACCESS_WRITE_DISCARD
_NDIS_NET_BUFFER_LIST_INFO
@ Ieee8021QNetBufferListInfo
@ TcpOffloadBytesTransferred
@ NetBufferListCorrelationId
@ TcpSendOffloadsSupplementalNetBufferListInfo
@ NetBufferListInfoReserved3
@ UdpSegmentationOffloadInfo
@ MediaSpecificInformationEx
@ IPsecOffloadV1NetBufferListInfo
@ TcpLargeSendNetBufferListInfo
@ NblOriginalInterfaceIfIndex
@ SwitchForwardingReserved
@ NetBufferListProtocolId
@ TcpIpChecksumNetBufferListInfo
@ IPsecOffloadV2HeaderNetBufferListInfo
@ TcpReceiveBytesTransferred
@ NblReAuthWfpFlowContext
@ ClassificationHandleNetBufferListInfo
@ IPsecOffloadV2NetBufferListInfo
@ IPsecOffloadV2TunnelNetBufferListInfo
@ NetBufferListFilteringInfo
@ MediaSpecificInformation
@ PPI_SeparateTranslucency
@ U_JG_HANIFI_ROHINGYA_KINNA_YA
@ U_JG_MANICHAEAN_THAMEDH
@ U_JG_MANICHAEAN_DHAMEDH
@ U_JG_HANIFI_ROHINGYA_PA
@ U_JG_MANICHAEAN_HUNDRED
@ U_JG_BURUSHASKI_YEH_BARREE
EDatasmithImportSearchPackagePolicy
EScreenProbeIrradianceFormat
ESpaceCurveControlPointFalloffType
EPropertyLocalizationGathererTextFlags
@ ForceEditorOnlyProperties
@ ForceEditorOnlyScriptData
ELocationEmitterSelectionMethod
ETextureCompressionQuality
EShouldCookBlueprintPropertyGuids
@ ReferencePassThroughConnection
ESourceEffectDynamicsPeakMode
@ VideoProcAmp_ColorEnable
@ VideoProcAmp_WhiteBalance
@ VideoProcAmp_Saturation
@ VideoProcAmp_Brightness
@ VideoProcAmp_BacklightCompensation
@ XAxisFacing_NegativeZUp
@ VelocityAligned_YAxisFacing
@ VelocityAligned_NegativeZAxisFacing
@ XAxisFacing_NegativeYUp
@ LockedAxis_NegativeZAxisFacing
@ LockedAxis_NegativeYAxisFacing
@ VelocityAligned_ZAxisFacing
@ EMeshCameraFacingOptions_MAX
@ VelocityAligned_NegativeYAxisFacing
ECameraSetting_BoolCondition
@ BLEND_TranslucentColoredTransmittance
@ BLEND_TranslucentGreyTransmittance
@ BLEND_ColoredTransmittanceOnly
APPLICATION_VIEW_ORIENTATION
ECompactedTracingIndirectArgs
@ NumLightSampleTracesDiv32
@ NumLightSampleTracesDiv64
EDynamicMeshComponentRenderUpdateMode
EOnlineTournamentParticipantType
EHoudiniPluginSerializationVersion
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_LANDSCAPES
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_ADDED_KEEP_TRANSFORM
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_INSTANCE_COLORS
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_CUSTOM_LINKER
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_COOK_TEMP_PACKAGES_MESH_AND_LAYERS
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_PARAMETERS_NOSWAP
@ VER_HOUDINI_PLUGIN_SERIALIZATION_HOUDINI_SPLINE_TO_TRANSFORM
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_BAKENAME_OVERRIDE
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_OUTLINER_INPUT_SAVE_ACTOR_PATHNAME
@ VER_HOUDINI_PLUGIN_SERIALIZATION_AUTOMATIC_VERSION
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_V2_BASE
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_GEOMETRY_INPUT_TRANSFORMS
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_GEO_PART_NODE_PATH
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_FILE_PARAM_READ_ONLY
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_OUTLINER_INPUT_SAVE_MAT
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_INPUT_LANDSCAPE_TRANSFORM
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_ADDED_PARAM_HELP
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_PARAMETERS_UNIT
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_COOK_TEMP_PACKAGES
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_POST_419_SERIALIZATION_FIX
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_ACTOR_INSTANCING
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_INPUT_SOFT_REF
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_MULTI_GEO_INPUT
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_UNREAL_SPLINE_RESOLUTION_PER_INPUT
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_BASE
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_419_SERIALIZATION_FIX
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_OUTLINER_INSTANCE_INDEX
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_BASE_PLUS_ONE
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_ADDED_UNREAL_SPLINE
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_OUTLINER_INPUT_SAVE_ACTOR_ONLY
EArkProcMeshSliceCapOption
@ VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT
@ VK_OBJECT_TYPE_SURFACE_KHR
@ VK_OBJECT_TYPE_INSTANCE
@ VK_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NVX
@ VK_OBJECT_TYPE_COMMAND_POOL
@ VK_OBJECT_TYPE_SHADER_MODULE
@ VK_OBJECT_TYPE_PIPELINE_CACHE
@ VK_OBJECT_TYPE_DESCRIPTOR_POOL
@ VK_OBJECT_TYPE_COMMAND_BUFFER
@ VK_OBJECT_TYPE_DISPLAY_KHR
@ VK_OBJECT_TYPE_SWAPCHAIN_KHR
@ VK_OBJECT_TYPE_DESCRIPTOR_SET
@ VK_OBJECT_TYPE_PHYSICAL_DEVICE
@ VK_OBJECT_TYPE_SEMAPHORE
@ VK_OBJECT_TYPE_RENDER_PASS
@ VK_OBJECT_TYPE_PIPELINE
@ VK_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT
@ VK_OBJECT_TYPE_IMAGE_VIEW
@ VK_OBJECT_TYPE_QUERY_POOL
@ VK_OBJECT_TYPE_RANGE_SIZE
@ VK_OBJECT_TYPE_DISPLAY_MODE_KHR
@ VK_OBJECT_TYPE_VALIDATION_CACHE_EXT
@ VK_OBJECT_TYPE_BEGIN_RANGE
@ VK_OBJECT_TYPE_BUFFER_VIEW
@ VK_OBJECT_TYPE_PERFORMANCE_CONFIGURATION_INTEL
@ VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_KHR
@ VK_OBJECT_TYPE_OBJECT_TABLE_NVX
@ VK_OBJECT_TYPE_ACCELERATION_STRUCTURE_NV
@ VK_OBJECT_TYPE_MAX_ENUM
@ VK_OBJECT_TYPE_DEBUG_UTILS_MESSENGER_EXT
@ VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION
@ VK_OBJECT_TYPE_DEVICE_MEMORY
@ VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_KHR
@ VK_OBJECT_TYPE_FRAMEBUFFER
@ VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE
@ VK_OBJECT_TYPE_PIPELINE_LAYOUT
@ VK_OBJECT_TYPE_END_RANGE
EExtractCollisionOutputType
@ SceneDepthConfidenceMap
@ PersonSegmentationDepth
@ PersonSegmentationImage
EMovieSceneControlRigSpaceType
@ VK_SAMPLER_REDUCTION_MODE_MIN
@ VK_SAMPLER_REDUCTION_MODE_MAX_ENUM
@ VK_SAMPLER_REDUCTION_MODE_MIN_EXT
@ VK_SAMPLER_REDUCTION_MODE_MAX_EXT
@ VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE_EXT
@ VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE
@ VK_SAMPLER_REDUCTION_MODE_MAX
ERevolvePropertiesPolygroupMode
@ VK_DISPLAY_POWER_STATE_SUSPEND_EXT
@ VK_DISPLAY_POWER_STATE_OFF_EXT
@ VK_DISPLAY_POWER_STATE_END_RANGE_EXT
@ VK_DISPLAY_POWER_STATE_RANGE_SIZE_EXT
@ VK_DISPLAY_POWER_STATE_MAX_ENUM_EXT
@ VK_DISPLAY_POWER_STATE_ON_EXT
@ VK_DISPLAY_POWER_STATE_BEGIN_RANGE_EXT
@ TraceFrameType_Rendering
EMaterialInstanceUsedByRTFlag
@ CacheUniformExpressions
@ NV_MOSAIC_TOPO_4x2_BASIC
@ NV_MOSAIC_TOPO_1x4_BASIC
@ NV_MOSAIC_TOPO_1x4_PASSIVE_STEREO
@ NV_MOSAIC_TOPO_1x6_BASIC
@ NV_MOSAIC_TOPO_END_BASIC
@ NV_MOSAIC_TOPO_BEGIN_BASIC
@ NV_MOSAIC_TOPO_1x2_BASIC
@ NV_MOSAIC_TOPO_4x1_PASSIVE_STEREO
@ NV_MOSAIC_TOPO_3x1_PASSIVE_STEREO
@ NV_MOSAIC_TOPO_2x1_PASSIVE_STEREO
@ NV_MOSAIC_TOPO_1x3_BASIC
@ NV_MOSAIC_TOPO_BEGIN_PASSIVE_STEREO
@ NV_MOSAIC_TOPO_END_PASSIVE_STEREO
@ NV_MOSAIC_TOPO_3x2_BASIC
@ NV_MOSAIC_TOPO_3x1_BASIC
@ NV_MOSAIC_TOPO_7x1_BASIC
@ NV_MOSAIC_TOPO_2x1_BASIC
@ NV_MOSAIC_TOPO_2x2_BASIC
@ NV_MOSAIC_TOPO_4x1_BASIC
@ NV_MOSAIC_TOPO_2x3_BASIC
@ NV_MOSAIC_TOPO_1x2_PASSIVE_STEREO
@ NV_MOSAIC_TOPO_1x5_BASIC
@ NV_MOSAIC_TOPO_2x2_PASSIVE_STEREO
@ NV_MOSAIC_TOPO_2x4_BASIC
@ NV_MOSAIC_TOPO_1x3_PASSIVE_STEREO
@ NVAPI_DITHER_MODE_STATIC_2X2
@ NVAPI_DITHER_MODE_STATIC_ERR_ACC
@ NVAPI_DITHER_MODE_DYNAMIC_ERR_ACC
@ NVAPI_DITHER_MODE_DYNAMIC_2X2
@ NVAPI_DITHER_MODE_TEMPORAL
EChaosCollisionSortMethod
EGeometryScriptEmptySelectionBehavior
EStructDeserializerErrorPolicies
@ ConsiderLightmapPadding
EShaderFundamentalDimensionType
ovrMatchmakingCriterionImportance_
@ ovrMatchmaking_ImportanceHigh
@ ovrMatchmaking_ImportanceLow
@ ovrMatchmaking_ImportanceMedium
@ ovrMatchmaking_ImportanceUnknown
@ ovrMatchmaking_ImportanceRequired
EInstallBundleRequestInfoFlags
@ SkippedBundlesDueToBundleSource
@ SkippedAlreadyReleasedBundles
@ SkippedAlreadyUpdatedBundles
@ SkippedAlreadyMountedBundles
@ SkippedAlreadyRemovedBundles
@ SkippedUnusableLanguageBundles
@ DU_DRAWNAVMESH_OFFMESHCONS
@ DU_DRAWNAVMESH_CLOSEDLIST
@ DU_DRAWNAVMESH_COLOR_TILES
EHoudiniLandscapeExportType
EOS_EOnlineSessionPermissionLevel
@ EOS_OSPF_JoinViaPresence
@ EOS_OSPF_PublicAdvertised
ERevolvePropertiesCapFillMode
@ k_ESteamNetConnectionEnd_Misc_Generic
@ k_ESteamNetConnectionEnd_Misc_NoRelaySessionsToClient
@ k_ESteamNetConnectionEnd_App_Max
@ k_ESteamNetConnectionEnd_Remote_BadCrypt
@ k_ESteamNetConnectionEnd_Local_OfflineMode
@ k_ESteamNetConnectionEnd_Invalid
@ k_ESteamNetConnectionEnd_Remote_BadCert
@ k_ESteamNetConnectionEnd_Remote_Timeout
@ k_ESteamNetConnectionEnd_Remote_P2P_ICE_NoPublicAddresses
@ k_ESteamNetConnectionEnd_App_Min
@ k_ESteamNetConnectionEnd_Local_Max
@ k_ESteamNetConnectionEnd_Misc_PeerSentNoConnection
@ k_ESteamNetConnectionEnd_Remote_BadProtocolVersion
@ k_ESteamNetConnectionEnd_App_Generic
@ k_ESteamNetConnectionEnd_Misc_P2P_Rendezvous
@ k_ESteamNetConnectionEnd_Misc_Max
@ k_ESteamNetConnectionEnd_Local_Min
@ k_ESteamNetConnectionEnd_Local_ManyRelayConnectivity
@ k_ESteamNetConnectionEnd_AppException_Max
@ k_ESteamNetConnectionEnd_Remote_Max
@ k_ESteamNetConnectionEnd_Misc_P2P_NAT_Firewall
@ k_ESteamNetConnectionEnd_Misc_SteamConnectivity
@ k_ESteamNetConnectionEnd_Remote_Min
@ k_ESteamNetConnectionEnd_Misc_InternalError
@ k_ESteamNetConnectionEnd_Local_Rights
@ k_ESteamNetConnectionEnd_AppException_Generic
@ k_ESteamNetConnectionEnd_Local_P2P_ICE_NoPublicAddresses
@ k_ESteamNetConnectionEnd_AppException_Min
@ k_ESteamNetConnectionEnd_Local_HostedServerPrimaryRelay
@ k_ESteamNetConnectionEnd_Misc_Timeout
@ k_ESteamNetConnectionEnd_Local_NetworkConfig
@ k_ESteamNetConnectionEnd__Force32Bit
@ k_ESteamNetConnectionEnd_Misc_Min
EPCGSpawnActorGenerationTrigger
@ CLASS_NewerVersionExists
@ CLASS_TokenStreamAssembled
@ CLASS_ProjectUserConfig
@ CLASS_NeedsDeferredDependencyLoading
@ CLASS_DefaultToInstanced
@ CLASS_ReplicationDataIsSetUp
