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Inventory.h
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1#pragma once
2#include "UE.h"
3
5{
6 // Fields
7
8 TSoftObjectPtr<USkeletalMesh>& CostumeDinoSaddleOverrideMeshField() { return *GetNativePointerField<TSoftObjectPtr<USkeletalMesh>*>(this, "UPrimalItem.CostumeDinoSaddleOverrideMesh"); }
9 TSoftObjectPtr<USkeletalMesh>& CostumeDinoSaddleOverrideTorchMeshField() { return *GetNativePointerField<TSoftObjectPtr<USkeletalMesh>*>(this, "UPrimalItem.CostumeDinoSaddleOverrideTorchMesh"); }
10 float& DinoAutoHealingThresholdPercentField() { return *GetNativePointerField<float*>(this, "UPrimalItem.DinoAutoHealingThresholdPercent"); }
11 float& DinoAutoHealingUseTimeIntervalField() { return *GetNativePointerField<float*>(this, "UPrimalItem.DinoAutoHealingUseTimeInterval"); }
12 int& ArkTributeVersionField() { return *GetNativePointerField<int*>(this, "UPrimalItem.ArkTributeVersion"); }
13 TArray<TSoftClassPtr<AActor>, TSizedDefaultAllocator<32> >& EquipRequiresExplicitOwnerClassesField() { return *GetNativePointerField<TArray<TSoftClassPtr<AActor>, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.EquipRequiresExplicitOwnerClasses"); }
14 TArray<FName, TSizedDefaultAllocator<32> >& EquipRequiresExplicitOwnerTagsField() { return *GetNativePointerField<TArray<FName, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.EquipRequiresExplicitOwnerTags"); }
15 TSoftClassPtr<APrimalBuff>& BuffToGiveOwnerWhenEquippedField() { return *GetNativePointerField<TSoftClassPtr<APrimalBuff>*>(this, "UPrimalItem.BuffToGiveOwnerWhenEquipped"); }
16 FString& BuffToGiveOwnerWhenEquipped_BlueprintPathField() { return *GetNativePointerField<FString*>(this, "UPrimalItem.BuffToGiveOwnerWhenEquipped_BlueprintPath"); }
17 unsigned int& ExpirationTimeUTCField() { return *GetNativePointerField<unsigned int*>(this, "UPrimalItem.ExpirationTimeUTC"); }
18 int& BlueprintAllowMaxCraftingsField() { return *GetNativePointerField<int*>(this, "UPrimalItem.BlueprintAllowMaxCraftings"); }
19 FString& AbstractItemCraftingDescriptionField() { return *GetNativePointerField<FString*>(this, "UPrimalItem.AbstractItemCraftingDescription"); }
20 TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >& ItemSkinUseOnItemClassesField() { return *GetNativePointerField<TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.ItemSkinUseOnItemClasses"); }
21 TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >& AllowClassesToBeUsedAsParentSkinField() { return *GetNativePointerField<TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.AllowClassesToBeUsedAsParentSkin"); }
22 TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >& ItemSkinPreventOnItemClassesField() { return *GetNativePointerField<TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.ItemSkinPreventOnItemClasses"); }
23 USoundBase*& ItemBrokenSoundField() { return *GetNativePointerField<USoundBase**>(this, "UPrimalItem.ItemBrokenSound"); }
24 USoundCue*& UseItemSoundField() { return *GetNativePointerField<USoundCue**>(this, "UPrimalItem.UseItemSound"); }
25 USoundBase*& EquipSoundField() { return *GetNativePointerField<USoundBase**>(this, "UPrimalItem.EquipSound"); }
26 USoundBase*& UnEquipSoundField() { return *GetNativePointerField<USoundBase**>(this, "UPrimalItem.UnEquipSound"); }
27 USoundBase*& UsedOnOtherItemSoundField() { return *GetNativePointerField<USoundBase**>(this, "UPrimalItem.UsedOnOtherItemSound"); }
28 USoundBase*& RemovedFromOtherItemSoundField() { return *GetNativePointerField<USoundBase**>(this, "UPrimalItem.RemovedFromOtherItemSound"); }
29 float& RandomChanceToBeBlueprintField() { return *GetNativePointerField<float*>(this, "UPrimalItem.RandomChanceToBeBlueprint"); }
30 TArray<FActorClassAttachmentInfo, TSizedDefaultAllocator<32> >& ActorClassAttachmentInfosField() { return *GetNativePointerField<TArray<FActorClassAttachmentInfo, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.ActorClassAttachmentInfos"); }
31 TArray<FItemAttachmentInfo, TSizedDefaultAllocator<32> >*& ItemAttachmentInfosField() { return *GetNativePointerField<TArray<FItemAttachmentInfo, TSizedDefaultAllocator<32> >**>(this, "UPrimalItem.ItemAttachmentInfos"); }
32 TArray<FItemAttachmentInfo, TSizedDefaultAllocator<32> >& DynamicItemAttachmentInfosField() { return *GetNativePointerField<TArray<FItemAttachmentInfo, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.DynamicItemAttachmentInfos"); }
33 TArray<FItemAttachmentInfo, TSizedDefaultAllocator<32> >& ItemSkinAddItemAttachmentsField() { return *GetNativePointerField<TArray<FItemAttachmentInfo, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.ItemSkinAddItemAttachments"); }
34 TEnumAsByte<enum EPrimalItemType::Type>& MyItemTypeField() { return *GetNativePointerField<TEnumAsByte<enum EPrimalItemType::Type>*>(this, "UPrimalItem.MyItemType"); }
35 TEnumAsByte<enum EPrimalConsumableType::Type>& MyConsumableTypeField() { return *GetNativePointerField<TEnumAsByte<enum EPrimalConsumableType::Type>*>(this, "UPrimalItem.MyConsumableType"); }
36 TEnumAsByte<enum EPrimalEquipmentType::Type>& MyEquipmentTypeField() { return *GetNativePointerField<TEnumAsByte<enum EPrimalEquipmentType::Type>*>(this, "UPrimalItem.MyEquipmentType"); }
37 int& ExtraItemCategoryFlagsField() { return *GetNativePointerField<int*>(this, "UPrimalItem.ExtraItemCategoryFlags"); }
38 float& ItemIconScaleField() { return *GetNativePointerField<float*>(this, "UPrimalItem.ItemIconScale"); }
39 UE::Math::TVector<double>& BlockingShieldFPVTranslationField() { return *GetNativePointerField<UE::Math::TVector<double>*>(this, "UPrimalItem.BlockingShieldFPVTranslation"); }
40 UE::Math::TRotator<double>& BlockingShieldFPVRotationField() { return *GetNativePointerField<UE::Math::TRotator<double>*>(this, "UPrimalItem.BlockingShieldFPVRotation"); }
41 float& ShieldBlockDamagePercentageField() { return *GetNativePointerField<float*>(this, "UPrimalItem.ShieldBlockDamagePercentage"); }
42 float& ShieldDamageToDurabilityRatioField() { return *GetNativePointerField<float*>(this, "UPrimalItem.ShieldDamageToDurabilityRatio"); }
43 UAnimMontage*& PlayAnimationOnUseField() { return *GetNativePointerField<UAnimMontage**>(this, "UPrimalItem.PlayAnimationOnUse"); }
44 UAnimMontage*& ShowAnimationMaleField() { return *GetNativePointerField<UAnimMontage**>(this, "UPrimalItem.ShowAnimationMale"); }
45 UAnimMontage*& ShowAnimationFemaleField() { return *GetNativePointerField<UAnimMontage**>(this, "UPrimalItem.ShowAnimationFemale"); }
46 UAnimMontage*& HideAnimationMaleField() { return *GetNativePointerField<UAnimMontage**>(this, "UPrimalItem.HideAnimationMale"); }
47 UAnimMontage*& HideAnimationFemaleField() { return *GetNativePointerField<UAnimMontage**>(this, "UPrimalItem.HideAnimationFemale"); }
48 int& CraftingMinLevelRequirementField() { return *GetNativePointerField<int*>(this, "UPrimalItem.CraftingMinLevelRequirement"); }
49 float& CraftingCooldownIntervalField() { return *GetNativePointerField<float*>(this, "UPrimalItem.CraftingCooldownInterval"); }
50 TSoftClassPtr<AActor>& CraftingActorToSpawnField() { return *GetNativePointerField<TSoftClassPtr<AActor>*>(this, "UPrimalItem.CraftingActorToSpawn"); }
51 UTexture2D*& BlueprintBackgroundOverrideTextureField() { return *GetNativePointerField<UTexture2D**>(this, "UPrimalItem.BlueprintBackgroundOverrideTexture"); }
52 FString& CraftItemButtonStringOverrideField() { return *GetNativePointerField<FString*>(this, "UPrimalItem.CraftItemButtonStringOverride"); }
53 TSoftClassPtr<AActor>& UseSpawnActorClassField() { return *GetNativePointerField<TSoftClassPtr<AActor>*>(this, "UPrimalItem.UseSpawnActorClass"); }
54 UE::Math::TVector<double>& UseSpawnActorLocOffsetField() { return *GetNativePointerField<UE::Math::TVector<double>*>(this, "UPrimalItem.UseSpawnActorLocOffset"); }
55 int& SlotIndexField() { return *GetNativePointerField<int*>(this, "UPrimalItem.SlotIndex"); }
56 FItemNetID& ItemIDField() { return *GetNativePointerField<FItemNetID*>(this, "UPrimalItem.ItemID"); }
57 int& ItemCustomDataField() { return *GetNativePointerField<int*>(this, "UPrimalItem.ItemCustomData"); }
58 TSubclassOf<UPrimalItem>& ItemCustomClassField() { return *GetNativePointerField<TSubclassOf<UPrimalItem>*>(this, "UPrimalItem.ItemCustomClass"); }
59 int& ItemSkinTemplateIndexField() { return *GetNativePointerField<int*>(this, "UPrimalItem.ItemSkinTemplateIndex"); }
60 TSubclassOf<UPrimalItem>& ItemSkinTemplateField() { return *GetNativePointerField<TSubclassOf<UPrimalItem>*>(this, "UPrimalItem.ItemSkinTemplate"); }
61 float& ItemRatingField() { return *GetNativePointerField<float*>(this, "UPrimalItem.ItemRating"); }
62 unsigned __int16& CraftQueueField() { return *GetNativePointerField<unsigned __int16*>(this, "UPrimalItem.CraftQueue"); }
63 float& CraftingSkillField() { return *GetNativePointerField<float*>(this, "UPrimalItem.CraftingSkill"); }
64 FString& CustomItemNameField() { return *GetNativePointerField<FString*>(this, "UPrimalItem.CustomItemName"); }
65 FString& CustomItemDescriptionField() { return *GetNativePointerField<FString*>(this, "UPrimalItem.CustomItemDescription"); }
66 TArray<FColor, TSizedDefaultAllocator<32> >& CustomColorsField() { return *GetNativePointerField<TArray<FColor, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.CustomColors"); }
67 TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >& CustomResourceRequirementsField() { return *GetNativePointerField<TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.CustomResourceRequirements"); }
68 long double& NextCraftCompletionTimeField() { return *GetNativePointerField<long double*>(this, "UPrimalItem.NextCraftCompletionTime"); }
69 TWeakObjectPtr<UPrimalInventoryComponent>& OwnerInventoryField() { return *GetNativePointerField<TWeakObjectPtr<UPrimalInventoryComponent>*>(this, "UPrimalItem.OwnerInventory"); }
70 TSubclassOf<UPrimalItem>& SupportDragOntoItemClassField() { return *GetNativePointerField<TSubclassOf<UPrimalItem>*>(this, "UPrimalItem.SupportDragOntoItemClass"); }
71 TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >& SupportDragOntoItemClassesField() { return *GetNativePointerField<TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.SupportDragOntoItemClasses"); }
72 TArray<TSoftClassPtr<AShooterWeapon>, TSizedDefaultAllocator<32> >& SkinWeaponTemplatesField() { return *GetNativePointerField<TArray<TSoftClassPtr<AShooterWeapon>, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.SkinWeaponTemplates"); }
73 TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >& SupportAmmoItemForWeaponSkinField() { return *GetNativePointerField<TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.SupportAmmoItemForWeaponSkin"); }
74 TArray<TSoftClassPtr<AShooterWeapon>, TSizedDefaultAllocator<32> >& SkinWeaponTemplatesForAmmoField() { return *GetNativePointerField<TArray<TSoftClassPtr<AShooterWeapon>, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.SkinWeaponTemplatesForAmmo"); }
75 TSoftClassPtr<AShooterWeapon>& AmmoSupportDragOntoWeaponItemWeaponTemplateField() { return *GetNativePointerField<TSoftClassPtr<AShooterWeapon>*>(this, "UPrimalItem.AmmoSupportDragOntoWeaponItemWeaponTemplate"); }
76 TArray<TSoftClassPtr<AShooterWeapon>, TSizedDefaultAllocator<32> >& AmmoSupportDragOntoWeaponItemWeaponTemplatesField() { return *GetNativePointerField<TArray<TSoftClassPtr<AShooterWeapon>, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.AmmoSupportDragOntoWeaponItemWeaponTemplates"); }
77 TArray<FUseItemAddCharacterStatusValue, TSizedDefaultAllocator<32> >& UseItemAddCharacterStatusValuesField() { return *GetNativePointerField<TArray<FUseItemAddCharacterStatusValue, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.UseItemAddCharacterStatusValues"); }
78 float& Ingredient_WeightIncreasePerQuantityField() { return *GetNativePointerField<float*>(this, "UPrimalItem.Ingredient_WeightIncreasePerQuantity"); }
79 float& Ingredient_FoodIncreasePerQuantityField() { return *GetNativePointerField<float*>(this, "UPrimalItem.Ingredient_FoodIncreasePerQuantity"); }
80 float& Ingredient_HealthIncreasePerQuantityField() { return *GetNativePointerField<float*>(this, "UPrimalItem.Ingredient_HealthIncreasePerQuantity"); }
81 float& Ingredient_WaterIncreasePerQuantityField() { return *GetNativePointerField<float*>(this, "UPrimalItem.Ingredient_WaterIncreasePerQuantity"); }
82 float& Ingredient_StaminaIncreasePerQuantityField() { return *GetNativePointerField<float*>(this, "UPrimalItem.Ingredient_StaminaIncreasePerQuantity"); }
83 FString& DescriptiveNameBaseField() { return *GetNativePointerField<FString*>(this, "UPrimalItem.DescriptiveNameBase"); }
84 FString& ItemDescriptionField() { return *GetNativePointerField<FString*>(this, "UPrimalItem.ItemDescription"); }
85 FString& DurabilityStringShortField() { return *GetNativePointerField<FString*>(this, "UPrimalItem.DurabilityStringShort"); }
86 FString& DurabilityStringField() { return *GetNativePointerField<FString*>(this, "UPrimalItem.DurabilityString"); }
87 FString& CustomRepairTextField() { return *GetNativePointerField<FString*>(this, "UPrimalItem.CustomRepairText"); }
88 float& DroppedItemLifeSpanOverrideField() { return *GetNativePointerField<float*>(this, "UPrimalItem.DroppedItemLifeSpanOverride"); }
89 UE::Math::TVector<double>& DroppedItemCenterLocationOffsetOverrideField() { return *GetNativePointerField<UE::Math::TVector<double>*>(this, "UPrimalItem.DroppedItemCenterLocationOffsetOverride"); }
90 TSoftObjectPtr<UStaticMesh>& DroppedMeshOverrideField() { return *GetNativePointerField<TSoftObjectPtr<UStaticMesh>*>(this, "UPrimalItem.DroppedMeshOverride"); }
91 UMaterialInterface*& DroppedMeshMaterialOverrideField() { return *GetNativePointerField<UMaterialInterface**>(this, "UPrimalItem.DroppedMeshMaterialOverride"); }
92 UE::Math::TVector<double>& DroppedMeshOverrideScale3DField() { return *GetNativePointerField<UE::Math::TVector<double>*>(this, "UPrimalItem.DroppedMeshOverrideScale3D"); }
93 TSubclassOf<UPrimalItem>& SpoilingItemField() { return *GetNativePointerField<TSubclassOf<UPrimalItem>*>(this, "UPrimalItem.SpoilingItem"); }
94 TArray<TSoftClassPtr<AActor>, TSizedDefaultAllocator<32> >& UseRequiresOwnerActorClassesField() { return *GetNativePointerField<TArray<TSoftClassPtr<AActor>, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.UseRequiresOwnerActorClasses"); }
95 TSubclassOf<UPrimalItem>& PreservingItemClassField() { return *GetNativePointerField<TSubclassOf<UPrimalItem>*>(this, "UPrimalItem.PreservingItemClass"); }
96 float& PreservingItemSpoilingTimeMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalItem.PreservingItemSpoilingTimeMultiplier"); }
97 float& SpoilingTimeField() { return *GetNativePointerField<float*>(this, "UPrimalItem.SpoilingTime"); }
98 int& CraftingConsumesDurabilityField() { return *GetNativePointerField<int*>(this, "UPrimalItem.CraftingConsumesDurability"); }
99 float& RepairResourceRequirementMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalItem.RepairResourceRequirementMultiplier"); }
100 float& BaseItemWeightField() { return *GetNativePointerField<float*>(this, "UPrimalItem.BaseItemWeight"); }
101 float& DurabilityIncreaseMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalItem.DurabilityIncreaseMultiplier"); }
102 float& NewItemDurabilityOverrideField() { return *GetNativePointerField<float*>(this, "UPrimalItem.NewItemDurabilityOverride"); }
103 float& DurabilityDecreaseMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalItem.DurabilityDecreaseMultiplier"); }
104 float& UseDecreaseDurabilityField() { return *GetNativePointerField<float*>(this, "UPrimalItem.UseDecreaseDurability"); }
105 float& AutoDurabilityDecreaseIntervalField() { return *GetNativePointerField<float*>(this, "UPrimalItem.AutoDurabilityDecreaseInterval"); }
106 float& AutoDecreaseMinDurabilityField() { return *GetNativePointerField<float*>(this, "UPrimalItem.AutoDecreaseMinDurability"); }
107 float& AutoDecreaseDurabilityAmountPerIntervalField() { return *GetNativePointerField<float*>(this, "UPrimalItem.AutoDecreaseDurabilityAmountPerInterval"); }
108 float& UseDecreaseDurabilityMinField() { return *GetNativePointerField<float*>(this, "UPrimalItem.UseDecreaseDurabilityMin"); }
109 float& UseMinDurabilityRequirementField() { return *GetNativePointerField<float*>(this, "UPrimalItem.UseMinDurabilityRequirement"); }
110 float& ResourceRarityField() { return *GetNativePointerField<float*>(this, "UPrimalItem.ResourceRarity"); }
111 float& BlueprintTimeToCraftField() { return *GetNativePointerField<float*>(this, "UPrimalItem.BlueprintTimeToCraft"); }
112 float& MinBlueprintTimeToCraftField() { return *GetNativePointerField<float*>(this, "UPrimalItem.MinBlueprintTimeToCraft"); }
113 float& BlueprintWeightField() { return *GetNativePointerField<float*>(this, "UPrimalItem.BlueprintWeight"); }
114 float& MinimumUseIntervalField() { return *GetNativePointerField<float*>(this, "UPrimalItem.MinimumUseInterval"); }
115 float& TimeForFullRepairField() { return *GetNativePointerField<float*>(this, "UPrimalItem.TimeForFullRepair"); }
116 float& BaseCraftingXPField() { return *GetNativePointerField<float*>(this, "UPrimalItem.BaseCraftingXP"); }
117 float& BaseRepairingXPField() { return *GetNativePointerField<float*>(this, "UPrimalItem.BaseRepairingXP"); }
118 TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >& BaseCraftingResourceRequirementsField() { return *GetNativePointerField<TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.BaseCraftingResourceRequirements"); }
119 TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >& OverrideRepairingRequirementsField() { return *GetNativePointerField<TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.OverrideRepairingRequirements"); }
120 FieldArray<FItemStatInfo, 8> ItemStatInfosField() { return { this, "UPrimalItem.ItemStatInfos" }; }
121 FieldArray<unsigned __int16, 8> ItemStatValuesField() { return { this, "UPrimalItem.ItemStatValues" }; }
122 int& WeaponClipAmmoField() { return *GetNativePointerField<int*>(this, "UPrimalItem.WeaponClipAmmo"); }
123 float& WeaponFrequencyField() { return *GetNativePointerField<float*>(this, "UPrimalItem.WeaponFrequency"); }
124 long double& LastTimeToShowInfoField() { return *GetNativePointerField<long double*>(this, "UPrimalItem.LastTimeToShowInfo"); }
125 float& ItemDurabilityField() { return *GetNativePointerField<float*>(this, "UPrimalItem.ItemDurability"); }
126 float& MinItemDurabilityField() { return *GetNativePointerField<float*>(this, "UPrimalItem.MinItemDurability"); }
127 float& SavedDurabilityField() { return *GetNativePointerField<float*>(this, "UPrimalItem.SavedDurability"); }
128 TSoftClassPtr<AShooterWeapon>& WeaponTemplateField() { return *GetNativePointerField<TSoftClassPtr<AShooterWeapon>*>(this, "UPrimalItem.WeaponTemplate"); }
129 UTexture2D*& BrokenIconField() { return *GetNativePointerField<UTexture2D**>(this, "UPrimalItem.BrokenIcon"); }
130 UTexture2D*& CustomBrokenOverlayIconField() { return *GetNativePointerField<UTexture2D**>(this, "UPrimalItem.CustomBrokenOverlayIcon"); }
131 UTexture2D*& ItemIconField() { return *GetNativePointerField<UTexture2D**>(this, "UPrimalItem.ItemIcon"); }
132 UTexture2D*& AlternateItemIconBelowDurabilityField() { return *GetNativePointerField<UTexture2D**>(this, "UPrimalItem.AlternateItemIconBelowDurability"); }
133 float& AlternateItemIconBelowDurabilityValueField() { return *GetNativePointerField<float*>(this, "UPrimalItem.AlternateItemIconBelowDurabilityValue"); }
134 float& DurabilityNotifyThresholdValueField() { return *GetNativePointerField<float*>(this, "UPrimalItem.DurabilityNotifyThresholdValue"); }
135 UMaterialInterface*& ItemIconMaterialParentField() { return *GetNativePointerField<UMaterialInterface**>(this, "UPrimalItem.ItemIconMaterialParent"); }
136 FieldArray<__int16, 6> ItemColorIDField() { return { this, "UPrimalItem.ItemColorID" }; }
137 FieldArray<__int16, 6> PreSkinItemColorIDField() { return { this, "UPrimalItem.PreSkinItemColorID" }; }
138 FieldArray<unsigned __int8, 6> bUseItemColorField() { return { this, "UPrimalItem.bUseItemColor" }; }
139 TSubclassOf<UPrimalColorSet>& RandomColorSetField() { return *GetNativePointerField<TSubclassOf<UPrimalColorSet>*>(this, "UPrimalItem.RandomColorSet"); }
140 UMaterialInstanceDynamic*& ItemIconMaterialField() { return *GetNativePointerField<UMaterialInstanceDynamic**>(this, "UPrimalItem.ItemIconMaterial"); }
141 UMaterialInstanceDynamic*& HUDIconMaterialField() { return *GetNativePointerField<UMaterialInstanceDynamic**>(this, "UPrimalItem.HUDIconMaterial"); }
142 int& ItemQuantityField() { return *GetNativePointerField<int*>(this, "UPrimalItem.ItemQuantity"); }
143 int& MaxItemQuantityField() { return *GetNativePointerField<int*>(this, "UPrimalItem.MaxItemQuantity"); }
144 TArray<TEnumAsByte<enum EPrimalEquipmentType::Type>, TSizedDefaultAllocator<32> >& EquippedHideOtherEquipmentAttachTypesField() { return *GetNativePointerField<TArray<TEnumAsByte<enum EPrimalEquipmentType::Type>, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.EquippedHideOtherEquipmentAttachTypes"); }
145 TArray<unsigned __int64, TSizedDefaultAllocator<32> >& SteamItemUserIDsField() { return *GetNativePointerField<TArray<unsigned __int64, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.SteamItemUserIDs"); }
146 TSoftClassPtr<APrimalStructure>& StructureToBuildField() { return *GetNativePointerField<TSoftClassPtr<APrimalStructure>*>(this, "UPrimalItem.StructureToBuild"); }
147 TArray<TSoftClassPtr<APrimalStructure>, TSizedDefaultAllocator<32> >& StructuresToBuildField() { return *GetNativePointerField<TArray<TSoftClassPtr<APrimalStructure>, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.StructuresToBuild"); }
148 TArray<TSoftClassPtr<APrimalStructure>, TSizedDefaultAllocator<32> >& CachedStructuresToBuildField() { return *GetNativePointerField<TArray<TSoftClassPtr<APrimalStructure>, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.CachedStructuresToBuild"); }
149 int& StructureToBuildIndexField() { return *GetNativePointerField<int*>(this, "UPrimalItem.StructureToBuildIndex"); }
150 TSubclassOf<UPrimalItem>& GiveItemWhenUsedField() { return *GetNativePointerField<TSubclassOf<UPrimalItem>*>(this, "UPrimalItem.GiveItemWhenUsed"); }
151 TArray<TSoftClassPtr<UPrimalInventoryComponent>, TSizedDefaultAllocator<32> >& CraftingRequiresInventoryComponentField() { return *GetNativePointerField<TArray<TSoftClassPtr<UPrimalInventoryComponent>, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.CraftingRequiresInventoryComponent"); }
152 TSoftClassPtr<ADroppedItem>& DroppedItemTemplateOverrideField() { return *GetNativePointerField<TSoftClassPtr<ADroppedItem>*>(this, "UPrimalItem.DroppedItemTemplateOverride"); }
153 TSoftClassPtr<ADroppedItem>& DroppedItemTemplateForSecondryActionField() { return *GetNativePointerField<TSoftClassPtr<ADroppedItem>*>(this, "UPrimalItem.DroppedItemTemplateForSecondryAction"); }
154 TSoftClassPtr<APrimalBuff>& BuffToGiveOwnerCharacterField() { return *GetNativePointerField<TSoftClassPtr<APrimalBuff>*>(this, "UPrimalItem.BuffToGiveOwnerCharacter"); }
155 UE::Math::TRotator<double>& PreviewCameraRotationField() { return *GetNativePointerField<UE::Math::TRotator<double>*>(this, "UPrimalItem.PreviewCameraRotation"); }
156 UE::Math::TVector<double>& PreviewCameraPivotOffsetField() { return *GetNativePointerField<UE::Math::TVector<double>*>(this, "UPrimalItem.PreviewCameraPivotOffset"); }
157 float& PreviewCameraDistanceScaleFactorField() { return *GetNativePointerField<float*>(this, "UPrimalItem.PreviewCameraDistanceScaleFactor"); }
158 float& PreviewCameraDefaultZoomMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalItem.PreviewCameraDefaultZoomMultiplier"); }
159 float& PreviewCameraMaxZoomMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalItem.PreviewCameraMaxZoomMultiplier"); }
160 FName& PlayerMeshTextureMaskParamNameField() { return *GetNativePointerField<FName*>(this, "UPrimalItem.PlayerMeshTextureMaskParamName"); }
161 UTexture2D*& PlayerMeshTextureMaskField() { return *GetNativePointerField<UTexture2D**>(this, "UPrimalItem.PlayerMeshTextureMask"); }
162 UTexture2D*& PlayerMeshNoItemDefaultTextureMaskField() { return *GetNativePointerField<UTexture2D**>(this, "UPrimalItem.PlayerMeshNoItemDefaultTextureMask"); }
163 int& PlayerMeshTextureMaskMaterialIndexNewField() { return *GetNativePointerField<int*>(this, "UPrimalItem.PlayerMeshTextureMaskMaterialIndexNew"); }
164 int& PlayerMeshTextureMaskMaterialIndexAltField() { return *GetNativePointerField<int*>(this, "UPrimalItem.PlayerMeshTextureMaskMaterialIndexAlt"); }
165 FName& FPVHandsMeshTextureMaskParamNameField() { return *GetNativePointerField<FName*>(this, "UPrimalItem.FPVHandsMeshTextureMaskParamName"); }
166 UTexture2D*& FPVHandsMeshTextureMaskField() { return *GetNativePointerField<UTexture2D**>(this, "UPrimalItem.FPVHandsMeshTextureMask"); }
167 int& FPVHandsMeshTextureMaskMaterialIndexField() { return *GetNativePointerField<int*>(this, "UPrimalItem.FPVHandsMeshTextureMaskMaterialIndex"); }
168 int& FPVHandsMeshTextureMaskMaterialIndex2Field() { return *GetNativePointerField<int*>(this, "UPrimalItem.FPVHandsMeshTextureMaskMaterialIndex2"); }
169 UPrimalItem*& WeaponAmmoOverrideItemCDOField() { return *GetNativePointerField<UPrimalItem**>(this, "UPrimalItem.WeaponAmmoOverrideItemCDO"); }
170 long double& CreationTimeField() { return *GetNativePointerField<long double*>(this, "UPrimalItem.CreationTime"); }
171 long double& LastAutoDurabilityDecreaseTimeField() { return *GetNativePointerField<long double*>(this, "UPrimalItem.LastAutoDurabilityDecreaseTime"); }
172 long double& LastUseTimeField() { return *GetNativePointerField<long double*>(this, "UPrimalItem.LastUseTime"); }
173 long double& LastLocalUseTimeField() { return *GetNativePointerField<long double*>(this, "UPrimalItem.LastLocalUseTime"); }
174 int& MaxCustomItemDescriptionLengthField() { return *GetNativePointerField<int*>(this, "UPrimalItem.MaxCustomItemDescriptionLength"); }
175 int& TempSlotIndexField() { return *GetNativePointerField<int*>(this, "UPrimalItem.TempSlotIndex"); }
176 int& LastSlotIndexField() { return *GetNativePointerField<int*>(this, "UPrimalItem.LastSlotIndex"); }
177 TWeakObjectPtr<AShooterWeapon>& AssociatedWeaponField() { return *GetNativePointerField<TWeakObjectPtr<AShooterWeapon>*>(this, "UPrimalItem.AssociatedWeapon"); }
178 UPrimalItem*& MyItemSkinField() { return *GetNativePointerField<UPrimalItem**>(this, "UPrimalItem.MyItemSkin"); }
179 UPrimalItem*& SkinnedOntoItemField() { return *GetNativePointerField<UPrimalItem**>(this, "UPrimalItem.SkinnedOntoItem"); }
180 TArray<TSoftClassPtr<UPrimalItem>, TSizedDefaultAllocator<32> >& WheelItemsAmmoField() { return *GetNativePointerField<TArray<TSoftClassPtr<UPrimalItem>, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.WheelItemsAmmo"); }
181 TWeakObjectPtr<AShooterCharacter>& LastOwnerPlayerField() { return *GetNativePointerField<TWeakObjectPtr<AShooterCharacter>*>(this, "UPrimalItem.LastOwnerPlayer"); }
182 TArray<FCropItemPhaseData, TSizedDefaultAllocator<32> >& CropPhasesDataField() { return *GetNativePointerField<TArray<FCropItemPhaseData, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.CropPhasesData"); }
183 float& CropGrowingFertilizerConsumptionRateField() { return *GetNativePointerField<float*>(this, "UPrimalItem.CropGrowingFertilizerConsumptionRate"); }
184 float& CropMaxFruitFertilizerConsumptionRateField() { return *GetNativePointerField<float*>(this, "UPrimalItem.CropMaxFruitFertilizerConsumptionRate"); }
185 float& CropGrowingWaterConsumptionRateField() { return *GetNativePointerField<float*>(this, "UPrimalItem.CropGrowingWaterConsumptionRate"); }
186 float& CropMaxFruitWaterConsumptionRateField() { return *GetNativePointerField<float*>(this, "UPrimalItem.CropMaxFruitWaterConsumptionRate"); }
187 int& CropMaxFruitsField() { return *GetNativePointerField<int*>(this, "UPrimalItem.CropMaxFruits"); }
188 float& CropNoFertilizerOrWaterCacheReductionRateField() { return *GetNativePointerField<float*>(this, "UPrimalItem.CropNoFertilizerOrWaterCacheReductionRate"); }
189 float& FertilizerEffectivenessMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalItem.FertilizerEffectivenessMultiplier"); }
190 float& EggAlertDinosAggroAmountField() { return *GetNativePointerField<float*>(this, "UPrimalItem.EggAlertDinosAggroAmount"); }
191 float& EggAlertDinosAggroRadiusField() { return *GetNativePointerField<float*>(this, "UPrimalItem.EggAlertDinosAggroRadius"); }
192 TArray<FName, TSizedDefaultAllocator<32> >& EggAlertDinosAggroTagsField() { return *GetNativePointerField<TArray<FName, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.EggAlertDinosAggroTags"); }
193 float& EggAlertDinosForcedAggroTimeField() { return *GetNativePointerField<float*>(this, "UPrimalItem.EggAlertDinosForcedAggroTime"); }
194 float& EggMaximumDistanceFromOriginalDropToAlertDinosField() { return *GetNativePointerField<float*>(this, "UPrimalItem.EggMaximumDistanceFromOriginalDropToAlertDinos"); }
195 TSubclassOf<UPrimalItem>& BrokenGiveItemClassField() { return *GetNativePointerField<TSubclassOf<UPrimalItem>*>(this, "UPrimalItem.BrokenGiveItemClass"); }
196 float& ClearColorDurabilityThresholdField() { return *GetNativePointerField<float*>(this, "UPrimalItem.ClearColorDurabilityThreshold"); }
197 TSubclassOf<UPrimalItem>& ItemClassToUseAsInitialCustomDataField() { return *GetNativePointerField<TSubclassOf<UPrimalItem>*>(this, "UPrimalItem.ItemClassToUseAsInitialCustomData"); }
198 UE::Math::TVector<double>& OriginalItemDropLocationField() { return *GetNativePointerField<UE::Math::TVector<double>*>(this, "UPrimalItem.OriginalItemDropLocation"); }
199 FLinearColor& DurabilityBarColorForegroundField() { return *GetNativePointerField<FLinearColor*>(this, "UPrimalItem.DurabilityBarColorForeground"); }
200 FLinearColor& DurabilityBarColorBackgroundField() { return *GetNativePointerField<FLinearColor*>(this, "UPrimalItem.DurabilityBarColorBackground"); }
201 TSubclassOf<UPrimalItem>& OverrideCooldownTimeItemClassField() { return *GetNativePointerField<TSubclassOf<UPrimalItem>*>(this, "UPrimalItem.OverrideCooldownTimeItemClass"); }
202 float& MinDurabilityForCraftingResourceField() { return *GetNativePointerField<float*>(this, "UPrimalItem.MinDurabilityForCraftingResource"); }
203 float& ResourceRequirementIncreaseRatingPowerField() { return *GetNativePointerField<float*>(this, "UPrimalItem.ResourceRequirementIncreaseRatingPower"); }
204 float& ResourceRequirementRatingScaleField() { return *GetNativePointerField<float*>(this, "UPrimalItem.ResourceRequirementRatingScale"); }
205 float& ResourceRequirementRatingIncreasePercentageField() { return *GetNativePointerField<float*>(this, "UPrimalItem.ResourceRequirementRatingIncreasePercentage"); }
206 long double& NextSpoilingTimeField() { return *GetNativePointerField<long double*>(this, "UPrimalItem.NextSpoilingTime"); }
207 long double& LastSpoilingTimeField() { return *GetNativePointerField<long double*>(this, "UPrimalItem.LastSpoilingTime"); }
208 TArray<FString, TSizedDefaultAllocator<32> >& DefaultFolderPathsField() { return *GetNativePointerField<TArray<FString, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.DefaultFolderPaths"); }
209 FString& ItemRatingStringField() { return *GetNativePointerField<FString*>(this, "UPrimalItem.ItemRatingString"); }
210 FName& DefaultWeaponMeshNameField() { return *GetNativePointerField<FName*>(this, "UPrimalItem.DefaultWeaponMeshName"); }
211 int& LastCalculatedTotalAmmoInvUpdatedFrameField() { return *GetNativePointerField<int*>(this, "UPrimalItem.LastCalculatedTotalAmmoInvUpdatedFrame"); }
212 int& WeaponTotalAmmoField() { return *GetNativePointerField<int*>(this, "UPrimalItem.WeaponTotalAmmo"); }
213 TSubclassOf<UPrimalItem>& EngramRequirementItemClassOverrideField() { return *GetNativePointerField<TSubclassOf<UPrimalItem>*>(this, "UPrimalItem.EngramRequirementItemClassOverride"); }
214 TArray<unsigned short, TSizedDefaultAllocator<32> >& CraftingResourceRequirementsField() { return *GetNativePointerField<TArray<unsigned short, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.CraftingResourceRequirements"); }
215 USoundBase*& ExtraThrowItemSoundField() { return *GetNativePointerField<USoundBase**>(this, "UPrimalItem.ExtraThrowItemSound"); }
216 bool& bForceNotificationItemCombatModeField() { return *GetNativePointerField<bool*>(this, "UPrimalItem.bForceNotificationItemCombatMode"); }
217 UE::Math::TVector<double>& SpawnOnWaterEncroachmentBoxExtentField() { return *GetNativePointerField<UE::Math::TVector<double>*>(this, "UPrimalItem.SpawnOnWaterEncroachmentBoxExtent"); }
218 TArray<TSoftClassPtr<AActor>, TSizedDefaultAllocator<32> >& OnlyUsableOnSpecificClassesField() { return *GetNativePointerField<TArray<TSoftClassPtr<AActor>, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.OnlyUsableOnSpecificClasses"); }
219 TArray<FSaddlePassengerSeatDefinition, TSizedDefaultAllocator<32> >& SaddlePassengerSeatsField() { return *GetNativePointerField<TArray<FSaddlePassengerSeatDefinition, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.SaddlePassengerSeats"); }
220 FName& SaddleOverrideRiderSocketNameField() { return *GetNativePointerField<FName*>(this, "UPrimalItem.SaddleOverrideRiderSocketName"); }
221 TSoftClassPtr<APrimalDinoCharacter>& EggDinoClassToSpawnField() { return *GetNativePointerField<TSoftClassPtr<APrimalDinoCharacter>*>(this, "UPrimalItem.EggDinoClassToSpawn"); }
222 FieldArray<unsigned __int8, 12> EggNumberOfLevelUpPointsAppliedField() { return { this, "UPrimalItem.EggNumberOfLevelUpPointsApplied" }; }
223 FieldArray<unsigned __int8, 12> EggNumberMutationsAppliedField() { return { this, "UPrimalItem.EggNumberMutationsApplied" }; }
224 float& EggTamedIneffectivenessModifierField() { return *GetNativePointerField<float*>(this, "UPrimalItem.EggTamedIneffectivenessModifier"); }
225 FieldArray<unsigned __int8, 6> EggColorSetIndicesField() { return { this, "UPrimalItem.EggColorSetIndices" }; }
226 int& EggGenderOverrideField() { return *GetNativePointerField<int*>(this, "UPrimalItem.EggGenderOverride"); }
227 float& EggLoseDurabilityPerSecondField() { return *GetNativePointerField<float*>(this, "UPrimalItem.EggLoseDurabilityPerSecond"); }
228 float& ExtraEggLoseDurabilityPerSecondMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalItem.ExtraEggLoseDurabilityPerSecondMultiplier"); }
229 float& EggMinTemperatureField() { return *GetNativePointerField<float*>(this, "UPrimalItem.EggMinTemperature"); }
230 float& EggMaxTemperatureField() { return *GetNativePointerField<float*>(this, "UPrimalItem.EggMaxTemperature"); }
231 float& EggDroppedInvalidTempLoseItemRatingSpeedField() { return *GetNativePointerField<float*>(this, "UPrimalItem.EggDroppedInvalidTempLoseItemRatingSpeed"); }
232 USoundBase*& ShieldHitSoundField() { return *GetNativePointerField<USoundBase**>(this, "UPrimalItem.ShieldHitSound"); }
233 float& RecipeCraftingSkillScaleField() { return *GetNativePointerField<float*>(this, "UPrimalItem.RecipeCraftingSkillScale"); }
234 int& CustomItemIDField() { return *GetNativePointerField<int*>(this, "UPrimalItem.CustomItemID"); }
235 float& AddDinoTargetingRangeField() { return *GetNativePointerField<float*>(this, "UPrimalItem.AddDinoTargetingRange"); }
236 float& DamageTorpidityArmorRatingField() { return *GetNativePointerField<float*>(this, "UPrimalItem.DamageTorpidityArmorRating"); }
237 float& IndirectTorpidityArmorRatingField() { return *GetNativePointerField<float*>(this, "UPrimalItem.IndirectTorpidityArmorRating"); }
238 TSoftClassPtr<APrimalEmitterSpawnable>& UseParticleEffectField() { return *GetNativePointerField<TSoftClassPtr<APrimalEmitterSpawnable>*>(this, "UPrimalItem.UseParticleEffect"); }
239 FName& UseParticleEffectSocketNameField() { return *GetNativePointerField<FName*>(this, "UPrimalItem.UseParticleEffectSocketName"); }
240 float& UseGiveDinoTameAffinityPercentField() { return *GetNativePointerField<float*>(this, "UPrimalItem.UseGiveDinoTameAffinityPercent"); }
241 TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >& CraftingAdditionalItemsToGiveField() { return *GetNativePointerField<TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.CraftingAdditionalItemsToGive"); }
242 int& LastValidItemVersionField() { return *GetNativePointerField<int*>(this, "UPrimalItem.LastValidItemVersion"); }
243 float& GlobalTameAffinityMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalItem.GlobalTameAffinityMultiplier"); }
244 int& CraftingGiveItemCountField() { return *GetNativePointerField<int*>(this, "UPrimalItem.CraftingGiveItemCount"); }
245 int& CraftingGivesItemQuantityOverrideField() { return *GetNativePointerField<int*>(this, "UPrimalItem.CraftingGivesItemQuantityOverride"); }
246 USoundBase*& UseItemOnItemSoundField() { return *GetNativePointerField<USoundBase**>(this, "UPrimalItem.UseItemOnItemSound"); }
247 FName& UseUnlocksEmoteNameField() { return *GetNativePointerField<FName*>(this, "UPrimalItem.UseUnlocksEmoteName"); }
248 long double& ClusterSpoilingTimeUTCField() { return *GetNativePointerField<long double*>(this, "UPrimalItem.ClusterSpoilingTimeUTC"); }
249 TArray<FDinoAncestorsEntry, TSizedDefaultAllocator<32> >& EggDinoAncestorsField() { return *GetNativePointerField<TArray<FDinoAncestorsEntry, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.EggDinoAncestors"); }
250 TArray<FDinoAncestorsEntry, TSizedDefaultAllocator<32> >& EggDinoAncestorsMaleField() { return *GetNativePointerField<TArray<FDinoAncestorsEntry, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.EggDinoAncestorsMale"); }
251 int& EggRandomMutationsFemaleField() { return *GetNativePointerField<int*>(this, "UPrimalItem.EggRandomMutationsFemale"); }
252 int& EggRandomMutationsMaleField() { return *GetNativePointerField<int*>(this, "UPrimalItem.EggRandomMutationsMale"); }
253 TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >& EquippingRequiresEngramsField() { return *GetNativePointerField<TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.EquippingRequiresEngrams"); }
254 TArray<FCustomItemData, TSizedDefaultAllocator<32> >& CustomItemDatasField() { return *GetNativePointerField<TArray<FCustomItemData, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.CustomItemDatas"); }
255 FString& OverrideUseStringField() { return *GetNativePointerField<FString*>(this, "UPrimalItem.OverrideUseString"); }
256 TSubclassOf<UPrimalItem>& SendToClientClassOverrideField() { return *GetNativePointerField<TSubclassOf<UPrimalItem>*>(this, "UPrimalItem.SendToClientClassOverride"); }
257 FString& CrafterCharacterNameField() { return *GetNativePointerField<FString*>(this, "UPrimalItem.CrafterCharacterName"); }
258 FString& CrafterTribeNameField() { return *GetNativePointerField<FString*>(this, "UPrimalItem.CrafterTribeName"); }
259 float& CraftedSkillBonusField() { return *GetNativePointerField<float*>(this, "UPrimalItem.CraftedSkillBonus"); }
260 float& CraftingSkillQualityMultiplierMinField() { return *GetNativePointerField<float*>(this, "UPrimalItem.CraftingSkillQualityMultiplierMin"); }
261 float& CraftingSkillQualityMultiplierMaxField() { return *GetNativePointerField<float*>(this, "UPrimalItem.CraftingSkillQualityMultiplierMax"); }
262 float& SinglePlayerCraftingSpeedMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalItem.SinglePlayerCraftingSpeedMultiplier"); }
263 int& NoLevelEngramSortingPriorityField() { return *GetNativePointerField<int*>(this, "UPrimalItem.NoLevelEngramSortingPriority"); }
264 int& CustomFlagsField() { return *GetNativePointerField<int*>(this, "UPrimalItem.CustomFlags"); }
265 FName& CustomTagField() { return *GetNativePointerField<FName*>(this, "UPrimalItem.CustomTag"); }
266 float& EquippedReduceDurabilityIntervalField() { return *GetNativePointerField<float*>(this, "UPrimalItem.EquippedReduceDurabilityInterval"); }
267 long double& LastEquippedReduceDurabilityTimeField() { return *GetNativePointerField<long double*>(this, "UPrimalItem.LastEquippedReduceDurabilityTime"); }
268 float& EquippedReduceDurabilityPerIntervalField() { return *GetNativePointerField<float*>(this, "UPrimalItem.EquippedReduceDurabilityPerInterval"); }
269 float& ItemStatClampsMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalItem.ItemStatClampsMultiplier"); }
270 float& MaxDurabiltiyOverrideField() { return *GetNativePointerField<float*>(this, "UPrimalItem.MaxDurabiltiyOverride"); }
271 long double& LastItemAdditionTimeField() { return *GetNativePointerField<long double*>(this, "UPrimalItem.LastItemAdditionTime"); }
272 long double& UploadEarliestValidTimeField() { return *GetNativePointerField<long double*>(this, "UPrimalItem.UploadEarliestValidTime"); }
273 float& NextRepairPercentageField() { return *GetNativePointerField<float*>(this, "UPrimalItem.NextRepairPercentage"); }
274 UStaticMesh*& NetDroppedMeshOverrideField() { return *GetNativePointerField<UStaticMesh**>(this, "UPrimalItem.NetDroppedMeshOverride"); }
275 UMaterialInterface*& NetDroppedMeshMaterialOverrideField() { return *GetNativePointerField<UMaterialInterface**>(this, "UPrimalItem.NetDroppedMeshMaterialOverride"); }
276 UE::Math::TVector<double>& NetDroppedMeshOverrideScale3DField() { return *GetNativePointerField<UE::Math::TVector<double>*>(this, "UPrimalItem.NetDroppedMeshOverrideScale3D"); }
277 FSlateBrush& WidgetCustomBrokenOverlayStyleBrushField() { return *GetNativePointerField<FSlateBrush*>(this, "UPrimalItem.WidgetCustomBrokenOverlayStyleBrush"); }
278 FColor& CustomBrokenBorderColorField() { return *GetNativePointerField<FColor*>(this, "UPrimalItem.CustomBrokenBorderColor"); }
279 TSoftObjectPtr<USkeletalMesh>& DyePreviewMeshOverrideSKField() { return *GetNativePointerField<TSoftObjectPtr<USkeletalMesh>*>(this, "UPrimalItem.DyePreviewMeshOverrideSK"); }
280 TSoftObjectPtr<UStaticMesh>& DyePreviewMeshOverrideSMField() { return *GetNativePointerField<TSoftObjectPtr<UStaticMesh>*>(this, "UPrimalItem.DyePreviewMeshOverrideSM"); }
281 UTexture2D*& AccessoryActivatedIconOverrideField() { return *GetNativePointerField<UTexture2D**>(this, "UPrimalItem.AccessoryActivatedIconOverride"); }
282 TSubclassOf<UUserWidget>& CustomItemTooltipOverrideField() { return *GetNativePointerField<TSubclassOf<UUserWidget>*>(this, "UPrimalItem.CustomItemTooltipOverride"); }
283 bool& bUseBPPreventUploadField() { return *GetNativePointerField<bool*>(this, "UPrimalItem.bUseBPPreventUpload"); }
284 FName& EquippingCosmeticRequiresUnlockedEmoteNameField() { return *GetNativePointerField<FName*>(this, "UPrimalItem.EquippingCosmeticRequiresUnlockedEmoteName"); }
285 float& CustomInventoryWidgetTextVerticalOffsetField() { return *GetNativePointerField<float*>(this, "UPrimalItem.CustomInventoryWidgetTextVerticalOffset"); }
286 TArray<FName, TSizedDefaultAllocator<32> >& TopLevelCustomContextMenuOptionsField() { return *GetNativePointerField<TArray<FName, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.TopLevelCustomContextMenuOptions"); }
287 TArray<FCustomContextSubmenu, TSizedDefaultAllocator<32> >& CustomContextSubMenusField() { return *GetNativePointerField<TArray<FCustomContextSubmenu, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.CustomContextSubMenus"); }
288 TArray<FCustomContextMenuData, TSizedDefaultAllocator<32> >& CustomContextOptionDataField() { return *GetNativePointerField<TArray<FCustomContextMenuData, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.CustomContextOptionData"); }
289 bool& bUseBPOnLocalUseField() { return *GetNativePointerField<bool*>(this, "UPrimalItem.bUseBPOnLocalUse"); }
290 unsigned int& AssociatedDinoID1Field() { return *GetNativePointerField<unsigned int*>(this, "UPrimalItem.AssociatedDinoID1"); }
291 unsigned int& AssociatedDinoID2Field() { return *GetNativePointerField<unsigned int*>(this, "UPrimalItem.AssociatedDinoID2"); }
292 unsigned char& ItemQualityIndexField() { return *GetNativePointerField<unsigned char*>(this, "UPrimalItem.ItemQualityIndex"); }
293
294 // Bitfields
295
296 BitFieldValue<bool, unsigned __int32> bCanBuildStructures() { return { this, "UPrimalItem.bCanBuildStructures" }; }
297 BitFieldValue<bool, unsigned __int32> bAllowEquppingItem() { return { this, "UPrimalItem.bAllowEquppingItem" }; }
298 BitFieldValue<bool, unsigned __int32> bPreventEquipOnTaxidermyBase() { return { this, "UPrimalItem.bPreventEquipOnTaxidermyBase" }; }
299 BitFieldValue<bool, unsigned __int32> bAllowInventoryItem() { return { this, "UPrimalItem.bAllowInventoryItem" }; }
300 BitFieldValue<bool, unsigned __int32> bIsRepairing() { return { this, "UPrimalItem.bIsRepairing" }; }
301 BitFieldValue<bool, unsigned __int32> bEquippedItem() { return { this, "UPrimalItem.bEquippedItem" }; }
302 BitFieldValue<bool, unsigned __int32> bCanSlot() { return { this, "UPrimalItem.bCanSlot" }; }
303 BitFieldValue<bool, unsigned __int32> bUseItemColors() { return { this, "UPrimalItem.bUseItemColors" }; }
304 BitFieldValue<bool, unsigned __int32> bShowTooltipColors() { return { this, "UPrimalItem.bShowTooltipColors" }; }
305 BitFieldValue<bool, unsigned __int32> bUseBPInitItemColors() { return { this, "UPrimalItem.bUseBPInitItemColors" }; }
306 BitFieldValue<bool, unsigned __int32> bRefreshOnDyeUsed() { return { this, "UPrimalItem.bRefreshOnDyeUsed" }; }
307 BitFieldValue<bool, unsigned __int32> bUseBPPostAddBuffToGiveOwnerCharacter() { return { this, "UPrimalItem.bUseBPPostAddBuffToGiveOwnerCharacter" }; }
308 BitFieldValue<bool, unsigned __int32> bForceDediAttachments() { return { this, "UPrimalItem.bForceDediAttachments" }; }
309 BitFieldValue<bool, unsigned __int32> bAllowCustomColors() { return { this, "UPrimalItem.bAllowCustomColors" }; }
310 BitFieldValue<bool, unsigned __int32> bForceAllowRemovalWhenDead() { return { this, "UPrimalItem.bForceAllowRemovalWhenDead" }; }
311 BitFieldValue<bool, unsigned __int32> bAutoCraftBlueprint() { return { this, "UPrimalItem.bAutoCraftBlueprint" }; }
312 BitFieldValue<bool, unsigned __int32> bHideFromInventoryDisplay() { return { this, "UPrimalItem.bHideFromInventoryDisplay" }; }
313 BitFieldValue<bool, unsigned __int32> bUseItemStats() { return { this, "UPrimalItem.bUseItemStats" }; }
314 BitFieldValue<bool, unsigned __int32> bUseSpawnActorWhenRiding() { return { this, "UPrimalItem.bUseSpawnActorWhenRiding" }; }
315 BitFieldValue<bool, unsigned __int32> bUseSpawnActor() { return { this, "UPrimalItem.bUseSpawnActor" }; }
316 BitFieldValue<bool, unsigned __int32> bAllowDefaultCharacterAttachment() { return { this, "UPrimalItem.bAllowDefaultCharacterAttachment" }; }
317 BitFieldValue<bool, unsigned __int32> bUseItemDurability() { return { this, "UPrimalItem.bUseItemDurability" }; }
318 BitFieldValue<bool, unsigned __int32> bNewWeaponAutoFillClipAmmo() { return { this, "UPrimalItem.bNewWeaponAutoFillClipAmmo" }; }
319 BitFieldValue<bool, unsigned __int32> bDestroyBrokenItem() { return { this, "UPrimalItem.bDestroyBrokenItem" }; }
320 BitFieldValue<bool, unsigned __int32> bIsMisssionItem() { return { this, "UPrimalItem.bIsMisssionItem" }; }
321 BitFieldValue<bool, unsigned __int32> bThrowOnHotKeyUse() { return { this, "UPrimalItem.bThrowOnHotKeyUse" }; }
322 BitFieldValue<bool, unsigned __int32> bIsBlueprint() { return { this, "UPrimalItem.bIsBlueprint" }; }
323 BitFieldValue<bool, unsigned __int32> bCanBeBlueprint() { return { this, "UPrimalItem.bCanBeBlueprint" }; }
324 BitFieldValue<bool, unsigned __int32> bPreventUpload() { return { this, "UPrimalItem.bPreventUpload" }; }
325 BitFieldValue<bool, unsigned __int32> bIsEngram() { return { this, "UPrimalItem.bIsEngram" }; }
326 BitFieldValue<bool, unsigned __int32> bIsCustomRecipe() { return { this, "UPrimalItem.bIsCustomRecipe" }; }
327 BitFieldValue<bool, unsigned __int32> bIsFoodRecipe() { return { this, "UPrimalItem.bIsFoodRecipe" }; }
328 BitFieldValue<bool, unsigned __int32> bTekItem() { return { this, "UPrimalItem.bTekItem" }; }
329 BitFieldValue<bool, unsigned __int32> bAllowUseInInventory() { return { this, "UPrimalItem.bAllowUseInInventory" }; }
330 BitFieldValue<bool, unsigned __int32> bAllowRemoteUseInInventory() { return { this, "UPrimalItem.bAllowRemoteUseInInventory" }; }
331 BitFieldValue<bool, unsigned __int32> bUseBlueprintEquippedNotifications() { return { this, "UPrimalItem.bUseBlueprintEquippedNotifications" }; }
332 BitFieldValue<bool, unsigned __int32> bUseInWaterRestoreDurability() { return { this, "UPrimalItem.bUseInWaterRestoreDurability" }; }
333 BitFieldValue<bool, unsigned __int32> bValidCraftingResource() { return { this, "UPrimalItem.bValidCraftingResource" }; }
334 BitFieldValue<bool, unsigned __int32> bUseBPSetupHUDIconMaterial() { return { this, "UPrimalItem.bUseBPSetupHUDIconMaterial" }; }
335 BitFieldValue<bool, unsigned __int32> bEquipRequiresDLC_ScorchedEarth() { return { this, "UPrimalItem.bEquipRequiresDLC_ScorchedEarth" }; }
336 BitFieldValue<bool, unsigned __int32> bEquipRequiresDLC_Aberration() { return { this, "UPrimalItem.bEquipRequiresDLC_Aberration" }; }
337 BitFieldValue<bool, unsigned __int32> bEquipRequiresDLC_Extinction() { return { this, "UPrimalItem.bEquipRequiresDLC_Extinction" }; }
338 BitFieldValue<bool, unsigned __int32> bEquipRequiresDLC_Genesis() { return { this, "UPrimalItem.bEquipRequiresDLC_Genesis" }; }
339 BitFieldValue<bool, unsigned __int32> bDurabilityRequirementIgnoredInWater() { return { this, "UPrimalItem.bDurabilityRequirementIgnoredInWater" }; }
340 BitFieldValue<bool, unsigned __int32> bAllowRepair() { return { this, "UPrimalItem.bAllowRepair" }; }
341 BitFieldValue<bool, unsigned __int32> bCustomBrokenIcon() { return { this, "UPrimalItem.bCustomBrokenIcon" }; }
342 BitFieldValue<bool, unsigned __int32> bAllowRemovalFromInventory() { return { this, "UPrimalItem.bAllowRemovalFromInventory" }; }
343 BitFieldValue<bool, unsigned __int32> bFromSteamInventory() { return { this, "UPrimalItem.bFromSteamInventory" }; }
344 BitFieldValue<bool, unsigned __int32> bIsFromAllClustersInventory() { return { this, "UPrimalItem.bIsFromAllClustersInventory" }; }
345 BitFieldValue<bool, unsigned __int32> bConsumeItemOnUse() { return { this, "UPrimalItem.bConsumeItemOnUse" }; }
346 BitFieldValue<bool, unsigned __int32> bUseBPOnItemConsumed() { return { this, "UPrimalItem.bUseBPOnItemConsumed" }; }
347 BitFieldValue<bool, unsigned __int32> bConfirmBeforeUsing() { return { this, "UPrimalItem.bConfirmBeforeUsing" }; }
348 BitFieldValue<bool, unsigned __int32> bOnlyCanUseInWater() { return { this, "UPrimalItem.bOnlyCanUseInWater" }; }
349 BitFieldValue<bool, unsigned __int32> bCanUseSwimming() { return { this, "UPrimalItem.bCanUseSwimming" }; }
350 BitFieldValue<bool, unsigned __int32> bIsDescriptionOnlyItem() { return { this, "UPrimalItem.bIsDescriptionOnlyItem" }; }
351 BitFieldValue<bool, unsigned __int32> bRestoreDurabilityWhenColorized() { return { this, "UPrimalItem.bRestoreDurabilityWhenColorized" }; }
352 BitFieldValue<bool, unsigned __int32> bAppendPrimaryColorToName() { return { this, "UPrimalItem.bAppendPrimaryColorToName" }; }
353 BitFieldValue<bool, unsigned __int32> bUseScaleStatEffectivenessByDurability() { return { this, "UPrimalItem.bUseScaleStatEffectivenessByDurability" }; }
354 BitFieldValue<bool, unsigned __int32> bUsesCreationTime() { return { this, "UPrimalItem.bUsesCreationTime" }; }
355 BitFieldValue<bool, unsigned __int32> bAllowUseWhileRiding() { return { this, "UPrimalItem.bAllowUseWhileRiding" }; }
356 BitFieldValue<bool, unsigned __int32> bPreventCraftingResourceAtFullDurability() { return { this, "UPrimalItem.bPreventCraftingResourceAtFullDurability" }; }
357 BitFieldValue<bool, unsigned __int32> bGiveItemWhenUsedCopyItemStats() { return { this, "UPrimalItem.bGiveItemWhenUsedCopyItemStats" }; }
358 BitFieldValue<bool, unsigned __int32> bHideFromRemoteInventoryDisplay() { return { this, "UPrimalItem.bHideFromRemoteInventoryDisplay" }; }
359 BitFieldValue<bool, unsigned __int32> bAutoDecreaseDurabilityOverTime() { return { this, "UPrimalItem.bAutoDecreaseDurabilityOverTime" }; }
360 BitFieldValue<bool, unsigned __int32> bPreventDragOntoOtherItemIfSameCustomData() { return { this, "UPrimalItem.bPreventDragOntoOtherItemIfSameCustomData" }; }
361 BitFieldValue<bool, unsigned __int32> bUseOnItemWeaponRemoveClipAmmo() { return { this, "UPrimalItem.bUseOnItemWeaponRemoveClipAmmo" }; }
362 BitFieldValue<bool, unsigned __int32> bUseOnItemSetIndexAsDestinationItemCustomData() { return { this, "UPrimalItem.bUseOnItemSetIndexAsDestinationItemCustomData" }; }
363 BitFieldValue<bool, unsigned __int32> bSupportDragOntoOtherItem() { return { this, "UPrimalItem.bSupportDragOntoOtherItem" }; }
364 BitFieldValue<bool, unsigned __int32> bIsItemSkin() { return { this, "UPrimalItem.bIsItemSkin" }; }
365 BitFieldValue<bool, unsigned __int32> bPreventOnSkinTab() { return { this, "UPrimalItem.bPreventOnSkinTab" }; }
366 BitFieldValue<bool, unsigned __int32> bDontResetAttachmentIfNotUpdatingItem() { return { this, "UPrimalItem.bDontResetAttachmentIfNotUpdatingItem" }; }
367 BitFieldValue<bool, unsigned __int32> bItemSkinIgnoreSkinIcon() { return { this, "UPrimalItem.bItemSkinIgnoreSkinIcon" }; }
368 BitFieldValue<bool, unsigned __int32> bPickupEggAlertsDinos() { return { this, "UPrimalItem.bPickupEggAlertsDinos" }; }
369 BitFieldValue<bool, unsigned __int32> bEggSpoilsWhenFertilized() { return { this, "UPrimalItem.bEggSpoilsWhenFertilized" }; }
370 BitFieldValue<bool, unsigned __int32> bHideCustomDescription() { return { this, "UPrimalItem.bHideCustomDescription" }; }
371 BitFieldValue<bool, unsigned __int32> bCopyCustomDescriptionIntoSpoiledItem() { return { this, "UPrimalItem.bCopyCustomDescriptionIntoSpoiledItem" }; }
372 BitFieldValue<bool, unsigned __int32> bCopyDurabilityIntoSpoiledItem() { return { this, "UPrimalItem.bCopyDurabilityIntoSpoiledItem" }; }
373 BitFieldValue<bool, unsigned __int32> bCraftedRequestCustomItemDescription() { return { this, "UPrimalItem.bCraftedRequestCustomItemDescription" }; }
374 BitFieldValue<bool, unsigned __int32> bForceAllowCustomItemDescription() { return { this, "UPrimalItem.bForceAllowCustomItemDescription" }; }
375 BitFieldValue<bool, unsigned __int32> bInitializedItem() { return { this, "UPrimalItem.bInitializedItem" }; }
376 BitFieldValue<bool, unsigned __int32> bIsDroppedItem() { return { this, "UPrimalItem.bIsDroppedItem" }; }
377 BitFieldValue<bool, unsigned __int32> bEggIsTooCold() { return { this, "UPrimalItem.bEggIsTooCold" }; }
378 BitFieldValue<bool, unsigned __int32> bEggIsTooHot() { return { this, "UPrimalItem.bEggIsTooHot" }; }
379 BitFieldValue<bool, unsigned __int32> bUseBPPreventUseOntoItem() { return { this, "UPrimalItem.bUseBPPreventUseOntoItem" }; }
380 BitFieldValue<bool, unsigned __int32> bSkinDisableWhenSubmerged() { return { this, "UPrimalItem.bSkinDisableWhenSubmerged" }; }
381 BitFieldValue<bool, unsigned __int32> bIsAbstractItem() { return { this, "UPrimalItem.bIsAbstractItem" }; }
382 BitFieldValue<bool, unsigned __int32> bPreventItemSkins() { return { this, "UPrimalItem.bPreventItemSkins" }; }
383 BitFieldValue<bool, unsigned __int32> bOnlyCanUseInFalling() { return { this, "UPrimalItem.bOnlyCanUseInFalling" }; }
384 BitFieldValue<bool, unsigned __int32> bForceDropDestruction() { return { this, "UPrimalItem.bForceDropDestruction" }; }
385 BitFieldValue<bool, unsigned __int32> bCanBeArkTributeItem() { return { this, "UPrimalItem.bCanBeArkTributeItem" }; }
386 BitFieldValue<bool, unsigned __int32> bAllowInvalidItemVersion() { return { this, "UPrimalItem.bAllowInvalidItemVersion" }; }
387 BitFieldValue<bool, unsigned __int32> bUseSpawnActorRelativeLoc() { return { this, "UPrimalItem.bUseSpawnActorRelativeLoc" }; }
388 BitFieldValue<bool, unsigned __int32> bUseSpawnActorTakeOwnerRotation() { return { this, "UPrimalItem.bUseSpawnActorTakeOwnerRotation" }; }
389 BitFieldValue<bool, unsigned __int32> bUseEquippedItemBlueprintTick() { return { this, "UPrimalItem.bUseEquippedItemBlueprintTick" }; }
390 BitFieldValue<bool, unsigned __int32> bUseEquippedItemNativeTick() { return { this, "UPrimalItem.bUseEquippedItemNativeTick" }; }
391 BitFieldValue<bool, unsigned __int32> bSpawnActorOnWaterOnly() { return { this, "UPrimalItem.bSpawnActorOnWaterOnly" }; }
392 BitFieldValue<bool, unsigned __int32> bAutoTameSpawnedActor() { return { this, "UPrimalItem.bAutoTameSpawnedActor" }; }
393 BitFieldValue<bool, unsigned __int32> bShowItemRatingAsPercent() { return { this, "UPrimalItem.bShowItemRatingAsPercent" }; }
394 BitFieldValue<bool, unsigned __int32> bPreventArmorDurabiltyConsumption() { return { this, "UPrimalItem.bPreventArmorDurabiltyConsumption" }; }
395 BitFieldValue<bool, unsigned __int32> bIsEgg() { return { this, "UPrimalItem.bIsEgg" }; }
396 BitFieldValue<bool, unsigned __int32> bIsCookingIngredient() { return { this, "UPrimalItem.bIsCookingIngredient" }; }
397 BitFieldValue<bool, unsigned __int32> bDragClearDyedItem() { return { this, "UPrimalItem.bDragClearDyedItem" }; }
398 BitFieldValue<bool, unsigned __int32> bDeprecateItem() { return { this, "UPrimalItem.bDeprecateItem" }; }
399 BitFieldValue<bool, unsigned __int32> bInitializedRecipeStats() { return { this, "UPrimalItem.bInitializedRecipeStats" }; }
400 BitFieldValue<bool, unsigned __int32> bItemSkinKeepOriginalWeaponTemplate() { return { this, "UPrimalItem.bItemSkinKeepOriginalWeaponTemplate" }; }
401 BitFieldValue<bool, unsigned __int32> bItemSkinKeepOriginalIcon() { return { this, "UPrimalItem.bItemSkinKeepOriginalIcon" }; }
402 BitFieldValue<bool, unsigned __int32> bItemSkinReceiveOwnerEquippedBlueprintEvents() { return { this, "UPrimalItem.bItemSkinReceiveOwnerEquippedBlueprintEvents" }; }
403 BitFieldValue<bool, unsigned __int32> bItemSkinReceiveOwnerEquippedBlueprintTick() { return { this, "UPrimalItem.bItemSkinReceiveOwnerEquippedBlueprintTick" }; }
404 BitFieldValue<bool, unsigned __int32> bItemSkinAllowEquipping() { return { this, "UPrimalItem.bItemSkinAllowEquipping" }; }
405 BitFieldValue<bool, unsigned __int32> bForceDisplayInInventory() { return { this, "UPrimalItem.bForceDisplayInInventory" }; }
406 BitFieldValue<bool, unsigned __int32> bDroppedItemAllowDinoPickup() { return { this, "UPrimalItem.bDroppedItemAllowDinoPickup" }; }
407 BitFieldValue<bool, unsigned __int32> bCraftDontActuallyGiveItem() { return { this, "UPrimalItem.bCraftDontActuallyGiveItem" }; }
408 BitFieldValue<bool, unsigned __int32> bPreventUseWhenSleeping() { return { this, "UPrimalItem.bPreventUseWhenSleeping" }; }
409 BitFieldValue<bool, unsigned __int32> bOverrideRepairingRequirements() { return { this, "UPrimalItem.bOverrideRepairingRequirements" }; }
410 BitFieldValue<bool, unsigned __int32> bScaleOverridenRepairingRequirements() { return { this, "UPrimalItem.bScaleOverridenRepairingRequirements" }; }
411 BitFieldValue<bool, unsigned __int32> bForceUseItemAddCharacterStatsOnDinos() { return { this, "UPrimalItem.bForceUseItemAddCharacterStatsOnDinos" }; }
412 BitFieldValue<bool, unsigned __int32> bOnlyEquipWhenUnconscious() { return { this, "UPrimalItem.bOnlyEquipWhenUnconscious" }; }
413 BitFieldValue<bool, unsigned __int32> bForcePreventConsumableWhileHandcuffed() { return { this, "UPrimalItem.bForcePreventConsumableWhileHandcuffed" }; }
414 BitFieldValue<bool, unsigned __int32> bOverrideExactClassCraftingRequirement() { return { this, "UPrimalItem.bOverrideExactClassCraftingRequirement" }; }
415 BitFieldValue<bool, unsigned __int32> bPreventConsumeItemOnDrag() { return { this, "UPrimalItem.bPreventConsumeItemOnDrag" }; }
416 BitFieldValue<bool, unsigned __int32> bForceAllowGrinding() { return { this, "UPrimalItem.bForceAllowGrinding" }; }
417 BitFieldValue<bool, unsigned __int32> bForcePreventGrinding() { return { this, "UPrimalItem.bForcePreventGrinding" }; }
418 BitFieldValue<bool, unsigned __int32> bDeprecateBlueprint() { return { this, "UPrimalItem.bDeprecateBlueprint" }; }
419 BitFieldValue<bool, unsigned __int32> bPreventDinoAutoConsume() { return { this, "UPrimalItem.bPreventDinoAutoConsume" }; }
420 BitFieldValue<bool, unsigned __int32> bIsDinoAutoHealingItem() { return { this, "UPrimalItem.bIsDinoAutoHealingItem" }; }
421 BitFieldValue<bool, unsigned __int32> bBPAllowRemoteAddToInventory() { return { this, "UPrimalItem.bBPAllowRemoteAddToInventory" }; }
422 BitFieldValue<bool, unsigned __int32> bBPAllowRemoteRemoveFromInventory() { return { this, "UPrimalItem.bBPAllowRemoteRemoveFromInventory" }; }
423 BitFieldValue<bool, unsigned __int32> bEquipmentHatHideItemHeadHair() { return { this, "UPrimalItem.bEquipmentHatHideItemHeadHair" }; }
424 BitFieldValue<bool, unsigned __int32> bEquipmentHatHideItemFacialHair() { return { this, "UPrimalItem.bEquipmentHatHideItemFacialHair" }; }
425 BitFieldValue<bool, unsigned __int32> bEquipmentForceHairHiding() { return { this, "UPrimalItem.bEquipmentForceHairHiding" }; }
426 BitFieldValue<bool, unsigned __int32> bAllowRemoveFromSteamInventory() { return { this, "UPrimalItem.bAllowRemoveFromSteamInventory" }; }
427 BitFieldValue<bool, unsigned __int32> bBPInventoryNotifyCraftingFinished() { return { this, "UPrimalItem.bBPInventoryNotifyCraftingFinished" }; }
428 BitFieldValue<bool, unsigned __int32> bCheckBPAllowCrafting() { return { this, "UPrimalItem.bCheckBPAllowCrafting" }; }
429 BitFieldValue<bool, unsigned __int32> bUseBPAllowAddToInventory() { return { this, "UPrimalItem.bUseBPAllowAddToInventory" }; }
430 BitFieldValue<bool, unsigned __int32> bPreventItemBlueprint() { return { this, "UPrimalItem.bPreventItemBlueprint" }; }
431 BitFieldValue<bool, unsigned __int32> bPreventUseByDinos() { return { this, "UPrimalItem.bPreventUseByDinos" }; }
432 BitFieldValue<bool, unsigned __int32> bPreventUseByHumans() { return { this, "UPrimalItem.bPreventUseByHumans" }; }
433 BitFieldValue<bool, unsigned __int32> bBPCanUse() { return { this, "UPrimalItem.bBPCanUse" }; }
434 BitFieldValue<bool, unsigned __int32> bAllowOverrideItemAutoDecreaseDurability() { return { this, "UPrimalItem.bAllowOverrideItemAutoDecreaseDurability" }; }
435 BitFieldValue<bool, unsigned __int32> bCopyItemDurabilityFromCraftingResource() { return { this, "UPrimalItem.bCopyItemDurabilityFromCraftingResource" }; }
436 BitFieldValue<bool, unsigned __int32> bIsInitialItem() { return { this, "UPrimalItem.bIsInitialItem" }; }
437 BitFieldValue<bool, unsigned __int32> bPickupEggForceAggro() { return { this, "UPrimalItem.bPickupEggForceAggro" }; }
438 BitFieldValue<bool, unsigned __int32> bClearSkinOnInventoryRemoval() { return { this, "UPrimalItem.bClearSkinOnInventoryRemoval" }; }
439 BitFieldValue<bool, unsigned __int32> bUseBPCustomAutoDecreaseDurabilityPerInterval() { return { this, "UPrimalItem.bUseBPCustomAutoDecreaseDurabilityPerInterval" }; }
440 BitFieldValue<bool, unsigned __int32> bUseBPCustomInventoryWidgetText() { return { this, "UPrimalItem.bUseBPCustomInventoryWidgetText" }; }
441 BitFieldValue<bool, unsigned __int32> bUseBPCustomInventoryWidgetTextColor() { return { this, "UPrimalItem.bUseBPCustomInventoryWidgetTextColor" }; }
442 BitFieldValue<bool, unsigned __int32> bUseBPCustomInventoryWidgetTextForBlueprint() { return { this, "UPrimalItem.bUseBPCustomInventoryWidgetTextForBlueprint" }; }
443 BitFieldValue<bool, unsigned __int32> bUseSkinnedBPCustomInventoryWidgetText() { return { this, "UPrimalItem.bUseSkinnedBPCustomInventoryWidgetText" }; }
444 BitFieldValue<bool, unsigned __int32> bUseBPCustomDurabilityText() { return { this, "UPrimalItem.bUseBPCustomDurabilityText" }; }
445 BitFieldValue<bool, unsigned __int32> bUseBPCustomDurabilityTextColor() { return { this, "UPrimalItem.bUseBPCustomDurabilityTextColor" }; }
446 BitFieldValue<bool, unsigned __int32> bUseBPInitFromItemNetInfo() { return { this, "UPrimalItem.bUseBPInitFromItemNetInfo" }; }
447 BitFieldValue<bool, unsigned __int32> bUseBPInitializeItem() { return { this, "UPrimalItem.bUseBPInitializeItem" }; }
448 BitFieldValue<bool, unsigned __int32> bUseBPGetItemNetInfo() { return { this, "UPrimalItem.bUseBPGetItemNetInfo" }; }
449 BitFieldValue<bool, unsigned __int32> bItemSkinKeepOriginalItemName() { return { this, "UPrimalItem.bItemSkinKeepOriginalItemName" }; }
450 BitFieldValue<bool, unsigned __int32> bPreventUploadingWeaponClipAmmo() { return { this, "UPrimalItem.bPreventUploadingWeaponClipAmmo" }; }
451 BitFieldValue<bool, unsigned __int32> bPreventNativeItemBroken() { return { this, "UPrimalItem.bPreventNativeItemBroken" }; }
452 BitFieldValue<bool, unsigned __int32> bResourcePreventGivingFromDemolition() { return { this, "UPrimalItem.bResourcePreventGivingFromDemolition" }; }
453 BitFieldValue<bool, unsigned __int32> bNameForceNoStatQualityRank() { return { this, "UPrimalItem.bNameForceNoStatQualityRank" }; }
454 BitFieldValue<bool, unsigned __int32> bAlwaysLearnedEngram() { return { this, "UPrimalItem.bAlwaysLearnedEngram" }; }
455 BitFieldValue<bool, unsigned __int32> bIgnoreMinimumUseIntervalForDinoAutoEatingFood() { return { this, "UPrimalItem.bIgnoreMinimumUseIntervalForDinoAutoEatingFood" }; }
456 BitFieldValue<bool, unsigned __int32> bUnappliedItemSkinIgnoreItemAttachments() { return { this, "UPrimalItem.bUnappliedItemSkinIgnoreItemAttachments" }; }
457 BitFieldValue<bool, unsigned __int32> bHideMoreOptionsIfNonRemovable() { return { this, "UPrimalItem.bHideMoreOptionsIfNonRemovable" }; }
458 BitFieldValue<bool, unsigned __int32> bUseBPGetItemDescription() { return { this, "UPrimalItem.bUseBPGetItemDescription" }; }
459 BitFieldValue<bool, unsigned __int32> bUseBPCrafted() { return { this, "UPrimalItem.bUseBPCrafted" }; }
460 BitFieldValue<bool, unsigned __int32> bUseBPGetItemName() { return { this, "UPrimalItem.bUseBPGetItemName" }; }
461 BitFieldValue<bool, unsigned __int32> bPreventUseAtTameLimit() { return { this, "UPrimalItem.bPreventUseAtTameLimit" }; }
462 BitFieldValue<bool, unsigned __int32> bDivideTimeToCraftByGlobalCropGrowthSpeed() { return { this, "UPrimalItem.bDivideTimeToCraftByGlobalCropGrowthSpeed" }; }
463 BitFieldValue<bool, unsigned __int32> bPreventCheatGive() { return { this, "UPrimalItem.bPreventCheatGive" }; }
464 BitFieldValue<bool, unsigned __int32> bUsingRequiresStandingOnSolidGround() { return { this, "UPrimalItem.bUsingRequiresStandingOnSolidGround" }; }
465 BitFieldValue<bool, unsigned __int32> bUseBPAddedAttachments() { return { this, "UPrimalItem.bUseBPAddedAttachments" }; }
466 BitFieldValue<bool, unsigned __int32> bUseBPConsumeProjectileImpact() { return { this, "UPrimalItem.bUseBPConsumeProjectileImpact" }; }
467 BitFieldValue<bool, unsigned __int32> bUseBPOverrideProjectileType() { return { this, "UPrimalItem.bUseBPOverrideProjectileType" }; }
468 BitFieldValue<bool, unsigned __int32> bUseBPOnUpdatedItemContextMenu() { return { this, "UPrimalItem.bUseBPOnUpdatedItemContextMenu" }; }
469 BitFieldValue<bool, unsigned __int32> bUsableWithTekGrenadeLauncher() { return { this, "UPrimalItem.bUsableWithTekGrenadeLauncher" }; }
470 BitFieldValue<bool, unsigned __int32> bUseBPNotifyDropped() { return { this, "UPrimalItem.bUseBPNotifyDropped" }; }
471 BitFieldValue<bool, unsigned __int32> bThrowUsesSecondaryActionDrop() { return { this, "UPrimalItem.bThrowUsesSecondaryActionDrop" }; }
472 BitFieldValue<bool, unsigned __int32> bUseBPGetItemIcon() { return { this, "UPrimalItem.bUseBPGetItemIcon" }; }
473 BitFieldValue<bool, unsigned __int32> bUseSlottedTick() { return { this, "UPrimalItem.bUseSlottedTick" }; }
474 BitFieldValue<bool, unsigned __int32> bUseBPDrawItemIcon() { return { this, "UPrimalItem.bUseBPDrawItemIcon" }; }
475 BitFieldValue<bool, unsigned __int32> bUseBPForceAllowRemoteAddToInventory() { return { this, "UPrimalItem.bUseBPForceAllowRemoteAddToInventory" }; }
476 BitFieldValue<bool, unsigned __int32> bSkinAddWeightToSkinnedItem() { return { this, "UPrimalItem.bSkinAddWeightToSkinnedItem" }; }
477 BitFieldValue<bool, unsigned __int32> bUseBPIsValidForCrafting() { return { this, "UPrimalItem.bUseBPIsValidForCrafting" }; }
478 BitFieldValue<bool, unsigned __int32> bUseBPOverrideCraftingConsumption() { return { this, "UPrimalItem.bUseBPOverrideCraftingConsumption" }; }
479 BitFieldValue<bool, unsigned __int32> bMergeCustomDataFromCraftingResources() { return { this, "UPrimalItem.bMergeCustomDataFromCraftingResources" }; }
480 BitFieldValue<bool, unsigned __int32> bIgnoreDrawingItemButtonIcon() { return { this, "UPrimalItem.bIgnoreDrawingItemButtonIcon" }; }
481 BitFieldValue<bool, unsigned __int32> bCensoredItemSkin() { return { this, "UPrimalItem.bCensoredItemSkin" }; }
482 BitFieldValue<bool, unsigned __int32> bUseBPGetItemDurabilityPercentage() { return { this, "UPrimalItem.bUseBPGetItemDurabilityPercentage" }; }
483 BitFieldValue<bool, unsigned __int32> bUseBPEquippedItemOnXPEarning() { return { this, "UPrimalItem.bUseBPEquippedItemOnXPEarning" }; }
484 BitFieldValue<bool, unsigned __int32> bAlwaysTriggerTributeDownloaded() { return { this, "UPrimalItem.bAlwaysTriggerTributeDownloaded" }; }
485 BitFieldValue<bool, unsigned __int32> bDeferWeaponBeginPlayToAssociatedItemSetTime() { return { this, "UPrimalItem.bDeferWeaponBeginPlayToAssociatedItemSetTime" }; }
486 BitFieldValue<bool, unsigned __int32> bPreventRemovingClipAmmo() { return { this, "UPrimalItem.bPreventRemovingClipAmmo" }; }
487 BitFieldValue<bool, unsigned __int32> bCustomBrokenOverlayIcon() { return { this, "UPrimalItem.bCustomBrokenOverlayIcon" }; }
488 BitFieldValue<bool, unsigned __int32> bUseBPGetMaxAmmo() { return { this, "UPrimalItem.bUseBPGetMaxAmmo" }; }
489 BitFieldValue<bool, unsigned __int32> bUseBPNotifyItemRefreshed() { return { this, "UPrimalItem.bUseBPNotifyItemRefreshed" }; }
490 BitFieldValue<bool, unsigned __int32> bForceNoLearnedEngramRequirement() { return { this, "UPrimalItem.bForceNoLearnedEngramRequirement" }; }
491 BitFieldValue<bool, unsigned __int32> bAllowUseIgnoreMovementMode() { return { this, "UPrimalItem.bAllowUseIgnoreMovementMode" }; }
492 BitFieldValue<bool, unsigned __int32> bPreventOnFullEquippedSuitHUD() { return { this, "UPrimalItem.bPreventOnFullEquippedSuitHUD" }; }
493 BitFieldValue<bool, unsigned __int32> bNonBlockingShield() { return { this, "UPrimalItem.bNonBlockingShield" }; }
494 BitFieldValue<bool, unsigned __int32> bNetInfoFromClient() { return { this, "UPrimalItem.bNetInfoFromClient" }; }
495 BitFieldValue<bool, unsigned __int32> bAddedToWorldItemMap() { return { this, "UPrimalItem.bAddedToWorldItemMap" }; }
496 BitFieldValue<bool, unsigned __int32> bDisableItemUITooltip() { return { this, "UPrimalItem.bDisableItemUITooltip" }; }
497 BitFieldValue<bool, unsigned __int32> bPreventDepositDropping() { return { this, "UPrimalItem.bPreventDepositDropping" }; }
498 BitFieldValue<bool, unsigned __int32> bForceAllowSkinColorization() { return { this, "UPrimalItem.bForceAllowSkinColorization" }; }
499 BitFieldValue<bool, unsigned __int32> bEquipAddTekExtendedInfo() { return { this, "UPrimalItem.bEquipAddTekExtendedInfo" }; }
500 BitFieldValue<bool, unsigned __int32> bAllowCraftingWithStarterAmmo() { return { this, "UPrimalItem.bAllowCraftingWithStarterAmmo" }; }
501 BitFieldValue<bool, unsigned __int32> bUseBPOverrideInheritedStatWeight() { return { this, "UPrimalItem.bUseBPOverrideInheritedStatWeight" }; }
502 BitFieldValue<bool, unsigned __int32> bUseSkinDroppedItemTemplateForSecondryAction() { return { this, "UPrimalItem.bUseSkinDroppedItemTemplateForSecondryAction" }; }
503
504 // Functions
505
506 bool AllowInventoryItem(UPrimalInventoryComponent* toInventory) { return NativeCall<bool, UPrimalInventoryComponent*>(this, "UPrimalItem.AllowInventoryItem(UPrimalInventoryComponent*)", toInventory); }
507 void ApplyingSkinOntoItem(UPrimalItem* ToOwnerItem, bool bIsFirstTime) { NativeCall<void, UPrimalItem*, bool>(this, "UPrimalItem.ApplyingSkinOntoItem(UPrimalItem*,bool)", ToOwnerItem, bIsFirstTime); }
508 void BlueprintEquipped(bool bIsFromSaveGame) { NativeCall<void, bool>(this, "UPrimalItem.BlueprintEquipped(bool)", bIsFromSaveGame); }
509 FString* BPAllowCrafting(FString* result, AShooterPlayerController* ForPC) { return NativeCall<FString*, FString*, AShooterPlayerController*>(this, "UPrimalItem.BPAllowCrafting(AShooterPlayerController*)", result, ForPC); }
510 bool BPCanAddToInventory(UPrimalInventoryComponent* toInventory) { return NativeCall<bool, UPrimalInventoryComponent*>(this, "UPrimalItem.BPCanAddToInventory(UPrimalInventoryComponent*)", toInventory); }
511 FString* BPGetCustomDurabilityText(FString* result) { return NativeCall<FString*, FString*>(this, "UPrimalItem.BPGetCustomDurabilityText()", result); }
512 FString* BPGetCustomInventoryWidgetText(FString* result) { return NativeCall<FString*, FString*>(this, "UPrimalItem.BPGetCustomInventoryWidgetText()", result); }
513 FString* BPGetItemDescription(FString* result, const FString* InDescription, bool bGetLongDescription, AShooterPlayerController* ForPC) { return NativeCall<FString*, FString*, const FString*, bool, AShooterPlayerController*>(this, "UPrimalItem.BPGetItemDescription(FString&,bool,AShooterPlayerController*)", result, InDescription, bGetLongDescription, ForPC); }
514 void BPNotifyDropped(APrimalCharacter* FromCharacter, bool bWasThrown) { NativeCall<void, APrimalCharacter*, bool>(this, "UPrimalItem.BPNotifyDropped(APrimalCharacter*,bool)", FromCharacter, bWasThrown); }
515 void BPOnLocalUse(AShooterCharacter* ForCharacter) { NativeCall<void, AShooterCharacter*>(this, "UPrimalItem.BPOnLocalUse(AShooterCharacter*)", ForCharacter); }
516 void BPOverrideEquippedDurabilityPercentage(float* OutDurabilityPercentageValue) { NativeCall<void, float*>(this, "UPrimalItem.BPOverrideEquippedDurabilityPercentage(float&)", OutDurabilityPercentageValue); }
517 void BPPostAddBuffToGiveOwnerCharacter(APrimalCharacter* OwnerCharacter, APrimalBuff* Buff) { NativeCall<void, APrimalCharacter*, APrimalBuff*>(this, "UPrimalItem.BPPostAddBuffToGiveOwnerCharacter(APrimalCharacter*,APrimalBuff*)", OwnerCharacter, Buff); }
518 bool BPShouldHideTopLevelCustomContextMenuOption(const FName* ContextItem) { return NativeCall<bool, const FName*>(this, "UPrimalItem.BPShouldHideTopLevelCustomContextMenuOption(FName&)", ContextItem); }
519 void BPTributeItemDownloaded(UObject* ContextObject) { NativeCall<void, UObject*>(this, "UPrimalItem.BPTributeItemDownloaded(UObject*)", ContextObject); }
520 bool IsCustomContextMenuItemEnabled(const FName* ContextItem) { return NativeCall<bool, const FName*>(this, "UPrimalItem.IsCustomContextMenuItemEnabled(FName&)", ContextItem); }
521 USoundBase* OverrideCrouchingSound(USoundBase* InSound, bool bIsProne, int soundState) { return NativeCall<USoundBase*, USoundBase*, bool, int>(this, "UPrimalItem.OverrideCrouchingSound(USoundBase*,bool,int)", InSound, bIsProne, soundState); }
522 void RemovedSkinFromItem(UPrimalItem* FromOwnerItem, bool bIsFirstTime) { NativeCall<void, UPrimalItem*, bool>(this, "UPrimalItem.RemovedSkinFromItem(UPrimalItem*,bool)", FromOwnerItem, bIsFirstTime); }
523 void SelectedCustomContextMenuItem(const FName* ContextItem, AShooterPlayerController* ForPC) { NativeCall<void, const FName*, AShooterPlayerController*>(this, "UPrimalItem.SelectedCustomContextMenuItem(FName&,AShooterPlayerController*)", ContextItem, ForPC); }
524 void SlottedTick(float DeltaSeconds) { NativeCall<void, float>(this, "UPrimalItem.SlottedTick(float)", DeltaSeconds); }
525 static void StaticRegisterNativesUPrimalItem() { NativeCall<void>(nullptr, "UPrimalItem.StaticRegisterNativesUPrimalItem()"); }
526 static UClass* StaticClass() { return NativeCall<UClass*>(nullptr, "UPrimalItem.StaticClass()"); }
527 void Serialize(FStructuredArchiveRecord Record) { NativeCall<void, FStructuredArchiveRecord>(this, "UPrimalItem.Serialize(FStructuredArchiveRecord)", Record); }
528 UWorld* GetWorld() { return NativeCall<UWorld*>(this, "UPrimalItem.GetWorld()"); }
529 FItemNetInfo* GetItemNetInfo(FItemNetInfo* result, bool bIsForSendingToClient) { return NativeCall<FItemNetInfo*, FItemNetInfo*, bool>(this, "UPrimalItem.GetItemNetInfo(bool)", result, bIsForSendingToClient); }
530 void InitFromNetInfo(const FItemNetInfo* theInfo) { NativeCall<void, const FItemNetInfo*>(this, "UPrimalItem.InitFromNetInfo(FItemNetInfo&)", theInfo); }
531 UWorld* GetWorldHelper(UObject* WorldContextObject) { return NativeCall<UWorld*, UObject*>(this, "UPrimalItem.GetWorldHelper(UObject*)", WorldContextObject); }
532 int GetMaxItemQuantity(UObject* WorldContextObject) { return NativeCall<int, UObject*>(this, "UPrimalItem.GetMaxItemQuantity(UObject*)", WorldContextObject); }
533 void AddItemDurability(float durabilityToAdd) { NativeCall<void, float>(this, "UPrimalItem.AddItemDurability(float)", durabilityToAdd); }
534 void InitNewItem(float ItemQuality, UPrimalInventoryComponent* toInventory, float MaxItemDifficultyClamp, float MinRandomQuality) { NativeCall<void, float, UPrimalInventoryComponent*, float, float>(this, "UPrimalItem.InitNewItem(float,UPrimalInventoryComponent*,float,float)", ItemQuality, toInventory, MaxItemDifficultyClamp, MinRandomQuality); }
535 bool AllowEquipItem(UPrimalInventoryComponent* toInventory) { return NativeCall<bool, UPrimalInventoryComponent*>(this, "UPrimalItem.AllowEquipItem(UPrimalInventoryComponent*)", toInventory); }
536 void AddToInventory(UPrimalInventoryComponent* toInventory, bool bEquipItem, bool AddToSlotItems, FItemNetID* InventoryInsertAfterItemID, bool bShowHUDNotification, bool bDontRecalcSpoilingTime, bool bIgnoreAbsoluteMaxInventory, bool bInsertAtItemIDIndexInstead) { NativeCall<void, UPrimalInventoryComponent*, bool, bool, FItemNetID*, bool, bool, bool, bool>(this, "UPrimalItem.AddToInventory(UPrimalInventoryComponent*,bool,bool,FItemNetID*,bool,bool,bool,bool)", toInventory, bEquipItem, AddToSlotItems, InventoryInsertAfterItemID, bShowHUDNotification, bDontRecalcSpoilingTime, bIgnoreAbsoluteMaxInventory, bInsertAtItemIDIndexInstead); }
537 bool RemoveItemFromArkTributeInventory() { return NativeCall<bool>(this, "UPrimalItem.RemoveItemFromArkTributeInventory()"); }
538 bool RemoveItemFromInventory(bool bForceRemoval, bool showHUDMessage) { return NativeCall<bool, bool, bool>(this, "UPrimalItem.RemoveItemFromInventory(bool,bool)", bForceRemoval, showHUDMessage); }
539 float GetSpoilingTime() { return NativeCall<float>(this, "UPrimalItem.GetSpoilingTime()"); }
540 void GetItemBytes(TArray<unsigned char, TSizedDefaultAllocator<32> >* Bytes) { NativeCall<void, TArray<unsigned char, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.GetItemBytes(TArray<unsignedchar,TSizedDefaultAllocator<32>>&)", Bytes); }
541 static UPrimalItem* CreateFromBytes(const TArray<unsigned char, TSizedDefaultAllocator<32> >* Bytes) { return NativeCall<UPrimalItem*, const TArray<unsigned char, TSizedDefaultAllocator<32> >*>(nullptr, "UPrimalItem.CreateFromBytes(TArray<unsignedchar,TSizedDefaultAllocator<32>>&)", Bytes); }
542 static UPrimalItem* AddNewItem(TSubclassOf<UPrimalItem> ItemArchetype, UPrimalInventoryComponent* GiveToInventory, bool bEquipItem, bool bDontStack, float ItemQuality, bool bForceNoBlueprint, int quantityOverride, bool bForceBlueprint, float MaxItemDifficultyClamp, bool CreateOnClient, TSubclassOf<UPrimalItem> ApplyItemSkin, float MinRandomQuality, bool clampStats, bool bIgnoreAbsoluteMaxInventory, bool bSkipDenySpawningInThisMap) { return NativeCall<UPrimalItem*, TSubclassOf<UPrimalItem>, UPrimalInventoryComponent*, bool, bool, float, bool, int, bool, float, bool, TSubclassOf<UPrimalItem>, float, bool, bool, bool>(nullptr, "UPrimalItem.AddNewItem(TSubclassOf<UPrimalItem>,UPrimalInventoryComponent*,bool,bool,float,bool,int,bool,float,bool,TSubclassOf<UPrimalItem>,float,bool,bool,bool)", ItemArchetype, GiveToInventory, bEquipItem, bDontStack, ItemQuality, bForceNoBlueprint, quantityOverride, bForceBlueprint, MaxItemDifficultyClamp, CreateOnClient, ApplyItemSkin, MinRandomQuality, clampStats, bIgnoreAbsoluteMaxInventory, bSkipDenySpawningInThisMap); }
543 static UPrimalItem* CreateItemFromNetInfo(const FItemNetInfo* newItemInfo) { return NativeCall<UPrimalItem*, const FItemNetInfo*>(nullptr, "UPrimalItem.CreateItemFromNetInfo(FItemNetInfo&)", newItemInfo); }
544 FString* GetItemName(FString* result, bool bIncludeQuantity, bool bShortName, AShooterPlayerController* ForPC) { return NativeCall<FString*, FString*, bool, bool, AShooterPlayerController*>(this, "UPrimalItem.GetItemName(bool,bool,AShooterPlayerController*)", result, bIncludeQuantity, bShortName, ForPC); }
545 FLinearColor* GetItemQualityColor(FLinearColor* result) { return NativeCall<FLinearColor*, FLinearColor*>(this, "UPrimalItem.GetItemQualityColor()", result); }
546 FString* GetItemDescription(FString* result, bool bGetLongDescription, AShooterPlayerController* ForPC) { return NativeCall<FString*, FString*, bool, AShooterPlayerController*>(this, "UPrimalItem.GetItemDescription(bool,AShooterPlayerController*)", result, bGetLongDescription, ForPC); }
547 UTexture2D* GetItemIcon(AShooterPlayerController* ForPC) { return NativeCall<UTexture2D*, AShooterPlayerController*>(this, "UPrimalItem.GetItemIcon(AShooterPlayerController*)", ForPC); }
548 void EquippedItem() { NativeCall<void>(this, "UPrimalItem.EquippedItem()"); }
549 void EquipAnimationFinished() { NativeCall<void>(this, "UPrimalItem.EquipAnimationFinished()"); }
550 void UnequippedItem() { NativeCall<void>(this, "UPrimalItem.UnequippedItem()"); }
551 void UpdatedItem(bool ResetUploadTime) { NativeCall<void, bool>(this, "UPrimalItem.UpdatedItem(bool)", ResetUploadTime); }
552 void RefreshAttachments(bool bRefreshDefaultAttachments, bool isShieldSpecificRefresh, bool bIsFromUpdateItem) { NativeCall<void, bool, bool, bool>(this, "UPrimalItem.RefreshAttachments(bool,bool,bool)", bRefreshDefaultAttachments, isShieldSpecificRefresh, bIsFromUpdateItem); }
553 void AddAttachments(AActor* UseOtherActor, bool bDontRemoveBeforeAttaching, USkeletalMeshComponent* Saddle, bool bRefreshDefaultAttachments, bool isShieldSpecificRefresh, bool bIsFromUpdateItem) { NativeCall<void, AActor*, bool, USkeletalMeshComponent*, bool, bool, bool>(this, "UPrimalItem.AddAttachments(AActor*,bool,USkeletalMeshComponent*,bool,bool,bool)", UseOtherActor, bDontRemoveBeforeAttaching, Saddle, bRefreshDefaultAttachments, isShieldSpecificRefresh, bIsFromUpdateItem); }
554 void ApplyColorsToMesh(UMeshComponent* mComp) { NativeCall<void, UMeshComponent*>(this, "UPrimalItem.ApplyColorsToMesh(UMeshComponent*)", mComp); }
555 void SetFirstPersonMasterPoseComponent(USkeletalMeshComponent* NewMasterPoseComponent) { NativeCall<void, USkeletalMeshComponent*>(this, "UPrimalItem.SetFirstPersonMasterPoseComponent(USkeletalMeshComponent*)", NewMasterPoseComponent); }
556 void SetOwnerNoSee(bool bNoSee, bool bForceHideFirstPerson) { NativeCall<void, bool, bool>(this, "UPrimalItem.SetOwnerNoSee(bool,bool)", bNoSee, bForceHideFirstPerson); }
557 void RemoveAttachments(AActor* UseOtherActor, bool bRefreshDefaultAttachments, bool isShieldSpecificRefresh) { NativeCall<void, AActor*, bool, bool>(this, "UPrimalItem.RemoveAttachments(AActor*,bool,bool)", UseOtherActor, bRefreshDefaultAttachments, isShieldSpecificRefresh); }
558 UActorComponent* GetAttachedComponent(int attachmentIndex, AActor* UseOtherActor) { return NativeCall<UActorComponent*, int, AActor*>(this, "UPrimalItem.GetAttachedComponent(int,AActor*)", attachmentIndex, UseOtherActor); }
559 UActorComponent* GetComponentToAttach(int attachmentIndex, AActor* UseOtherActor) { return NativeCall<UActorComponent*, int, AActor*>(this, "UPrimalItem.GetComponentToAttach(int,AActor*)", attachmentIndex, UseOtherActor); }
560 AActor* GetOwnerActor() { return NativeCall<AActor*>(this, "UPrimalItem.GetOwnerActor()"); }
561 UTexture2D* GetEntryIcon(UObject* AssociatedDataObject, bool bIsEnabled) { return NativeCall<UTexture2D*, UObject*, bool>(this, "UPrimalItem.GetEntryIcon(UObject*,bool)", AssociatedDataObject, bIsEnabled); }
562 FString* GetEntryString(FString* result) { return NativeCall<FString*, FString*>(this, "UPrimalItem.GetEntryString()", result); }
563 float GetItemWeight(bool bJustOneQuantity, bool bForceNotBlueprintWeight) { return NativeCall<float, bool, bool>(this, "UPrimalItem.GetItemWeight(bool,bool)", bJustOneQuantity, bForceNotBlueprintWeight); }
564 void AddToSlot(int theSlotIndex, bool bForce, bool bFastInventory) { NativeCall<void, int, bool, bool>(this, "UPrimalItem.AddToSlot(int,bool,bool)", theSlotIndex, bForce, bFastInventory); }
565 void RemoveFromSlot(bool bForce, bool bFastInventory) { NativeCall<void, bool, bool>(this, "UPrimalItem.RemoveFromSlot(bool,bool)", bForce, bFastInventory); }
566 bool AllowSlotting(UPrimalInventoryComponent* toInventory, bool bForce) { return NativeCall<bool, UPrimalInventoryComponent*, bool>(this, "UPrimalItem.AllowSlotting(UPrimalInventoryComponent*,bool)", toInventory, bForce); }
567 bool IsBroken() { return NativeCall<bool>(this, "UPrimalItem.IsBroken()"); }
568 int GetExplicitEntryIndexType(bool bGetBaseValue) { return NativeCall<int, bool>(this, "UPrimalItem.GetExplicitEntryIndexType(bool)", bGetBaseValue); }
569 float GetUseItemAddCharacterStatusValue(EPrimalCharacterStatusValue::Type valueType) { return NativeCall<float, EPrimalCharacterStatusValue::Type>(this, "UPrimalItem.GetUseItemAddCharacterStatusValue(EPrimalCharacterStatusValue::Type)", valueType); }
570 APhysicsVolume* GetLocationPhysicsVolume(const UE::Math::TVector<double>* Location) { return NativeCall<APhysicsVolume*, const UE::Math::TVector<double>*>(this, "UPrimalItem.GetLocationPhysicsVolume(UE::Math::TVector<double>&)", Location); }
571 void Use(bool bOverridePlayerInput) { NativeCall<void, bool>(this, "UPrimalItem.Use(bool)", bOverridePlayerInput); }
572 float GetRemainingCooldownTime() { return NativeCall<float>(this, "UPrimalItem.GetRemainingCooldownTime()"); }
573 bool CanSpawnOverWater(AActor* ownerActor, UE::Math::TTransform<double>* SpawnTransform) { return NativeCall<bool, AActor*, UE::Math::TTransform<double>*>(this, "UPrimalItem.CanSpawnOverWater(AActor*,UE::Math::TTransform<double>&)", ownerActor, SpawnTransform); }
574 bool IsCooldownReadyForUse(__int16 a2) { return NativeCall<bool, __int16>(this, "UPrimalItem.IsCooldownReadyForUse()", a2); }
575 FString* GetInventoryIconDisplayText_Implementation(FString* result) { return NativeCall<FString*, FString*>(this, "UPrimalItem.GetInventoryIconDisplayText_Implementation()", result); }
576 bool CanUse(bool bIgnoreCooldown) { return NativeCall<bool, bool>(this, "UPrimalItem.CanUse(bool)", bIgnoreCooldown); }
577 void LocalUse(AShooterPlayerController* ForPC) { NativeCall<void, AShooterPlayerController*>(this, "UPrimalItem.LocalUse(AShooterPlayerController*)", ForPC); }
578 void LocalUseAfterHold(AShooterPlayerController* ForPC) { NativeCall<void, AShooterPlayerController*>(this, "UPrimalItem.LocalUseAfterHold(AShooterPlayerController*)", ForPC); }
579 void LocalUseStartHold(AShooterPlayerController* ForPC) { NativeCall<void, AShooterPlayerController*>(this, "UPrimalItem.LocalUseStartHold(AShooterPlayerController*)", ForPC); }
580 void LocalUseItemRelease(AShooterPlayerController* ForPC) { NativeCall<void, AShooterPlayerController*>(this, "UPrimalItem.LocalUseItemRelease(AShooterPlayerController*)", ForPC); }
581 void UnequipWeapon(bool bDelayedUnequip) { NativeCall<void, bool>(this, "UPrimalItem.UnequipWeapon(bool)", bDelayedUnequip); }
582 FString* GetEntryDescription(FString* result) { return NativeCall<FString*, FString*>(this, "UPrimalItem.GetEntryDescription()", result); }
583 void AddedToInventory(__int16 a2) { NativeCall<void, __int16>(this, "UPrimalItem.AddedToInventory()", a2); }
584 void ClampStats(UPrimalInventoryComponent* inventory) { NativeCall<void, UPrimalInventoryComponent*>(this, "UPrimalItem.ClampStats(UPrimalInventoryComponent*)", inventory); }
585 void ClampItemRating(UPrimalInventoryComponent* inventory) { NativeCall<void, UPrimalInventoryComponent*>(this, "UPrimalItem.ClampItemRating(UPrimalInventoryComponent*)", inventory); }
586 void InitializeItem(bool bForceReinit, UWorld* OptionalInitWorld) { NativeCall<void, bool, UWorld*>(this, "UPrimalItem.InitializeItem(bool,UWorld*)", bForceReinit, OptionalInitWorld); }
587 void EquippedWeapon() { NativeCall<void>(this, "UPrimalItem.EquippedWeapon()"); }
588 void UnequippedWeapon() { NativeCall<void>(this, "UPrimalItem.UnequippedWeapon()"); }
589 unsigned __int16 calcResourceQuantityRequired(const TSubclassOf<UPrimalItem> itemType, const float baseRequiredAmount, UPrimalInventoryComponent* inventory, bool isCrafting) { return NativeCall<unsigned __int16, const TSubclassOf<UPrimalItem>, const float, UPrimalInventoryComponent*, bool>(this, "UPrimalItem.calcResourceQuantityRequired(TSubclassOf<UPrimalItem>,float,UPrimalInventoryComponent*,bool)", itemType, baseRequiredAmount, inventory, isCrafting); }
590 void GetUnreplicatedEggData(FUnreplicatedEggData* EggData) { NativeCall<void, FUnreplicatedEggData*>(this, "UPrimalItem.GetUnreplicatedEggData(FUnreplicatedEggData&)", EggData); }
591 void SetUnreplicatedEggData(const FUnreplicatedEggData* EggData) { NativeCall<void, const FUnreplicatedEggData*>(this, "UPrimalItem.SetUnreplicatedEggData(FUnreplicatedEggData&)", EggData); }
592 FLinearColor* GetColorForItemColorID(FLinearColor* result, int SetNum, int ID) { return NativeCall<FLinearColor*, FLinearColor*, int, int>(this, "UPrimalItem.GetColorForItemColorID(int,int)", result, SetNum, ID); }
593 static FLinearColor* StaticGetColorForItemColorID(FLinearColor* result, int ID) { return NativeCall<FLinearColor*, FLinearColor*, int>(nullptr, "UPrimalItem.StaticGetColorForItemColorID(int)", result, ID); }
594 static int StaticGetDinoColorSetIndexForItemColorIDFromDyeList(int ID) { return NativeCall<int, int>(nullptr, "UPrimalItem.StaticGetDinoColorSetIndexForItemColorIDFromDyeList(int)", ID); }
595 UMaterialInterface* GetEntryIconMaterial(UObject* AssociatedDataObject, bool bIsEnabled) { return NativeCall<UMaterialInterface*, UObject*, bool>(this, "UPrimalItem.GetEntryIconMaterial(UObject*,bool)", AssociatedDataObject, bIsEnabled); }
596 int GetItemQuantity() { return NativeCall<int>(this, "UPrimalItem.GetItemQuantity()"); }
597 float GetMiscInfoFontScale() { return NativeCall<float>(this, "UPrimalItem.GetMiscInfoFontScale()"); }
598 FString* GetMiscInfoString(FString* result) { return NativeCall<FString*, FString*>(this, "UPrimalItem.GetMiscInfoString()", result); }
599 UClass* GetBuffToGiveOwnerWhenEquipped(bool bForceResolveSoftRef) { return NativeCall<UClass*, bool>(this, "UPrimalItem.GetBuffToGiveOwnerWhenEquipped(bool)", bForceResolveSoftRef); }
600 bool HasBuffToGiveOwnerWhenEquipped() { return NativeCall<bool>(this, "UPrimalItem.HasBuffToGiveOwnerWhenEquipped()"); }
601 int IncrementItemQuantity(int amount, bool bReplicateToClient, bool bDontUpdateWeight, bool bIsFromUseConsumption, bool bIsArkTributeItem, bool bIsFromCraftingConsumption) { return NativeCall<int, int, bool, bool, bool, bool, bool>(this, "UPrimalItem.IncrementItemQuantity(int,bool,bool,bool,bool,bool)", amount, bReplicateToClient, bDontUpdateWeight, bIsFromUseConsumption, bIsArkTributeItem, bIsFromCraftingConsumption); }
602 FString* GetItemTypeString(FString* result) { return NativeCall<FString*, FString*>(this, "UPrimalItem.GetItemTypeString()", result); }
603 FString* GetItemSubtypeString(FString* result) { return NativeCall<FString*, FString*>(this, "UPrimalItem.GetItemSubtypeString()", result); }
604 FString* GetItemStatsString(FString* result) { return NativeCall<FString*, FString*>(this, "UPrimalItem.GetItemStatsString()", result); }
605 bool MeetBlueprintCraftingRequirements(UPrimalInventoryComponent* compareInventoryComp, int CraftAmountOverride, AShooterPlayerController* ForPlayer, bool bIsForCraftQueueAddition, bool bTestFullQueue, bool bForceUpdateWirelessResources) { return NativeCall<bool, UPrimalInventoryComponent*, int, AShooterPlayerController*, bool, bool, bool>(this, "UPrimalItem.MeetBlueprintCraftingRequirements(UPrimalInventoryComponent*,int,AShooterPlayerController*,bool,bool,bool)", compareInventoryComp, CraftAmountOverride, ForPlayer, bIsForCraftQueueAddition, bTestFullQueue, bForceUpdateWirelessResources); }
606 bool CheckForRepairResources(UPrimalInventoryComponent* invComp, float Percent, APlayerController* PC) { return NativeCall<bool, UPrimalInventoryComponent*, float, APlayerController*>(this, "UPrimalItem.CheckForRepairResources(UPrimalInventoryComponent*,float,APlayerController*)", invComp, Percent, PC); }
607 void ConsumeResourcesForRepair(UPrimalInventoryComponent* invComp, float Percent, APlayerController* PC) { NativeCall<void, UPrimalInventoryComponent*, float, APlayerController*>(this, "UPrimalItem.ConsumeResourcesForRepair(UPrimalInventoryComponent*,float,APlayerController*)", invComp, Percent, PC); }
608 FString* GetCraftingRequirementsString(FString* result, UPrimalInventoryComponent* compareInventoryComp, bool bMinimalVersion) { return NativeCall<FString*, FString*, UPrimalInventoryComponent*, bool>(this, "UPrimalItem.GetCraftingRequirementsString(UPrimalInventoryComponent*,bool)", result, compareInventoryComp, bMinimalVersion); }
609 bool MeetRepairingRequirements(UPrimalInventoryComponent* compareInventoryComp, bool bIsForCraftQueueAddition, bool bForceUpdateWirelessResources) { return NativeCall<bool, UPrimalInventoryComponent*, bool, bool>(this, "UPrimalItem.MeetRepairingRequirements(UPrimalInventoryComponent*,bool,bool)", compareInventoryComp, bIsForCraftQueueAddition, bForceUpdateWirelessResources); }
610 FString* GetRepairingRequirementsString(FString* result, UPrimalInventoryComponent* compareInventoryComp, bool bUseBaseRequirements, float OverrideRepairPercent, APlayerController* OwningPlayer) { return NativeCall<FString*, FString*, UPrimalInventoryComponent*, bool, float, APlayerController*>(this, "UPrimalItem.GetRepairingRequirementsString(UPrimalInventoryComponent*,bool,float,APlayerController*)", result, compareInventoryComp, bUseBaseRequirements, OverrideRepairPercent, OwningPlayer); }
611 __int64 IterateRepairingRequirements(std::function<void __cdecl(UPrimalItem&, int, int, int, bool)>* lambda, UPrimalInventoryComponent* compareInventoryComp, bool bUseBaseRequirements, float OverrideRepairPercent, APlayerController* OwningPlayer) { return NativeCall<__int64, std::function<void __cdecl(UPrimalItem&, int, int, int, bool)>*, UPrimalInventoryComponent*, bool, float, APlayerController*>(this, "UPrimalItem.IterateRepairingRequirements(std::function<void__cdecl(UPrimalItem&,int,int,int,bool)", lambda, compareInventoryComp, bUseBaseRequirements, OverrideRepairPercent, OwningPlayer); }
612 __int64 IterateCraftingRequirements(std::function<void __cdecl(UPrimalItem&, int, int, int, bool)>* lambda, UPrimalInventoryComponent* compareInventoryComp, APlayerController* OwningPlayer) { return NativeCall<__int64, std::function<void __cdecl(UPrimalItem&, int, int, int, bool)>*, UPrimalInventoryComponent*, APlayerController*>(this, "UPrimalItem.IterateCraftingRequirements(std::function<void__cdecl(UPrimalItem&,int,int,int,bool)", lambda, compareInventoryComp, OwningPlayer); }
613 float GetItemStatModifier(EPrimalItemStat::Type statType) { return NativeCall<float, EPrimalItemStat::Type>(this, "UPrimalItem.GetItemStatModifier(EPrimalItemStat::Type)", statType); }
614 FString* GetItemStatString(FString* result, int statType) { return NativeCall<FString*, FString*, int>(this, "UPrimalItem.GetItemStatString(EPrimalItemStat::Type)", result, statType); }
615 bool UsesDurability() { return NativeCall<bool>(this, "UPrimalItem.UsesDurability()"); }
616 bool CanRepair(bool bIgnoreInventoryRequirement) { return NativeCall<bool, bool>(this, "UPrimalItem.CanRepair(bool)", bIgnoreInventoryRequirement); }
617 bool CanRepairInInventory(UPrimalInventoryComponent* invComp) { return NativeCall<bool, UPrimalInventoryComponent*>(this, "UPrimalItem.CanRepairInInventory(UPrimalInventoryComponent&)", invComp); }
618 float GetDurabilityPercentage() { return NativeCall<float>(this, "UPrimalItem.GetDurabilityPercentage()"); }
619 float GetMaxDurability() { return NativeCall<float>(this, "UPrimalItem.GetMaxDurability()"); }
620 void CraftBlueprint(bool bConsumeResources) { NativeCall<void, bool>(this, "UPrimalItem.CraftBlueprint(bool)", bConsumeResources); }
621 bool CanFullyCraft(bool bForceUpdateWirelessResources) { return NativeCall<bool, bool>(this, "UPrimalItem.CanFullyCraft(bool)", bForceUpdateWirelessResources); }
622 void StopCraftingRepairing(bool bCheckIfCraftingOrRepairing) { NativeCall<void, bool>(this, "UPrimalItem.StopCraftingRepairing(bool)", bCheckIfCraftingOrRepairing); }
623 UPrimalItem* FinishCraftingBlueprint() { return NativeCall<UPrimalItem*>(this, "UPrimalItem.FinishCraftingBlueprint()"); }
624 float GetTimeToCraftBlueprint() { return NativeCall<float>(this, "UPrimalItem.GetTimeToCraftBlueprint()"); }
625 float GetTimeForFullRepair() { return NativeCall<float>(this, "UPrimalItem.GetTimeForFullRepair()"); }
626 static void GenerateItemID(FItemNetID* TheItemID) { NativeCall<void, FItemNetID*>(nullptr, "UPrimalItem.GenerateItemID(FItemNetID&)", TheItemID); }
627 void TickCraftingItem(float DeltaTime, AShooterGameState* theGameState) { NativeCall<void, float, AShooterGameState*>(this, "UPrimalItem.TickCraftingItem(float,AShooterGameState*)", DeltaTime, theGameState); }
628 float GetCraftingPercent() { return NativeCall<float>(this, "UPrimalItem.GetCraftingPercent()"); }
629 float GetRepairingPercent() { return NativeCall<float>(this, "UPrimalItem.GetRepairingPercent()"); }
630 void SetQuantity(int NewQuantity, bool ShowHUDNotification) { NativeCall<void, int, bool>(this, "UPrimalItem.SetQuantity(int,bool)", NewQuantity, ShowHUDNotification); }
631 void RepairItem(bool bIgnoreInventoryRequirement, float UseNextRepairPercentage, float RepairSpeedMultiplier) { NativeCall<void, bool, float, float>(this, "UPrimalItem.RepairItem(bool,float,float)", bIgnoreInventoryRequirement, UseNextRepairPercentage, RepairSpeedMultiplier); }
632 void FinishRepairing() { NativeCall<void>(this, "UPrimalItem.FinishRepairing()"); }
633 void Used(UPrimalItem* DestinationItem, int AdditionalData) { NativeCall<void, UPrimalItem*, int>(this, "UPrimalItem.Used(UPrimalItem*,int)", DestinationItem, AdditionalData); }
634 void RemoveWeaponAccessory() { NativeCall<void>(this, "UPrimalItem.RemoveWeaponAccessory()"); }
635 void ServerRemoveItemSkin(__int16 a2) { NativeCall<void, __int16>(this, "UPrimalItem.ServerRemoveItemSkin()", a2); }
636 void ServerRemoveItemSkinOnly(__int16 a2) { NativeCall<void, __int16>(this, "UPrimalItem.ServerRemoveItemSkinOnly()", a2); }
637 void ServerRemoveWeaponAccessoryOnly(__int16 a2) { NativeCall<void, __int16>(this, "UPrimalItem.ServerRemoveWeaponAccessoryOnly()", a2); }
638 void RemoveClipAmmo(bool bDontUpdateItem) { NativeCall<void, bool>(this, "UPrimalItem.RemoveClipAmmo(bool)", bDontUpdateItem); }
639 bool CanStackWithItem(UPrimalItem* otherItem, int* QuantityOverride) { return NativeCall<bool, UPrimalItem*, int*>(this, "UPrimalItem.CanStackWithItem(UPrimalItem*,int*)", otherItem, QuantityOverride); }
640 bool CheckAutoCraftBlueprint() { return NativeCall<bool>(this, "UPrimalItem.CheckAutoCraftBlueprint()"); }
641 bool CanCraft() { return NativeCall<bool>(this, "UPrimalItem.CanCraft()"); }
642 bool CanCraftInInventory(UPrimalInventoryComponent* invComp) { return NativeCall<bool, UPrimalInventoryComponent*>(this, "UPrimalItem.CanCraftInInventory(UPrimalInventoryComponent&)", invComp); }
643 FString* GetCraftRepairInvReqString(FString* result) { return NativeCall<FString*, FString*>(this, "UPrimalItem.GetCraftRepairInvReqString()", result); }
644 bool AllowUseInInventory(bool bIsRemoteInventory, AShooterPlayerController* ByPC, bool DontCheckActor) { return NativeCall<bool, bool, AShooterPlayerController*, bool>(this, "UPrimalItem.AllowUseInInventory(bool,AShooterPlayerController*,bool)", bIsRemoteInventory, ByPC, DontCheckActor); }
645 bool CanBeArkTributeItem() { return NativeCall<bool>(this, "UPrimalItem.CanBeArkTributeItem()"); }
646 void SetEngramBlueprint() { NativeCall<void>(this, "UPrimalItem.SetEngramBlueprint()"); }
647 bool CanSpoil() { return NativeCall<bool>(this, "UPrimalItem.CanSpoil()"); }
648 void RecalcSpoilingTime(long double TimeSeconds, float SpoilPercent, UPrimalInventoryComponent* forComp) { NativeCall<void, long double, float, UPrimalInventoryComponent*>(this, "UPrimalItem.RecalcSpoilingTime(double,float,UPrimalInventoryComponent*)", TimeSeconds, SpoilPercent, forComp); }
649 void InventoryRefreshCheckItem() { NativeCall<void>(this, "UPrimalItem.InventoryRefreshCheckItem()"); }
650 bool IsValidForCrafting() { return NativeCall<bool>(this, "UPrimalItem.IsValidForCrafting()"); }
651 bool IsOwnerInWater() { return NativeCall<bool>(this, "UPrimalItem.IsOwnerInWater()"); }
652 bool IsOwnerInNoPainWater() { return NativeCall<bool>(this, "UPrimalItem.IsOwnerInNoPainWater()"); }
653 bool AllowRemoteAddToInventory(UPrimalInventoryComponent* invComp, AShooterPlayerController* ByPC, bool bRequestedByPlayer) { return NativeCall<bool, UPrimalInventoryComponent*, AShooterPlayerController*, bool>(this, "UPrimalItem.AllowRemoteAddToInventory(UPrimalInventoryComponent*,AShooterPlayerController*,bool)", invComp, ByPC, bRequestedByPlayer); }
654 bool CanDrop() { return NativeCall<bool>(this, "UPrimalItem.CanDrop()"); }
655 void PickupAlertDinos(AActor* groundItem) { NativeCall<void, AActor*>(this, "UPrimalItem.PickupAlertDinos(AActor*)", groundItem); }
656 void GetItemAttachmentInfos(AActor* OwnerActor) { NativeCall<void, AActor*>(this, "UPrimalItem.GetItemAttachmentInfos(AActor*)", OwnerActor); }
657 void SetAttachedMeshesMaterialScalarParamValue(FName ParamName, float Value) { NativeCall<void, FName, float>(this, "UPrimalItem.SetAttachedMeshesMaterialScalarParamValue(FName,float)", ParamName, Value); }
658 bool CanUseWithItemSource(UPrimalItem* DestinationItem) { return NativeCall<bool, UPrimalItem*>(this, "UPrimalItem.CanUseWithItemSource(UPrimalItem*)", DestinationItem); }
659 bool IsDyed() { return NativeCall<bool>(this, "UPrimalItem.IsDyed()"); }
660 bool CanUseWithItemDestination(UPrimalItem* SourceItem) { return NativeCall<bool, UPrimalItem*>(this, "UPrimalItem.CanUseWithItemDestination(UPrimalItem*)", SourceItem); }
661 bool UseItemOntoItem(UPrimalItem* DestinationItem, int AdditionalData) { return NativeCall<bool, UPrimalItem*, int>(this, "UPrimalItem.UseItemOntoItem(UPrimalItem*,int)", DestinationItem, AdditionalData); }
662 void LocalUseItemOntoItem(AShooterPlayerController* ForPC, UPrimalItem* DestinationItem) { NativeCall<void, AShooterPlayerController*, UPrimalItem*>(this, "UPrimalItem.LocalUseItemOntoItem(AShooterPlayerController*,UPrimalItem*)", ForPC, DestinationItem); }
663 FString* GetPrimaryColorName(FString* result) { return NativeCall<FString*, FString*>(this, "UPrimalItem.GetPrimaryColorName()", result); }
664 void Serialize(FArchive* Ar) { NativeCall<void, FArchive*>(this, "UPrimalItem.Serialize(FArchive&)", Ar); }