@ CLASS_CollapseCategories
@ CLASS_CustomConstructor
@ CLASS_MatchedSerializers
@ CLASS_ConfigDoNotCheckDefaults
@ CLASS_CompiledFromBlueprint
@ CLASS_HasInstancedReference
EOpenGLFormatCapabilities
EPriorityAttenuationMethod
EMetasoundFrontendVertexAccessType
EGeometryScriptSmoothBoneWeightsType
EHoudiniRampPointConstructStatus
@ FailedToOpenFileForWrite
@ FailedToCreateDirectory
@ FailedGettingDiskSpaceInfo
ECreateMeshObjectSourceMeshType
EOS_EAntiCheatCommonClientAuthStatus
@ EOS_ACCCAS_RemoteAuthComplete
@ EOS_ACCCAS_LocalAuthComplete
ERayTracingAccelerationStructureFlags
ESubmixEffectDynamicsKeySource
EPartyInvitationRemovedReason
EStreamlineSettingOverride
EPrimaryAssetProductionLevel
EStaticMeshVertexTangentBasisType
@ NV_HDR_MODE_UHDA_PASSTHROUGH
@ NV_HDR_MODE_DOLBY_VISION
@ Chaos_Surface_Volumetric
@ COP_APPLICATION_SPECIFIC
@ VK_FULL_SCREEN_EXCLUSIVE_ALLOWED_EXT
@ VK_FULL_SCREEN_EXCLUSIVE_DEFAULT_EXT
@ VK_FULL_SCREEN_EXCLUSIVE_MAX_ENUM_EXT
@ VK_FULL_SCREEN_EXCLUSIVE_APPLICATION_CONTROLLED_EXT
@ VK_FULL_SCREEN_EXCLUSIVE_DISALLOWED_EXT
ERayTracingInstanceMaskType
EMicroTransactionDelegate
@ MTD_PurchaseQueryComplete
ESceneCaptureCompositeMode
EMovieSceneCaptureProtocolState
@ k_ESteamControllerPad_Right
@ k_ESteamControllerPad_Left
@ WaitForAsyncGetSavedFiles
@ WaitForAsyncDeletesToFinish
VkPipelineCreationFeedbackFlagBits
@ VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT
@ VK_PIPELINE_CREATION_FEEDBACK_BASE_PIPELINE_ACCELERATION_BIT
@ VK_PIPELINE_CREATION_FEEDBACK_FLAG_BITS_MAX_ENUM
@ VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT_EXT
@ VK_PIPELINE_CREATION_FEEDBACK_BASE_PIPELINE_ACCELERATION_BIT_EXT
@ VK_PIPELINE_CREATION_FEEDBACK_APPLICATION_PIPELINE_CACHE_HIT_BIT
@ VK_PIPELINE_CREATION_FEEDBACK_APPLICATION_PIPELINE_CACHE_HIT_BIT_EXT
EDurationControlOnlineState
@ k_EDurationControlOnlineState_Offline
@ k_EDurationControlOnlineState_Invalid
@ k_EDurationControlOnlineState_OnlineHighPri
@ k_EDurationControlOnlineState_Online
ETransferPersistentDataMode
@ WCA_TRANSITIONS_FORCEDISABLED
@ WCA_VIDEO_OVERLAY_ACTIVE
@ WCA_FORCE_ICONIC_REPRESENTATION
@ WCA_NONCLIENT_RTL_LAYOUT
@ WCA_CAPTION_BUTTON_BOUNDS
@ WCA_NCRENDERING_ENABLED
@ WCA_FREEZE_REPRESENTATION
@ WCA_FORCE_ACTIVEWINDOW_APPEARANCE
@ WCA_EXTENDED_FRAME_BOUNDS
@ WCA_EXCLUDED_FROM_LIVEPREVIEW
ESparseVolumeTextureShaderUniform
@ ESparseVolumeTexture_Count
@ ESparseVolumeTexture_PhysicalUVToPageUV
@ ESparseVolumeTexture_TileSize
@ ESparseVolumeTexture_PageTableSize
EBakeTextureSamplesPerPixel
ESchemaTranslationLaunchPolicy
ERayTracingPrimaryRaysFlag
@ UseGBufferForMaxDistance
@ NORMAL_INTERP_TO_ASA_CAMERA
@ SLOW_INTERP_TO_OLD_CAMERA
@ NORMAL_INTERP_TO_OLD_CAMERA
@ WAITING_TO_SWITCH_TO_OLD_CAMERA_SLOW
EShadowDepthVertexShaderMode
@ VertexShadowDepth_OnePassPointLight
@ VertexShadowDepth_OutputDepth
@ VertexShadowDepth_VirtualShadowMap
@ VertexShadowDepth_PerspectiveCorrect
ELandscapeCustomizedCoordType
@ MD_RuntimeVirtualTexture
@ BoundsOverlapFilteredDelaunayTriangulation
@ MinimalSpanningSubsetDelaunayTriangulation
@ PointImplicitAugmentedWithMinimalDelaunay
EInstallBundleManagerInitState
ETransactionObjectChangeCreatedBy
@ WritingVideoReplayBufferToDisk
@ ComponentLocationTrackedRotation
ETemplateSectionPropertyScaleType
@ TransformPropertyLocationOnly
@ TransformPropertyRotationOnly
EOpenColorIOTransformAlpha
ERigVMSimPointIntegrateType
ETransitionRequestOverwriteMode
@ FWPM_NET_FAILURE_AUTHIP
@ FWPM_NET_FAILURE_CAUSE_MAX
@ FWPM_NET_FAILURE_UNKNOWN
@ FWPM_NET_FAILURE_WRONG_COMPARTMENT
VIDEOENCODER_BITRATE_MODE
EAlignObjectsAlignToOptions
@ VK_FRONT_FACE_COUNTER_CLOCKWISE
@ VK_FRONT_FACE_BEGIN_RANGE
@ VK_FRONT_FACE_END_RANGE
@ VK_FRONT_FACE_RANGE_SIZE
@ VK_FRONT_FACE_CLOCKWISE
SkeletalMeshOptimizationType
@ SMOT_TriangleOrDeviation
@ HiddenByExistingMapping
@ CollisionWithMappingInSameContext
EMediaVideoCaptureDeviceFilter
EWorldPartitionRuntimeCellVisualizeMode
ENDISkelMesh_AreaWeightingMode
@ BULKDATA_DuplicateNonOptionalPayload
@ BULKDATA_SerializeCompressedZLIB
@ BULKDATA_Force_NOT_InlinePayload
@ BULKDATA_ForceStreamPayload
@ BULKDATA_UsesIoDispatcher
@ BULKDATA_PayloadAtEndOfFile
@ BULKDATA_HasAsyncReadPending
@ BULKDATA_WorkspaceDomainPayload
@ BULKDATA_BadDataVersion
@ BULKDATA_OptionalPayload
@ BULKDATA_ForceSingleElementSerialization
@ BULKDATA_PayloadInSeperateFile
@ BULKDATA_SerializeCompressed
@ BULKDATA_DataIsMemoryMapped
@ BULKDATA_MemoryMappedPayload
@ BULKDATA_SerializeCompressedBitWindow
@ BULKDATA_ForceInlinePayload
@ BULKDATA_AlwaysAllowDiscard
EUnrealObjectInputNodeType
@ EXR_ATTR_CHROMATICITIES
@ EXR_ATTR_LAST_KNOWN_TYPE
EDatasmithAreaLightActorShape
@ VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_EXT
@ VK_QUEUE_GLOBAL_PRIORITY_BEGIN_RANGE_EXT
@ VK_QUEUE_GLOBAL_PRIORITY_LOW_EXT
@ VK_QUEUE_GLOBAL_PRIORITY_REALTIME_EXT
@ VK_QUEUE_GLOBAL_PRIORITY_END_RANGE_EXT
@ VK_QUEUE_GLOBAL_PRIORITY_MAX_ENUM_EXT
@ VK_QUEUE_GLOBAL_PRIORITY_RANGE_SIZE_EXT
@ VK_QUEUE_GLOBAL_PRIORITY_HIGH_EXT
ERTAccelerationStructureBuildPriority
EGeometryScriptRemeshEdgeConstraintType
EMeshBooleanOperationEnum
@ Dataflow_MeshBoolean_Intersect
@ Dataflow_MeshBoolean_Difference
@ Dataflow_MeshBoolean_Union
EHoudiniRuntimeSettingsSessionType
@ VK_CULL_MODE_FRONT_AND_BACK
@ VK_CULL_MODE_FLAG_BITS_MAX_ENUM
ERuntimeVirtualTextureAttributeType
@ ovrLeaderboard_StartAtTop
@ ovrLeaderboard_StartAtCenteredOnViewerOrTop
@ ovrLeaderboard_StartAtUnknown
@ ovrLeaderboard_StartAtCenteredOnViewer
EDecalDBufferMaskTechnique
ERuntimeVirtualTextureTextureAddressMode
EDynamicMeshSculptBrushType
EControlRigModifyBoneMode
FWPS_CALLOUT_NOTIFY_TYPE_
@ FWPS_CALLOUT_NOTIFY_ADD_FILTER
@ FWPS_CALLOUT_NOTIFY_TYPE_MAX
@ FWPS_CALLOUT_NOTIFY_ADD_FILTER_POST_COMMIT
@ FWPS_CALLOUT_NOTIFY_DELETE_FILTER
@ IPSEC_TOKEN_TYPE_MACHINE
@ IPSEC_TOKEN_TYPE_IMPERSONATION
EMaterialTranslucencyPass
@ EOpaqueRoughRefractionSSSWithout
@ Field_Resolution_DisabledParents
@ Field_Resolution_Minimal
@ Field_Resolution_Maximum
ESelectedObjectsModificationType
EMaterialExposedTextureProperty
@ VK_STENCIL_FACE_BACK_BIT
@ VK_STENCIL_FACE_FLAG_BITS_MAX_ENUM
@ VK_STENCIL_FACE_FRONT_AND_BACK
@ VK_STENCIL_FACE_FRONT_BIT
@ VK_STENCIL_FRONT_AND_BACK
ViewSubresourceSubsetFlags
@ ViewSubresourceSubsetFlags_DepthOnlyDsv
@ ViewSubresourceSubsetFlags_StencilOnlyDsv
@ ViewSubresourceSubsetFlags_None
@ ViewSubresourceSubsetFlags_DepthAndStencilDsv
@ ClientConnectedToListenServer
@ ClientConnectedToDedicatedServer
@ DIT_HITTESTATTRIBUTES_MOUSEWHEEL
@ DIT_HITTESTATTRIBUTES_ERASERDOWN
@ DIT_HITTESTATTRIBUTES_VALID
@ DIT_HITTESTATTRIBUTES_CONTROLDOWN
@ DIT_HITTESTATTRIBUTES_MOUSEWHEELISINCREASING
@ DIT_HITTESTATTRIBUTES_TOUCHTARGETING
@ DIT_HITTESTATTRIBUTES_MOUSEWHEELISHORIZONTAL
@ DIT_HITTESTATTRIBUTES_BARRELBUTTONDOWN
@ DIT_HITTESTATTRIBUTES_MOUSEBUTTONDOWN
@ DIT_HITTESTATTRIBUTES_NONE
@ DIT_HITTESTATTRIBUTES_NOHOVERPOINTER
EInstallBundleSourceUpdateBundleInfoResult
ERasterizeGeomTimeSlicedState
@ RasterizeGeometryTransformCoords
@ RasterizeGeometryRecast
EGizmoElementViewDependentType
EGeometryScriptContainmentOutcomePins
EGeometryScriptPrimitiveOriginMode
@ k_EVRScreenshotType_Mono
@ k_EVRScreenshotType_StereoPanorama
@ k_EVRScreenshotType_MonoPanorama
@ k_EVRScreenshotType_MonoCubemap
@ k_EVRScreenshotType_None
@ k_EVRScreenshotType_Stereo
EParticleSystemOcclusionBoundsMethod
ECDOArrayModificationType
EStructSerializerMapPolicies
ERandomVelocityGenerationTypeEnum
@ ChaosNiagara_RandomVelocityGenerationType_RandomDistribution
@ ChaosNiagara_RandomVelocityGenerationType_RandomDistributionWithStreamers
@ ChaosNiagara_RandomVelocityGenerationType_CollisionNormalBased
EGamepadTextInputLineMode
@ k_EGamepadTextInputLineModeMultipleLines
@ k_EGamepadTextInputLineModeSingleLine
ELightMapVirtualTextureType
EInstallBundleInstallState
EAnimExecutionContextConversionResult
EPipelineCacheFileFormatVersions
@ PatchSizeReduction_NoDuplicatedGuid
@ FragmentDensityAttachment
@ RemovingTessellationShaders
@ k_ESteamInputType_MobileTouch
@ k_ESteamInputType_GenericGamepad
@ k_ESteamInputType_SteamDeckController
@ k_ESteamInputType_AppleMFiController
@ k_ESteamInputType_PS5Controller
@ k_ESteamInputType_SteamController
@ k_ESteamInputType_SwitchJoyConPair
@ k_ESteamInputType_Count
@ k_ESteamInputType_MaximumPossibleValue
@ k_ESteamInputType_SwitchJoyConSingle
@ k_ESteamInputType_AndroidController
@ k_ESteamInputType_XBox360Controller
@ k_ESteamInputType_PS4Controller
@ k_ESteamInputType_Unknown
@ k_ESteamInputType_XBoxOneController
@ k_ESteamInputType_SwitchProController
@ k_ESteamInputType_PS3Controller
_WHEA_ERROR_PACKET_DATA_FORMAT
@ WheaDataFormatIPFSalRecord
@ WheaDataFormatPCIExpress
@ WheaDataFormatPCIXDevice
@ VariableCappedWithTarget
@ Chaos_Object_UserDefined
@ SVB_VisibilityBlockingOnLoad
@ SVB_LoadingAndVisibility
@ VK_CHROMA_LOCATION_MIDPOINT_KHR
@ VK_CHROMA_LOCATION_MIDPOINT
@ VK_CHROMA_LOCATION_COSITED_EVEN_KHR
@ VK_CHROMA_LOCATION_BEGIN_RANGE
@ VK_CHROMA_LOCATION_END_RANGE
@ VK_CHROMA_LOCATION_MAX_ENUM
@ VK_CHROMA_LOCATION_RANGE_SIZE
@ VK_CHROMA_LOCATION_COSITED_EVEN
EAutomationComparisonToleranceLevel
@ VK_VALIDATION_CHECK_BEGIN_RANGE_EXT
@ VK_VALIDATION_CHECK_ALL_EXT
@ VK_VALIDATION_CHECK_MAX_ENUM_EXT
@ VK_VALIDATION_CHECK_SHADERS_EXT
@ VK_VALIDATION_CHECK_RANGE_SIZE_EXT
@ VK_VALIDATION_CHECK_END_RANGE_EXT
@ CPT_FLargeWorldCoordinatesReal
@ CPT_LazyObjectReference
@ CPT_SoftObjectReference
@ CPT_WeakObjectReference
@ SyncTickWithoutCameraImage
@ SyncTickWithCameraImage
@ VK_SYSTEM_ALLOCATION_SCOPE_DEVICE
@ VK_SYSTEM_ALLOCATION_SCOPE_MAX_ENUM
@ VK_SYSTEM_ALLOCATION_SCOPE_CACHE
@ VK_SYSTEM_ALLOCATION_SCOPE_BEGIN_RANGE
@ VK_SYSTEM_ALLOCATION_SCOPE_END_RANGE
@ VK_SYSTEM_ALLOCATION_SCOPE_COMMAND
@ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
@ VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE
@ VK_SYSTEM_ALLOCATION_SCOPE_RANGE_SIZE
EClearReplacementResourceType