665 bool ProcessEditText(AShooterPlayerController* ForPC, const FString* TextToUse, bool __formal) { return NativeCall<bool, AShooterPlayerController*, const FString*, bool>(this, "UPrimalItem.ProcessEditText(AShooterPlayerController*,FString&,bool)", ForPC, TextToUse, __formal); }
666 void NotifyEditText(AShooterPlayerController* PC) { NativeCall<void, AShooterPlayerController*>(this, "UPrimalItem.NotifyEditText(AShooterPlayerController*)", PC); }
667 void AddToArkTributeInvenroty(UPrimalInventoryComponent* toInventory, bool bFromLoad) { NativeCall<void, UPrimalInventoryComponent*, bool>(this, "UPrimalItem.AddToArkTributeInvenroty(UPrimalInventoryComponent*,bool)", toInventory, bFromLoad); }
668 int GetMaximumAdditionalCrafting(UPrimalInventoryComponent* forComp, AShooterPlayerController* PC) { return NativeCall<int, UPrimalInventoryComponent*, AShooterPlayerController*>(this, "UPrimalItem.GetMaximumAdditionalCrafting(UPrimalInventoryComponent*,AShooterPlayerController*)", forComp, PC); }
669 bool CanShowNotificationItem() { return NativeCall<bool>(this, "UPrimalItem.CanShowNotificationItem()"); }
670 bool IsItemSkin() { return NativeCall<bool>(this, "UPrimalItem.IsItemSkin()"); }
671 void InventoryLoadedFromSaveGame() { NativeCall<void>(this, "UPrimalItem.InventoryLoadedFromSaveGame()"); }
672 bool CheckForInventoryDupes() { return NativeCall<bool>(this, "UPrimalItem.CheckForInventoryDupes()"); }
673 void CalcRecipeStats() { NativeCall<void>(this, "UPrimalItem.CalcRecipeStats()"); }
674 bool IsUsableConsumable() { return NativeCall<bool>(this, "UPrimalItem.IsUsableConsumable()"); }
675 bool CanEquipWeapon() { return NativeCall<bool>(this, "UPrimalItem.CanEquipWeapon()"); }
676 bool GetCustomItemData(FName CustomDataName, FCustomItemData* OutData) { return NativeCall<bool, FName, FCustomItemData*>(this, "UPrimalItem.GetCustomItemData(FName,FCustomItemData&)", CustomDataName, OutData); }
677 void SetCustomItemData(const FCustomItemData* InData) { NativeCall<void, const FCustomItemData*>(this, "UPrimalItem.SetCustomItemData(FCustomItemData&)", InData); }
678 int GetEngramRequirementLevel() { return NativeCall<int>(this, "UPrimalItem.GetEngramRequirementLevel()"); }
679 void Crafted_Implementation(bool bWasCraftedFromEngram) { NativeCall<void, bool>(this, "UPrimalItem.Crafted_Implementation(bool)", bWasCraftedFromEngram); }
680 UMaterialInterface* GetHUDIconMaterial() { return NativeCall<UMaterialInterface*>(this, "UPrimalItem.GetHUDIconMaterial()"); }
681 float GetEggHatchTimeRemaining(UWorld* theWorld, float additionalMultiplier) { return NativeCall<float, UWorld*, float>(this, "UPrimalItem.GetEggHatchTimeRemaining(UWorld*,float)", theWorld, additionalMultiplier); }
682 bool IsReadyToUpload(UWorld* theWorld) { return NativeCall<bool, UWorld*>(this, "UPrimalItem.IsReadyToUpload(UWorld*)", theWorld); }
683 float GetTimeUntilUploadAllowed(UWorld* theWorld) { return NativeCall<float, UWorld*>(this, "UPrimalItem.GetTimeUntilUploadAllowed(UWorld*)", theWorld); }
684 void ClientHandleItemNetExecCommand(FName CommandName, const FBPNetExecParams* ExecParams, AShooterPlayerController* ForPC) { NativeCall<void, FName, const FBPNetExecParams*, AShooterPlayerController*>(this, "UPrimalItem.ClientHandleItemNetExecCommand(FName,FBPNetExecParams&,AShooterPlayerController*)", CommandName, ExecParams, ForPC); }
685 void ServerHandleItemNetExecCommand(AShooterPlayerController* ForPC, FName CommandName, const FBPNetExecParams* ExecParams) { NativeCall<void, AShooterPlayerController*, FName, const FBPNetExecParams*>(this, "UPrimalItem.ServerHandleItemNetExecCommand(AShooterPlayerController*,FName,FBPNetExecParams&)", ForPC, CommandName, ExecParams); }
686 void ServerSendItemExecCommandToPlayer(AShooterPlayerController* ToPC, FName CommandName, const FBPNetExecParams* ExecParams, bool bIsReliable, bool bForceSendToLocalPlayer, bool bIgnoreRelevancy) { NativeCall<void, AShooterPlayerController*, FName, const FBPNetExecParams*, bool, bool, bool>(this, "UPrimalItem.ServerSendItemExecCommandToPlayer(AShooterPlayerController*,FName,FBPNetExecParams&,bool,bool,bool)", ToPC, CommandName, ExecParams, bIsReliable, bForceSendToLocalPlayer, bIgnoreRelevancy); }
687 void ServerSendItemExecCommandToEveryone(FName CommandName, const FBPNetExecParams* ExecParams, bool bIsReliable, bool bForceSendToLocalPlayer, bool bIgnoreRelevancy) { NativeCall<void, FName, const FBPNetExecParams*, bool, bool, bool>(this, "UPrimalItem.ServerSendItemExecCommandToEveryone(FName,FBPNetExecParams&,bool,bool,bool)", CommandName, ExecParams, bIsReliable, bForceSendToLocalPlayer, bIgnoreRelevancy); }
688 float HandleShieldDamageBlocking_Implementation(AShooterCharacter* ForShooterCharacter, float DamageIn, const FDamageEvent* DamageEvent) { return NativeCall<float, AShooterCharacter*, float, const FDamageEvent*>(this, "UPrimalItem.HandleShieldDamageBlocking_Implementation(AShooterCharacter*,float,FDamageEvent&,AController*,AActor*,UE::Math::TVector<double>)", ForShooterCharacter, DamageIn, DamageEvent); }
689 TSubclassOf<AShooterProjectile>* BPOverrideProjectileType_Implementation(TSubclassOf<AShooterProjectile>* result) { return NativeCall<TSubclassOf<AShooterProjectile> *, TSubclassOf<AShooterProjectile>*>(this, "UPrimalItem.BPOverrideProjectileType_Implementation()", result); }
690 void BeginDestroy() { NativeCall<void>(this, "UPrimalItem.BeginDestroy()"); }
691 static TArray<FCustomItemData, TSizedDefaultAllocator<32> >* MergeCustomItemDatas(TArray<FCustomItemData, TSizedDefaultAllocator<32> >* result, const TArray<FCustomItemData, TSizedDefaultAllocator<32> >* DataSet1, const TArray<FCustomItemData, TSizedDefaultAllocator<32> >* DataSet2) { return NativeCall<TArray<FCustomItemData, TSizedDefaultAllocator<32> >*, TArray<FCustomItemData, TSizedDefaultAllocator<32> >*, const TArray<FCustomItemData, TSizedDefaultAllocator<32> >*, const TArray<FCustomItemData, TSizedDefaultAllocator<32> >*>(nullptr, "UPrimalItem.MergeCustomItemDatas(TArray<FCustomItemData,TSizedDefaultAllocator<32>>&,TArray<FCustomItemData,TSizedDefaultAllocator<32>>&)", result, DataSet1, DataSet2); }
692 void OnVersionChange(bool* doDestroy, UWorld* World, AShooterGameMode* gameMode) { NativeCall<void, bool*, UWorld*, AShooterGameMode*>(this, "UPrimalItem.OnVersionChange(bool&,UWorld*,AShooterGameMode*)", doDestroy, World, gameMode); }
693 void AnimNotifyCustomState_Begin(FName CustomEventName, USkeletalMeshComponent* MeshComp, UAnimSequenceBase* Animation, float TotalDuration, const UAnimNotifyState* AnimNotifyObject) { NativeCall<void, FName, USkeletalMeshComponent*, UAnimSequenceBase*, float, const UAnimNotifyState*>(this, "UPrimalItem.AnimNotifyCustomState_Begin(FName,USkeletalMeshComponent*,UAnimSequenceBase*,float,UAnimNotifyState*)", CustomEventName, MeshComp, Animation, TotalDuration, AnimNotifyObject); }
694 void AnimNotifyCustomState_End(FName CustomEventName, USkeletalMeshComponent* MeshComp, UAnimSequenceBase* Animation, const UAnimNotifyState* AnimNotifyObject) { NativeCall<void, FName, USkeletalMeshComponent*, UAnimSequenceBase*, const UAnimNotifyState*>(this, "UPrimalItem.AnimNotifyCustomState_End(FName,USkeletalMeshComponent*,UAnimSequenceBase*,UAnimNotifyState*)", CustomEventName, MeshComp, Animation, AnimNotifyObject); }
695 void AnimNotifyCustomEvent(FName CustomEventName, USkeletalMeshComponent* MeshComp, UAnimSequenceBase* Animation, const UAnimNotify* AnimNotifyObject) { NativeCall<void, FName, USkeletalMeshComponent*, UAnimSequenceBase*, const UAnimNotify*>(this, "UPrimalItem.AnimNotifyCustomEvent(FName,USkeletalMeshComponent*,UAnimSequenceBase*,UAnimNotify*)", CustomEventName, MeshComp, Animation, AnimNotifyObject); }
696 TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >* GetCraftingRequirements(TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >* result, TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >* CombinedRequirements, float Percent) { return NativeCall<TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >*, TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >*, TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >*, float>(this, "UPrimalItem.GetCraftingRequirements(TArray<FCraftingResourceRequirement,TSizedDefaultAllocator<32>>&,float)", result, CombinedRequirements, Percent); }
697 static FString* MakeRepairingRequirementsString(FString* result, UPrimalInventoryComponent* compareInventoryComp, TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >* InRepairingRequirements) { return NativeCall<FString*, FString*, UPrimalInventoryComponent*, TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >*>(nullptr, "UPrimalItem.MakeRepairingRequirementsString(UPrimalInventoryComponent*,TArray<FCraftingResourceRequirement,TSizedDefaultAllocator<32>>)", result, compareInventoryComp, InRepairingRequirements); }
698 FString* GetDisplayStringForContextMenuItem(FString* result, const FName* ContextItem) { return NativeCall<FString*, FString*, const FName*>(this, "UPrimalItem.GetDisplayStringForContextMenuItem(FName&)", result, ContextItem); }
699 bool PreemptiveRequestLoad() { return NativeCall<bool>(this, "UPrimalItem.PreemptiveRequestLoad()"); }
700 FLinearColor* GetColorForItemColorIDFromDyeList(FLinearColor* result, int SetNum, int ID) { return NativeCall<FLinearColor*, FLinearColor*, int, int>(this, "UPrimalItem.GetColorForItemColorIDFromDyeList(int,int)", result, SetNum, ID); }
701 const TArray<TSoftClassPtr<APrimalStructure>, TSizedDefaultAllocator<32> >* GetAllStructuresToBuild() { return NativeCall<const TArray<TSoftClassPtr<APrimalStructure>, TSizedDefaultAllocator<32> >*>(this, "UPrimalItem.GetAllStructuresToBuild()"); }
702 void ConsumeCraftingResources(TArray<FCustomItemData, TSizedDefaultAllocator<32> >* ItemDataOutBuffer, float* ItemDurabilityUsed) { NativeCall<void, TArray<FCustomItemData, TSizedDefaultAllocator<32> >*, float*>(this, "UPrimalItem.ConsumeCraftingResources(TArray<FCustomItemData,TSizedDefaultAllocator<32>>*,float*)", ItemDataOutBuffer, ItemDurabilityUsed); }
703 void ConsumeRepairingResources(float RepairPercent) { NativeCall<void, float>(this, "UPrimalItem.ConsumeRepairingResources(float)", RepairPercent); }
704
705 inline bool HasCustomItemData(FName& CustomDataName)
706 {
707 for (auto& customItemData : this->CustomItemDatasField())
708 {
709 if (customItemData.CustomDataNameField().IsEqual(CustomDataName))
710 return true;
711 }
712
713 return false;
714 }
715};
716
718{
719 // Fields
720
721 TArray<AShooterPlayerController*, TSizedDefaultAllocator<32> >& RemoteViewingInventoryPlayerControllersField() { return *GetNativePointerField<TArray<AShooterPlayerController*, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.RemoteViewingInventoryPlayerControllers"); }
722 TArray<UPrimalItem*, TSizedDefaultAllocator<32> >& InventoryItemsField() { return *GetNativePointerField<TArray<UPrimalItem*, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.InventoryItems"); }
723 TArray<UPrimalItem*, TSizedDefaultAllocator<32> >& EquippedItemsField() { return *GetNativePointerField<TArray<UPrimalItem*, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.EquippedItems"); }
724 TArray<UPrimalItem*, TSizedDefaultAllocator<32> >& ItemSlotsField() { return *GetNativePointerField<TArray<UPrimalItem*, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.ItemSlots"); }
725 TArray<UPrimalItem*, TSizedDefaultAllocator<32> >& ArkTributeItemsField() { return *GetNativePointerField<TArray<UPrimalItem*, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.ArkTributeItems"); }
726 TArray<UPrimalItem*, TSizedDefaultAllocator<32> >& AllDyeColorItemsField() { return *GetNativePointerField<TArray<UPrimalItem*, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.AllDyeColorItems"); }
727 TArray<FItemCraftQueueEntry, TSizedDefaultAllocator<32> >& ItemCraftQueueEntriesField() { return *GetNativePointerField<TArray<FItemCraftQueueEntry, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.ItemCraftQueueEntries"); }
728 int& OverrideInventoryDefaultTabField() { return *GetNativePointerField<int*>(this, "UPrimalInventoryComponent.OverrideInventoryDefaultTab"); }
729 TArray<TEnumAsByte<enum EPrimalEquipmentType::Type>, TSizedDefaultAllocator<32> >& EquippableItemTypesField() { return *GetNativePointerField<TArray<TEnumAsByte<enum EPrimalEquipmentType::Type>, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.EquippableItemTypes"); }
730 float& CraftingItemSpeedField() { return *GetNativePointerField<float*>(this, "UPrimalInventoryComponent.CraftingItemSpeed"); }
731 TArray<FItemMultiplier, TSizedDefaultAllocator<32> >& ItemSpoilingTimeMultipliersField() { return *GetNativePointerField<TArray<FItemMultiplier, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.ItemSpoilingTimeMultipliers"); }
732 UGenericDataListEntry* ExtraItemDisplayField() { return *GetNativePointerField<UGenericDataListEntry**>(this, "UPrimalInventoryComponent.ExtraItemDisplay"); }
733 int& MaxInventoryItemsField() { return *GetNativePointerField<int*>(this, "UPrimalInventoryComponent.MaxInventoryItems"); }
734 float& MaxInventoryWeightField() { return *GetNativePointerField<float*>(this, "UPrimalInventoryComponent.MaxInventoryWeight"); }
735 int& AbsoluteMaxVanityItemsField() { return *GetNativePointerField<int*>(this, "UPrimalInventoryComponent.AbsoluteMaxVanityItems"); }
736 int& NumVanityItemsField() { return *GetNativePointerField<int*>(this, "UPrimalInventoryComponent.NumVanityItems"); }
737 int& NumSlotsField() { return *GetNativePointerField<int*>(this, "UPrimalInventoryComponent.NumSlots"); }
738 int& MaxItemCraftQueueEntriesField() { return *GetNativePointerField<int*>(this, "UPrimalInventoryComponent.MaxItemCraftQueueEntries"); }
739 FString& RemoteInventoryDescriptionStringField() { return *GetNativePointerField<FString*>(this, "UPrimalInventoryComponent.RemoteInventoryDescriptionString"); }
740 //TSubclassOf<UPrimalItem>& EngramRequirementClassOverrideField() { return *GetNativePointerField<TSubclassOf<UPrimalItem>*>(this, "UPrimalInventoryComponent.EngramRequirementClassOverride"); }
741 //TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >& RemoteAddItemOnlyAllowItemClassesField() { return *GetNativePointerField<//TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.RemoteAddItemOnlyAllowItemClasses"); }
742 //TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >& RemoteAddItemPreventItemClassesField() { return *GetNativePointerField<//TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.RemoteAddItemPreventItemClasses"); }
743 TArray<FEventItem, TSizedDefaultAllocator<32> >& EventItemsField() { return *GetNativePointerField<TArray<FEventItem, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.EventItems"); }
744 TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >& DefaultInventoryItemsField() { return *GetNativePointerField<TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.DefaultInventoryItems"); }
745 TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >& DefaultInventoryItems2Field() { return *GetNativePointerField<TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.DefaultInventoryItems2"); }
746 TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >& DefaultInventoryItems3Field() { return *GetNativePointerField<TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.DefaultInventoryItems3"); }
747 TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >& DefaultInventoryItems4Field() { return *GetNativePointerField<TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.DefaultInventoryItems4"); }
748 //TArray<//TSoftObjectPtr<UObject>, TSizedDefaultAllocator<32> >& DefaultInventoryItemsClasses_DEPRECATEDField() { return *GetNativePointerField<//TArray<//TSoftObjectPtr<UObject>, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.DefaultInventoryItemsClasses_DEPRECATED"); }
749 //TArray<//TSoftClassPtr<UObject>, TSizedDefaultAllocator<32> >& DefaultInventoryItemsClassesNewField() { return *GetNativePointerField<//TArray<//TSoftClassPtr<UObject>, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.DefaultInventoryItemsClassesNew"); }
750 //TArray<FString, TSizedDefaultAllocator<32> >& DefaultInventoryItemsRandomCustomStringsField() { return *GetNativePointerField<TArray<FString, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.DefaultInventoryItemsRandomCustomStrings"); }
751 //TArray<float, TSizedDefaultAllocator<32> >& DefaultInventoryItemsRandomCustomStringsWeightsField() { return *GetNativePointerField<TArray<float, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.DefaultInventoryItemsRandomCustomStringsWeights"); }
752 TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >& CheatInventoryItemsField() { return *GetNativePointerField<TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.CheatInventoryItems"); }
753 TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >& DefaultEquippedItemsField() { return *GetNativePointerField<TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.DefaultEquippedItems"); }
754 TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >& DefaultEquippedItemSkinsField() { return *GetNativePointerField<TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.DefaultEquippedItemSkins"); }
755 TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >& DefaultSlotItemsField() { return *GetNativePointerField<TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.DefaultSlotItems"); }
756 TArray<FItemSpawnActorClassOverride, TSizedDefaultAllocator<32> >& ItemSpawnActorClassOverridesField() { return *GetNativePointerField<TArray<FItemSpawnActorClassOverride, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.ItemSpawnActorClassOverrides"); }
757 //TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >& OnlyAllowCraftingItemClassesField() { return *GetNativePointerField<//TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.OnlyAllowCraftingItemClasses"); }
758 TArray<unsigned char, TSizedDefaultAllocator<32> >& DefaultEngramsField() { return *GetNativePointerField<TArray<unsigned char, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.DefaultEngrams"); }
759 TArray<unsigned char, TSizedDefaultAllocator<32> >& DefaultEngrams2Field() { return *GetNativePointerField<TArray<unsigned char, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.DefaultEngrams2"); }
760 TArray<unsigned char, TSizedDefaultAllocator<32> >& DefaultEngrams3Field() { return *GetNativePointerField<TArray<unsigned char, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.DefaultEngrams3"); }
761 TArray<unsigned char, TSizedDefaultAllocator<32> >& DefaultEngrams4Field() { return *GetNativePointerField<TArray<unsigned char, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.DefaultEngrams4"); }
762 TArray<float, TSizedDefaultAllocator<32> >& DefaultInventoryQualitiesField() { return *GetNativePointerField<TArray<float, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.DefaultInventoryQualities"); }
763 FString& InventoryNameOverrideField() { return *GetNativePointerField<FString*>(this, "UPrimalInventoryComponent.InventoryNameOverride"); }
764 float& MaxRemoteInventoryViewingDistanceField() { return *GetNativePointerField<float*>(this, "UPrimalInventoryComponent.MaxRemoteInventoryViewingDistance"); }
765 float& ActiveInventoryRefreshIntervalField() { return *GetNativePointerField<float*>(this, "UPrimalInventoryComponent.ActiveInventoryRefreshInterval"); }
766 int& StartingAbsoluteMaxInventoryItemsField() { return *GetNativePointerField<int*>(this, "UPrimalInventoryComponent.StartingAbsoluteMaxInventoryItems"); }
767 int& AbsoluteMaxInventoryItemsField() { return *GetNativePointerField<int*>(this, "UPrimalInventoryComponent.AbsoluteMaxInventoryItems"); }
768 int& SlotMaxMagicNumberField() { return *GetNativePointerField<int*>(this, "UPrimalInventoryComponent.SlotMaxMagicNumber"); }
769 int& CurrentSlotMaxMagicNumberField() { return *GetNativePointerField<int*>(this, "UPrimalInventoryComponent.CurrentSlotMaxMagicNumber"); }
770 long double& LastInventoryRefreshTimeField() { return *GetNativePointerField<long double*>(this, "UPrimalInventoryComponent.LastInventoryRefreshTime"); }
771 //TSubclassOf<ADroppedItem>& DroppedItemTemplateOverrideField() { return *GetNativePointerField<TSubclassOf<ADroppedItem>*>(this, "UPrimalInventoryComponent.DroppedItemTemplateOverride"); }
772 //TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >& ForceAllowItemStackingsField() { return *GetNativePointerField<//TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.ForceAllowItemStackings"); }
773 UE::Math::TRotator<double>& DropItemRotationOffsetField() { return *GetNativePointerField<UE::Math::TRotator<double>*>(this, "UPrimalInventoryComponent.DropItemRotationOffset"); }
774 TArray<FItemCraftingConsumptionReplenishment, TSizedDefaultAllocator<32> >& ItemCraftingConsumptionReplenishmentsField() { return *GetNativePointerField<TArray<FItemCraftingConsumptionReplenishment, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.ItemCraftingConsumptionReplenishments"); }
775 float& MaxItemCooldownTimeClearField() { return *GetNativePointerField<float*>(this, "UPrimalInventoryComponent.MaxItemCooldownTimeClear"); }
776 TArray<FItemMultiplier, TSizedDefaultAllocator<32> >& MaxItemTemplateQuantitiesField() { return *GetNativePointerField<TArray<FItemMultiplier, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.MaxItemTemplateQuantities"); }
777 USoundBase* ItemCraftingSoundOverrideField() { return *GetNativePointerField<USoundBase**>(this, "UPrimalInventoryComponent.ItemCraftingSoundOverride"); }
778 TArray<FActorClassAttachmentInfo, TSizedDefaultAllocator<32> >& WeaponAsEquipmentAttachmentInfosField() { return *GetNativePointerField<TArray<FActorClassAttachmentInfo, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.WeaponAsEquipmentAttachmentInfos"); }
779 TArray<UPrimalItem*, TSizedDefaultAllocator<32> >& CraftingItemsField() { return *GetNativePointerField<TArray<UPrimalItem*, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.CraftingItems"); }
780 int& DisplayDefaultItemInventoryCountField() { return *GetNativePointerField<int*>(this, "UPrimalInventoryComponent.DisplayDefaultItemInventoryCount"); }
781 //TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >& LastUsedItemClassesField() { return *GetNativePointerField<//TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.LastUsedItemClasses"); }
782 TArray<double, TSizedDefaultAllocator<32> >& LastUsedItemTimesField() { return *GetNativePointerField<TArray<double, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.LastUsedItemTimes"); }
783 int& InvUpdatedFrameField() { return *GetNativePointerField<int*>(this, "UPrimalInventoryComponent.InvUpdatedFrame"); }
784 long double& LastRefreshCheckItemTimeField() { return *GetNativePointerField<long double*>(this, "UPrimalInventoryComponent.LastRefreshCheckItemTime"); }
785 FItemNetID& NextItemSpoilingIDField() { return *GetNativePointerField<FItemNetID*>(this, "UPrimalInventoryComponent.NextItemSpoilingID"); }
786 FItemNetID& NextItemConsumptionIDField() { return *GetNativePointerField<FItemNetID*>(this, "UPrimalInventoryComponent.NextItemConsumptionID"); }
787 float& MinItemSetsField() { return *GetNativePointerField<float*>(this, "UPrimalInventoryComponent.MinItemSets"); }
788 float& MaxItemSetsField() { return *GetNativePointerField<float*>(this, "UPrimalInventoryComponent.MaxItemSets"); }
789 float& NumItemSetsPowerField() { return *GetNativePointerField<float*>(this, "UPrimalInventoryComponent.NumItemSetsPower"); }
790 //_BYTE[6] & _padding_44aField() { return *GetNativePointerField<_BYTE[6] *>(this, "UPrimalInventoryComponent._padding_44a"); }
791 TArray<FSupplyCrateItemSet, TSizedDefaultAllocator<32> >& ItemSetsField() { return *GetNativePointerField<TArray<FSupplyCrateItemSet, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.ItemSets"); }
792 TArray<FSupplyCrateItemSet, TSizedDefaultAllocator<32> >& AdditionalItemSetsField() { return *GetNativePointerField<TArray<FSupplyCrateItemSet, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.AdditionalItemSets"); }
793 //TSubclassOf<UPrimalSupplyCrateItemSets>& ItemSetsOverrideField() { return *GetNativePointerField<TSubclassOf<UPrimalSupplyCrateItemSets>*>(this, "UPrimalInventoryComponent.ItemSetsOverride"); }
794 TArray<float, TSizedDefaultAllocator<32> >& SetQuantityWeightsField() { return *GetNativePointerField<TArray<float, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.SetQuantityWeights"); }
795 TArray<float, TSizedDefaultAllocator<32> >& SetQuantityValuesField() { return *GetNativePointerField<TArray<float, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.SetQuantityValues"); }
796 USoundBase* ItemRemovedBySoundField() { return *GetNativePointerField<USoundBase**>(this, "UPrimalInventoryComponent.ItemRemovedBySound"); }
797 USoundBase* OpenInventorySoundField() { return *GetNativePointerField<USoundBase**>(this, "UPrimalInventoryComponent.OpenInventorySound"); }
798 USoundBase* CloseInventorySoundField() { return *GetNativePointerField<USoundBase**>(this, "UPrimalInventoryComponent.CloseInventorySound"); }
799 float& MaxInventoryAccessDistanceField() { return *GetNativePointerField<float*>(this, "UPrimalInventoryComponent.MaxInventoryAccessDistance"); }
800 TArray<FServerCustomFolder, TSizedDefaultAllocator<32> >& CustomFolderItemsField() { return *GetNativePointerField<TArray<FServerCustomFolder, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.CustomFolderItems"); }
801 TArray<FString, TSizedDefaultAllocator<32> >& ServerCustomFolderField() { return *GetNativePointerField<TArray<FString, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.ServerCustomFolder"); }
802 //TArray<//TSoftClassPtr<UPrimalInventoryComponent>, TSizedDefaultAllocator<32> >& ForceAllowCraftingForInventoryComponentsField() { return *GetNativePointerField<//TArray<//TSoftClassPtr<UPrimalInventoryComponent>, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.ForceAllowCraftingForInventoryComponents"); }
803 TArray<FItemMultiplier, TSizedDefaultAllocator<32> >& ItemClassWeightMultipliersField() { return *GetNativePointerField<TArray<FItemMultiplier, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.ItemClassWeightMultipliers"); }
804 float& GenerateItemSetsQualityMultiplierMinField() { return *GetNativePointerField<float*>(this, "UPrimalInventoryComponent.GenerateItemSetsQualityMultiplierMin"); }
805 float& GenerateItemSetsQualityMultiplierMaxField() { return *GetNativePointerField<float*>(this, "UPrimalInventoryComponent.GenerateItemSetsQualityMultiplierMax"); }
806 float& DefaultCraftingRequirementsMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalInventoryComponent.DefaultCraftingRequirementsMultiplier"); }
807 int& DefaultCraftingQuantityMultiplierField() { return *GetNativePointerField<int*>(this, "UPrimalInventoryComponent.DefaultCraftingQuantityMultiplier"); }
808 int& ActionWheelAccessInventoryPriorityField() { return *GetNativePointerField<int*>(this, "UPrimalInventoryComponent.ActionWheelAccessInventoryPriority"); }
809 int& SavedForceDefaultInventoryRefreshVersionField() { return *GetNativePointerField<int*>(this, "UPrimalInventoryComponent.SavedForceDefaultInventoryRefreshVersion"); }
810 int& ForceDefaultInventoryRefreshVersionField() { return *GetNativePointerField<int*>(this, "UPrimalInventoryComponent.ForceDefaultInventoryRefreshVersion"); }
811 //TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >& TamedDinoForceConsiderFoodTypesField() { return *GetNativePointerField<//TArray<TSubclassOf<UPrimalItem>, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.TamedDinoForceConsiderFoodTypes"); }
812 TArray<UPrimalItem*, TSizedDefaultAllocator<32> >& DinoAutoHealingItemsField() { return *GetNativePointerField<TArray<UPrimalItem*, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.DinoAutoHealingItems"); }
813 USoundBase* OverrideCraftingFinishedSoundField() { return *GetNativePointerField<USoundBase**>(this, "UPrimalInventoryComponent.OverrideCraftingFinishedSound"); }
814 long double& LastAddToCraftQueueSoundTimeField() { return *GetNativePointerField<long double*>(this, "UPrimalInventoryComponent.LastAddToCraftQueueSoundTime"); }
815 FString& ForceAddToFolderField() { return *GetNativePointerField<FString*>(this, "UPrimalInventoryComponent.ForceAddToFolder"); }
816 UE::Math::TVector<double>& GroundDropTraceLocationOffsetField() { return *GetNativePointerField<UE::Math::TVector<double>*>(this, "UPrimalInventoryComponent.GroundDropTraceLocationOffset"); }
817 FInventoryItemAdded& OnInventoryItemAddedField() { return *GetNativePointerField<FInventoryItemAdded*>(this, "UPrimalInventoryComponent.OnInventoryItemAdded"); }
818 FInventoryItemRemoved& OnInventoryItemRemovedField() { return *GetNativePointerField<FInventoryItemRemoved*>(this, "UPrimalInventoryComponent.OnInventoryItemRemoved"); }
819 //_BYTE[7] & _padding_591Field() { return *GetNativePointerField<_BYTE[7] *>(this, "UPrimalInventoryComponent._padding_591"); }
820 //TArray<FOverrideMultiuseButtonStyle, TSizedDefaultAllocator<32> >& MultiUseButtonStyleOverridesField() { return *GetNativePointerField<TArray<FOverrideMultiuseButtonStyle, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.MultiUseButtonStyleOverrides"); }
821 bool& bForceAllowCustomFoldersField() { return *GetNativePointerField<bool*>(this, "UPrimalInventoryComponent.bForceAllowCustomFolders"); }
822 long double& LastCraftRequestTimeField() { return *GetNativePointerField<long double*>(this, "UPrimalInventoryComponent.LastCraftRequestTime"); }
823 int& FreeCraftingModeQuantityValueField() { return *GetNativePointerField<int*>(this, "UPrimalInventoryComponent.FreeCraftingModeQuantityValue"); }
824 //_BYTE[3] & _padding_5bdField() { return *GetNativePointerField<_BYTE[3] *>(this, "UPrimalInventoryComponent._padding_5bd"); }
825 UE::Math::TVector<double>& LastWirelessCraftingCheckLocField() { return *GetNativePointerField<UE::Math::TVector<double>*>(this, "UPrimalInventoryComponent.LastWirelessCraftingCheckLoc"); }
826 //TArray<UPrimalWirelessExchangeData*, TSizedDefaultAllocator<32> >& WirelessExchangesField() { return *GetNativePointerField<TArray<UPrimalWirelessExchangeData*, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.WirelessExchanges"); }
827 //TMap<TWeakObjectPtr<UClass>, FWirelessResourceData, FDefaultSetAllocator, TDefaultMapHashableKeyFuncs<TWeakObjectPtr<UClass>, FWirelessResourceData, 0> >& WirelessResourceMapField() { return *GetNativePointerField<TMap<TWeakObjectPtr<UClass>, FWirelessResourceData, FDefaultSetAllocator, TDefaultMapHashableKeyFuncs<TWeakObjectPtr<UClass>, FWirelessResourceData, 0> >*>(this, "UPrimalInventoryComponent.WirelessResourceMap"); }
828 long double& LastWirelessUpdateTimeField() { return *GetNativePointerField<long double*>(this, "UPrimalInventoryComponent.LastWirelessUpdateTime"); }
829 int& LastWirelessUpdateFrameField() { return *GetNativePointerField<int*>(this, "UPrimalInventoryComponent.LastWirelessUpdateFrame"); }
830 TObjectPtr<UTexture2D>& AccessInventoryIconField() { return *GetNativePointerField<TObjectPtr<UTexture2D>*>(this, "UPrimalInventoryComponent.AccessInventoryIcon"); }
831 TArray<TObjectPtr<UTexture2D>, TSizedDefaultAllocator<32> >& TribeInventoryAccessRankSelectionIconsField() { return *GetNativePointerField<TArray<TObjectPtr<UTexture2D>, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.TribeInventoryAccessRankSelectionIcons"); }
832
833 // Bitfields
834
835 BitFieldValue<bool, unsigned __int32> bInitializedMe() { return { this, "UPrimalInventoryComponent.bInitializedMe" }; }
836 BitFieldValue<bool, unsigned __int32> bReceivingEquippedItems() { return { this, "UPrimalInventoryComponent.bReceivingEquippedItems" }; }
837 BitFieldValue<bool, unsigned __int32> bReceivingInventoryItems() { return { this, "UPrimalInventoryComponent.bReceivingInventoryItems" }; }
838 BitFieldValue<bool, unsigned __int32> bReceivingArkInventoryItems() { return { this, "UPrimalInventoryComponent.bReceivingArkInventoryItems" }; }
839 BitFieldValue<bool, unsigned __int32> bFreeCraftingMode() { return { this, "UPrimalInventoryComponent.bFreeCraftingMode" }; }
840 BitFieldValue<bool, unsigned __int32> bCanEquipItems() { return { this, "UPrimalInventoryComponent.bCanEquipItems" }; }
841 BitFieldValue<bool, unsigned __int32> bCanUseWeaponAsEquipment() { return { this, "UPrimalInventoryComponent.bCanUseWeaponAsEquipment" }; }
842 BitFieldValue<bool, unsigned __int32> bCanInventoryItems() { return { this, "UPrimalInventoryComponent.bCanInventoryItems" }; }
843 BitFieldValue<bool, unsigned __int32> bConsumeCraftingRepairingRequirementsOnStart() { return { this, "UPrimalInventoryComponent.bConsumeCraftingRepairingRequirementsOnStart" }; }
844 BitFieldValue<bool, unsigned __int32> bAllowRemoteCrafting() { return { this, "UPrimalInventoryComponent.bAllowRemoteCrafting" }; }
845 BitFieldValue<bool, unsigned __int32> bAllowDeactivatedCrafting() { return { this, "UPrimalInventoryComponent.bAllowDeactivatedCrafting" }; }
846 BitFieldValue<bool, unsigned __int32> bPreventAutoDecreaseDurability() { return { this, "UPrimalInventoryComponent.bPreventAutoDecreaseDurability" }; }
847 BitFieldValue<bool, unsigned __int32> bAllowRemoteRepairing() { return { this, "UPrimalInventoryComponent.bAllowRemoteRepairing" }; }
848 BitFieldValue<bool, unsigned __int32> bAllowItemStacking() { return { this, "UPrimalInventoryComponent.bAllowItemStacking" }; }
849 BitFieldValue<bool, unsigned __int32> bUseCraftQueue() { return { this, "UPrimalInventoryComponent.bUseCraftQueue" }; }
850 BitFieldValue<bool, unsigned __int32> bShowHiddenRemoteInventoryItems() { return { this, "UPrimalInventoryComponent.bShowHiddenRemoteInventoryItems" }; }
851 BitFieldValue<bool, unsigned __int32> bForceInventoryBlueprints() { return { this, "UPrimalInventoryComponent.bForceInventoryBlueprints" }; }
852 BitFieldValue<bool, unsigned __int32> bForceInventoryNonRemovable() { return { this, "UPrimalInventoryComponent.bForceInventoryNonRemovable" }; }
853 BitFieldValue<bool, unsigned __int32> bHideDefaultInventoryItemsFromDisplay() { return { this, "UPrimalInventoryComponent.bHideDefaultInventoryItemsFromDisplay" }; }
854 BitFieldValue<bool, unsigned __int32> bDataListPadMaxInventoryItems() { return { this, "UPrimalInventoryComponent.bDataListPadMaxInventoryItems" }; }
855 BitFieldValue<bool, unsigned __int32> bAddMaxInventoryItemsToDefaultItems() { return { this, "UPrimalInventoryComponent.bAddMaxInventoryItemsToDefaultItems" }; }
856 BitFieldValue<bool, unsigned __int32> bCheckForAutoCraftBlueprints() { return { this, "UPrimalInventoryComponent.bCheckForAutoCraftBlueprints" }; }
857 BitFieldValue<bool, unsigned __int32> bIsTributeInventory() { return { this, "UPrimalInventoryComponent.bIsTributeInventory" }; }
858 BitFieldValue<bool, unsigned __int32> bEquipmentMustRequireExplicitOwnerClass() { return { this, "UPrimalInventoryComponent.bEquipmentMustRequireExplicitOwnerClass" }; }
859 BitFieldValue<bool, unsigned __int32> bEquipmentPlayerForceRequireExplicitOwnerClass() { return { this, "UPrimalInventoryComponent.bEquipmentPlayerForceRequireExplicitOwnerClass" }; }
860 BitFieldValue<bool, unsigned __int32> bEquipmentForceIgnoreExplicitOwnerClass() { return { this, "UPrimalInventoryComponent.bEquipmentForceIgnoreExplicitOwnerClass" }; }
861 BitFieldValue<bool, unsigned __int32> bUseBPInventoryRefresh() { return { this, "UPrimalInventoryComponent.bUseBPInventoryRefresh" }; }
862 BitFieldValue<bool, unsigned __int32> bUseBPInitializeInventory() { return { this, "UPrimalInventoryComponent.bUseBPInitializeInventory" }; }
863 BitFieldValue<bool, unsigned __int32> bUseBPAllowAddInventoryItem() { return { this, "UPrimalInventoryComponent.bUseBPAllowAddInventoryItem" }; }
864 BitFieldValue<bool, unsigned __int32> bHideSaddleFromInventoryDisplay() { return { this, "UPrimalInventoryComponent.bHideSaddleFromInventoryDisplay" }; }
865 BitFieldValue<bool, unsigned __int32> bCraftingEnabled() { return { this, "UPrimalInventoryComponent.bCraftingEnabled" }; }
866 BitFieldValue<bool, unsigned __int32> bRepairingEnabled() { return { this, "UPrimalInventoryComponent.bRepairingEnabled" }; }
867 BitFieldValue<bool, unsigned __int32> bReplicateComponent() { return { this, "UPrimalInventoryComponent.bReplicateComponent" }; }
868 BitFieldValue<bool, unsigned __int32> bOnlyOneCraftQueueItem() { return { this, "UPrimalInventoryComponent.bOnlyOneCraftQueueItem" }; }
869 BitFieldValue<bool, unsigned __int32> bRemoteInventoryOnlyAllowTribe() { return { this, "UPrimalInventoryComponent.bRemoteInventoryOnlyAllowTribe" }; }
870 BitFieldValue<bool, unsigned __int32> bOverrideCraftingMinDurabilityRequirement() { return { this, "UPrimalInventoryComponent.bOverrideCraftingMinDurabilityRequirement" }; }
871 BitFieldValue<bool, unsigned __int32> bRemoteInventoryAllowRemoveItems() { return { this, "UPrimalInventoryComponent.bRemoteInventoryAllowRemoveItems" }; }
872 BitFieldValue<bool, unsigned __int32> bRemoteInventoryAllowAddItems() { return { this, "UPrimalInventoryComponent.bRemoteInventoryAllowAddItems" }; }
873 BitFieldValue<bool, unsigned __int32> bAllowRemoteInventory() { return { this, "UPrimalInventoryComponent.bAllowRemoteInventory" }; }
874 BitFieldValue<bool, unsigned __int32> bUseCheatInventory() { return { this, "UPrimalInventoryComponent.bUseCheatInventory" }; }
875 BitFieldValue<bool, unsigned __int32> bAllowAddingToArkTribute() { return { this, "UPrimalInventoryComponent.bAllowAddingToArkTribute" }; }
876 BitFieldValue<bool, unsigned __int32> bRemoteInventoryOnlyAllowSelf() { return { this, "UPrimalInventoryComponent.bRemoteInventoryOnlyAllowSelf" }; }
877 BitFieldValue<bool, unsigned __int32> bMaxInventoryWeightUseCharacterStatus() { return { this, "UPrimalInventoryComponent.bMaxInventoryWeightUseCharacterStatus" }; }
878 BitFieldValue<bool, unsigned __int32> bPreventDropInventoryDeposit() { return { this, "UPrimalInventoryComponent.bPreventDropInventoryDeposit" }; }
879 BitFieldValue<bool, unsigned __int32> bShowItemDefaultFolders() { return { this, "UPrimalInventoryComponent.bShowItemDefaultFolders" }; }
880 BitFieldValue<bool, unsigned __int32> bDisableDropAllItems() { return { this, "UPrimalInventoryComponent.bDisableDropAllItems" }; }
881 BitFieldValue<bool, unsigned __int32> bIgnoreMaxInventoryItems() { return { this, "UPrimalInventoryComponent.bIgnoreMaxInventoryItems" }; }
882 BitFieldValue<bool, unsigned __int32> bIsSecondaryInventory() { return { this, "UPrimalInventoryComponent.bIsSecondaryInventory" }; }
883 BitFieldValue<bool, unsigned __int32> bRemoteOnlyAllowBlueprintsOrItemClasses() { return { this, "UPrimalInventoryComponent.bRemoteOnlyAllowBlueprintsOrItemClasses" }; }
884 BitFieldValue<bool, unsigned __int32> bPreventSendingData() { return { this, "UPrimalInventoryComponent.bPreventSendingData" }; }
885 BitFieldValue<bool, unsigned __int32> bSupressInventoryItemNetworking() { return { this, "UPrimalInventoryComponent.bSupressInventoryItemNetworking" }; }
886 BitFieldValue<bool, unsigned __int32> bPreventInventoryViewTrace() { return { this, "UPrimalInventoryComponent.bPreventInventoryViewTrace" }; }
887 BitFieldValue<bool, unsigned __int32> bSpawnActorOnTopOfStructure() { return { this, "UPrimalInventoryComponent.bSpawnActorOnTopOfStructure" }; }
888 BitFieldValue<bool, unsigned __int32> bDropPhysicalInventoryDeposit() { return { this, "UPrimalInventoryComponent.bDropPhysicalInventoryDeposit" }; }
889 BitFieldValue<bool, unsigned __int32> bUseExtendedCharacterCraftingFunctionality() { return { this, "UPrimalInventoryComponent.bUseExtendedCharacterCraftingFunctionality" }; }
890 BitFieldValue<bool, unsigned __int32> bForceGenerateItemSets() { return { this, "UPrimalInventoryComponent.bForceGenerateItemSets" }; }
891 BitFieldValue<bool, unsigned __int32> bBPHandleAccessInventory() { return { this, "UPrimalInventoryComponent.bBPHandleAccessInventory" }; }
892 BitFieldValue<bool, unsigned __int32> bGivesAchievementItems() { return { this, "UPrimalInventoryComponent.bGivesAchievementItems" }; }
893 BitFieldValue<bool, unsigned __int32> bBPAllowUseInInventory() { return { this, "UPrimalInventoryComponent.bBPAllowUseInInventory" }; }
894 BitFieldValue<bool, unsigned __int32> bBPRemoteInventoryAllowRemoveItems() { return { this, "UPrimalInventoryComponent.bBPRemoteInventoryAllowRemoveItems" }; }
895 BitFieldValue<bool, unsigned __int32> bUseBPRemoteInventoryGetMaxVisibleSlots() { return { this, "UPrimalInventoryComponent.bUseBPRemoteInventoryGetMaxVisibleSlots" }; }
896 BitFieldValue<bool, unsigned __int32> bUseBPGetExtraItemDisplay() { return { this, "UPrimalInventoryComponent.bUseBPGetExtraItemDisplay" }; }
897 BitFieldValue<bool, unsigned __int32> bBPNotifyItemAdded() { return { this, "UPrimalInventoryComponent.bBPNotifyItemAdded" }; }
898 BitFieldValue<bool, unsigned __int32> bBPNotifyItemRemoved() { return { this, "UPrimalInventoryComponent.bBPNotifyItemRemoved" }; }
899 BitFieldValue<bool, unsigned __int32> bBPNotifyItemQuantityUpdated() { return { this, "UPrimalInventoryComponent.bBPNotifyItemQuantityUpdated" }; }
900 BitFieldValue<bool, unsigned __int32> bBPOverrideItemMinimumUseInterval() { return { this, "UPrimalInventoryComponent.bBPOverrideItemMinimumUseInterval" }; }
901 BitFieldValue<bool, unsigned __int32> bBPForceCustomRemoteInventoryAllowAddItems() { return { this, "UPrimalInventoryComponent.bBPForceCustomRemoteInventoryAllowAddItems" }; }
902 BitFieldValue<bool, unsigned __int32> bBPForceCustomRemoteInventoryAllowRemoveItems() { return { this, "UPrimalInventoryComponent.bBPForceCustomRemoteInventoryAllowRemoveItems" }; }
903 BitFieldValue<bool, unsigned __int32> bForceInventoryNotifyCraftingFinished() { return { this, "UPrimalInventoryComponent.bForceInventoryNotifyCraftingFinished" }; }
904 BitFieldValue<bool, unsigned __int32> bAllowWorldSettingsInventoryComponentAppends() { return { this, "UPrimalInventoryComponent.bAllowWorldSettingsInventoryComponentAppends" }; }
905 BitFieldValue<bool, unsigned __int32> bPreventCraftingResourceConsumption() { return { this, "UPrimalInventoryComponent.bPreventCraftingResourceConsumption" }; }
906 BitFieldValue<bool, unsigned __int32> bOverrideInventoryDepositClassDontForceDrop() { return { this, "UPrimalInventoryComponent.bOverrideInventoryDepositClassDontForceDrop" }; }
907 BitFieldValue<bool, unsigned __int32> bUseBPIsCraftingAllowed() { return { this, "UPrimalInventoryComponent.bUseBPIsCraftingAllowed" }; }
908 BitFieldValue<bool, unsigned __int32> bUseBPRemoteInventoryAllowCrafting() { return { this, "UPrimalInventoryComponent.bUseBPRemoteInventoryAllowCrafting" }; }
909 BitFieldValue<bool, unsigned __int32> bNotifyAddedOnClientReceive() { return { this, "UPrimalInventoryComponent.bNotifyAddedOnClientReceive" }; }
910 BitFieldValue<bool, unsigned __int32> bIsTaxidermyBase() { return { this, "UPrimalInventoryComponent.bIsTaxidermyBase" }; }
911 BitFieldValue<bool, unsigned __int32> bDeferCheckForAutoCraftBlueprintsOnInventoryChange() { return { this, "UPrimalInventoryComponent.bDeferCheckForAutoCraftBlueprintsOnInventoryChange" }; }
912 BitFieldValue<bool, unsigned __int32> bShowQuickSlotPanel() { return { this, "UPrimalInventoryComponent.bShowQuickSlotPanel" }; }
913 BitFieldValue<bool, unsigned __int32> bSetsRandomWithoutReplacement() { return { this, "UPrimalInventoryComponent.bSetsRandomWithoutReplacement" }; }
914 BitFieldValue<bool, unsigned __int32> bForceAllowAllUseInInventory() { return { this, "UPrimalInventoryComponent.bForceAllowAllUseInInventory" }; }
915 BitFieldValue<bool, unsigned __int32> bUseBPIsValidCraftingResource() { return { this, "UPrimalInventoryComponent.bUseBPIsValidCraftingResource" }; }
916 BitFieldValue<bool, unsigned __int32> bUseParentStructureIsValidCraftingResource() { return { this, "UPrimalInventoryComponent.bUseParentStructureIsValidCraftingResource" }; }
917 BitFieldValue<bool, unsigned __int32> bSetCraftingEnabledCheckForAutoCraftBlueprints() { return { this, "UPrimalInventoryComponent.bSetCraftingEnabledCheckForAutoCraftBlueprints" }; }
918 BitFieldValue<bool, unsigned __int32> bUseBPRemoteInventoryAllowViewing() { return { this, "UPrimalInventoryComponent.bUseBPRemoteInventoryAllowViewing" }; }
919 BitFieldValue<bool, unsigned __int32> bAllDefaultInventoryIsEngrams() { return { this, "UPrimalInventoryComponent.bAllDefaultInventoryIsEngrams" }; }
920 BitFieldValue<bool, unsigned __int32> bUseBPCanGrindItems() { return { this, "UPrimalInventoryComponent.bUseBPCanGrindItems" }; }
921 BitFieldValue<bool, unsigned __int32> bGrinderCanGrindAll() { return { this, "UPrimalInventoryComponent.bGrinderCanGrindAll" }; }
922 BitFieldValue<bool, unsigned __int32> bInitializedDefaultInventory() { return { this, "UPrimalInventoryComponent.bInitializedDefaultInventory" }; }
923 BitFieldValue<bool, unsigned __int32> bGetDataListEntriesOnlyRootItems() { return { this, "UPrimalInventoryComponent.bGetDataListEntriesOnlyRootItems" }; }
924 BitFieldValue<bool, unsigned __int32> bConfigOverriden() { return { this, "UPrimalInventoryComponent.bConfigOverriden" }; }
925 BitFieldValue<bool, unsigned __int32> bHideTributeUploadDinosPanel() { return { this, "UPrimalInventoryComponent.bHideTributeUploadDinosPanel" }; }
926 BitFieldValue<bool, unsigned __int32> bIgnoreDLCEquipRestrictions() { return { this, "UPrimalInventoryComponent.bIgnoreDLCEquipRestrictions" }; }
927 BitFieldValue<bool, unsigned __int32> bIgnoreEngramEquipRestrictions() { return { this, "UPrimalInventoryComponent.bIgnoreEngramEquipRestrictions" }; }
928 BitFieldValue<bool, unsigned __int32> bUseBPOnTransferAll() { return { this, "UPrimalInventoryComponent.bUseBPOnTransferAll" }; }
929 BitFieldValue<bool, unsigned __int32> bDisableTransferEquipmentOnTransferAll() { return { this, "UPrimalInventoryComponent.bDisableTransferEquipmentOnTransferAll" }; }
930 BitFieldValue<bool, unsigned __int32> bShowHiddenDefaultInventoryItemsDuringCrafting() { return { this, "UPrimalInventoryComponent.bShowHiddenDefaultInventoryItemsDuringCrafting" }; }
931 BitFieldValue<bool, unsigned __int32> bUseItemCountInsteadOfInventory() { return { this, "UPrimalInventoryComponent.bUseItemCountInsteadOfInventory" }; }
932 BitFieldValue<bool, unsigned __int32> bHideSlotCountFromHud() { return { this, "UPrimalInventoryComponent.bHideSlotCountFromHud" }; }
933 BitFieldValue<bool, unsigned __int32> bNotNearWirelessCrafting() { return { this, "UPrimalInventoryComponent.bNotNearWirelessCrafting" }; }
934
935 // Functions
936
937 bool BPAllowAddInventoryItem(UPrimalItem* Item, int RequestedQuantity, bool bOnlyAddAll) { return NativeCall<bool, UPrimalItem*, int, bool>(this, "UPrimalInventoryComponent.BPAllowAddInventoryItem(UPrimalItem*,int,bool)", Item, RequestedQuantity, bOnlyAddAll); }
938 bool BPCustomRemoteInventoryAllowAddItems(AShooterPlayerController* PC, UPrimalItem* anItem, int anItemQuantityOverride, bool bRequestedByPlayer) { return NativeCall<bool, AShooterPlayerController*, UPrimalItem*, int, bool>(this, "UPrimalInventoryComponent.BPCustomRemoteInventoryAllowAddItems(AShooterPlayerController*,UPrimalItem*,int,bool)", PC, anItem, anItemQuantityOverride, bRequestedByPlayer); }
939 bool BPCustomRemoteInventoryAllowRemoveItems(AShooterPlayerController* PC, UPrimalItem* anItemToTransfer, int requestedQuantity, bool bRequestedByPlayer, bool bRequestDropping) { return NativeCall<bool, AShooterPlayerController*, UPrimalItem*, int, bool, bool>(this, "UPrimalInventoryComponent.BPCustomRemoteInventoryAllowRemoveItems(AShooterPlayerController*,UPrimalItem*,int,bool,bool)", PC, anItemToTransfer, requestedQuantity, bRequestedByPlayer, bRequestDropping); }
940 bool BPRemoteInventoryAllowCrafting(AShooterPlayerController* PC) { return NativeCall<bool, AShooterPlayerController*>(this, "UPrimalInventoryComponent.BPRemoteInventoryAllowCrafting(AShooterPlayerController*)", PC); }
941 void BPRequestedInventoryItems(AShooterPlayerController* forPC) { NativeCall<void, AShooterPlayerController*>(this, "UPrimalInventoryComponent.BPRequestedInventoryItems(AShooterPlayerController*)", forPC); }
942 bool CanGrindItems(const AShooterPlayerController* PC) { return NativeCall<bool, const AShooterPlayerController*>(this, "UPrimalInventoryComponent.CanGrindItems(AShooterPlayerController*)", PC); }
943 void ClientItemMessageNotification(FItemNetID ItemID, EPrimalItemMessage::Type ItemMessageType) { NativeCall<void, FItemNetID, EPrimalItemMessage::Type>(this, "UPrimalInventoryComponent.ClientItemMessageNotification(FItemNetID,EPrimalItemMessage::Type)", ItemID, ItemMessageType); }
944 void ClientUpdateFreeCraftingMode(bool bNewFreeCraftingModeValue) { NativeCall<void, bool>(this, "UPrimalInventoryComponent.ClientUpdateFreeCraftingMode(bool)", bNewFreeCraftingModeValue); }
945 bool GetForceShowCraftablesInventoryTab() { return NativeCall<bool>(this, "UPrimalInventoryComponent.GetForceShowCraftablesInventoryTab()"); }
946 void ServerAddItemToSlot(FItemNetID ItemID, int SlotIndex, bool bSuppressSound) { NativeCall<void, FItemNetID, int, bool>(this, "UPrimalInventoryComponent.ServerAddItemToSlot(FItemNetID,int,bool)", ItemID, SlotIndex, bSuppressSound); }
947 void ServerForceMergeItemStack(FItemNetID Item1ID, FItemNetID Item2ID) { NativeCall<void, FItemNetID, FItemNetID>(this, "UPrimalInventoryComponent.ServerForceMergeItemStack(FItemNetID,FItemNetID)", Item1ID, Item2ID); }
948 void ServerMakeRecipeItem(APrimalStructureItemContainer* Container, FItemNetID NoteToConsume, TSubclassOf<UPrimalItem> RecipeItemTemplate, const FString* CustomName, const FString* CustomDescription, const TArray<FColor, TSizedDefaultAllocator<32> >* CustomColors, const TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >* CustomRequirements) { NativeCall<void, APrimalStructureItemContainer*, FItemNetID, TSubclassOf<UPrimalItem>, const FString*, const FString*, const TArray<FColor, TSizedDefaultAllocator<32> >*, const TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.ServerMakeRecipeItem(APrimalStructureItemContainer*,FItemNetID,TSubclassOf<UPrimalItem>,FString&,FString&,TArray<FColor,TSizedDefaultAllocator<32>>*,TArray<FCraftingResourceRequirement,TSizedDefaultAllocator<32>>*)", Container, NoteToConsume, RecipeItemTemplate, CustomName, CustomDescription, CustomColors, CustomRequirements); }
949 void ServerRemoveItemFromSlot(FItemNetID ItemID) { NativeCall<void, FItemNetID>(this, "UPrimalInventoryComponent.ServerRemoveItemFromSlot(FItemNetID)", ItemID); }
950 void ServerSplitItemStack(FItemNetID ItemID, int AmountToSplit) { NativeCall<void, FItemNetID, int>(this, "UPrimalInventoryComponent.ServerSplitItemStack(FItemNetID,int)", ItemID, AmountToSplit); }
951 void UpdateTribeGroupInventoryRank(unsigned __int8 NewRank) { NativeCall<void, unsigned __int8>(this, "UPrimalInventoryComponent.UpdateTribeGroupInventoryRank(unsigned__int8)", NewRank); }
952 static void StaticRegisterNativesUPrimalInventoryComponent() { NativeCall<void>(nullptr, "UPrimalInventoryComponent.StaticRegisterNativesUPrimalInventoryComponent()"); }
953 static UClass* GetPrivateStaticClass() { return NativeCall<UClass*>(nullptr, "UPrimalInventoryComponent.GetPrivateStaticClass()"); }
954 void ValidateGeneratedRepEnums(const TArray<FRepRecord, TSizedDefaultAllocator<32> >* ClassReps) { NativeCall<void, const TArray<FRepRecord, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.ValidateGeneratedRepEnums(TArray<FRepRecord,TSizedDefaultAllocator<32>>*)", ClassReps); }
955 //void ~UPrimalInventoryComponent() { NativeCall<void>(this, "UPrimalInventoryComponent.~UPrimalInventoryComponent()"); }
956 void Serialize(FStructuredArchiveRecord Record) { NativeCall<void, FStructuredArchiveRecord>(this, "UPrimalInventoryComponent.Serialize(FStructuredArchiveRecord)", Record); }
957 //void UPrimalInventoryComponent(const FObjectInitializer* ObjectInitializer) { NativeCall<void, const FObjectInitializer*>(this, "UPrimalInventoryComponent.UPrimalInventoryComponent(FObjectInitializer*)", ObjectInitializer); }
958 void OnRegister() { NativeCall<void>(this, "UPrimalInventoryComponent.OnRegister()"); }
959 bool AllowEquippingItemType(EPrimalEquipmentType::Type equipmentType) { return NativeCall<bool, EPrimalEquipmentType::Type>(this, "UPrimalInventoryComponent.AllowEquippingItemType(EPrimalEquipmentType::Type)", equipmentType); }
960 bool CanEquipItem(UPrimalItem* anItem) { return NativeCall<bool, UPrimalItem*>(this, "UPrimalInventoryComponent.CanEquipItem(UPrimalItem*)", anItem); }
961 bool CanInventoryItem(UPrimalItem* anItem) { return NativeCall<bool, UPrimalItem*>(this, "UPrimalInventoryComponent.CanInventoryItem(UPrimalItem*)", anItem); }
962 bool CheckFullInventoryConditionForItem(UPrimalItem* anItem) { return NativeCall<bool, UPrimalItem*>(this, "UPrimalInventoryComponent.CheckFullInventoryConditionForItem(UPrimalItem*)", anItem); }
963 bool AllowAddInventoryItem(UPrimalItem* anItem, int* requestedQuantity, bool OnlyAddAll) { return NativeCall<bool, UPrimalItem*, int*, bool>(this, "UPrimalInventoryComponent.AllowAddInventoryItem(UPrimalItem*,int*,bool)", anItem, requestedQuantity, OnlyAddAll); }
964 UPrimalItem* AddItem(const FItemNetInfo& theItemInfo, bool bEquipItem, bool bAddToSlot, bool bDontStack, FItemNetID* InventoryInsertAfterItemID, bool bShowHUDNotification, bool bDontRecalcSpoilingTime, bool bForceIncompleteStacking, AShooterCharacter* OwnerPlayer, bool bIgnoreAbsoluteMaxInventory, bool bInsertAtItemIDIndexInstead, bool doVersionCheck) { return NativeCall<UPrimalItem*, const FItemNetInfo&, bool, bool, bool, FItemNetID*, bool, bool, bool, AShooterCharacter*, bool, bool, bool>(this, "UPrimalInventoryComponent.AddItem(FItemNetInfo&,bool,bool,bool,FItemNetID*,bool,bool,bool,AShooterCharacter*,bool,bool,bool)", theItemInfo, bEquipItem, bAddToSlot, bDontStack, InventoryInsertAfterItemID, bShowHUDNotification, bDontRecalcSpoilingTime, bForceIncompleteStacking, OwnerPlayer, bIgnoreAbsoluteMaxInventory, bInsertAtItemIDIndexInstead, doVersionCheck); }
965 void NotifyItemAdded(UPrimalItem* theItem, bool bEquippedItem) { NativeCall<void, UPrimalItem*, bool>(this, "UPrimalInventoryComponent.NotifyItemAdded(UPrimalItem*,bool)", theItem, bEquippedItem); }
966 void UpdateSlotMagicNumber() { NativeCall<void>(this, "UPrimalInventoryComponent.UpdateSlotMagicNumber()"); }
967 void NotifyItemRemoved(UPrimalItem* theItem) { NativeCall<void, UPrimalItem*>(this, "UPrimalInventoryComponent.NotifyItemRemoved(UPrimalItem*)", theItem); }
968 void RemoveItemSpoilingTimer(UPrimalItem* theItem) { NativeCall<void, UPrimalItem*>(this, "UPrimalInventoryComponent.RemoveItemSpoilingTimer(UPrimalItem*)", theItem); }
969 bool LoadAdditionalStructureEngrams() { return NativeCall<bool>(this, "UPrimalInventoryComponent.LoadAdditionalStructureEngrams()"); }
970 bool RemoveItem(const FItemNetID* itemID, bool bDoDrop, bool bSecondryAction, bool bForceRemoval, bool showHUDMessage) { return NativeCall<bool, const FItemNetID*, bool, bool, bool, bool>(this, "UPrimalInventoryComponent.RemoveItem(FItemNetID&,bool,bool,bool,bool)", itemID, bDoDrop, bSecondryAction, bForceRemoval, showHUDMessage); }
971 ADroppedItem* EjectItem(const FItemNetID* itemID, bool bPreventImpule, bool bForceEject, bool bSetItemLocation, const UE::Math::TVector<double>* LocationOverride, bool showHUDMessage, TSubclassOf<ADroppedItem> TheDroppedTemplateOverride, bool bAssignToTribeForPickup, int AssignedTribeID) { return NativeCall<ADroppedItem*, const FItemNetID*, bool, bool, bool, const UE::Math::TVector<double>*, bool, TSubclassOf<ADroppedItem>, bool, int>(this, "UPrimalInventoryComponent.EjectItem(FItemNetID*,bool,bool,bool,UE::Math::TVector<double>*,bool,TSubclassOf<ADroppedItem>,bool,int)", itemID, bPreventImpule, bForceEject, bSetItemLocation, LocationOverride, showHUDMessage, TheDroppedTemplateOverride, bAssignToTribeForPickup, AssignedTribeID); }
972 bool ServerEquipItem(FItemNetID& itemID) { return NativeCall<bool, FItemNetID&>(this, "UPrimalInventoryComponent.ServerEquipItem(FItemNetID&)", itemID); }
973 void DropItem(const FItemNetInfo* theInfo, bool bOverrideSpawnTransform, const UE::Math::TVector<double>* LocationOverride, const UE::Math::TRotator<double>* RotationOverride, bool bPreventDropImpulse, bool bThrow, bool bSecondryAction, bool bSetItemDropLocation) { NativeCall<void, const FItemNetInfo*, bool, const UE::Math::TVector<double>*, const UE::Math::TRotator<double>*, bool, bool, bool, bool>(this, "UPrimalInventoryComponent.DropItem(FItemNetInfo*,bool,UE::Math::TVector<double>*,UE::Math::TRotator<double>*,bool,bool,bool,bool)", theInfo, bOverrideSpawnTransform, LocationOverride, RotationOverride, bPreventDropImpulse, bThrow, bSecondryAction, bSetItemDropLocation); }
974 static ADroppedItem* StaticDropNewItem() { return NativeCall<ADroppedItem*>(nullptr, "UPrimalInventoryComponent.StaticDropNewItem()"); }
975 static ADroppedItem* StaticDropItem(AActor* forActor, const FItemNetInfo* theInfo, TSubclassOf<ADroppedItem> TheDroppedTemplateOverride, const UE::Math::TRotator<double>* DroppedRotationOffset, bool bOverrideSpawnTransform, const UE::Math::TVector<double>* LocationOverride, const UE::Math::TRotator<double>* RotationOverride, bool bPreventDropImpulse, bool bThrow, bool bSecondryAction, bool bSetItemDropLocation, UStaticMesh* DroppedMeshOverride, const UE::Math::TVector<double>* DroppedScaleOverride, UMaterialInterface* DroppedMaterialOverride, float DroppedLifeSpanOverride) { return NativeCall<ADroppedItem*, AActor*, const FItemNetInfo*, TSubclassOf<ADroppedItem>, const UE::Math::TRotator<double>*, bool, const UE::Math::TVector<double>*, const UE::Math::TRotator<double>*, bool, bool, bool, bool, UStaticMesh*, const UE::Math::TVector<double>*, UMaterialInterface*, float>(nullptr, "UPrimalInventoryComponent.StaticDropItem(AActor*,FItemNetInfo&,TSubclassOf<ADroppedItem>,UE::Math::TRotator<double>&,bool,UE::Math::TVector<double>&,UE::Math::TRotator<double>&,bool,bool,bool,bool,UStaticMesh*,UE::Math::TVector<double>&,UMaterialInterface*,float)", forActor, theInfo, TheDroppedTemplateOverride, DroppedRotationOffset, bOverrideSpawnTransform, LocationOverride, RotationOverride, bPreventDropImpulse, bThrow, bSecondryAction, bSetItemDropLocation, DroppedMeshOverride, DroppedScaleOverride, DroppedMaterialOverride, DroppedLifeSpanOverride); }
976 AShooterPlayerController* GetOwnerController() { return NativeCall<AShooterPlayerController*>(this, "UPrimalInventoryComponent.GetOwnerController()"); }
977 void InventoryViewersPlayLocalSound(USoundBase* aSound, bool bAttach) { NativeCall<void, USoundBase*, bool>(this, "UPrimalInventoryComponent.InventoryViewersPlayLocalSound(USoundBase*,bool)", aSound, bAttach); }
978 void InventoryViewersStopLocalSound(USoundBase* aSound) { NativeCall<void, USoundBase*>(this, "UPrimalInventoryComponent.InventoryViewersStopLocalSound(USoundBase*)", aSound); }
979 void UpdateNetWeaponClipAmmo(UPrimalItem* anItem, int ammo) { NativeCall<void, UPrimalItem*, int>(this, "UPrimalInventoryComponent.UpdateNetWeaponClipAmmo(UPrimalItem*,int)", anItem, ammo); }
980 void NotifyClientsItemStatus(UPrimalItem* anItem, bool bEquippedItem, bool bRemovedItem, bool bOnlyUpdateQuantity, bool bOnlyUpdateDurability, bool bOnlyNotifyItemSwap, UPrimalItem* anItem2, FItemNetID* InventoryInsertAfterItemID, bool bUsedItem, bool bNotifyCraftQueue, bool ShowHUDNotification) { NativeCall<void, UPrimalItem*, bool, bool, bool, bool, bool, UPrimalItem*, FItemNetID*, bool, bool, bool>(this, "UPrimalInventoryComponent.NotifyClientsItemStatus(UPrimalItem*,bool,bool,bool,bool,bool,UPrimalItem*,FItemNetID*,bool,bool,bool)", anItem, bEquippedItem, bRemovedItem, bOnlyUpdateQuantity, bOnlyUpdateDurability, bOnlyNotifyItemSwap, anItem2, InventoryInsertAfterItemID, bUsedItem, bNotifyCraftQueue, ShowHUDNotification); }
981 void NotifyClientItemArkTributeStatusChanged(UPrimalItem* anItem, bool bRemoved, bool bFromLoad) { NativeCall<void, UPrimalItem*, bool, bool>(this, "UPrimalInventoryComponent.NotifyClientItemArkTributeStatusChanged(UPrimalItem*,bool,bool)", anItem, bRemoved, bFromLoad); }
982 void ServerRequestItems(AShooterPlayerController* forPC, bool bEquippedItems, bool bIsFirstSpawn) { NativeCall<void, AShooterPlayerController*, bool, bool>(this, "UPrimalInventoryComponent.ServerRequestItems(AShooterPlayerController*,bool,bool)", forPC, bEquippedItems, bIsFirstSpawn); }
983 void ClientStartReceivingItems(bool bEquippedItems) { NativeCall<void, bool>(this, "UPrimalInventoryComponent.ClientStartReceivingItems(bool)", bEquippedItems); }
984 TArray<UPrimalItem*, TSizedDefaultAllocator<32> >* FindColorItem(TArray<UPrimalItem*, TSizedDefaultAllocator<32> >* result, FColor theColor, bool bEquippedItems) { return NativeCall<TArray<UPrimalItem*, TSizedDefaultAllocator<32> >*, TArray<UPrimalItem*, TSizedDefaultAllocator<32> >*, FColor, bool>(this, "UPrimalInventoryComponent.FindColorItem(TArray<UPrimalItem*,TSizedDefaultAllocator<32>>*,FColor,bool)", result, theColor, bEquippedItems); }
985 TArray<UPrimalItem*, TSizedDefaultAllocator<32> >* FindBrushColorItem(TArray<UPrimalItem*, TSizedDefaultAllocator<32> >* result, __int16 ArchIndex) { return NativeCall<TArray<UPrimalItem*, TSizedDefaultAllocator<32> >*, TArray<UPrimalItem*, TSizedDefaultAllocator<32> >*, __int16>(this, "UPrimalInventoryComponent.FindBrushColorItem(TArray<UPrimalItem*,TSizedDefaultAllocator<32>>*,__int16)", result, ArchIndex); }
986 UPrimalItem* FindItem(const FItemNetID* ItemID, bool bEquippedItems, bool bAllItems, int* itemIdx) { return NativeCall<UPrimalItem*, const FItemNetID*, bool, bool, int*>(this, "UPrimalInventoryComponent.FindItem(FItemNetID&,bool,bool,int*)", ItemID, bEquippedItems, bAllItems, itemIdx); }
987 void GiveInitialItems(bool SkipEngrams) { NativeCall<void, bool>(this, "UPrimalInventoryComponent.GiveInitialItems(bool)", SkipEngrams); }
988 void InitDefaultInventory() { NativeCall<void>(this, "UPrimalInventoryComponent.InitDefaultInventory()"); }
989 void InitializeInventory() { NativeCall<void>(this, "UPrimalInventoryComponent.InitializeInventory()"); }
990 void CheckRefreshDefaultInventoryItems() { NativeCall<void>(this, "UPrimalInventoryComponent.CheckRefreshDefaultInventoryItems()"); }
991 void SetFirstPersonMasterPoseComponent(USkeletalMeshComponent* WeaponComp) { NativeCall<void, USkeletalMeshComponent*>(this, "UPrimalInventoryComponent.SetFirstPersonMasterPoseComponent(USkeletalMeshComponent*)", WeaponComp); }
992 void SetEquippedItemsOwnerNoSee(bool bNewOwnerNoSee, bool bForceHideFirstPerson) { NativeCall<void, bool, bool>(this, "UPrimalInventoryComponent.SetEquippedItemsOwnerNoSee(bool,bool)", bNewOwnerNoSee, bForceHideFirstPerson); }
993 bool RemoteInventoryAllowViewing(AShooterPlayerController* PC, float MaxAllowedDistanceOffset) { return NativeCall<bool, AShooterPlayerController*, float>(this, "UPrimalInventoryComponent.RemoteInventoryAllowViewing(AShooterPlayerController*,float)", PC, MaxAllowedDistanceOffset); }
994 bool RemoteInventoryAllowAddItems(AShooterPlayerController* PC, UPrimalItem* anItem, int* anItemQuantityOverride, bool bRequestedByPlayer) { return NativeCall<bool, AShooterPlayerController*, UPrimalItem*, int*, bool>(this, "UPrimalInventoryComponent.RemoteInventoryAllowAddItems(AShooterPlayerController*,UPrimalItem*,int*,bool)", PC, anItem, anItemQuantityOverride, bRequestedByPlayer); }
995 bool RemoteInventoryAllowRemoveItems(AShooterPlayerController* PC, UPrimalItem* anItemToTransfer, int* requestedQuantity, bool bRequestedByPlayer, bool bRequestDropping) { return NativeCall<bool, AShooterPlayerController*, UPrimalItem*, int*, bool, bool>(this, "UPrimalInventoryComponent.RemoteInventoryAllowRemoveItems(AShooterPlayerController*,UPrimalItem*,int*,bool,bool)", PC, anItemToTransfer, requestedQuantity, bRequestedByPlayer, bRequestDropping); }
996 bool RemoteInventoryAllowCraftingItems(AShooterPlayerController* PC, bool bIgnoreEnabled) { return NativeCall<bool, AShooterPlayerController*, bool>(this, "UPrimalInventoryComponent.RemoteInventoryAllowCraftingItems(AShooterPlayerController*,bool)", PC, bIgnoreEnabled); }
997 bool RemoteInventoryAllowRepairingItems(AShooterPlayerController* PC, bool bIgnoreEnabled) { return NativeCall<bool, AShooterPlayerController*, bool>(this, "UPrimalInventoryComponent.RemoteInventoryAllowRepairingItems(AShooterPlayerController*,bool)", PC, bIgnoreEnabled); }
998 void ServerViewRemoteInventory(AShooterPlayerController* ByPC) { NativeCall<void, AShooterPlayerController*>(this, "UPrimalInventoryComponent.ServerViewRemoteInventory(AShooterPlayerController*)", ByPC); }
999 void ServerCloseRemoteInventory(AShooterPlayerController* ByPC) { NativeCall<void, AShooterPlayerController*>(this, "UPrimalInventoryComponent.ServerCloseRemoteInventory(AShooterPlayerController*)", ByPC); }
1000 void ClientUpdateFreeCraftingMode_Implementation(bool bNewVal) { NativeCall<void, bool>(this, "UPrimalInventoryComponent.ClientUpdateFreeCraftingMode_Implementation(bool)", bNewVal); }
1001 void OnComponentDestroyed(bool bDestroyingHierarchy) { NativeCall<void, bool>(this, "UPrimalInventoryComponent.OnComponentDestroyed(bool)", bDestroyingHierarchy); }
1002 static void GetCustomFolderItems() { NativeCall<void>(nullptr, "UPrimalInventoryComponent.GetCustomFolderItems()"); }
1003 static void SwapCustomFolder() { NativeCall<void>(nullptr, "UPrimalInventoryComponent.SwapCustomFolder()"); }
1004 bool AddToFolders(TArray<FString, TSizedDefaultAllocator<32> >* FoldersFound, UPrimalItem* anItem) { return NativeCall<bool, TArray<FString, TSizedDefaultAllocator<32> >*, UPrimalItem*>(this, "UPrimalInventoryComponent.AddToFolders(TArray<FString,TSizedDefaultAllocator<32>>*,UPrimalItem*)", FoldersFound, anItem); }
1005 void GetDataListEntries(TArray<IDataListEntryInterface*, TSizedDefaultAllocator<32> >* OutDataListEntries, int DataListType, bool bCreateFolders, char FolderLevel, TArray<FString, TSizedDefaultAllocator<32> >* FoldersFound, UObject* ForObject, const wchar_t* CustomFolderFilter, char SortType, const wchar_t* NameFilter, bool includeSkins, bool onlySkins, bool bSkinSelectorMode) { NativeCall<void, TArray<IDataListEntryInterface*, TSizedDefaultAllocator<32> >*, int, bool, char, TArray<FString, TSizedDefaultAllocator<32> >*, UObject*, const wchar_t*, char, const wchar_t*, bool, bool, bool>(this, "UPrimalInventoryComponent.GetDataListEntries(TArray<IDataListEntryInterface*,TSizedDefaultAllocator<32>>*,int,bool,char,TArray<FString,TSizedDefaultAllocator<32>>*,UObject*,wchar_t*,char,wchar_t*,bool,bool,bool)", OutDataListEntries, DataListType, bCreateFolders, FolderLevel, FoldersFound, ForObject, CustomFolderFilter, SortType, NameFilter, includeSkins, onlySkins, bSkinSelectorMode); }
1006 FString* GetInventoryName(FString* result, bool bIsEquipped, bool shortDesc) { return NativeCall<FString*, FString*, bool, bool>(this, "UPrimalInventoryComponent.GetInventoryName(FString&,bool,bool)", result, bIsEquipped, shortDesc); }
1007 int GetFirstUnoccupiedSlot(AShooterPlayerState* forPlayerState, UPrimalItem* forItem) { return NativeCall<int, AShooterPlayerState*, UPrimalItem*>(this, "UPrimalInventoryComponent.GetFirstUnoccupiedSlot(AShooterPlayerState*,UPrimalItem*)", forPlayerState, forItem); }
1008 void ServerMakeRecipeItem_Implementation(APrimalStructureItemContainer* Container, FItemNetID NoteToConsume, TSubclassOf<UPrimalItem> RecipeItemTemplate, const FString* CustomName, const FString* CustomDescription, const TArray<FColor, TSizedDefaultAllocator<32> >* CustomColors, const TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >* CustomRequirements) { NativeCall<void, APrimalStructureItemContainer*, FItemNetID, TSubclassOf<UPrimalItem>, const FString*, const FString*, const TArray<FColor, TSizedDefaultAllocator<32> >*, const TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.ServerMakeRecipeItem_Implementation(APrimalStructureItemContainer*,FItemNetID,TSubclassOf<UPrimalItem>,FString&,FString&,TArray<FColor,TSizedDefaultAllocator<32>>*,TArray<FCraftingResourceRequirement,TSizedDefaultAllocator<32>>*)", Container, NoteToConsume, RecipeItemTemplate, CustomName, CustomDescription, CustomColors, CustomRequirements); }
1009 void ServerRemoveItemFromSlot_Implementation(FItemNetID ItemID) { NativeCall<void, FItemNetID>(this, "UPrimalInventoryComponent.ServerRemoveItemFromSlot_Implementation(FItemNetID)", ItemID); }
1010 void ServerAddItemToSlot_Implementation(FItemNetID ItemID, int SlotIndex, bool bSuppressSound) { NativeCall<void, FItemNetID, int, bool>(this, "UPrimalInventoryComponent.ServerAddItemToSlot_Implementation(FItemNetID,int,bool)", ItemID, SlotIndex, bSuppressSound); }
1011 UPrimalItem* GetEquippedItemOfType(EPrimalEquipmentType::Type aType) { return NativeCall<UPrimalItem*, EPrimalEquipmentType::Type>(this, "UPrimalInventoryComponent.GetEquippedItemOfType(EPrimalEquipmentType::Type)", aType); }
1012 int IncrementItemTemplateQuantity(TSubclassOf<UPrimalItem> ItemTemplate, int amount, bool bReplicateToClient, bool bIsBlueprint, UPrimalItem** UseSpecificItem, UPrimalItem** IncrementedItem, bool bRequireExactClassMatch, bool bIsCraftingResourceConsumption, bool bIsFromUseConsumption, bool bIsArkTributeItem, bool ShowHUDNotification, bool bDontRecalcSpoilingTime, bool bDontExceedMaxItems) { return NativeCall<int, TSubclassOf<UPrimalItem>, int, bool, bool, UPrimalItem**, UPrimalItem**, bool, bool, bool, bool, bool, bool, bool>(this, "UPrimalInventoryComponent.IncrementItemTemplateQuantity(TSubclassOf<UPrimalItem>,int,bool,bool,UPrimalItem**,UPrimalItem**,bool,bool,bool,bool,bool,bool,bool)", ItemTemplate, amount, bReplicateToClient, bIsBlueprint, UseSpecificItem, IncrementedItem, bRequireExactClassMatch, bIsCraftingResourceConsumption, bIsFromUseConsumption, bIsArkTributeItem, ShowHUDNotification, bDontRecalcSpoilingTime, bDontExceedMaxItems); }
1013 bool IncrementArkTributeItemQuantity(UPrimalItem* NewItem, UPrimalItem** IncrementedItem) { return NativeCall<bool, UPrimalItem*, UPrimalItem**>(this, "UPrimalInventoryComponent.IncrementArkTributeItemQuantity(UPrimalItem*,UPrimalItem**)", NewItem, IncrementedItem); }
1014 UPrimalItem* GetItemOfTemplate(TSubclassOf<UPrimalItem> ItemTemplate, bool bOnlyInventoryItems, bool bOnlyEquippedItems, bool IgnoreItemsWithFullQuantity, bool bFavorSlotItems, bool bIsBlueprint, UPrimalItem* CheckCanStackWithItem, bool bRequiresExactClassMatch, int* CheckCanStackWithItemQuantityOverride, bool bIgnoreSlotItems, bool bOnlyArkTributeItems, bool bPreferEngram, bool bIsForCraftingConsumption) { return NativeCall<UPrimalItem*, TSubclassOf<UPrimalItem>, bool, bool, bool, bool, bool, UPrimalItem*, bool, int*, bool, bool, bool, bool>(this, "UPrimalInventoryComponent.GetItemOfTemplate(TSubclassOf<UPrimalItem>,bool,bool,bool,bool,bool,UPrimalItem*,bool,int*,bool,bool,bool,bool)", ItemTemplate, bOnlyInventoryItems, bOnlyEquippedItems, IgnoreItemsWithFullQuantity, bFavorSlotItems, bIsBlueprint, CheckCanStackWithItem, bRequiresExactClassMatch, CheckCanStackWithItemQuantityOverride, bIgnoreSlotItems, bOnlyArkTributeItems, bPreferEngram, bIsForCraftingConsumption); }
1015 TArray<UPrimalItem*, TSizedDefaultAllocator<32> >* FindAllItemsOfType(TArray<UPrimalItem*, TSizedDefaultAllocator<32> >* result, TSubclassOf<UPrimalItem> ItemTemplate, bool bRequiresExactClassMatch, bool bIncludeInventoryItems, bool bIncludeEquippedItems, bool bIncludeArkTributeItems, bool bIncludeSlotItems, bool bIncludeBlueprints, bool bIncludeEngrams) { return NativeCall<TArray<UPrimalItem*, TSizedDefaultAllocator<32> >*, TArray<UPrimalItem*, TSizedDefaultAllocator<32> >*, TSubclassOf<UPrimalItem>, bool, bool, bool, bool, bool, bool, bool>(this, "UPrimalInventoryComponent.FindAllItemsOfType(TArray<UPrimalItem*,TSizedDefaultAllocator<32>>*,TSubclassOf<UPrimalItem>,bool,bool,bool,bool,bool,bool,bool)", result, ItemTemplate, bRequiresExactClassMatch, bIncludeInventoryItems, bIncludeEquippedItems, bIncludeArkTributeItems, bIncludeSlotItems, bIncludeBlueprints, bIncludeEngrams); }
1016 int GetCraftQueueResourceCost(TSubclassOf<UPrimalItem> ItemTemplate, UPrimalItem* IgnoreFirstItem) { return NativeCall<int, TSubclassOf<UPrimalItem>, UPrimalItem*>(this, "UPrimalInventoryComponent.GetCraftQueueResourceCost(TSubclassOf<UPrimalItem>,UPrimalItem*)", ItemTemplate, IgnoreFirstItem); }
1017 int GetItemTemplateQuantity(TSubclassOf<UPrimalItem> ItemTemplate, UPrimalItem* IgnoreItem, bool bIgnoreBlueprints, bool bCheckValidForCrafting, bool bRequireExactClassMatch, bool bForceCheckForDupes) { return NativeCall<int, TSubclassOf<UPrimalItem>, UPrimalItem*, bool, bool, bool, bool>(this, "UPrimalInventoryComponent.GetItemTemplateQuantity(TSubclassOf<UPrimalItem>,UPrimalItem*,bool,bool,bool,bool)", ItemTemplate, IgnoreItem, bIgnoreBlueprints, bCheckValidForCrafting, bRequireExactClassMatch, bForceCheckForDupes); }
1018 float GetTotalDurabilityOfTemplate(TSubclassOf<UPrimalItem> ItemTemplate) { return NativeCall<float, TSubclassOf<UPrimalItem>>(this, "UPrimalInventoryComponent.GetTotalDurabilityOfTemplate(TSubclassOf<UPrimalItem>)", ItemTemplate); }
1019 void LocalUseItemSlot(int slotIndex, bool bForceCraft) { NativeCall<void, int, bool>(this, "UPrimalInventoryComponent.LocalUseItemSlot(int,bool)", slotIndex, bForceCraft); }
1020 float GetTotalEquippedItemStat(EPrimalItemStat::Type statType) { return NativeCall<float, EPrimalItemStat::Type>(this, "UPrimalInventoryComponent.GetTotalEquippedItemStat(EPrimalItemStat::Type)", statType); }
1021 float GetEquippedArmorRating(EPrimalEquipmentType::Type equipmentType) { return NativeCall<float, EPrimalEquipmentType::Type>(this, "UPrimalInventoryComponent.GetEquippedArmorRating(EPrimalEquipmentType::Type)", equipmentType); }
1022 void ConsumeArmorDurability(float ConsumptionAmount, bool bAllArmorTypes, EPrimalEquipmentType::Type SpecificArmorType, float FromDamageBlocked) { NativeCall<void, float, bool, EPrimalEquipmentType::Type, float>(this, "UPrimalInventoryComponent.ConsumeArmorDurability(float,bool,EPrimalEquipmentType::Type,float)", ConsumptionAmount, bAllArmorTypes, SpecificArmorType, FromDamageBlocked); }
1023 void ServerCraftItem(FItemNetID* itemID, AShooterPlayerController* ByPC) { NativeCall<void, FItemNetID*, AShooterPlayerController*>(this, "UPrimalInventoryComponent.ServerCraftItem(FItemNetID*,AShooterPlayerController*)", itemID, ByPC); }
1024 void AddToCraftQueue(UPrimalItem* anItem, AShooterPlayerController* ByPC, bool bIsRepair, bool bRepairIgnoreInventoryRequirement, float RepairPercentage, float RepairSpeedMultiplier) { NativeCall<void, UPrimalItem*, AShooterPlayerController*, bool, bool, float, float>(this, "UPrimalInventoryComponent.AddToCraftQueue(UPrimalItem*,AShooterPlayerController*,bool,bool,float,float)", anItem, ByPC, bIsRepair, bRepairIgnoreInventoryRequirement, RepairPercentage, RepairSpeedMultiplier); }
1025 void ClearCraftQueue(bool bForceClearActiveCraftRepair) { NativeCall<void, bool>(this, "UPrimalInventoryComponent.ClearCraftQueue(bool)", bForceClearActiveCraftRepair); }
1026 void ServerRepairItem(const FItemNetID* itemID, AShooterPlayerController* ByPC, bool bRepairIgnoreInventoryRequirement, float RepairPercentage, float RepairSpeedMultiplier) { NativeCall<void, const FItemNetID*, AShooterPlayerController*, bool, float, float>(this, "UPrimalInventoryComponent.ServerRepairItem(FItemNetID*,AShooterPlayerController*,bool,float,float)", itemID, ByPC, bRepairIgnoreInventoryRequirement, RepairPercentage, RepairSpeedMultiplier); }
1027 void SwapInventoryItems(FItemNetID* itemID1, FItemNetID* itemID2) { NativeCall<void, FItemNetID*, FItemNetID*>(this, "UPrimalInventoryComponent.SwapInventoryItems(FItemNetID*,FItemNetID*)", itemID1, itemID2); }
1028 void AddItemCrafting(UPrimalItem* craftingItem) { NativeCall<void, UPrimalItem*>(this, "UPrimalInventoryComponent.AddItemCrafting(UPrimalItem*)", craftingItem); }
1029 void RemoveItemCrafting(UPrimalItem* craftingItem) { NativeCall<void, UPrimalItem*>(this, "UPrimalInventoryComponent.RemoveItemCrafting(UPrimalItem*)", craftingItem); }
1030 void StopAllCraftingRepairing() { NativeCall<void>(this, "UPrimalInventoryComponent.StopAllCraftingRepairing()"); }
1031 void TickComponent(float DeltaTime, ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction) { NativeCall<void, float, ELevelTick, FActorComponentTickFunction*>(this, "UPrimalInventoryComponent.TickComponent(float,ELevelTick,FActorComponentTickFunction*)", DeltaTime, TickType, ThisTickFunction); }
1032 void TickCraftQueue(float DeltaTime, AShooterGameState* theGameState) { NativeCall<void, float, AShooterGameState*>(this, "UPrimalInventoryComponent.TickCraftQueue(float,AShooterGameState*)", DeltaTime, theGameState); }
1033 float GetCraftingSpeed() { return NativeCall<float>(this, "UPrimalInventoryComponent.GetCraftingSpeed()"); }
1034 AShooterHUD* GetLocalOwnerHUD() { return NativeCall<AShooterHUD*>(this, "UPrimalInventoryComponent.GetLocalOwnerHUD()"); }
1035 void GetLifetimeReplicatedProps(TArray<FLifetimeProperty, TSizedDefaultAllocator<32> >* OutLifetimeProps) { NativeCall<void, TArray<FLifetimeProperty, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.GetLifetimeReplicatedProps(TArray<FLifetimeProperty,TSizedDefaultAllocator<32>>*)", OutLifetimeProps); }
1036 bool IsLocal() { return NativeCall<bool>(this, "UPrimalInventoryComponent.IsLocal()"); }
1037 bool IsLocalToPlayer(AShooterPlayerController* ForPC) { return NativeCall<bool, AShooterPlayerController*>(this, "UPrimalInventoryComponent.IsLocalToPlayer(AShooterPlayerController*)", ForPC); }
1038 int GetMaxInventoryItems(bool bIgnoreHiddenDefaultInventory) { return NativeCall<int, bool>(this, "UPrimalInventoryComponent.GetMaxInventoryItems(bool)", bIgnoreHiddenDefaultInventory); }
1039 int GetCurrentNumInventoryItems() { return NativeCall<int>(this, "UPrimalInventoryComponent.GetCurrentNumInventoryItems()"); }
1040 void Unstasised() { NativeCall<void>(this, "UPrimalInventoryComponent.Unstasised()"); }
1041 void CheckForAutoCraftBlueprints() { NativeCall<void>(this, "UPrimalInventoryComponent.CheckForAutoCraftBlueprints()"); }
1042 bool IsCraftingAllowed(UPrimalItem* anItem) { return NativeCall<bool, UPrimalItem*>(this, "UPrimalInventoryComponent.IsCraftingAllowed(UPrimalItem*)", anItem); }
1043 void SetCraftingEnabled(bool bEnable) { NativeCall<void, bool>(this, "UPrimalInventoryComponent.SetCraftingEnabled(bool)", bEnable); }
1044 bool IsRepairingAllowed() { return NativeCall<bool>(this, "UPrimalInventoryComponent.IsRepairingAllowed()"); }
1045 float GetInventoryWeight() { return NativeCall<float>(this, "UPrimalInventoryComponent.GetInventoryWeight()"); }
1046 void ServerSplitItemStack_Implementation(FItemNetID ItemID, int AmountToSplit) { NativeCall<void, FItemNetID, int>(this, "UPrimalInventoryComponent.ServerSplitItemStack_Implementation(FItemNetID,int)", ItemID, AmountToSplit); }
1047 void ServerMergeItemStack_Implementation(FItemNetID ItemID) { NativeCall<void, FItemNetID>(this, "UPrimalInventoryComponent.ServerMergeItemStack_Implementation(FItemNetID)", ItemID); }
1048 void OnGrindItem() { NativeCall<void>(this, "UPrimalInventoryComponent.OnGrindItem()"); }
1049 void ServerForceMergeItemStack_Implementation(FItemNetID Item1ID, FItemNetID Item2ID) { NativeCall<void, FItemNetID, FItemNetID>(this, "UPrimalInventoryComponent.ServerForceMergeItemStack_Implementation(FItemNetID,FItemNetID)", Item1ID, Item2ID); }
1050 void RemoteAddItemToCustomFolder(const FString* CFolderName, int InventoryCompType, FItemNetID ItemId) { NativeCall<void, const FString*, int, FItemNetID>(this, "UPrimalInventoryComponent.RemoteAddItemToCustomFolder(FString&,int,FItemNetID)", CFolderName, InventoryCompType, ItemId); }
1051 UPrimalItem* FindInventoryStackableItemCompareQuantity(TSubclassOf<UPrimalItem> ItemClass, bool bFindLeastQuantity, UPrimalItem* StacksWithAndIgnoreItem) { return NativeCall<UPrimalItem*, TSubclassOf<UPrimalItem>, bool, UPrimalItem*>(this, "UPrimalInventoryComponent.FindInventoryStackableItemCompareQuantity(TSubclassOf<UPrimalItem>,bool,UPrimalItem*)", ItemClass, bFindLeastQuantity, StacksWithAndIgnoreItem); }
1052 UPrimalCharacterStatusComponent* GetCharacterStatusComponent() { return NativeCall<UPrimalCharacterStatusComponent*>(this, "UPrimalInventoryComponent.GetCharacterStatusComponent()"); }
1053 void ClientMultiUse(APlayerController* ForPC, int UseIndex, int hitBodyIndex) { NativeCall<void, APlayerController*, int, int>(this, "UPrimalInventoryComponent.ClientMultiUse(APlayerController*,int,int)", ForPC, UseIndex, hitBodyIndex); }
1054 bool TryMultiUse(APlayerController* ForPC, int UseIndex, int hitBodyIndex) { return NativeCall<bool, APlayerController*, int, int>(this, "UPrimalInventoryComponent.TryMultiUse(APlayerController*,int,int)", ForPC, UseIndex, hitBodyIndex); }
1055 void GetGrinderSettings_Implementation(int* MaxQuantityToGrind, float* GrindGiveItemsPercent, int* MaxItemsToGivePerGrind) { NativeCall<void, int*, float*, int*>(this, "UPrimalInventoryComponent.GetGrinderSettings_Implementation(int*,float*,int*)", MaxQuantityToGrind, GrindGiveItemsPercent, MaxItemsToGivePerGrind); }
1056 bool IsAllowedInventoryAccess(APlayerController* ForPC) { return NativeCall<bool, APlayerController*>(this, "UPrimalInventoryComponent.IsAllowedInventoryAccess(APlayerController*)", ForPC); }
1057 void GetMultiUseEntries(APlayerController* ForPC, TArray<FMultiUseEntry, TSizedDefaultAllocator<32> >* MultiUseEntries, int hitBodyIndex) { NativeCall<void, APlayerController*, TArray<FMultiUseEntry, TSizedDefaultAllocator<32> >*, int>(this, "UPrimalInventoryComponent.GetMultiUseEntries(APlayerController*,TArray<FMultiUseEntry,TSizedDefaultAllocator<32>>*,int)", ForPC, MultiUseEntries, hitBodyIndex); }
1058 void ActivePlayerInventoryTick(float DeltaTime) { NativeCall<void, float>(this, "UPrimalInventoryComponent.ActivePlayerInventoryTick(float)", DeltaTime); }
1059 void InventoryRefresh() { NativeCall<void>(this, "UPrimalInventoryComponent.InventoryRefresh()"); }
1060 void RefreshItemSpoilingTimes() { NativeCall<void>(this, "UPrimalInventoryComponent.RefreshItemSpoilingTimes()"); }
1061 void NotifyCraftingItemConsumption(TSubclassOf<UPrimalItem> ItemTemplate, int amount) { NativeCall<void, TSubclassOf<UPrimalItem>, int>(this, "UPrimalInventoryComponent.NotifyCraftingItemConsumption(TSubclassOf<UPrimalItem>,int)", ItemTemplate, amount); }
1062 float GetSpoilingTimeMultiplier(UPrimalItem* anItem) { return NativeCall<float, UPrimalItem*>(this, "UPrimalInventoryComponent.GetSpoilingTimeMultiplier(UPrimalItem*)", anItem); }
1063 void UsedItem(UPrimalItem* anItem) { NativeCall<void, UPrimalItem*>(this, "UPrimalInventoryComponent.UsedItem(UPrimalItem*)", anItem); }
1064 void UpdatedCraftQueue() { NativeCall<void>(this, "UPrimalInventoryComponent.UpdatedCraftQueue()"); }
1065 void OnDeserializedByGame(EOnDeserializationType::Type DeserializationType) { NativeCall<void, EOnDeserializationType::Type>(this, "UPrimalInventoryComponent.OnDeserializedByGame(EOnDeserializationType::Type)", DeserializationType); }
1066 void ClientItemMessageNotification_Implementation(FItemNetID ItemID, EPrimalItemMessage::Type ItemMessageType) { NativeCall<void, FItemNetID, EPrimalItemMessage::Type>(this, "UPrimalInventoryComponent.ClientItemMessageNotification_Implementation(FItemNetID,EPrimalItemMessage::Type)", ItemID, ItemMessageType); }
1067 bool IsOwnedByPlayer() { return NativeCall<bool>(this, "UPrimalInventoryComponent.IsOwnedByPlayer()"); }
1068 char DropInventoryDeposit(long double DestroyAtTime, bool bDoPreventSendingData, bool bIgnorEquippedItems, TSubclassOf<APrimalStructureItemContainer> OverrideInventoryDepositClass, APrimalStructureItemContainer* CopyStructureValues, APrimalStructureItemContainer** DepositStructureResult, AActor* GroundIgnoreActor, FString* CurrentCustomFolderFilter, FString* CurrentNameFilter, unsigned __int64 DeathCacheCharacterID, float DropInventoryOnGroundTraceDistance, bool bForceDrop, int OverrideMaxItemsDropped, bool bOverrideDepositLocation, const UE::Math::TVector<double>* DepositLocationOverride, bool bForceLocation) { return NativeCall<char, long double, bool, bool, TSubclassOf<APrimalStructureItemContainer>, APrimalStructureItemContainer*, APrimalStructureItemContainer**, AActor*, FString*, FString*, unsigned __int64, float, bool, int, bool, const UE::Math::TVector<double>*, bool>(this, "UPrimalInventoryComponent.DropInventoryDeposit(double,bool,bool,TSubclassOf<APrimalStructureItemContainer>,APrimalStructureItemContainer*,APrimalStructureItemContainer**,AActor*,FString,FString,unsigned__int64,float,bool,int,bool,UE::Math::TVector<double>&,bool,bool,bool,bool,bool)", DestroyAtTime, bDoPreventSendingData, bIgnorEquippedItems, OverrideInventoryDepositClass, CopyStructureValues, DepositStructureResult, GroundIgnoreActor, CurrentCustomFolderFilter, CurrentNameFilter, DeathCacheCharacterID, DropInventoryOnGroundTraceDistance, bForceDrop, OverrideMaxItemsDropped, bOverrideDepositLocation, DepositLocationOverride, bForceLocation); }
1069 bool DropNotReadyInventoryDeposit(long double DestroyAtTime) { return NativeCall<bool, long double>(this, "UPrimalInventoryComponent.DropNotReadyInventoryDeposit(longdouble)", DestroyAtTime); }
1070 bool GetGroundLocation(UE::Math::TVector<double>* theGroundLoc, const UE::Math::TVector<double>* OffsetUp, const UE::Math::TVector<double>* OffsetDown, APrimalStructure** LandedOnStructure, AActor* IgnoreActor, bool bCheckAnyStationary, UPrimitiveComponent** LandedOnComponent, bool bUseInputGroundLocAsBase) { return NativeCall<bool, UE::Math::TVector<double>*, const UE::Math::TVector<double>*, const UE::Math::TVector<double>*, APrimalStructure**, AActor*, bool, UPrimitiveComponent**, bool>(this, "UPrimalInventoryComponent.GetGroundLocation(UE::Math::TVector<double>*,UE::Math::TVector<double>*,UE::Math::TVector<double>*,APrimalStructure**,AActor*,bool,UPrimitiveComponent**,bool)", theGroundLoc, OffsetUp, OffsetDown, LandedOnStructure, IgnoreActor, bCheckAnyStationary, LandedOnComponent, bUseInputGroundLocAsBase); }
1071 AActor* CraftedBlueprintSpawnActor(TSubclassOf<UPrimalItem> ForItemClass, TSubclassOf<AActor> ActorClassToSpawn) { return NativeCall<AActor*, TSubclassOf<UPrimalItem>, TSubclassOf<AActor>>(this, "UPrimalInventoryComponent.CraftedBlueprintSpawnActor(TSubclassOf<UPrimalItem>,TSubclassOf<AActor>)", ForItemClass, ActorClassToSpawn); }
1072 bool GenerateCrateItems(float MinQualityMultiplier, float MaxQualityMultiplier, int NumPasses, float QuantityMultiplier, float SetPowerWeight, float MaxItemDifficultyClamp) { return NativeCall<bool, float, float, int, float, float, float>(this, "UPrimalInventoryComponent.GenerateCrateItems(float,float,int,float,float,float)", MinQualityMultiplier, MaxQualityMultiplier, NumPasses, QuantityMultiplier, SetPowerWeight, MaxItemDifficultyClamp); }
1073 static __int64 GenerateCustomCrateItems() { return NativeCall<__int64>(nullptr, "UPrimalInventoryComponent.GenerateCustomCrateItems()"); }
1074 UPrimalItem* FindArkTributeItem(const FItemNetID* ItemID) { return NativeCall<UPrimalItem*, const FItemNetID*>(this, "UPrimalInventoryComponent.FindArkTributeItem(FItemNetID*)", ItemID); }
1075 void SetNextItemSpoilingID_Implementation(FItemNetID NextItemID) { NativeCall<void, FItemNetID>(this, "UPrimalInventoryComponent.SetNextItemSpoilingID_Implementation(FItemNetID)", NextItemID); }
1076 void SetNextItemConsumptionID_Implementation(FItemNetID NextItemID) { NativeCall<void, FItemNetID>(this, "UPrimalInventoryComponent.SetNextItemConsumptionID_Implementation(FItemNetID)", NextItemID); }
1077 void CheckReplenishSlotIndex(int slotIndex, TSubclassOf<UPrimalItem> ClassCheckOverride) { NativeCall<void, int, TSubclassOf<UPrimalItem>>(this, "UPrimalInventoryComponent.CheckReplenishSlotIndex(int,TSubclassOf<UPrimalItem>)", slotIndex, ClassCheckOverride); }
1078 void OnArkTributeItemsRemoved(bool Success, const TArray<FItemNetInfo, TSizedDefaultAllocator<32> >* RemovedItems, const TArray<FItemNetInfo, TSizedDefaultAllocator<32> >* NotFoundItems, int FailureResponseCode, const FString* FailureResponseMessage, bool bAllowForcedItemDownload) { NativeCall<void, bool, const TArray<FItemNetInfo, TSizedDefaultAllocator<32> >*, const TArray<FItemNetInfo, TSizedDefaultAllocator<32> >*, int, const FString*, bool>(this, "UPrimalInventoryComponent.OnArkTributeItemsRemoved(bool,TArray<FItemNetInfo,TSizedDefaultAllocator<32>>*,TArray<FItemNetInfo,TSizedDefaultAllocator<32>>*,int,FString&,bool)", Success, RemovedItems, NotFoundItems, FailureResponseCode, FailureResponseMessage, bAllowForcedItemDownload); }
1079 void ClientOnArkTributeItemsAdded_Implementation() { NativeCall<void>(this, "UPrimalInventoryComponent.ClientOnArkTributeItemsAdded_Implementation()"); }
1080 void OnArkTributeItemsAdded(bool Success, const TArray<FItemNetInfo, TSizedDefaultAllocator<32> >* AddedItems) { NativeCall<void, bool, const TArray<FItemNetInfo, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.OnArkTributeItemsAdded(bool,TArray<FItemNetInfo,TSizedDefaultAllocator<32>>*)", Success, AddedItems); }
1081 bool RemoveArkTributeItem(FItemNetID* itemID, unsigned int Quantity) { return NativeCall<bool, FItemNetID*, unsigned int>(this, "UPrimalInventoryComponent.RemoveArkTributeItem(FItemNetID*,unsignedint)", itemID, Quantity); }
1082 static char ServerAddToArkTributeInventory() { return NativeCall<char>(nullptr, "UPrimalInventoryComponent.ServerAddToArkTributeInventory()"); }
1083 UPrimalItem* AddAfterRemovingFromArkTributeInventory(UPrimalItem* Item, const FItemNetInfo* MyItem, bool bAllowForcedItemDownload) { return NativeCall<UPrimalItem*, UPrimalItem*, const FItemNetInfo*, bool>(this, "UPrimalInventoryComponent.AddAfterRemovingFromArkTributeInventory(UPrimalItem*,FItemNetInfo*,bool)", Item, MyItem, bAllowForcedItemDownload); }
1084 bool ServerAddFromArkTributeInventory(FItemNetID* itemID, int Quantity) { return NativeCall<bool, FItemNetID*, int>(this, "UPrimalInventoryComponent.ServerAddFromArkTributeInventory(FItemNetID*,int)", itemID, Quantity); }
1085 void RequestAddArkTributeItem(const FItemNetInfo* theItemInfo, bool bFromLoad) { NativeCall<void, const FItemNetInfo*, bool>(this, "UPrimalInventoryComponent.RequestAddArkTributeItem(FItemNetInfo*,bool)", theItemInfo, bFromLoad); }
1086 void AddArkTributeItem(const FItemNetInfo* theItemInfo, bool bFromLoad) { NativeCall<void, const FItemNetInfo*, bool>(this, "UPrimalInventoryComponent.AddArkTributeItem(FItemNetInfo*,bool)", theItemInfo, bFromLoad); }
1087 void LoadArkTriuteItems(const TArray<FItemNetInfo, TSizedDefaultAllocator<32> >* ItemInfos, bool bClear, bool bFinalBatch) { NativeCall<void, const TArray<FItemNetInfo, TSizedDefaultAllocator<32> >*, bool, bool>(this, "UPrimalInventoryComponent.LoadArkTriuteItems(TArray<FItemNetInfo,TSizedDefaultAllocator<32>>*,bool,bool)", ItemInfos, bClear, bFinalBatch); }
1088 void NotifyItemQuantityUpdated(UPrimalItem* anItem, int amount) { NativeCall<void, UPrimalItem*, int>(this, "UPrimalInventoryComponent.NotifyItemQuantityUpdated(UPrimalItem*,int)", anItem, amount); }
1089 bool IsServerCustomFolder(int InventoryCompType) { return NativeCall<bool, int>(this, "UPrimalInventoryComponent.IsServerCustomFolder(int)", InventoryCompType); }
1090 static void AddCustomFolder() { NativeCall<void>(nullptr, "UPrimalInventoryComponent.AddCustomFolder()"); }
1091 static void RemoveCustomFolder() { NativeCall<void>(nullptr, "UPrimalInventoryComponent.RemoveCustomFolder()"); }
1092 TArray<FString, TSizedDefaultAllocator<32> >* GetCustomFolders(TArray<FString, TSizedDefaultAllocator<32> >* result, int InventoryCompType) { return NativeCall<TArray<FString, TSizedDefaultAllocator<32> >*, TArray<FString, TSizedDefaultAllocator<32> >*, int>(this, "UPrimalInventoryComponent.GetCustomFolders(TArray<FString,TSizedDefaultAllocator<32>>*,int)", result, InventoryCompType); }
1093 static void DeleteItemFromCustomFolder() { NativeCall<void>(nullptr, "UPrimalInventoryComponent.DeleteItemFromCustomFolder()"); }
1094 float GetItemWeightMultiplier(UPrimalItem* anItem) { return NativeCall<float, UPrimalItem*>(this, "UPrimalInventoryComponent.GetItemWeightMultiplier(UPrimalItem*)", anItem); }
1095 void UpdateTribeGroupInventoryRank_Implementation(unsigned __int8 NewRank) { NativeCall<void, unsigned __int8>(this, "UPrimalInventoryComponent.UpdateTribeGroupInventoryRank_Implementation(unsigned__int8)", NewRank); }
1096 float OverrideItemMinimumUseInterval(const UPrimalItem* theItem) { return NativeCall<float, const UPrimalItem*>(this, "UPrimalInventoryComponent.OverrideItemMinimumUseInterval(UPrimalItem*)", theItem); }
1097 UPrimalItem* AddItemObject(UPrimalItem* anItem) { return NativeCall<UPrimalItem*, UPrimalItem*>(this, "UPrimalInventoryComponent.AddItemObject(UPrimalItem*)", anItem); }
1098 void OnComponentCreated() { NativeCall<void>(this, "UPrimalInventoryComponent.OnComponentCreated()"); }
1099 void Serialize(FArchive* Ar) { NativeCall<void, FArchive*>(this, "UPrimalInventoryComponent.Serialize(FArchive*)", Ar); }
1100 bool IsAtMaxInventoryItems() { return NativeCall<bool>(this, "UPrimalInventoryComponent.IsAtMaxInventoryItems()"); }
1101 void TransferAllItemsToInventory(UPrimalInventoryComponent* ToInventory) { NativeCall<void, UPrimalInventoryComponent*>(this, "UPrimalInventoryComponent.TransferAllItemsToInventory(UPrimalInventoryComponent*)", ToInventory); }
1102 void InventoryCustomFilter_Implementation(const TArray<UPrimalItem*, TSizedDefaultAllocator<32> >* UnfilteredItemsList, TArray<UPrimalItem*, TSizedDefaultAllocator<32> >* FilteredItemsList) { NativeCall<void, const TArray<UPrimalItem*, TSizedDefaultAllocator<32> >*, TArray<UPrimalItem*, TSizedDefaultAllocator<32> >*>(this, "UPrimalInventoryComponent.InventoryCustomFilter_Implementation(TArray<UPrimalItem*,TSizedDefaultAllocator<32>>*,TArray<UPrimalItem*,TSizedDefaultAllocator<32>>*)", UnfilteredItemsList, FilteredItemsList); }
1103 void ServerSelectedCustomItemAction(const FItemNetID* itemID, const FName* SelectedOption, AShooterPlayerController* ForPC) { NativeCall<void, const FItemNetID*, const FName*, AShooterPlayerController*>(this, "UPrimalInventoryComponent.ServerSelectedCustomItemAction(FItemNetID*,FName*,AShooterPlayerController*)", itemID, SelectedOption, ForPC); }
1104 bool IsOnCraftRequestCooldown() { return NativeCall<bool>(this, "UPrimalInventoryComponent.IsOnCraftRequestCooldown()"); }
1105 APrimalStructureItemContainer* BPCreateDropItemInventoryEmpty(long double DestroyAtTime, TSubclassOf<APrimalStructureItemContainer> OverrideInventoryDepositClass, APrimalStructureItemContainer* CopyStructureValues, AActor* GroundIgnoreActor, int DeadPlayerID, float DropInventoryOnGroundTraceDistance, bool bOverrideDepositLocation, const UE::Math::TVector<double>* DepositLocationOverride) { return NativeCall<APrimalStructureItemContainer*, long double, TSubclassOf<APrimalStructureItemContainer>, APrimalStructureItemContainer*, AActor*, int, float, bool, const UE::Math::TVector<double>*>(this, "UPrimalInventoryComponent.BPCreateDropItemInventoryEmpty(longdouble,TSubclassOf<APrimalStructureItemContainer>,APrimalStructureItemContainer*,AActor*,int,float,bool,UE::Math::TVector<double>*)", DestroyAtTime, OverrideInventoryDepositClass, CopyStructureValues, GroundIgnoreActor, DeadPlayerID, DropInventoryOnGroundTraceDistance, bOverrideDepositLocation, DepositLocationOverride); }
1106 UPrimalItem* GetLastItemSlot() { return NativeCall<UPrimalItem*>(this, "UPrimalInventoryComponent.GetLastItemSlot()"); }
1107 UPrimalWirelessExchangeData* IsValidWirelessConnection(UPrimalInventoryComponent* OtherInv, UPrimalWirelessExchangeData* MyExchange) { return NativeCall<UPrimalWirelessExchangeData*, UPrimalInventoryComponent*, UPrimalWirelessExchangeData*>(this, "UPrimalInventoryComponent.IsValidWirelessConnection(UPrimalInventoryComponent*,UPrimalWirelessExchangeData*)", OtherInv, MyExchange); }
1108 bool UsesWirelessCrafting(UPrimalItem* ItemToCraft, APlayerController* PC) { return NativeCall<bool, UPrimalItem*, APlayerController*>(this, "UPrimalInventoryComponent.UsesWirelessCrafting(UPrimalItem*,APlayerController*)", ItemToCraft, PC); }
1109 int GetWirelessItemQty(TSubclassOf<UPrimalItem> ItemTemplate, bool bRequireExactClassMatch) { return NativeCall<int, TSubclassOf<UPrimalItem>, bool>(this, "UPrimalInventoryComponent.GetWirelessItemQty(TSubclassOf<UPrimalItem>,bool)", ItemTemplate, bRequireExactClassMatch); }
1110 bool CanAccessWirelessResources(UPrimalInventoryComponent* OtherInv) { return NativeCall<bool, UPrimalInventoryComponent*>(this, "UPrimalInventoryComponent.CanAccessWirelessResources(UPrimalInventoryComponent*)", OtherInv); }
1111 void MulticastUpdateNearbyWirelessCrafting_Implementation() { NativeCall<void>(this, "UPrimalInventoryComponent.MulticastUpdateNearbyWirelessCrafting_Implementation()"); }
1112 void UpdateWirelessResources(bool bForceUpdate, bool DontTrace) { NativeCall<void, bool, bool>(this, "UPrimalInventoryComponent.UpdateWirelessResources(bool,bool)", bForceUpdate, DontTrace); }
1113 int ConsumeWirelessResources(TSubclassOf<UPrimalItem> ItemTemplate, int Qty, bool bRequireExactClassMatch) { return NativeCall<int, TSubclassOf<UPrimalItem>, int, bool>(this, "UPrimalInventoryComponent.ConsumeWirelessResources(TSubclassOf<UPrimalItem>,int,bool)", ItemTemplate, Qty, bRequireExactClassMatch); }
1114 int GetEmptySlotCount(bool bIsVanityItem) { return NativeCall<int, bool>(this, "UPrimalInventoryComponent.GetEmptySlotCount(bool)", bIsVanityItem); }
1115 int GetNumOfDefaultItemsBlacklisted() { return NativeCall<int>(this, "UPrimalInventoryComponent.GetNumOfDefaultItemsBlacklisted()"); }
1116};
1117
1119{
1120 // Fields
1121
1122 FieldArray<float, 12> MaxStatusValuesField() { return { this, "UPrimalCharacterStatusComponent.MaxStatusValues" }; }
1123 FieldArray<float, 12> BaseLevelMaxStatusValuesField() { return { this, "UPrimalCharacterStatusComponent.BaseLevelMaxStatusValues" }; }
1124 FieldArray<unsigned __int8, 12> NumberOfLevelUpPointsAppliedField() { return { this, "UPrimalCharacterStatusComponent.NumberOfLevelUpPointsApplied" }; }
1125 FieldArray<unsigned __int8, 12> NumberOfLevelUpPointsAppliedTamedField() { return { this, "UPrimalCharacterStatusComponent.NumberOfLevelUpPointsAppliedTamed" }; }
1126 FieldArray<unsigned __int8, 12> NumberOfMutationsAppliedTamedField() { return { this, "UPrimalCharacterStatusComponent.NumberOfMutationsAppliedTamed" }; }
1127 float& TamedIneffectivenessModifierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.TamedIneffectivenessModifier"); }
1128 float& MovingStaminaRecoveryRateMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.MovingStaminaRecoveryRateMultiplier"); }
1129 FieldArray<float, 12> RecoveryRateStatusValueField() { return { this, "UPrimalCharacterStatusComponent.RecoveryRateStatusValue" }; }
1130 FieldArray<float, 12> TimeToRecoverAfterDepletionStatusValueField() { return { this, "UPrimalCharacterStatusComponent.TimeToRecoverAfterDepletionStatusValue" }; }
1131 FieldArray<float, 12> TimeToRecoverAfterDecreaseStatusValueField() { return { this, "UPrimalCharacterStatusComponent.TimeToRecoverAfterDecreaseStatusValue" }; }
1132 FieldArray<float, 12> AmountMaxGainedPerLevelUpValueField() { return { this, "UPrimalCharacterStatusComponent.AmountMaxGainedPerLevelUpValue" }; }
1133 FieldArray<float, 12> AmountMaxGainedPerLevelUpValueTamedField() { return { this, "UPrimalCharacterStatusComponent.AmountMaxGainedPerLevelUpValueTamed" }; }
1134 FieldArray<unsigned __int8, 12> MaxGainedPerLevelUpValueIsPercentField() { return { this, "UPrimalCharacterStatusComponent.MaxGainedPerLevelUpValueIsPercent" }; }
1135 FieldArray<unsigned __int8, 12> RecoveryRateIsPercentField() { return { this, "UPrimalCharacterStatusComponent.RecoveryRateIsPercent" }; }
1136 FieldArray<float, 12> TamingMaxStatMultipliersField() { return { this, "UPrimalCharacterStatusComponent.TamingMaxStatMultipliers" }; }
1137 FieldArray<float, 12> TamingMaxStatAdditionsField() { return { this, "UPrimalCharacterStatusComponent.TamingMaxStatAdditions" }; }
1138 FieldArray<float, 12> MaxLevelUpMultiplierField() { return { this, "UPrimalCharacterStatusComponent.MaxLevelUpMultiplier" }; }
1139 FieldArray<float, 12> MutationMultiplierField() { return { this, "UPrimalCharacterStatusComponent.MutationMultiplier" }; }
1140 float& TamedLandDinoSwimSpeedLevelUpEffectivenessField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.TamedLandDinoSwimSpeedLevelUpEffectiveness"); }
1141 float& TamingIneffectivenessMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.TamingIneffectivenessMultiplier"); }
1142 float& DinoRiderWeightMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.DinoRiderWeightMultiplier"); }
1143 FieldArray<unsigned __int8, 12> CanLevelUpValueField() { return { this, "UPrimalCharacterStatusComponent.CanLevelUpValue" }; }
1144 FieldArray<unsigned __int8, 12> DontUseValueField() { return { this, "UPrimalCharacterStatusComponent.DontUseValue" }; }
1145 FieldArray<unsigned __int8, 12> SkipWildLevelUpValueField() { return { this, "UPrimalCharacterStatusComponent.SkipWildLevelUpValue" }; }
1146 FieldArray<FPrimalCharacterStatusStateThresholds, 12> StatusStateThresholdsField() { return { this, "UPrimalCharacterStatusComponent.StatusStateThresholds" }; }
1147 float& ExperienceAutomaticConsciousIncreaseSpeedField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.ExperienceAutomaticConsciousIncreaseSpeed"); }
1148 float& CheatMaxWeightField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.CheatMaxWeight"); }
1149 int& CharacterStatusComponentPriorityField() { return *GetNativePointerField<int*>(this, "UPrimalCharacterStatusComponent.CharacterStatusComponentPriority"); }
1150 float& SuffocationHealthPercentDecreaseSpeedField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.SuffocationHealthPercentDecreaseSpeed"); }
1151 float& UnsubmergedOxygenIncreaseSpeedField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.UnsubmergedOxygenIncreaseSpeed"); }
1152 float& SubmergedOxygenDecreaseSpeedField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.SubmergedOxygenDecreaseSpeed"); }
1153 float& RunningStaminaConsumptionRateField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.RunningStaminaConsumptionRate"); }
1154 float& WalkingStaminaConsumptionRateField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.WalkingStaminaConsumptionRate"); }
1155 float& SwimmingOrFlyingStaminaConsumptionRateField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.SwimmingOrFlyingStaminaConsumptionRate"); }
1156 float& JumpStaminaConsumptionField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.JumpStaminaConsumption"); }
1157 float& WindedSpeedModifierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.WindedSpeedModifier"); }
1158 float& WindedSpeedModifierSwimmingOrFlyingField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.WindedSpeedModifierSwimmingOrFlying"); }