@ PhotoMode_PhotoSequence
@ PhotoMode_AdvancedPhoto
@ PhotoMode_VariablePhotoSequence
@ IKFootRootLocalSpaceVector
EAudioVolumeLocationState
ELandscapeImportAlphamapType
@ NVAPI_UNSUPPORTED_CONFIG_NON_HDCP_HMD
@ NVAPI_PROFILE_NOT_FOUND
@ NVAPI_FIRMWARE_REVISION_NOT_SUPPORTED
@ NVAPI_MATCHING_DEVICE_NOT_FOUND
@ NVAPI_JIT_COMPILER_NOT_FOUND
@ NVAPI_INVALID_CONFIGURATION
@ NVAPI_DEFAULT_STEREO_PROFILE_DOES_NOT_EXIST
@ NVAPI_NVLINK_UNCORRECTABLE
@ NVAPI_LIBRARY_NOT_FOUND
@ NVAPI_STEREO_PARAMETER_OUT_OF_RANGE
@ NVAPI_OPENGL_CONTEXT_NOT_CURRENT
@ NVAPI_TIMING_NOT_SUPPORTED
@ NVAPI_STREAM_IS_OUT_OF_SYNC
@ NVAPI_WAS_STILL_DRAWING
@ NVAPI_DISPLAY_MUX_TRANSITION_FAILED
@ NVAPI_CLUSTER_ALREADY_EXISTS
@ NVAPI_INVALID_SYNC_TOPOLOGY
@ NVAPI_EXECUTABLE_ALREADY_IN_USE
@ NVAPI_UNKNOWN_UNDERSCAN_CONFIG
@ NVAPI_INVALID_DSC_OUTPUT_BPP
@ NVAPI_DPMST_DISPLAY_ID_EXPECTED
@ NVAPI_GPU_WORKSTATION_FEATURE_INCOMPLETE
@ NVAPI_EXPECTED_LOGICAL_GPU_HANDLE
@ NVAPI_CALLBACK_NOT_FOUND
@ NVAPI_REQUEST_USER_TO_CLOSE_NON_MIGRATABLE_APPS
@ NVAPI_WAIT_FOR_HW_RESOURCE
@ NVAPI_DRIVER_NOTRUNNING
@ NVAPI_SETTING_NOT_FOUND
@ NVAPI_IMPLICIT_SET_GPU_TOPOLOGY_CHANGE_NOT_ALLOWED
@ NVAPI_PRIV_SEC_VIOLATION
@ NVAPI_INVALID_USER_PRIVILEGE
@ NVAPI_PERSIST_DATA_NOT_FOUND
@ NVAPI_GPU_IN_DEBUG_MODE
@ NVAPI_DISPLAYCONFIG_VALIDATION_FAILED
@ NVAPI_MOSAIC_NOT_ACTIVE
@ NVAPI_EXPECTED_COMPUTE_GPU_HANDLE
@ NVAPI_LICENSE_CALLER_AUTHENTICATION_FAILED
@ NVAPI_INVALID_COMBINATION
@ NVAPI_PCLK_LIMITATION_FAILED
@ NVAPI_EXPECTED_DISPLAY_HANDLE
@ NVAPI_TOPO_NOT_POSSIBLE
@ NVAPI_SHARE_RESOURCE_RELOCATED
@ NVAPI_MAX_DISPLAY_LIMIT_REACHED
@ NVAPI_NVIDIA_DEVICE_NOT_FOUND
@ NVAPI_INSTRUMENTATION_DISABLED
@ NVAPI_FAILED_TO_LOAD_FROM_DRIVER_STORE
@ NVAPI_NO_CONNECTOR_FOUND
@ NVAPI_INVALID_HYBRID_MODE
@ NVAPI_EXPECTED_UNATTACHED_DISPLAY_HANDLE
@ NVAPI_INVALID_PERF_LEVEL
@ NVAPI_STEREO_HANDSHAKE_NOT_DONE
@ NVAPI_ECID_SIGN_ALGO_UNSUPPORTED
@ NVAPI_EXPECTED_DIGITAL_FLAT_PANEL
@ NVAPI_DEVICE_SWITCHING_NOT_ALLOWED
@ NVAPI_STEREO_NOT_TURNED_ON
@ NVAPI_INVALID_DSC_SLICECOUNT
@ NVAPI_SETTING_SIZE_TOO_LARGE
@ NVAPI_ECID_KEY_VERIFICATION_FAILED
@ NVAPI_FIRMWARE_OUT_OF_DATE
@ NVAPI_TIMEOUT_RECONFIGURING_GPU_TOPO
@ NVAPI_NO_IMPLEMENTATION
@ NVAPI_INCOMPATIBLE_STRUCT_VERSION
@ NVAPI_ADVANCED_DISPLAY_TOPOLOGY_REQUIRED
@ NVAPI_INVALID_DISPLAY_ID
@ NVAPI_API_NOT_INITIALIZED
@ NVAPI_PROFILE_NAME_IN_USE
@ NVAPI_D3D11_LIBRARY_NOT_FOUND
@ NVAPI_TOO_MANY_SETTINGS_IN_PROFILE
@ NVAPI_ERROR_DRIVER_RELOAD_REQUIRED
@ NVAPI_CALLBACK_ALREADY_REGISTERED
@ NVAPI_STEREO_INVALID_DEVICE_INTERFACE
@ NVAPI_INVALID_DSC_VERSION
@ NVAPI_EXPECTED_ANALOG_DISPLAY
@ NVAPI_NV_PERSIST_FILE_NOT_FOUND
@ NVAPI_EXPECTED_TV_DISPLAY
@ NVAPI_ERROR_DRIVER_RELOAD_IN_PROGRESS
@ NVAPI_DEFAULT_STEREO_PROFILE_IS_NOT_DEFINED
@ NVAPI_VALUE_ALREADY_SET
@ NVAPI_STEREO_VERSION_MISMATCH
@ NVAPI_UNREGISTERED_RESOURCE
@ NVAPI_STEREO_REGISTRY_PROFILE_TYPE_NOT_SUPPORTED
@ NVAPI_STEREO_INIT_ACTIVATION_NOT_DONE
@ NVAPI_INSUFFICIENT_BUFFER
@ NVAPI_REQUIRE_FURTHER_HDCP_ACTION
@ NVAPI_MODE_CHANGE_FAILED
@ NVAPI_STEREO_FRUSTUM_ADJUST_MODE_NOT_SUPPORTED
@ NVAPI_SYSWOW64_NOT_SUPPORTED
@ NVAPI_DATATYPE_MISMATCH
@ NVAPI_NVIDIA_DISPLAY_NOT_FOUND
@ NVAPI_STEREO_NOT_INITIALIZED
@ NVAPI_D3D10_1_LIBRARY_NOT_FOUND
@ NVAPI_INVALID_DIRECT_MODE_DISPLAY
@ NVAPI_D3D_DEVICE_NOT_REGISTERED
@ NVAPI_STEREO_REGISTRY_ACCESS_FAILED
@ NVAPI_INCOMPATIBLE_AUDIO_DRIVER
@ NVAPI_HANDLE_INVALIDATED
@ NVAPI_PROFILE_NAME_EMPTY
@ NVAPI_D3D_CONTEXT_NOT_FOUND
@ NVAPI_TOO_MANY_UNIQUE_STATE_OBJECTS
@ NVAPI_EXPECTED_NON_PRIMARY_DISPLAY_HANDLE
@ NVAPI_EXECUTABLE_PATH_IS_AMBIGUOUS
@ NVAPI_TESTING_CLOCKS_NOT_SUPPORTED
@ NVAPI_STEREO_REGISTRY_VALUE_NOT_SUPPORTED
@ NVAPI_ARGUMENT_EXCEED_MAX_SIZE
@ NVAPI_ILLEGAL_INSTRUCTION
@ NVAPI_STEREO_NOT_ENABLED
@ NVAPI_NO_ACTIVE_SLI_TOPOLOGY
@ NVAPI_REQUEST_USER_TO_DISABLE_DWM
@ NVAPI_RESOURCE_NOT_ACQUIRED
@ NVAPI_SYNC_MASTER_NOT_FOUND
@ NVAPI_HDCP_ENCRYPTION_FAILED
@ NVAPI_MIXED_TARGET_TYPES
@ NVAPI_EXECUTABLE_NOT_FOUND
@ NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE
@ NVAPI_FUNCTION_NOT_FOUND
@ NVAPI_SLI_RENDERING_MODE_NOTALLOWED
@ NVAPI_EXPECTED_TV_DISPLAY_ON_DCONNECTOR
@ UCHAR_OTHER_PROPERTY_LIMIT
@ UCHAR_PATTERN_WHITE_SPACE
@ UCHAR_SIMPLE_CASE_FOLDING
@ UCHAR_PREPENDED_CONCATENATION_MARK
@ UCHAR_TERMINAL_PUNCTUATION
@ UCHAR_REGIONAL_INDICATOR
@ UCHAR_LEAD_CANONICAL_COMBINING_CLASS
@ UCHAR_VERTICAL_ORIENTATION
@ UCHAR_UNIFIED_IDEOGRAPH
@ UCHAR_IDS_BINARY_OPERATOR
@ UCHAR_CANONICAL_COMBINING_CLASS
@ UCHAR_CHANGES_WHEN_NFKC_CASEFOLDED
@ UCHAR_CHANGES_WHEN_UPPERCASED
@ UCHAR_LOGICAL_ORDER_EXCEPTION
@ UCHAR_TITLECASE_MAPPING
@ UCHAR_BIDI_PAIRED_BRACKET_TYPE
@ UCHAR_CHANGES_WHEN_TITLECASED
@ UCHAR_CHANGES_WHEN_LOWERCASED
@ UCHAR_INDIC_SYLLABIC_CATEGORY
@ UCHAR_EMOJI_MODIFIER_BASE
@ UCHAR_INDIC_POSITIONAL_CATEGORY
@ UCHAR_SIMPLE_UPPERCASE_MAPPING
@ UCHAR_LOWERCASE_MAPPING
@ UCHAR_GRAPHEME_CLUSTER_BREAK
@ UCHAR_DECOMPOSITION_TYPE
@ UCHAR_CHANGES_WHEN_CASEMAPPED
@ UCHAR_TRAIL_CANONICAL_COMBINING_CLASS
@ UCHAR_IDS_TRINARY_OPERATOR
@ UCHAR_SCRIPT_EXTENSIONS
@ UCHAR_SIMPLE_TITLECASE_MAPPING
@ UCHAR_DEFAULT_IGNORABLE_CODE_POINT
@ UCHAR_CHANGES_WHEN_CASEFOLDED
@ UCHAR_GENERAL_CATEGORY_MASK
@ UCHAR_EMOJI_PRESENTATION
@ UCHAR_NONCHARACTER_CODE_POINT
@ UCHAR_OTHER_PROPERTY_START
@ UCHAR_EXTENDED_PICTOGRAPHIC
@ UCHAR_FULL_COMPOSITION_EXCLUSION
@ UCHAR_VARIATION_SELECTOR
@ UCHAR_BIDI_MIRRORING_GLYPH
@ UCHAR_HANGUL_SYLLABLE_TYPE
@ UCHAR_BIDI_PAIRED_BRACKET
@ UCHAR_SIMPLE_LOWERCASE_MAPPING
@ UCHAR_UPPERCASE_MAPPING
ESteamNetworkingSocketsDebugOutputType
@ k_ESteamNetworkingSocketsDebugOutputType_Msg
@ k_ESteamNetworkingSocketsDebugOutputType__Force32Bit
@ k_ESteamNetworkingSocketsDebugOutputType_Everything
@ k_ESteamNetworkingSocketsDebugOutputType_Warning
@ k_ESteamNetworkingSocketsDebugOutputType_Debug
@ k_ESteamNetworkingSocketsDebugOutputType_Important
@ k_ESteamNetworkingSocketsDebugOutputType_Verbose
@ k_ESteamNetworkingSocketsDebugOutputType_Error
@ k_ESteamNetworkingSocketsDebugOutputType_None
@ k_ESteamNetworkingSocketsDebugOutputType_Bug
ESkinCacheDefaultBehavior
@ k_EUGCMatchingUGCType_GameManagedItems
@ k_EUGCMatchingUGCType_Screenshots
@ k_EUGCMatchingUGCType_IntegratedGuides
@ k_EUGCMatchingUGCType_ControllerBindings
@ k_EUGCMatchingUGCType_Videos
@ k_EUGCMatchingUGCType_Collections
@ k_EUGCMatchingUGCType_All
@ k_EUGCMatchingUGCType_AllGuides
@ k_EUGCMatchingUGCType_Items_Mtx
@ k_EUGCMatchingUGCType_WebGuides
@ k_EUGCMatchingUGCType_Items_ReadyToUse
@ k_EUGCMatchingUGCType_Artwork
@ k_EUGCMatchingUGCType_UsableInGame
@ k_EUGCMatchingUGCType_Items
@ InvalidateSharingIfStale
EMaterialExposedViewProperty
@ MEVP_TemporalSampleOffset
@ MEVP_RuntimeVirtualTextureOutputDerivative
@ MEVP_WorldSpaceViewPosition
@ MEVP_RuntimeVirtualTextureMaxLevel
@ MEVP_TemporalSampleCount
@ MEVP_RuntimeVirtualTextureOutputLevel
@ MEVP_TemporalSampleIndex
@ MEVP_ResolutionFraction
@ MEVP_TanHalfFieldOfView
@ MEVP_WorldSpaceCameraPosition
@ IKEEXT_QM_SA_STATE_NONE
@ IKEEXT_QM_SA_STATE_FINAL
@ IKEEXT_QM_SA_STATE_INITIAL
@ IKEEXT_QM_SA_STATE_COMPLETE
VkValidationFeatureDisableEXT
@ VK_VALIDATION_FEATURE_DISABLE_API_PARAMETERS_EXT
@ VK_VALIDATION_FEATURE_DISABLE_OBJECT_LIFETIMES_EXT
@ VK_VALIDATION_FEATURE_DISABLE_END_RANGE_EXT
@ VK_VALIDATION_FEATURE_DISABLE_MAX_ENUM_EXT
@ VK_VALIDATION_FEATURE_DISABLE_BEGIN_RANGE_EXT
@ VK_VALIDATION_FEATURE_DISABLE_SHADERS_EXT
@ VK_VALIDATION_FEATURE_DISABLE_ALL_EXT
@ VK_VALIDATION_FEATURE_DISABLE_CORE_CHECKS_EXT
@ VK_VALIDATION_FEATURE_DISABLE_THREAD_SAFETY_EXT
@ VK_VALIDATION_FEATURE_DISABLE_RANGE_SIZE_EXT
@ VK_VALIDATION_FEATURE_DISABLE_UNIQUE_HANDLES_EXT
EMeshTrackerVertexColorMode
ETypedElementChildInclusionMethod
@ MDH_PERIODIC_METRICS_REPORT
@ MDH_RANGE_METRICS_REPORT
@ ReferenceFromOptionalToMissingGameExport
EUserDefinedStructureStatus
EDistributionVectorLockFlags
@ VK_RESOLVE_MODE_AVERAGE_BIT
@ VK_RESOLVE_MODE_SAMPLE_ZERO_BIT
@ VK_RESOLVE_MODE_MAX_BIT
@ VK_RESOLVE_MODE_NONE_KHR
@ VK_RESOLVE_MODE_SAMPLE_ZERO_BIT_KHR
@ VK_RESOLVE_MODE_AVERAGE_BIT_KHR
@ VK_RESOLVE_MODE_MIN_BIT_KHR
@ VK_RESOLVE_MODE_FLAG_BITS_MAX_ENUM
@ VK_RESOLVE_MODE_MAX_BIT_KHR
@ VK_RESOLVE_MODE_MIN_BIT
EHairStrandsResourcesType
EDisplaceMeshToolDisplaceType
@ VK_BLEND_OP_INVERT_RGB_EXT
@ VK_BLEND_OP_LIGHTEN_EXT
@ VK_BLEND_OP_MINUS_CLAMPED_EXT
@ VK_BLEND_OP_DST_OUT_EXT
@ VK_BLEND_OP_HSL_SATURATION_EXT
@ VK_BLEND_OP_DST_ATOP_EXT
@ VK_BLEND_OP_EXCLUSION_EXT
@ VK_BLEND_OP_PINLIGHT_EXT
@ VK_BLEND_OP_COLORDODGE_EXT
@ VK_BLEND_OP_DST_OVER_EXT
@ VK_BLEND_OP_HSL_LUMINOSITY_EXT
@ VK_BLEND_OP_PLUS_CLAMPED_EXT
@ VK_BLEND_OP_LINEARBURN_EXT
@ VK_BLEND_OP_HSL_COLOR_EXT
@ VK_BLEND_OP_COLORBURN_EXT
@ VK_BLEND_OP_PLUS_CLAMPED_ALPHA_EXT
@ VK_BLEND_OP_DIFFERENCE_EXT
@ VK_BLEND_OP_VIVIDLIGHT_EXT
@ VK_BLEND_OP_PLUS_DARKER_EXT
@ VK_BLEND_OP_SRC_ATOP_EXT
@ VK_BLEND_OP_HARDLIGHT_EXT
@ VK_BLEND_OP_MULTIPLY_EXT
@ VK_BLEND_OP_HSL_HUE_EXT
@ VK_BLEND_OP_HARDMIX_EXT
@ VK_BLEND_OP_REVERSE_SUBTRACT
@ VK_BLEND_OP_LINEARLIGHT_EXT
@ VK_BLEND_OP_SRC_OUT_EXT
@ VK_BLEND_OP_BEGIN_RANGE
@ VK_BLEND_OP_INVERT_OVG_EXT
@ VK_BLEND_OP_SRC_OVER_EXT
@ VK_BLEND_OP_SOFTLIGHT_EXT
@ VK_BLEND_OP_LINEARDODGE_EXT
@ VK_BLEND_OP_CONTRAST_EXT
@ VK_BLEND_OP_OVERLAY_EXT
EStructDeserializerMapPolicies
@ HairLUTType_DualScattering
GFSDK_Aftermath_GpuCrashDumpFeatureFlags
@ GFSDK_Aftermath_GpuCrashDumpFeatureFlags_DeferDebugInfoCallbacks
@ GFSDK_Aftermath_GpuCrashDumpFeatureFlags_Default
@ VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT
@ VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT
@ VK_BUFFER_USAGE_PUSH_DESCRIPTORS_DESCRIPTOR_BUFFER_BIT_EXT
@ VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT_EXT
@ VK_BUFFER_USAGE_MICROMAP_STORAGE_BIT_EXT
@ VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT
@ VK_BUFFER_USAGE_CONDITIONAL_RENDERING_BIT_EXT
@ VK_BUFFER_USAGE_SAMPLER_DESCRIPTOR_BUFFER_BIT_EXT
@ VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT
@ VK_BUFFER_USAGE_TRANSFER_SRC_BIT
@ VK_BUFFER_USAGE_INDEX_BUFFER_BIT
@ VK_BUFFER_USAGE_FLAG_BITS_MAX_ENUM
@ VK_BUFFER_USAGE_TRANSFER_DST_BIT
@ VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_STORAGE_BIT_KHR
@ VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT_KHR
@ VK_BUFFER_USAGE_MICROMAP_BUILD_INPUT_READ_ONLY_BIT_EXT
@ VK_BUFFER_USAGE_SHADER_BINDING_TABLE_BIT_KHR
@ VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_COUNTER_BUFFER_BIT_EXT
@ VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT
@ VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR
@ VK_BUFFER_USAGE_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT
@ VK_BUFFER_USAGE_STORAGE_BUFFER_BIT
@ VK_BUFFER_USAGE_RAY_TRACING_BIT_NV
@ VK_BUFFER_USAGE_VERTEX_BUFFER_BIT
@ VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT
ESceneCapturePrimitiveRenderMode
@ PRM_RenderScenePrimitives
@ IPSEC_TRAFFIC_TYPE_TRANSPORT
@ IPSEC_TRAFFIC_TYPE_TUNNEL
TextureCompressionSettings
@ TC_VectorDisplacementmap
@ TC_EncodedReflectionCapture
EDatasmithImportLightmapMin
ESteamIPv6ConnectivityProtocol
@ k_ESteamIPv6ConnectivityProtocol_Invalid
@ k_ESteamIPv6ConnectivityProtocol_HTTP
@ k_ESteamIPv6ConnectivityProtocol_UDP
EGeoAnchorComponentDebugMode
@ DT_CROWD_OBSTACLE_AVOIDANCE
@ DT_CROWD_ANTICIPATE_TURNS
@ DT_CROWD_SLOWDOWN_AT_GOAL
@ DT_CROWD_OPTIMIZE_VIS_MULTI
@ VK_INTERNAL_ALLOCATION_TYPE_BEGIN_RANGE
@ VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE
@ VK_INTERNAL_ALLOCATION_TYPE_END_RANGE
@ VK_INTERNAL_ALLOCATION_TYPE_MAX_ENUM
@ VK_INTERNAL_ALLOCATION_TYPE_RANGE_SIZE
@ VK_IMAGE_USAGE_FLAG_BITS_MAX_ENUM
@ VK_IMAGE_USAGE_STORAGE_BIT
@ VK_IMAGE_USAGE_TRANSFER_DST_BIT
@ VK_IMAGE_USAGE_SAMPLE_WEIGHT_BIT_QCOM
@ VK_IMAGE_USAGE_INVOCATION_MASK_BIT_HUAWEI
@ VK_IMAGE_USAGE_FRAGMENT_DENSITY_MAP_BIT_EXT
@ VK_IMAGE_USAGE_SAMPLE_BLOCK_MATCH_BIT_QCOM
@ VK_IMAGE_USAGE_TRANSFER_SRC_BIT
@ VK_IMAGE_USAGE_SAMPLED_BIT
@ VK_IMAGE_USAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR
@ VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT
@ VK_IMAGE_USAGE_SHADING_RATE_IMAGE_BIT_NV
@ VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT
@ VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT
@ VK_IMAGE_USAGE_ATTACHMENT_FEEDBACK_LOOP_BIT_EXT
@ VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT
EObjectIteratorThreadSafetyOptions
@ k_EInputActionOrigin_PS5_Reserved20
@ k_EInputActionOrigin_SteamController_Gyro_Pitch
@ k_EInputActionOrigin_PS4_Reserved3
@ k_EInputActionOrigin_PS5_RightPad_DPadNorth
@ k_EInputActionOrigin_Switch_LeftStick_Move
@ k_EInputActionOrigin_SteamDeck_L3
@ k_EInputActionOrigin_SteamController_RightPad_DPadNorth
@ k_EInputActionOrigin_SteamDeck_Reserved1
@ k_EInputActionOrigin_XBox360_DPad_South
@ k_EInputActionOrigin_Switch_Reserved6
@ k_EInputActionOrigin_XBoxOne_LeftStick_Move
@ k_EInputActionOrigin_SteamController_Reserved6
@ k_EInputActionOrigin_PS4_Reserved1
@ k_EInputActionOrigin_PS4_LeftTrigger_Pull
@ k_EInputActionOrigin_XBox360_LeftStick_DPadSouth
@ k_EInputActionOrigin_PS4_Reserved6
@ k_EInputActionOrigin_SteamController_Reserved7
@ k_EInputActionOrigin_PS5_Gyro_Yaw
@ k_EInputActionOrigin_XBox360_LeftStick_Click
@ k_EInputActionOrigin_PS5_Reserved17
@ k_EInputActionOrigin_SteamDeck_Reserved6
@ k_EInputActionOrigin_XBox360_Reserved2
@ k_EInputActionOrigin_XBox360_Reserved10
@ k_EInputActionOrigin_XBoxOne_DPad_West
@ k_EInputActionOrigin_XBox360_LeftStick_DPadWest
@ k_EInputActionOrigin_PS4_Gyro_Move
@ k_EInputActionOrigin_XBox360_DPad_North
@ k_EInputActionOrigin_XBoxOne_RightBumper
@ k_EInputActionOrigin_XBoxOne_RightStick_Click
@ k_EInputActionOrigin_PS4_DPad_Move
@ k_EInputActionOrigin_PS4_LeftStick_DPadWest
@ k_EInputActionOrigin_SteamDeck_L2
@ k_EInputActionOrigin_SteamDeck_B
@ k_EInputActionOrigin_SteamDeck_L5
@ k_EInputActionOrigin_SteamController_LeftStick_DPadEast
@ k_EInputActionOrigin_PS5_RightTrigger_Pull
@ k_EInputActionOrigin_PS4_LeftStick_DPadEast
@ k_EInputActionOrigin_PS4_RightPad_DPadNorth
@ k_EInputActionOrigin_Switch_Plus
@ k_EInputActionOrigin_PS4_DPad_North
@ k_EInputActionOrigin_PS4_DPad_East
@ k_EInputActionOrigin_XBox360_RightTrigger_Click
@ k_EInputActionOrigin_PS5_DPad_West
@ k_EInputActionOrigin_XBox360_Reserved3
@ k_EInputActionOrigin_PS4_DPad_West
@ k_EInputActionOrigin_PS5_DPad_South
@ k_EInputActionOrigin_SteamDeck_Reserved19
@ k_EInputActionOrigin_PS5_DPad_East
@ k_EInputActionOrigin_SteamController_LeftStick_DPadNorth
@ k_EInputActionOrigin_PS4_RightStick_DPadWest
@ k_EInputActionOrigin_PS4_X
@ k_EInputActionOrigin_XBox360_Reserved4
@ k_EInputActionOrigin_PS4_RightStick_Click
@ k_EInputActionOrigin_Switch_RightStick_DPadSouth
@ k_EInputActionOrigin_PS4_Gyro_Pitch
@ k_EInputActionOrigin_Switch_LeftStick_DPadWest
@ k_EInputActionOrigin_XBoxOne_Reserved8
@ k_EInputActionOrigin_Switch_LeftGyro_Roll
@ k_EInputActionOrigin_SteamDeck_R5
@ k_EInputActionOrigin_SteamDeck_X
@ k_EInputActionOrigin_SteamDeck_L2_SoftPull
@ k_EInputActionOrigin_Switch_Reserved7
@ k_EInputActionOrigin_SteamController_RightTrigger_Click
@ k_EInputActionOrigin_PS5_LeftBumper
@ k_EInputActionOrigin_Switch_X
@ k_EInputActionOrigin_Switch_RightStick_DPadNorth
@ k_EInputActionOrigin_Switch_RightGyro_Pitch
@ k_EInputActionOrigin_PS4_Gyro_Roll
@ k_EInputActionOrigin_SteamDeck_Gyro_Yaw
@ k_EInputActionOrigin_Switch_LeftGyro_Yaw
@ k_EInputActionOrigin_XBoxOne_DPad_Move
@ k_EInputActionOrigin_PS5_Reserved19
@ k_EInputActionOrigin_PS4_Reserved10
@ k_EInputActionOrigin_PS5_RightPad_DPadEast
@ k_EInputActionOrigin_PS4_RightPad_DPadWest
@ k_EInputActionOrigin_Switch_Minus
@ k_EInputActionOrigin_SteamDeck_Reserved2
@ k_EInputActionOrigin_XBoxOne_Y
@ k_EInputActionOrigin_SteamDeck_RightPad_DPadEast
@ k_EInputActionOrigin_XBoxOne_View
@ k_EInputActionOrigin_SteamDeck_Reserved10
@ k_EInputActionOrigin_XBoxOne_DPad_South
@ k_EInputActionOrigin_Switch_LeftTrigger_Click
@ k_EInputActionOrigin_XBox360_Reserved8
@ k_EInputActionOrigin_PS5_Gyro_Pitch
@ k_EInputActionOrigin_SteamDeck_LeftPad_Touch
@ k_EInputActionOrigin_XBox360_A
@ k_EInputActionOrigin_XBox360_DPad_West
@ k_EInputActionOrigin_Switch_RightTrigger_Click
@ k_EInputActionOrigin_PS5_Reserved9
@ k_EInputActionOrigin_PS4_RightTrigger_Click
@ k_EInputActionOrigin_PS5_LeftPad_DPadNorth
@ k_EInputActionOrigin_XBoxOne_X
@ k_EInputActionOrigin_XBoxOne_LeftBumper
@ k_EInputActionOrigin_SteamController_Start
@ k_EInputActionOrigin_SteamDeck_Reserved13
@ k_EInputActionOrigin_PS4_RightStick_Move
@ k_EInputActionOrigin_Switch_Capture
@ k_EInputActionOrigin_Switch_LeftStick_Click
@ k_EInputActionOrigin_XBox360_X
@ k_EInputActionOrigin_PS5_Mute
@ k_EInputActionOrigin_SteamController_Reserved0
@ k_EInputActionOrigin_XBox360_Y
@ k_EInputActionOrigin_Switch_ProGyro_Pitch
@ k_EInputActionOrigin_PS5_LeftTrigger_Pull
@ k_EInputActionOrigin_PS5_LeftPad_DPadWest
@ k_EInputActionOrigin_SteamDeck_LeftStick_Move
@ k_EInputActionOrigin_XBox360_LeftBumper
@ k_EInputActionOrigin_SteamDeck_RightPad_Swipe
@ k_EInputActionOrigin_Switch_LeftTrigger_Pull
@ k_EInputActionOrigin_PS5_RightPad_Click
@ k_EInputActionOrigin_PS5_Square
@ k_EInputActionOrigin_SteamController_LeftStick_DPadSouth
@ k_EInputActionOrigin_SteamDeck_R2
@ k_EInputActionOrigin_Switch_ProGyro_Roll
@ k_EInputActionOrigin_SteamDeck_Reserved7
@ k_EInputActionOrigin_PS5_RightPad_DPadSouth
@ k_EInputActionOrigin_SteamDeck_Reserved8
@ k_EInputActionOrigin_XBoxOne_LeftStick_DPadEast
@ k_EInputActionOrigin_SteamDeck_RightStick_DPadSouth
@ k_EInputActionOrigin_PS5_Reserved2
@ k_EInputActionOrigin_Switch_LeftGrip_Upper
@ k_EInputActionOrigin_SteamDeck_Reserved16
@ k_EInputActionOrigin_XBoxOne_RightGrip_Upper
@ k_EInputActionOrigin_PS5_LeftPad_Swipe
@ k_EInputActionOrigin_Switch_Reserved10
@ k_EInputActionOrigin_SteamDeck_DPad_West
@ k_EInputActionOrigin_XBoxOne_Reserved9
@ k_EInputActionOrigin_PS4_RightPad_Touch
@ k_EInputActionOrigin_XBoxOne_RightGrip_Lower
@ k_EInputActionOrigin_Switch_ProGyro_Yaw
@ k_EInputActionOrigin_None
@ k_EInputActionOrigin_PS5_CenterPad_Click
@ k_EInputActionOrigin_Switch_Reserved19
@ k_EInputActionOrigin_SteamController_LeftPad_Swipe
@ k_EInputActionOrigin_SteamDeck_RightStick_DPadWest
@ k_EInputActionOrigin_PS4_CenterPad_Click
@ k_EInputActionOrigin_XBoxOne_RightStick_DPadWest
@ k_EInputActionOrigin_Switch_Reserved4
@ k_EInputActionOrigin_XBoxOne_LeftStick_DPadWest
@ k_EInputActionOrigin_MaximumPossibleValue
@ k_EInputActionOrigin_SteamController_RightPad_Swipe
@ k_EInputActionOrigin_PS5_RightStick_DPadEast
@ k_EInputActionOrigin_Switch_Reserved9
@ k_EInputActionOrigin_PS5_LeftStick_DPadSouth
@ k_EInputActionOrigin_SteamDeck_RightStick_Move
@ k_EInputActionOrigin_XBoxOne_RightStick_DPadEast
@ k_EInputActionOrigin_PS4_LeftStick_DPadNorth
@ k_EInputActionOrigin_SteamController_Reserved8
@ k_EInputActionOrigin_PS5_Create
@ k_EInputActionOrigin_Switch_DPad_North
@ k_EInputActionOrigin_SteamController_RightBumper
@ k_EInputActionOrigin_Switch_A
@ k_EInputActionOrigin_PS5_Reserved14
@ k_EInputActionOrigin_XBox360_RightStick_Click
@ k_EInputActionOrigin_PS5_DPad_North
@ k_EInputActionOrigin_XBox360_Reserved6
@ k_EInputActionOrigin_PS4_Square
@ k_EInputActionOrigin_Switch_LeftStick_DPadNorth
@ k_EInputActionOrigin_PS5_LeftPad_Touch
@ k_EInputActionOrigin_XBox360_LeftStick_DPadEast
@ k_EInputActionOrigin_PS5_LeftStick_Click
@ k_EInputActionOrigin_SteamController_Reserved1
@ k_EInputActionOrigin_SteamDeck_RightStick_DPadEast
@ k_EInputActionOrigin_PS4_LeftPad_DPadSouth
@ k_EInputActionOrigin_SteamDeck_LeftPad_Swipe
@ k_EInputActionOrigin_SteamDeck_LeftPad_DPadEast
@ k_EInputActionOrigin_PS4_Reserved8
@ k_EInputActionOrigin_PS4_Reserved9
@ k_EInputActionOrigin_SteamController_RightTrigger_Pull
@ k_EInputActionOrigin_SteamController_RightPad_DPadEast
@ k_EInputActionOrigin_PS5_Circle
@ k_EInputActionOrigin_Switch_Reserved2
@ k_EInputActionOrigin_PS4_Reserved7
@ k_EInputActionOrigin_PS5_RightStick_Click
@ k_EInputActionOrigin_SteamController_RightGrip