1159 float& InjuredSpeedModifierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.InjuredSpeedModifier"); }
1160 float& HypothermicHealthDecreaseRateBaseField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.HypothermicHealthDecreaseRateBase"); }
1161 float& HypothermicHealthDecreaseRatePerDegreeField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.HypothermicHealthDecreaseRatePerDegree"); }
1162 float& HyperthermicHealthDecreaseRateBaseField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.HyperthermicHealthDecreaseRateBase"); }
1163 float& HyperthermicHealthDecreaseRatePerDegreeField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.HyperthermicHealthDecreaseRatePerDegree"); }
1164 float& XPEarnedPerStaminaConsumedField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.XPEarnedPerStaminaConsumed"); }
1165 float& KillXPMultiplierPerCharacterLevelField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.KillXPMultiplierPerCharacterLevel"); }
1166 float& ShareXPWithTribeRangeField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.ShareXPWithTribeRange"); }
1167 int& BaseCharacterLevelField() { return *GetNativePointerField<int*>(this, "UPrimalCharacterStatusComponent.BaseCharacterLevel"); }
1168 unsigned __int16& ExtraCharacterLevelField() { return *GetNativePointerField<unsigned __int16*>(this, "UPrimalCharacterStatusComponent.ExtraCharacterLevel"); }
1169 float& ExperiencePointsField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.ExperiencePoints"); }
1170 float& ReplicatedExperiencePointsField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.ReplicatedExperiencePoints"); }
1171 float& MaxExperiencePointsField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.MaxExperiencePoints"); }
1172 float& BaseFoodConsumptionRateField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.BaseFoodConsumptionRate"); }
1173 float& BaseWaterConsumptionRateField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.BaseWaterConsumptionRate"); }
1174 float& FortitudeTorpidityDecreaseMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.FortitudeTorpidityDecreaseMultiplier"); }
1175 float& FortitudeTorpidityIncreaseResistanceField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.FortitudeTorpidityIncreaseResistance"); }
1176 float& SubmergedWaterIncreaseRateField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.SubmergedWaterIncreaseRate"); }
1177 float& CrouchedWaterFoodConsumptionMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.CrouchedWaterFoodConsumptionMultiplier"); }
1178 float& ProneWaterFoodConsumptionMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.ProneWaterFoodConsumptionMultiplier"); }
1179 float& StaminaRecoveryDecreaseFoodMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.StaminaRecoveryDecreaseFoodMultiplier"); }
1180 float& StaminaRecoveryDecreaseWaterMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.StaminaRecoveryDecreaseWaterMultiplier"); }
1181 float& HealthRecoveryDecreaseFoodMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.HealthRecoveryDecreaseFoodMultiplier"); }
1182 float& BabyDinoConsumingFoodRateMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.BabyDinoConsumingFoodRateMultiplier"); }
1183 float& DinoTamedAdultConsumingFoodRateMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.DinoTamedAdultConsumingFoodRateMultiplier"); }
1184 float& BabyGestationConsumingFoodRateMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.BabyGestationConsumingFoodRateMultiplier"); }
1185 float& BabyDinoStarvationHealthDecreaseRateMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.BabyDinoStarvationHealthDecreaseRateMultiplier"); }
1186 float& BabyMaxHealthPercentField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.BabyMaxHealthPercent"); }
1187 float& CrouchedStaminaConsumptionMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.CrouchedStaminaConsumptionMultiplier"); }
1188 float& ProneStaminaConsumptionMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.ProneStaminaConsumptionMultiplier"); }
1189 float& StarvationHealthConsumptionRateField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.StarvationHealthConsumptionRate"); }
1190 float& DehyrdationHealthConsumptionRateField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.DehyrdationHealthConsumptionRate"); }
1191 float& StaminaConsumptionDecreaseWaterMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.StaminaConsumptionDecreaseWaterMultiplier"); }
1192 float& StaminaConsumptionDecreaseFoodMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.StaminaConsumptionDecreaseFoodMultiplier"); }
1193 float& HypothermiaDecreaseFoodMultiplierBaseField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.HypothermiaDecreaseFoodMultiplierBase"); }
1194 float& HypothermiaDecreaseFoodMultiplierPerDegreeField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.HypothermiaDecreaseFoodMultiplierPerDegree"); }
1195 float& HyperthermiaDecreaseWaterMultiplierBaseField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.HyperthermiaDecreaseWaterMultiplierBase"); }
1196 float& HyperthermiaDecreaseWaterMultiplierPerDegreeField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.HyperthermiaDecreaseWaterMultiplierPerDegree"); }
1197 float& HyperthermiaTemperatureThresholdField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.HyperthermiaTemperatureThreshold"); }
1198 float& HypothermiaTemperatureThresholdField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.HypothermiaTemperatureThreshold"); }
1199 float& TorporExitPercentThresholdField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.TorporExitPercentThreshold"); }
1200 float& KnockedOutTorpidityRecoveryRateMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.KnockedOutTorpidityRecoveryRateMultiplier"); }
1201 float& DehydrationTorpidityMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.DehydrationTorpidityMultiplier"); }
1202 float& StarvationTorpidityMultuplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.StarvationTorpidityMultuplier"); }
1203 float& StarvationTorpidityIncreaseRateField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.StarvationTorpidityIncreaseRate"); }
1204 float& DehyrdationTorpidityIncreaseRateField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.DehyrdationTorpidityIncreaseRate"); }
1205 float& InjuredTorpidityIncreaseMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.InjuredTorpidityIncreaseMultiplier"); }
1206 float& WeightSpeedDecreasePowerField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.WeightSpeedDecreasePower"); }
1207 float& WeightJumpDecreasePowerField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.WeightJumpDecreasePower"); }
1208 float& PoopItemMinFoodConsumptionIntervalField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.PoopItemMinFoodConsumptionInterval"); }
1209 float& PoopItemMaxFoodConsumptionIntervalField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.PoopItemMaxFoodConsumptionInterval"); }
1210 float& TheMaxTorporIncreasePerBaseLevelField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.TheMaxTorporIncreasePerBaseLevel"); }
1211 float& CurrentStatusValuesReplicationIntervalField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.CurrentStatusValuesReplicationInterval"); }
1212 float& InsulationHyperthermiaOffsetExponentField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.InsulationHyperthermiaOffsetExponent"); }
1213 float& InsulationHyperthermiaOffsetScalerField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.InsulationHyperthermiaOffsetScaler"); }
1214 float& InsulationHypothermiaOffsetExponentField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.InsulationHypothermiaOffsetExponent"); }
1215 float& InsulationHypothermiaOffsetScalerField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.InsulationHypothermiaOffsetScaler"); }
1216 float& HypoCharacterInsulationValueField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.HypoCharacterInsulationValue"); }
1217 float& HyperCharacterInsulationValueField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.HyperCharacterInsulationValue"); }
1218 float& PoopItemFoodConsumptionCacheField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.PoopItemFoodConsumptionCache"); }
1219 float& LastHypothermalCharacterInsulationValueField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.LastHypothermalCharacterInsulationValue"); }
1220 float& LastHyperthermalCharacterInsulationValueField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.LastHyperthermalCharacterInsulationValue"); }
1221 float& GenericXPMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.GenericXPMultiplier"); }
1222 float& CraftEarnXPMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.CraftEarnXPMultiplier"); }
1223 float& MinInventoryWeightField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.MinInventoryWeight"); }
1224 float& KillEarnXPMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.KillEarnXPMultiplier"); }
1225 float& GenericEarnXPMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.GenericEarnXPMultiplier"); }
1226 float& SpecialEarnXPMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.SpecialEarnXPMultiplier"); }
1227 float& ExplorerNoteEarnXPMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.ExplorerNoteEarnXPMultiplier"); }
1228 float& HarvestEarnXPMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.HarvestEarnXPMultiplier"); }
1229 float& DefaultHyperthermicInsulationField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.DefaultHyperthermicInsulation"); }
1230 float& DefaultHypothermicInsulationField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.DefaultHypothermicInsulation"); }
1231 float& MaxTamingEffectivenessBaseLevelMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.MaxTamingEffectivenessBaseLevelMultiplier"); }
1232 FString& FoodStatusNameOverrideField() { return *GetNativePointerField<FString*>(this, "UPrimalCharacterStatusComponent.FoodStatusNameOverride"); }
1233 UTexture2D*& FoodStatusIconBackgroundOverrideField() { return *GetNativePointerField<UTexture2D**>(this, "UPrimalCharacterStatusComponent.FoodStatusIconBackgroundOverride"); }
1234 UTexture2D*& FoodStatusIconForegroundOverrideField() { return *GetNativePointerField<UTexture2D**>(this, "UPrimalCharacterStatusComponent.FoodStatusIconForegroundOverride"); }
1235 TArray<FPrimalCharacterStatusValueModifier, TSizedDefaultAllocator<32> >& StatusValueModifiersField() { return *GetNativePointerField<TArray<FPrimalCharacterStatusValueModifier, TSizedDefaultAllocator<32> >*>(this, "UPrimalCharacterStatusComponent.StatusValueModifiers"); }
1236 TArray<unsigned char, TSizedDefaultAllocator<32> >& StatusValueModifierDescriptionIndicesField() { return *GetNativePointerField<TArray<unsigned char, TSizedDefaultAllocator<32> >*>(this, "UPrimalCharacterStatusComponent.StatusValueModifierDescriptionIndices"); }
1237 FieldArray<float, 12> CurrentStatusValuesField() { return { this, "UPrimalCharacterStatusComponent.CurrentStatusValues" }; }
1238 FieldArray<float, 12> AdditionalStatusValuesField() { return { this, "UPrimalCharacterStatusComponent.AdditionalStatusValues" }; }
1239 FieldArray<float, 12> ReplicatedCurrentStatusValuesField() { return { this, "UPrimalCharacterStatusComponent.ReplicatedCurrentStatusValues" }; }
1240 FieldArray<float, 12> ReplicatedGlobalMaxStatusValuesField() { return { this, "UPrimalCharacterStatusComponent.ReplicatedGlobalMaxStatusValues" }; }
1241 FieldArray<float, 12> ReplicatedBaseLevelMaxStatusValuesField() { return { this, "UPrimalCharacterStatusComponent.ReplicatedBaseLevelMaxStatusValues" }; }
1242 FieldArray<float, 12> ReplicatedGlobalCurrentStatusValuesField() { return { this, "UPrimalCharacterStatusComponent.ReplicatedGlobalCurrentStatusValues" }; }
1243 FieldArray<char, 12> CurrentStatusStatesField() { return { this, "UPrimalCharacterStatusComponent.CurrentStatusStates" }; }
1244 FieldArray<long double, 12> LastDecreasedStatusValuesTimesField() { return { this, "UPrimalCharacterStatusComponent.LastDecreasedStatusValuesTimes" }; }
1245 FieldArray<long double, 12> LastIncreasedStatusValuesTimesField() { return { this, "UPrimalCharacterStatusComponent.LastIncreasedStatusValuesTimes" }; }
1246 FieldArray<long double, 12> LastMaxedStatusValuesTimesField() { return { this, "UPrimalCharacterStatusComponent.LastMaxedStatusValuesTimes" }; }
1247 FieldArray<long double, 12> LastDepletedStatusValuesTimesField() { return { this, "UPrimalCharacterStatusComponent.LastDepletedStatusValuesTimes" }; }
1248 float& StaminaRecoveryExtraResourceDecreaseMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.StaminaRecoveryExtraResourceDecreaseMultiplier"); }
1249 float& DehydrationStaminaRecoveryRateField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.DehydrationStaminaRecoveryRate"); }
1250 float& WaterConsumptionMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.WaterConsumptionMultiplier"); }
1251 float& FoodConsumptionMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.FoodConsumptionMultiplier"); }
1252 TArray<USoundBase*, TSizedDefaultAllocator<32> >& EnteredStatusStateSoundsField() { return *GetNativePointerField<TArray<USoundBase*, TSizedDefaultAllocator<32> >*>(this, "UPrimalCharacterStatusComponent.EnteredStatusStateSounds"); }
1253 TArray<USoundBase*, TSizedDefaultAllocator<32> >& ExitStatusStateSoundsField() { return *GetNativePointerField<TArray<USoundBase*, TSizedDefaultAllocator<32> >*>(this, "UPrimalCharacterStatusComponent.ExitStatusStateSounds"); }
1254 float& ExtraOxygenSpeedStatMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.ExtraOxygenSpeedStatMultiplier"); }
1255 float& ExtraTamedHealthMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.ExtraTamedHealthMultiplier"); }
1256 float& WakingTameFoodConsumptionRateMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.WakingTameFoodConsumptionRateMultiplier"); }
1257 float& SwimmingStaminaRecoveryRateMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.SwimmingStaminaRecoveryRateMultiplier"); }
1258 float& ExtraWaterConsumptionMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.ExtraWaterConsumptionMultiplier"); }
1259 float& ExtraFoodConsumptionMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.ExtraFoodConsumptionMultiplier"); }
1260 float& DefaultMaxOxygenField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.DefaultMaxOxygen"); }
1261 long double& LastReplicatedCurrentStatusValuesTimeField() { return *GetNativePointerField<long double*>(this, "UPrimalCharacterStatusComponent.LastReplicatedCurrentStatusValuesTime"); }
1262 float& OriginalMaxTorporField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.OriginalMaxTorpor"); }
1263 float& MountedDinoDinoWeightMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.MountedDinoDinoWeightMultiplier"); }
1264 float& ExtraWildDinoDamageMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.ExtraWildDinoDamageMultiplier"); }
1265 float& ExtraTamedDinoDamageMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.ExtraTamedDinoDamageMultiplier"); }
1266 float& WeightMultiplierWhenCarriedOrBasedField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.WeightMultiplierWhenCarriedOrBased"); }
1267 float& WeightMultiplierForCarriedPassengersField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.WeightMultiplierForCarriedPassengers"); }
1268 float& WeightMultiplierForPlatformPassengersInventoryField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.WeightMultiplierForPlatformPassengersInventory"); }
1269 FieldArray<float, 12> DinoMaxStatAddMultiplierImprintingField() { return { this, "UPrimalCharacterStatusComponent.DinoMaxStatAddMultiplierImprinting" }; }
1270 float& DinoImprintingQualityField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.DinoImprintingQuality"); }
1271 float& TamedBaseHealthMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.TamedBaseHealthMultiplier"); }
1272 float& ExtraBabyDinoConsumingFoodRateMultiplierField() { return *GetNativePointerField<float*>(this, "UPrimalCharacterStatusComponent.ExtraBabyDinoConsumingFoodRateMultiplier"); }
1273 TArray<FString, TSizedDefaultAllocator<32> >& StatusValueNameOverridesField() { return *GetNativePointerField<TArray<FString, TSizedDefaultAllocator<32> >*>(this, "UPrimalCharacterStatusComponent.StatusValueNameOverrides"); }
1274 TSubclassOf<UDamageType>& RegainOxygenDamageTypeField() { return *GetNativePointerField<TSubclassOf<UDamageType>*>(this, "UPrimalCharacterStatusComponent.RegainOxygenDamageType"); }
1275 bool& bInWeightLockField() { return *GetNativePointerField<bool*>(this, "UPrimalCharacterStatusComponent.bInWeightLock"); }
1276 long double& LastReplicatedXPTimeField() { return *GetNativePointerField<long double*>(this, "UPrimalCharacterStatusComponent.LastReplicatedXPTime"); }
1277 bool& bHasUnlockedMaxDinoLevelAchievementThisSessionField() { return *GetNativePointerField<bool*>(this, "UPrimalCharacterStatusComponent.bHasUnlockedMaxDinoLevelAchievementThisSession"); }
1278 long double& DeferredLevelUpSaveTimeSecondsField() { return *GetNativePointerField<long double*>(this, "UPrimalCharacterStatusComponent.DeferredLevelUpSaveTimeSeconds"); }
1279 //TArray<FHUDStatusEntry, TSizedDefaultAllocator<32> >& HUDStatusValueModifierDescriptionsField() { return *GetNativePointerField<TArray<FHUDStatusEntry, TSizedDefaultAllocator<32> >*>(this, "UPrimalCharacterStatusComponent.HUDStatusValueModifierDescriptions"); }
1280 //FieldArray<FHUDStatusEntry, 14> HUDStatusStatesField() { return { this, "UPrimalCharacterStatusComponent.HUDStatusStates" }; }
1281 TArray<float, TSizedDefaultAllocator<32> >& LevelUpStatWeightOverridesField() { return *GetNativePointerField<TArray<float, TSizedDefaultAllocator<32> >*>(this, "UPrimalCharacterStatusComponent.LevelUpStatWeightOverrides"); }
1282
1283 // Bitfields
1284
1285 BitFieldValue<bool, unsigned __int32> bCanSuffocate() { return { this, "UPrimalCharacterStatusComponent.bCanSuffocate" }; }
1286 BitFieldValue<bool, unsigned __int32> bCanSuffocateIfTamed() { return { this, "UPrimalCharacterStatusComponent.bCanSuffocateIfTamed" }; }
1287 BitFieldValue<bool, unsigned __int32> bCanGetHungry() { return { this, "UPrimalCharacterStatusComponent.bCanGetHungry" }; }
1288 BitFieldValue<bool, unsigned __int32> bUseStamina() { return { this, "UPrimalCharacterStatusComponent.bUseStamina" }; }
1289 BitFieldValue<bool, unsigned __int32> bWalkingConsumesStamina() { return { this, "UPrimalCharacterStatusComponent.bWalkingConsumesStamina" }; }
1290 BitFieldValue<bool, unsigned __int32> bRunningConsumesStamina() { return { this, "UPrimalCharacterStatusComponent.bRunningConsumesStamina" }; }
1291 BitFieldValue<bool, unsigned __int32> bConsumeFoodAutomatically() { return { this, "UPrimalCharacterStatusComponent.bConsumeFoodAutomatically" }; }
1292 BitFieldValue<bool, unsigned __int32> bInfiniteFood() { return { this, "UPrimalCharacterStatusComponent.bInfiniteFood" }; }
1293 BitFieldValue<bool, unsigned __int32> bAddExperienceAutomatically() { return { this, "UPrimalCharacterStatusComponent.bAddExperienceAutomatically" }; }
1294 BitFieldValue<bool, unsigned __int32> bConsumeWaterAutomatically() { return { this, "UPrimalCharacterStatusComponent.bConsumeWaterAutomatically" }; }
1295 BitFieldValue<bool, unsigned __int32> bAutomaticallyUpdateTemperature() { return { this, "UPrimalCharacterStatusComponent.bAutomaticallyUpdateTemperature" }; }
1296 BitFieldValue<bool, unsigned __int32> bReplicateGlobalStatusValues() { return { this, "UPrimalCharacterStatusComponent.bReplicateGlobalStatusValues" }; }
1297 BitFieldValue<bool, unsigned __int32> bAllowLevelUps() { return { this, "UPrimalCharacterStatusComponent.bAllowLevelUps" }; }
1298 BitFieldValue<bool, unsigned __int32> bInfiniteStats() { return { this, "UPrimalCharacterStatusComponent.bInfiniteStats" }; }
1299 BitFieldValue<bool, unsigned __int32> bAllowSharingXPWithTribe() { return { this, "UPrimalCharacterStatusComponent.bAllowSharingXPWithTribe" }; }
1300 BitFieldValue<bool, unsigned __int32> bUseStatusSpeedModifiers() { return { this, "UPrimalCharacterStatusComponent.bUseStatusSpeedModifiers" }; }
1301 BitFieldValue<bool, unsigned __int32> bStatusSpeedModifierOnlyFullOrNone() { return { this, "UPrimalCharacterStatusComponent.bStatusSpeedModifierOnlyFullOrNone" }; }
1302 BitFieldValue<bool, unsigned __int32> bIgnoreStatusSpeedModifierIfSwimming() { return { this, "UPrimalCharacterStatusComponent.bIgnoreStatusSpeedModifierIfSwimming" }; }
1303 BitFieldValue<bool, unsigned __int32> bPreventJump() { return { this, "UPrimalCharacterStatusComponent.bPreventJump" }; }
1304 BitFieldValue<bool, unsigned __int32> bInitializedBaseLevelMaxStatusValues() { return { this, "UPrimalCharacterStatusComponent.bInitializedBaseLevelMaxStatusValues" }; }
1305 BitFieldValue<bool, unsigned __int32> bInitializedMe() { return { this, "UPrimalCharacterStatusComponent.bInitializedMe" }; }
1306 BitFieldValue<bool, unsigned __int32> bServerFirstInitialized() { return { this, "UPrimalCharacterStatusComponent.bServerFirstInitialized" }; }
1307 BitFieldValue<bool, unsigned __int32> bRunningUseDefaultSpeed() { return { this, "UPrimalCharacterStatusComponent.bRunningUseDefaultSpeed" }; }
1308 BitFieldValue<bool, unsigned __int32> bNeverAllowXP() { return { this, "UPrimalCharacterStatusComponent.bNeverAllowXP" }; }
1309 BitFieldValue<bool, unsigned __int32> bPreventTamedStatReplication() { return { this, "UPrimalCharacterStatusComponent.bPreventTamedStatReplication" }; }
1310 BitFieldValue<bool, unsigned __int32> bUseBPAdjustStatusValueModification() { return { this, "UPrimalCharacterStatusComponent.bUseBPAdjustStatusValueModification" }; }
1311 BitFieldValue<bool, unsigned __int32> bForceDefaultSpeed() { return { this, "UPrimalCharacterStatusComponent.bForceDefaultSpeed" }; }
1312 BitFieldValue<bool, unsigned __int32> bCheatStatus() { return { this, "UPrimalCharacterStatusComponent.bCheatStatus" }; }
1313 BitFieldValue<bool, unsigned __int32> bForceRefreshWeight() { return { this, "UPrimalCharacterStatusComponent.bForceRefreshWeight" }; }
1314 BitFieldValue<bool, unsigned __int32> bHideFoodStatusFromHUD() { return { this, "UPrimalCharacterStatusComponent.bHideFoodStatusFromHUD" }; }
1315 BitFieldValue<bool, unsigned __int32> bUseBPGetStatusNameString() { return { this, "UPrimalCharacterStatusComponent.bUseBPGetStatusNameString" }; }
1316 BitFieldValue<bool, unsigned __int32> bHideStaminaStatusFromHUD() { return { this, "UPrimalCharacterStatusComponent.bHideStaminaStatusFromHUD" }; }
1317 BitFieldValue<bool, unsigned __int32> bDontUseSpeedMultipleAsSpeed() { return { this, "UPrimalCharacterStatusComponent.bDontUseSpeedMultipleAsSpeed" }; }
1318 BitFieldValue<bool, unsigned __int32> bForceGainOxygen() { return { this, "UPrimalCharacterStatusComponent.bForceGainOxygen" }; }
1319 BitFieldValue<bool, unsigned __int32> bFreezeStatusValues() { return { this, "UPrimalCharacterStatusComponent.bFreezeStatusValues" }; }
1320 BitFieldValue<bool, unsigned __int32> bTicked() { return { this, "UPrimalCharacterStatusComponent.bTicked" }; }
1321 BitFieldValue<bool, unsigned __int32> bUseBPModifyMaxLevel() { return { this, "UPrimalCharacterStatusComponent.bUseBPModifyMaxLevel" }; }
1322 BitFieldValue<bool, unsigned __int32> bNoStaminaRecoveryWhenStarving() { return { this, "UPrimalCharacterStatusComponent.bNoStaminaRecoveryWhenStarving" }; }
1323 BitFieldValue<bool, unsigned __int32> bApplyingStatusValueModifiers() { return { this, "UPrimalCharacterStatusComponent.bApplyingStatusValueModifiers" }; }
1324 BitFieldValue<bool, unsigned __int32> bDontScaleMeleeDamage() { return { this, "UPrimalCharacterStatusComponent.bDontScaleMeleeDamage" }; }
1325 BitFieldValue<bool, unsigned __int32> bInfiniteWeight() { return { this, "UPrimalCharacterStatusComponent.bInfiniteWeight" }; }
1326 BitFieldValue<bool, unsigned __int32> bUseLevelUpStatWeightOverrides() { return { this, "UPrimalCharacterStatusComponent.bUseLevelUpStatWeightOverrides" }; }
1327
1328 // Functions
1329
1330 float BPModifyMaxExperiencePoints(float InMaxExperiencePoints) { return NativeCall<float, float>(this, "UPrimalCharacterStatusComponent.BPModifyMaxExperiencePoints(float)", InMaxExperiencePoints); }
1331 int BPModifyMaxLevel(int InMaxLevel) { return NativeCall<int, int>(this, "UPrimalCharacterStatusComponent.BPModifyMaxLevel(int)", InMaxLevel); }
1332 void ClientSyncMaxStatusValues(const TArray<float, TSizedDefaultAllocator<32> >* NetMaxStatusValues, const TArray<float, TSizedDefaultAllocator<32> >* NetBaseMaxStatusValues) { NativeCall<void, const TArray<float, TSizedDefaultAllocator<32> >*, const TArray<float, TSizedDefaultAllocator<32> >*>(this, "UPrimalCharacterStatusComponent.ClientSyncMaxStatusValues(TArray<float,TSizedDefaultAllocator<32>>&,TArray<float,TSizedDefaultAllocator<32>>&)", NetMaxStatusValues, NetBaseMaxStatusValues); }
1333 void NetSyncMaxStatusValues(const TArray<float, TSizedDefaultAllocator<32> >* NetMaxStatusValues, const TArray<float, TSizedDefaultAllocator<32> >* NetBaseMaxStatusValues) { NativeCall<void, const TArray<float, TSizedDefaultAllocator<32> >*, const TArray<float, TSizedDefaultAllocator<32> >*>(this, "UPrimalCharacterStatusComponent.NetSyncMaxStatusValues(TArray<float,TSizedDefaultAllocator<32>>&,TArray<float,TSizedDefaultAllocator<32>>&)", NetMaxStatusValues, NetBaseMaxStatusValues); }
1334 static void StaticRegisterNativesUPrimalCharacterStatusComponent() { NativeCall<void>(nullptr, "UPrimalCharacterStatusComponent.StaticRegisterNativesUPrimalCharacterStatusComponent()"); }
1335 static UClass* GetPrivateStaticClass() { return NativeCall<UClass*>(nullptr, "UPrimalCharacterStatusComponent.GetPrivateStaticClass()"); }
1336 void ValidateGeneratedRepEnums(const TArray<FRepRecord, TSizedDefaultAllocator<32> >* ClassReps) { NativeCall<void, const TArray<FRepRecord, TSizedDefaultAllocator<32> >*>(this, "UPrimalCharacterStatusComponent.ValidateGeneratedRepEnums(TArray<FRepRecord,TSizedDefaultAllocator<32>>&)", ClassReps); }
1337 void Serialize(FStructuredArchiveRecord Record) { NativeCall<void, FStructuredArchiveRecord>(this, "UPrimalCharacterStatusComponent.Serialize(FStructuredArchiveRecord)", Record); }
1338 void GetLifetimeReplicatedProps(TArray<FLifetimeProperty, TSizedDefaultAllocator<32> >* OutLifetimeProps) { NativeCall<void, TArray<FLifetimeProperty, TSizedDefaultAllocator<32> >*>(this, "UPrimalCharacterStatusComponent.GetLifetimeReplicatedProps(TArray<FLifetimeProperty,TSizedDefaultAllocator<32>>&)", OutLifetimeProps); }
1339 void InitializeComponent() { NativeCall<void>(this, "UPrimalCharacterStatusComponent.InitializeComponent()"); }
1340 void RemoveStatusValueModifierByIndex(int Index) { NativeCall<void, int>(this, "UPrimalCharacterStatusComponent.RemoveStatusValueModifierByIndex(int)", Index); }
1341 void AddStatusValueModifier(EPrimalCharacterStatusValue::Type ValueType, float Amount, float Speed, bool bContinueOnUnchangedValue, bool bSetValue, int StatusValueModifierDescriptionIndex, bool bResetExistingModifierDescriptionIndex, float LimitExistingModifierDescriptionToMaxAmount, bool bSetAdditionalValue, EPrimalCharacterStatusValue::Type StopAtValueNearMax, bool bMakeUntameable, TSubclassOf<UDamageType> ScaleValueByCharacterDamageType, AActor* Instigator) { NativeCall<void, EPrimalCharacterStatusValue::Type, float, float, bool, bool, int, bool, float, bool, EPrimalCharacterStatusValue::Type, bool, TSubclassOf<UDamageType>, AActor*>(this, "UPrimalCharacterStatusComponent.AddStatusValueModifier(EPrimalCharacterStatusValue::Type,float,float,bool,bool,int,bool,float,bool,EPrimalCharacterStatusValue::Type,bool,TSubclassOf<UDamageType>,AActor*)", ValueType, Amount, Speed, bContinueOnUnchangedValue, bSetValue, StatusValueModifierDescriptionIndex, bResetExistingModifierDescriptionIndex, LimitExistingModifierDescriptionToMaxAmount, bSetAdditionalValue, StopAtValueNearMax, bMakeUntameable, ScaleValueByCharacterDamageType, Instigator); }
1342 void ApplyStatusValueModifiers(float DeltaTime) { NativeCall<void, float>(this, "UPrimalCharacterStatusComponent.ApplyStatusValueModifiers(float)", DeltaTime); }
1343 void SetAllStatsToMaximum() { NativeCall<void>(this, "UPrimalCharacterStatusComponent.SetAllStatsToMaximum()"); }
1344 void SetAllStatsToMaximumExcluding(EPrimalCharacterStatusValue::Type exclude) { NativeCall<void, EPrimalCharacterStatusValue::Type>(this, "UPrimalCharacterStatusComponent.SetAllStatsToMaximumExcluding(EPrimalCharacterStatusValue::Type)", exclude); }
1345 void TickStatus(float DeltaTime, bool bForceStatusUpdate) { NativeCall<void, float, bool>(this, "UPrimalCharacterStatusComponent.TickStatus(float,bool)", DeltaTime, bForceStatusUpdate); }
1346 void UpdateStatusValue(EPrimalCharacterStatusValue::Type valueType, float DeltaTime, bool bManualUpdate) { NativeCall<void, EPrimalCharacterStatusValue::Type, float, bool>(this, "UPrimalCharacterStatusComponent.UpdateStatusValue(EPrimalCharacterStatusValue::Type,float,bool)", valueType, DeltaTime, bManualUpdate); }
1347 void UpdateWeightStat(bool bForceSetValue) { NativeCall<void, bool>(this, "UPrimalCharacterStatusComponent.UpdateWeightStat(bool)", bForceSetValue); }
1348 void AdjustStatusValueModification(EPrimalCharacterStatusValue::Type valueType, float* Amount, TSubclassOf<UDamageType> DamageTypeClass, bool bManualModification) { NativeCall<void, EPrimalCharacterStatusValue::Type, float*, TSubclassOf<UDamageType>, bool>(this, "UPrimalCharacterStatusComponent.AdjustStatusValueModification(EPrimalCharacterStatusValue::Type,float&,TSubclassOf<UDamageType>,bool)", valueType, Amount, DamageTypeClass, bManualModification); }
1349 void GetDinoFoodConsumptionRateMultiplier(float* Amount) { NativeCall<void, float*>(this, "UPrimalCharacterStatusComponent.GetDinoFoodConsumptionRateMultiplier(float&)", Amount); }
1350 void UninitializeComponent() { NativeCall<void>(this, "UPrimalCharacterStatusComponent.UninitializeComponent()"); }
1351 float ModifyCurrentStatusValue(EPrimalCharacterStatusValue::Type valueType, float Amount, bool bPercentOfMax, bool bPercentOfCurrent, bool bManualModification, bool bSetValue, TSubclassOf<UDamageType> DamageTypeClass, bool bDamageDontKill, bool bForceSetValue) { return NativeCall<float, EPrimalCharacterStatusValue::Type, float, bool, bool, bool, bool, TSubclassOf<UDamageType>, bool, bool>(this, "UPrimalCharacterStatusComponent.ModifyCurrentStatusValue(EPrimalCharacterStatusValue::Type,float,bool,bool,bool,bool,TSubclassOf<UDamageType>,bool,bool)", valueType, Amount, bPercentOfMax, bPercentOfCurrent, bManualModification, bSetValue, DamageTypeClass, bDamageDontKill, bForceSetValue); }
1352 void ChangedStatusState(EPrimalCharacterStatusState::Type valueType, bool bEnteredState) { NativeCall<void, EPrimalCharacterStatusState::Type, bool>(this, "UPrimalCharacterStatusComponent.ChangedStatusState(EPrimalCharacterStatusState::Type,bool)", valueType, bEnteredState); }
1353 void CharacterUpdatedInventory(bool bEquippedOrUneqippedItem) { NativeCall<void, bool>(this, "UPrimalCharacterStatusComponent.CharacterUpdatedInventory(bool)", bEquippedOrUneqippedItem); }
1354 void UpdateInventoryWeight(APrimalCharacter* aPrimalChar) { NativeCall<void, APrimalCharacter*>(this, "UPrimalCharacterStatusComponent.UpdateInventoryWeight(APrimalCharacter*)", aPrimalChar); }
1355 void RefreshInsulation() { NativeCall<void>(this, "UPrimalCharacterStatusComponent.RefreshInsulation()"); }
1356 void RescaleMaxStat(EPrimalCharacterStatusValue::Type LevelUpValueType, float TargetValue, bool bIsPercentOfTrueValue) { NativeCall<void, EPrimalCharacterStatusValue::Type, float, bool>(this, "UPrimalCharacterStatusComponent.RescaleMaxStat(EPrimalCharacterStatusValue::Type,float,bool)", LevelUpValueType, TargetValue, bIsPercentOfTrueValue); }
1357 void RefreshTemperature() { NativeCall<void>(this, "UPrimalCharacterStatusComponent.RefreshTemperature()"); }
1358 void UpdatedCurrentStatusValue(EPrimalCharacterStatusValue::Type valueType, float Amount, bool bManualModification, TSubclassOf<UDamageType> DamageTypeClass, bool bDamageDontKill, bool bDontAdjustOtherStats) { NativeCall<void, EPrimalCharacterStatusValue::Type, float, bool, TSubclassOf<UDamageType>, bool, bool>(this, "UPrimalCharacterStatusComponent.UpdatedCurrentStatusValue(EPrimalCharacterStatusValue::Type,float,bool,TSubclassOf<UDamageType>,bool,bool)", valueType, Amount, bManualModification, DamageTypeClass, bDamageDontKill, bDontAdjustOtherStats); }
1359 float GetStatusValueRecoveryRate(EPrimalCharacterStatusValue::Type valueType) { return NativeCall<float, EPrimalCharacterStatusValue::Type>(this, "UPrimalCharacterStatusComponent.GetStatusValueRecoveryRate(EPrimalCharacterStatusValue::Type)", valueType); }
1360 void DrawLocalPlayerHUD(AShooterHUD* HUD, float ScaleMult, bool bFromBottomRight) { NativeCall<void, AShooterHUD*, float, bool>(this, "UPrimalCharacterStatusComponent.DrawLocalPlayerHUD(AShooterHUD*,float,bool)", HUD, ScaleMult, bFromBottomRight); }
1361 void DrawLocalPlayerHUDDescriptions(AShooterHUD* HUD, long double TheTimeSeconds, float ScaleMult, bool bDrawBottomRight) { NativeCall<void, AShooterHUD*, long double, float, bool>(this, "UPrimalCharacterStatusComponent.DrawLocalPlayerHUDDescriptions(AShooterHUD*,double,float,bool)", HUD, TheTimeSeconds, ScaleMult, bDrawBottomRight); }
1362 bool IsInStatusState(EPrimalCharacterStatusState::Type StateType) { return NativeCall<bool, EPrimalCharacterStatusState::Type>(this, "UPrimalCharacterStatusComponent.IsInStatusState(EPrimalCharacterStatusState::Type)", StateType); }
1363 void OnJumped() { NativeCall<void>(this, "UPrimalCharacterStatusComponent.OnJumped()"); }
1364 float GetMeleeDamageModifier(FScriptContainerElement* a2) { return NativeCall<float, FScriptContainerElement*>(this, "UPrimalCharacterStatusComponent.GetMeleeDamageModifier()", a2); }
1365 float GetMovementSpeedModifier() { return NativeCall<float>(this, "UPrimalCharacterStatusComponent.GetMovementSpeedModifier()"); }
1366 float GetJumpZModifier() { return NativeCall<float>(this, "UPrimalCharacterStatusComponent.GetJumpZModifier()"); }
1367 void ServerSyncReplicatedValues() { NativeCall<void>(this, "UPrimalCharacterStatusComponent.ServerSyncReplicatedValues()"); }
1368 bool CanLevelUp(EPrimalCharacterStatusValue::Type LevelUpValueType, bool bCheckExperience) { return NativeCall<bool, EPrimalCharacterStatusValue::Type, bool>(this, "UPrimalCharacterStatusComponent.CanLevelUp(EPrimalCharacterStatusValue::Type,bool)", LevelUpValueType, bCheckExperience); }
1369 void ServerApplyLevelUp(EPrimalCharacterStatusValue::Type LevelUpValueType, AShooterPlayerController* ByPC, bool AllowSave) { NativeCall<void, EPrimalCharacterStatusValue::Type, AShooterPlayerController*, bool>(this, "UPrimalCharacterStatusComponent.ServerApplyLevelUp(EPrimalCharacterStatusValue::Type,AShooterPlayerController*,bool)", LevelUpValueType, ByPC, AllowSave); }
1370 void SetBaseLevel(int Level, bool bDontCurrentSetToMax) { NativeCall<void, int, bool>(this, "UPrimalCharacterStatusComponent.SetBaseLevel(int,bool)", Level, bDontCurrentSetToMax); }
1371 void SetBaseLevelNoStatChange(int Level) { NativeCall<void, int>(this, "UPrimalCharacterStatusComponent.SetBaseLevelNoStatChange(int)", Level); }
1372 void SetBaseLevelCustomized(int Level, const TArray<FStatValuePair, TSizedDefaultAllocator<32> >* CustomBaseStats, const TArray<TEnumAsByte<EPrimalCharacterStatusValue::Type>, TSizedDefaultAllocator<32> >* PrioritizeStats, bool bDontCurrentSetToMax) { NativeCall<void, int, const TArray<FStatValuePair, TSizedDefaultAllocator<32> >*, const TArray<TEnumAsByte<EPrimalCharacterStatusValue::Type>, TSizedDefaultAllocator<32> >*, bool>(this, "UPrimalCharacterStatusComponent.SetBaseLevelCustomized(int,TArray<FStatValuePair,TSizedDefaultAllocator<32>>&,TArray<TEnumAsByte<EPrimalCharacterStatusValue::Type>,TSizedDefaultAllocator<32>>&,bool)", Level, CustomBaseStats, PrioritizeStats, bDontCurrentSetToMax); }
1373 void SetTameable(bool bTameable) { NativeCall<void, bool>(this, "UPrimalCharacterStatusComponent.SetTameable(bool)", bTameable); }
1374 void SetTamed(float TameIneffectivenessModifier, bool bSkipAddingTamedLevels) { NativeCall<void, float, bool>(this, "UPrimalCharacterStatusComponent.SetTamed(float,bool)", TameIneffectivenessModifier, bSkipAddingTamedLevels); }
1375 void ApplyTamingStatModifiers(float TameIneffectivenessModifier) { NativeCall<void, float>(this, "UPrimalCharacterStatusComponent.ApplyTamingStatModifiers(float)", TameIneffectivenessModifier); }
1376 FString* GetStatusValueString(FString* result, int ValueType, bool bValueOnly) { return NativeCall<FString*, FString*, int, bool>(this, "UPrimalCharacterStatusComponent.GetStatusValueString(EPrimalCharacterStatusValue::Type,bool)", result, ValueType, bValueOnly); }
1377 FString* GetStatusNameString(FString* result, int ValueType) { return NativeCall<FString*, FString*, int>(this, "UPrimalCharacterStatusComponent.GetStatusNameString(EPrimalCharacterStatusValue::Type)", result, ValueType); }
1378 FString* GetStatusMaxValueString(FString* result, int ValueType, bool bValueOnly) { return NativeCall<FString*, FString*, int, bool>(this, "UPrimalCharacterStatusComponent.GetStatusMaxValueString(EPrimalCharacterStatusValue::Type,bool)", result, ValueType, bValueOnly); }
1379 int GetCharacterLevel() { return NativeCall<int>(this, "UPrimalCharacterStatusComponent.GetCharacterLevel()"); }
1380 int GetBaseLevelFromLevelUpPoints(bool bIncludePlayerAddedLevels) { return NativeCall<int, bool>(this, "UPrimalCharacterStatusComponent.GetBaseLevelFromLevelUpPoints(bool)", bIncludePlayerAddedLevels); }
1381 void AddExperience(float HowMuch, bool bShareWithTribe, EXPType::Type XPType) { NativeCall<void, float, bool, EXPType::Type>(this, "UPrimalCharacterStatusComponent.AddExperience(float,bool,EXPType::Type)", HowMuch, bShareWithTribe, XPType); }
1382 float GetExperienceRequiredForNextLevelUp() { return NativeCall<float>(this, "UPrimalCharacterStatusComponent.GetExperienceRequiredForNextLevelUp()"); }
1383 float GetExperienceRequiredForPreviousLevelUp() { return NativeCall<float>(this, "UPrimalCharacterStatusComponent.GetExperienceRequiredForPreviousLevelUp()"); }
1384 int GetMaxLevel() { return NativeCall<int>(this, "UPrimalCharacterStatusComponent.GetMaxLevel()"); }
1385 bool IsAtMaxExperience() { return NativeCall<bool>(this, "UPrimalCharacterStatusComponent.IsAtMaxExperience()"); }
1386 bool CanGainLevel() { return NativeCall<bool>(this, "UPrimalCharacterStatusComponent.CanGainLevel()"); }
1387 bool HasExperienceForLevelUp() { return NativeCall<bool>(this, "UPrimalCharacterStatusComponent.HasExperienceForLevelUp()"); }
1388 float GetExperiencePercent() { return NativeCall<float>(this, "UPrimalCharacterStatusComponent.GetExperiencePercent()"); }
1389 void NetSyncMaxStatusValues_Implementation(const TArray<float, TSizedDefaultAllocator<32> >* NetMaxStatusValues, const TArray<float, TSizedDefaultAllocator<32> >* NetBaseMaxStatusValues) { NativeCall<void, const TArray<float, TSizedDefaultAllocator<32> >*, const TArray<float, TSizedDefaultAllocator<32> >*>(this, "UPrimalCharacterStatusComponent.NetSyncMaxStatusValues_Implementation(TArray<float,TSizedDefaultAllocator<32>>&,TArray<float,TSizedDefaultAllocator<32>>&)", NetMaxStatusValues, NetBaseMaxStatusValues); }
1390 void ClientSyncMaxStatusValues_Implementation(const TArray<float, TSizedDefaultAllocator<32> >* NetMaxStatusValues, const TArray<float, TSizedDefaultAllocator<32> >* NetBaseMaxStatusValues) { NativeCall<void, const TArray<float, TSizedDefaultAllocator<32> >*, const TArray<float, TSizedDefaultAllocator<32> >*>(this, "UPrimalCharacterStatusComponent.ClientSyncMaxStatusValues_Implementation(TArray<float,TSizedDefaultAllocator<32>>&,TArray<float,TSizedDefaultAllocator<32>>&)", NetMaxStatusValues, NetBaseMaxStatusValues); }
1391 void Serialize(FArchive* Ar) { NativeCall<void, FArchive*>(this, "UPrimalCharacterStatusComponent.Serialize(FArchive&)", Ar); }
1392 void BPDirectSetCurrentStatusValue(EPrimalCharacterStatusValue::Type valueType, float newValue) { NativeCall<void, EPrimalCharacterStatusValue::Type, float>(this, "UPrimalCharacterStatusComponent.BPDirectSetCurrentStatusValue(EPrimalCharacterStatusValue::Type,float)", valueType, newValue); }
1393 void SetMaxStatusValue(EPrimalCharacterStatusValue::Type StatType, float newValue) { NativeCall<void, EPrimalCharacterStatusValue::Type, float>(this, "UPrimalCharacterStatusComponent.SetMaxStatusValue(EPrimalCharacterStatusValue::Type,float)", StatType, newValue); }
1394 void RescaleAllStats() { NativeCall<void>(this, "UPrimalCharacterStatusComponent.RescaleAllStats()"); }
1395 UPrimalCharacterStatusComponent* GetDefaultCharacterStatusComponent() { return NativeCall<UPrimalCharacterStatusComponent*>(this, "UPrimalCharacterStatusComponent.GetDefaultCharacterStatusComponent()"); }
1396 FString* GetDebugString(FString* result) { return NativeCall<FString*, FString*>(this, "UPrimalCharacterStatusComponent.GetDebugString()", result); }
1397 void ServerApplyMutagen(bool bHasAncestors) { NativeCall<void, bool>(this, "UPrimalCharacterStatusComponent.ServerApplyMutagen(bool)", bHasAncestors); }
1398 void ServerForceUpdateMaxStatValues() { NativeCall<void>(this, "UPrimalCharacterStatusComponent.ServerForceUpdateMaxStatValues()"); }
1399 float GetDinoStatDistributionAgainstMax(EPrimalCharacterStatusValue::Type valueType, bool bTamedPoints, bool bCheckLevel, bool bIncludeMaxTamingEffLevels) { return NativeCall<float, EPrimalCharacterStatusValue::Type, bool, bool, bool>(this, "UPrimalCharacterStatusComponent.GetDinoStatDistributionAgainstMax(EPrimalCharacterStatusValue::Type,bool,bool,bool)", valueType, bTamedPoints, bCheckLevel, bIncludeMaxTamingEffLevels); }
1400};
FORCEINLINE constexpr T Align(T Val, uint64 Alignment)
FORCEINLINE constexpr T AlignDown(T Val, uint64 Alignment)
FORCEINLINE constexpr bool IsAligned(T Val, uint64 Alignment)
FORCEINLINE constexpr T AlignArbitrary(T Val, uint64 Alignment)
#define USE_EVENT_DRIVEN_ASYNC_LOAD_AT_BOOT_TIME
Definition Archive.h:49
#define DEVIRTUALIZE_FLinkerLoad_Serialize
Definition Archive.h:57
T Arctor(FArchive &Ar)
Definition Archive.h:2236
TFunction< bool(double RemainingTime)> FExternalReadCallback
Definition Archive.h:41
#define ARK_API
Definition Ark.h:16
#define TARRAY_RANGED_FOR_CHECKS
Definition Array.h:37
void * operator new(size_t Size, TArray< T, AllocatorType > &Array, typename TArray< T, AllocatorType >::SizeType Index)
Definition Array.h:3458
FORCEINLINE TIndexedContainerIterator< ContainerType, ElementType, SizeType > operator+(SizeType Offset, TIndexedContainerIterator< ContainerType, ElementType, SizeType > RHS)
Definition Array.h:182
void * operator new(size_t Size, TArray< T, AllocatorType > &Array)
Definition Array.h:3452
bool operator==(TArrayView< ElementType > Lhs, RangeType &&Rhs)
Definition ArrayView.h:816
bool operator!=(TArrayView< ElementType > Lhs, RangeType &&Rhs)
Definition ArrayView.h:843
bool operator!=(RangeType &&Lhs, TArrayView< ElementType > Rhs)
Definition ArrayView.h:833
bool operator!=(TArrayView< ElementType, SizeType >, TArrayView< OtherElementType, OtherSizeType >)=delete
bool operator==(RangeType &&Lhs, TArrayView< ElementType > Rhs)
Definition ArrayView.h:805
void PrintScriptCallstack()
#define checkSlow(expr)
RetType FORCENOINLINE UE_DEBUG_SECTION DispatchCheckVerify(InnerType &&Inner, ArgTypes const &... Args)
TFunction< bool(const FEnsureHandlerArgs &Args) GetEnsureHandler)()
#define UE_DEBUG_BREAK_AND_PROMPT_FOR_REMOTE()
#define UE_DEBUG_SECTION
#define check(expr)
#define LowLevelFatalError(Format,...)
#define ensureMsgf( InExpression, InFormat,...)
void VARARGS LowLevelFatalErrorHandler(const ANSICHAR *File, int32 Line, void *ProgramCounter, const TCHAR *Format=TEXT(""),...)
TFunction< bool(const FEnsureHandlerArgs &Args) SetEnsureHandler)(TFunction< bool(const FEnsureHandlerArgs &Args)> EnsureHandler)
#define ensure( InExpression)
#define checkf(expr, format,...)
EMemoryOrder
Definition Atomic.h:38
@ SequentiallyConsistent
#define USE_DEPRECATED_TATOMIC
Definition Atomic.h:16
ARK_API LPVOID GetDataAddress(const std::string &name)
Definition Base.cpp:15
ARK_API BitField GetBitField(LPVOID base, const std::string &name)
Definition Base.cpp:25
ARK_API BitField GetBitField(const void *base, const std::string &name)
Definition Base.cpp:20
ARK_API DWORD64 GetAddress(const void *base, const std::string &name)
Definition Base.cpp:5
ARK_API LPVOID GetAddress(const std::string &name)
Definition Base.cpp:10
EBitwiseOperatorFlags
Definition BitArray.h:59
FORCEINLINE uint32 GetTypeHash(const TBitArray< Allocator > &BitArray)
Definition BitArray.h:1736
#define ALLOW_CONSOLE_IN_SHIPPING
Definition Build.h:208
#define WITH_ENGINE
Definition Build.h:8
#define USE_CHECKS_IN_SHIPPING
Definition Build.h:199
#define ALLOW_HANG_DETECTION
Definition Build.h:402
#define UE_IS_COOKED_EDITOR
Definition Build.h:445
#define UE_BUILD_TEST
Definition Build.h:23
#define ALLOW_DUMPGPU_IN_SHIPPING
Definition Build.h:388
#define ENABLE_STATNAMEDEVENTS
Definition Build.h:221
#define FORCE_USE_STATS
Definition Build.h:213
#define UE_GAME
Definition Build.h:29
#define CHECK_PUREVIRTUALS
Definition Build.h:185
#define DO_ENSURE
Definition Build.h:314
#define ALLOW_PROFILEGPU_IN_SHIPPING
Definition Build.h:377
#define DO_CHECK
Definition Build.h:311
#define WITH_HOT_RELOAD
Definition Build.h:150
#define USE_ENSURES_IN_SHIPPING
Definition Build.h:204
#define UE_BUILD_DEVELOPMENT
Definition Build.h:20
#define USE_UBER_GRAPH_PERSISTENT_FRAME
Definition Build.h:357
#define ALLOW_DUMPGPU_IN_TEST
Definition Build.h:384
#define WITH_LIVE_CODING
Definition Build.h:157
#define USE_LOGGING_IN_SHIPPING
Definition Build.h:195
#define UE_BUILD_SHIPPING
Definition Build.h:4
#define USE_HITCH_DETECTION
Definition Build.h:421
#define UE_BUILD_DOCS
Definition Build.h:38
#define ALLOW_HITCH_DETECTION
Definition Build.h:408
#define IS_MONOLITHIC
Definition Build.h:5
#define USE_CIRCULAR_DEPENDENCY_LOAD_DEFERRING
Definition Build.h:368
#define DO_GUARD_SLOW
Definition Build.h:308
#define UE_SERVER
Definition Build.h:45
#define ALLOW_CHEAT_CVARS_IN_TEST
Definition Build.h:395
#define ALLOW_PROFILEGPU_IN_TEST
Definition Build.h:373
#define WITH_UNREAL_DEVELOPER_TOOLS
Definition Build.h:10
#define ENABLE_PGO_PROFILE
Definition Build.h:121
#define WITH_EDITOR
Definition Build.h:7
#define WITH_PLUGIN_SUPPORT
Definition Build.h:9
#define STATS
Definition Build.h:317
#define WITH_TEXT_ARCHIVE_SUPPORT
Definition Build.h:170
#define IS_PROGRAM
Definition Build.h:6
#define UE_BUILD_DEBUG
Definition Build.h:17
#define AGGRESSIVE_MEMORY_SAVING
Definition Build.h:413
#define WITH_PERFCOUNTERS
Definition Build.h:114
#define UE_EDITOR
Definition Build.h:32
float ByteSwap(float Value)
Definition ByteSwap.h:159
uint64 ByteSwap(uint64 Value)
Definition ByteSwap.h:158
int16 ByteSwap(int16 Value)
Definition ByteSwap.h:153
uint16 ByteSwap(uint16 Value)
Definition ByteSwap.h:154
int64 ByteSwap(int64 Value)
Definition ByteSwap.h:157
#define BYTESWAP_ORDER16_unsigned(x)
Definition ByteSwap.h:9
uint32 ByteSwap(uint32 Value)
Definition ByteSwap.h:156
int32 ByteSwap(int32 Value)
Definition ByteSwap.h:155
char16_t ByteSwap(char16_t Value)
Definition ByteSwap.h:161
#define BYTESWAP_ORDER32_unsigned(x)
Definition ByteSwap.h:10
double ByteSwap(double Value)
Definition ByteSwap.h:160
#define MAX_SPRINTF
Definition CString.h:17
TCString< ANSICHAR > FCStringAnsi
Definition CString.h:463
TCString< WIDECHAR > FCStringWide
Definition CString.h:464
TCString< TCHAR > FCString
Definition CString.h:462
TCString< UTF8CHAR > FCStringUtf8
Definition CString.h:465
TChar< WIDECHAR > FCharWide
Definition Char.h:139
#define LITERAL(CharType, StringLiteral)
Definition Char.h:30
TChar< ANSICHAR > FCharAnsi
Definition Char.h:140
TChar< TCHAR > FChar
Definition Char.h:138
uint64 CityHash128to64(const Uint128_64 &x)
Definition CityHash.h:91
uint32 CityHash32(const char *buf, uint32 len)
uint64 CityHash64WithSeeds(const char *buf, uint32 len, uint64 seed0, uint64 seed1)
uint64 CityHash64WithSeed(const char *buf, uint32 len, uint64 seed)
uint64 CityHash64(const char *buf, uint32 len)
static const float OneOver255
Definition Color.h:861
void ConvertFLinearColorsToFColorSRGB(const FLinearColor *InLinearColors, FColor *OutColorsSRGB, int64 InCount)
void ComputeAndFixedColorAndIntensity(const FLinearColor &InLinearColor, FColor &OutColor, float &OutIntensity)
EGammaSpace
Definition Color.h:32
FORCEINLINE FLinearColor operator*(float Scalar, const FLinearColor &Color)
Definition Color.h:534
ARK_API FColorList GColorList
ECompressionFlags
@ COMPRESS_None
@ COMPRESS_ZLIB
@ COMPRESS_BiasSpeed
@ COMPRESS_BiasSize
@ COMPRESS_Custom
@ COMPRESS_OptionsFlagsMask
@ COMPRESS_NoFlags
@ COMPRESS_BiasMemory
@ COMPRESS_ForPurposeMask
@ COMPRESS_ForPackaging
@ COMPRESS_GZIP
@ COMPRESS_SourceIsPadded
@ COMPRESS_DeprecatedFormatFlagsMask
#define NumBitsPerDWORD
FORCEINLINE SizeType DefaultCalculateSlackShrink(SizeType NumElements, SizeType NumAllocatedElements, SIZE_T BytesPerElement, bool bAllowQuantize, uint32 Alignment=DEFAULT_ALIGNMENT)
FORCEINLINE SizeType DefaultCalculateSlackGrow(SizeType NumElements, SizeType NumAllocatedElements, SIZE_T BytesPerElement, bool bAllowQuantize, uint32 Alignment=DEFAULT_ALIGNMENT)
#define CONTAINER_INITIAL_ALLOC_ZERO_SLACK
#define DEFAULT_MIN_NUMBER_OF_HASHED_ELEMENTS
#define NumBitsPerDWORDLogTwo
FORCEINLINE SizeType DefaultCalculateSlackReserve(SizeType NumElements, SIZE_T BytesPerElement, bool bAllowQuantize, uint32 Alignment=DEFAULT_ALIGNMENT)
#define DEFAULT_NUMBER_OF_ELEMENTS_PER_HASH_BUCKET
#define DEFAULT_BASE_NUMBER_OF_HASH_BUCKETS
#define NUM_TFUNCTION_INLINE_BYTES
Definition CoreDefines.h:61
#define NUM_MULTICAST_DELEGATE_INLINE_ENTRIES
Definition CoreDefines.h:52
#define NUM_DELEGATE_INLINE_BYTES
Definition CoreDefines.h:43
bool GShouldSuspendRenderingThread
bool IsAudioThreadRunning()
FString GInstallBundleIni
void RequestEngineExit(const FString &ReasonString)
bool GIsClient
FORCEINLINE bool IsRunningDLCCookCommandlet()
bool GIsGCingAfterBlueprintCompile
bool GVerifyObjectReferencesOnly
FString GDeviceProfilesIni
float GNearClippingPlane
void(* ResumeTextureStreamingRenderTasks)()
FORCEINLINE bool IsRunningCommandlet()
bool GScreenMessagesRestoreState
FString GEditorSettingsIni
bool GIsInitialLoad
bool GIsSilent
bool GEdSelectionLock
const FText GNo
double GStartTime
FChunkedFixedUObjectArray * GCoreObjectArrayForDebugVisualizers
FLazyName GLongCorePackageName
void(* SuspendTextureStreamingRenderTasks)()
bool GAreScreenMessagesEnabled
class FOutputDeviceError * GError
TCHAR GErrorHist[16384]
TCHAR GErrorExceptionDescription[4096]
FLazyName GCurrentTraceName
bool IsInParallelGameThread()
FString GGameUserSettingsIni
uint32 GRenderThreadId
uint32 GScreenshotResolutionY
FString GEngineIni
uint64 GMakeCacheIDIndex
int32 GCycleStatsShouldEmitNamedEvents
bool GIsGameThreadIdInitialized
bool GIsAutomationTesting
bool GIsReinstancing
FIsDuplicatingClassForReinstancing GIsDuplicatingClassForReinstancing
bool(* IsAsyncLoadingMultithreaded)()
FORCEINLINE bool IsRunningCookCommandlet()
bool GPlatformNeedsPowerOfTwoTextures
FConfigCacheIni * GConfig
const FText GYes
FString GGameplayTagsIni
bool GFastPathUniqueNameGeneration
FORCEINLINE void NotifyLoadingStateChanged(bool bState, const TCHAR *Message)
bool IsRunningCookOnTheFly()
bool GPumpingMessages
ETaskTag
@ ERenderingThread
@ EParallelRenderingThread
@ ENamedThreadBits
@ EParallelRhiThread
@ EParallelGameThread
@ EParallelThread
@ EAsyncLoadingThread
bool GIsGuarded
void RequestEngineExit(const TCHAR *ReasonString)
bool GIsCookerLoadingPackage
int32 GSavingCompressionChunkSize
void EnsureRetrievingVTablePtrDuringCtor(const TCHAR *CtorSignature)
void SetEmitDrawEvents(bool EmitDrawEvents)
uint64 GFrameCounterRenderThread
bool(* IsAsyncLoading)()
FORCEINLINE UClass * GetRunningCommandletClass()
uint32 GFrameNumber
uint32 GScreenshotResolutionX
uint64 GFrameCounter
bool GIsServer
FORCEINLINE bool IsEngineExitRequested()
bool GEnableVREditorHacks
uint64 GInputTime
bool GIsReconstructingBlueprintInstances
void BootTimingPoint(const ANSICHAR *Message)
FString GRuntimeOptionsIni
UE::CoreUObject::Private::FObjectHandlePackageDebugData * GCoreObjectHandlePackageDebug
bool GForceLoadEditorOnly
bool GIsFirstInstance
int32 GIsDumpingMovie
FORCEINLINE bool IsAllowCommandletRendering()
bool GetEmitDrawEvents()
FOutputDeviceRedirector * GetGlobalLogSingleton()
bool GIsCriticalError
FString GEditorLayoutIni
FORCEINLINE bool IsAllowCommandletAudio()
FString GEditorPerProjectIni
const TCHAR * GForeignEngineDir
bool GIsDemoMode
uint64 GLastGCFrame
FString GLightmassIni
bool GIsSlowTask
const FText GNone
FExec * GDebugToolExec
bool GPumpingMessagesOutsideOfMainLoop
bool GAllowActorScriptExecutionInEditor
bool GShouldEmitVerboseNamedEvents
bool IsInRHIThread()
TCHAR GInternalProjectName[64]
FString GEditorIni
bool IsInActualRenderingThread()
bool GIsHighResScreenshot
bool(* IsAsyncLoadingSuspended)()
FOutputDeviceConsole * GLogConsole
uint32 GGameThreadId
FString GHardwareIni
FString GEditorKeyBindingsIni
FString GCompatIni
void BeginExitIfRequested()
bool GIsGameAgnosticExe
class FFeedbackContext * GWarn
uint32 GSlateLoadingThreadId
bool GEventDrivenLoaderEnabled
const FText GTrue
FString GScalabilityIni
bool GCompilingBlueprint
const FText GFalse
FUELibraryOverrideSettings GUELibraryOverrideSettings
FRunnableThread * GRenderingThread
ITransaction * GUndo
TAtomic< int32 > GIsRenderingThreadSuspended
FString GSystemStartTime
bool GIsEditorLoadingPackage
bool IsInParallelRHIThread()
bool IsInRenderingThread()
FString GGameIni
bool GSlowTaskOccurred
void DumpBootTiming()
bool GIsRetrievingVTablePtr
int32 GPlayInEditorID
float GHitchThresholdMS
void(* GFlushStreamingFunc)(void)
bool IsInSlateThread()
bool IsInAudioThread()
bool GExitPurge
bool GIsRunningUnattendedScript
bool GIsBuildMachine
bool IsInParallelRenderingThread()
bool(* IsInAsyncLoadingThread)()
bool IsRHIThreadRunning()
bool IsInGameThread()
FLazyName GLongCoreUObjectPackageName
ELogTimes::Type GPrintLogTimes
bool GIsPlayInEditorWorld
FString GInputIni
void(* ResumeAsyncLoading)()
UE::CoreUObject::Private::FStoredObjectPath * GCoreComplexObjectPathDebug
FRunnableThread * GRHIThread_InternalUseOnly
uint32 GFrameNumberRenderThread
void(* SuspendAsyncLoading)()
#define UE_STATIC_DEPRECATE(Version, bExpression, Message)
EInputDeviceConnectionState
@ INDEX_NONE
@ NoInit
#define UE_NONCOPYABLE(TypeName)
#define UE_POP_MACRO(name)
#define USING_THREAD_SANITISER
const FPlatformUserId PLATFORMUSERID_NONE
#define WITH_EDITORONLY_DATA
@ UNICODE_BOM
#define FORCEINLINE_DEBUGGABLE
#define UE_PTRDIFF_TO_INT32(argument)
#define ANONYMOUS_VARIABLE(Name)
#define UE_DISABLE_OPTIMIZATION_SHIP
#define USING_CODE_ANALYSIS
EForceInit
@ ForceInitToZero
@ ForceInit
#define UE_DEPRECATED(Version, Message)
#define CA_ASSUME(Expr)
#define UE_ENABLE_OPTIMIZATION_SHIP
#define TSAN_SAFE
@ InPlace
#define UE_PUSH_MACRO(name)
#define UE_CHECK_DISABLE_OPTIMIZATION
#define TSAN_ATOMIC(Type)
const FInputDeviceId INPUTDEVICEID_NONE
#define WITH_SERVER_CODE
Definition CoreTypes.h:5
TSharedRef< FCulture, ESPMode::ThreadSafe > FCultureRef
TSharedPtr< FCulture, ESPMode::ThreadSafe > FCulturePtr
@ DSF_EnableCookerWarnings
EDelayedRegisterRunPhase
#define FUNC_INCLUDING_INLINE_IMPL
Definition Delegate.h:485
#define FUNC_CONCAT(...)
Definition Delegate.h:200
#define FUNC_DECLARE_DYNAMIC_MULTICAST_DELEGATE(TWeakPtr, DynamicMulticastDelegateClassName, ExecFunction, FuncParamList, FuncParamPassThru,...)
Definition Delegate.h:296
#define FUNC_DECLARE_EVENT(OwningType, EventName, ReturnType,...)
Definition Delegate.h:224
#define ENABLE_STATIC_FUNCTION_FNAMES
Definition Delegate.h:319
#define FUNC_DECLARE_DYNAMIC_DELEGATE_RETVAL(TWeakPtr, DynamicDelegateRetValClassName, ExecFunction, RetValType, FuncParamList, FuncParamPassThru,...)
Definition Delegate.h:270
#define STATIC_FUNCTION_FNAME(str)
Definition Delegate.h:415
#define FUNC_DECLARE_DYNAMIC_DELEGATE(TWeakPtr, DynamicDelegateClassName, ExecFunction, FuncParamList, FuncParamPassThru,...)
Definition Delegate.h:235
#define FUNC_DECLARE_TS_MULTICAST_DELEGATE(MulticastDelegateName, ReturnType,...)
Definition Delegate.h:216
#define __Delegate_h__
Definition Delegate.h:484
#define FUNC_DECLARE_MULTICAST_DELEGATE(MulticastDelegateName, ReturnType,...)
Definition Delegate.h:212
#define FUNC_DECLARE_DELEGATE(DelegateName, ReturnType,...)
Definition Delegate.h:208
TAlignedBytes< 16, 16 > FAlignedInlineDelegateType
FHeapAllocator FDelegateAllocatorType
#define DECLARE_DELEGATE_RetVal_OneParam(ReturnValueType, DelegateName, Param1Type)
#define DECLARE_DELEGATE_RetVal(ReturnValueType, DelegateName)
#define DECLARE_DELEGATE(DelegateName)
#define DECLARE_EVENT(OwningType, EventName)
#define DECLARE_DELEGATE_RetVal_TwoParams(ReturnValueType, DelegateName, Param1Type, Param2Type)
#define DECLARE_MULTICAST_DELEGATE(DelegateName)
#define DECLARE_TS_MULTICAST_DELEGATE(DelegateName)
#define UE_DELEGATES_MT_SCOPED_READ_ACCESS(...)
#define UE_DETECT_DELEGATES_RACE_CONDITIONS
#define UE_DELEGATES_MT_SCOPED_WRITE_ACCESS(...)
#define UE_DELEGATES_MT_ACCESS_DETECTOR(...)
#define USE_DELEGATE_TRYGETBOUNDFUNCTIONNAME
T * ToRawPtr(const TObjectPtr< T > &Ptr)
Definition ObjectPtr.h:828
To * Cast(From *Src)
EVersionComparison
EVersionComponent
@ Changelist
The pre-release field adds additional versioning through a series of comparable dotted strings or num...
@ Patch
Patch version increments fix existing functionality without changing the API.
@ Major
Major version increments introduce breaking API changes.
@ Minor
Minor version increments add additional functionality without breaking existing APIs.
FORCEINLINE uint32 GetTypeHash(const TEnumAsByte< T > &Enum)
Definition EnumAsByte.h:114
constexpr bool EnumHasAnyFlags(Enum Flags, Enum Contains)
constexpr bool EnumHasAllFlags(Enum Flags, Enum Contains)
#define ENUM_CLASS_FLAGS(Enum)
void EnumRemoveFlags(Enum &Flags, Enum FlagsToRemove)
void EnumAddFlags(Enum &Flags, Enum FlagsToAdd)
ETranslucencyView
Definition Enums.h:34128
EBufferWriterFlags
Definition Enums.h:17847
EPCGDifferenceDensityFunction
Definition Enums.h:20706
ELiveLinkCameraProjectionMode
Definition Enums.h:39470
EUserUGCList
Definition Enums.h:15967
@ k_EUserUGCList_Subscribed
@ k_EUserUGCList_WillVoteLater
@ k_EUserUGCList_VotedDown
@ k_EUserUGCList_Published
@ k_EUserUGCList_Favorited
@ k_EUserUGCList_UsedOrPlayed
@ k_EUserUGCList_Followed
@ k_EUserUGCList_VotedOn
@ k_EUserUGCList_VotedUp
VkCompositeAlphaFlagBitsKHR
Definition Enums.h:39314
EMeshSculptFalloffType
Definition Enums.h:24228
WICNamedWhitePoint
Definition Enums.h:29
endCondition_directive
Definition Enums.h:32864
EChaosRemovalSortMethod
Definition Enums.h:37328
ESkyAtmosphereTransformMode
Definition Enums.h:38238
ESequenceTimeUnit
Definition Enums.h:20100
EHttpConnectionState
Definition Enums.h:37866
EAnimPropertyAccessCallSite
Definition Enums.h:38728
EMediaWebcamCaptureDeviceFilter
Definition Enums.h:39166
WICBitmapInterpolationMode
Definition Enums.h:3871
EConsoleVariableFlags
Definition Enums.h:5137
EQuartzCommandDelegateSubType
Definition Enums.h:13915
EVolumeUpdateType
Definition Enums.h:9064
EBasePassDrawListType
Definition Enums.h:12251
FWP_DIRECTION_
Definition Enums.h:3398
EDecalDepthInputState
Definition Enums.h:35055
@ DDS_DepthAlways_StencilEqual1_IgnoreMask
_NVAPI_DITHER_BITS
Definition Enums.h:1253
ESwapAudioOutputDeviceResultState
Definition Enums.h:21956
EShaderFrequency
Definition Enums.h:5355
ETextureUniversalTiling
Definition Enums.h:38857
ELevelInstanceRuntimeBehavior
Definition Enums.h:40017
rcFilterLowAreaFlags
Definition Enums.h:40828
EAnchorStateEnum
Definition Enums.h:25289
@ Dataflow_AnchorState_NotAnchored
EParticleScreenAlignment
Definition Enums.h:38629
UBlockCode
Definition Enums.h:30761
@ UBLOCK_PRIVATE_USE_AREA
@ UBLOCK_LOW_SURROGATES
@ UBLOCK_TAI_XUAN_JING_SYMBOLS
@ UBLOCK_ARABIC_EXTENDED_A
@ UBLOCK_INVALID_CODE
@ UBLOCK_SYRIAC_SUPPLEMENT
@ UBLOCK_PHAISTOS_DISC
@ UBLOCK_CYRILLIC_EXTENDED_A
@ UBLOCK_MYANMAR_EXTENDED_A
@ UBLOCK_CYRILLIC_SUPPLEMENTARY
@ UBLOCK_KANA_EXTENDED_A
@ UBLOCK_COPTIC_EPACT_NUMBERS
@ UBLOCK_ZANABAZAR_SQUARE
@ UBLOCK_MUSICAL_SYMBOLS
@ UBLOCK_COMBINING_DIACRITICAL_MARKS
@ UBLOCK_SUPPLEMENTAL_MATHEMATICAL_OPERATORS
@ UBLOCK_SUNDANESE_SUPPLEMENT
@ UBLOCK_SUPPLEMENTAL_ARROWS_A
@ UBLOCK_OLD_PERSIAN
@ UBLOCK_IMPERIAL_ARAMAIC
@ UBLOCK_PLAYING_CARDS
@ UBLOCK_ANATOLIAN_HIEROGLYPHS
@ UBLOCK_ARABIC_SUPPLEMENT
@ UBLOCK_SHORTHAND_FORMAT_CONTROLS
@ UBLOCK_CJK_UNIFIED_IDEOGRAPHS_EXTENSION_D
@ UBLOCK_GENERAL_PUNCTUATION
@ UBLOCK_ANCIENT_SYMBOLS
@ UBLOCK_MYANMAR_EXTENDED_B
@ UBLOCK_ALCHEMICAL_SYMBOLS
@ UBLOCK_GREEK_EXTENDED
@ UBLOCK_ENCLOSED_ALPHANUMERICS
@ UBLOCK_UNIFIED_CANADIAN_ABORIGINAL_SYLLABICS_EXTENDED
@ UBLOCK_MEDEFAIDRIN
@ UBLOCK_SPACING_MODIFIER_LETTERS
@ UBLOCK_CYRILLIC_EXTENDED_C
@ UBLOCK_ANCIENT_GREEK_MUSICAL_NOTATION
@ UBLOCK_BOPOMOFO_EXTENDED
@ UBLOCK_HALFWIDTH_AND_FULLWIDTH_FORMS
@ UBLOCK_CJK_UNIFIED_IDEOGRAPHS_EXTENSION_F
@ UBLOCK_LATIN_EXTENDED_A
@ UBLOCK_CYRILLIC_SUPPLEMENT
@ UBLOCK_KATAKANA_PHONETIC_EXTENSIONS
@ UBLOCK_MISCELLANEOUS_SYMBOLS
@ UBLOCK_CAUCASIAN_ALBANIAN
@ UBLOCK_MAHJONG_TILES
@ UBLOCK_MISCELLANEOUS_SYMBOLS_AND_ARROWS
@ UBLOCK_INSCRIPTIONAL_PAHLAVI
@ UBLOCK_CJK_RADICALS_SUPPLEMENT
@ UBLOCK_MISCELLANEOUS_MATHEMATICAL_SYMBOLS_A
@ UBLOCK_LATIN_EXTENDED_ADDITIONAL
@ UBLOCK_SUPPLEMENTAL_ARROWS_B
@ UBLOCK_KHMER_SYMBOLS
@ UBLOCK_WARANG_CITI
@ UBLOCK_NYIAKENG_PUACHUE_HMONG
@ UBLOCK_BASIC_LATIN
@ UBLOCK_COMBINING_DIACRITICAL_MARKS_SUPPLEMENT
@ UBLOCK_SYMBOLS_AND_PICTOGRAPHS_EXTENDED_A
@ UBLOCK_INSCRIPTIONAL_PARTHIAN
@ UBLOCK_LATIN_1_SUPPLEMENT
@ UBLOCK_CUNEIFORM_NUMBERS_AND_PUNCTUATION
@ UBLOCK_CJK_UNIFIED_IDEOGRAPHS_EXTENSION_A
@ UBLOCK_RUMI_NUMERAL_SYMBOLS
@ UBLOCK_CJK_COMPATIBILITY
@ UBLOCK_GEORGIAN_SUPPLEMENT
@ UBLOCK_MODIFIER_TONE_LETTERS
@ UBLOCK_CJK_COMPATIBILITY_IDEOGRAPHS_SUPPLEMENT
@ UBLOCK_ARABIC_PRESENTATION_FORMS_B
@ UBLOCK_OLD_SOGDIAN
@ UBLOCK_SUPPLEMENTAL_ARROWS_C
@ UBLOCK_SMALL_FORM_VARIANTS
@ UBLOCK_DEVANAGARI_EXTENDED
@ UBLOCK_PAHAWH_HMONG
@ UBLOCK_PSALTER_PAHLAVI
@ UBLOCK_INDIC_SIYAQ_NUMBERS
@ UBLOCK_EGYPTIAN_HIEROGLYPH_FORMAT_CONTROLS
@ UBLOCK_COUNTING_ROD_NUMERALS
@ UBLOCK_YI_RADICALS
@ UBLOCK_VARIATION_SELECTORS
@ UBLOCK_GUNJALA_GONDI
@ UBLOCK_MEROITIC_CURSIVE
@ UBLOCK_CJK_UNIFIED_IDEOGRAPHS_EXTENSION_C
@ UBLOCK_CJK_STROKES
@ UBLOCK_MAYAN_NUMERALS
@ UBLOCK_MISCELLANEOUS_SYMBOLS_AND_PICTOGRAPHS
@ UBLOCK_KANA_SUPPLEMENT
@ UBLOCK_SUPPLEMENTARY_PRIVATE_USE_AREA_B
@ UBLOCK_MISCELLANEOUS_MATHEMATICAL_SYMBOLS_B
@ UBLOCK_HANIFI_ROHINGYA
@ UBLOCK_IDEOGRAPHIC_SYMBOLS_AND_PUNCTUATION
@ UBLOCK_NANDINAGARI
@ UBLOCK_ENCLOSED_CJK_LETTERS_AND_MONTHS
@ UBLOCK_SUPPLEMENTAL_SYMBOLS_AND_PICTOGRAPHS
@ UBLOCK_ENCLOSED_IDEOGRAPHIC_SUPPLEMENT
@ UBLOCK_IDEOGRAPHIC_DESCRIPTION_CHARACTERS
@ UBLOCK_NEW_TAI_LUE
@ UBLOCK_SMALL_KANA_EXTENSION
@ UBLOCK_VERTICAL_FORMS
@ UBLOCK_EGYPTIAN_HIEROGLYPHS
@ UBLOCK_HANGUL_COMPATIBILITY_JAMO
@ UBLOCK_COMMON_INDIC_NUMBER_FORMS
@ UBLOCK_ORNAMENTAL_DINGBATS
@ UBLOCK_DOMINO_TILES
@ UBLOCK_IPA_EXTENSIONS
@ UBLOCK_AEGEAN_NUMBERS
@ UBLOCK_BRAILLE_PATTERNS
@ UBLOCK_ANCIENT_GREEK_NUMBERS
@ UBLOCK_ETHIOPIC_SUPPLEMENT
@ UBLOCK_UNIFIED_CANADIAN_ABORIGINAL_SYLLABICS
@ UBLOCK_NUMBER_FORMS
@ UBLOCK_SUPPLEMENTAL_PUNCTUATION
@ UBLOCK_CONTROL_PICTURES
@ UBLOCK_TANGUT_COMPONENTS
@ UBLOCK_ETHIOPIC_EXTENDED
@ UBLOCK_YIJING_HEXAGRAM_SYMBOLS
@ UBLOCK_CHEROKEE_SUPPLEMENT
@ UBLOCK_LATIN_EXTENDED_E
@ UBLOCK_LATIN_EXTENDED_D
@ UBLOCK_HANGUL_SYLLABLES
@ UBLOCK_GLAGOLITIC_SUPPLEMENT
@ UBLOCK_ARABIC_MATHEMATICAL_ALPHABETIC_SYMBOLS
@ UBLOCK_CJK_COMPATIBILITY_FORMS
@ UBLOCK_SORA_SOMPENG
@ UBLOCK_VEDIC_EXTENSIONS
@ UBLOCK_COMBINING_HALF_MARKS
@ UBLOCK_ENCLOSED_ALPHANUMERIC_SUPPLEMENT
@ UBLOCK_CYPRIOT_SYLLABARY
@ UBLOCK_OLD_NORTH_ARABIAN
@ UBLOCK_OPTICAL_CHARACTER_RECOGNITION
@ UBLOCK_MATHEMATICAL_OPERATORS
@ UBLOCK_CJK_COMPATIBILITY_IDEOGRAPHS
@ UBLOCK_ALPHABETIC_PRESENTATION_FORMS
@ UBLOCK_MENDE_KIKAKUI
@ UBLOCK_MASARAM_GONDI
@ UBLOCK_CJK_UNIFIED_IDEOGRAPHS
@ UBLOCK_YI_SYLLABLES
@ UBLOCK_VARIATION_SELECTORS_SUPPLEMENT
@ UBLOCK_LATIN_EXTENDED_B
@ UBLOCK_SUTTON_SIGNWRITING
@ UBLOCK_HIGH_PRIVATE_USE_SURROGATES
@ UBLOCK_CJK_SYMBOLS_AND_PUNCTUATION
@ UBLOCK_LETTERLIKE_SYMBOLS
@ UBLOCK_HANGUL_JAMO
@ UBLOCK_OLD_HUNGARIAN
@ UBLOCK_CHESS_SYMBOLS
@ UBLOCK_PHONETIC_EXTENSIONS_SUPPLEMENT
@ UBLOCK_TAMIL_SUPPLEMENT
@ UBLOCK_BAMUM_SUPPLEMENT
@ UBLOCK_CJK_UNIFIED_IDEOGRAPHS_EXTENSION_E
@ UBLOCK_EARLY_DYNASTIC_CUNEIFORM
@ UBLOCK_GEOMETRIC_SHAPES
@ UBLOCK_GEORGIAN_EXTENDED
@ UBLOCK_BYZANTINE_MUSICAL_SYMBOLS
@ UBLOCK_HIGH_SURROGATES
@ UBLOCK_PRIVATE_USE
@ UBLOCK_SINHALA_ARCHAIC_NUMBERS
@ UBLOCK_GEOMETRIC_SHAPES_EXTENDED
@ UBLOCK_MONGOLIAN_SUPPLEMENT
@ UBLOCK_SUPPLEMENTARY_PRIVATE_USE_AREA_A
@ UBLOCK_SYLOTI_NAGRI
@ UBLOCK_COMBINING_DIACRITICAL_MARKS_EXTENDED
@ UBLOCK_KANGXI_RADICALS
@ UBLOCK_CJK_UNIFIED_IDEOGRAPHS_EXTENSION_B
@ UBLOCK_COMBINING_MARKS_FOR_SYMBOLS
@ UBLOCK_CURRENCY_SYMBOLS
@ UBLOCK_MEETEI_MAYEK
@ UBLOCK_SUPERSCRIPTS_AND_SUBSCRIPTS
@ UBLOCK_MISCELLANEOUS_TECHNICAL
@ UBLOCK_OLD_SOUTH_ARABIAN
@ UBLOCK_PAU_CIN_HAU
@ UBLOCK_ARABIC_PRESENTATION_FORMS_A
@ UBLOCK_CYRILLIC_EXTENDED_B
@ UBLOCK_LATIN_EXTENDED_C
@ UBLOCK_OTTOMAN_SIYAQ_NUMBERS
@ UBLOCK_MEROITIC_HIEROGLYPHS
@ UBLOCK_PHONETIC_EXTENSIONS
@ UBLOCK_BLOCK_ELEMENTS
@ UBLOCK_HANGUL_JAMO_EXTENDED_A
@ UBLOCK_ETHIOPIC_EXTENDED_A
@ UBLOCK_MATHEMATICAL_ALPHANUMERIC_SYMBOLS
@ UBLOCK_LINEAR_B_IDEOGRAMS
@ UBLOCK_HANGUL_JAMO_EXTENDED_B
@ UBLOCK_LINEAR_B_SYLLABARY
@ UBLOCK_MEETEI_MAYEK_EXTENSIONS
@ UBLOCK_TRANSPORT_AND_MAP_SYMBOLS
@ UBLOCK_BOX_DRAWING
EHoudiniInputType
Definition Enums.h:21246
EPoseDriverType
Definition Enums.h:36760
ESSRQuality
Definition Enums.h:38474
GROUP_WINDOW_MANAGEMENT_POLICY
Definition Enums.h:3961
ELeaderboardDisplayType
Definition Enums.h:14983
EFieldObjectType
Definition Enums.h:21164
AnimPhysSimSpaceType
Definition Enums.h:36352
ECustomMaterialOutputType
Definition Enums.h:38038
VkCommandPoolCreateFlagBits
Definition Enums.h:39454
EUpdateTextureValueType
Definition Enums.h:12874
VkExternalMemoryHandleTypeFlagBits
Definition Enums.h:2374
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID
mi_page_kind_e
Definition Enums.h:33181
EMaterialPositionTransformSource
Definition Enums.h:38183
EAppendNetExportFlags
Definition Enums.h:10021
VkSamplerReductionModeEXT
Definition Enums.h:2198
EARFaceTrackingUpdate
Definition Enums.h:36510
EReplayResult
Definition Enums.h:24098
EEmitterNormalsMode
Definition Enums.h:40088
ESequencerKeyMode
Definition Enums.h:28558
ECsgOper
Definition Enums.h:22153
@ CSG_Deintersect
EGPUSortTest
Definition Enums.h:38580
@ GPU_SORT_TEST_EXHAUSTIVE
ETriggerType
Definition Enums.h:25520
EBinkMediaPlayerBinkSoundTrack
Definition Enums.h:29658
EStreamingSourceTargetBehavior
Definition Enums.h:12450
EConstraintInterpType
Definition Enums.h:23137
EVectorCurveChannel
Definition Enums.h:13057
EAudioComponentPlayState
Definition Enums.h:20362
ESubmixEffectDynamicsPeakMode
Definition Enums.h:21863
ELightMapInteractionType
Definition Enums.h:4988
VkTimeDomainEXT
Definition Enums.h:1063
@ VK_TIME_DOMAIN_END_RANGE_EXT
@ VK_TIME_DOMAIN_RANGE_SIZE_EXT
@ VK_TIME_DOMAIN_CLOCK_MONOTONIC_RAW_EXT
@ VK_TIME_DOMAIN_QUERY_PERFORMANCE_COUNTER_EXT
@ VK_TIME_DOMAIN_CLOCK_MONOTONIC_EXT
@ VK_TIME_DOMAIN_BEGIN_RANGE_EXT
EDirectoryVisitorFlags
Definition Enums.h:14037
EGLTFJsonShadingModel
Definition Enums.h:28329
tagPhysicalConnectorType
Definition Enums.h:37475
EHoudiniCurveOutputType
Definition Enums.h:24749
ERayTracingGeometryType
Definition Enums.h:7166
ECFCoreFileRelationType
Definition Enums.h:14412
EOS_EApplicationStatus
Definition Enums.h:19290
ERepLayoutCmdType
Definition Enums.h:10255
@ NetSerializeStructWithObjectReferences
ELevelCollectionType
Definition Enums.h:8062
EAudioParameterType
Definition Enums.h:16633
ENGXBinariesSearchOrder
Definition Enums.h:21405
VkViewportCoordinateSwizzleNV
Definition Enums.h:1315
EModuleType
Definition Enums.h:27327
EVerticalTextAligment
Definition Enums.h:12655
EDrivenDestinationMode
Definition Enums.h:36843
EGeometryScriptRemoveMeshSimplificationType
Definition Enums.h:18660
VkQueryControlFlagBits
Definition Enums.h:39509
EMemOned
Definition Enums.h:20782
ECompactedReflectionTracingIndirectArgs
Definition Enums.h:37908
EBTBranchAction
Definition Enums.h:32687
@ DecoratorActivate_EvenIfExecuting
@ DecoratorActivate_IfNotExecuting
EMeshBufferAccess
Definition Enums.h:20067
ERefractionMode
Definition Enums.h:19853
EClearBinding
Definition Enums.h:14551
EAuthPhaseFailureCode
Definition Enums.h:16863
@ Phase_P2PAddressCheck_InvalidSourceAddress
@ Msg_DeliverClientToken_UnexpectedTrustedServersNotEnabled
@ Msg_RequestClientEphemeralKey_UntrustedDedicatedServer
@ Phase_LegacyCredentialAuth_ConnectionNotEncrypted
@ Msg_RequestClientToken_UnexpectedIncorrectRole
@ Phase_AntiCheatProof_AntiCheatRegistrationFailed
@ Phase_LegacyIdentityCheck_UserAccountNotFound
@ Msg_DeliverIdToken_UnexpectedIncorrectRole
@ Phase_AutomaticEncryption_DedicatedServerMisconfigured
@ Msg_RequestClientToken_ConnectionNotEncrypted
@ Msg_RequestClientEphemeralKey_UnexpectedIncorrectRole
@ Msg_SymmetricKeyExchange_FailedToDecrypt
@ Msg_RequestIdToken_ConnectionNotEncrypted
@ Phase_P2PAddressCheck_UserIdDoesNotMatchSource
@ Msg_SymmetricKeyExchange_UnexpectedIncorrectRole
@ Phase_AntiCheatIntegrity_KickedDueToEACFailure
@ Phase_LegacyIdentityCheck_UserAccountNotFoundAfterLoad
@ Phase_AutomaticEncryption_FailedToSignConnectionKeyPair
@ Msg_DeliverClientToken_AuthenticationFailed
@ Msg_RequestIdToken_UnexpectedIncorrectRole
@ Msg_RequestClientEphemeralKey_InvalidData
@ Phase_AutomaticEncryption_AutomaticEncryptionNotCompiled
@ Msg_RequestClientToken_UnexpectedTrustedServersNotEnabled
@ Msg_DeliverIdToken_ConnectionNotEncrypted
@ Phase_SanctionCheck_FailedToRetrieveSanctions
@ Msg_DeliverClientEphemeralKey_UnexpectedIncorrectRole
@ Msg_DeliverClientEphemeralKey_FailedToVerify
@ Msg_DeliverClientToken_TokenIsForADifferentAccount
@ Msg_DeliverClientToken_ConnectionNotTrusted
@ Msg_RequestClientToken_MissingTransferrableUserCredentials
@ Msg_DeliverIdToken_TokenIsForADifferentAccount
@ Msg_DeliverClientToken_ConnectionNotEncrypted
@ Msg_DeliverClientEphemeralKey_InvalidData
@ Msg_RequestClientEphemeralKey_UnexpectedAutomaticEncryptionNotEnabled
@ Msg_DeliverClientToken_UnexpectedIncorrectRole
@ Msg_DeliverClientEphemeralKey_UnexpectedAutomaticEncryptionNotEnabled
@ Msg_SymmetricKeyExchange_UnexpectedAutomaticEncryptionNotEnabled
@ Msg_EnableEncryption_UnexpectedAutomaticEncryptionNotEnabled
@ Msg_RequestClientToken_ConnectionNotTrusted
@ Phase_SanctionCheck_FailedToCopySanctionResult
@ Phase_LegacyIdentityCheck_CanNotCallUserInfo
@ Msg_RequestClientEphemeralKey_KeyNotLoaded
@ Phase_AntiCheatProof_InvalidSignatureForUnprotectedClient
@ Msg_EnableEncryption_UnexpectedIncorrectRole
@ Msg_DeliverClientEphemeralKey_FailedToEncrypt
@ Msg_RequestIdToken_CanNotRetrieveIdToken
@ Msg_RequestClientEphemeralKey_ResponsePacketGenerationFailed
EAsyncTaskNotificationPromptAction
Definition Enums.h:8508
ECompositeTextureMode
Definition Enums.h:18084
EBlueprintStatus
Definition Enums.h:9037
EPolyFlags
Definition Enums.h:4931
@ PF_ModelComponentMask
ERigControlValueType
Definition Enums.h:19089
EImportanceLevel
Definition Enums.h:6490
OodleLZ_Profile
Definition Enums.h:32965
EPluginEnabledByDefault
Definition Enums.h:7768
EGLTFJsonBufferTarget
Definition Enums.h:28409
FWPS_NET_BUFFER_LIST_EVENT_TYPE0_
Definition Enums.h:3453
EBakeNormalSpace
Definition Enums.h:24174
ERigUnitVisualDebugPointMode
Definition Enums.h:40787
EParticleSystemInsignificanceReaction
Definition Enums.h:37643
EUGCReadAction
Definition Enums.h:14904
@ k_EUGCRead_ContinueReadingUntilFinished
@ k_EUGCRead_ContinueReading
EStreamingStatus
Definition Enums.h:7517
EThreadCreateFlags
Definition Enums.h:11288
VkShaderFloatControlsIndependence
Definition Enums.h:27115
FWPM_CHANGE_TYPE_
Definition Enums.h:3147
ERHIResourceType
Definition Enums.h:4504
@ RRT_RayTracingAccelerationStructure
ECborEndianness
Definition Enums.h:26070
_MINIDUMP_TYPE
Definition Enums.h:34545
@ MiniDumpWithoutOptionalData
@ MiniDumpIgnoreInaccessibleMemory
@ MiniDumpWithPrivateWriteCopyMemory
@ MiniDumpScanInaccessiblePartialPages
@ MiniDumpWithoutAuxiliaryState
@ MiniDumpWithAvxXStateContext
@ MiniDumpWithUnloadedModules
@ MiniDumpWithFullMemoryInfo
@ MiniDumpWithProcessThreadData
@ MiniDumpWithFullAuxiliaryState
@ MiniDumpWithIndirectlyReferencedMemory
@ MiniDumpWithTokenInformation
@ MiniDumpWithPrivateReadWriteMemory
ESubmixSendStage
Definition Enums.h:11413
TextureCookPlatformTilingSettings
Definition Enums.h:18041
EInputCaptureSide
Definition Enums.h:13813
VkValidationCacheHeaderVersionEXT
Definition Enums.h:1244
ETemporalDenoiserMotionVectorType
Definition Enums.h:37086
ERemoteStoragePlatform
Definition Enums.h:15427
ESynthLFOType
Definition Enums.h:28861
EPSOPrecacheStateMask
Definition Enums.h:35189
EDataflowSetMaskConditionType
Definition Enums.h:25010
ModItemStatus
Definition Enums.h:4138
EDrawPolyPathWidthMode
Definition Enums.h:31383
ECrateMovementMode
Definition Enums.h:32147
EEventLoadNodeExecutionResult
Definition Enums.h:32247
EOnlineSharingPermissionState
Definition Enums.h:12634
VkDescriptorUpdateTemplateType
Definition Enums.h:2275
pffft_transform_t
Definition Enums.h:33291
EMontageBlendMode
Definition Enums.h:13426
EControllerActionOrigin
Definition Enums.h:15529
@ k_EControllerActionOrigin_PS5_RightTrigger_Click
@ k_EControllerActionOrigin_SteamDeck_Reserved2
@ k_EControllerActionOrigin_SteamDeck_LeftPad_DPadWest
@ k_EControllerActionOrigin_XBox360_RightBumper
@ k_EControllerActionOrigin_PS5_CenterPad_DPadWest
@ k_EControllerActionOrigin_XBoxOne_LeftTrigger_Click
@ k_EControllerActionOrigin_Switch_RightStick_Click
@ k_EControllerActionOrigin_SteamV2_RightBumper
@ k_EControllerActionOrigin_SteamV2_RightTrigger_Pull
@ k_EControllerActionOrigin_PS5_RightStick_DPadNorth
@ k_EControllerActionOrigin_SteamV2_LeftTrigger_Pull
@ k_EControllerActionOrigin_SteamDeck_RightStick_DPadWest
@ k_EControllerActionOrigin_SteamDeck_RightStick_Touch
@ k_EControllerActionOrigin_SteamDeck_Gyro_Move
@ k_EControllerActionOrigin_PS4_RightPad_Click
@ k_EControllerActionOrigin_PS4_LeftTrigger_Click
@ k_EControllerActionOrigin_XBoxOne_RightBumper
@ k_EControllerActionOrigin_SteamDeck_Reserved6
@ k_EControllerActionOrigin_XBox360_LeftStick_DPadNorth
@ k_EControllerActionOrigin_SteamV2_LeftStick_DPadSouth
@ k_EControllerActionOrigin_SteamV2_LeftTrigger_Click
@ k_EControllerActionOrigin_PS4_LeftStick_Move
@ k_EControllerActionOrigin_PS5_RightPad_DPadEast
@ k_EControllerActionOrigin_XBoxOne_LeftStick_DPadWest
@ k_EControllerActionOrigin_XBox360_RightTrigger_Pull
@ k_EControllerActionOrigin_SteamV2_RightTrigger_Click
@ k_EControllerActionOrigin_LeftStick_DPadWest
@ k_EControllerActionOrigin_PS5_RightPad_Click
@ k_EControllerActionOrigin_SteamV2_LeftGrip_Upper
@ k_EControllerActionOrigin_SteamDeck_Reserved11
@ k_EControllerActionOrigin_Switch_RightStick_Move
@ k_EControllerActionOrigin_XBoxOne_LeftBumper
@ k_EControllerActionOrigin_SteamDeck_DPad_North
@ k_EControllerActionOrigin_Switch_RightBumper
@ k_EControllerActionOrigin_Switch_ProGyro_Pitch
@ k_EControllerActionOrigin_Switch_RightGyro_Roll
@ k_EControllerActionOrigin_SteamDeck_Reserved14
@ k_EControllerActionOrigin_PS4_RightPad_Swipe
@ k_EControllerActionOrigin_SteamDeck_LeftPad_DPadEast
@ k_EControllerActionOrigin_XBoxOne_DPad_South
@ k_EControllerActionOrigin_PS5_CenterPad_Swipe
@ k_EControllerActionOrigin_SteamDeck_DPad_East
@ k_EControllerActionOrigin_SteamDeck_LeftStick_DPadSouth
@ k_EControllerActionOrigin_PS5_CenterPad_Click
@ k_EControllerActionOrigin_XBoxOne_LeftStick_DPadSouth
@ k_EControllerActionOrigin_Switch_LeftTrigger_Pull
@ k_EControllerActionOrigin_SteamV2_RightPad_Touch
@ k_EControllerActionOrigin_SteamV2_LeftStick_Click
@ k_EControllerActionOrigin_PS4_LeftStick_DPadEast
@ k_EControllerActionOrigin_PS5_RightStick_DPadSouth
@ k_EControllerActionOrigin_PS5_LeftStick_DPadSouth
@ k_EControllerActionOrigin_XBox360_RightStick_DPadWest
@ k_EControllerActionOrigin_SteamV2_RightPad_Click
@ k_EControllerActionOrigin_XBox360_RightStick_Click
@ k_EControllerActionOrigin_PS5_LeftPad_DPadNorth
@ k_EControllerActionOrigin_SteamDeck_Reserved16
@ k_EControllerActionOrigin_PS4_LeftStick_DPadWest
@ k_EControllerActionOrigin_XBox360_RightStick_Move
@ k_EControllerActionOrigin_XBoxOne_RightTrigger_Click
@ k_EControllerActionOrigin_SteamV2_LeftPad_DPadNorth
@ k_EControllerActionOrigin_XBox360_LeftStick_DPadEast
@ k_EControllerActionOrigin_Switch_ProGyro_Yaw
@ k_EControllerActionOrigin_PS4_RightStick_DPadWest
@ k_EControllerActionOrigin_SteamV2_LeftPad_Pressure
@ k_EControllerActionOrigin_SteamDeck_RightStick_DPadEast
@ k_EControllerActionOrigin_SteamV2_LeftStick_Move
@ k_EControllerActionOrigin_SteamV2_LeftStick_DPadNorth
@ k_EControllerActionOrigin_PS5_RightPad_DPadSouth
@ k_EControllerActionOrigin_Switch_RightTrigger_Click
@ k_EControllerActionOrigin_SteamV2_LeftGrip_Lower
@ k_EControllerActionOrigin_PS4_LeftPad_DPadSouth
@ k_EControllerActionOrigin_Switch_RightStick_DPadEast
@ k_EControllerActionOrigin_SteamDeck_Reserved13
@ k_EControllerActionOrigin_SteamDeck_Reserved7
@ k_EControllerActionOrigin_PS4_RightPad_Touch
@ k_EControllerActionOrigin_XBox360_RightTrigger_Click
@ k_EControllerActionOrigin_RightPad_DPadNorth
@ k_EControllerActionOrigin_RightPad_DPadSouth
@ k_EControllerActionOrigin_PS4_CenterPad_Click
@ k_EControllerActionOrigin_SteamDeck_Reserved9
@ k_EControllerActionOrigin_PS4_RightTrigger_Pull
@ k_EControllerActionOrigin_PS5_LeftPad_DPadEast
@ k_EControllerActionOrigin_Switch_RightGrip_Lower
@ k_EControllerActionOrigin_SteamDeck_Gyro_Roll
@ k_EControllerActionOrigin_SteamDeck_L2_SoftPull
@ k_EControllerActionOrigin_PS5_RightTrigger_Pull
@ k_EControllerActionOrigin_SteamV2_LeftStick_DPadWest
@ k_EControllerActionOrigin_PS4_RightStick_DPadNorth
@ k_EControllerActionOrigin_PS4_RightPad_DPadSouth
@ k_EControllerActionOrigin_SteamDeck_LeftPad_Touch
@ k_EControllerActionOrigin_XBox360_LeftTrigger_Pull
@ k_EControllerActionOrigin_PS5_RightPad_DPadNorth
@ k_EControllerActionOrigin_XBoxOne_RightStick_DPadSouth
@ k_EControllerActionOrigin_Switch_RightStick_DPadWest
@ k_EControllerActionOrigin_PS4_LeftPad_DPadEast
@ k_EControllerActionOrigin_SteamDeck_LeftStick_DPadEast
@ k_EControllerActionOrigin_LeftStick_DPadEast
@ k_EControllerActionOrigin_PS4_CenterPad_Swipe
@ k_EControllerActionOrigin_PS4_LeftStick_Click
@ k_EControllerActionOrigin_XBoxOne_RightStick_DPadEast
@ k_EControllerActionOrigin_SteamDeck_LeftStick_DPadWest
@ k_EControllerActionOrigin_Switch_ProGyro_Roll
@ k_EControllerActionOrigin_Switch_LeftGyro_Pitch
@ k_EControllerActionOrigin_PS4_RightStick_Move
@ k_EControllerActionOrigin_SteamDeck_Reserved3
@ k_EControllerActionOrigin_PS5_RightPad_Touch
@ k_EControllerActionOrigin_PS5_CenterPad_DPadNorth
@ k_EControllerActionOrigin_SteamDeck_RightPad_DPadWest
@ k_EControllerActionOrigin_SteamDeck_Gyro_Pitch
@ k_EControllerActionOrigin_SteamDeck_RightStick_Move
@ k_EControllerActionOrigin_PS4_RightStick_Click
@ k_EControllerActionOrigin_XBoxOne_DPad_North
@ k_EControllerActionOrigin_SteamV2_LeftPad_DPadEast
@ k_EControllerActionOrigin_SteamDeck_LeftStick_Touch
@ k_EControllerActionOrigin_PS4_LeftPad_DPadNorth
@ k_EControllerActionOrigin_SteamV2_LeftBumper_Pressure
@ k_EControllerActionOrigin_SteamV2_LeftPad_DPadSouth
@ k_EControllerActionOrigin_PS4_RightStick_DPadEast
@ k_EControllerActionOrigin_SteamDeck_RightPad_Click
@ k_EControllerActionOrigin_SteamDeck_Reserved20
@ k_EControllerActionOrigin_Switch_RightGrip_Upper
@ k_EControllerActionOrigin_SteamV2_RightPad_Swipe
@ k_EControllerActionOrigin_XBox360_RightStick_DPadEast
@ k_EControllerActionOrigin_Switch_ProGyro_Move
@ k_EControllerActionOrigin_PS5_LeftStick_Click
@ k_EControllerActionOrigin_Switch_RightGyro_Yaw
@ k_EControllerActionOrigin_SteamV2_RightPad_Pressure
@ k_EControllerActionOrigin_PS5_LeftTrigger_Pull
@ k_EControllerActionOrigin_SteamV2_LeftGrip_Pressure
@ k_EControllerActionOrigin_XBox360_LeftBumper
@ k_EControllerActionOrigin_SteamV2_LeftPad_DPadWest
@ k_EControllerActionOrigin_XBoxOne_RightGrip_Lower
@ k_EControllerActionOrigin_Switch_LeftTrigger_Click
@ k_EControllerActionOrigin_PS4_CenterPad_Touch
@ k_EControllerActionOrigin_RightTrigger_Click
@ k_EControllerActionOrigin_Switch_LeftStick_Move
@ k_EControllerActionOrigin_PS4_CenterPad_DPadEast
@ k_EControllerActionOrigin_SteamDeck_Reserved15
@ k_EControllerActionOrigin_XBox360_RightStick_DPadSouth
@ k_EControllerActionOrigin_XBox360_RightStick_DPadNorth
@ k_EControllerActionOrigin_Switch_RightGyro_Pitch
@ k_EControllerActionOrigin_SteamDeck_LeftStick_DPadNorth
@ k_EControllerActionOrigin_PS4_LeftStick_DPadSouth
@ k_EControllerActionOrigin_SteamV2_RightPad_DPadNorth
@ k_EControllerActionOrigin_SteamDeck_R2_SoftPull
@ k_EControllerActionOrigin_PS4_CenterPad_DPadWest
@ k_EControllerActionOrigin_Switch_RightStick_DPadNorth
@ k_EControllerActionOrigin_SteamDeck_DPad_South
@ k_EControllerActionOrigin_Switch_LeftGrip_Upper
@ k_EControllerActionOrigin_XBox360_DPad_North
@ k_EControllerActionOrigin_SteamDeck_Reserved19
@ k_EControllerActionOrigin_PS5_RightStick_Click
@ k_EControllerActionOrigin_Switch_RightStick_DPadSouth
@ k_EControllerActionOrigin_SteamDeck_DPad_West
@ k_EControllerActionOrigin_SteamDeck_DPad_Move
@ k_EControllerActionOrigin_MaximumPossibleValue
@ k_EControllerActionOrigin_SteamDeck_LeftPad_Click
@ k_EControllerActionOrigin_XBoxOne_RightStick_Move
@ k_EControllerActionOrigin_Switch_LeftStick_DPadEast
@ k_EControllerActionOrigin_XBoxOne_LeftGrip_Upper
@ k_EControllerActionOrigin_LeftStick_DPadNorth
@ k_EControllerActionOrigin_PS5_LeftStick_DPadNorth
@ k_EControllerActionOrigin_Switch_LeftGyro_Move
@ k_EControllerActionOrigin_XBoxOne_RightStick_Click
@ k_EControllerActionOrigin_SteamDeck_RightStick_DPadNorth
@ k_EControllerActionOrigin_SteamV2_RightGrip_Pressure
@ k_EControllerActionOrigin_SteamV2_LeftBumper
@ k_EControllerActionOrigin_Switch_RightGyro_Move
@ k_EControllerActionOrigin_SteamDeck_LeftPad_Swipe
@ k_EControllerActionOrigin_XBoxOne_LeftStick_Move
@ k_EControllerActionOrigin_Switch_RightTrigger_Pull
@ k_EControllerActionOrigin_Switch_LeftStick_DPadNorth
@ k_EControllerActionOrigin_XBox360_LeftStick_Move
@ k_EControllerActionOrigin_PS5_CenterPad_DPadSouth
@ k_EControllerActionOrigin_SteamV2_LeftStick_DPadEast
@ k_EControllerActionOrigin_SteamV2_RightBumper_Pressure
@ k_EControllerActionOrigin_SteamDeck_RightPad_DPadSouth
@ k_EControllerActionOrigin_SteamV2_LeftPad_Touch
@ k_EControllerActionOrigin_SteamDeck_LeftStick_Move
@ k_EControllerActionOrigin_PS4_RightTrigger_Click
@ k_EControllerActionOrigin_PS5_RightPad_Swipe
@ k_EControllerActionOrigin_SteamV2_RightGrip_Lower
@ k_EControllerActionOrigin_SteamDeck_Reserved4
@ k_EControllerActionOrigin_Switch_LeftStick_DPadSouth
@ k_EControllerActionOrigin_XBox360_LeftTrigger_Click
@ k_EControllerActionOrigin_PS5_RightPad_DPadWest
@ k_EControllerActionOrigin_SteamV2_RightPad_DPadSouth
@ k_EControllerActionOrigin_XBoxOne_RightStick_DPadNorth
@ k_EControllerActionOrigin_SteamDeck_Reserved17
@ k_EControllerActionOrigin_SteamV2_RightGrip_Upper
@ k_EControllerActionOrigin_PS4_RightPad_DPadNorth
@ k_EControllerActionOrigin_XBox360_LeftStick_DPadSouth
@ k_EControllerActionOrigin_XBoxOne_LeftStick_DPadEast
@ k_EControllerActionOrigin_PS5_LeftTrigger_Click
@ k_EControllerActionOrigin_PS5_RightStick_DPadWest
@ k_EControllerActionOrigin_SteamDeck_Reserved10
@ k_EControllerActionOrigin_PS4_CenterPad_DPadNorth
@ k_EControllerActionOrigin_PS4_CenterPad_DPadSouth
@ k_EControllerActionOrigin_SteamDeck_Reserved18
@ k_EControllerActionOrigin_Switch_LeftStick_Click
@ k_EControllerActionOrigin_SteamDeck_RightPad_Swipe
@ k_EControllerActionOrigin_SteamDeck_LeftPad_DPadNorth
@ k_EControllerActionOrigin_XBoxOne_RightStick_DPadWest
@ k_EControllerActionOrigin_Switch_LeftGyro_Roll
@ k_EControllerActionOrigin_XBoxOne_RightTrigger_Pull
@ k_EControllerActionOrigin_SteamDeck_LeftPad_DPadSouth
@ k_EControllerActionOrigin_PS5_LeftPad_DPadSouth
@ k_EControllerActionOrigin_SteamV2_LeftPad_Swipe
@ k_EControllerActionOrigin_SteamDeck_RightPad_DPadNorth
@ k_EControllerActionOrigin_PS5_CenterPad_Touch
@ k_EControllerActionOrigin_XBox360_LeftStick_Click
@ k_EControllerActionOrigin_SteamV2_RightPad_DPadWest
@ k_EControllerActionOrigin_PS5_RightStick_Move
@ k_EControllerActionOrigin_PS4_RightStick_DPadSouth
@ k_EControllerActionOrigin_SteamDeck_Gyro_Yaw
@ k_EControllerActionOrigin_SteamV2_LeftPad_Click
@ k_EControllerActionOrigin_SteamV2_LeftGrip_Upper_Pressure
@ k_EControllerActionOrigin_PS5_LeftPad_DPadWest
@ k_EControllerActionOrigin_PS5_LeftStick_DPadWest
@ k_EControllerActionOrigin_SteamDeck_RightStick_DPadSouth
@ k_EControllerActionOrigin_PS5_CenterPad_DPadEast
@ k_EControllerActionOrigin_PS4_LeftTrigger_Pull
@ k_EControllerActionOrigin_PS4_LeftStick_DPadNorth
@ k_EControllerActionOrigin_XBoxOne_LeftStick_DPadNorth
@ k_EControllerActionOrigin_XBoxOne_LeftGrip_Lower
@ k_EControllerActionOrigin_SteamDeck_Reserved12
@ k_EControllerActionOrigin_PS4_LeftPad_DPadWest
@ k_EControllerActionOrigin_SteamDeck_RightPad_Touch
@ k_EControllerActionOrigin_SteamDeck_Reserved8
@ k_EControllerActionOrigin_PS5_LeftStick_DPadEast
@ k_EControllerActionOrigin_XBoxOne_RightGrip_Upper
@ k_EControllerActionOrigin_XBoxOne_LeftTrigger_Pull
@ k_EControllerActionOrigin_XBox360_DPad_South
@ k_EControllerActionOrigin_Switch_LeftGrip_Lower
@ k_EControllerActionOrigin_SteamV2_RightPad_DPadEast
@ k_EControllerActionOrigin_LeftStick_DPadSouth
@ k_EControllerActionOrigin_Switch_LeftGyro_Yaw
@ k_EControllerActionOrigin_SteamDeck_Reserved5
@ k_EControllerActionOrigin_XBoxOne_LeftStick_Click
@ k_EControllerActionOrigin_SteamDeck_RightPad_DPadEast
@ k_EControllerActionOrigin_SteamV2_Gyro_Pitch
@ k_EControllerActionOrigin_SteamDeck_Reserved1
@ k_EControllerActionOrigin_Switch_LeftStick_DPadWest
@ k_EControllerActionOrigin_XBox360_LeftStick_DPadWest
@ k_EControllerActionOrigin_SteamV2_RightGrip_Upper_Pressure
@ k_EControllerActionOrigin_PS5_RightStick_DPadEast
@ k_EControllerActionOrigin_PS4_RightPad_DPadEast
@ k_EControllerActionOrigin_PS5_LeftStick_Move
@ k_EControllerActionOrigin_PS4_RightPad_DPadWest
_MEMORY_CACHING_TYPE
Definition Enums.h:2691
EHttpFlushReason
Definition Enums.h:17866
VkDynamicState
Definition Enums.h:2615
@ VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT
@ VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK
@ VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV
@ VK_DYNAMIC_STATE_VIEWPORT_COARSE_SAMPLE_ORDER_NV
@ VK_DYNAMIC_STATE_BEGIN_RANGE
@ VK_DYNAMIC_STATE_DEPTH_BOUNDS
@ VK_DYNAMIC_STATE_STENCIL_REFERENCE
@ VK_DYNAMIC_STATE_LINE_WIDTH
@ VK_DYNAMIC_STATE_DEPTH_BIAS
@ VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV
@ VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV
@ VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT
@ VK_DYNAMIC_STATE_LINE_STIPPLE_EXT
@ VK_DYNAMIC_STATE_RANGE_SIZE
@ VK_DYNAMIC_STATE_STENCIL_WRITE_MASK
@ VK_DYNAMIC_STATE_BLEND_CONSTANTS
@ VK_DYNAMIC_STATE_END_RANGE
AnimationCompressionFormat
Definition Enums.h:6406
EPoseDriverOutput
Definition Enums.h:36740
ETimelineSigType
Definition Enums.h:18831
EShaderPlatform
Definition Enums.h:4996
@ SP_VULKAN_ES3_1_LUMIN_REMOVED
EOldShaderPlatform
Definition Enums.h:32989
EGLTFJsonInterpolation
Definition Enums.h:28347
ENoiseFunction
Definition Enums.h:37733
@ NOISEFUNCTION_GradientTex3D
EShadowMeshSelection
Definition Enums.h:35128
VkMemoryHeapFlagBits
Definition Enums.h:1221
EIKRigGoalSpace
Definition Enums.h:24548
EUniformBufferValidation
Definition Enums.h:7784
ECFCoreHashAlgo
Definition Enums.h:14405
ELevelInstancePivotType
Definition Enums.h:40009
EMaterialFloatPrecisionMode
Definition Enums.h:4691
ESafeZoneType
Definition Enums.h:22337
UResType
Definition Enums.h:33774
@ RES_INT_VECTOR
@ URES_INT_VECTOR
WICComponentType
Definition Enums.h:3967
EWarpingEvaluationMode
Definition Enums.h:7827
FWPS_ALE_PORT_STATUS0_
Definition Enums.h:3154
EEdGraphNodeDeprecationMessageType
Definition Enums.h:13851
EVRSGenerationFlags
Definition Enums.h:36810
EOverlaysFileType
Definition Enums.h:39061
GFSDK_Aftermath_GpuCrashDumpWatchedApiFlags
Definition Enums.h:39404
GROUP_WINDOW_ROLE
Definition Enums.h:3846
VkVertexInputRate
Definition Enums.h:2265
@ VK_VERTEX_INPUT_RATE_BEGIN_RANGE
EOS_EConnectionClosedReason
Definition Enums.h:21557
dtPolyTypes
Definition Enums.h:39285
@ DT_POLYTYPE_OFFMESH_POINT
@ DT_POLYTYPE_OFFMESH_SEGMENT
_SAR_STREAM_INVALIDATION_EVENT_TYPE
Definition Enums.h:3773
EMeshAttributePaintToolActions
Definition Enums.h:26140
EOrbitChainMode
Definition Enums.h:40096
EDebugState
Definition Enums.h:25139
@ DEBUGSTATE_TestLFEBleed
@ DEBUGSTATE_DisableHPF
@ DEBUGSTATE_IsolateDryAudio
@ DEBUGSTATE_DisableLPF
@ DEBUGSTATE_IsolateReverb
@ DEBUGSTATE_DisableRadio
EAnimDataModelNotifyType
Definition Enums.h:12464
ETextWrappingPolicy
Definition Enums.h:11642
EProcessTileTasksSyncTimeSlicedState
Definition Enums.h:32115
EProceduralSphereType
Definition Enums.h:23397
Beam2SourceTargetTangentMethod
Definition Enums.h:38121
EAnimNodeInitializationStatus
Definition Enums.h:37894
EDebugCameraStyle
Definition Enums.h:24487
mi_segment_kind_e
Definition Enums.h:33130
EConfigManifestVersion
Definition Enums.h:32192
EDynamicResolutionStatus
Definition Enums.h:17073
EMeshCameraFacingUpAxis
Definition Enums.h:37754
ESplineModulationColorMask
Definition Enums.h:37384
EDLSSSupport
Definition Enums.h:21463
@ NotSupportedDriverOutOfDate
@ NotSupportedIncompatibleAPICaptureToolActive
@ NotSupportedOperatingSystemOutOfDate
@ NotSupportedIncompatibleHardware
FWPI_VPN_TRIGGER_EVENT_TYPE_
Definition Enums.h:2729
ECFCoreThumbsUpDirection
Definition Enums.h:17854
ECRSimPointForceType
Definition Enums.h:19997
EStereoDelayFiltertype
Definition Enums.h:29292
_INTERFACE_TYPE
Definition Enums.h:3123
EUsdSaveDialogBehavior
Definition Enums.h:24369
EGLTFJsonTextureWrap
Definition Enums.h:28458
EStreamingOperationResult
Definition Enums.h:10228
EHoudiniAssetState
Definition Enums.h:20972
ESmoothMeshToolSmoothType
Definition Enums.h:26697
EDoWorkTimeSlicedState
Definition Enums.h:32079
DistributionParamMode
Definition Enums.h:28674
EEntryCategory
Definition Enums.h:33327
VkCoverageReductionModeNV
Definition Enums.h:1125
EDetachmentRule
Definition Enums.h:11684
IPSEC_SA_CONTEXT_EVENT_TYPE0_
Definition Enums.h:3446
ELumenRayLightingMode
Definition Enums.h:22164
EHoleFillOpFillType
Definition Enums.h:18565
EResolveClass
Definition Enums.h:21897
EPCGMetadataMakeVector4
Definition Enums.h:22674
OodleLZ_Compressor
Definition Enums.h:32809
EBlendSpaceAxis
Definition Enums.h:17118
EGBufferCompression
Definition Enums.h:5505
EDDSCaps
Definition Enums.h:38387
@ DDSC_CubeMap_AllFaces
EOodleNetResult
Definition Enums.h:21829
EShaderParamBindingType
Definition Enums.h:13302
ELifetimeRepNotifyCondition
Definition Enums.h:7059
VkRayTracingShaderGroupTypeKHR
Definition Enums.h:26881
EOS_EPacketReliability
Definition Enums.h:21550
ECFCoreExternalAuthProvider
Definition Enums.h:13457
ESlateLineJoinType
Definition Enums.h:20178
EPolyEditExtrudeDistanceMode
Definition Enums.h:23674
EArchiveReferenceMarkerFlags
Definition Enums.h:28132
EMIDCreationFlags
Definition Enums.h:32412
EEvaluationMethod
Definition Enums.h:8599
EPolyEditExtrudeModeOptions
Definition Enums.h:23691
EQuartzTimeSignatureQuantization
Definition Enums.h:22110
EIoContainerFlags
Definition Enums.h:7667
EStaticMeshVertexUVType
Definition Enums.h:10459
EHairStrandsCompositionType
Definition Enums.h:34136
VkDescriptorPoolCreateFlagBits
Definition Enums.h:26911
EFieldCullingOperationType
Definition Enums.h:27539
FWPS_NET_BUFFER_LIST_TYPE_
Definition Enums.h:3733
_KINTERRUPT_POLARITY
Definition Enums.h:2717
VkPipelineStageFlagBits
Definition Enums.h:27146
@ VK_PIPELINE_STAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR
@ VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT
@ VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT
@ VK_PIPELINE_STAGE_TRANSFORM_FEEDBACK_BIT_EXT
@ VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_NV
@ VK_PIPELINE_STAGE_CONDITIONAL_RENDERING_BIT_EXT
@ VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT
@ VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_KHR
@ VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR
@ VK_PIPELINE_STAGE_FRAGMENT_DENSITY_PROCESS_BIT_EXT
ECustomDataRowCountMethod
Definition Enums.h:37724
EOptimusSkinnedMeshExecDomain
Definition Enums.h:26012
EPingAverageType
Definition Enums.h:17055
VkAttachmentStoreOp
Definition Enums.h:794
EActorMovementCompensationMode
Definition Enums.h:7820
EOnlineNotificationResult
Definition Enums.h:12282
ETextureLossyCompressionAmount
Definition Enums.h:11771
UCharNameChoice
Definition Enums.h:30396
EMaterialShadingRate
Definition Enums.h:6195
EKnownIniFile
Definition Enums.h:20462
ELightUnits
Definition Enums.h:8551
dictIssue_directive
Definition Enums.h:32898
ECopyTextureResourceType
Definition Enums.h:36086
EHandKeypoint
Definition Enums.h:12893
ETextureMipCount
Definition Enums.h:11364
EFractureEngineClusterSizeMethod
Definition Enums.h:21903
ERTRootSignatureType
Definition Enums.h:21495
ECppProperty
Definition Enums.h:17861
CHANNELOPTIONS
Definition Enums.h:3741
ELODStreamingCallbackResult
Definition Enums.h:21303
ASSOCIATIONLEVEL
Definition Enums.h:110
EModuleLoadResult
Definition Enums.h:19764
ESceneRenderCleanUpMode
Definition Enums.h:34690
ERasterizeGeomRecastTimeSlicedState
Definition Enums.h:32060
EJson
Definition Enums.h:9877
ELeaderboardSortMethod
Definition Enums.h:14976
ETriggerEvent
Definition Enums.h:25489
ESynthModEnvPatch
Definition Enums.h:28895
EPCGMetadataTypes
Definition Enums.h:20504
ELandscapeDirtyingMode
Definition Enums.h:37392
EHairCardsGenerationType
Definition Enums.h:18412
EItemPreviewType
Definition Enums.h:16039
@ k_EItemPreviewType_EnvironmentMap_HorizontalCross
@ k_EItemPreviewType_EnvironmentMap_LatLong
@ k_EItemPreviewType_ReservedMax
@ k_EItemPreviewType_YouTubeVideo
VkImageViewType
Definition Enums.h:2171
@ VK_IMAGE_VIEW_TYPE_CUBE_ARRAY
@ VK_IMAGE_VIEW_TYPE_RANGE_SIZE
@ VK_IMAGE_VIEW_TYPE_BEGIN_RANGE
@ VK_IMAGE_VIEW_TYPE_END_RANGE
ELoudnessNRTCurveTypeEnum
Definition Enums.h:32750
rcTimerLabel
Definition Enums.h:32021
@ RC_TIMER_BUILD_CONTOURS_SIMPLIFY
@ RC_TIMER_BUILD_DISTANCEFIELD
@ RC_TIMER_BUILD_POLYMESH
@ RC_TIMER_MERGE_POLYMESH
@ RC_TIMER_FILTER_WALKABLE
@ RC_TIMER_BUILD_CLUSTERS
@ RC_TIMER_BUILD_POLYMESHDETAIL
@ RC_TIMER_BUILD_COMPACTHEIGHTFIELD
@ RC_TIMER_BUILD_REGIONS_EXPAND
@ RC_TIMER_MARK_CONVEXPOLY_AREA
@ RC_TIMER_FILTER_BORDER
@ RC_TIMER_MERGE_POLYMESHDETAIL
@ RC_TIMER_BUILD_DISTANCEFIELD_DIST
@ RC_TIMER_MARK_BOX_AREA
@ RC_TIMER_BUILD_REGIONS_WATERSHED
@ RC_TIMER_BUILD_REGIONS_FLOOD
@ RC_TIMER_MARK_CYLINDER_AREA
@ RC_TIMER_BUILD_REGIONS_FILTER
@ RC_TIMER_FILTER_LOW_OBSTACLES
@ RC_TIMER_BUILD_REGIONS
@ RC_TIMER_BUILD_CONTOURS
@ RC_TIMER_BUILD_CONTOURS_TRACE
@ RC_TIMER_BUILD_DISTANCEFIELD_BLUR
@ RC_TIMER_RASTERIZE_TRIANGLES
WICColorContextType
Definition Enums.h:3979
EClearType
Definition Enums.h:40456
EDescendantScrollDestination
Definition Enums.h:29001
EUsdDefaultKind
Definition Enums.h:19837
EPCGMedadataTransformOperation
Definition Enums.h:22755
EHairTransmittancePassType
Definition Enums.h:37141
EUniverse
Definition Enums.h:14911
@ k_EUniversePublic
@ k_EUniverseInvalid
@ k_EUniverseInternal
ESteamAuthStatus
Definition Enums.h:16816
ERepLayoutFlags
Definition Enums.h:10408
@ HasObjectOrNetSerializeProperties
EArchiveReplaceObjectFlags
Definition Enums.h:29647
EOpusFrameSizes
Definition Enums.h:37607
EQueueMode
Definition Enums.h:19635
_DATA_PACER_EVENT
Definition Enums.h:3780
FWP_DATA_TYPE_
Definition Enums.h:2931
@ FWP_SECURITY_DESCRIPTOR_TYPE
@ FWP_TOKEN_INFORMATION_TYPE
@ FWP_TOKEN_ACCESS_INFORMATION_TYPE
VkPhysicalDeviceType
Definition Enums.h:2047
@ VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
EGizmoElementInteractionState
Definition Enums.h:39025
EFontFallback
Definition Enums.h:7236
APPDOCLISTTYPE
Definition Enums.h:189
EChatEntryType
Definition Enums.h:15304
@ k_EChatEntryTypeLinkBlocked
@ k_EChatEntryTypeHistoricalChat
@ k_EChatEntryTypeDisconnected
@ k_EChatEntryTypeLeftConversation
@ k_EChatEntryTypeInviteGame
EHttpServerResponseCodes
Definition Enums.h:31679
EWorkshopFileAction
Definition Enums.h:15476
CURLoption
Definition Enums.h:35510
@ CURLOPT_ACCEPTTIMEOUT_MS
@ CURLOPT_FTP_USE_EPSV
@ CURLOPT_TRAILERFUNCTION
@ CURLOPT_HTTP_TRANSFER_DECODING
@ CURLOPT_HTTP_CONTENT_DECODING
@ CURLOPT_TLSAUTH_TYPE
@ CURLOPT_PROXY_SSL_VERIFYHOST
@ CURLOPT_HTTP_VERSION
@ CURLOPT_CONNECTTIMEOUT_MS
@ CURLOPT_PROXYUSERNAME
@ CURLOPT_TIMECONDITION
@ CURLOPT_TLSAUTH_USERNAME
@ CURLOPT_SSH_HOST_PUBLIC_KEY_MD5
@ CURLOPT_SSL_ENABLE_NPN
@ CURLOPT_OPENSOCKETFUNCTION
@ CURLOPT_BUFFERSIZE
@ CURLOPT_PROXY_CRLFILE
@ CURLOPT_SSL_CTX_DATA
@ CURLOPT_SUPPRESS_CONNECT_HEADERS
@ CURLOPT_PATH_AS_IS
@ CURLOPT_CONV_TO_NETWORK_FUNCTION
@ CURLOPT_COPYPOSTFIELDS
@ CURLOPT_CONV_FROM_UTF8_FUNCTION
@ CURLOPT_OPENSOCKETDATA
@ CURLOPT_FOLLOWLOCATION
@ CURLOPT_PROGRESSFUNCTION
@ CURLOPT_HTTPPROXYTUNNEL
@ CURLOPT_READFUNCTION
@ CURLOPT_TIMEOUT_MS
@ CURLOPT_MAXLIFETIME_CONN
@ CURLOPT_CLOSESOCKETFUNCTION
@ CURLOPT_SSL_VERIFYPEER
@ CURLOPT_TELNETOPTIONS
@ CURLOPT_CHUNK_DATA
@ CURLOPT_PROXY_TRANSFER_MODE
@ CURLOPT_TCP_NODELAY
@ CURLOPT_SOCKS5_GSSAPI_NEC
@ CURLOPT_NETRC_FILE
@ CURLOPT_FTP_ACCOUNT
@ CURLOPT_FTP_FILEMETHOD
@ CURLOPT_MAXFILESIZE
@ CURLOPT_ERRORBUFFER
@ CURLOPT_FTP_USE_EPRT
@ CURLOPT_UNIX_SOCKET_PATH
@ CURLOPT_CAINFO_BLOB
@ CURLOPT_FTP_CREATE_MISSING_DIRS
@ CURLOPT_TIMEVALUE_LARGE
@ CURLOPT_SEEKFUNCTION
@ CURLOPT_DNS_INTERFACE
@ CURLOPT_CONNECT_TO
@ CURLOPT_GSSAPI_DELEGATION
@ CURLOPT_FTP_USE_PRET
@ CURLOPT_STREAM_DEPENDS
@ CURLOPT_KEEP_SENDING_ON_ERROR
@ CURLOPT_TCP_FASTOPEN
@ CURLOPT_CHUNK_BGN_FUNCTION
@ CURLOPT_SSH_KEYDATA
@ CURLOPT_DOH_SSL_VERIFYPEER
@ CURLOPT_HSTSREADDATA
@ CURLOPT_SSLENGINE_DEFAULT
@ CURLOPT_CHUNK_END_FUNCTION
@ CURLOPT_XOAUTH2_BEARER
@ CURLOPT_EXPECT_100_TIMEOUT_MS
@ CURLOPT_CUSTOMREQUEST
@ CURLOPT_SSH_PRIVATE_KEYFILE
@ CURLOPT_RANDOM_FILE
@ CURLOPT_PROXY_SSLKEY_BLOB
@ CURLOPT_SOCKOPTDATA
@ CURLOPT_TRANSFER_ENCODING
@ CURLOPT_RTSP_TRANSPORT
@ CURLOPT_XFERINFODATA
@ CURLOPT_PROXY_SSL_CIPHER_LIST
@ CURLOPT_PROXY_SERVICE_NAME
@ CURLOPT_DNS_LOCAL_IP4
@ CURLOPT_DNS_USE_GLOBAL_CACHE
@ CURLOPT_HEADERFUNCTION
@ CURLOPT_SSH_KEYFUNCTION
@ CURLOPT_HTTP200ALIASES
@ CURLOPT_SSL_OPTIONS
@ CURLOPT_CONNECT_ONLY
@ CURLOPT_MAXFILESIZE_LARGE
@ CURLOPT_PROXY_TLSAUTH_USERNAME
@ CURLOPT_PROXY_ISSUERCERT
@ CURLOPT_ADDRESS_SCOPE
@ CURLOPT_TLS13_CIPHERS
@ CURLOPT_PREREQDATA
@ CURLOPT_UPKEEP_INTERVAL_MS
@ CURLOPT_ISSUERCERT
@ CURLOPT_PROXY_TLS13_CIPHERS
@ CURLOPT_PROXY_SSLKEYTYPE
@ CURLOPT_DEBUGFUNCTION
@ CURLOPT_UPLOAD_BUFFERSIZE
@ CURLOPT_MAX_RECV_SPEED_LARGE
@ CURLOPT_WRITEFUNCTION
@ CURLOPT_TCP_KEEPIDLE
@ CURLOPT_PROXY_SSLVERSION
@ CURLOPT_FNMATCH_FUNCTION
@ CURLOPT_FRESH_CONNECT
@ CURLOPT_MAXAGE_CONN
@ CURLOPT_COOKIESESSION
@ CURLOPT_MAX_SEND_SPEED_LARGE
@ CURLOPT_SSL_VERIFYHOST
@ CURLOPT_TRAILERDATA
@ CURLOPT_SSH_COMPRESSION
@ CURLOPT_PROXY_KEYPASSWD
@ CURLOPT_PROXY_CAINFO_BLOB
@ CURLOPT_CONNECTTIMEOUT
@ CURLOPT_TCP_KEEPINTVL
@ CURLOPT_IOCTLFUNCTION
@ CURLOPT_HSTSREADFUNCTION
@ CURLOPT_PROXY_SSL_VERIFYPEER
@ CURLOPT_TFTP_NO_OPTIONS
@ CURLOPT_NEW_DIRECTORY_PERMS
@ CURLOPT_PREREQFUNCTION
@ CURLOPT_HAPROXYPROTOCOL
@ CURLOPT_RESOLVER_START_DATA
@ CURLOPT_SSLKEYTYPE
@ CURLOPT_DOH_SSL_VERIFYSTATUS
@ CURLOPT_PROXY_ISSUERCERT_BLOB
@ CURLOPT_PROXYUSERPWD
@ CURLOPT_HSTSWRITEFUNCTION
@ CURLOPT_POSTFIELDS
@ CURLOPT_REDIR_PROTOCOLS
@ CURLOPT_MIME_OPTIONS
@ CURLOPT_SSH_KNOWNHOSTS
@ CURLOPT_SSL_CTX_FUNCTION
@ CURLOPT_FTP_RESPONSE_TIMEOUT
@ CURLOPT_MAIL_RCPT_ALLLOWFAILS
@ CURLOPT_XFERINFOFUNCTION
@ CURLOPT_WILDCARDMATCH
@ CURLOPT_RTSP_SERVER_CSEQ
@ CURLOPT_PROXY_SSL_OPTIONS
@ CURLOPT_ALTSVC_CTRL
@ CURLOPT_PROXY_TLSAUTH_PASSWORD
@ CURLOPT_LOGIN_OPTIONS
@ CURLOPT_SERVICE_NAME
@ CURLOPT_PROXY_SSLKEY
@ CURLOPT_TLSAUTH_PASSWORD
@ CURLOPT_ISSUERCERT_BLOB
@ CURLOPT_NOPROGRESS
@ CURLOPT_PINNEDPUBLICKEY
@ CURLOPT_OBSOLETE72
@ CURLOPT_PROXY_SSLCERT
@ CURLOPT_PROXY_PINNEDPUBLICKEY
@ CURLOPT_FTP_ALTERNATIVE_TO_USER
@ CURLOPT_INFILESIZE_LARGE
@ CURLOPT_SSH_PUBLIC_KEYFILE
@ CURLOPT_STREAM_DEPENDS_E
@ CURLOPT_HAPPY_EYEBALLS_TIMEOUT_MS
@ CURLOPT_RESUME_FROM
@ CURLOPT_PROXY_CAINFO
@ CURLOPT_DNS_SHUFFLE_ADDRESSES
@ CURLOPT_LOCALPORTRANGE
@ CURLOPT_DOH_SSL_VERIFYHOST
@ CURLOPT_RTSP_STREAM_URI
@ CURLOPT_PROXYPASSWORD
@ CURLOPT_INTERLEAVEDATA
@ CURLOPT_DNS_CACHE_TIMEOUT
@ CURLOPT_DEFAULT_PROTOCOL
@ CURLOPT_SSH_AUTH_TYPES
@ CURLOPT_CONV_FROM_NETWORK_FUNCTION
@ CURLOPT_SSLCERTTYPE
@ CURLOPT_MAXCONNECTS
@ CURLOPT_FTPSSLAUTH
@ CURLOPT_TRANSFERTEXT
@ CURLOPT_ABSTRACT_UNIX_SOCKET
@ CURLOPT_AUTOREFERER
@ CURLOPT_PROXY_TLSAUTH_TYPE
@ CURLOPT_SSL_VERIFYSTATUS
@ CURLOPT_RTSP_REQUEST
@ CURLOPT_FORBID_REUSE
@ CURLOPT_SSL_FALSESTART
@ CURLOPT_OBSOLETE40
@ CURLOPT_POSTFIELDSIZE
@ CURLOPT_POSTFIELDSIZE_LARGE
@ CURLOPT_HTTP09_ALLOWED
@ CURLOPT_RTSP_CLIENT_CSEQ
@ CURLOPT_SSLKEY_BLOB
@ CURLOPT_FAILONERROR
@ CURLOPT_SSL_ENABLE_ALPN
@ CURLOPT_COOKIEFILE
@ CURLOPT_STREAM_WEIGHT
@ CURLOPT_REQUEST_TARGET
@ CURLOPT_DIRLISTONLY
@ CURLOPT_SASL_AUTHZID
@ CURLOPT_SSL_SESSIONID_CACHE
@ CURLOPT_COOKIELIST
@ CURLOPT_SOCKS5_AUTH
@ CURLOPT_FTP_SKIP_PASV_IP
@ CURLOPT_SOCKOPTFUNCTION
@ CURLOPT_UNRESTRICTED_AUTH
@ CURLOPT_LOW_SPEED_TIME
@ CURLOPT_PROXY_CAPATH
@ CURLOPT_SSLCERT_BLOB
@ CURLOPT_CLOSESOCKETDATA
@ CURLOPT_SSL_CIPHER_LIST
@ CURLOPT_IGNORE_CONTENT_LENGTH
@ CURLOPT_RESOLVER_START_FUNCTION
@ CURLOPT_DNS_SERVERS
@ CURLOPT_SSLVERSION
@ CURLOPT_HSTSWRITEDATA
@ CURLOPT_TFTP_BLKSIZE
@ CURLOPT_INTERLEAVEFUNCTION
@ CURLOPT_RESUME_FROM_LARGE
@ CURLOPT_SSH_HOST_PUBLIC_KEY_SHA256
@ CURLOPT_HTTPHEADER
@ CURLOPT_LOW_SPEED_LIMIT
@ CURLOPT_SOCKS5_GSSAPI_SERVICE
@ CURLOPT_SSL_EC_CURVES
@ CURLOPT_DISALLOW_USERNAME_IN_URL
@ CURLOPT_PROXY_SSLCERTTYPE
@ CURLOPT_FNMATCH_DATA
@ CURLOPT_PROXYHEADER
@ CURLOPT_INFILESIZE
@ CURLOPT_DNS_LOCAL_IP6
@ CURLOPT_TCP_KEEPALIVE
@ CURLOPT_NEW_FILE_PERMS
@ CURLOPT_PROXY_SSLCERT_BLOB
@ CURLOPT_ACCEPT_ENCODING
@ CURLOPT_RTSP_SESSION_ID
@ CURLOPT_FTP_SSL_CCC
@ CURLOPT_HEADERDATA
EPhysBodyOp
Definition Enums.h:7563
ELoadModuleFlags
Definition Enums.h:19758
EForkProcessRole
Definition Enums.h:9492
ESteelShieldDataFlags
Definition Enums.h:26196
AnimPhysAngularConstraintType
Definition Enums.h:36333
EBakeMapType
Definition Enums.h:24338
EAREye
Definition Enums.h:36434
tableType_t
Definition Enums.h:32904
EBinkMoviePlayerBinkBufferModes
Definition Enums.h:39371
OodleLZ_CheckCRC
Definition Enums.h:32802
DWMWINDOWATTRIBUTE
Definition Enums.h:32538
EReflectedAndRefractedRayTracedShadows
Definition Enums.h:8625
EInstallStatus
Definition Enums.h:27973
@ EInstallStatus_Uninstalling
@ EInstallStatus_InstalledButNeedsUpdateMyMods
@ EInstallStatus_InstalledButNeedsUpdate
EInstallBundleStatus
Definition Enums.h:40391
EInGamePerfTrackers