@ k_EInputActionOrigin_SteamController_Reserved2
@ k_EInputActionOrigin_SteamDeck_R3
@ k_EInputActionOrigin_SteamDeck_R2_SoftPull
@ k_EInputActionOrigin_PS5_CenterPad_Touch
@ k_EInputActionOrigin_SteamDeck_Menu
@ k_EInputActionOrigin_SteamDeck_RightPad_Click
@ k_EInputActionOrigin_Switch_Reserved16
@ k_EInputActionOrigin_PS5_RightStick_DPadSouth
@ k_EInputActionOrigin_SteamDeck_LeftStick_DPadSouth
@ k_EInputActionOrigin_PS5_LeftStick_DPadNorth
@ k_EInputActionOrigin_XBoxOne_LeftGrip_Lower
@ k_EInputActionOrigin_XBoxOne_A
@ k_EInputActionOrigin_SteamController_Gyro_Move
@ k_EInputActionOrigin_PS5_LeftStick_DPadWest
@ k_EInputActionOrigin_XBox360_Reserved7
@ k_EInputActionOrigin_PS5_RightStick_DPadNorth
@ k_EInputActionOrigin_XBoxOne_LeftStick_DPadSouth
@ k_EInputActionOrigin_XBoxOne_DPad_North
@ k_EInputActionOrigin_PS4_LeftPad_DPadEast
@ k_EInputActionOrigin_XBoxOne_Reserved10
@ k_EInputActionOrigin_Switch_RightGyro_Roll
@ k_EInputActionOrigin_SteamController_B
@ k_EInputActionOrigin_PS4_Reserved5
@ k_EInputActionOrigin_PS5_Triangle
@ k_EInputActionOrigin_SteamController_LeftTrigger_Pull
@ k_EInputActionOrigin_Switch_Y
@ k_EInputActionOrigin_PS5_Reserved12
@ k_EInputActionOrigin_PS4_RightBumper
@ k_EInputActionOrigin_SteamDeck_LeftPad_Click
@ k_EInputActionOrigin_PS4_LeftPad_DPadWest
@ k_EInputActionOrigin_PS5_Reserved5
@ k_EInputActionOrigin_PS4_RightPad_Click
@ k_EInputActionOrigin_SteamController_Reserved3
@ k_EInputActionOrigin_XBox360_RightStick_DPadWest
@ k_EInputActionOrigin_SteamDeck_A
@ k_EInputActionOrigin_Switch_LeftGrip_Lower
@ k_EInputActionOrigin_Switch_RightTrigger_Pull
@ k_EInputActionOrigin_SteamController_LeftPad_Touch
@ k_EInputActionOrigin_XBox360_Start
@ k_EInputActionOrigin_PS4_LeftTrigger_Click
@ k_EInputActionOrigin_PS5_RightPad_Swipe
@ k_EInputActionOrigin_Switch_RightGyro_Move
@ k_EInputActionOrigin_SteamDeck_L4
@ k_EInputActionOrigin_XBox360_RightTrigger_Pull
@ k_EInputActionOrigin_PS4_RightPad_DPadSouth
@ k_EInputActionOrigin_Switch_B
@ k_EInputActionOrigin_PS4_LeftStick_DPadSouth
@ k_EInputActionOrigin_PS5_Reserved13
@ k_EInputActionOrigin_XBox360_DPad_East
@ k_EInputActionOrigin_Switch_RightGrip_Upper
@ k_EInputActionOrigin_SteamDeck_Gyro_Move
@ k_EInputActionOrigin_XBoxOne_LeftGrip_Upper
@ k_EInputActionOrigin_PS4_CenterPad_Touch
@ k_EInputActionOrigin_SteamDeck_RightPad_DPadSouth
@ k_EInputActionOrigin_XBox360_RightStick_DPadNorth
@ k_EInputActionOrigin_PS5_RightPad_Touch
@ k_EInputActionOrigin_SteamDeck_RightPad_DPadWest
@ k_EInputActionOrigin_Switch_RightGyro_Yaw
@ k_EInputActionOrigin_PS5_X
@ k_EInputActionOrigin_PS4_Options
@ k_EInputActionOrigin_Switch_ProGyro_Move
@ k_EInputActionOrigin_Switch_Reserved8
@ k_EInputActionOrigin_SteamDeck_Reserved4
@ k_EInputActionOrigin_PS4_CenterPad_Swipe
@ k_EInputActionOrigin_SteamController_LeftPad_DPadSouth
@ k_EInputActionOrigin_SteamController_Gyro_Roll
@ k_EInputActionOrigin_XBoxOne_RightTrigger_Pull
@ k_EInputActionOrigin_PS4_RightStick_DPadNorth
@ k_EInputActionOrigin_Switch_LeftGyro_Pitch
@ k_EInputActionOrigin_PS5_Reserved7
@ k_EInputActionOrigin_SteamDeck_Reserved11
@ k_EInputActionOrigin_SteamDeck_DPad_East
@ k_EInputActionOrigin_PS5_CenterPad_DPadWest
@ k_EInputActionOrigin_SteamController_RightPad_Touch
@ k_EInputActionOrigin_SteamDeck_DPad_North
@ k_EInputActionOrigin_PS5_Reserved10
@ k_EInputActionOrigin_Switch_DPad_Move
@ k_EInputActionOrigin_PS5_RightBumper
@ k_EInputActionOrigin_PS4_LeftPad_DPadNorth
@ k_EInputActionOrigin_PS4_LeftBumper
@ k_EInputActionOrigin_SteamController_LeftStick_DPadWest
@ k_EInputActionOrigin_Switch_LeftStick_DPadSouth
@ k_EInputActionOrigin_SteamDeck_Gyro_Roll
@ k_EInputActionOrigin_PS5_Reserved6
@ k_EInputActionOrigin_SteamController_RightPad_Click
@ k_EInputActionOrigin_XBoxOne_LeftTrigger_Click
@ k_EInputActionOrigin_PS4_RightPad_DPadEast
@ k_EInputActionOrigin_PS5_RightStick_DPadWest
@ k_EInputActionOrigin_PS5_LeftStick_Move
@ k_EInputActionOrigin_SteamDeck_RightStick_Touch
@ k_EInputActionOrigin_SteamController_Reserved10
@ k_EInputActionOrigin_PS4_RightStick_DPadSouth
@ k_EInputActionOrigin_XBox360_Reserved9
@ k_EInputActionOrigin_SteamController_LeftBumper
@ k_EInputActionOrigin_XBoxOne_LeftTrigger_Pull
@ k_EInputActionOrigin_XBoxOne_LeftStick_Click
@ k_EInputActionOrigin_XBoxOne_RightTrigger_Click
@ k_EInputActionOrigin_XBoxOne_Menu
@ k_EInputActionOrigin_SteamController_A
@ k_EInputActionOrigin_SteamDeck_DPad_South
@ k_EInputActionOrigin_SteamController_Gyro_Yaw
@ k_EInputActionOrigin_XBox360_DPad_Move
@ k_EInputActionOrigin_PS5_LeftPad_DPadEast
@ k_EInputActionOrigin_PS5_Reserved4
@ k_EInputActionOrigin_Switch_Reserved1
@ k_EInputActionOrigin_XBoxOne_RightStick_DPadSouth
@ k_EInputActionOrigin_Switch_Reserved17
@ k_EInputActionOrigin_SteamDeck_Gyro_Pitch
@ k_EInputActionOrigin_SteamDeck_Reserved3
@ k_EInputActionOrigin_Switch_Reserved18
@ k_EInputActionOrigin_Switch_Reserved20
@ k_EInputActionOrigin_XBoxOne_B
@ k_EInputActionOrigin_Switch_RightStick_DPadWest
@ k_EInputActionOrigin_XBox360_LeftTrigger_Pull
@ k_EInputActionOrigin_Switch_RightStick_Move
@ k_EInputActionOrigin_PS5_LeftStick_DPadEast
@ k_EInputActionOrigin_XBoxOne_LeftStick_DPadNorth
@ k_EInputActionOrigin_SteamDeck_Reserved17
@ k_EInputActionOrigin_PS4_Reserved2
@ k_EInputActionOrigin_Switch_RightBumper
@ k_EInputActionOrigin_SteamDeck_R4
@ k_EInputActionOrigin_PS5_RightStick_Move
@ k_EInputActionOrigin_SteamController_LeftPad_DPadWest
@ k_EInputActionOrigin_PS4_LeftStick_Move
@ k_EInputActionOrigin_SteamDeck_LeftPad_DPadNorth
@ k_EInputActionOrigin_PS5_RightPad_DPadWest
@ k_EInputActionOrigin_PS5_LeftPad_DPadSouth
@ k_EInputActionOrigin_SteamDeck_Reserved12
@ k_EInputActionOrigin_XBox360_Reserved1
@ k_EInputActionOrigin_SteamDeck_LeftStick_DPadNorth
@ k_EInputActionOrigin_SteamDeck_Reserved20
@ k_EInputActionOrigin_SteamController_Back
@ k_EInputActionOrigin_PS5_LeftTrigger_Click
@ k_EInputActionOrigin_Switch_RightStick_Click
@ k_EInputActionOrigin_PS4_RightTrigger_Pull
@ k_EInputActionOrigin_XBoxOne_RightStick_Move
@ k_EInputActionOrigin_SteamController_Reserved5
@ k_EInputActionOrigin_Switch_Reserved13
@ k_EInputActionOrigin_XBoxOne_Reserved6
@ k_EInputActionOrigin_PS5_Reserved8
@ k_EInputActionOrigin_SteamDeck_Reserved5
@ k_EInputActionOrigin_PS5_Reserved15
@ k_EInputActionOrigin_XBox360_RightStick_DPadEast
@ k_EInputActionOrigin_XBox360_RightStick_Move
@ k_EInputActionOrigin_SteamController_LeftGrip
@ k_EInputActionOrigin_SteamController_LeftPad_DPadEast
@ k_EInputActionOrigin_PS5_Reserved3
@ k_EInputActionOrigin_PS4_LeftPad_Click
@ k_EInputActionOrigin_PS4_Triangle
@ k_EInputActionOrigin_Switch_Reserved5
@ k_EInputActionOrigin_SteamDeck_DPad_Move
@ k_EInputActionOrigin_Switch_Reserved3
@ k_EInputActionOrigin_SteamController_RightPad_DPadSouth
@ k_EInputActionOrigin_Switch_RightGrip_Lower
@ k_EInputActionOrigin_PS4_CenterPad_DPadSouth
@ k_EInputActionOrigin_PS5_Gyro_Move
@ k_EInputActionOrigin_PS5_RightTrigger_Click
@ k_EInputActionOrigin_SteamDeck_Reserved18
@ k_EInputActionOrigin_SteamController_Reserved4
@ k_EInputActionOrigin_Switch_Reserved14
@ k_EInputActionOrigin_PS5_CenterPad_DPadEast
@ k_EInputActionOrigin_SteamDeck_Reserved15
@ k_EInputActionOrigin_PS5_Option
@ k_EInputActionOrigin_PS4_LeftPad_Swipe
@ k_EInputActionOrigin_SteamDeck_R1
@ k_EInputActionOrigin_Switch_Reserved12
@ k_EInputActionOrigin_SteamController_LeftStick_Move
@ k_EInputActionOrigin_PS5_LeftPad_Click
@ k_EInputActionOrigin_SteamDeck_RightPad_DPadNorth
@ k_EInputActionOrigin_Switch_RightStick_DPadEast
@ k_EInputActionOrigin_SteamController_LeftPad_DPadNorth
@ k_EInputActionOrigin_PS4_LeftPad_Touch
@ k_EInputActionOrigin_Switch_Reserved11
@ k_EInputActionOrigin_SteamController_LeftPad_Click
@ k_EInputActionOrigin_SteamController_X
@ k_EInputActionOrigin_Switch_DPad_South
@ k_EInputActionOrigin_SteamDeck_LeftPad_DPadSouth
@ k_EInputActionOrigin_SteamDeck_RightPad_Touch
@ k_EInputActionOrigin_SteamDeck_LeftStick_DPadEast
@ k_EInputActionOrigin_PS4_DPad_South
@ k_EInputActionOrigin_XBoxOne_DPad_East
@ k_EInputActionOrigin_PS4_Gyro_Yaw
@ k_EInputActionOrigin_PS5_CenterPad_Swipe
@ k_EInputActionOrigin_XBoxOne_RightStick_DPadNorth
@ k_EInputActionOrigin_XBox360_B
@ k_EInputActionOrigin_Switch_Reserved15
@ k_EInputActionOrigin_XBoxOne_Share
@ k_EInputActionOrigin_PS4_Circle
@ k_EInputActionOrigin_XBox360_RightStick_DPadSouth
@ k_EInputActionOrigin_SteamController_Reserved9
@ k_EInputActionOrigin_Count
@ k_EInputActionOrigin_SteamController_LeftTrigger_Click
@ k_EInputActionOrigin_XBox360_LeftStick_Move
@ k_EInputActionOrigin_SteamDeck_Y
@ k_EInputActionOrigin_PS4_CenterPad_DPadNorth
@ k_EInputActionOrigin_XBox360_RightBumper
@ k_EInputActionOrigin_SteamController_Y
@ k_EInputActionOrigin_PS4_CenterPad_DPadWest
@ k_EInputActionOrigin_XBox360_Back
@ k_EInputActionOrigin_Switch_LeftGyro_Move
@ k_EInputActionOrigin_PS5_Reserved11
@ k_EInputActionOrigin_PS4_RightStick_DPadEast
@ k_EInputActionOrigin_PS5_Reserved1
@ k_EInputActionOrigin_PS5_Reserved16
@ k_EInputActionOrigin_PS4_Share
@ k_EInputActionOrigin_SteamDeck_Reserved14
@ k_EInputActionOrigin_PS5_CenterPad_DPadSouth
@ k_EInputActionOrigin_Switch_DPad_West
@ k_EInputActionOrigin_XBox360_LeftTrigger_Click
@ k_EInputActionOrigin_SteamDeck_Reserved9
@ k_EInputActionOrigin_XBox360_LeftStick_DPadNorth
@ k_EInputActionOrigin_SteamDeck_RightStick_DPadNorth
@ k_EInputActionOrigin_SteamController_LeftStick_Click
@ k_EInputActionOrigin_SteamDeck_LeftStick_Touch
@ k_EInputActionOrigin_Switch_LeftBumper
@ k_EInputActionOrigin_PS5_DPad_Move
@ k_EInputActionOrigin_PS4_RightPad_Swipe
@ k_EInputActionOrigin_PS5_CenterPad_DPadNorth
@ k_EInputActionOrigin_Switch_DPad_East
@ k_EInputActionOrigin_SteamDeck_L1
@ k_EInputActionOrigin_PS4_LeftStick_Click
@ k_EInputActionOrigin_PS4_Reserved4
@ k_EInputActionOrigin_XBoxOne_Reserved7
@ k_EInputActionOrigin_SteamDeck_LeftStick_DPadWest