Definition Enums.h:11256
ERaSpatializationMethod
Definition Enums.h:33305
dtCompressedTileFlags
Definition Enums.h:39260
EShaderParameterFlags
Definition Enums.h:6930
EPCGMetadataMakeVector3
Definition Enums.h:22668
sentry_level_e
Definition Enums.h:21510
EClientRequestType
Definition Enums.h:14104
EGroomInterpolationQuality
Definition Enums.h:18269
EMonthOfYear
Definition Enums.h:13096
ETextureSourceFormat
Definition Enums.h:5035
EDataflowWaveFunctionType
Definition Enums.h:25031
VkDescriptorSetLayoutCreateFlagBits
Definition Enums.h:26937
TextureFilter
Definition Enums.h:8870
EGeometryScriptOffsetFacesType
Definition Enums.h:18208
EGroupTopologyDeformationStrategy
Definition Enums.h:31304
EPropertyExportCPPFlags
Definition Enums.h:18418
EBlendListTransitionType
Definition Enums.h:33426
EGrassScaling
Definition Enums.h:37005
EInstallBundleRequestFlags
Definition Enums.h:11034
ELightSourceShape
Definition Enums.h:35341
DLAttr
Definition Enums.h:2673
ESwapRootBone
Definition Enums.h:36306
EDerivedDataCacheStatus
Definition Enums.h:38212
EVoiceSampleRate
Definition Enums.h:20009
VkColorSpaceKHR
Definition Enums.h:1037
@ VK_COLOR_SPACE_EXTENDED_SRGB_LINEAR_EXT
@ VK_COLOR_SPACE_EXTENDED_SRGB_NONLINEAR_EXT
@ VK_COLOR_SPACE_ADOBERGB_LINEAR_EXT
@ VK_COLOR_SPACE_BT709_LINEAR_EXT
@ VK_COLOR_SPACE_HDR10_ST2084_EXT
@ VK_COLOR_SPACE_BT709_NONLINEAR_EXT
@ VK_COLOR_SPACE_END_RANGE_KHR
@ VK_COLORSPACE_SRGB_NONLINEAR_KHR
@ VK_COLOR_SPACE_DCI_P3_LINEAR_EXT
@ VK_COLOR_SPACE_SRGB_NONLINEAR_KHR
@ VK_COLOR_SPACE_BT2020_LINEAR_EXT
@ VK_COLOR_SPACE_DCI_P3_NONLINEAR_EXT
@ VK_COLOR_SPACE_PASS_THROUGH_EXT
@ VK_COLOR_SPACE_BEGIN_RANGE_KHR
@ VK_COLOR_SPACE_HDR10_HLG_EXT
@ VK_COLOR_SPACE_DISPLAY_NATIVE_AMD
@ VK_COLOR_SPACE_DISPLAY_P3_NONLINEAR_EXT
@ VK_COLOR_SPACE_ADOBERGB_NONLINEAR_EXT
@ VK_COLOR_SPACE_RANGE_SIZE_KHR
@ VK_COLOR_SPACE_DISPLAY_P3_LINEAR_EXT
@ VK_COLOR_SPACE_DOLBYVISION_EXT
ERigVMOpCode
Definition Enums.h:18863
EBakeCurvatureTypeMode
Definition Enums.h:24180
ENotificationPosition
Definition Enums.h:15320
EWorldPartitionInitState
Definition Enums.h:32305
NSVGspreadType
Definition Enums.h:34393
VkPresentModeKHR
Definition Enums.h:1075
@ VK_PRESENT_MODE_SHARED_CONTINUOUS_REFRESH_KHR
@ VK_PRESENT_MODE_RANGE_SIZE_KHR
@ VK_PRESENT_MODE_SHARED_DEMAND_REFRESH_KHR
@ VK_PRESENT_MODE_BEGIN_RANGE_KHR
@ VK_PRESENT_MODE_FIFO_RELAXED_KHR
FWPM_FIELD_TYPE_
Definition Enums.h:3319
ENavMeshDetailFlags
Definition Enums.h:39715
EARLineTraceChannels
Definition Enums.h:36563
EDebugProjectionHairType
Definition Enums.h:25637
IPSEC_AUTH_TYPE_
Definition Enums.h:3093
EMeshSelectionElementType
Definition Enums.h:23500
EGroomStrandsSize
Definition Enums.h:18328
EOffsetMeshSelectionInteractionMode
Definition Enums.h:24423
EGeometryScriptCombineAttributesMode
Definition Enums.h:17914
ERigUnitDebugPointMode
Definition Enums.h:40780
EObjectTypeQuery
Definition Enums.h:7967
@ ObjectTypeQuery17
Definition Enums.h:7984
@ ObjectTypeQuery2
Definition Enums.h:7969
@ ObjectTypeQuery3
Definition Enums.h:7970
@ ObjectTypeQuery20
Definition Enums.h:7987
@ ObjectTypeQuery5
Definition Enums.h:7972
@ ObjectTypeQuery13
Definition Enums.h:7980
@ ObjectTypeQuery32
Definition Enums.h:7999
@ ObjectTypeQuery28
Definition Enums.h:7995
@ ObjectTypeQuery21
Definition Enums.h:7988
@ ObjectTypeQuery27
Definition Enums.h:7994
@ ObjectTypeQuery7
Definition Enums.h:7974
@ ObjectTypeQuery22
Definition Enums.h:7989
@ ObjectTypeQuery1
Definition Enums.h:7968
@ ObjectTypeQuery16
Definition Enums.h:7983
@ ObjectTypeQuery_MAX
Definition Enums.h:8000
@ ObjectTypeQuery4
Definition Enums.h:7971
@ ObjectTypeQuery12
Definition Enums.h:7979
@ ObjectTypeQuery25
Definition Enums.h:7992
@ ObjectTypeQuery9
Definition Enums.h:7976
@ ObjectTypeQuery8
Definition Enums.h:7975
@ ObjectTypeQuery29
Definition Enums.h:7996
@ ObjectTypeQuery30
Definition Enums.h:7997
@ ObjectTypeQuery31
Definition Enums.h:7998
@ ObjectTypeQuery18
Definition Enums.h:7985
@ ObjectTypeQuery24
Definition Enums.h:7991
@ ObjectTypeQuery14
Definition Enums.h:7981
@ ObjectTypeQuery23
Definition Enums.h:7990
@ ObjectTypeQuery19
Definition Enums.h:7986
@ ObjectTypeQuery11
Definition Enums.h:7978
@ ObjectTypeQuery10
Definition Enums.h:7977
@ ObjectTypeQuery15
Definition Enums.h:7982
@ ObjectTypeQuery6
Definition Enums.h:7973
@ ObjectTypeQuery26
Definition Enums.h:7993
NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID
Definition Enums.h:1373
EControlRigContextChannelToKey
Definition Enums.h:19118
EAudioSpectrumBandPresetType
Definition Enums.h:13418
EPluginDescriptorVersion
Definition Enums.h:34988
FWP_MATCH_TYPE_
Definition Enums.h:2788
@ FWP_MATCH_EQUAL_CASE_INSENSITIVE
AnimPhysCollisionType
Definition Enums.h:36319
ENDISkeletalMesh_SourceMode
Definition Enums.h:11379
ERBFVectorDistanceType
Definition Enums.h:40851
FWPM_VSWITCH_EVENT_TYPE_
Definition Enums.h:2856
@ FWPM_VSWITCH_EVENT_FILTER_ADD_TO_INCOMPLETE_LAYER
@ FWPM_VSWITCH_EVENT_FILTER_ENGINE_NOT_IN_REQUIRED_POSITION
EMobileShadowQuality
Definition Enums.h:36682
EAlignObjectsBoxPoint
Definition Enums.h:24318
EGrassSurfaceFilter
Definition Enums.h:37012
EDistanceFieldShadowingType
Definition Enums.h:37235
CURLcode
Definition Enums.h:35812
@ CURLE_TFTP_UNKNOWNID
@ CURLE_OBSOLETE20
@ CURLE_BAD_FUNCTION_ARGUMENT
@ CURLE_OBSOLETE40
@ CURLE_BAD_DOWNLOAD_RESUME
@ CURLE_OBSOLETE29
@ CURLE_SSL_CERTPROBLEM
@ CURLE_TFTP_NOSUCHUSER
@ CURLE_FILESIZE_EXCEEDED
@ CURLE_OBSOLETE51
@ CURLE_FTP_ACCEPT_FAILED
@ CURLE_COULDNT_CONNECT
@ CURLE_BAD_CONTENT_ENCODING
@ CURLE_PEER_FAILED_VERIFICATION
@ CURLE_UNSUPPORTED_PROTOCOL
@ CURLE_SSL_CIPHER
@ CURLE_REMOTE_ACCESS_DENIED
@ CURLE_OUT_OF_MEMORY
@ CURLE_PARTIAL_FILE
@ CURLE_SSL_ENGINE_INITFAILED
@ CURLE_OBSOLETE50
@ CURLE_SSL_CRL_BADFILE
@ CURLE_USE_SSL_FAILED
@ CURLE_AUTH_ERROR
@ CURLE_SSL_CACERT_BADFILE
@ CURLE_FTP_COULDNT_SET_TYPE
@ CURLE_FTP_WEIRD_PASS_REPLY
@ CURLE_QUOTE_ERROR
@ CURLE_UNKNOWN_OPTION
@ CURLE_FUNCTION_NOT_FOUND
@ CURLE_FTP_WEIRD_PASV_REPLY
@ CURLE_HTTP_POST_ERROR
@ CURLE_NOT_BUILT_IN
@ CURLE_LDAP_CANNOT_BIND
@ CURLE_COULDNT_RESOLVE_PROXY
@ CURLE_WEIRD_SERVER_REPLY
@ CURLE_TFTP_NOTFOUND
@ CURLE_SSL_CLIENTCERT
@ CURLE_REMOTE_DISK_FULL
@ CURLE_SSL_PINNEDPUBKEYNOTMATCH
@ CURLE_SEND_ERROR
@ CURLE_CHUNK_FAILED
@ CURLE_WRITE_ERROR
@ CURLE_SSL_ENGINE_SETFAILED
@ CURLE_OBSOLETE24
@ CURLE_REMOTE_FILE_NOT_FOUND
@ CURLE_COULDNT_RESOLVE_HOST
@ CURLE_QUIC_CONNECT_ERROR
@ CURLE_OBSOLETE62
@ CURLE_ABORTED_BY_CALLBACK
@ CURLE_RTSP_CSEQ_ERROR
@ CURLE_SETOPT_OPTION_SYNTAX
@ CURLE_TFTP_PERM
@ CURLE_FTP_COULDNT_RETR_FILE
@ CURLE_GOT_NOTHING
@ CURLE_REMOTE_FILE_EXISTS
@ CURLE_RANGE_ERROR
@ CURLE_FTP_PRET_FAILED
@ CURLE_RTSP_SESSION_ERROR
@ CURLE_FTP_PORT_FAILED
@ CURLE_READ_ERROR
@ CURLE_UPLOAD_FAILED
@ CURLE_RECV_ERROR
@ CURLE_OPERATION_TIMEDOUT
@ CURLE_FTP_CANT_GET_HOST
@ CURLE_LDAP_SEARCH_FAILED
@ CURLE_SSL_ENGINE_NOTFOUND
@ CURLE_OBSOLETE32
@ CURLE_FTP_BAD_FILE_LIST
@ CURLE_HTTP2_STREAM
@ CURLE_SSL_INVALIDCERTSTATUS
@ CURLE_FTP_COULDNT_USE_REST
@ CURLE_RECURSIVE_API_CALL
@ CURLE_FTP_ACCEPT_TIMEOUT
@ CURLE_FTP_WEIRD_227_FORMAT
@ CURLE_TOO_MANY_REDIRECTS
@ CURLE_OBSOLETE46
@ CURLE_SSL_SHUTDOWN_FAILED
@ CURLE_INTERFACE_FAILED
@ CURLE_FILE_COULDNT_READ_FILE
@ CURLE_OBSOLETE76
@ CURLE_OBSOLETE57
@ CURLE_NO_CONNECTION_AVAILABLE
@ CURLE_TFTP_ILLEGAL
@ CURLE_OBSOLETE44
@ CURLE_SSL_ISSUER_ERROR
@ CURLE_SSL_CONNECT_ERROR
@ CURLE_HTTP_RETURNED_ERROR
@ CURLE_URL_MALFORMAT
@ CURLE_CONV_FAILED
@ CURLE_FAILED_INIT
@ CURLE_SEND_FAIL_REWIND
@ CURLE_LOGIN_DENIED
EInstallBundleCacheReserveResult
Definition Enums.h:40400
FWP_CLASSIFY_OPTION_TYPE_
Definition Enums.h:3306
@ FWP_CLASSIFY_OPTION_SECURE_SOCKET_SECURITY_FLAGS
@ FWP_CLASSIFY_OPTION_SECURE_SOCKET_AUTHIP_MM_POLICY_KEY
@ FWP_CLASSIFY_OPTION_SECURE_SOCKET_AUTHIP_QM_POLICY_KEY
VkSurfaceTransformFlagBitsKHR
Definition Enums.h:39323
@ VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_90_BIT_KHR
@ VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_270_BIT_KHR
@ VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_180_BIT_KHR
FForceFeedbackChannelType
Definition Enums.h:12543
EProcessRemoteFunctionFlags
Definition Enums.h:11556
EPCGSelfPruningType
Definition Enums.h:23059
EMoviePipelineShutterTiming
Definition Enums.h:21742
ENetRole
Definition Enums.h:5454
@ ROLE_Authority
@ ROLE_AutonomousProxy
@ ROLE_SimulatedProxy
EBoneVisibilityStatus
Definition Enums.h:8309
EVTRequestPagePriority
Definition Enums.h:17125
VkImageAspectFlagBits
Definition Enums.h:1260
EHLODLevelExclusion
Definition Enums.h:20737
ENormalCalculationMethod
Definition Enums.h:20611
ESplineBoneAxis
Definition Enums.h:36883
EBeam2Method
Definition Enums.h:37806
ECompareFunction
Definition Enums.h:5702
ovrUserPresenceStatus_
Definition Enums.h:17336
EGeometryScriptCollisionGenerationMethod
Definition Enums.h:14668
EDecalBlendMode
Definition Enums.h:12123
@ DBM_DBuffer_ColorNormalRoughness
@ DBM_DBuffer_EmissiveAlphaComposite
@ DBM_Volumetric_DistanceFunction
FCPXMLExportDataSource
Definition Enums.h:22449
EInputActionValueType
Definition Enums.h:25446
ESamplerSourceMode
Definition Enums.h:19966
EMovieScene2DTransformChannel
Definition Enums.h:38833
ERDGTransientResourceLifetimeState
Definition Enums.h:35315
EARServicePermissionRequestResult
Definition Enums.h:36709
ERigBoneType
Definition Enums.h:19197
ENDIStaticMesh_SourceMode
Definition Enums.h:11433
ENaturalSoundFalloffMode
Definition Enums.h:11690
_FILE_INFORMATION_CLASS
Definition Enums.h:3496
@ FileCaseSensitiveInformationForceAccessCheck
ERemoteStoragePublishedFileVisibility
Definition Enums.h:15440
EMappingQueryResult
Definition Enums.h:25473
@ Error_InputContextNotInActiveContexts
EIcmpEchoManyStatus
Definition Enums.h:37369
ECubeGridToolAction
Definition Enums.h:31288
NvAPIPrivateConstDataSlot
Definition Enums.h:1135
EMovieSceneTrackEasingSupportFlags
Definition Enums.h:8567
EAirAbsorptionMethod
Definition Enums.h:19738
EMemoryTraceHeapFlags
Definition Enums.h:19808
EPlatformAuthentication
Definition Enums.h:13132
ERDGImportedBufferFlags
Definition Enums.h:18173
EFilterInterpolationType
Definition Enums.h:11760
ETransformGetterType
Definition Enums.h:19946
EOptimusNodePinStorageType
Definition Enums.h:25721
TJSAMP
Definition Enums.h:34998
@ TJSAMP_422
@ TJSAMP_411
@ TJSAMP_GRAY
@ TJSAMP_420
@ TJSAMP_444
@ TJSAMP_440
EGeometryScriptBakeCurvatureColorMode
Definition Enums.h:17519
EHairCardsClusterType
Definition Enums.h:18406
ETextureReallocationStatus
Definition Enums.h:7701
EGestureEvent
Definition Enums.h:7737
curl_lock_data
Definition Enums.h:35943
@ CURL_LOCK_DATA_SSL_SESSION
EBakeCurvatureClampMode
Definition Enums.h:24195
UCalendarType
Definition Enums.h:33813
EChaosPerfUnits
Definition Enums.h:26676
EPBIKRootBehavior
Definition Enums.h:24608
ETerrainCoordMappingType
Definition Enums.h:35296
IKEEXT_CERT_CONFIG_TYPE_
Definition Enums.h:2847
EPCGWorldQueryFilterByTag
Definition Enums.h:22571
EPatternToolShape
Definition Enums.h:24241
EDataflowVectorFieldOperationType
Definition Enums.h:25051
EJsonToken
Definition Enums.h:9020
ESecondaryScreenPercentageMethod
Definition Enums.h:15269
EGameplayTaskRunResult
Definition Enums.h:33510
EHorizTextAligment
Definition Enums.h:12648
UDisplayContext
Definition Enums.h:33960
@ UDISPCTX_CAPITALIZATION_FOR_UI_LIST_OR_MENU
@ UDISPCTX_CAPITALIZATION_NONE
@ UDISPCTX_CAPITALIZATION_FOR_MIDDLE_OF_SENTENCE
@ UDISPCTX_CAPITALIZATION_FOR_STANDALONE
@ UDISPCTX_CAPITALIZATION_FOR_BEGINNING_OF_SENTENCE
EEffectScope
Definition Enums.h:31855
VkPerformanceCounterScopeKHR
Definition Enums.h:26749
EVectorVMOp
Definition Enums.h:10041
@ inputdata_noadvance_float
@ inputdata_noadvance_half
@ inputdata_noadvance_int32
EBasicAxis
Definition Enums.h:24522
EARServiceInstallRequestResult
Definition Enums.h:36701
EVTProducePageFlags
Definition Enums.h:11874
ESimpleRenderTargetMode
Definition Enums.h:20724
ECRSimSoftCollisionType
Definition Enums.h:20002
ERHITransientHeapFlags
Definition Enums.h:38997
VkExternalSemaphoreFeatureFlagBits
Definition Enums.h:2585
ESplineType
Definition Enums.h:21648
EMeshGroupPaintBrushType
Definition Enums.h:26145
ERepParentFlags
Definition Enums.h:10339
EInstallBundleReleaseResult
Definition Enums.h:40408
EPCGMedadataCompareOperation
Definition Enums.h:22623
EHoudiniHandleType
Definition Enums.h:23760
EUnicodeBlockRange
Definition Enums.h:34704
@ UnifiedCanadianAboriginalSyllabicsExtended
@ CombiningDiacriticalMarksForSymbols
@ CombiningDiacriticalMarksSupplement
@ MiscellaneousSymbolsAndPictographs
@ UnifiedCanadianAboriginalSyllabics
@ ArabicMathematicalAlphabeticSymbols
@ CJKCompatibilityIdeographsSupplement
ELandscapeClearMode
Definition Enums.h:13947
EGeometryScriptBakeCurvatureClampMode
Definition Enums.h:17512
EConvexOverlapRemoval
Definition Enums.h:24930
EMainTAAPassConfig
Definition Enums.h:21445
EMaterialProperty
Definition Enums.h:5301
@ MP_TessellationMultiplier_DEPRECATED
VkRenderingFlagBits
Definition Enums.h:26899
@ VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT_KHR
@ VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT
@ VK_RENDERING_ENABLE_LEGACY_DITHERING_BIT_EXT
EAddComponentResult
Definition Enums.h:38598
EUniformBufferBaseType
Definition Enums.h:4238
EUpdateRateShiftBucket
Definition Enums.h:18058
ERDGPooledBufferAlignment
Definition Enums.h:17090
LIBRARYOPTIONFLAGS
Definition Enums.h:2654
EMultiBoxType
Definition Enums.h:14078
EOptimusDataTypeFlags
Definition Enums.h:25735
EARSessionTrackingFeature
Definition Enums.h:36516
ENGXProjectIdentifier
Definition Enums.h:21415
EFieldFalloffType
Definition Enums.h:20861
ENavigationSource
Definition Enums.h:10647
EVectorVMFlags
Definition Enums.h:39122
@ VVMFlag_HasRandInstruction
@ VVMFlag_OptSaveIntermediateState
EOS_ELogCategory
Definition Enums.h:25153
EMouseLockMode
Definition Enums.h:19696
EChatMemberStateChange
Definition Enums.h:14713
LandscapeSplineMeshOrientation
Definition Enums.h:20455
EParticleSortMode
Definition Enums.h:38343
ESoundDistanceCalc
Definition Enums.h:22144
EDatasmithImportAssetConflictPolicy
Definition Enums.h:24689
EResendAllDataState
Definition Enums.h:8523
AMPROPERTY_PIN
Definition Enums.h:37550
EGLTFJsonMimeType
Definition Enums.h:28382
EGLTFJsonExtension
Definition Enums.h:28298
EPackageSegment
Definition Enums.h:21604
EMeshScreenAlignment
Definition Enums.h:37764
ERigVMNodeCreatedReason
Definition Enums.h:19247
EConfigExpansionFlags
Definition Enums.h:18841
EGetByNameFlags
Definition Enums.h:11057
EBuildPatchDownloadHealth
Definition Enums.h:31373
EMoveComponentFlags
Definition Enums.h:7129
@ MOVECOMP_NeverIgnoreBlockingOverlaps
@ MOVECOMP_DisableBlockingOverlapDispatch
ovrPlatformInitializeResult_
Definition Enums.h:17139
EDeadZoneType
Definition Enums.h:25499
ELocationFilteringModeEnum
Definition Enums.h:25839
EKeyboardType
Definition Enums.h:22346
ESoundSpatializationAlgorithm
Definition Enums.h:5448
EOnlineStoreOfferDiscountType
Definition Enums.h:12098
EAnimCurveType
Definition Enums.h:7488
FWPM_SERVICE_STATE_
Definition Enums.h:3201
ETwitterRequestMethod
Definition Enums.h:28734
EEdGraphPinDirection
Definition Enums.h:5903
ESpectatorScreenMode
Definition Enums.h:12881
EChannelCreateFlags
Definition Enums.h:8027
EBrushFalloffMode
Definition Enums.h:26113
EVolumeCacheType
Definition Enums.h:11309
ETypeAdvanceAnim
Definition Enums.h:14052
AMBISONICS_NORMALIZATION
Definition Enums.h:38893
VkSamplerYcbcrModelConversion
Definition Enums.h:2153
EFontLayoutMethod
Definition Enums.h:22019
UNumberFormatAttributeValue
Definition Enums.h:34040
EGeometryScriptPrimitivePolygroupMode
Definition Enums.h:18361
EBrushToolSizeType
Definition Enums.h:24222
EdgeValues
Definition Enums.h:39753
ETimedDataInputEvaluationType
Definition Enums.h:24615
EObjectDataResourceFlags
Definition Enums.h:20946
EDataSourceTypeEnum
Definition Enums.h:25831
@ ChaosNiagara_DataSourceType_Trailing
@ ChaosNiagara_DataSourceType_Breaking
@ ChaosNiagara_DataSourceType_Collision
EMapPropertyFlags
Definition Enums.h:14116
EHairLightingIntegrationType
Definition Enums.h:36897
EFFTPeakInterpolationMethod
Definition Enums.h:21996
EHoudiniExecutableType
Definition Enums.h:18985
EConstraintPlasticityType
Definition Enums.h:8500
ELocationXToSpawnEnum
Definition Enums.h:25846
EPCGAttributeSelectAxis
Definition Enums.h:22845
ESchemaTranslationStatus
Definition Enums.h:19982
EElementType
Definition Enums.h:9746
EDLSSSettingOverride
Definition Enums.h:21360
ERenderTargetActions
Definition Enums.h:20423
EScriptExecutionMode
Definition Enums.h:11335
EPCGIntersectionDensityFunction
Definition Enums.h:20686
EProjectedHullAxis
Definition Enums.h:26533
EResourceAlignment
Definition Enums.h:5637
EProceduralDiscType
Definition Enums.h:23391
ESpawnOwnership
Definition Enums.h:8705
EBlueprintNativizationFlag
Definition Enums.h:12687
ESlateTextureAtlasPaddingStyle
Definition Enums.h:6559
VkQueryPoolSamplingModeINTEL
Definition Enums.h:1897
ERayTracingSceneState
Definition Enums.h:11628
ECopyTextureValueType
Definition Enums.h:36093
EStereoDelaySourceEffect
Definition Enums.h:29284
ERootMotionSourceStatusFlags
Definition Enums.h:8486
EHairInterpolationQuality
Definition Enums.h:18338
UDLSSMode
Definition Enums.h:24444
@ UltraPerformance
EFeatureFusionCategory
Definition Enums.h:37094
ESkelAnimRotationOrder
Definition Enums.h:38763
EForEachResult
Definition Enums.h:39739
EClusterPassInputType
Definition Enums.h:35212
ESkyAtmospherePassLocation
Definition Enums.h:34122
EFrameHitchType
Definition Enums.h:40209
EControlRigCurveAlignment
Definition Enums.h:21694
curl_infotype
Definition Enums.h:35425
ELiveLinkAxis
Definition Enums.h:24869
EFlushLevelStreamingType
Definition Enums.h:16827
EStatType
Definition Enums.h:8789
@ STATTYPE_AccumulatorDWORD
@ STATTYPE_AccumulatorFLOAT
@ STATTYPE_CycleCounter
@ STATTYPE_MemoryCounter
@ STATTYPE_CounterDWORD
@ STATTYPE_CounterFLOAT
EInGamePerfTrackerThreads
Definition Enums.h:11262
EPropertyAccessObjectType
Definition Enums.h:40162
EGroomCurveType
Definition Enums.h:25544
EMeshGroupPaintVisibilityType
Definition Enums.h:26167
EARPlaneOrientation
Definition Enums.h:36361
ESocketBSDReturn
Definition Enums.h:33028
ESteamIPv6ConnectivityState
Definition Enums.h:15357
EArrayPropertyFlags
Definition Enums.h:9210
EUVProjectionMethod
Definition Enums.h:24120
EEulerRotationOrder
Definition Enums.h:18003
EOS_EAuthScopeFlags
Definition Enums.h:16937
EGeometryScriptSamplingDistributionMode
Definition Enums.h:18604
ESetOperationEnum
Definition Enums.h:25381
EHairPatchAttribute
Definition Enums.h:21628
EUsdInterpolationType
Definition Enums.h:22481
ERayTracingSceneLifetime
Definition Enums.h:9828
EStatFlags
Definition Enums.h:22660
EComputeNTBsFlags
Definition Enums.h:17400
EStandardToolContextMaterials
Definition Enums.h:18631
URegexpFlag
Definition Enums.h:33673
@ UREGEX_CASE_INSENSITIVE
@ UREGEX_ERROR_ON_UNKNOWN_ESCAPES
ERepLayoutCmdFlags
Definition Enums.h:10285
EEOSUserInterface_SignInOrCreateAccount_Choice
Definition Enums.h:24114
EGameDelegates_SaveGame
Definition Enums.h:15411
ETribeDataExclude
Definition Enums.h:41339
EConfigCacheType
Definition Enums.h:13074
EMoviePipelineEncodeQuality
Definition Enums.h:21798
ENavigationDataResolution
Definition Enums.h:18049
EHandleEvent
Definition Enums.h:19790
@ GlobalTransformUpdated
VkShaderStageFlagBits
Definition Enums.h:26981
@ VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT
@ VK_SHADER_STAGE_SUBPASS_SHADING_BIT_HUAWEI
@ VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT
EPropertyAccessCopyBatch
Definition Enums.h:40317
ESlateTickType
Definition Enums.h:21106
GFSDK_Aftermath_GpuCrashDumpDecoderFlags
Definition Enums.h:39527
VkAttachmentLoadOp
Definition Enums.h:783
EPCGChangeType
Definition Enums.h:20713
EGroomBindingType
Definition Enums.h:18321
EPCGPointExtentsModifierMode
Definition Enums.h:22955
EHorizontalAlignment
Definition Enums.h:6358
EParticleSysParamType
Definition Enums.h:11419
tagCONDITION_TYPE
Definition Enums.h:735
VideoCopyProtectionType
Definition Enums.h:37510
EVectorVMOpCategory
Definition Enums.h:10027
EMovieSceneTransformChannel
Definition Enums.h:8440
EPartyRequestToJoinRemovedReason
Definition Enums.h:12433
EGLTFMaterialBakeMode
Definition Enums.h:28267
EDDSPixelFormat
Definition Enums.h:38377
EVRSImageDataType
Definition Enums.h:22487
ECreateRepLayoutFlags
Definition Enums.h:10376
EGeometryScriptIndexType
Definition Enums.h:14558
EGeometryScriptDebugMessageType
Definition Enums.h:14567
SYM_TYPE
Definition Enums.h:34283
ERigUnitDebugTransformMode
Definition Enums.h:40794
EDepthDrawingMode
Definition Enums.h:11498
EOnlineTournamentFormat
Definition Enums.h:12728
EStreamingSourceTargetState
Definition Enums.h:7798
ESynthStereoDelayMode
Definition Enums.h:28938
ETransformGizmoSubElements
Definition Enums.h:18713
ECustomDataInputType
Definition Enums.h:5026
ETrailsRenderAxisOption
Definition Enums.h:37790
UNISMode
Definition Enums.h:31774
EPersonaChange
Definition Enums.h:15051
@ k_EPersonaChangeJoinedSource
@ k_EPersonaChangeGameServer
@ k_EPersonaChangeRichPresence
@ k_EPersonaChangeComeOnline
@ k_EPersonaChangeSteamLevel
@ k_EPersonaChangeRelationshipChanged
@ k_EPersonaChangeGamePlayed
@ k_EPersonaChangeNameFirstSet
@ k_EPersonaChangeLeftSource
@ k_EPersonaChangeGoneOffline
UCollationResult
Definition Enums.h:30539
EFoliageScaling
Definition Enums.h:20990
ECloudStorageDelegate
Definition Enums.h:39967
ETimestampTranslation
Definition Enums.h:9340
EHairSimulationInterpolationMode
Definition Enums.h:21641
EResizeBufferFlags
Definition Enums.h:16687
EMemberConnectionStatus
Definition Enums.h:12309
OIDNAccess
Definition Enums.h:29548
@ OIDN_ACCESS_READ_WRITE
@ OIDN_ACCESS_WRITE_DISCARD
_NDIS_NET_BUFFER_LIST_INFO
Definition Enums.h:2866
ESceneTextureId
Definition Enums.h:4175
EInitStateDefaultsResult
Definition Enums.h:7295
ERigVMExecuteResult
Definition Enums.h:18598
UJoiningGroup
Definition Enums.h:30405
@ U_JG_HANIFI_ROHINGYA_KINNA_YA
@ U_JG_BURUSHASKI_YEH_BARREE
EDatasmithImportSearchPackagePolicy
Definition Enums.h:24683
EScreenProbeIrradianceFormat
Definition Enums.h:36991
ESpawnActorScaleMethod
Definition Enums.h:12560
EAsyncTaskState
Definition Enums.h:38864
ESpaceCurveControlPointFalloffType
Definition Enums.h:13878
EPCGDataType
Definition Enums.h:20552
ERotatorQuantization
Definition Enums.h:20061
EPropertyLocalizationGathererTextFlags
Definition Enums.h:26449
EInputEvent
Definition Enums.h:4754
ELocationEmitterSelectionMethod
Definition Enums.h:40111
EStrataShadingModel
Definition Enums.h:7207
ETextureCompressionQuality
Definition Enums.h:8361
EShouldCookBlueprintPropertyGuids
Definition Enums.h:23454
ECFCoreAutoCookingType
Definition Enums.h:14253
EBiomeZone
Definition Enums.h:29796
@ BioluminescentChamber
ELoopingMode
Definition Enums.h:14173
EPinResolveType
Definition Enums.h:40261
@ ReferencePassThroughConnection
ESourceEffectDynamicsPeakMode
Definition Enums.h:29045
FWP_IP_VERSION_
Definition Enums.h:2923
CURLMSG
Definition Enums.h:36002
@ CURLMSG_NONE
@ CURLMSG_DONE
@ CURLMSG_LAST
tagVideoProcAmpProperty
Definition Enums.h:37516
EMeshCameraFacingOptions
Definition Enums.h:37772
ECameraSetting_BoolCondition
Definition Enums.h:29219
EHandleSourcesMethod
Definition Enums.h:23484
EHotReloadFlags
Definition Enums.h:8682
EBlendMode
Definition Enums.h:5739
@ BLEND_AlphaComposite
@ BLEND_TranslucentColoredTransmittance
@ BLEND_TranslucentGreyTransmittance
@ BLEND_ColoredTransmittanceOnly
@ BLEND_AlphaHoldout
EUVLayoutType
Definition Enums.h:20604
APPLICATION_VIEW_ORIENTATION
Definition Enums.h:80
ETAAQuality
Definition Enums.h:21437
EConstructionError
Definition Enums.h:40343
ESteelShieldEnvironment
Definition Enums.h:24516
ECompactedTracingIndirectArgs
Definition Enums.h:37046
UBiDiDirection
Definition Enums.h:33665
ELocalFileChunkType
Definition Enums.h:39666
EDynamicMeshComponentRenderUpdateMode
Definition Enums.h:14688
EOnlineTournamentParticipantType
Definition Enums.h:12758
FILE_USAGE_TYPE
Definition Enums.h:680
EHoudiniPluginSerializationVersion
Definition Enums.h:20794
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_COOK_TEMP_PACKAGES_MESH_AND_LAYERS
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_OUTLINER_INPUT_SAVE_ACTOR_PATHNAME
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_GEOMETRY_INPUT_TRANSFORMS
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_INPUT_LANDSCAPE_TRANSFORM
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_POST_419_SERIALIZATION_FIX
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_UNREAL_SPLINE_RESOLUTION_PER_INPUT
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_OUTLINER_INPUT_SAVE_ACTOR_ONLY
EArkProcMeshSliceCapOption
Definition Enums.h:26574
EFontHinting
Definition Enums.h:9524
VkObjectType
Definition Enums.h:934
@ VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT
@ VK_OBJECT_TYPE_SURFACE_KHR
@ VK_OBJECT_TYPE_INSTANCE
@ VK_OBJECT_TYPE_UNKNOWN
@ VK_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NVX
@ VK_OBJECT_TYPE_COMMAND_POOL
@ VK_OBJECT_TYPE_SHADER_MODULE
@ VK_OBJECT_TYPE_PIPELINE_CACHE
@ VK_OBJECT_TYPE_DESCRIPTOR_POOL
@ VK_OBJECT_TYPE_COMMAND_BUFFER
@ VK_OBJECT_TYPE_DISPLAY_KHR
@ VK_OBJECT_TYPE_SWAPCHAIN_KHR
@ VK_OBJECT_TYPE_DESCRIPTOR_SET
@ VK_OBJECT_TYPE_PHYSICAL_DEVICE
@ VK_OBJECT_TYPE_SAMPLER
@ VK_OBJECT_TYPE_SEMAPHORE
@ VK_OBJECT_TYPE_RENDER_PASS
@ VK_OBJECT_TYPE_PIPELINE
@ VK_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT
@ VK_OBJECT_TYPE_IMAGE_VIEW
@ VK_OBJECT_TYPE_QUERY_POOL
@ VK_OBJECT_TYPE_RANGE_SIZE
@ VK_OBJECT_TYPE_DISPLAY_MODE_KHR
@ VK_OBJECT_TYPE_VALIDATION_CACHE_EXT
@ VK_OBJECT_TYPE_BEGIN_RANGE
@ VK_OBJECT_TYPE_BUFFER_VIEW
@ VK_OBJECT_TYPE_PERFORMANCE_CONFIGURATION_INTEL
@ VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_KHR
@ VK_OBJECT_TYPE_OBJECT_TABLE_NVX
@ VK_OBJECT_TYPE_ACCELERATION_STRUCTURE_NV
@ VK_OBJECT_TYPE_MAX_ENUM
@ VK_OBJECT_TYPE_DEBUG_UTILS_MESSENGER_EXT
@ VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION
@ VK_OBJECT_TYPE_DEVICE_MEMORY
@ VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_KHR
@ VK_OBJECT_TYPE_FRAMEBUFFER
@ VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE
@ VK_OBJECT_TYPE_PIPELINE_LAYOUT
@ VK_OBJECT_TYPE_END_RANGE
EExtractCollisionOutputType
Definition Enums.h:26395
EARTextureType
Definition Enums.h:36440
EMovieSceneControlRigSpaceType
Definition Enums.h:19593
EEdgeLoopPositioningMode
Definition Enums.h:23712
EMeshAttributeFlags
Definition Enums.h:14224
VkSamplerReductionMode
Definition Enums.h:27126
@ VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE_EXT
@ VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE
ERevolvePropertiesPolygroupMode
Definition Enums.h:23528
VkDisplayPowerStateEXT
Definition Enums.h:1146
ETraceFrameType
Definition Enums.h:24711
ECollisionQueryHitType
Definition Enums.h:10221
EMaterialInstanceUsedByRTFlag
Definition Enums.h:21534
NV_MOSAIC_TOPO
Definition Enums.h:1397
@ NV_MOSAIC_TOPO_1x4_PASSIVE_STEREO
@ NV_MOSAIC_TOPO_BEGIN_BASIC
@ NV_MOSAIC_TOPO_4x1_PASSIVE_STEREO
@ NV_MOSAIC_TOPO_3x1_PASSIVE_STEREO
@ NV_MOSAIC_TOPO_2x1_PASSIVE_STEREO
@ NV_MOSAIC_TOPO_BEGIN_PASSIVE_STEREO
@ NV_MOSAIC_TOPO_END_PASSIVE_STEREO
@ NV_MOSAIC_TOPO_1x2_PASSIVE_STEREO
@ NV_MOSAIC_TOPO_2x2_PASSIVE_STEREO
@ NV_MOSAIC_TOPO_1x3_PASSIVE_STEREO
ECreateObjectTypeHint
Definition Enums.h:13932
_NVAPI_DITHER_MODE
Definition Enums.h:1279
EChaosCollisionSortMethod
Definition Enums.h:37300
EGeometryScriptEmptySelectionBehavior
Definition Enums.h:17018
EStructDeserializerErrorPolicies
Definition Enums.h:22037
ELightmapUVVersion
Definition Enums.h:24938
EWindSourceType
Definition Enums.h:37147
TextureAddress
Definition Enums.h:6541
EMediaTrackType
Definition Enums.h:31576
ETextureClass
Definition Enums.h:11350
EShaderFundamentalDimensionType
Definition Enums.h:13283
ovrMatchmakingCriterionImportance_
Definition Enums.h:17366
EWaveFunctionType
Definition Enums.h:20852
FLightOcclusionType
Definition Enums.h:36020
ELandscapeResizeMode
Definition Enums.h:35328
EInstallBundleRequestInfoFlags
Definition Enums.h:40416
EUVProjectionToolActions
Definition Enums.h:24128
DrawNavMeshFlags
Definition Enums.h:39292
EHoudiniLandscapeExportType
Definition Enums.h:23781
EOS_EOnlineSessionPermissionLevel
Definition Enums.h:25018
EARGeoTrackingState
Definition Enums.h:36608
ERevolvePropertiesCapFillMode
Definition Enums.h:23542
EARSceneReconstruction
Definition Enums.h:36526
ESteamNetConnectionEnd
Definition Enums.h:15190
@ k_ESteamNetConnectionEnd_Misc_NoRelaySessionsToClient
@ k_ESteamNetConnectionEnd_Local_OfflineMode
@ k_ESteamNetConnectionEnd_Remote_P2P_ICE_NoPublicAddresses
@ k_ESteamNetConnectionEnd_Misc_PeerSentNoConnection
@ k_ESteamNetConnectionEnd_Remote_BadProtocolVersion
@ k_ESteamNetConnectionEnd_Misc_P2P_Rendezvous
@ k_ESteamNetConnectionEnd_Local_ManyRelayConnectivity
@ k_ESteamNetConnectionEnd_Misc_P2P_NAT_Firewall
@ k_ESteamNetConnectionEnd_Misc_SteamConnectivity
@ k_ESteamNetConnectionEnd_Misc_InternalError
@ k_ESteamNetConnectionEnd_AppException_Generic
@ k_ESteamNetConnectionEnd_Local_P2P_ICE_NoPublicAddresses
@ k_ESteamNetConnectionEnd_Local_HostedServerPrimaryRelay
@ k_ESteamNetConnectionEnd_Local_NetworkConfig
ERBFKernelType
Definition Enums.h:40842
EPCGSpawnActorGenerationTrigger
Definition Enums.h:23109
ESocketConnectionState
Definition Enums.h:9301
EClassFlags
Definition Enums.h:4047
@ CLASS_NewerVersionExists
@ CLASS_TokenStreamAssembled
@ CLASS_ProjectUserConfig
@ CLASS_PerObjectConfig
@ CLASS_NeedsDeferredDependencyLoading
@ CLASS_DefaultToInstanced
@ CLASS_ReplicationDataIsSetUp
@ CLASS_GlobalUserConfig
@ CLASS_CollapseCategories
@ CLASS_CustomConstructor
@ CLASS_MatchedSerializers
@ CLASS_ConfigDoNotCheckDefaults
@ CLASS_CompiledFromBlueprint
@ CLASS_HasInstancedReference
ERigVMBreakpointAction
Definition Enums.h:39191
EOpenGLFormatCapabilities
Definition Enums.h:40465
ERichCurveExtrapolation
Definition Enums.h:6278
EPriorityAttenuationMethod
Definition Enums.h:19751
EMetasoundFrontendVertexAccessType
Definition Enums.h:22722
EPoseComponentDebugMode
Definition Enums.h:36254
UStreamlineReflexMode
Definition Enums.h:31767
EUpscaleMethod
Definition Enums.h:24467
EGeometryScriptSmoothBoneWeightsType
Definition Enums.h:17921
EHoudiniRampPointConstructStatus
Definition Enums.h:19024
ETAAPassConfig
Definition Enums.h:21424
EFileSystemError
Definition Enums.h:13465
ECreateMeshObjectSourceMeshType
Definition Enums.h:23278
ETickMode
Definition Enums.h:37209
EOS_EAntiCheatCommonClientAuthStatus
Definition Enums.h:16997
ERayTracingAccelerationStructureFlags
Definition Enums.h:10503
EMobileBasePass
Definition Enums.h:37594
ERotationComponent
Definition Enums.h:20372
NISGPUArchitecture
Definition Enums.h:25366
ESubmixEffectDynamicsKeySource
Definition Enums.h:21845
EPartyInvitationRemovedReason
Definition Enums.h:12415
EStreamlineSettingOverride
Definition Enums.h:25068
EHeightfieldSource
Definition Enums.h:14150
EPrimaryAssetProductionLevel
Definition Enums.h:21296
EStaticMeshVertexTangentBasisType
Definition Enums.h:7900
ETriggerState
Definition Enums.h:25482
NV_HDR_MODE
Definition Enums.h:40655
@ NV_HDR_MODE_UHDA_PASSTHROUGH
@ NV_HDR_MODE_DOLBY_VISION
ETrigMathOperation
Definition Enums.h:38972
ENetDormancy
Definition Enums.h:6231
ETimedDataInputState
Definition Enums.h:24622
ECollisionTypeEnum
Definition Enums.h:25898
tagCONDITION_OPERATION
Definition Enums.h:764
EMoviePlaybackType
Definition Enums.h:7251
VkFullScreenExclusiveEXT
Definition Enums.h:39305
@ VK_FULL_SCREEN_EXCLUSIVE_APPLICATION_CONTROLLED_EXT
EQuickTransformerMode
Definition Enums.h:31310
ESQLiteDatabaseOpenMode
Definition Enums.h:23417
ERayTracingInstanceMaskType
Definition Enums.h:37839
EDenoiseMode
Definition Enums.h:29582
EMediaOrientation
Definition Enums.h:31187
MediaTextureOutputFormat
Definition Enums.h:31621
EVelocityPass
Definition Enums.h:34115
EPawnActionTaskResult
Definition Enums.h:41222
ETextFlowDirection
Definition Enums.h:16759
EMicroTransactionDelegate
Definition Enums.h:40070
ESpatialInputGestureAxis
Definition Enums.h:12987
EPCGDensityNoiseMode
Definition Enums.h:22911
ESceneCaptureCompositeMode
Definition Enums.h:12400
BINKPLUGINDRAWFLAGS
Definition Enums.h:39349
EMovieSceneCaptureProtocolState
Definition Enums.h:39949
ESteamControllerPad
Definition Enums.h:15227
CompressTaskState
Definition Enums.h:29027
EMorphologyOperation
Definition Enums.h:20662
VkPipelineCreationFeedbackFlagBits
Definition Enums.h:27056
@ VK_PIPELINE_CREATION_FEEDBACK_APPLICATION_PIPELINE_CACHE_HIT_BIT_EXT
EDurationControlOnlineState
Definition Enums.h:15296
ChaosDeformableSimSpace
Definition Enums.h:36803
ECheatPunishType
Definition Enums.h:18484
ETransferPersistentDataMode
Definition Enums.h:40279
ERigExecutionType
Definition Enums.h:19530
WINDOWCOMPOSITIONATTRIB
Definition Enums.h:3787
ESparseVolumeTextureShaderUniform
Definition Enums.h:38801
EBakeTextureSamplesPerPixel
Definition Enums.h:17899
ESchemaTranslationLaunchPolicy
Definition Enums.h:19861
SRC_MODE
Definition Enums.h:38669
@ SRC_MODE_CALLBACK
@ SRC_MODE_PROCESS
ECameraFocusMethod
Definition Enums.h:24376
ERayTracingPrimaryRaysFlag
Definition Enums.h:34229
EPrimalCameraState
Definition Enums.h:28991
@ ASA_CAMERA
Definition Enums.h:28993
@ NORMAL_INTERP_TO_ASA_CAMERA
Definition Enums.h:28995
@ SLOW_INTERP_TO_OLD_CAMERA
Definition Enums.h:28997
@ OLD_CAMERA
Definition Enums.h:28992
@ NORMAL_INTERP_TO_OLD_CAMERA
Definition Enums.h:28994
@ WAITING_TO_SWITCH_TO_OLD_CAMERA_SLOW
Definition Enums.h:28996
EShadowDepthVertexShaderMode
Definition Enums.h:38458
EBTNodeRelativePriority
Definition Enums.h:32717
EOfflineBVHMode
Definition Enums.h:13170
ECompressionError
Definition Enums.h:13449
EARFaceTrackingDirection
Definition Enums.h:36504
EChaosTrailingSortMethod
Definition Enums.h:37319
ERenderResourceState
Definition Enums.h:20749
ELandscapeCustomizedCoordType
Definition Enums.h:35305
ERigVMAnimEasingType
Definition Enums.h:19892
EWidgetGeometryMode
Definition Enums.h:37197
EMaterialDomain
Definition Enums.h:6218
ERayTracingMode
Definition Enums.h:8739
EClusterUnionMethod
Definition Enums.h:28805
@ BoundsOverlapFilteredDelaunayTriangulation
@ MinimalSpanningSubsetDelaunayTriangulation
@ PointImplicitAugmentedWithMinimalDelaunay
EInstallBundleManagerInitState
Definition Enums.h:11118
EUIActionRepeatMode
Definition Enums.h:11648
ECrowdSimulationState
Definition Enums.h:39931
ESSAOType
Definition Enums.h:35227
EColorSpaceAndEOTF
Definition Enums.h:10484
ETransactionObjectChangeCreatedBy
Definition Enums.h:22640
ERayTracingSceneLayer
Definition Enums.h:13362
EReportNewBugStatus
Definition Enums.h:17875
EARFaceTransformMixing
Definition Enums.h:36226
EPCGSplineSamplingFill
Definition Enums.h:21196
ETextureMipValueMode
Definition Enums.h:9201
EGroomOverrideType
Definition Enums.h:18374
KF_CATEGORY
Definition Enums.h:2639
ETemplateSectionPropertyScaleType
Definition Enums.h:29512
EVertexInputStreamType
Definition Enums.h:7616
EOpenColorIOTransformAlpha
Definition Enums.h:21879
ERigVMSimPointIntegrateType
Definition Enums.h:23201
ETransitionRequestOverwriteMode
Definition Enums.h:7481
OfflineFolderStatus
Definition Enums.h:701
FWPM_NET_FAILURE_CAUSE_
Definition Enums.h:3367
VIDEOENCODER_BITRATE_MODE
Definition Enums.h:37572
EAlignObjectsAlignToOptions
Definition Enums.h:24311
VkFrontFace
Definition Enums.h:2341
@ VK_FRONT_FACE_MAX_ENUM
@ VK_FRONT_FACE_COUNTER_CLOCKWISE
@ VK_FRONT_FACE_BEGIN_RANGE
@ VK_FRONT_FACE_END_RANGE
@ VK_FRONT_FACE_RANGE_SIZE
@ VK_FRONT_FACE_CLOCKWISE
EViewInteractionState
Definition Enums.h:13858
EOpenGLCurrentContext
Definition Enums.h:40440
SkeletalMeshOptimizationType
Definition Enums.h:4923
EReverbSendMethod
Definition Enums.h:19744
DMA_COMPLETION_STATUS
Definition Enums.h:3617
EMappingQueryIssue
Definition Enums.h:25454
EMediaVideoCaptureDeviceFilter
Definition Enums.h:39157
EWorldPartitionRuntimeCellVisualizeMode
Definition Enums.h:32354
EMakeMeshPivotLocation
Definition Enums.h:23378
EGeometryScriptBakeTypes
Definition Enums.h:17534
ESlabOverlapFlag
Definition Enums.h:40802
ENDISkelMesh_AreaWeightingMode
Definition Enums.h:8338
EHairCardsSimulationType
Definition Enums.h:21614
EHandshakeInstallState
Definition Enums.h:31113
EBulkDataFlags
Definition Enums.h:4565
@ BULKDATA_DuplicateNonOptionalPayload
@ BULKDATA_SerializeCompressedZLIB
@ BULKDATA_Force_NOT_InlinePayload
@ BULKDATA_ForceStreamPayload
@ BULKDATA_PayloadAtEndOfFile
@ BULKDATA_HasAsyncReadPending
@ BULKDATA_WorkspaceDomainPayload
@ BULKDATA_ForceSingleElementSerialization
@ BULKDATA_PayloadInSeperateFile
@ BULKDATA_SerializeCompressed
@ BULKDATA_DataIsMemoryMapped
@ BULKDATA_MemoryMappedPayload
@ BULKDATA_SerializeCompressedBitWindow
@ BULKDATA_ForceInlinePayload
@ BULKDATA_AlwaysAllowDiscard
ELibraryProgressState
Definition Enums.h:14518
ERPCDoSSeverityUpdate
Definition Enums.h:7873
dict_directive
Definition Enums.h:32883
EUnrealObjectInputNodeType
Definition Enums.h:23788
ESubmixSendMethod
Definition Enums.h:8895
EOptimusNodePinDirection
Definition Enums.h:25695
exr_attribute_type_t
Definition Enums.h:26641
EInertializationState
Definition Enums.h:36601
EDatasmithAreaLightActorShape
Definition Enums.h:24725
dtRegionPartitioning
Definition Enums.h:39265
VkQueueGlobalPriorityEXT
Definition Enums.h:815
ERTAccelerationStructureBuildPriority
Definition Enums.h:7804
EGeometryScriptRemeshEdgeConstraintType
Definition Enums.h:18499
EMeshBooleanOperationEnum
Definition Enums.h:25114
EHoudiniRuntimeSettingsSessionType
Definition Enums.h:19001
EFaceComponentDebugMode
Definition Enums.h:36219
VkCullModeFlagBits
Definition Enums.h:39485
ETextOverflowPolicy
Definition Enums.h:11704
EProcMeshSliceCapOption
Definition Enums.h:26542
ERuntimeVirtualTextureAttributeType
Definition Enums.h:20436
UStreamlineFeature
Definition Enums.h:31753
ovrLeaderboardStartAt_
Definition Enums.h:17321
@ ovrLeaderboard_StartAtCenteredOnViewerOrTop
_MM_PAGE_PRIORITY
Definition Enums.h:3489
EDecalDBufferMaskTechnique
Definition Enums.h:35262
dtNodeFlags
Definition Enums.h:40816
EEasingFuncType
Definition Enums.h:20389
ERuntimeVirtualTextureTextureAddressMode
Definition Enums.h:37717
EDynamicMeshSculptBrushType
Definition Enums.h:31415
EControlRigModifyBoneMode
Definition Enums.h:23160
FWPS_CALLOUT_NOTIFY_TYPE_
Definition Enums.h:3474
EFieldCommandResultType
Definition Enums.h:21138
ELoudnessCurveTypeEnum
Definition Enums.h:32741
XXH_INLINE_XXH_errorcode
Definition Enums.h:33897
ECollisionGeometryMode
Definition Enums.h:26387
EBlueprintPinStyleType
Definition Enums.h:21392
IPSEC_TOKEN_TYPE_
Definition Enums.h:3425
EDLSSQualityMode
Definition Enums.h:21379
EAITaskPriority
Definition Enums.h:41127
EMaterialTranslucencyPass
Definition Enums.h:17082
EDecalRenderStage
Definition Enums.h:35234
ERangeCompressionMode
Definition Enums.h:4829
EMediaOverlaySampleType
Definition Enums.h:37901
EStrataTileType
Definition Enums.h:35068
@ EOpaqueRoughRefractionSSSWithout
EWorldContentState
Definition Enums.h:39979
ELightShaftTechnique
Definition Enums.h:36080
EWarpingDirectionSource
Definition Enums.h:24532
EFieldResolutionType
Definition Enums.h:21145
ESelectedObjectsModificationType
Definition Enums.h:18574
EMaterialExposedTextureProperty
Definition Enums.h:32482
EFindFirstObjectOptions
Definition Enums.h:7913
EUsdRootMotionHandling
Definition Enums.h:19830
VkStencilFaceFlagBits
Definition Enums.h:1868
ESplitNormalMethod
Definition Enums.h:20618
ViewSubresourceSubsetFlags
Definition Enums.h:38954
EBakeVertexChannel
Definition Enums.h:24391
EEOSNetDriverRole
Definition Enums.h:16929
@ ClientConnectedToDedicatedServer
ESubsurfaceMode
Definition Enums.h:37101
DIT_HITTESTATTRIBUTES
Definition Enums.h:3823
@ DIT_HITTESTATTRIBUTES_MOUSEWHEELISINCREASING
@ DIT_HITTESTATTRIBUTES_MOUSEWHEELISHORIZONTAL
EGroomViewMode
Definition Enums.h:18132
ENetworkSmoothingMode
Definition Enums.h:7496
EGLTFJsonCameraType
Definition Enums.h:28363
EInstallBundleSourceUpdateBundleInfoResult
Definition Enums.h:40430
EParticleAllocationMode
Definition Enums.h:10922
ERuntimeGenerationType
Definition Enums.h:28606
EOITSortingType
Definition Enums.h:34144
ERasterizeGeomTimeSlicedState
Definition Enums.h:32066
EPCGGraphParameterEvent
Definition Enums.h:22554
EGizmoElementViewDependentType
Definition Enums.h:39032
ECopyResult
Definition Enums.h:13954
EGeometryScriptContainmentOutcomePins
Definition Enums.h:14593
EGeometryScriptPrimitiveOriginMode
Definition Enums.h:18355
ECoreRedirectMatchFlags
Definition Enums.h:11072
ETryParseTagResult
Definition Enums.h:38282
EVRScreenshotType
Definition Enums.h:15507
@ k_EVRScreenshotType_StereoPanorama
@ k_EVRScreenshotType_MonoPanorama
EParticleSystemOcclusionBoundsMethod
Definition Enums.h:10915
CurveInterpolationType
Definition Enums.h:29392
ECDOArrayModificationType
Definition Enums.h:30014
EStructSerializerMapPolicies
Definition Enums.h:22081
RO_INIT_TYPE
Definition Enums.h:26505
@ RO_INIT_SINGLETHREADED
EWarpPointAnimProvider
Definition Enums.h:17105
EGCTokenType
Definition Enums.h:18559
ERandomVelocityGenerationTypeEnum
Definition Enums.h:25882
@ ChaosNiagara_RandomVelocityGenerationType_RandomDistributionWithStreamers
ECFCoreApiStatus
Definition Enums.h:14398
EGamepadTextInputLineMode
Definition Enums.h:15343
EGPUSkinCacheEntryMode
Definition Enums.h:37153
EGroomCacheImportType
Definition Enums.h:25563
ELightMapVirtualTextureType
Definition Enums.h:38251
EBoneControlSpace
Definition Enums.h:13576
EResourceType
Definition Enums.h:34461
EInstallBundleInstallState
Definition Enums.h:11026
EAnimExecutionContextConversionResult
Definition Enums.h:36313
EPipelineCacheFileFormatVersions
Definition Enums.h:35144
ESteamInputType
Definition Enums.h:15913
@ k_ESteamInputType_MobileTouch
@ k_ESteamInputType_GenericGamepad
@ k_ESteamInputType_SteamDeckController
@ k_ESteamInputType_AppleMFiController
@ k_ESteamInputType_PS5Controller
@ k_ESteamInputType_SteamController
@ k_ESteamInputType_SwitchJoyConPair
@ k_ESteamInputType_MaximumPossibleValue
@ k_ESteamInputType_SwitchJoyConSingle
@ k_ESteamInputType_AndroidController
@ k_ESteamInputType_XBox360Controller
@ k_ESteamInputType_PS4Controller
@ k_ESteamInputType_XBoxOneController
@ k_ESteamInputType_SwitchProController
@ k_ESteamInputType_PS3Controller
ERepLayoutResult
Definition Enums.h:10420
_WHEA_ERROR_PACKET_DATA_FORMAT
Definition Enums.h:3625
EChaosSolverTickMode
Definition Enums.h:8674
EObjectStateTypeEnum
Definition Enums.h:21886
ServerSortingTypeType
Definition Enums.h:32182
EWindowTitleBarMode
Definition Enums.h:23478
EMobileHDRMode
Definition Enums.h:24428
EStreamingVolumeUsage
Definition Enums.h:28416
EDefaultBufferType
Definition Enums.h:13621
VkChromaLocation
Definition Enums.h:2240
@ VK_CHROMA_LOCATION_MIDPOINT_KHR
@ VK_CHROMA_LOCATION_COSITED_EVEN_KHR
@ VK_CHROMA_LOCATION_BEGIN_RANGE
@ VK_CHROMA_LOCATION_COSITED_EVEN
EAutomationComparisonToleranceLevel
Definition Enums.h:9193
VkValidationCheckEXT
Definition Enums.h:2015
EPropertyType
Definition Enums.h:11169
@ CPT_FLargeWorldCoordinatesReal
EARFrameSyncMode
Definition Enums.h:36491
ETargetDeviceTypes
Definition Enums.h:13112
EInterpToBehaviourType
Definition Enums.h:38755
mi_collect_e
Definition Enums.h:33116
EScreenPhysicalAccuracy
Definition Enums.h:7609
VkSystemAllocationScope
Definition Enums.h:1331
EClearReplacementResourceType
Definition Enums.h:36033
_PhotoMode
Definition Enums.h:3758
@ PhotoMode_PhotoSequence
@ PhotoMode_Undefined
@ PhotoMode_AdvancedPhoto
@ PhotoMode_VariablePhotoSequence
ETextureColorSpace
Definition Enums.h:9995
EWarpingVectorMode
Definition Enums.h:8010
ELandscapeLayerBlendType
Definition Enums.h:37377
EColorPickerChannels
Definition Enums.h:34198
EWeightScheme
Definition Enums.h:31316
EntryType
Definition Enums.h:33339
@ TYPE_SHEWHOWAITS
EAudioVolumeLocationState
Definition Enums.h:11710
EReadReplayInfoFlags
Definition Enums.h:39692
EOptimusGroomExecDomain
Definition Enums.h:25556
ELandscapeImportAlphamapType
Definition Enums.h:38507
_NvAPI_Status
Definition Enums.h:40492
@ NVAPI_UNSUPPORTED_CONFIG_NON_HDCP_HMD
@ NVAPI_FIRMWARE_REVISION_NOT_SUPPORTED
@ NVAPI_MATCHING_DEVICE_NOT_FOUND
@ NVAPI_JIT_COMPILER_NOT_FOUND
@ NVAPI_INVALID_CONFIGURATION
@ NVAPI_DEFAULT_STEREO_PROFILE_DOES_NOT_EXIST
@ NVAPI_NVLINK_UNCORRECTABLE
@ NVAPI_STEREO_PARAMETER_OUT_OF_RANGE
@ NVAPI_OPENGL_CONTEXT_NOT_CURRENT
@ NVAPI_TIMING_NOT_SUPPORTED
@ NVAPI_STREAM_IS_OUT_OF_SYNC
@ NVAPI_DISPLAY_MUX_TRANSITION_FAILED
@ NVAPI_CLUSTER_ALREADY_EXISTS
@ NVAPI_INVALID_SYNC_TOPOLOGY
@ NVAPI_EXECUTABLE_ALREADY_IN_USE
@ NVAPI_UNKNOWN_UNDERSCAN_CONFIG
@ NVAPI_INVALID_DSC_OUTPUT_BPP
@ NVAPI_DPMST_DISPLAY_ID_EXPECTED
@ NVAPI_GPU_WORKSTATION_FEATURE_INCOMPLETE
@ NVAPI_EXPECTED_LOGICAL_GPU_HANDLE
@ NVAPI_CALLBACK_NOT_FOUND
@ NVAPI_REQUEST_USER_TO_CLOSE_NON_MIGRATABLE_APPS
@ NVAPI_WAIT_FOR_HW_RESOURCE
@ NVAPI_IMPLICIT_SET_GPU_TOPOLOGY_CHANGE_NOT_ALLOWED
@ NVAPI_PRIV_SEC_VIOLATION
@ NVAPI_INVALID_USER_PRIVILEGE
@ NVAPI_PERSIST_DATA_NOT_FOUND
@ NVAPI_DISPLAYCONFIG_VALIDATION_FAILED
@ NVAPI_EXPECTED_COMPUTE_GPU_HANDLE
@ NVAPI_LICENSE_CALLER_AUTHENTICATION_FAILED
@ NVAPI_INVALID_COMBINATION
@ NVAPI_PCLK_LIMITATION_FAILED
@ NVAPI_EXPECTED_DISPLAY_HANDLE
@ NVAPI_SHARE_RESOURCE_RELOCATED
@ NVAPI_MAX_DISPLAY_LIMIT_REACHED
@ NVAPI_NVIDIA_DEVICE_NOT_FOUND
@ NVAPI_INSTRUMENTATION_DISABLED
@ NVAPI_FAILED_TO_LOAD_FROM_DRIVER_STORE
@ NVAPI_NO_CONNECTOR_FOUND
@ NVAPI_INVALID_HYBRID_MODE
@ NVAPI_EXPECTED_UNATTACHED_DISPLAY_HANDLE
@ NVAPI_INVALID_PERF_LEVEL
@ NVAPI_STEREO_HANDSHAKE_NOT_DONE
@ NVAPI_ECID_SIGN_ALGO_UNSUPPORTED
@ NVAPI_EXPECTED_DIGITAL_FLAT_PANEL
@ NVAPI_DEVICE_SWITCHING_NOT_ALLOWED
@ NVAPI_STEREO_NOT_TURNED_ON
@ NVAPI_INVALID_DSC_SLICECOUNT
@ NVAPI_SETTING_SIZE_TOO_LARGE
@ NVAPI_ECID_KEY_VERIFICATION_FAILED
@ NVAPI_FIRMWARE_OUT_OF_DATE
@ NVAPI_TIMEOUT_RECONFIGURING_GPU_TOPO
@ NVAPI_INCOMPATIBLE_STRUCT_VERSION
@ NVAPI_ADVANCED_DISPLAY_TOPOLOGY_REQUIRED
@ NVAPI_INVALID_DISPLAY_ID
@ NVAPI_API_NOT_INITIALIZED
@ NVAPI_PROFILE_NAME_IN_USE
@ NVAPI_D3D11_LIBRARY_NOT_FOUND
@ NVAPI_TOO_MANY_SETTINGS_IN_PROFILE
@ NVAPI_ERROR_DRIVER_RELOAD_REQUIRED
@ NVAPI_CALLBACK_ALREADY_REGISTERED
@ NVAPI_STEREO_INVALID_DEVICE_INTERFACE
@ NVAPI_INVALID_DSC_VERSION
@ NVAPI_EXPECTED_ANALOG_DISPLAY
@ NVAPI_NV_PERSIST_FILE_NOT_FOUND
@ NVAPI_EXPECTED_TV_DISPLAY
@ NVAPI_ERROR_DRIVER_RELOAD_IN_PROGRESS
@ NVAPI_DEFAULT_STEREO_PROFILE_IS_NOT_DEFINED
@ NVAPI_STEREO_VERSION_MISMATCH
@ NVAPI_UNREGISTERED_RESOURCE
@ NVAPI_STEREO_REGISTRY_PROFILE_TYPE_NOT_SUPPORTED
@ NVAPI_STEREO_INIT_ACTIVATION_NOT_DONE
@ NVAPI_INSUFFICIENT_BUFFER
@ NVAPI_REQUIRE_FURTHER_HDCP_ACTION
@ NVAPI_MODE_CHANGE_FAILED
@ NVAPI_STEREO_FRUSTUM_ADJUST_MODE_NOT_SUPPORTED
@ NVAPI_SYSWOW64_NOT_SUPPORTED
@ NVAPI_NVIDIA_DISPLAY_NOT_FOUND
@ NVAPI_STEREO_NOT_INITIALIZED
@ NVAPI_D3D10_1_LIBRARY_NOT_FOUND
@ NVAPI_INVALID_DIRECT_MODE_DISPLAY
@ NVAPI_D3D_DEVICE_NOT_REGISTERED
@ NVAPI_STEREO_REGISTRY_ACCESS_FAILED
@ NVAPI_INCOMPATIBLE_AUDIO_DRIVER
@ NVAPI_HANDLE_INVALIDATED
@ NVAPI_PROFILE_NAME_EMPTY
@ NVAPI_D3D_CONTEXT_NOT_FOUND
@ NVAPI_TOO_MANY_UNIQUE_STATE_OBJECTS
@ NVAPI_EXPECTED_NON_PRIMARY_DISPLAY_HANDLE
@ NVAPI_EXECUTABLE_PATH_IS_AMBIGUOUS
@ NVAPI_TESTING_CLOCKS_NOT_SUPPORTED
@ NVAPI_STEREO_REGISTRY_VALUE_NOT_SUPPORTED
@ NVAPI_ARGUMENT_EXCEED_MAX_SIZE
@ NVAPI_ILLEGAL_INSTRUCTION
@ NVAPI_STEREO_NOT_ENABLED
@ NVAPI_NO_ACTIVE_SLI_TOPOLOGY
@ NVAPI_REQUEST_USER_TO_DISABLE_DWM
@ NVAPI_RESOURCE_NOT_ACQUIRED
@ NVAPI_SYNC_MASTER_NOT_FOUND
@ NVAPI_HDCP_ENCRYPTION_FAILED
@ NVAPI_MIXED_TARGET_TYPES
@ NVAPI_EXECUTABLE_NOT_FOUND
@ NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE
@ NVAPI_FUNCTION_NOT_FOUND
@ NVAPI_SLI_RENDERING_MODE_NOTALLOWED
@ NVAPI_EXPECTED_TV_DISPLAY_ON_DCONNECTOR
EClampMode
Definition Enums.h:38048
UCharProperty
Definition Enums.h:30051
@ UCHAR_OTHER_PROPERTY_LIMIT
@ UCHAR_PATTERN_WHITE_SPACE
@ UCHAR_SIMPLE_CASE_FOLDING
@ UCHAR_PREPENDED_CONCATENATION_MARK
@ UCHAR_TERMINAL_PUNCTUATION
@ UCHAR_REGIONAL_INDICATOR
@ UCHAR_LEAD_CANONICAL_COMBINING_CLASS
@ UCHAR_VERTICAL_ORIENTATION
@ UCHAR_IDS_BINARY_OPERATOR
@ UCHAR_CANONICAL_COMBINING_CLASS
@ UCHAR_CHANGES_WHEN_NFKC_CASEFOLDED
@ UCHAR_CHANGES_WHEN_UPPERCASED
@ UCHAR_LOGICAL_ORDER_EXCEPTION
@ UCHAR_BIDI_PAIRED_BRACKET_TYPE
@ UCHAR_CHANGES_WHEN_TITLECASED
@ UCHAR_CHANGES_WHEN_LOWERCASED
@ UCHAR_INDIC_SYLLABIC_CATEGORY
@ UCHAR_EMOJI_MODIFIER_BASE
@ UCHAR_INDIC_POSITIONAL_CATEGORY
@ UCHAR_SIMPLE_UPPERCASE_MAPPING
@ UCHAR_GRAPHEME_CLUSTER_BREAK
@ UCHAR_DECOMPOSITION_TYPE
@ UCHAR_CHANGES_WHEN_CASEMAPPED
@ UCHAR_TRAIL_CANONICAL_COMBINING_CLASS
@ UCHAR_IDS_TRINARY_OPERATOR
@ UCHAR_SIMPLE_TITLECASE_MAPPING
@ UCHAR_DEFAULT_IGNORABLE_CODE_POINT
@ UCHAR_CHANGES_WHEN_CASEFOLDED
@ UCHAR_GENERAL_CATEGORY_MASK
@ UCHAR_EMOJI_PRESENTATION
@ UCHAR_NONCHARACTER_CODE_POINT
@ UCHAR_OTHER_PROPERTY_START
@ UCHAR_EXTENDED_PICTOGRAPHIC
@ UCHAR_FULL_COMPOSITION_EXCLUSION
@ UCHAR_VARIATION_SELECTOR
@ UCHAR_BIDI_MIRRORING_GLYPH
@ UCHAR_HANGUL_SYLLABLE_TYPE
@ UCHAR_BIDI_PAIRED_BRACKET
@ UCHAR_SIMPLE_LOWERCASE_MAPPING
ERigVMCopyType
Definition Enums.h:18971
EStereoLayerShape
Definition Enums.h:38684
EGroomGeometryType
Definition Enums.h:18314
ESteamNetworkingSocketsDebugOutputType
Definition Enums.h:16565
dtTileFlags
Definition Enums.h:39272
ESkinCacheDefaultBehavior
Definition Enums.h:8070
EStandbyType
Definition Enums.h:33525
EBakeTextureBitDepth
Definition Enums.h:23472
EUGCMatchingUGCType
Definition Enums.h:15980
@ k_EUGCMatchingUGCType_GameManagedItems
@ k_EUGCMatchingUGCType_IntegratedGuides
@ k_EUGCMatchingUGCType_ControllerBindings
@ k_EUGCMatchingUGCType_Items_ReadyToUse
ETickableTickType
Definition Enums.h:8579
EShapeBodySetupHelper
Definition Enums.h:29399
ETraceTypeQuery
Definition Enums.h:7338
EMaterialExposedViewProperty
Definition Enums.h:32489
EActorIteratorFlags
Definition Enums.h:7947
IKEEXT_QM_SA_STATE_
Definition Enums.h:3084
VkValidationFeatureDisableEXT
Definition Enums.h:919
EMeshBoundaryConstraint
Definition Enums.h:24269
EMeshTrackerVertexColorMode
Definition Enums.h:37109
EPCGSettingsType
Definition Enums.h:22927
EHairResourceLoadingType
Definition Enums.h:18242
EReflectionsType
Definition Enums.h:8612
ETypedElementChildInclusionMethod
Definition Enums.h:23207
MDH_ReportType
Definition Enums.h:40744
@ MDH_PERIODIC_METRICS_REPORT
EIllegalRefReason
Definition Enums.h:32383
@ ReferenceFromOptionalToMissingGameExport
ENetMode
Definition Enums.h:6119
@ NM_DedicatedServer
@ NM_ListenServer
EUserDefinedStructureStatus
Definition Enums.h:9515
EDistributionVectorLockFlags
Definition Enums.h:28682
ESetResolutionMethod
Definition Enums.h:10586
VkResolveModeFlagBits
Definition Enums.h:27028
ESynthSlateSizeType
Definition Enums.h:29457
EHairStrandsResourcesType
Definition Enums.h:18255
EDisplaceMeshToolDisplaceType
Definition Enums.h:31344
ELocMetadataType
Definition Enums.h:11078
pffft_direction_t
Definition Enums.h:33285
VkBlendOp
Definition Enums.h:2526
@ VK_BLEND_OP_INVERT_RGB_EXT
@ VK_BLEND_OP_MINUS_EXT
@ VK_BLEND_OP_LIGHTEN_EXT
@ VK_BLEND_OP_MINUS_CLAMPED_EXT
@ VK_BLEND_OP_DST_OUT_EXT
@ VK_BLEND_OP_HSL_SATURATION_EXT
@ VK_BLEND_OP_DST_ATOP_EXT
@ VK_BLEND_OP_EXCLUSION_EXT
@ VK_BLEND_OP_PINLIGHT_EXT
@ VK_BLEND_OP_COLORDODGE_EXT
@ VK_BLEND_OP_DST_OVER_EXT
@ VK_BLEND_OP_HSL_LUMINOSITY_EXT
@ VK_BLEND_OP_PLUS_CLAMPED_EXT
@ VK_BLEND_OP_LINEARBURN_EXT
@ VK_BLEND_OP_HSL_COLOR_EXT
@ VK_BLEND_OP_SRC_EXT
@ VK_BLEND_OP_SRC_IN_EXT
@ VK_BLEND_OP_COLORBURN_EXT
@ VK_BLEND_OP_BLUE_EXT
@ VK_BLEND_OP_SUBTRACT
@ VK_BLEND_OP_RED_EXT
@ VK_BLEND_OP_PLUS_CLAMPED_ALPHA_EXT
@ VK_BLEND_OP_DIFFERENCE_EXT
@ VK_BLEND_OP_DARKEN_EXT
@ VK_BLEND_OP_GREEN_EXT
@ VK_BLEND_OP_MAX_ENUM
@ VK_BLEND_OP_INVERT_EXT
@ VK_BLEND_OP_VIVIDLIGHT_EXT
@ VK_BLEND_OP_RANGE_SIZE
@ VK_BLEND_OP_SCREEN_EXT
@ VK_BLEND_OP_PLUS_DARKER_EXT
@ VK_BLEND_OP_XOR_EXT
@ VK_BLEND_OP_SRC_ATOP_EXT
@ VK_BLEND_OP_HARDLIGHT_EXT
@ VK_BLEND_OP_MULTIPLY_EXT
@ VK_BLEND_OP_HSL_HUE_EXT
@ VK_BLEND_OP_HARDMIX_EXT
@ VK_BLEND_OP_REVERSE_SUBTRACT
@ VK_BLEND_OP_END_RANGE
@ VK_BLEND_OP_ZERO_EXT
@ VK_BLEND_OP_DST_EXT
@ VK_BLEND_OP_LINEARLIGHT_EXT
@ VK_BLEND_OP_SRC_OUT_EXT
@ VK_BLEND_OP_BEGIN_RANGE
@ VK_BLEND_OP_INVERT_OVG_EXT
@ VK_BLEND_OP_SRC_OVER_EXT
@ VK_BLEND_OP_SOFTLIGHT_EXT
@ VK_BLEND_OP_LINEARDODGE_EXT
@ VK_BLEND_OP_CONTRAST_EXT
@ VK_BLEND_OP_OVERLAY_EXT
@ VK_BLEND_OP_DST_IN_EXT
@ VK_BLEND_OP_PLUS_EXT
EStructDeserializerMapPolicies
Definition Enums.h:22044
EScrollWhenFocusChanges
Definition Enums.h:29009
ECFCoreModLoaderType
Definition Enums.h:14275
FHairLUTType
Definition Enums.h:36819
@ HairLUTType_MeanEnergy
@ HairLUTType_DualScattering
EPatternToolSinglePlane
Definition Enums.h:24255
GFSDK_Aftermath_GpuCrashDumpFeatureFlags
Definition Enums.h:39411
EItemDropZone
Definition Enums.h:8088
EPDGWorkResultState
Definition Enums.h:19051
VkBufferUsageFlagBits
Definition Enums.h:27217
@ VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT
@ VK_BUFFER_USAGE_PUSH_DESCRIPTORS_DESCRIPTOR_BUFFER_BIT_EXT
@ VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT_EXT
@ VK_BUFFER_USAGE_MICROMAP_STORAGE_BIT_EXT
@ VK_BUFFER_USAGE_CONDITIONAL_RENDERING_BIT_EXT
@ VK_BUFFER_USAGE_SAMPLER_DESCRIPTOR_BUFFER_BIT_EXT
@ VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT
@ VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_STORAGE_BIT_KHR
@ VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT_KHR
@ VK_BUFFER_USAGE_MICROMAP_BUILD_INPUT_READ_ONLY_BIT_EXT
@ VK_BUFFER_USAGE_SHADER_BINDING_TABLE_BIT_KHR
@ VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_COUNTER_BUFFER_BIT_EXT
@ VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT
@ VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR
@ VK_BUFFER_USAGE_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT
@ VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT
ESceneCapturePrimitiveRenderMode
Definition Enums.h:28535
IPSEC_TRAFFIC_TYPE_
Definition Enums.h:3482
_MODE
Definition Enums.h:3265
@ MaximumMode
@ UserMode
@ KernelMode
TextureCompressionSettings
Definition Enums.h:5680
EDatasmithImportLightmapMin
Definition Enums.h:24642
ESteamIPv6ConnectivityProtocol
Definition Enums.h:15364
EBakeOpState
Definition Enums.h:24355
EGeoAnchorComponentDebugMode
Definition Enums.h:36292
UpdateFlags
Definition Enums.h:39201
@ DT_CROWD_OBSTACLE_AVOIDANCE
@ DT_CROWD_ANTICIPATE_TURNS
@ DT_CROWD_SLOWDOWN_AT_GOAL
@ DT_CROWD_OPTIMIZE_VIS
@ DT_CROWD_OPTIMIZE_TOPO
@ DT_CROWD_OPTIMIZE_VIS_MULTI
@ DT_CROWD_OFFSET_PATH
VkInternalAllocationType
Definition Enums.h:1364
EBuildPatchDataType
Definition Enums.h:40337
EVertexElementType
Definition Enums.h:4953
EGameplayDebuggerShape
Definition Enums.h:39786
VkImageUsageFlagBits
Definition Enums.h:27184
@ VK_IMAGE_USAGE_INVOCATION_MASK_BIT_HUAWEI
@ VK_IMAGE_USAGE_FRAGMENT_DENSITY_MAP_BIT_EXT
@ VK_IMAGE_USAGE_SAMPLE_BLOCK_MATCH_BIT_QCOM
@ VK_IMAGE_USAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR
@ VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT
@ VK_IMAGE_USAGE_SHADING_RATE_IMAGE_BIT_NV
@ VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT
@ VK_IMAGE_USAGE_ATTACHMENT_FEEDBACK_LOOP_BIT_EXT
EObjectIteratorThreadSafetyOptions
Definition Enums.h:13925
EInputActionOrigin
Definition Enums.h:16086
@ k_EInputActionOrigin_PS5_Reserved20
@ k_EInputActionOrigin_SteamController_Gyro_Pitch
@ k_EInputActionOrigin_PS4_Reserved3
@ k_EInputActionOrigin_PS5_RightPad_DPadNorth
@ k_EInputActionOrigin_Switch_LeftStick_Move
@ k_EInputActionOrigin_SteamController_RightPad_DPadNorth
@ k_EInputActionOrigin_SteamDeck_Reserved1
@ k_EInputActionOrigin_XBox360_DPad_South
@ k_EInputActionOrigin_Switch_Reserved6
@ k_EInputActionOrigin_XBoxOne_LeftStick_Move
@ k_EInputActionOrigin_SteamController_Reserved6
@ k_EInputActionOrigin_PS4_Reserved1
@ k_EInputActionOrigin_PS4_LeftTrigger_Pull
@ k_EInputActionOrigin_XBox360_LeftStick_DPadSouth
@ k_EInputActionOrigin_PS4_Reserved6
@ k_EInputActionOrigin_SteamController_Reserved7
@ k_EInputActionOrigin_XBox360_LeftStick_Click
@ k_EInputActionOrigin_PS5_Reserved17
@ k_EInputActionOrigin_SteamDeck_Reserved6
@ k_EInputActionOrigin_XBox360_Reserved2
@ k_EInputActionOrigin_XBox360_Reserved10
@ k_EInputActionOrigin_XBoxOne_DPad_West
@ k_EInputActionOrigin_XBox360_LeftStick_DPadWest
@ k_EInputActionOrigin_PS4_Gyro_Move
@ k_EInputActionOrigin_XBox360_DPad_North
@ k_EInputActionOrigin_XBoxOne_RightBumper
@ k_EInputActionOrigin_XBoxOne_RightStick_Click
@ k_EInputActionOrigin_PS4_DPad_Move
@ k_EInputActionOrigin_PS4_LeftStick_DPadWest
@ k_EInputActionOrigin_SteamController_LeftStick_DPadEast
@ k_EInputActionOrigin_PS5_RightTrigger_Pull
@ k_EInputActionOrigin_PS4_LeftStick_DPadEast
@ k_EInputActionOrigin_PS4_RightPad_DPadNorth
@ k_EInputActionOrigin_PS4_DPad_North
@ k_EInputActionOrigin_PS4_DPad_East
@ k_EInputActionOrigin_XBox360_RightTrigger_Click
@ k_EInputActionOrigin_PS5_DPad_West
@ k_EInputActionOrigin_XBox360_Reserved3
@ k_EInputActionOrigin_PS4_DPad_West
@ k_EInputActionOrigin_PS5_DPad_South
@ k_EInputActionOrigin_SteamDeck_Reserved19
@ k_EInputActionOrigin_PS5_DPad_East
@ k_EInputActionOrigin_SteamController_LeftStick_DPadNorth
@ k_EInputActionOrigin_PS4_RightStick_DPadWest
@ k_EInputActionOrigin_XBox360_Reserved4
@ k_EInputActionOrigin_PS4_RightStick_Click
@ k_EInputActionOrigin_Switch_RightStick_DPadSouth
@ k_EInputActionOrigin_PS4_Gyro_Pitch
@ k_EInputActionOrigin_Switch_LeftStick_DPadWest
@ k_EInputActionOrigin_XBoxOne_Reserved8
@ k_EInputActionOrigin_Switch_LeftGyro_Roll
@ k_EInputActionOrigin_SteamDeck_L2_SoftPull
@ k_EInputActionOrigin_Switch_Reserved7
@ k_EInputActionOrigin_SteamController_RightTrigger_Click
@ k_EInputActionOrigin_PS5_LeftBumper
@ k_EInputActionOrigin_Switch_RightStick_DPadNorth
@ k_EInputActionOrigin_Switch_RightGyro_Pitch
@ k_EInputActionOrigin_PS4_Gyro_Roll
@ k_EInputActionOrigin_SteamDeck_Gyro_Yaw
@ k_EInputActionOrigin_Switch_LeftGyro_Yaw
@ k_EInputActionOrigin_XBoxOne_DPad_Move
@ k_EInputActionOrigin_PS5_Reserved19
@ k_EInputActionOrigin_PS4_Reserved10
@ k_EInputActionOrigin_PS5_RightPad_DPadEast
@ k_EInputActionOrigin_PS4_RightPad_DPadWest
@ k_EInputActionOrigin_SteamDeck_Reserved2
@ k_EInputActionOrigin_SteamDeck_RightPad_DPadEast
@ k_EInputActionOrigin_SteamDeck_Reserved10
@ k_EInputActionOrigin_XBoxOne_DPad_South
@ k_EInputActionOrigin_Switch_LeftTrigger_Click
@ k_EInputActionOrigin_XBox360_Reserved8
@ k_EInputActionOrigin_PS5_Gyro_Pitch
@ k_EInputActionOrigin_SteamDeck_LeftPad_Touch
@ k_EInputActionOrigin_XBox360_DPad_West
@ k_EInputActionOrigin_Switch_RightTrigger_Click
@ k_EInputActionOrigin_PS5_Reserved9
@ k_EInputActionOrigin_PS4_RightTrigger_Click
@ k_EInputActionOrigin_PS5_LeftPad_DPadNorth
@ k_EInputActionOrigin_XBoxOne_LeftBumper
@ k_EInputActionOrigin_SteamController_Start
@ k_EInputActionOrigin_SteamDeck_Reserved13
@ k_EInputActionOrigin_PS4_RightStick_Move
@ k_EInputActionOrigin_Switch_Capture
@ k_EInputActionOrigin_Switch_LeftStick_Click
@ k_EInputActionOrigin_SteamController_Reserved0
@ k_EInputActionOrigin_Switch_ProGyro_Pitch
@ k_EInputActionOrigin_PS5_LeftTrigger_Pull
@ k_EInputActionOrigin_PS5_LeftPad_DPadWest
@ k_EInputActionOrigin_SteamDeck_LeftStick_Move
@ k_EInputActionOrigin_XBox360_LeftBumper
@ k_EInputActionOrigin_SteamDeck_RightPad_Swipe
@ k_EInputActionOrigin_Switch_LeftTrigger_Pull
@ k_EInputActionOrigin_PS5_RightPad_Click
@ k_EInputActionOrigin_SteamController_LeftStick_DPadSouth
@ k_EInputActionOrigin_Switch_ProGyro_Roll
@ k_EInputActionOrigin_SteamDeck_Reserved7
@ k_EInputActionOrigin_PS5_RightPad_DPadSouth
@ k_EInputActionOrigin_SteamDeck_Reserved8
@ k_EInputActionOrigin_XBoxOne_LeftStick_DPadEast
@ k_EInputActionOrigin_SteamDeck_RightStick_DPadSouth
@ k_EInputActionOrigin_PS5_Reserved2
@ k_EInputActionOrigin_Switch_LeftGrip_Upper
@ k_EInputActionOrigin_SteamDeck_Reserved16
@ k_EInputActionOrigin_XBoxOne_RightGrip_Upper
@ k_EInputActionOrigin_PS5_LeftPad_Swipe
@ k_EInputActionOrigin_Switch_Reserved10
@ k_EInputActionOrigin_SteamDeck_DPad_West
@ k_EInputActionOrigin_XBoxOne_Reserved9
@ k_EInputActionOrigin_PS4_RightPad_Touch
@ k_EInputActionOrigin_XBoxOne_RightGrip_Lower
@ k_EInputActionOrigin_Switch_ProGyro_Yaw
@ k_EInputActionOrigin_PS5_CenterPad_Click
@ k_EInputActionOrigin_Switch_Reserved19
@ k_EInputActionOrigin_SteamController_LeftPad_Swipe
@ k_EInputActionOrigin_SteamDeck_RightStick_DPadWest
@ k_EInputActionOrigin_PS4_CenterPad_Click
@ k_EInputActionOrigin_XBoxOne_RightStick_DPadWest
@ k_EInputActionOrigin_Switch_Reserved4
@ k_EInputActionOrigin_XBoxOne_LeftStick_DPadWest
@ k_EInputActionOrigin_MaximumPossibleValue
@ k_EInputActionOrigin_SteamController_RightPad_Swipe
@ k_EInputActionOrigin_PS5_RightStick_DPadEast
@ k_EInputActionOrigin_Switch_Reserved9
@ k_EInputActionOrigin_PS5_LeftStick_DPadSouth
@ k_EInputActionOrigin_SteamDeck_RightStick_Move
@ k_EInputActionOrigin_XBoxOne_RightStick_DPadEast
@ k_EInputActionOrigin_PS4_LeftStick_DPadNorth
@ k_EInputActionOrigin_SteamController_Reserved8
@ k_EInputActionOrigin_Switch_DPad_North
@ k_EInputActionOrigin_SteamController_RightBumper
@ k_EInputActionOrigin_PS5_Reserved14
@ k_EInputActionOrigin_XBox360_RightStick_Click
@ k_EInputActionOrigin_PS5_DPad_North
@ k_EInputActionOrigin_XBox360_Reserved6
@ k_EInputActionOrigin_Switch_LeftStick_DPadNorth
@ k_EInputActionOrigin_PS5_LeftPad_Touch
@ k_EInputActionOrigin_XBox360_LeftStick_DPadEast
@ k_EInputActionOrigin_PS5_LeftStick_Click
@ k_EInputActionOrigin_SteamController_Reserved1
@ k_EInputActionOrigin_SteamDeck_RightStick_DPadEast
@ k_EInputActionOrigin_PS4_LeftPad_DPadSouth
@ k_EInputActionOrigin_SteamDeck_LeftPad_Swipe
@ k_EInputActionOrigin_SteamDeck_LeftPad_DPadEast
@ k_EInputActionOrigin_PS4_Reserved8
@ k_EInputActionOrigin_PS4_Reserved9
@ k_EInputActionOrigin_SteamController_RightTrigger_Pull
@ k_EInputActionOrigin_SteamController_RightPad_DPadEast
@ k_EInputActionOrigin_Switch_Reserved2
@ k_EInputActionOrigin_PS4_Reserved7
@ k_EInputActionOrigin_PS5_RightStick_Click
@ k_EInputActionOrigin_SteamController_RightGrip
@ k_EInputActionOrigin_SteamController_Reserved2
@ k_EInputActionOrigin_SteamDeck_R2_SoftPull
@ k_EInputActionOrigin_PS5_CenterPad_Touch
@ k_EInputActionOrigin_SteamDeck_Menu
@ k_EInputActionOrigin_SteamDeck_RightPad_Click
@ k_EInputActionOrigin_Switch_Reserved16
@ k_EInputActionOrigin_PS5_RightStick_DPadSouth
@ k_EInputActionOrigin_SteamDeck_LeftStick_DPadSouth
@ k_EInputActionOrigin_PS5_LeftStick_DPadNorth
@ k_EInputActionOrigin_XBoxOne_LeftGrip_Lower
@ k_EInputActionOrigin_SteamController_Gyro_Move
@ k_EInputActionOrigin_PS5_LeftStick_DPadWest
@ k_EInputActionOrigin_XBox360_Reserved7
@ k_EInputActionOrigin_PS5_RightStick_DPadNorth
@ k_EInputActionOrigin_XBoxOne_LeftStick_DPadSouth
@ k_EInputActionOrigin_XBoxOne_DPad_North
@ k_EInputActionOrigin_PS4_LeftPad_DPadEast
@ k_EInputActionOrigin_XBoxOne_Reserved10
@ k_EInputActionOrigin_Switch_RightGyro_Roll
@ k_EInputActionOrigin_SteamController_B
@ k_EInputActionOrigin_PS4_Reserved5
@ k_EInputActionOrigin_SteamController_LeftTrigger_Pull
@ k_EInputActionOrigin_PS5_Reserved12
@ k_EInputActionOrigin_PS4_RightBumper
@ k_EInputActionOrigin_SteamDeck_LeftPad_Click
@ k_EInputActionOrigin_PS4_LeftPad_DPadWest
@ k_EInputActionOrigin_PS5_Reserved5
@ k_EInputActionOrigin_PS4_RightPad_Click
@ k_EInputActionOrigin_SteamController_Reserved3
@ k_EInputActionOrigin_XBox360_RightStick_DPadWest
@ k_EInputActionOrigin_Switch_LeftGrip_Lower
@ k_EInputActionOrigin_Switch_RightTrigger_Pull
@ k_EInputActionOrigin_SteamController_LeftPad_Touch
@ k_EInputActionOrigin_XBox360_Start
@ k_EInputActionOrigin_PS4_LeftTrigger_Click
@ k_EInputActionOrigin_PS5_RightPad_Swipe
@ k_EInputActionOrigin_Switch_RightGyro_Move
@ k_EInputActionOrigin_XBox360_RightTrigger_Pull
@ k_EInputActionOrigin_PS4_RightPad_DPadSouth
@ k_EInputActionOrigin_PS4_LeftStick_DPadSouth
@ k_EInputActionOrigin_PS5_Reserved13
@ k_EInputActionOrigin_XBox360_DPad_East
@ k_EInputActionOrigin_Switch_RightGrip_Upper
@ k_EInputActionOrigin_SteamDeck_Gyro_Move
@ k_EInputActionOrigin_XBoxOne_LeftGrip_Upper
@ k_EInputActionOrigin_PS4_CenterPad_Touch
@ k_EInputActionOrigin_SteamDeck_RightPad_DPadSouth
@ k_EInputActionOrigin_XBox360_RightStick_DPadNorth
@ k_EInputActionOrigin_PS5_RightPad_Touch
@ k_EInputActionOrigin_SteamDeck_RightPad_DPadWest
@ k_EInputActionOrigin_Switch_RightGyro_Yaw
@ k_EInputActionOrigin_Switch_ProGyro_Move
@ k_EInputActionOrigin_Switch_Reserved8
@ k_EInputActionOrigin_SteamDeck_Reserved4
@ k_EInputActionOrigin_PS4_CenterPad_Swipe
@ k_EInputActionOrigin_SteamController_LeftPad_DPadSouth
@ k_EInputActionOrigin_SteamController_Gyro_Roll
@ k_EInputActionOrigin_XBoxOne_RightTrigger_Pull
@ k_EInputActionOrigin_PS4_RightStick_DPadNorth
@ k_EInputActionOrigin_Switch_LeftGyro_Pitch
@ k_EInputActionOrigin_PS5_Reserved7
@ k_EInputActionOrigin_SteamDeck_Reserved11
@ k_EInputActionOrigin_SteamDeck_DPad_East
@ k_EInputActionOrigin_PS5_CenterPad_DPadWest
@ k_EInputActionOrigin_SteamController_RightPad_Touch
@ k_EInputActionOrigin_SteamDeck_DPad_North
@ k_EInputActionOrigin_PS5_Reserved10
@ k_EInputActionOrigin_Switch_DPad_Move
@ k_EInputActionOrigin_PS5_RightBumper
@ k_EInputActionOrigin_PS4_LeftPad_DPadNorth
@ k_EInputActionOrigin_PS4_LeftBumper
@ k_EInputActionOrigin_SteamController_LeftStick_DPadWest
@ k_EInputActionOrigin_Switch_LeftStick_DPadSouth
@ k_EInputActionOrigin_SteamDeck_Gyro_Roll
@ k_EInputActionOrigin_PS5_Reserved6
@ k_EInputActionOrigin_SteamController_RightPad_Click
@ k_EInputActionOrigin_XBoxOne_LeftTrigger_Click
@ k_EInputActionOrigin_PS4_RightPad_DPadEast
@ k_EInputActionOrigin_PS5_RightStick_DPadWest
@ k_EInputActionOrigin_PS5_LeftStick_Move
@ k_EInputActionOrigin_SteamDeck_RightStick_Touch
@ k_EInputActionOrigin_SteamController_Reserved10
@ k_EInputActionOrigin_PS4_RightStick_DPadSouth
@ k_EInputActionOrigin_XBox360_Reserved9
@ k_EInputActionOrigin_SteamController_LeftBumper
@ k_EInputActionOrigin_XBoxOne_LeftTrigger_Pull
@ k_EInputActionOrigin_XBoxOne_LeftStick_Click
@ k_EInputActionOrigin_XBoxOne_RightTrigger_Click
@ k_EInputActionOrigin_SteamController_A
@ k_EInputActionOrigin_SteamDeck_DPad_South
@ k_EInputActionOrigin_SteamController_Gyro_Yaw
@ k_EInputActionOrigin_XBox360_DPad_Move
@ k_EInputActionOrigin_PS5_LeftPad_DPadEast
@ k_EInputActionOrigin_PS5_Reserved4
@ k_EInputActionOrigin_Switch_Reserved1
@ k_EInputActionOrigin_XBoxOne_RightStick_DPadSouth
@ k_EInputActionOrigin_Switch_Reserved17
@ k_EInputActionOrigin_SteamDeck_Gyro_Pitch
@ k_EInputActionOrigin_SteamDeck_Reserved3
@ k_EInputActionOrigin_Switch_Reserved18
@ k_EInputActionOrigin_Switch_Reserved20
@ k_EInputActionOrigin_Switch_RightStick_DPadWest
@ k_EInputActionOrigin_XBox360_LeftTrigger_Pull
@ k_EInputActionOrigin_Switch_RightStick_Move
@ k_EInputActionOrigin_PS5_LeftStick_DPadEast
@ k_EInputActionOrigin_XBoxOne_LeftStick_DPadNorth
@ k_EInputActionOrigin_SteamDeck_Reserved17
@ k_EInputActionOrigin_PS4_Reserved2
@ k_EInputActionOrigin_Switch_RightBumper
@ k_EInputActionOrigin_PS5_RightStick_Move
@ k_EInputActionOrigin_SteamController_LeftPad_DPadWest
@ k_EInputActionOrigin_PS4_LeftStick_Move
@ k_EInputActionOrigin_SteamDeck_LeftPad_DPadNorth
@ k_EInputActionOrigin_PS5_RightPad_DPadWest
@ k_EInputActionOrigin_PS5_LeftPad_DPadSouth
@ k_EInputActionOrigin_SteamDeck_Reserved12
@ k_EInputActionOrigin_XBox360_Reserved1
@ k_EInputActionOrigin_SteamDeck_LeftStick_DPadNorth
@ k_EInputActionOrigin_SteamDeck_Reserved20
@ k_EInputActionOrigin_SteamController_Back
@ k_EInputActionOrigin_PS5_LeftTrigger_Click
@ k_EInputActionOrigin_Switch_RightStick_Click
@ k_EInputActionOrigin_PS4_RightTrigger_Pull
@ k_EInputActionOrigin_XBoxOne_RightStick_Move
@ k_EInputActionOrigin_SteamController_Reserved5
@ k_EInputActionOrigin_Switch_Reserved13
@ k_EInputActionOrigin_XBoxOne_Reserved6
@ k_EInputActionOrigin_PS5_Reserved8
@ k_EInputActionOrigin_SteamDeck_Reserved5
@ k_EInputActionOrigin_PS5_Reserved15
@ k_EInputActionOrigin_XBox360_RightStick_DPadEast
@ k_EInputActionOrigin_XBox360_RightStick_Move
@ k_EInputActionOrigin_SteamController_LeftGrip
@ k_EInputActionOrigin_SteamController_LeftPad_DPadEast
@ k_EInputActionOrigin_PS5_Reserved3
@ k_EInputActionOrigin_PS4_LeftPad_Click
@ k_EInputActionOrigin_Switch_Reserved5
@ k_EInputActionOrigin_SteamDeck_DPad_Move
@ k_EInputActionOrigin_Switch_Reserved3
@ k_EInputActionOrigin_SteamController_RightPad_DPadSouth
@ k_EInputActionOrigin_Switch_RightGrip_Lower
@ k_EInputActionOrigin_PS4_CenterPad_DPadSouth
@ k_EInputActionOrigin_PS5_Gyro_Move
@ k_EInputActionOrigin_PS5_RightTrigger_Click
@ k_EInputActionOrigin_SteamDeck_Reserved18
@ k_EInputActionOrigin_SteamController_Reserved4
@ k_EInputActionOrigin_Switch_Reserved14
@ k_EInputActionOrigin_PS5_CenterPad_DPadEast
@ k_EInputActionOrigin_SteamDeck_Reserved15
@ k_EInputActionOrigin_PS4_LeftPad_Swipe
@ k_EInputActionOrigin_Switch_Reserved12
@ k_EInputActionOrigin_SteamController_LeftStick_Move
@ k_EInputActionOrigin_PS5_LeftPad_Click
@ k_EInputActionOrigin_SteamDeck_RightPad_DPadNorth
@ k_EInputActionOrigin_Switch_RightStick_DPadEast
@ k_EInputActionOrigin_SteamController_LeftPad_DPadNorth
@ k_EInputActionOrigin_PS4_LeftPad_Touch
@ k_EInputActionOrigin_Switch_Reserved11
@ k_EInputActionOrigin_SteamController_LeftPad_Click
@ k_EInputActionOrigin_SteamController_X
@ k_EInputActionOrigin_Switch_DPad_South
@ k_EInputActionOrigin_SteamDeck_LeftPad_DPadSouth
@ k_EInputActionOrigin_SteamDeck_RightPad_Touch
@ k_EInputActionOrigin_SteamDeck_LeftStick_DPadEast
@ k_EInputActionOrigin_PS4_DPad_South
@ k_EInputActionOrigin_XBoxOne_DPad_East
@ k_EInputActionOrigin_PS5_CenterPad_Swipe
@ k_EInputActionOrigin_XBoxOne_RightStick_DPadNorth
@ k_EInputActionOrigin_Switch_Reserved15
@ k_EInputActionOrigin_XBoxOne_Share
@ k_EInputActionOrigin_XBox360_RightStick_DPadSouth
@ k_EInputActionOrigin_SteamController_Reserved9
@ k_EInputActionOrigin_SteamController_LeftTrigger_Click
@ k_EInputActionOrigin_XBox360_LeftStick_Move
@ k_EInputActionOrigin_PS4_CenterPad_DPadNorth
@ k_EInputActionOrigin_XBox360_RightBumper
@ k_EInputActionOrigin_SteamController_Y
@ k_EInputActionOrigin_PS4_CenterPad_DPadWest
@ k_EInputActionOrigin_Switch_LeftGyro_Move
@ k_EInputActionOrigin_PS5_Reserved11
@ k_EInputActionOrigin_PS4_RightStick_DPadEast
@ k_EInputActionOrigin_PS5_Reserved1
@ k_EInputActionOrigin_PS5_Reserved16
@ k_EInputActionOrigin_SteamDeck_Reserved14
@ k_EInputActionOrigin_PS5_CenterPad_DPadSouth
@ k_EInputActionOrigin_Switch_DPad_West
@ k_EInputActionOrigin_XBox360_LeftTrigger_Click
@ k_EInputActionOrigin_SteamDeck_Reserved9
@ k_EInputActionOrigin_XBox360_LeftStick_DPadNorth
@ k_EInputActionOrigin_SteamDeck_RightStick_DPadNorth
@ k_EInputActionOrigin_SteamController_LeftStick_Click
@ k_EInputActionOrigin_SteamDeck_LeftStick_Touch
@ k_EInputActionOrigin_Switch_LeftBumper
@ k_EInputActionOrigin_PS5_DPad_Move
@ k_EInputActionOrigin_PS4_RightPad_Swipe
@ k_EInputActionOrigin_PS5_CenterPad_DPadNorth
@ k_EInputActionOrigin_Switch_DPad_East
@ k_EInputActionOrigin_PS4_LeftStick_Click
@ k_EInputActionOrigin_PS4_Reserved4
@ k_EInputActionOrigin_XBoxOne_Reserved7
@ k_EInputActionOrigin_SteamDeck_LeftStick_DPadWest
@ k_EInputActionOrigin_Switch_LeftStick_DPadEast
@ k_EInputActionOrigin_SteamController_RightPad_DPadWest
@ k_EInputActionOrigin_SteamDeck_View
@ k_EInputActionOrigin_PS5_Gyro_Roll
@ k_EInputActionOrigin_PS5_Reserved18
@ k_EInputActionOrigin_SteamDeck_LeftPad_DPadWest
@ k_EInputActionOrigin_XBox360_Reserved5
@ k_EInputActionOrigin_PS4_CenterPad_DPadEast
earlyEnd_directive
Definition Enums.h:32877
ESpatialDenoiserType
Definition Enums.h:37070
ENavigationGenesis
Definition Enums.h:10640
EHierarchicalSimplificationMethod
Definition Enums.h:14543
EMovieSceneChannelProxyType
Definition Enums.h:8425
EDatasmithImportLightmapMax
Definition Enums.h:24652
VkRayTracingShaderGroupTypeNV
Definition Enums.h:1973
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_PROCEDURAL_HIT_GROUP_NV
EVisibilityTrackAction
Definition Enums.h:37975
EStereoscopicEye
Definition Enums.h:8101
EOutputCanBeNullptr
Definition Enums.h:19608
duDebugDrawPrimitives
Definition Enums.h:39277
EGenerateMipsPass
Definition Enums.h:14136
EGCReferenceType
Definition Enums.h:6294
@ GCRT_ArrayAddFieldPathReferencedObject
@ GCRT_AddStructReferencedObjects
@ GCRT_AddFieldPathReferencedObject
ovrKeyValuePairType_
Definition Enums.h:17358
EInternal
Definition Enums.h:4084
@ EC_InternalUseOnlyConstructor
SPATIAL_INPUT_ACTIVATION_POLICY
Definition Enums.h:3922
EAdManagerDelegate
Definition Enums.h:38613
EOffsetRootBoneMode
Definition Enums.h:7849
EDataLayerState
Definition Enums.h:32367
ETickingGroup
Definition Enums.h:8266
ESectionEvaluationFlags
Definition Enums.h:8530
ECrashTrigger
Definition Enums.h:24848
EAudioStreamingState
Definition Enums.h:40179
EPostSequentialRPCType
Definition Enums.h:7894
UDataFileAccess
Definition Enums.h:33655
VkCommandBufferLevel
Definition Enums.h:827
EWidgetUpdateFlags
Definition Enums.h:12747
EChaosBreakingSortMethod
Definition Enums.h:37310
ENDILandscape_SourceMode
Definition Enums.h:14143
EClothLODBiasMode
Definition Enums.h:19570
EGameplayTaskEvent
Definition Enums.h:33519
EMeshApproximationBaseCappingType
Definition Enums.h:8806
EEditMeshPolygonsToolActions
Definition Enums.h:23610
ECameraAnimationEasingType
Definition Enums.h:28103
EMaturityChildType
Definition Enums.h:38809
NSVGfillRule
Definition Enums.h:34387
EDatasmithImportActorPolicy
Definition Enums.h:24697
ERayTracingViewMaskMode
Definition Enums.h:37055
EGroomBindingMeshType
Definition Enums.h:22512
EInstallBundleResult
Definition Enums.h:11095
ERichCurveInterpMode
Definition Enums.h:4732
EGPUProfileSortMode
Definition Enums.h:35135
EStructSerializerNullValuePolicies
Definition Enums.h:22068
EGizmoElementState
Definition Enums.h:39017
EMediaTextureVisibleMipsTiles
Definition Enums.h:31281
ECameraAnimationPlaySpace
Definition Enums.h:28115
EMemZeroed
Definition Enums.h:18215
ENGXDLSSDenoiserMode
Definition Enums.h:21398
ControlDirection
Definition Enums.h:29740
ERayTracingInstanceFlags
Definition Enums.h:11619
mi_memory_order_e
Definition Enums.h:33163
PCGDistanceShape
Definition Enums.h:20756
ESoundType
Definition Enums.h:8317
VkIndirectCommandsTokenTypeNVX
Definition Enums.h:2209
EOccludedAction
Definition Enums.h:26568
AnimPhysTwistAxis
Definition Enums.h:36339
ESkeletalMeshAsyncProperties
Definition Enums.h:13969
EPCGMetadataFilterMode
Definition Enums.h:20639
EKelvinletBrushMode
Definition Enums.h:24292
EMotionBlurVelocityScatterPass
Definition Enums.h:38419
EHairStrandsBookmark
Definition Enums.h:20184
VkBuildAccelerationStructureModeKHR
Definition Enums.h:39494
EAimMode
Definition Enums.h:20787
@ OrientToTarget
EVolumetricCloudTracingMaxDistanceMode
Definition Enums.h:37261
FWPM_APPC_NETWORK_CAPABILITY_TYPE_
Definition Enums.h:2961
IKEEXT_CERT_POLICY_PROTOCOL_TYPE_
Definition Enums.h:2906
ELightMapPaddingType
Definition Enums.h:22093
VkConservativeRasterizationModeEXT
Definition Enums.h:1857
EDrawPolygonDrawMode
Definition Enums.h:23580
EDatasmithImportScene
Definition Enums.h:24663
EPCGPointProperties
Definition Enums.h:20531
ECameraShakePlaySpace
Definition Enums.h:5981
EFBIKBoneLimitType
Definition Enums.h:25939
EGeometryScriptMathWarpType
Definition Enums.h:18108
ESocketBSDParam
Definition Enums.h:33035
VkDisplayEventTypeEXT
Definition Enums.h:1201
@ VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT
ELiveLinkTimecodeProviderEvaluationType
Definition Enums.h:24862
EMessageBusNotification
Definition Enums.h:13016
EAutoExposureMethod
Definition Enums.h:13783
EShadowProjectionVertexShaderFlags
Definition Enums.h:35166
EOS_UI_EKeyCombination
Definition Enums.h:23861
EHairStrandsAllocationType
Definition Enums.h:18236
EGBufferChecker
Definition Enums.h:5537
ETextureDownscaleOptions
Definition Enums.h:12710
EParticleCollisionShaderMode
Definition Enums.h:40303
EPointOnCircleSpacingMethod
Definition Enums.h:41237
EOptimusBufferWriteType
Definition Enums.h:25988
EMeshSelectionToolActions
Definition Enums.h:26240
EMeshVertexSculptBrushType
Definition Enums.h:26316
EPrimitiveIdMode
Definition Enums.h:7019
@ PrimID_DynamicPrimitiveShaderData
EMouseCaptureMode
Definition Enums.h:7775
@ CapturePermanently_IncludingInitialMouseDown
EDeferredMaterialMode
Definition Enums.h:36210
EHoudiniOutputType
Definition Enums.h:21258
ELocationYToSpawnEnum
Definition Enums.h:25855
VkSharingMode
Definition Enums.h:2074
@ VK_SHARING_MODE_MAX_ENUM
@ VK_SHARING_MODE_CONCURRENT
@ VK_SHARING_MODE_RANGE_SIZE
@ VK_SHARING_MODE_END_RANGE
@ VK_SHARING_MODE_EXCLUSIVE
@ VK_SHARING_MODE_BEGIN_RANGE
EGenerateCompressedLayersTimeSliced
Definition Enums.h:32100
EHairViewRayTracingMask
Definition Enums.h:25418
ESlateDebuggingStateChangeEvent
Definition Enums.h:22609
EBlendOperation
Definition Enums.h:6418
EARWorldMappingState
Definition Enums.h:36579
EAudioDeviceChangedRole
Definition Enums.h:39067
ERDGViewType
Definition Enums.h:5410
EPCGMeshSelectorMaterialOverrideMode
Definition Enums.h:23660
VkSamplerYcbcrRange
Definition Enums.h:2186
@ VK_SAMPLER_YCBCR_RANGE_ITU_NARROW_KHR
EViewTargetBlendFunction
Definition Enums.h:4661
EMaterialInstanceClearParameterFlag
Definition Enums.h:11314
ECheckBoxState
Definition Enums.h:8902
EShadowMapFlags
Definition Enums.h:19018
ParticleReplayState
Definition Enums.h:11457
EGenerateRecastFilterTimeSlicedState
Definition Enums.h:32072
EStrandsTexturesMeshType
Definition Enums.h:25623
ovrSendPolicy_
Definition Enums.h:17351
rcRasterizationFlags
Definition Enums.h:32055
EOrientation
Definition Enums.h:5610
ENetPingControlMessage
Definition Enums.h:17048
ETextureDimension
Definition Enums.h:10954
EGeometryScriptUVIslandSource
Definition Enums.h:18697
EPCGMedadataVectorOperation
Definition Enums.h:22782
FILETYPEATTRIBUTEFLAGS
Definition Enums.h:32558
EBakeScaleMethod
Definition Enums.h:31195
ELayeredBoneBlendMode
Definition Enums.h:36667
EMeshSelectionToolPrimaryMode
Definition Enums.h:26264
EOptimusDefaultDeformerMode
Definition Enums.h:25656
EGroomInterpolationWeight
Definition Enums.h:18277
EWeightmapRTType
Definition Enums.h:36974
UCalendarDateFields
Definition Enums.h:33745
EAsyncIOPriorityAndFlags
Definition Enums.h:5594
EAchievementType
Definition Enums.h:17612
FWPM_NET_EVENT_TYPE_
Definition Enums.h:2755
@ FWPM_NET_EVENT_TYPE_LPM_PACKET_ARRIVAL
TextEntryInstigator
Definition Enums.h:31474
CURLSHoption
Definition Enums.h:35976
EMeshApproximationSimplificationPolicy
Definition Enums.h:8819
EScreenPercentageMode
Definition Enums.h:14180
EAudioPlugin
Definition Enums.h:19033
EColorBlockAlphaDisplayMode
Definition Enums.h:24734
EControlRigFKRigExecuteMode
Definition Enums.h:22652
ERHIPoolResourceTypes
Definition Enums.h:38989
PluginStyle
Definition Enums.h:11866
@ UNITY_STYLE_DEFERRED
EConstructDynamicType
Definition Enums.h:22087
EAddressInfoFlags
Definition Enums.h:9320
EEQSNormalizationType
Definition Enums.h:41216
ETriggerEffectType
Definition Enums.h:28122
EFourPlayerSplitScreenType
Definition Enums.h:28144
EPlayMovieVolumeType
Definition Enums.h:27782
EPCGTextureDensityFunction
Definition Enums.h:21224
EResourceAllocationStrategy
Definition Enums.h:38983
mi_delayed_e
Definition Enums.h:33173
CURLMoption
Definition Enums.h:35955
@ CURLMOPT_PIPELINING_SITE_BL
@ CURLMOPT_MAX_TOTAL_CONNECTIONS
@ CURLMOPT_CONTENT_LENGTH_PENALTY_SIZE
@ CURLMOPT_CHUNK_LENGTH_PENALTY_SIZE
@ CURLMOPT_TIMERFUNCTION
@ CURLMOPT_MAX_HOST_CONNECTIONS
@ CURLMOPT_MAX_CONCURRENT_STREAMS
@ CURLMOPT_SOCKETFUNCTION
@ CURLMOPT_PUSHFUNCTION
@ CURLMOPT_PIPELINING_SERVER_BL
@ CURLMOPT_MAX_PIPELINE_LENGTH
@ CURLMOPT_MAXCONNECTS
ECrashDumpMode
Definition Enums.h:34343
ENetLevelVisibilityRequest
Definition Enums.h:21757
EARSessionStatus
Definition Enums.h:36143
EFloatArrayToIntArrayFunctionEnum
Definition Enums.h:25199
WICBitmapPaletteType
Definition Enums.h:10
EJsonNotation
Definition Enums.h:9007
EDatasmithCADStitchingTechnique
Definition Enums.h:24670
PCGNormalToDensityMode
Definition Enums.h:20763
EGainParamMode
Definition Enums.h:37637
ESpeedTreeLODType
Definition Enums.h:32467
VkPipelineBindPoint
Definition Enums.h:804
@ VK_PIPELINE_BIND_POINT_RAY_TRACING_NV
EOptimusGlobalNotifyType
Definition Enums.h:25742
EGatherTilesCopyMode
Definition Enums.h:39614
EPrimaryScreenPercentageMethod
Definition Enums.h:11473
EConstraintOffsetOption
Definition Enums.h:36850
ESubmixEffectConvolutionReverbBlockSize
Definition Enums.h:28984
EDatasmithCADRetessellationRule
Definition Enums.h:24677
EGameModsEvent
Definition Enums.h:27984
@ EGameModsEvent_FinishInstalling
@ EGameModsEvent_Uninstalling
@ EGameModsEvent_InstallingProgress
@ EGameModsEvent_InitInstalling
@ EGameModsEvent_AlreadyInstalled
@ EGameModsEvent_CancelInstalling
@ EGameModsEvent_ViewRegister
@ EGameModsEvent_InitUninstalling
@ EGameModsEvent_FinishUpdating
EJWTCertificateType
Definition Enums.h:24538
EGeometryScriptBakeBitDepth
Definition Enums.h:17576
EGizmoElementArrowHeadType
Definition Enums.h:39055
EOverlapFilterOption
Definition Enums.h:18810
EParticleSystemUpdateMode
Definition Enums.h:11209
_NVAPI_VIDEO_CONTROL_COMPONENT_ALGORITHM
Definition Enums.h:1784
EMovieSceneSequenceCompilerMask
Definition Enums.h:13597
ModulationParamMode
Definition Enums.h:38701
EVisibilityTrackCondition
Definition Enums.h:37983
ERandomDataIndexType
Definition Enums.h:36797
EDisplaceMeshToolSubdivisionType
Definition Enums.h:31353
EDrawPolyPathExtrudeMode
Definition Enums.h:31395
EBoneSocketSourceIndexMode
Definition Enums.h:38353
EComputeNTBsOptions
Definition Enums.h:38292
EFileOpenFlags
Definition Enums.h:11741
EStereoChannelMode
Definition Enums.h:29113
EAsyncPackageLoadingState
Definition Enums.h:33270
EMeshLODSelectionType
Definition Enums.h:20311
EWorldPartitionStreamingPerformance
Definition Enums.h:32360
VkDriverIdKHR
Definition Enums.h:2121
@ VK_DRIVER_ID_MAX_ENUM_KHR
@ VK_DRIVER_ID_END_RANGE_KHR
@ VK_DRIVER_ID_MESA_RADV_KHR
@ VK_DRIVER_ID_QUALCOMM_PROPRIETARY_KHR
@ VK_DRIVER_ID_RANGE_SIZE_KHR
@ VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS_KHR
@ VK_DRIVER_ID_GGP_PROPRIETARY_KHR
@ VK_DRIVER_ID_AMD_PROPRIETARY_KHR
@ VK_DRIVER_ID_BEGIN_RANGE_KHR
@ VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA_KHR
@ VK_DRIVER_ID_BROADCOM_PROPRIETARY_KHR
@ VK_DRIVER_ID_GOOGLE_SWIFTSHADER_KHR
@ VK_DRIVER_ID_AMD_OPEN_SOURCE_KHR
@ VK_DRIVER_ID_IMAGINATION_PROPRIETARY_KHR
@ VK_DRIVER_ID_NVIDIA_PROPRIETARY_KHR
@ VK_DRIVER_ID_ARM_PROPRIETARY_KHR
EPathPermissionListType
Definition Enums.h:34469
EAllowKinematicDeferral
Definition Enums.h:19629
ESlateVertexRounding
Definition Enums.h:19690
EGeometryScriptUVFlattenMethod
Definition Enums.h:18690
VkCommandBufferResetFlagBits
Definition Enums.h:39448
EOnlineErrorResult
Definition Enums.h:12189
EThreadPriority
Definition Enums.h:5969
EExtrudeMeshSelectionInteractionMode
Definition Enums.h:24202
VkPeerMemoryFeatureFlagBits
Definition Enums.h:2328
EXRVisualType
Definition Enums.h:12981
ENodeEnabledState
Definition Enums.h:17820
EAOTechnique
Definition Enums.h:35246
EWindowActivation
Definition Enums.h:11238
WICBitmapTransformOptions
Definition Enums.h:3904
EHoudiniGeoType
Definition Enums.h:23725
ESphericalLimitType
Definition Enums.h:36346
EPCGSettingsExecutionMode
Definition Enums.h:31155
EProceduralStairsType
Definition Enums.h:23403
EBspNodeFlags
Definition Enums.h:6515
EAudioMixerChannelType
Definition Enums.h:21910
EHairStrandsCommonPassType
Definition Enums.h:36827
ELevelVisibility
Definition Enums.h:37178
EPlatformInfoType
Definition Enums.h:13741
EStructSerializerReferenceLoopPolicies
Definition Enums.h:22074
XXH_alignment
Definition Enums.h:33891
AnimPhysLinearConstraintType
Definition Enums.h:36327
EFootPlacementLockType
Definition Enums.h:7790
ESweepOrRay
Definition Enums.h:40193
EGeometryScriptMeshEditPolygroupMode
Definition Enums.h:18181
EEmitterDynamicParameterValue
Definition Enums.h:40077
EFastArraySerializerDeltaFlags
Definition Enums.h:9370
EGPUSkinCacheDispatchFlags
Definition Enums.h:38918
ERasterizerFillMode
Definition Enums.h:6436
IKEEXT_CIPHER_TYPE_
Definition Enums.h:2806
ESQLiteColumnType
Definition Enums.h:23432
EGizmoElementPartialType
Definition Enums.h:39048
ETabActivationCause
Definition Enums.h:32735
EPinContainerType
Definition Enums.h:11270
ECFCoreModsSearchSortField
Definition Enums.h:14291
USystemTimeZoneType
Definition Enums.h:33975
EXRTrackedDeviceType
Definition Enums.h:12937
EARTrackingQuality
Definition Enums.h:36547
EToolSide
Definition Enums.h:18470
EOcclusionCalculationUIMode
Definition Enums.h:26556
EPropertyAccessChangeNotifyMode
Definition Enums.h:28551
ECFCoreChildFileType
Definition Enums.h:13442
EGeometryCollectionDebugDrawActorHideGeometry
Definition Enums.h:37342
EBTDecoratorAbortRequest
Definition Enums.h:39919
EPropertyFlags
Definition Enums.h:5260
EWidgetSpace
Definition Enums.h:37191
ELayoutExtensionPosition
Definition Enums.h:33599
ESkeletalMeshVertexFlags
Definition Enums.h:8885
ELaplacianWeightScheme
Definition Enums.h:20294
EInstallBundlePriority
Definition Enums.h:11087
EMaterialLayerLinkState
Definition Enums.h:13088
EAttenuationDistanceModel
Definition Enums.h:18390
EGeometryScriptPolyOperationArea
Definition Enums.h:18201
ETextTransformPolicy
Definition Enums.h:11697
EBinkMediaPlayerBinkBufferModes
Definition Enums.h:29479
EOS_PlayerDataStorage_EReadResult
Definition Enums.h:21572
CURLSHcode
Definition Enums.h:36009
@ CURLSHE_NOT_BUILT_IN
@ CURLSHE_BAD_OPTION
ERigMetadataType
Definition Enums.h:19143
FGCLockBehavior
Definition Enums.h:34326
VkEventCreateFlagBits
Definition Enums.h:27246
EPCGMeshSamplingMethod
Definition Enums.h:21277
ESpeedTreeWindType
Definition Enums.h:32456
ETextureSamplerFilter
Definition Enums.h:12694
EMaterialStencilCompare
Definition Enums.h:9229
EMeshLODIdentifier
Definition Enums.h:17597
EInputDeviceTriggerMask
Definition Enums.h:22615
ERigSpaceType
Definition Enums.h:19230
TCP_UPLOAD_REASON
Definition Enums.h:3178
EMultipleKeyBindingIndex
Definition Enums.h:8718
ESleepFamily
Definition Enums.h:7308
EBeginAuthSessionResult
Definition Enums.h:15041
ERBFQuatDistanceType
Definition Enums.h:40834
EAsyncWriteOptions
Definition Enums.h:32407
EControllerHapticLocation
Definition Enums.h:16506
EEditPivotToolActions
Definition Enums.h:31492
BattleyePlayerStatus
Definition Enums.h:32271
EUnitType
Definition Enums.h:23284
@ LuminousIntensity
EReplayStreamerState
Definition Enums.h:10248
EUdpMessageFormat
Definition Enums.h:26019
EConstants
Definition Enums.h:34575
@ UE4_MINIDUMP_CRASHCONTEXT
EIndirectShadowingPrimitiveTypes
Definition Enums.h:35081
EMovieScenePositionType
Definition Enums.h:19545
ECustomAttributeTypeEnum
Definition Enums.h:25308
ERayTracingGeometryInitializerType
Definition Enums.h:21725
EToolContextCoordinateSystem
Definition Enums.h:13807
EARPlaneDetectionMode
Definition Enums.h:36477
ETransformSpaceMode
Definition Enums.h:19937
ERHITransientAllocationType
Definition Enums.h:13845
OIDNError
Definition Enums.h:29571
@ OIDN_ERROR_UNSUPPORTED_HARDWARE
@ OIDN_ERROR_UNKNOWN
@ OIDN_ERROR_INVALID_ARGUMENT
@ OIDN_ERROR_INVALID_OPERATION
@ OIDN_ERROR_OUT_OF_MEMORY
@ OIDN_ERROR_CANCELLED
ECompiledPartialDerivativeVariation
Definition Enums.h:22920
ESubLevelStripMode
Definition Enums.h:35335
EDepthOfFieldFunctionValue
Definition Enums.h:40052
EDataDrivenShaderPlatformInfoCondition
Definition Enums.h:38025
ETimeSliceWorkResult
Definition Enums.h:32007
ESplatBlendOp
Definition Enums.h:40025
EDownsampleQuality
Definition Enums.h:34443
ESteamAuthResponseCode
Definition Enums.h:16981
EBakeVertexOutput
Definition Enums.h:24385
ECustomDepthPassLocation
Definition Enums.h:33551
ERenderTargetStoreAction
Definition Enums.h:9897
EGameplayTagSelectionType
Definition Enums.h:39745
ETypedElementSelectionMethod
Definition Enums.h:23214
NATIVE_DISPLAY_ORIENTATION
Definition Enums.h:74
BeamModifierType
Definition Enums.h:38140
ESourceEffectMotionFilterTopology
Definition Enums.h:29166
VkFragmentShadingRateCombinerOpKHR
Definition Enums.h:41154
EShadowDepthCacheMode
Definition Enums.h:35099
VkSemaphoreImportFlagBits
Definition Enums.h:2504
VkSampleCountFlagBits
Definition Enums.h:39337
EShaderFundamentalType
Definition Enums.h:13273
EGeometryScriptAxis
Definition Enums.h:14607
EGeometryScriptSearchOutcomePins
Definition Enums.h:14587
EPinInsertPosition
Definition Enums.h:24400
EEOSApiVersion
Definition Enums.h:24003
EPropertyAccessResultFlags
Definition Enums.h:28575
EMetaPathUpdateReason
Definition Enums.h:39925
EPlayerResult_t
Definition Enums.h:15402
@ k_EPlayerResultFailedToConnect
EStructSerializerStateFlags
Definition Enums.h:22062
ETextureEncodeSpeed
Definition Enums.h:14235
EColorVisionDeficiency
Definition Enums.h:16625
VkPipelineExecutableStatisticFormatKHR
Definition Enums.h:2594
EDayOfWeek
Definition Enums.h:13390
VkAccelerationStructureTypeKHR
Definition Enums.h:26796
EVoxelBlendOperation
Definition Enums.h:26727
EPelvisHeightMode
Definition Enums.h:7813
@ FrontPlantedFeetUphill_FrontFeetDownhill
EClippingMethod
Definition Enums.h:21087
ESimulationTiming
Definition Enums.h:36869
EUniqueIdEncodingFlags
Definition Enums.h:7315
EReplayHeaderFlags
Definition Enums.h:20281
EGameplayDebuggerOverrideMode
Definition Enums.h:39912
EStructDeserializerBackendTokens
Definition Enums.h:22025
EFieldIntegerType
Definition Enums.h:25810
ESparseVolumePackedDataFormat
Definition Enums.h:35114
ERichCurveKeyTimeCompressionFormat
Definition Enums.h:5442
EInstallBundleManagerPatchCheckResult
Definition Enums.h:40373
EParticleDetailMode
Definition Enums.h:37652
ESoundscapeColorAltitudeClampMode
Definition Enums.h:20305
VkColorComponentFlagBits
Definition Enums.h:39476
EMovieSceneCompletionMode
Definition Enums.h:8401
IPSEC_TRANSFORM_TYPE_
Definition Enums.h:3327
ESteamNetworkingConfigScope
Definition Enums.h:15139
EDetailMode
Definition Enums.h:21216
EStreamlineResource
Definition Enums.h:21502
EVirtualShadowMapProjectionInputType
Definition Enums.h:37135
ETrackSupport
Definition Enums.h:31467
EConstraintTransformComponentFlags
Definition Enums.h:10293
ESourceEffectMotionFilterType
Definition Enums.h:29128
EIntersectionResult
Definition Enums.h:16651
ERDGInitialDataFlags
Definition Enums.h:8942
EPCGTextureColorChannel
Definition Enums.h:21230
MovieScene3DPathSection_Axis
Definition Enums.h:37627
EViewModeIndex
Definition Enums.h:11580
@ VMI_MaterialTextureScaleAccuracy
@ VMI_StationaryLightOverlap
@ VMI_PrimitiveDistanceAccuracy
@ VMI_VisualizeVirtualShadowMap
@ VMI_ShaderComplexityWithQuadOverdraw
@ VMI_VirtualTexturePendingMips
@ VMI_RequiredTextureResolution
EEmitterRenderMode
Definition Enums.h:28288
NSVGpaintType
Definition Enums.h:34407
@ NSVG_PAINT_RADIAL_GRADIENT
@ NSVG_PAINT_LINEAR_GRADIENT
EContentBundleClientState
Definition Enums.h:39985
EOS_TitleStorage_EReadResult
Definition Enums.h:21587
EMovieSceneBuiltInEasing
Definition Enums.h:9164
EObjectInitializerOptions
Definition Enums.h:12393
ESaveRealm
Definition Enums.h:32374
EEdGraphNodeDeprecationType
Definition Enums.h:18625
ESteamPartyBeaconLocationType
Definition Enums.h:16531
ERBFSolverType
Definition Enums.h:36746
EGBufferSlot
Definition Enums.h:5471
@ GBS_PerObjectGBufferData
@ GBS_ClearCoatRoughness
@ GBS_SeparatedMainDirLight
@ GBS_IndirectIrradiance
@ GBS_PrecomputedShadowFactor
@ GBS_HairSecondaryWorldNormal
@ GBS_SelectiveOutputMask
@ GBS_SubsurfaceProfileX
EMediaAudioSampleFormat
Definition Enums.h:37884
EZenPackageVersion
Definition Enums.h:32225
EWorldPositionIncludedOffsets
Definition Enums.h:32473
EMaterialGetParameterValueFlags
Definition Enums.h:10544
ELocationSkelVertSurfaceSource
Definition Enums.h:40104
EEventLoadNode
Definition Enums.h:33255
ERRPlacementNew
Definition Enums.h:2668
EWaveTableCurve
Definition Enums.h:26733
EVRSAxisShadingRate
Definition Enums.h:4822
EClusterConnectionTypeEnum
Definition Enums.h:29312
EOcclusionTriangleSamplingUIMode
Definition Enums.h:26562
ESetMaterialOperationTypeEnum
Definition Enums.h:25061
EOS_EComparisonOp
Definition Enums.h:24983
EMediaFeature
Definition Enums.h:25997
EGroupEdgeInsertionMode
Definition Enums.h:23706
EQuarztQuantizationReference
Definition Enums.h:20774
VkPipelineShaderStageCreateFlagBits
Definition Enums.h:26972
EToolChangeTrackingMode
Definition Enums.h:23238
EActorIteratorType
Definition Enums.h:7955
ERayTracingGlobalIlluminationType
Definition Enums.h:8605
EGameSearchErrorCode_t
Definition Enums.h:15389
@ k_EGameSearchErrorCode_Failed_Search_Already_In_Progress
@ k_EGameSearchErrorCode_Failed_No_Host_Available
@ k_EGameSearchErrorCode_Failed_Search_Params_Invalid
@ k_EGameSearchErrorCode_Failed_Not_Lobby_Leader
@ k_EGameSearchErrorCode_Failed_NotAuthorized
@ k_EGameSearchErrorCode_Failed_No_Search_In_Progress
@ k_EGameSearchErrorCode_Failed_Unknown_Error
EPropertyPathTestEnum
Definition Enums.h:38720
exr_tile_level_mode_t
Definition Enums.h:26625
VkFenceImportFlagBits
Definition Enums.h:2497
EStaticConstructor
Definition Enums.h:7231
EOnlineStatusUpdatePrivacy
Definition Enums.h:7301
EOutputDeviceRedirectorFlushOptions
Definition Enums.h:22943
ESynthFilterAlgorithm
Definition Enums.h:28930
EVoiceChatResult
Definition Enums.h:29755
EPCGMedadataTrigOperation
Definition Enums.h:22769
EBlueprintCompileMode
Definition Enums.h:20382
ESynthModEnvBiasPatch
Definition Enums.h:28908
ERigVMMemoryType
Definition Enums.h:18582
_POOL_TYPE
Definition Enums.h:3210
@ NonPagedPoolSessionNx
@ NonPagedPoolMustSucceedSession
@ PagedPoolCacheAligned
@ NonPagedPoolMustSucceed
@ NonPagedPoolBaseCacheAlignedMustS
@ NonPagedPoolCacheAlignedMustS
@ NonPagedPoolExecute
@ NonPagedPoolCacheAligned
@ PagedPoolCacheAlignedSession
@ NonPagedPoolCacheAlignedSession
@ DontUseThisTypeSession
@ NonPagedPoolNxCacheAligned
@ NonPagedPoolBaseCacheAligned
@ NonPagedPoolBaseMustSucceed
@ NonPagedPoolSession
@ NonPagedPoolCacheAlignedMustSSession
EGameplayTagSourceType
Definition Enums.h:39682
EMaterialUsage
Definition Enums.h:10513
@ MATUSAGE_NiagaraMeshParticles
@ MATUSAGE_GeometryCollections
@ MATUSAGE_VirtualHeightfieldMesh
@ MATUSAGE_InstancedStaticMeshes
EPCGMedadataBooleanOperation
Definition Enums.h:22601
IKEEXT_AUTHENTICATION_IMPERSONATION_TYPE_
Definition Enums.h:3237
EInstallBundleCacheDumpToLog
Definition Enums.h:11111
_EVENT_TYPE
Definition Enums.h:3361
@ SynchronizationEvent
EInitialVelocityTypeEnum
Definition Enums.h:25916
EColorWriteMask
Definition Enums.h:6256
UDateFormatBooleanAttribute
Definition Enums.h:33736
GFSDK_Aftermath_Result
Definition Enums.h:40715
@ GFSDK_Aftermath_Result_FAIL_VersionMismatch
@ GFSDK_Aftermath_Result_FAIL_FeatureNotEnabled
@ GFSDK_Aftermath_Result_FAIL_InvalidAdapter
@ GFSDK_Aftermath_Result_FAIL_D3DDebugLayerNotCompatible
@ GFSDK_Aftermath_Result_FAIL_DriverInitFailed
@ GFSDK_Aftermath_Result_FAIL_DriverVersionNotSupported
@ GFSDK_Aftermath_Result_FAIL_D3dDllNotSupported
@ GFSDK_Aftermath_Result_FAIL_GettingContextDataWithNewCommandList
@ GFSDK_Aftermath_Result_FAIL_InvalidParameter
@ GFSDK_Aftermath_Result_FAIL_NoResourcesRegistered
@ GFSDK_Aftermath_Result_FAIL_ThisResourceNeverRegistered
@ GFSDK_Aftermath_Result_FAIL_D3dDllInterceptionNotSupported
@ GFSDK_Aftermath_Result_FAIL_NvApiIncompatible
@ GFSDK_Aftermath_Result_FAIL_NotSupportedInUWP
@ GFSDK_Aftermath_Result_FAIL_GetDataOnBundle
@ GFSDK_Aftermath_Result_FAIL_AlreadyInitialized
@ GFSDK_Aftermath_Result_FAIL_GetDataOnDeferredContext
@ GFSDK_Aftermath_Result_FAIL_NotInitialized
ETextureStreamingBuildType
Definition Enums.h:13837
EEmissionPatternTypeEnum
Definition Enums.h:28171
ERuntimeVirtualTextureDebugType
Definition Enums.h:14122
EOnlineProxyStoreOfferDiscountType
Definition Enums.h:13568
ESocketProtocolFamily
Definition Enums.h:9277
ESlateColorStylingMode
Definition Enums.h:20353
ERemeshType
Definition Enums.h:18513
UNISSupport
Definition Enums.h:31784
EGpuVendorId
Definition Enums.h:14205
UNumberFormatStyle
Definition Enums.h:33867
FFFP_MODE
Definition Enums.h:207
@ FFFP_NEARESTPARENTMATCH
VkSubpassDescriptionFlagBits
Definition Enums.h:26949
@ VK_SUBPASS_DESCRIPTION_RASTERIZATION_ORDER_ATTACHMENT_DEPTH_ACCESS_BIT_ARM
@ VK_SUBPASS_DESCRIPTION_RASTERIZATION_ORDER_ATTACHMENT_STENCIL_ACCESS_BIT_ARM
@ VK_SUBPASS_DESCRIPTION_RASTERIZATION_ORDER_ATTACHMENT_DEPTH_ACCESS_BIT_EXT
@ VK_SUBPASS_DESCRIPTION_PER_VIEW_POSITION_X_ONLY_BIT_NVX
@ VK_SUBPASS_DESCRIPTION_ENABLE_LEGACY_DITHERING_BIT_EXT
@ VK_SUBPASS_DESCRIPTION_RASTERIZATION_ORDER_ATTACHMENT_COLOR_ACCESS_BIT_EXT
@ VK_SUBPASS_DESCRIPTION_RASTERIZATION_ORDER_ATTACHMENT_COLOR_ACCESS_BIT_ARM
@ VK_SUBPASS_DESCRIPTION_RASTERIZATION_ORDER_ATTACHMENT_STENCIL_ACCESS_BIT_EXT
ovrVoipMuteState_
Definition Enums.h:17153
EMontagePlayReturnType
Definition Enums.h:21528
VkFenceCreateFlagBits
Definition Enums.h:41164
EWaveTableResolution
Definition Enums.h:26760
EMetaSoundMessageLevel
Definition Enums.h:28200
EItemUpdateStatus
Definition Enums.h:16049
@ k_EItemUpdateStatusPreparingContent
@ k_EItemUpdateStatusCommittingChanges
@ k_EItemUpdateStatusUploadingContent
@ k_EItemUpdateStatusUploadingPreviewFile
@ k_EItemUpdateStatusPreparingConfig
_WINHTTP_REQUEST_STAT_ENTRY
Definition Enums.h:35361
_SPTEXT
Definition Enums.h:104
@ SPTEXT_ACTIONDETAIL
@ SPTEXT_ACTIONDESCRIPTION
EGeometryScriptMeshSelectionConversionType
Definition Enums.h:17010
EPoseDriverSource
Definition Enums.h:36734
EListItemAlignment
Definition Enums.h:11324
EUsdUpAxis
Definition Enums.h:29952
EVTPageTableFormat
Definition Enums.h:9764
VkPointClippingBehavior
Definition Enums.h:2084
@ VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY_KHR
@ VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES_KHR
@ VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY
ETextShapingMethod
Definition Enums.h:8460
INPUTDELEGATION_MODE_FLAGS
Definition Enums.h:3930
EModulationRouting
Definition Enums.h:16701
KNOWNDESTCATEGORY
Definition Enums.h:167
EDiffPropertiesFlags
Definition Enums.h:38412
ELumenIndirectLightingSteps
Definition Enums.h:36640
EPackageStoreEntryStatus
Definition Enums.h:33049
EOffsetMeshToolOffsetType
Definition Enums.h:26381
EParticleStates
Definition Enums.h:4409
@ STATE_Particle_FreezeRotation
@ STATE_Particle_CollisionIgnoreCheck
@ STATE_Particle_CollisionHasOccurred
@ STATE_Particle_FreezeTranslation
@ STATE_Particle_DelayCollisions
@ STATE_Particle_IgnoreCollisions
ETransactionStateEventType
Definition Enums.h:22798
USetSpanCondition
Definition Enums.h:33952
EARWorldAlignment
Definition Enums.h:36458
ESyncOption
Definition Enums.h:38780
EAudioFaderCurve
Definition Enums.h:14028
EGeometryScriptLODType
Definition Enums.h:14599
ERayTracingInstanceLayer
Definition Enums.h:8004
AllocationModeParam
Definition Enums.h:33912
EWorldType::Type ETeleportType
Definition Enums.h:41346
EMediaRateThinning
Definition Enums.h:31562
EMaterialTextureParameterType
Definition Enums.h:11480
EShadowMapInteractionType
Definition Enums.h:4858
EBulkDataLockFlags
Definition Enums.h:7843
EFieldPhysicsType
Definition Enums.h:20871
EMediaCaptureDeviceType
Definition Enums.h:39175
EEdGraphActionType
Definition Enums.h:27341
ECameraShakeDurationType
Definition Enums.h:11734
EClothingWindMethodNv
Definition Enums.h:40486
ERegexPatternFlags
Definition Enums.h:13341
EAuthSessionResponse
Definition Enums.h:15027
@ k_EAuthSessionResponseAuthTicketInvalid
@ k_EAuthSessionResponseUserNotConnectedToSteam
@ k_EAuthSessionResponseLoggedInElseWhere
@ k_EAuthSessionResponseAuthTicketCanceled
@ k_EAuthSessionResponseVACCheckTimedOut
@ k_EAuthSessionResponseAuthTicketInvalidAlreadyUsed
@ k_EAuthSessionResponsePublisherIssuedBan
@ k_EAuthSessionResponseNoLicenseOrExpired
ELatticeInterpolationType
Definition Enums.h:26107
EPCGTransformLerpMode
Definition Enums.h:22762
EImageCompressionQuality
Definition Enums.h:21783
EContentBundleStatus
Definition Enums.h:39994
EMeshMergeType
Definition Enums.h:8586
VkFramebufferCreateFlagBits
Definition Enums.h:26965
EUniformBufferUsage
Definition Enums.h:5294
ESidebarLocation
Definition Enums.h:19615
VkPipelineCacheHeaderVersion
Definition Enums.h:2606
ERDGBarrierLocation
Definition Enums.h:8725
EMediaSoundComponentFFTSize
Definition Enums.h:29677
EResourceLockMode
Definition Enums.h:7223
EScreenProbeIntegrateTileClassification
Definition Enums.h:37027
ESynthLFOPatchType
Definition Enums.h:28881
EPackageStoreEntryFlags
Definition Enums.h:33042
ETextHitPoint
Definition Enums.h:34023
EHangulTextWrappingMethod
Definition Enums.h:34101
EFOVScalingType
Definition Enums.h:25505
SET_WINDOW_GROUP_OPTIONS
Definition Enums.h:3854
CURLINFO
Definition Enums.h:35437
@ CURLINFO_FILETIME
@ CURLINFO_SPEED_DOWNLOAD
@ CURLINFO_FILETIME_T
@ CURLINFO_CONTENT_LENGTH_DOWNLOAD
@ CURLINFO_CONTENT_LENGTH_DOWNLOAD_T
@ CURLINFO_SPEED_UPLOAD_T
@ CURLINFO_FTP_ENTRY_PATH
@ CURLINFO_SCHEME
@ CURLINFO_SSL_ENGINES
@ CURLINFO_SSL_VERIFYRESULT
@ CURLINFO_REDIRECT_TIME_T
@ CURLINFO_REDIRECT_URL
@ CURLINFO_REFERER
@ CURLINFO_PROTOCOL
@ CURLINFO_COOKIELIST
@ CURLINFO_CONNECT_TIME_T
@ CURLINFO_CONTENT_LENGTH_UPLOAD
@ CURLINFO_EFFECTIVE_URL
@ CURLINFO_OS_ERRNO
@ CURLINFO_HEADER_SIZE
@ CURLINFO_RTSP_CSEQ_RECV
@ CURLINFO_PROXYAUTH_AVAIL
@ CURLINFO_TOTAL_TIME
@ CURLINFO_SIZE_DOWNLOAD_T
@ CURLINFO_HTTPAUTH_AVAIL
@ CURLINFO_APPCONNECT_TIME
@ CURLINFO_SIZE_DOWNLOAD
@ CURLINFO_RESPONSE_CODE
@ CURLINFO_RTSP_CLIENT_CSEQ
@ CURLINFO_RTSP_SESSION_ID
@ CURLINFO_NAMELOOKUP_TIME
@ CURLINFO_PRIVATE
@ CURLINFO_PROXY_ERROR
@ CURLINFO_PRIMARY_IP
@ CURLINFO_CONTENT_TYPE
@ CURLINFO_CONDITION_UNMET
@ CURLINFO_RTSP_SERVER_CSEQ
@ CURLINFO_STARTTRANSFER_TIME_T
@ CURLINFO_PRETRANSFER_TIME_T
@ CURLINFO_SIZE_UPLOAD
@ CURLINFO_REQUEST_SIZE
@ CURLINFO_RETRY_AFTER
@ CURLINFO_CERTINFO
@ CURLINFO_PRIMARY_PORT
@ CURLINFO_APPCONNECT_TIME_T
@ CURLINFO_LOCAL_IP
@ CURLINFO_TLS_SESSION
@ CURLINFO_EFFECTIVE_METHOD
@ CURLINFO_SPEED_UPLOAD
@ CURLINFO_REDIRECT_COUNT
@ CURLINFO_STARTTRANSFER_TIME
@ CURLINFO_REDIRECT_TIME
@ CURLINFO_TOTAL_TIME_T
@ CURLINFO_CONTENT_LENGTH_UPLOAD_T
@ CURLINFO_SPEED_DOWNLOAD_T
@ CURLINFO_LOCAL_PORT
@ CURLINFO_TLS_SSL_PTR
@ CURLINFO_LASTONE
@ CURLINFO_PROXY_SSL_VERIFYRESULT
@ CURLINFO_PRETRANSFER_TIME
@ CURLINFO_NAMELOOKUP_TIME_T
@ CURLINFO_NUM_CONNECTS
@ CURLINFO_HTTP_VERSION
@ CURLINFO_LASTSOCKET
@ CURLINFO_SIZE_UPLOAD_T
@ CURLINFO_ACTIVESOCKET
@ CURLINFO_HTTP_CONNECTCODE
@ CURLINFO_CONNECT_TIME
ERichCurveTangentWeightMode
Definition Enums.h:6153
ECanCreateConnectionResponse
Definition Enums.h:5398
_AudioSessionState
Definition Enums.h:38899
EComparisonOp
Definition Enums.h:21655
EProceduralRectType
Definition Enums.h:23385
ERadiosityIndirectArgs
Definition Enums.h:34357
EAddGeneratedTilesTimeSlicedState
Definition Enums.h:32125
ECrashExitCodes
Definition Enums.h:34271
EFunctionFlags
Definition Enums.h:5101
@ FUNC_BlueprintAuthorityOnly
EParticleUVFlipMode
Definition Enums.h:40140
EObjectFlags
Definition Enums.h:41261
@ RF_NeedPostLoadSubobjects
@ RF_TextExportTransient
@ RF_InheritableComponentTemplate
@ RF_NonPIEDuplicateTransient
@ RF_AllocatedInSharedPage
VkDescriptorBindingFlagBits
Definition Enums.h:27043
@ VK_DESCRIPTOR_BINDING_UPDATE_UNUSED_WHILE_PENDING_BIT_EXT
@ VK_DESCRIPTOR_BINDING_UPDATE_UNUSED_WHILE_PENDING_BIT
@ VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT_EXT
EC_HOST_UI_MODE
Definition Enums.h:45
ERecompileModuleFlags
Definition Enums.h:9681
EDebugViewShaderMode
Definition Enums.h:6135
@ DVSM_ShaderComplexityContainedQuadOverhead
@ DVSM_ShaderComplexityBleedingQuadOverhead
ERemoteStorageLocalFileChange
Definition Enums.h:15493
EPSOPrecachePriority
Definition Enums.h:10538
EPrintStaleReferencesOptions
Definition Enums.h:10987
EAnimInterpolationType
Definition Enums.h:10015
EPCGComponentInput
Definition Enums.h:22524
EPCGActorSelection
Definition Enums.h:22809
EOptimusDiagnosticLevel
Definition Enums.h:25770
ENDIActorComponentSourceMode
Definition Enums.h:11491