@ k_EInputActionOrigin_Switch_LeftStick_DPadEast
@ k_EInputActionOrigin_SteamController_RightPad_DPadWest
@ k_EInputActionOrigin_SteamDeck_View
@ k_EInputActionOrigin_PS5_Gyro_Roll
@ k_EInputActionOrigin_PS5_Reserved18
@ k_EInputActionOrigin_SteamDeck_LeftPad_DPadWest
@ k_EInputActionOrigin_XBox360_Reserved5
@ k_EInputActionOrigin_PS4_CenterPad_DPadEast
@ SPATIAL_TEMPORAL_DENOISER_PLUGIN
@ SPATIAL_DENOISER_PLUGIN
EHierarchicalSimplificationMethod
EMovieSceneChannelProxyType
EDatasmithImportLightmapMax
VkRayTracingShaderGroupTypeNV
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_BEGIN_RANGE_NV
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_TRIANGLES_HIT_GROUP_NV
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_RANGE_SIZE_NV
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_END_RANGE_NV
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_MAX_ENUM_NV
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_GENERAL_NV
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_PROCEDURAL_HIT_GROUP_NV
@ GCRT_AddTMapReferencedObjects
@ GCRT_ArrayAddFieldPathReferencedObject
@ GCRT_AddReferencedObjects
@ GCRT_AddStructReferencedObjects
@ GCRT_AddFieldPathReferencedObject
@ GCRT_DynamicallyTypedValue
@ GCRT_SlowAddReferencedObjects
@ GCRT_ArrayMulticastDelegate
@ GCRT_AddTSetReferencedObjects
@ GCRT_ArrayStructFreezable
@ GCRT_ArrayObjectFreezable
@ ovrKeyValuePairType_Int
@ ovrKeyValuePairType_Double
@ ovrKeyValuePairType_Unknown
@ ovrKeyValuePairType_String
@ EC_InternalUseOnlyConstructor
SPATIAL_INPUT_ACTIVATION_POLICY
@ SIAP_ACTIVATEIFAPPNOTINFOREGROUND
@ AudioState_ReadyFor_Finalization
@ AudioState_InProgress_Loading
@ AudioState_ReadyFor_Requests
@ UDATA_FILE_ACCESS_COUNT
@ VK_COMMAND_BUFFER_LEVEL_END_RANGE
@ VK_COMMAND_BUFFER_LEVEL_SECONDARY
@ VK_COMMAND_BUFFER_LEVEL_RANGE_SIZE
@ VK_COMMAND_BUFFER_LEVEL_MAX_ENUM
@ VK_COMMAND_BUFFER_LEVEL_BEGIN_RANGE
@ VK_COMMAND_BUFFER_LEVEL_PRIMARY
EMeshApproximationBaseCappingType
EEditMeshPolygonsToolActions
ECameraAnimationEasingType
EDatasmithImportActorPolicy
@ InstallerOutOfDiskSpaceError
@ FailedPrereqRequiresLatestClient
@ FailedPrereqRequiresLatestContent
EStructSerializerNullValuePolicies
EMediaTextureVisibleMipsTiles
ECameraAnimationPlaySpace
@ mi_memory_order_release
@ mi_memory_order_acquire
@ mi_memory_order_consume
@ mi_memory_order_acq_rel
@ mi_memory_order_relaxed
@ mi_memory_order_seq_cst
VkIndirectCommandsTokenTypeNVX
@ VK_INDIRECT_COMMANDS_TOKEN_TYPE_BEGIN_RANGE_NVX
@ VK_INDIRECT_COMMANDS_TOKEN_TYPE_RANGE_SIZE_NVX
@ VK_INDIRECT_COMMANDS_TOKEN_TYPE_END_RANGE_NVX
@ VK_INDIRECT_COMMANDS_TOKEN_TYPE_PUSH_CONSTANT_NVX
@ VK_INDIRECT_COMMANDS_TOKEN_TYPE_DRAW_INDEXED_NVX
@ VK_INDIRECT_COMMANDS_TOKEN_TYPE_DESCRIPTOR_SET_NVX
@ VK_INDIRECT_COMMANDS_TOKEN_TYPE_VERTEX_BUFFER_NVX
@ VK_INDIRECT_COMMANDS_TOKEN_TYPE_PIPELINE_NVX
@ VK_INDIRECT_COMMANDS_TOKEN_TYPE_DISPATCH_NVX
@ VK_INDIRECT_COMMANDS_TOKEN_TYPE_DRAW_NVX
@ VK_INDIRECT_COMMANDS_TOKEN_TYPE_INDEX_BUFFER_NVX
@ VK_INDIRECT_COMMANDS_TOKEN_TYPE_MAX_ENUM_NVX
ESkeletalMeshAsyncProperties
@ CachedComposedRefPoseMatrices
@ OverrideLODStreamingSettings
@ UseLegacyMeshDerivedDataKey
@ HasActiveClothingAssets
@ DisableBelowMinLodStripping
@ LaplacianTwistPullKelvinlet
@ BiLaplacianPullKelvinlet
@ BiLaplacianTwistPullKelvinlet
EMotionBlurVelocityScatterPass
@ ProcessGuideInterpolation
@ ProcessStrandsInterpolation
VkBuildAccelerationStructureModeKHR
@ VK_BUILD_ACCELERATION_STRUCTURE_MODE_MAX_ENUM_KHR
@ VK_BUILD_ACCELERATION_STRUCTURE_MODE_UPDATE_KHR
@ VK_BUILD_ACCELERATION_STRUCTURE_MODE_BUILD_KHR
EVolumetricCloudTracingMaxDistanceMode
@ DistanceFromPointOfView
@ DistanceFromCloudLayerEntryPoint
FWPM_APPC_NETWORK_CAPABILITY_TYPE_
@ FWPM_APPC_NETWORK_CAPABILITY_INTERNET_CLIENT_SERVER
@ FWPM_APPC_NETWORK_CAPABILITY_INTERNET_PRIVATE_NETWORK
@ FWPM_APPC_NETWORK_CAPABILITY_INTERNET_CLIENT
IKEEXT_CERT_POLICY_PROTOCOL_TYPE_
@ IKEEXT_CERT_POLICY_PROTOCOL_MAX
@ IKEEXT_CERT_POLICY_PROTOCOL_AUTHIP_VALIDATE
@ IKEEXT_CERT_POLICY_PROTOCOL_IKE_VALIDATE
@ IKEEXT_CERT_POLICY_PROTOCOL_IKE_SELECT
@ IKEEXT_CERT_POLICY_PROTOCOL_AUTHIP_SELECT
VkConservativeRasterizationModeEXT
@ VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT
@ VK_CONSERVATIVE_RASTERIZATION_MODE_END_RANGE_EXT
@ VK_CONSERVATIVE_RASTERIZATION_MODE_BEGIN_RANGE_EXT
@ VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT
@ VK_CONSERVATIVE_RASTERIZATION_MODE_MAX_ENUM_EXT
@ VK_CONSERVATIVE_RASTERIZATION_MODE_RANGE_SIZE_EXT
@ VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT
EGeometryScriptMathWarpType
@ VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT
@ VK_DISPLAY_EVENT_TYPE_RANGE_SIZE_EXT
@ VK_DISPLAY_EVENT_TYPE_MAX_ENUM_EXT
@ VK_DISPLAY_EVENT_TYPE_END_RANGE_EXT
@ VK_DISPLAY_EVENT_TYPE_BEGIN_RANGE_EXT
ELiveLinkTimecodeProviderEvaluationType
EShadowProjectionVertexShaderFlags
@ EOS_UIK_ValidModifierMask
EHairStrandsAllocationType
EParticleCollisionShaderMode
EPointOnCircleSpacingMethod
EMeshSelectionToolActions
@ SelectLargestComponentByTriCount
@ SelectLargestComponentByArea
EMeshVertexSculptBrushType
@ PrimID_DynamicPrimitiveShaderData
@ PrimID_FromPrimitiveSceneInfo
@ CaptureDuringRightMouseDown
@ CapturePermanently_IncludingInitialMouseDown
@ ChaosNiagara_LocationYToSpawn_Min
@ ChaosNiagara_LocationYToSpawn_Max
@ ChaosNiagara_LocationYToSpawn_None
@ ChaosNiagara_LocationYToSpawn_MinMax
@ VK_SHARING_MODE_MAX_ENUM
@ VK_SHARING_MODE_CONCURRENT
@ VK_SHARING_MODE_RANGE_SIZE
@ VK_SHARING_MODE_END_RANGE
@ VK_SHARING_MODE_EXCLUSIVE
@ VK_SHARING_MODE_BEGIN_RANGE
EGenerateCompressedLayersTimeSliced
ESlateDebuggingStateChangeEvent
@ EBlendOperation_NumBits
@ StillMappingRelocalizable
@ StillMappingNotRelocalizable
EPCGMeshSelectorMaterialOverrideMode
@ VK_SAMPLER_YCBCR_RANGE_BEGIN_RANGE
@ VK_SAMPLER_YCBCR_RANGE_ITU_FULL
@ VK_SAMPLER_YCBCR_RANGE_RANGE_SIZE
@ VK_SAMPLER_YCBCR_RANGE_ITU_FULL_KHR
@ VK_SAMPLER_YCBCR_RANGE_ITU_NARROW
@ VK_SAMPLER_YCBCR_RANGE_END_RANGE
@ VK_SAMPLER_YCBCR_RANGE_ITU_NARROW_KHR
@ VK_SAMPLER_YCBCR_RANGE_MAX_ENUM
EMaterialInstanceClearParameterFlag
EGenerateRecastFilterTimeSlicedState
@ FilterLowHangingWalkableObstacles
@ FilterWalkableLowHeightSpans
EGeometryScriptUVIslandSource
EPCGMedadataVectorOperation
@ InverseTransformDirection
@ InverseTransformLocation
@ FTA_AlwaysUseDirectInvoke
EMeshSelectionToolPrimaryMode
EOptimusDefaultDeformerMode
EGroomInterpolationWeight
@ WeightmapRT_Scratch_RGBA
@ UCAL_MILLISECONDS_IN_DAY
@ UCAL_DAY_OF_WEEK_IN_MONTH
@ FWPM_NET_EVENT_TYPE_CAPABILITY_DROP
@ FWPM_NET_EVENT_TYPE_CAPABILITY_ALLOW
@ FWPM_NET_EVENT_TYPE_CLASSIFY_ALLOW
@ FWPM_NET_EVENT_TYPE_CLASSIFY_DROP
@ FWPM_NET_EVENT_TYPE_IKEEXT_QM_FAILURE
@ FWPM_NET_EVENT_TYPE_IPSEC_KERNEL_DROP
@ FWPM_NET_EVENT_TYPE_IKEEXT_MM_FAILURE
@ FWPM_NET_EVENT_TYPE_MAX
@ FWPM_NET_EVENT_TYPE_IPSEC_DOSP_DROP
@ FWPM_NET_EVENT_TYPE_CLASSIFY_DROP_MAC
@ FWPM_NET_EVENT_TYPE_LPM_PACKET_ARRIVAL
@ FWPM_NET_EVENT_TYPE_IKEEXT_EM_FAILURE
EMeshApproximationSimplificationPolicy
@ BasedOnDisplayResolution
EColorBlockAlphaDisplayMode
EControlRigFKRigExecuteMode
@ OnlyAllocateClassObject
EFourPlayerSplitScreenType
EPCGTextureDensityFunction
EResourceAllocationStrategy
@ CURLMOPT_PIPELINING_SITE_BL
@ CURLMOPT_MAX_TOTAL_CONNECTIONS
@ CURLMOPT_CONTENT_LENGTH_PENALTY_SIZE
@ CURLMOPT_CHUNK_LENGTH_PENALTY_SIZE
@ CURLMOPT_MAX_HOST_CONNECTIONS
@ CURLMOPT_MAX_CONCURRENT_STREAMS
@ CURLMOPT_SOCKETFUNCTION
@ CURLMOPT_PIPELINING_SERVER_BL
@ CURLMOPT_MAX_PIPELINE_LENGTH
ENetLevelVisibilityRequest
@ UnsupportedConfiguration
EFloatArrayToIntArrayFunctionEnum
@ Dataflow_FloatToInt_NonZeroToIndex
@ Dataflow_FloatToInt_Function_Truncate
@ Dataflow_FloatToInt_Function_Floor
@ Dataflow_FloatToInt_Function_Ceil
@ Dataflow_FloatToInt_Function_Round
@ Dataflow_FloatToInt_ZeroToIndex
@ WICBitmapPaletteTypeFixedHalftone8
@ WICBitmapPaletteTypeFixedHalftone27
@ WICBitmapPaletteTypeFixedHalftone252
@ WICBitmapPaletteTypeFixedHalftone256
@ WICBitmapPaletteTypeFixedHalftone125
@ WICBitmapPaletteTypeFixedGray4
@ WICBitmapPaletteTypeFixedWebPalette
@ WICBitmapPaletteTypeMedianCut
@ WICBitmapPaletteTypeFixedBW
@ WICBitmapPaletteTypeFixedHalftone64
@ WICBitmapPaletteTypeFixedGray256
@ WICBitmapPaletteTypeFixedGray16
@ WICBITMAPPALETTETYPE_FORCE_DWORD
@ WICBitmapPaletteTypeCustom
@ WICBitmapPaletteTypeFixedHalftone216
EDatasmithCADStitchingTechnique
@ VK_PIPELINE_BIND_POINT_RAY_TRACING_NV
@ VK_PIPELINE_BIND_POINT_COMPUTE
@ VK_PIPELINE_BIND_POINT_RANGE_SIZE
@ VK_PIPELINE_BIND_POINT_GRAPHICS
@ VK_PIPELINE_BIND_POINT_BEGIN_RANGE
@ VK_PIPELINE_BIND_POINT_END_RANGE
@ VK_PIPELINE_BIND_POINT_MAX_ENUM
@ ComponentBindingRemoved
@ ComponentBindingSourceChanged
@ ComponentBindingRenamed
@ ComponentBindingIndexChanged
EPrimaryScreenPercentageMethod
ESubmixEffectConvolutionReverbBlockSize
EDatasmithCADRetessellationRule
@ EGameModsEvent_FinishInstalling
@ EGameModsEvent_Uninstalling
@ EGameModsEvent_SearchMods
@ EGameModsEvent_InstallingProgress
@ EGameModsEvent_InitInstalling
@ EGameModsEvent_AlreadyInstalled
@ EGameModsEvent_CancelInstalling
@ EGameModsEvent_ViewRegister
@ EGameModsEvent_InitUninstalling
@ EGameModsEvent_FinishUpdating
EGeometryScriptBakeBitDepth
EGizmoElementArrowHeadType
@ OverlapFilter_StaticOnly
@ OverlapFilter_DynamicOnly
EParticleSystemUpdateMode
_NVAPI_VIDEO_CONTROL_COMPONENT_ALGORITHM
@ NV_VCTRL_ColorSpaceLast
@ NV_VCTRL_DIDirectionalSpatial
@ NV_VCTRL_DIAdaptiveFourField
@ NV_VCTRL_ColorRangeLast
@ NV_VCTRL_GamutRemapSony
@ NV_VCTRL_GamutRemapBase
@ NV_VCTRL_SkinToneCorrectionYellow
@ NV_VCTRL_SkinToneCorrectionBase
@ NV_VCTRL_Scaling4x4Filter
@ NV_VCTRL_ColorRangeBase
@ NV_VCTRL_ColorSpaceBase
@ NV_VCTRL_SkinToneCorrectionSqueeze
@ NV_VCTRL_SkinToneCorrectionLast
@ NV_VCTRL_GamutRemapLast
@ NV_VCTRL_SkinToneCorrectionRed
@ NV_VCTRL_CadenceVideoOnFilm
EMovieSceneSequenceCompilerMask
@ EvaluationTemplateField
EVisibilityTrackCondition
EDisplaceMeshToolSubdivisionType
EBoneSocketSourceIndexMode
EAsyncPackageLoadingState
@ WaitingForImportPackages
@ ProcessNewImportsAndExports
EWorldPartitionStreamingPerformance
@ VK_DRIVER_ID_MAX_ENUM_KHR
@ VK_DRIVER_ID_END_RANGE_KHR
@ VK_DRIVER_ID_MESA_RADV_KHR
@ VK_DRIVER_ID_QUALCOMM_PROPRIETARY_KHR
@ VK_DRIVER_ID_RANGE_SIZE_KHR
@ VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS_KHR
@ VK_DRIVER_ID_GGP_PROPRIETARY_KHR
@ VK_DRIVER_ID_AMD_PROPRIETARY_KHR
@ VK_DRIVER_ID_BEGIN_RANGE_KHR
@ VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA_KHR
@ VK_DRIVER_ID_BROADCOM_PROPRIETARY_KHR
@ VK_DRIVER_ID_GOOGLE_SWIFTSHADER_KHR
@ VK_DRIVER_ID_AMD_OPEN_SOURCE_KHR
@ VK_DRIVER_ID_IMAGINATION_PROPRIETARY_KHR
@ VK_DRIVER_ID_NVIDIA_PROPRIETARY_KHR
@ VK_DRIVER_ID_ARM_PROPRIETARY_KHR
EGeometryScriptUVFlattenMethod
VkCommandBufferResetFlagBits
@ VK_COMMAND_BUFFER_RESET_FLAG_BITS_MAX_ENUM
@ VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT
EExtrudeMeshSelectionInteractionMode
VkPeerMemoryFeatureFlagBits
@ VK_PEER_MEMORY_FEATURE_COPY_DST_BIT
@ VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT_KHR
@ VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT_KHR
@ VK_PEER_MEMORY_FEATURE_COPY_DST_BIT_KHR
@ VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT
@ VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT
@ VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT
@ VK_PEER_MEMORY_FEATURE_FLAG_BITS_MAX_ENUM
@ VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT_KHR
WICBitmapTransformOptions
@ WICBitmapTransformFlipVertical
@ WICBitmapTransformFlipHorizontal
@ WICBitmapTransformRotate180
@ WICBITMAPTRANSFORMOPTIONS_FORCE_DWORD
@ WICBitmapTransformRotate0
@ WICBitmapTransformRotate270
@ WICBitmapTransformRotate90
EPCGSettingsExecutionMode
EHairStrandsCommonPassType
EStructSerializerReferenceLoopPolicies
AnimPhysLinearConstraintType
EGeometryScriptMeshEditPolygroupMode
EEmitterDynamicParameterValue
EFastArraySerializerDeltaFlags
@ IsUsingDeltaSerialization
EGPUSkinCacheDispatchFlags
@ ERasterizerFillMode_Num
@ ERasterizerFillMode_NumBits
@ IKEEXT_CIPHER_AES_GCM_128_16ICV
@ IKEEXT_CIPHER_AES_GCM_256_16ICV
ECFCoreModsSearchSortField
@ UCAL_ZONE_TYPE_CANONICAL_LOCATION
@ UCAL_ZONE_TYPE_CANONICAL
EOcclusionCalculationUIMode
@ RaycastOcclusionSamples
@ GeneralizedWindingNumber
EPropertyAccessChangeNotifyMode
EGeometryCollectionDebugDrawActorHideGeometry
@ CPF_DisableEditOnInstance
@ CPF_BlueprintAssignable
@ CPF_DisableEditOnTemplate
@ UseHighPrecisionWeights
@ UseHighPrecisionTangentBasis
@ UseBackwardsCompatibleF16TruncUVs
EAttenuationDistanceModel
EGeometryScriptPolyOperationArea
EBinkMediaPlayerBinkBufferModes
@ BMASM_Bink_StreamUntilResident
EOS_PlayerDataStorage_EReadResult
@ VK_EVENT_CREATE_DEVICE_ONLY_BIT
@ VK_EVENT_CREATE_DEVICE_ONLY_BIT_KHR
@ VK_EVENT_CREATE_FLAG_BITS_MAX_ENUM
@ k_EBeginAuthSessionResultInvalidVersion
@ k_EBeginAuthSessionResultExpiredTicket
@ k_EBeginAuthSessionResultOK
@ k_EBeginAuthSessionResultDuplicateRequest
@ k_EBeginAuthSessionResultGameMismatch
@ k_EBeginAuthSessionResultInvalidTicket
EControllerHapticLocation
@ k_EControllerHapticLocation_Right
@ k_EControllerHapticLocation_Both
@ k_EControllerHapticLocation_Left
@ UE4_MINIDUMP_CRASHCONTEXT
EIndirectShadowingPrimitiveTypes
@ CapsuleShapesAndMeshDistanceFields
@ Dataflow_CustomAttributeType_String
@ Dataflow_CustomAttributeType_IntVector
@ Dataflow_CustomAttributeType_Box
@ Dataflow_CustomAttributeType_UInt8
@ Dataflow_CustomAttributeType_Vector3d
@ Dataflow_CustomAttributeType_Vector4f
@ Dataflow_CustomAttributeType_Guid
@ Dataflow_CustomAttributeType_IntVector2
@ Dataflow_CustomAttributeType_Float
@ Dataflow_CustomAttributeType_LinearColor
@ Dataflow_CustomAttributeType_IntVector4
@ Dataflow_CustomAttributeType_FloatArray
@ Dataflow_CustomAttributeType_Transform
@ Dataflow_CustomAttributeType_Double
@ Dataflow_CustomAttributeType_Int32Array
@ Dataflow_CustomAttributeType_Vector2f
@ Dataflow_CustomAttributeType_FVector3fArray
@ Dataflow_CustomAttributeType_Vector2fArray
@ Dataflow_CustomAttributeType_Bool
@ Dataflow_CustomAttributeType_Int32
@ Dataflow_CustomAttributeType_Quat4f
@ Dataflow_CustomAttributeType_Int32Set
@ Dataflow_CustomAttributeType_Vector3f
@ Dataflow_CustomAttributeType_IntVector2Array
ERayTracingGeometryInitializerType
EToolContextCoordinateSystem
@ HorizontalPlaneDetection
ERHITransientAllocationType
@ OIDN_ERROR_UNSUPPORTED_HARDWARE
@ OIDN_ERROR_INVALID_ARGUMENT
@ OIDN_ERROR_INVALID_OPERATION
@ OIDN_ERROR_OUT_OF_MEMORY
ECompiledPartialDerivativeVariation
@ CompiledPDV_FiniteDifferences
EDepthOfFieldFunctionValue
@ TDOF_CircleOfConfusionRadius
EDataDrivenShaderPlatformInfoCondition
EGameplayTagSelectionType
ETypedElementSelectionMethod
NATIVE_DISPLAY_ORIENTATION
ESourceEffectMotionFilterTopology
VkFragmentShadingRateCombinerOpKHR
@ VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_KHR
@ VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR
@ VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_KHR
@ VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_ENUM_KHR
@ VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_KHR
@ VK_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_KHR
@ SDCM_MovablePrimitivesOnly
@ SDCM_StaticPrimitivesOnly
VkSemaphoreImportFlagBits
@ VK_SEMAPHORE_IMPORT_TEMPORARY_BIT
@ VK_SEMAPHORE_IMPORT_FLAG_BITS_MAX_ENUM
@ VK_SEMAPHORE_IMPORT_TEMPORARY_BIT_KHR
@ VK_SAMPLE_COUNT_FLAG_BITS_MAX_ENUM
EGeometryScriptSearchOutcomePins
EPropertyAccessResultFlags
@ k_EPlayerResultCompleted
@ k_EPlayerResultIncomplete
@ k_EPlayerResultAbandoned
@ k_EPlayerResultFailedToConnect
EStructSerializerStateFlags
@ WritingContainerElement
VkPipelineExecutableStatisticFormatKHR
@ VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_BEGIN_RANGE_KHR
@ VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_INT64_KHR
@ VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_END_RANGE_KHR
@ VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR
@ VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_BOOL32_KHR
@ VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_FLOAT64_KHR
@ VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_MAX_ENUM_KHR
@ VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_RANGE_SIZE_KHR
VkAccelerationStructureTypeKHR
@ VK_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL_KHR
@ VK_ACCELERATION_STRUCTURE_TYPE_MAX_ENUM_KHR
@ VK_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL_NV
@ VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_KHR
@ VK_ACCELERATION_STRUCTURE_TYPE_GENERIC_KHR
@ VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_NV
@ FrontPlantedFeetUphill_FrontFeetDownhill
@ ActorPrioritizationEnabled
EGameplayDebuggerOverrideMode
EStructDeserializerBackendTokens
@ Integer_PositionAnimated
@ Integer_ActivateDisabled
ESparseVolumePackedDataFormat
ERichCurveKeyTimeCompressionFormat
EInstallBundleManagerPatchCheckResult
ESoundscapeColorAltitudeClampMode
@ VK_COLOR_COMPONENT_FLAG_BITS_MAX_ENUM
@ VK_COLOR_COMPONENT_A_BIT
@ VK_COLOR_COMPONENT_R_BIT
@ VK_COLOR_COMPONENT_B_BIT
@ VK_COLOR_COMPONENT_G_BIT
EMovieSceneCompletionMode
@ IPSEC_TRANSFORM_TYPE_MAX
@ IPSEC_TRANSFORM_ESP_AUTH_FW
@ IPSEC_TRANSFORM_ESP_CIPHER
@ IPSEC_TRANSFORM_ESP_AUTH
@ IPSEC_TRANSFORM_ESP_AUTH_AND_CIPHER
ESteamNetworkingConfigScope
@ k_ESteamNetworkingConfig_SocketsInterface
@ k_ESteamNetworkingConfig_Global
@ k_ESteamNetworkingConfigScope__Force32Bit
@ k_ESteamNetworkingConfig_Connection
@ k_ESteamNetworkingConfig_ListenSocket
EVirtualShadowMapProjectionInputType
EConstraintTransformComponentFlags
ESourceEffectMotionFilterType
MovieScene3DPathSection_Axis
@ VMI_MaterialTextureScaleAccuracy
@ VMI_StationaryLightOverlap
@ VMI_PrimitiveDistanceAccuracy
@ VMI_MeshUVDensityAccuracy
@ VMI_VisualizeVirtualShadowMap
@ VMI_ShaderComplexityWithQuadOverdraw
@ VMI_VisualizeGPUSkinCache
@ VMI_VirtualTexturePendingMips
@ VMI_CollisionVisibility
@ VMI_RequiredTextureResolution
@ NSVG_PAINT_RADIAL_GRADIENT
@ NSVG_PAINT_LINEAR_GRADIENT
EContentBundleClientState
@ ContentInjectionRequested
@ ContentRemovalRequested
EOS_TitleStorage_EReadResult
@ EOS_TS_RR_CancelRequest
@ EOS_TS_RR_ContinueReading
EObjectInitializerOptions
@ CopyTransientsFromClassDefaults
EEdGraphNodeDeprecationType
@ NodeHasDeprecatedReference
ESteamPartyBeaconLocationType
@ k_ESteamPartyBeaconLocationType_Max
@ k_ESteamPartyBeaconLocationType_ChatGroup
@ k_ESteamPartyBeaconLocationType_Invalid
@ GBS_PerObjectGBufferData
@ GBS_SeparatedMainDirLight
@ GBS_PrecomputedShadowFactor
@ GBS_HairSecondaryWorldNormal
@ GBS_SelectiveOutputMask
EWorldPositionIncludedOffsets
@ WPT_CameraRelativeNoOffsets
@ WPT_ExcludeAllShaderOffsets
EMaterialGetParameterValueFlags
ELocationSkelVertSurfaceSource
@ VERTSURFACESOURCE_Surface
@ ImportOrExport_Serialize
@ Package_ExportsSerialized
EClusterConnectionTypeEnum
@ Chaos_MinimalSpanningSubsetDelaunayTriangulation
@ Chaos_BoundsOverlapFilteredDelaunayTriangulation
@ Chaos_DelaunayTriangulation
@ Chaos_EClsuterCreationParameters_Max
@ Chaos_PointImplicitAugmentedWithMinimalDelaunay
EOcclusionTriangleSamplingUIMode
ESetMaterialOperationTypeEnum
@ Dataflow_SetMaterialOperationType_Insert
@ Dataflow_SetMaterialOperationType_Add
@ EOS_CO_GREATERTHANOREQUAL
EQuarztQuantizationReference
VkPipelineShaderStageCreateFlagBits
@ VK_PIPELINE_SHADER_STAGE_CREATE_FLAG_BITS_MAX_ENUM
@ VK_PIPELINE_SHADER_STAGE_CREATE_REQUIRE_FULL_SUBGROUPS_BIT_EXT
@ VK_PIPELINE_SHADER_STAGE_CREATE_REQUIRE_FULL_SUBGROUPS_BIT
@ VK_PIPELINE_SHADER_STAGE_CREATE_ALLOW_VARYING_SUBGROUP_SIZE_BIT
@ VK_PIPELINE_SHADER_STAGE_CREATE_ALLOW_VARYING_SUBGROUP_SIZE_BIT_EXT
ERayTracingGlobalIlluminationType
@ k_EGameSearchErrorCode_OK
@ k_EGameSearchErrorCode_Failed_Search_Already_In_Progress
@ k_EGameSearchErrorCode_Failed_No_Host_Available
@ k_EGameSearchErrorCode_Failed_Offline
@ k_EGameSearchErrorCode_Failed_Search_Params_Invalid
@ k_EGameSearchErrorCode_Failed_Not_Lobby_Leader
@ k_EGameSearchErrorCode_Failed_NotAuthorized
@ k_EGameSearchErrorCode_Failed_No_Search_In_Progress
@ k_EGameSearchErrorCode_Failed_Unknown_Error
@ VK_FENCE_IMPORT_TEMPORARY_BIT
@ VK_FENCE_IMPORT_FLAG_BITS_MAX_ENUM
@ VK_FENCE_IMPORT_TEMPORARY_BIT_KHR
EOnlineStatusUpdatePrivacy
EOutputDeviceRedirectorFlushOptions
EPCGMedadataTrigOperation
@ NonPagedPoolMustSucceedSession
@ NonPagedPoolMustSucceed
@ NonPagedPoolBaseCacheAlignedMustS
@ NonPagedPoolCacheAlignedMustS
@ NonPagedPoolCacheAligned
@ PagedPoolCacheAlignedSession
@ NonPagedPoolCacheAlignedSession
@ NonPagedPoolNxCacheAligned
@ NonPagedPoolBaseCacheAligned
@ NonPagedPoolBaseMustSucceed
@ NonPagedPoolCacheAlignedMustSSession
@ MATUSAGE_ParticleSprites
@ MATUSAGE_LidarPointCloud
@ MATUSAGE_NiagaraMeshParticles
@ MATUSAGE_GeometryCollections
@ MATUSAGE_VirtualHeightfieldMesh
@ MATUSAGE_NiagaraSprites
@ MATUSAGE_VolumetricCloud
@ MATUSAGE_StaticLighting
@ MATUSAGE_InstancedStaticMeshes
@ MATUSAGE_NiagaraRibbons
EPCGMedadataBooleanOperation
IKEEXT_AUTHENTICATION_IMPERSONATION_TYPE_
@ IKEEXT_IMPERSONATION_NONE
@ IKEEXT_IMPERSONATION_MAX
@ IKEEXT_IMPERSONATION_SOCKET_PRINCIPAL
EInstallBundleCacheDumpToLog
@ Chaos_Initial_Velocity_User_Defined
@ Chaos_Initial_Velocity_None
@ EColorWriteMask_NumBits
UDateFormatBooleanAttribute
@ UDAT_PARSE_PARTIAL_LITERAL_MATCH
@ UDAT_PARSE_MULTIPLE_PATTERNS_FOR_MATCH
@ UDAT_BOOLEAN_ATTRIBUTE_COUNT
@ UDAT_PARSE_ALLOW_WHITESPACE
@ UDAT_PARSE_ALLOW_NUMERIC
@ GFSDK_Aftermath_Result_FAIL_VersionMismatch
@ GFSDK_Aftermath_Result_Fail
@ GFSDK_Aftermath_Result_FAIL_FeatureNotEnabled
@ GFSDK_Aftermath_Result_FAIL_InvalidAdapter
@ GFSDK_Aftermath_Result_FAIL_D3DDebugLayerNotCompatible
@ GFSDK_Aftermath_Result_FAIL_DriverInitFailed
@ GFSDK_Aftermath_Result_FAIL_Unknown
@ GFSDK_Aftermath_Result_FAIL_DriverVersionNotSupported
@ GFSDK_Aftermath_Result_FAIL_D3dDllNotSupported
@ GFSDK_Aftermath_Result_FAIL_GettingContextDataWithNewCommandList
@ GFSDK_Aftermath_Result_FAIL_InvalidParameter
@ GFSDK_Aftermath_Result_FAIL_NoResourcesRegistered
@ GFSDK_Aftermath_Result_FAIL_ThisResourceNeverRegistered
@ GFSDK_Aftermath_Result_FAIL_ApiError
@ GFSDK_Aftermath_Result_FAIL_Disabled
@ GFSDK_Aftermath_Result_FAIL_D3dDllInterceptionNotSupported
@ GFSDK_Aftermath_Result_FAIL_NvApiIncompatible
@ GFSDK_Aftermath_Result_FAIL_NotSupportedInUWP
@ GFSDK_Aftermath_Result_Success
@ GFSDK_Aftermath_Result_FAIL_OutOfMemory
@ GFSDK_Aftermath_Result_FAIL_GetDataOnBundle
@ GFSDK_Aftermath_Result_NotAvailable
@ GFSDK_Aftermath_Result_FAIL_AlreadyInitialized
@ GFSDK_Aftermath_Result_FAIL_GetDataOnDeferredContext
@ GFSDK_Aftermath_Result_FAIL_NotInitialized
ETextureStreamingBuildType
@ Chaos_Emission_Pattern_First_Frame
@ Chaos_Emission_Pattern_On_Demand
ERuntimeVirtualTextureDebugType
EOnlineProxyStoreOfferDiscountType
@ UseColor_Foreground_Subdued
@ UNUM_DECIMAL_COMPACT_LONG
@ UNUM_FORMAT_STYLE_COUNT
@ UNUM_CURRENCY_ACCOUNTING
@ UNUM_DECIMAL_COMPACT_SHORT
@ FFFP_NEARESTPARENTMATCH
VkSubpassDescriptionFlagBits
@ VK_SUBPASS_DESCRIPTION_PER_VIEW_ATTRIBUTES_BIT_NVX
@ VK_SUBPASS_DESCRIPTION_RASTERIZATION_ORDER_ATTACHMENT_DEPTH_ACCESS_BIT_ARM
@ VK_SUBPASS_DESCRIPTION_FLAG_BITS_MAX_ENUM
@ VK_SUBPASS_DESCRIPTION_RASTERIZATION_ORDER_ATTACHMENT_STENCIL_ACCESS_BIT_ARM
@ VK_SUBPASS_DESCRIPTION_RASTERIZATION_ORDER_ATTACHMENT_DEPTH_ACCESS_BIT_EXT
@ VK_SUBPASS_DESCRIPTION_SHADER_RESOLVE_BIT_QCOM
@ VK_SUBPASS_DESCRIPTION_PER_VIEW_POSITION_X_ONLY_BIT_NVX
@ VK_SUBPASS_DESCRIPTION_ENABLE_LEGACY_DITHERING_BIT_EXT
@ VK_SUBPASS_DESCRIPTION_RASTERIZATION_ORDER_ATTACHMENT_COLOR_ACCESS_BIT_EXT
@ VK_SUBPASS_DESCRIPTION_RASTERIZATION_ORDER_ATTACHMENT_COLOR_ACCESS_BIT_ARM
@ VK_SUBPASS_DESCRIPTION_RASTERIZATION_ORDER_ATTACHMENT_STENCIL_ACCESS_BIT_EXT
@ VK_SUBPASS_DESCRIPTION_FRAGMENT_REGION_BIT_QCOM
@ ovrVoipMuteState_Unknown
@ ovrVoipMuteState_Unmuted
@ VK_FENCE_CREATE_FLAG_BITS_MAX_ENUM
@ VK_FENCE_CREATE_SIGNALED_BIT
@ k_EItemUpdateStatusPreparingContent
@ k_EItemUpdateStatusCommittingChanges
@ k_EItemUpdateStatusUploadingContent
@ k_EItemUpdateStatusInvalid
@ k_EItemUpdateStatusUploadingPreviewFile
@ k_EItemUpdateStatusPreparingConfig
_WINHTTP_REQUEST_STAT_ENTRY
@ WinHttpResponseBodyCompressedSize
@ WinHttpTlsHandshakeServerLeg1Size
@ WinHttpProxyTlsHandshakeClientLeg2Size
@ WinHttpResponseBodySize
@ WinHttpProxyTlsHandshakeClientLeg1Size
@ WinHttpProxyTlsHandshakeServerLeg2Size
@ WinHttpTlsHandshakeClientLeg1Size
@ WinHttpTlsHandshakeClientLeg2Size
@ WinHttpProxyTlsHandshakeServerLeg1Size
@ WinHttpResponseHeadersSize
@ WinHttpRequestHeadersCompressedSize
@ WinHttpProxyFailureCount
@ WinHttpTlsHandshakeServerLeg2Size
@ WinHttpConnectFailureCount
@ WinHttpRequestHeadersSize
@ WinHttpResponseHeadersCompressedSize
@ SPTEXT_ACTIONDESCRIPTION
EGeometryScriptMeshSelectionConversionType
@ VK_POINT_CLIPPING_BEHAVIOR_END_RANGE
@ VK_POINT_CLIPPING_BEHAVIOR_MAX_ENUM
@ VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY_KHR
@ VK_POINT_CLIPPING_BEHAVIOR_RANGE_SIZE
@ VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES_KHR
@ VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY
@ VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
@ VK_POINT_CLIPPING_BEHAVIOR_BEGIN_RANGE
INPUTDELEGATION_MODE_FLAGS
@ IncludeConditionalProperties
ELumenIndirectLightingSteps
EOffsetMeshToolOffsetType
@ STATE_Particle_JustSpawned
@ STATE_Particle_FreezeRotation
@ STATE_Particle_CollisionIgnoreCheck
@ STATE_Particle_CollisionHasOccurred
@ STATE_Particle_FreezeTranslation
@ STATE_Particle_DelayCollisions
@ STATE_Particle_IgnoreCollisions
ETransactionStateEventType
@ PreTransactionFinalized
@ PostTransactionFinalized
@ USET_SPAN_NOT_CONTAINED
@ USET_SPAN_CONDITION_COUNT
@ TBBMALLOC_SET_SOFT_HEAP_LIMIT
@ TBBMALLOC_USE_HUGE_PAGES
@ TBBMALLOC_SET_HUGE_SIZE_THRESHOLD
EWorldType::Type ETeleportType
EMaterialTextureParameterType
EShadowMapInteractionType
@ Field_DynamicConstraint
@ Field_SleepingThreshold
@ Field_ExternalClusterStrain
@ Field_InitialLinearVelocity
@ Field_InitialAngularVelocity
@ Field_InternalClusterStrain
@ k_EAuthSessionResponseVACBanned
@ k_EAuthSessionResponseAuthTicketInvalid
@ k_EAuthSessionResponseUserNotConnectedToSteam
@ k_EAuthSessionResponseLoggedInElseWhere
@ k_EAuthSessionResponseAuthTicketCanceled
@ k_EAuthSessionResponseVACCheckTimedOut
@ k_EAuthSessionResponseAuthTicketInvalidAlreadyUsed
@ k_EAuthSessionResponseOK
@ k_EAuthSessionResponsePublisherIssuedBan
@ k_EAuthSessionResponseNoLicenseOrExpired
ELatticeInterpolationType
@ MeshMergeType_MergeActor
VkFramebufferCreateFlagBits
@ VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT_KHR
@ VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT
@ VK_FRAMEBUFFER_CREATE_FLAG_BITS_MAX_ENUM
@ UniformBuffer_SingleDraw
@ UniformBuffer_SingleFrame
@ UniformBuffer_MultiFrame
VkPipelineCacheHeaderVersion
@ VK_PIPELINE_CACHE_HEADER_VERSION_RANGE_SIZE
@ VK_PIPELINE_CACHE_HEADER_VERSION_ONE
@ VK_PIPELINE_CACHE_HEADER_VERSION_END_RANGE
@ VK_PIPELINE_CACHE_HEADER_VERSION_MAX_ENUM
@ VK_PIPELINE_CACHE_HEADER_VERSION_BEGIN_RANGE
EMediaSoundComponentFFTSize
@ RLM_WriteOnly_NoOverwrite
EScreenProbeIntegrateTileClassification
@ SupportImportanceSampleBRDF
@ PatchLFO1ToLFO2Frequency
EHangulTextWrappingMethod
@ CURLINFO_SPEED_DOWNLOAD
@ CURLINFO_CONTENT_LENGTH_DOWNLOAD
@ CURLINFO_CONTENT_LENGTH_DOWNLOAD_T
@ CURLINFO_SPEED_UPLOAD_T
@ CURLINFO_FTP_ENTRY_PATH
@ CURLINFO_SSL_VERIFYRESULT
@ CURLINFO_REDIRECT_TIME_T
@ CURLINFO_CONNECT_TIME_T
@ CURLINFO_CONTENT_LENGTH_UPLOAD
@ CURLINFO_RTSP_CSEQ_RECV
@ CURLINFO_PROXYAUTH_AVAIL
@ CURLINFO_SIZE_DOWNLOAD_T
@ CURLINFO_HTTPAUTH_AVAIL
@ CURLINFO_APPCONNECT_TIME
@ CURLINFO_RTSP_CLIENT_CSEQ
@ CURLINFO_RTSP_SESSION_ID
@ CURLINFO_NAMELOOKUP_TIME
@ CURLINFO_CONDITION_UNMET
@ CURLINFO_RTSP_SERVER_CSEQ
@ CURLINFO_STARTTRANSFER_TIME_T
@ CURLINFO_PRETRANSFER_TIME_T
@ CURLINFO_APPCONNECT_TIME_T
@ CURLINFO_EFFECTIVE_METHOD
@ CURLINFO_REDIRECT_COUNT
@ CURLINFO_STARTTRANSFER_TIME
@ CURLINFO_CONTENT_LENGTH_UPLOAD_T
@ CURLINFO_SPEED_DOWNLOAD_T
@ CURLINFO_PROXY_SSL_VERIFYRESULT
@ CURLINFO_PRETRANSFER_TIME
@ CURLINFO_NAMELOOKUP_TIME_T
@ CURLINFO_HTTP_CONNECTCODE
ERichCurveTangentWeightMode
ECanCreateConnectionResponse
@ CONNECT_RESPONSE_BREAK_OTHERS_AB
@ CONNECT_RESPONSE_MAKE_WITH_CONVERSION_NODE
@ CONNECT_RESPONSE_BREAK_OTHERS_A
@ CONNECT_RESPONSE_BREAK_OTHERS_B
@ CONNECT_RESPONSE_MAKE_WITH_PROMOTION
@ CONNECT_RESPONSE_DISALLOW
@ AudioSessionStateExpired
@ AudioSessionStateInactive
@ AudioSessionStateActive
@ ThreadPerRadiosityTexel
@ HardwareRayTracingThreadPerTrace
EAddGeneratedTilesTimeSlicedState
@ FUNC_BlueprintAuthorityOnly
@ RandomFlipUVIndependent
@ RF_NeedPostLoadSubobjects
@ RF_InheritableComponentTemplate
@ RF_NonPIEDuplicateTransient
@ RF_AllocatedInSharedPage
VkDescriptorBindingFlagBits
@ VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT
@ VK_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT_EXT
@ VK_DESCRIPTOR_BINDING_UPDATE_UNUSED_WHILE_PENDING_BIT_EXT
@ VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT_EXT
@ VK_DESCRIPTOR_BINDING_UPDATE_UNUSED_WHILE_PENDING_BIT
@ VK_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT
@ VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT_EXT
@ VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT
@ VK_DESCRIPTOR_BINDING_FLAG_BITS_MAX_ENUM
@ FailIfGeneratedCodeChanges
@ DVSM_MaterialTextureScaleAccuracy
@ DVSM_PrimitiveDistanceAccuracy
@ DVSM_ShaderComplexityContainedQuadOverhead
@ DVSM_ShaderComplexityBleedingQuadOverhead
@ DVSM_OutputMaterialTextureScales
@ DVSM_RequiredTextureResolution
@ DVSM_MeshUVDensityAccuracy
@ DVSM_VisualizeGPUSkinCache
@ DVSM_VirtualTexturePendingMips
ERemoteStorageLocalFileChange
@ k_ERemoteStorageLocalFileChange_FileUpdated
@ k_ERemoteStorageLocalFileChange_FileDeleted
@ k_ERemoteStorageLocalFileChange_Invalid
EPrintStaleReferencesOptions
ENDIActorComponentSourceMode